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make applyPostDamage public
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -4880,7 +4880,7 @@ function calculateShellBellRecovery(pokemon: Pokemon): number {
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* @extends AbAttr
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*/
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export class PostDamageAbAttr extends AbAttr {
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applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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public applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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return false;
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}
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}
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