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https://github.com/pagefaultgames/pokerogue.git
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Merge branch 'beta' into tera-summary-screen
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commit
84ae4d9660
@ -5152,6 +5152,10 @@ function applySingleAbAttrs<TAttr extends AbAttr>(
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showAbilityInstant: boolean = false,
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messages: string[] = []
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) {
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if (!pokemon?.canApplyAbility(passive) || (passive && (pokemon.getPassiveAbility().id === pokemon.getAbility().id))) {
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return;
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}
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const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility();
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if (gainedMidTurn && ability.getAttrs(attrType).some(attr => attr instanceof PostSummonAbAttr && !attr.shouldActivateOnGain())) {
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return;
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@ -5445,12 +5449,10 @@ function applyAbAttrsInternal<TAttr extends AbAttr>(
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gainedMidTurn: boolean = false
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) {
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for (const passive of [ false, true ]) {
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if (!pokemon?.canApplyAbility(passive) || (passive && (pokemon.getPassiveAbility().id === pokemon.getAbility().id))) {
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continue;
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if (pokemon) {
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applySingleAbAttrs(pokemon, passive, attrType, applyFunc, args, gainedMidTurn, simulated, showAbilityInstant, messages);
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globalScene.clearPhaseQueueSplice();
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}
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applySingleAbAttrs(pokemon, passive, attrType, applyFunc, args, gainedMidTurn, simulated, showAbilityInstant, messages);
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globalScene.clearPhaseQueueSplice();
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}
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}
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@ -1230,10 +1230,12 @@ export class FairyLockTag extends ArenaTag {
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*/
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export class SuppressAbilitiesTag extends ArenaTag {
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private sourceCount: number;
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private beingRemoved: boolean;
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constructor(sourceId: number) {
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super(ArenaTagType.NEUTRALIZING_GAS, 0, undefined, sourceId);
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this.sourceCount = 1;
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this.beingRemoved = false;
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}
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public override onAdd(arena: Arena): void {
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@ -1267,6 +1269,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
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}
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public override onRemove(arena: Arena, quiet: boolean = false) {
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this.beingRemoved = true;
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if (!quiet) {
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globalScene.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove"));
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}
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@ -1282,6 +1285,10 @@ export class SuppressAbilitiesTag extends ArenaTag {
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public shouldApplyToSelf(): boolean {
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return this.sourceCount > 1;
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}
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public isBeingRemoved() {
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return this.beingRemoved;
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}
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}
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// TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter
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@ -1866,11 +1866,14 @@ export class HalfSacrificialAttr extends MoveEffectAttr {
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export class AddSubstituteAttr extends MoveEffectAttr {
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/** The ratio of the user's max HP that is required to apply this effect */
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private hpCost: number;
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/** Whether the damage taken should be rounded up (Shed Tail rounds up) */
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private roundUp: boolean;
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constructor(hpCost: number = 0.25) {
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constructor(hpCost: number, roundUp: boolean) {
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super(true);
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this.hpCost = hpCost;
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this.roundUp = roundUp;
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}
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/**
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@ -1886,7 +1889,8 @@ export class AddSubstituteAttr extends MoveEffectAttr {
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return false;
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}
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user.damageAndUpdate(Math.floor(user.getMaxHp() * this.hpCost), HitResult.OTHER, false, true, true);
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const damageTaken = this.roundUp ? Math.ceil(user.getMaxHp() * this.hpCost) : Math.floor(user.getMaxHp() * this.hpCost);
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user.damageAndUpdate(damageTaken, HitResult.OTHER, false, true, true);
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user.addTag(BattlerTagType.SUBSTITUTE, 0, move.id, user.id);
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return true;
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}
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@ -1899,7 +1903,7 @@ export class AddSubstituteAttr extends MoveEffectAttr {
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}
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getCondition(): MoveConditionFunc {
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return (user, target, move) => !user.getTag(SubstituteTag) && user.hp > Math.floor(user.getMaxHp() * this.hpCost) && user.getMaxHp() > 1;
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return (user, target, move) => !user.getTag(SubstituteTag) && user.hp > (this.roundUp ? Math.ceil(user.getMaxHp() * this.hpCost) : Math.floor(user.getMaxHp() * this.hpCost)) && user.getMaxHp() > 1;
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}
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/**
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@ -9036,7 +9040,7 @@ export function initMoves() {
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.attr(HighCritAttr)
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.slicingMove(),
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new SelfStatusMove(Moves.SUBSTITUTE, Type.NORMAL, -1, 10, -1, 0, 1)
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.attr(AddSubstituteAttr),
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.attr(AddSubstituteAttr, 0.25, false),
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new AttackMove(Moves.STRUGGLE, Type.NORMAL, MoveCategory.PHYSICAL, 50, -1, 1, -1, 0, 1)
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.attr(RecoilAttr, true, 0.25, true)
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.attr(TypelessAttr)
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@ -11382,7 +11386,7 @@ export function initMoves() {
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.attr(MovePowerMultiplierAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2 ? 5461 / 4096 : 1)
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.makesContact(),
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new SelfStatusMove(Moves.SHED_TAIL, Type.NORMAL, -1, 10, -1, 0, 9)
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.attr(AddSubstituteAttr, 0.5)
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.attr(AddSubstituteAttr, 0.5, true)
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.attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL)
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.condition(failIfLastInPartyCondition),
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new SelfStatusMove(Moves.CHILLY_RECEPTION, Type.ICE, -1, 10, -1, 0, 9)
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@ -1501,8 +1501,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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* Suppresses an ability and calls its onlose attributes
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*/
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public suppressAbility() {
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this.summonData.abilitySuppressed = true;
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[ true, false ].forEach((passive) => applyOnLoseAbAttrs(this, passive));
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this.summonData.abilitySuppressed = true;
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}
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/**
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@ -1563,7 +1563,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return false;
