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https://github.com/pagefaultgames/pokerogue.git
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Merge b2f1fe17c2
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commit
850ea30834
@ -15,3 +15,10 @@ export interface AccountRegisterRequest {
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username: string;
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password: string;
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}
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export interface AccountChangePwRequest {
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password: string;
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}
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export interface AccountChangePwResponse {
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success: boolean;
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}
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@ -43,5 +43,6 @@ export enum UiMode {
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TEST_DIALOGUE,
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AUTO_COMPLETE,
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ADMIN,
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MYSTERY_ENCOUNTER
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MYSTERY_ENCOUNTER,
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CHANGE_PASSWORD_FORM,
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}
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@ -3,6 +3,7 @@ import type {
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AccountLoginRequest,
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AccountLoginResponse,
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AccountRegisterRequest,
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AccountChangePwRequest,
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} from "#app/@types/PokerogueAccountApi";
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import { SESSION_ID_COOKIE_NAME } from "#app/constants";
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import { ApiBase } from "#app/plugins/api/api-base";
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@ -95,4 +96,19 @@ export class PokerogueAccountApi extends ApiBase {
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removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie.
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}
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public async changePassword(changePwData: AccountChangePwRequest) {
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try {
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const response = await this.doPost("/account/changepw", changePwData, "form-urlencoded");
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if (response.ok) {
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return null;
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}
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console.warn("Change password failed!", response.status, response.statusText);
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return response.text();
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} catch (err) {
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console.warn("Change password failed!", err);
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}
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return "Unknown error!";
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}
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}
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125
src/ui/change-password-form-ui-handler.ts
Normal file
125
src/ui/change-password-form-ui-handler.ts
Normal file
@ -0,0 +1,125 @@
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import type { InputFieldConfig } from "./form-modal-ui-handler";
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import { FormModalUiHandler } from "./form-modal-ui-handler";
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import type { ModalConfig } from "./modal-ui-handler";
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import { UiMode } from "#enums/ui-mode";
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import i18next from "i18next";
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// import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
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import { globalScene } from "#app/global-scene";
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export class ChangePasswordFormUiHandler extends FormModalUiHandler {
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private readonly ERR_PASSWORD: string = "invalid password";
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private readonly ERR_ACCOUNT_EXIST: string = "account doesn't exist";
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private readonly ERR_PASSWORD_MISMATCH: string = "password doesn't match";
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constructor(mode: UiMode | null = null) {
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super(mode);
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}
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setup(): void {
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super.setup();
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}
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override getModalTitle(_config?: ModalConfig): string {
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return i18next.t("menu:changePassword");
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}
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override getWidth(_config?: ModalConfig): number {
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return 160;
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}
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override getMargin(_config?: ModalConfig): [number, number, number, number] {
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return [0, 0, 48, 0];
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}
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override getButtonLabels(_config?: ModalConfig): string[] {
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return [i18next.t("settings:buttonSubmit"), i18next.t("menu:cancel")];
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}
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override getReadableErrorMessage(error: string): string {
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const colonIndex = error?.indexOf(":");
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if (colonIndex > 0) {
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error = error.slice(0, colonIndex);
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}
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switch (error) {
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case this.ERR_PASSWORD:
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return i18next.t("menu:invalidRegisterPassword");
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case this.ERR_ACCOUNT_EXIST:
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return i18next.t("menu:accountNonExistent");
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case this.ERR_PASSWORD_MISMATCH:
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return i18next.t("menu:passwordNotMatchingConfirmPassword");
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}
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return super.getReadableErrorMessage(error);
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}
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override getInputFieldConfigs(): InputFieldConfig[] {
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const inputFieldConfigs: InputFieldConfig[] = [];
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inputFieldConfigs.push({
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label: i18next.t("menu:password"),
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isPassword: true,
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});
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inputFieldConfigs.push({
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label: i18next.t("menu:confirmPassword"),
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isPassword: true,
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});
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return inputFieldConfigs;
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}
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override show(args: [ModalConfig, ...any]): boolean {
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if (super.show(args)) {
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const config = args[0];
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const originalSubmitAction = this.submitAction;
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this.submitAction = () => {
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if (globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
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// Prevent overlapping overrides on action modification
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this.submitAction = originalSubmitAction;
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this.sanitizeInputs();
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globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
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const onFail = (error: string | null) => {
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globalScene.ui.setMode(UiMode.CHANGE_PASSWORD_FORM, Object.assign(config, { errorMessage: error?.trim() }));
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globalScene.ui.playError();
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};
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const [passwordInput, confirmPasswordInput] = this.inputs;
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if (!passwordInput?.text) {
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return onFail(this.getReadableErrorMessage("invalid password"));
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}
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if (passwordInput.text !== confirmPasswordInput.text) {
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return onFail(this.ERR_PASSWORD_MISMATCH);
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}
