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messages with confirm do not need an extra button press no more
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@ -47,9 +47,11 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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const learnMovePrompt = i18next.t("battle:learnMovePrompt", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name });
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const learnMovePrompt = i18next.t("battle:learnMovePrompt", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name });
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const moveLimitReached = i18next.t("battle:learnMoveLimitReached", { pokemonName: getPokemonNameWithAffix(pokemon) });
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const moveLimitReached = i18next.t("battle:learnMoveLimitReached", { pokemonName: getPokemonNameWithAffix(pokemon) });
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const shouldReplaceQ = i18next.t("battle:learnMoveReplaceQuestion", { moveName: move.name });
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const shouldReplaceQ = i18next.t("battle:learnMoveReplaceQuestion", { moveName: move.name });
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const prompt = [learnMovePrompt, moveLimitReached, shouldReplaceQ].join("$");
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const preQText = [learnMovePrompt, moveLimitReached].join("$");
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this.scene.ui.showText(prompt, null, () => {
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this.scene.ui.showText(preQText, null, () => {
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this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => this.forgetMoveProcess(move, pokemon), () => this.rejectMoveAndEnd(move, pokemon));
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this.scene.ui.showText(shouldReplaceQ, null, () => {
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this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => this.forgetMoveProcess(move, pokemon), () => this.rejectMoveAndEnd(move, pokemon));
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}, null);
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}, null, true);
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}, null, true);
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}
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}
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@ -81,7 +83,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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this.scene.ui.setMode(this.messageMode);
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this.scene.ui.setMode(this.messageMode);
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this.replaceMoveCheck(move, pokemon);
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this.replaceMoveCheck(move, pokemon);
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});
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});
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}, null, true);
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}, null);
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}
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}
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learnMove(index: number, move, pokemon, textMessage?: string) {
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learnMove(index: number, move, pokemon, textMessage?: string) {
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