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Fixed sutff
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parent
688bd5366d
commit
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@ -17,10 +17,6 @@ import type { TurnCommand } from "#app/battle";
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export class TurnStartPhase extends FieldPhase {
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public readonly phaseName = "TurnStartPhase";
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constructor() {
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super(false);
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}
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/**
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* This orders the active Pokemon on the field by speed into an BattlerIndex array and returns that array.
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* It also checks for Trick Room and reverses the array if it is present.
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@ -160,7 +156,8 @@ export class TurnStartPhase extends FieldPhase {
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return;
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}
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// TODO: This logic is questionable, especially given the fact that `order` is used for exactly 1 thing...
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// TODO: This logic is questionable and needs to be redone,
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// especially given the fact that `order` is used for exactly 1 thing...
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if (turnCommand.command === Command.FIGHT) {
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pokemon.turnData.order = index;
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}
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@ -196,7 +193,7 @@ export class TurnStartPhase extends FieldPhase {
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"SwitchSummonPhase",
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turnCommand.args?.[0] ? SwitchType.BATON_PASS : SwitchType.SWITCH,
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pokemon.getFieldIndex(),
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turnCommand.cursor!,
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turnCommand.cursor!, // TODO: Is this bang correct?
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true,
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pokemon.isPlayer(),
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);
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