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Dean 2025-06-20 02:47:45 -05:00 committed by GitHub
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3 changed files with 104 additions and 46 deletions

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@ -1165,43 +1165,45 @@ export class MoveImmunityStatStageChangeAbAttr extends MoveImmunityAbAttr {
* @see {@linkcode applyPostDefend} * @see {@linkcode applyPostDefend}
*/ */
export class ReverseDrainAbAttr extends PostDefendAbAttr { export class ReverseDrainAbAttr extends PostDefendAbAttr {
private attacker: Pokemon;
override canApplyPostDefend( override canApplyPostDefend(
_pokemon: Pokemon,
_passive: boolean,
_simulated: boolean,
_attacker: Pokemon,
move: Move,
_hitResult: HitResult | null,
_args: any[],
): boolean {
return move.hasAttr("HitHealAttr");
}
/**
* Determines if a damage and draining move was used to check if this ability should stop the healing.
* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
* Also displays a message to show this ability was activated.
* @param _pokemon {@linkcode Pokemon} with this ability
* @param _passive N/A
* @param attacker {@linkcode Pokemon} that is attacking this Pokemon
* @param _move {@linkcode PokemonMove} that is being used
* @param _hitResult N/A
* @param _args N/A
*/
override applyPostDefend(
_pokemon: Pokemon, _pokemon: Pokemon,
_passive: boolean, _passive: boolean,
simulated: boolean, simulated: boolean,
attacker: Pokemon, attacker: Pokemon,
_move: Move, move: Move,
_hitResult: HitResult, _hitResult: HitResult | null,
_args: any[],
): boolean {
const cancelled = new BooleanHolder(false);
applyAbAttrs("BlockNonDirectDamageAbAttr", attacker, cancelled, simulated);
this.attacker = attacker;
return !cancelled.value && move.hasAttr("HitHealAttr");
}
override applyPostDefend(
pokemon: Pokemon,
_passive: boolean,
_simulated: boolean,
attacker: Pokemon,
move: Move,
_hitResult: HitResult | null,
_args: any[], _args: any[],
): void { ): void {
if (!simulated) { const damageAmount = move.getAttrs<"HitHealAttr">("HitHealAttr")[0].getHealAmount(attacker, pokemon);
globalScene.phaseManager.queueMessage( pokemon.turnData.damageTaken += damageAmount;
i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }), globalScene.phaseManager.unshiftNew(
); "PokemonHealPhase",
} attacker.getBattlerIndex(),
-damageAmount,
null,
false,
true,
);
}
public override getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
return i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(this.attacker) });
} }
} }

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@ -2271,28 +2271,18 @@ export class HitHealAttr extends MoveEffectAttr {
* @returns true if the function succeeds * @returns true if the function succeeds
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
let healAmount = 0; if (target.hasAbilityWithAttr("ReverseDrainAbAttr")) {
return false;
}
const healAmount = this.getHealAmount(user, target);
let message = ""; let message = "";
const reverseDrain = target.hasAbilityWithAttr("ReverseDrainAbAttr", false);
if (this.healStat !== null) { if (this.healStat !== null) {
// Strength Sap formula
healAmount = target.getEffectiveStat(this.healStat);
message = i18next.t("battle:drainMessage", { pokemonName: getPokemonNameWithAffix(target) }); message = i18next.t("battle:drainMessage", { pokemonName: getPokemonNameWithAffix(target) });
} else { } else {
// Default healing formula used by draining moves like Absorb, Draining Kiss, Bitter Blade, etc.
healAmount = toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio);
message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) }); message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) });
} }
if (reverseDrain) {
if (user.hasAbilityWithAttr("BlockNonDirectDamageAbAttr")) {
healAmount = 0;
message = "";
} else {
user.turnData.damageTaken += healAmount;
healAmount = healAmount * -1;
message = "";
}
}
globalScene.phaseManager.unshiftNew("PokemonHealPhase", user.getBattlerIndex(), healAmount, message, false, true); globalScene.phaseManager.unshiftNew("PokemonHealPhase", user.getBattlerIndex(), healAmount, message, false, true);
return true; return true;
} }
@ -2311,6 +2301,10 @@ export class HitHealAttr extends MoveEffectAttr {
} }
return Math.floor(Math.max((1 - user.getHpRatio()) - 0.33, 0) * (move.power / 4)); return Math.floor(Math.max((1 - user.getHpRatio()) - 0.33, 0) * (move.power / 4));
} }
public getHealAmount(user: Pokemon, target: Pokemon): number {
return (this.healStat) ? target.getEffectiveStat(this.healStat) : toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio);
}
} }
/** /**

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@ -0,0 +1,62 @@
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Liquid Ooze", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH, MoveId.GIGA_DRAIN])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.enemyLevel(20)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.LIQUID_OOZE)
.enemyMoveset(MoveId.SPLASH);
});
it("should drain the attacker's HP after a draining move", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(false);
});
it("should not drain the attacker's HP if it ignores indirect damage", async () => {
game.override.ability(AbilityId.MAGIC_GUARD);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(true);
});
it("should not apply if suppressed", async () => {
game.override.ability(AbilityId.NEUTRALIZING_GAS);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(true);
});
});