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Should be able to set hazards when target hidden
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@ -2,7 +2,7 @@ import BattleScene, { bypassLogin, startingWave } from "./battle-scene";
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import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon";
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import * as Utils from './utils';
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import { Moves } from "./data/enums/moves";
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import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr, ForceSwitchOutAttr, VariableTargetAttr } from "./data/move";
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import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, StatusMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr, ForceSwitchOutAttr, VariableTargetAttr, AddArenaTrapTagAttr } from "./data/move";
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import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./data/pokemon-stat";
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@ -2225,7 +2225,7 @@ export class MovePhase extends BattlePhase {
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const targets = this.scene.getField(true).filter(p => {
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if (this.targets.indexOf(p.getBattlerIndex()) > -1) {
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const hiddenTag = p.getTag(HiddenTag);
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if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length && !p.hasAbilityWithAttr(AlwaysHitAbAttr) && !this.pokemon.hasAbilityWithAttr(AlwaysHitAbAttr))
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if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length && !p.hasAbilityWithAttr(AlwaysHitAbAttr) && !this.pokemon.hasAbilityWithAttr(AlwaysHitAbAttr) && this.move.getMove().getAttrs(AddArenaTrapTagAttr).length === 0)
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return false;
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return true;
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}
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@ -2528,7 +2528,7 @@ export class MoveEffectPhase extends PokemonPhase {
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if (user.turnData.hitsLeft < user.turnData.hitCount)
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return true;
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if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr))
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if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr) || (this.move.getMove() instanceof StatusMove && this.move.getMove().getAttrs(AddArenaTrapTagAttr).length > 0))
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return true;
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const hiddenTag = target.getTag(HiddenTag);
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