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pokerogueApi.account.changePassword({ password: passwordInput.text }).then(error => {
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if (!error && originalSubmitAction) {
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globalScene.ui.playSelect();
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originalSubmitAction();
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// Only clear inputs if the action was successful
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for (const input of this.inputs) {
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input.setText("");
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}
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} else {
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onFail(error);
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}
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});
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}
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};
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// Upon pressing cancel, the inputs should be cleared
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const originalCancelAction = this.cancelAction;
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this.cancelAction = () => {
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globalScene.ui.playSelect();
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for (const input of this.inputs) {
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input.setText("");
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}
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originalCancelAction?.();
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};
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return true;
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}
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return false;
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}
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override clear() {
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super.clear();
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this.setMouseCursorStyle("default"); //reset cursor
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}
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}
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@ -18,6 +18,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
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protected inputs: InputText[];
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protected errorMessage: Phaser.GameObjects.Text;
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protected submitAction: Function | null;
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protected cancelAction: (() => void) | null;
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protected tween: Phaser.Tweens.Tween;
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protected formLabels: Phaser.GameObjects.Text[];
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@ -113,22 +114,37 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
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});
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}
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show(args: any[]): boolean {
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override show(args: any[]): boolean {
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if (super.show(args)) {
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this.inputContainers.map(ic => ic.setVisible(true));
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const config = args[0] as FormModalConfig;
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this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
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this.cancelAction = config.buttonActions[1] ?? null;
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if (this.buttonBgs.length) {
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this.buttonBgs[0].off("pointerdown");
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this.buttonBgs[0].on("pointerdown", () => {
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if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
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this.submitAction();
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// #region: Override button pointerDown
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// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
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// properties that we set above, allowing their behavior to change after this method terminates
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// Some subclasses use this to add behavior to the submit and cancel action
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this.buttonBgs[0].off("pointerdown");
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this.buttonBgs[0].on("pointerdown", () => {
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if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
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this.submitAction();
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}
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});
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const cancelBg = this.buttonBgs[1];
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if (cancelBg) {
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cancelBg.off("pointerdown");
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cancelBg.on("pointerdown", () => {
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// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
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if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
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this.cancelAction();
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}
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});
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}
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//#endregion: Override pointerDown events
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this.modalContainer.y += 24;
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this.modalContainer.setAlpha(0);
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@ -313,6 +313,17 @@ export default class MenuUiHandler extends MessageUiHandler {
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},
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keepOpen: true,
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},
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{
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// Note: i18n key is under `menu`, not `menuUiHandler` to avoid duplication
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label: i18next.t("menu:changePassword"),
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handler: () => {
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ui.setOverlayMode(UiMode.CHANGE_PASSWORD_FORM, {
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buttonActions: [() => ui.revertMode(), () => ui.revertMode()],
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});
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return true;
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},
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keepOpen: true,
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},
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{
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label: i18next.t("menuUiHandler:consentPreferences"),
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handler: () => {
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@ -6,7 +6,7 @@ import type { Button } from "#enums/buttons";
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import { globalScene } from "#app/global-scene";
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export interface ModalConfig {
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buttonActions: Function[];
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buttonActions: ((...args: any[]) => any)[];
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}
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export abstract class ModalUiHandler extends UiHandler {
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@ -27,6 +27,7 @@ import PokedexUiHandler from "./pokedex-ui-handler";
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import { addWindow } from "./ui-theme";
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import LoginFormUiHandler from "./login-form-ui-handler";
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import RegistrationFormUiHandler from "./registration-form-ui-handler";
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import { ChangePasswordFormUiHandler } from "./change-password-form-ui-handler";
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import LoadingModalUiHandler from "./loading-modal-ui-handler";
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import { executeIf } from "#app/utils/common";
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import GameStatsUiHandler from "./game-stats-ui-handler";
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@ -101,6 +102,7 @@ const noTransitionModes = [
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UiMode.ADMIN,
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UiMode.MYSTERY_ENCOUNTER,
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UiMode.RUN_INFO,
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UiMode.CHANGE_PASSWORD_FORM,
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];
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export default class UI extends Phaser.GameObjects.Container {
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@ -171,6 +173,7 @@ export default class UI extends Phaser.GameObjects.Container {
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new AutoCompleteUiHandler(),
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new AdminUiHandler(),
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new MysteryEncounterUiHandler(),
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new ChangePasswordFormUiHandler(),
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];
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}
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