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Fixes Issue #993 by changing from base stats to include summonBattleStats
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@ -22,6 +22,7 @@ import i18next, { Localizable } from "#app/plugins/i18n.js";
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import { Command } from "../ui/command-ui-handler";
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import Battle from "#app/battle.js";
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import { ability } from "#app/locales/en/ability.js";
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import { Passive } from "#app/system/game-data.js";
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export class Ability implements Localizable {
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public id: Abilities;
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@ -1529,19 +1530,35 @@ export class PostSummonClearAllyStatsAbAttr extends PostSummonAbAttr {
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}
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}
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/**
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* Download raises either the Attack stat or Special Attack stat by one stage depending on the foe's currently lowest defensive stat:
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* it will raise Attack if the foe's current Defense is lower than its current Special Defense stat;
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* otherwise, it will raise Special Attack.
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* @extends PostSummonAbAttr
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* @see {applyPostSummon}
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*/
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export class DownloadAbAttr extends PostSummonAbAttr {
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private enemyDef: integer;
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private enemySpDef: integer;
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private stats: BattleStat[];
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/**
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* Checks to see if it is the opening turn (starting a new game), if so, Download won't work. This is because Download takes into account
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* vitamins and items, so it needs to use the BattleStat and the stat alone.
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* @param {Pokemon} pokemon Pokemon that is using the move, as well as seeing the opposing pokemon.
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* @param {boolean} passive N/A
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* @param {any[]} args N/A
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* @returns Returns true if ability is used successful, false if not.
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*/
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applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
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this.enemyDef = 0;
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this.enemySpDef = 0;
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for (let opponent of pokemon.getOpponents()) {
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this.enemyDef += opponent.stats[BattleStat.DEF];
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this.enemySpDef += opponent.stats[BattleStat.SPDEF];
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}
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if(pokemon.getOpponents()[0].summonData != undefined)
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for (let opponent of pokemon.getOpponents()) {
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this.enemyDef += opponent.getBattleStat(Stat.DEF);
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this.enemySpDef += opponent.getBattleStat(Stat.SPDEF);
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}
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if (this.enemyDef < this.enemySpDef)
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this.stats = [BattleStat.ATK];
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@ -3139,7 +3156,7 @@ export function initAbilities() {
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.attr(TypeImmunityHealAbAttr, Type.WATER)
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.ignorable(),
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new Ability(Abilities.DOWNLOAD, 4)
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.attr(DownloadAbAttr),
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.attr(DownloadAbAttr, true),
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new Ability(Abilities.IRON_FIST, 4)
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2),
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new Ability(Abilities.POISON_HEAL, 4)
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