From 8042995ff637d1c92e4f97f9729ecc0e830e6aab Mon Sep 17 00:00:00 2001 From: Frutescens Date: Wed, 14 Aug 2024 12:54:51 -0700 Subject: [PATCH] changed isSameBracket check p3 --- src/phases.ts | 1 - 1 file changed, 1 deletion(-) diff --git a/src/phases.ts b/src/phases.ts index 61f230cf012..81f4eb99ca9 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2342,7 +2342,6 @@ export class TurnStartPhase extends FieldPhase { const aPriority = new Utils.IntegerHolder(aMove.priority); const bPriority = new Utils.IntegerHolder(bMove.priority); - applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, aMove, aPriority); //TODO: is the bang correct here? applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, bMove, bPriority); //TODO: is the bang correct here?