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}
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const suppressAbilitiesTag = arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag;
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if (this.isOnField() && suppressAbilitiesTag) {
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if (this.isOnField() && suppressAbilitiesTag && !suppressAbilitiesTag.isBeingRemoved()) {
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const thisAbilitySuppressing = ability.hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr);
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const hasSuppressingAbility = this.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false);
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// Neutralizing gas is up - suppress abilities unless they are unsuppressable or this pokemon is responsible for the gas
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@ -629,6 +629,8 @@ export class DropDown extends Phaser.GameObjects.Container {
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}
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}
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}
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this.onChange();
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}
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}
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@ -86,6 +86,15 @@ export class FilterBar extends Phaser.GameObjects.Container {
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return this.dropDowns[this.columns.indexOf(col)];
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}
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/**
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* Get the DropDownColumn associated to a given index
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* @param index the index of the column to retrieve
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* @returns the associated DropDownColumn if it exists, undefined otherwise
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*/
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public getColumn(index: number): DropDownColumn {
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return this.columns[index];
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}
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/**
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* Highlight the labels of the FilterBar if the filters are different from their default values
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*/
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@ -185,6 +194,11 @@ export class FilterBar extends Phaser.GameObjects.Container {
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return this.getFilter(col).getVals();
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}
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public resetSelection(col: DropDownColumn): void {
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this.dropDowns[col].resetToDefault();
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this.updateFilterLabels();
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}
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setValsToDefault(): void {
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for (const dropDown of this.dropDowns) {
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dropDown.resetToDefault();
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@ -898,16 +898,11 @@ export default class PokedexUiHandler extends MessageUiHandler {
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if (this.filterMode && this.filterBar.openDropDown) {
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// CANCEL with a filter menu open > close it
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this.filterBar.toggleDropDown(this.filterBarCursor);
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// if there are possible pokemon go the first one of the list
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if (numberOfStarters > 0) {
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this.setFilterMode(false);
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this.scrollCursor = 0;
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this.updateScroll();
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this.setCursor(0);
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}
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success = true;
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} else if (this.filterMode && !this.filterBar.getFilter(this.filterBarCursor).hasDefaultValues()) {
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this.filterBar.resetSelection(this.filterBarCursor);
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this.updateStarters();
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success = true;
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} else if (this.filterTextMode && !(this.filterText.getValue(this.filterTextCursor) === this.filterText.defaultText)) {
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this.filterText.resetSelection(this.filterTextCursor);
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success = true;
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@ -1080,10 +1080,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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/**
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* Set the selections for all filters to their default starting value
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*/
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resetFilters() : void {
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public resetFilters(): void {
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this.filterBar.setValsToDefault();
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this.resetCaughtDropdown();
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}
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/**
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* Set default value for the caught dropdown, which only shows caught mons
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*/
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public resetCaughtDropdown(): void {
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const caughtDropDown: DropDown = this.filterBar.getFilter(DropDownColumn.CAUGHT);
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this.filterBar.setValsToDefault();
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caughtDropDown.resetToDefault();
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// initial setting, in caught filter, select the options excluding the uncaught option
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for (let i = 0; i < caughtDropDown.options.length; i++) {
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@ -1323,16 +1331,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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if (this.filterMode && this.filterBar.openDropDown) {
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// CANCEL with a filter menu open > close it
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this.filterBar.toggleDropDown(this.filterBarCursor);
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// if there are possible starters go the first one of the list
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if (numberOfStarters > 0) {
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this.setFilterMode(false);
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this.scrollCursor = 0;
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this.updateScroll();
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this.setCursor(0);
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}
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success = true;
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} else if (this.filterMode && !this.filterBar.getFilter(this.filterBar.getColumn(this.filterBarCursor)).hasDefaultValues()) {
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if (this.filterBar.getColumn(this.filterBarCursor) === DropDownColumn.CAUGHT) {
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this.resetCaughtDropdown();
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} else {
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this.filterBar.resetSelection(this.filterBarCursor);
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}
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this.updateStarters();
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success = true;
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} else if (this.statsMode) {
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this.toggleStatsMode(false);
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success = true;
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@ -46,11 +46,8 @@ describe("Moves - Shed Tail", () => {
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expect(feebas).not.toBe(magikarp);
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expect(feebas.hp).toBe(feebas.getMaxHp());
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// Note: Shed Tail's HP cost is currently not accurate to mainline, as it
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// should cost ceil(maxHP / 2) instead of max(floor(maxHp / 2), 1). The current
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// implementation is consistent with Substitute's HP cost logic, but that's not
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// the case in mainline for some reason :regiDespair:.
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expect(magikarp.hp).toBe(Math.ceil(magikarp.getMaxHp() / 2));
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// Note: Altered the test to be consistent with the correct HP cost :yipeevee_static:
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expect(magikarp.hp).toBe(Math.floor(magikarp.getMaxHp() / 2));
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expect(substituteTag).toBeDefined();
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expect(substituteTag?.hp).toBe(Math.floor(magikarp.getMaxHp() / 4));
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});
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