mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-29 13:02:46 +02:00
Merge branch 'beta' into held-item-refactor
This commit is contained in:
commit
802f65e6d5
2
.github/workflows/deploy-beta.yml
vendored
2
.github/workflows/deploy-beta.yml
vendored
@ -15,7 +15,7 @@ jobs:
|
||||
submodules: 'recursive'
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: "20"
|
||||
node-version-file: '.nvmrc'
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
- name: Build
|
||||
|
2
.github/workflows/deploy.yml
vendored
2
.github/workflows/deploy.yml
vendored
@ -18,7 +18,7 @@ jobs:
|
||||
submodules: 'recursive'
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: "20"
|
||||
node-version-file: '.nvmrc'
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
- name: Build
|
||||
|
10
.github/workflows/github-pages.yml
vendored
10
.github/workflows/github-pages.yml
vendored
@ -24,7 +24,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout repository for Typedoc
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
path: pokerogue_docs
|
||||
@ -34,14 +34,14 @@ jobs:
|
||||
sudo apt update
|
||||
sudo apt install -y git openssh-client
|
||||
|
||||
- name: Setup Node 20.13.1
|
||||
uses: actions/setup-node@v1
|
||||
- name: Setup Node 22.14.1
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
node-version-file: "pokerogue_docs/.nvmrc"
|
||||
|
||||
- name: Checkout repository for Github Pages
|
||||
if: github.event_name == 'push'
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: pokerogue_gh
|
||||
ref: gh-pages
|
||||
|
1
.github/workflows/quality.yml
vendored
1
.github/workflows/quality.yml
vendored
@ -29,6 +29,7 @@ jobs:
|
||||
uses: actions/setup-node@v4 # Use the setup-node action version 4
|
||||
with:
|
||||
node-version-file: '.nvmrc'
|
||||
cache: 'npm'
|
||||
|
||||
- name: Install Node.js dependencies # Step to install Node.js dependencies
|
||||
run: npm ci # Use 'npm ci' to install dependencies
|
||||
|
5
.github/workflows/test-shard-template.yml
vendored
5
.github/workflows/test-shard-template.yml
vendored
@ -19,13 +19,14 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v4.2.2
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
node-version-file: '.nvmrc'
|
||||
cache: 'npm'
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: Run tests
|
||||
|
@ -12,7 +12,7 @@ If you have the motivation and experience with Typescript/Javascript (or are wil
|
||||
|
||||
#### Prerequisites
|
||||
|
||||
- node: 20.13.1
|
||||
- node: 22.14.0
|
||||
- npm: [how to install](https://docs.npmjs.com/downloading-and-installing-node-js-and-npm)
|
||||
|
||||
#### Running Locally
|
||||
|
@ -31,7 +31,7 @@
|
||||
"src/overrides.ts",
|
||||
// TODO: these files are too big and complex, ignore them until their respective refactors
|
||||
"src/data/moves/move.ts",
|
||||
"src/data/ability.ts",
|
||||
"src/data/abilities/ability.ts",
|
||||
"src/field/pokemon.ts",
|
||||
|
||||
// this file is just too big:
|
||||
|
17
package-lock.json
generated
17
package-lock.json
generated
@ -27,7 +27,7 @@
|
||||
"@hpcc-js/wasm": "^2.22.4",
|
||||
"@stylistic/eslint-plugin-ts": "^4.1.0",
|
||||
"@types/jsdom": "^21.1.7",
|
||||
"@types/node": "^20.12.13",
|
||||
"@types/node": "^22.13.14",
|
||||
"@typescript-eslint/eslint-plugin": "^8.28.0",
|
||||
"@typescript-eslint/parser": "^8.28.0",
|
||||
"@vitest/coverage-istanbul": "^3.0.9",
|
||||
@ -2582,12 +2582,13 @@
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "20.14.11",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-20.14.11.tgz",
|
||||
"integrity": "sha512-kprQpL8MMeszbz6ojB5/tU8PLN4kesnN8Gjzw349rDlNgsSzg90lAVj3llK99Dh7JON+t9AuscPPFW6mPbTnSA==",
|
||||
"version": "22.13.14",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.13.14.tgz",
|
||||
"integrity": "sha512-Zs/Ollc1SJ8nKUAgc7ivOEdIBM8JAKgrqqUYi2J997JuKO7/tpQC+WCetQ1sypiKCQWHdvdg9wBNpUPEWZae7w==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"undici-types": "~5.26.4"
|
||||
"undici-types": "~6.20.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/statuses": {
|
||||
@ -7312,9 +7313,9 @@
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/undici-types": {
|
||||
"version": "5.26.5",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-5.26.5.tgz",
|
||||
"integrity": "sha512-JlCMO+ehdEIKqlFxk6IfVoAUVmgz7cU7zD/h9XZ0qzeosSHmUJVOzSQvvYSYWXkFXC+IfLKSIffhv0sVZup6pA==",
|
||||
"version": "6.20.0",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-6.20.0.tgz",
|
||||
"integrity": "sha512-Ny6QZ2Nju20vw1SRHe3d9jVu6gJ+4e3+MMpqu7pqE5HT6WsTSlce++GQmK5UXS8mzV8DSYHrQH+Xrf2jVcuKNg==",
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
|
@ -33,7 +33,7 @@
|
||||
"@hpcc-js/wasm": "^2.22.4",
|
||||
"@stylistic/eslint-plugin-ts": "^4.1.0",
|
||||
"@types/jsdom": "^21.1.7",
|
||||
"@types/node": "^20.12.13",
|
||||
"@types/node": "^22.13.14",
|
||||
"@typescript-eslint/eslint-plugin": "^8.28.0",
|
||||
"@typescript-eslint/parser": "^8.28.0",
|
||||
"@vitest/coverage-istanbul": "^3.0.9",
|
||||
@ -67,6 +67,6 @@
|
||||
"phaser3-rex-plugins": "^1.80.14"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=20.0.0"
|
||||
"node": ">=22.0.0"
|
||||
}
|
||||
}
|
||||
|
11
src/@types/ability-types.ts
Normal file
11
src/@types/ability-types.ts
Normal file
@ -0,0 +1,11 @@
|
||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import type Move from "#app/data/moves/move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { BattleStat } from "#enums/stat";
|
||||
|
||||
export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
|
||||
export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
|
||||
export type AbAttrCondition = (pokemon: Pokemon) => boolean;
|
||||
export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
|
||||
export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
|
||||
export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
|
@ -67,7 +67,6 @@ import {
|
||||
} from "#app/modifier/modifier-type";
|
||||
import AbilityBar from "#app/ui/ability-bar";
|
||||
import {
|
||||
allAbilities,
|
||||
applyAbAttrs,
|
||||
applyPostBattleInitAbAttrs,
|
||||
applyPostItemLostAbAttrs,
|
||||
@ -75,7 +74,8 @@ import {
|
||||
DoubleBattleChanceAbAttr,
|
||||
PostBattleInitAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "./data/data-lists";
|
||||
import type { FixedBattleConfig } from "#app/battle";
|
||||
import Battle, { BattleType } from "#app/battle";
|
||||
import type { GameMode } from "#app/game-mode";
|
||||
|
54
src/data/abilities/ab-attrs/ab-attr.ts
Normal file
54
src/data/abilities/ab-attrs/ab-attr.ts
Normal file
@ -0,0 +1,54 @@
|
||||
import type { AbAttrCondition } from "#app/@types/ability-types";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type * as Utils from "#app/utils";
|
||||
|
||||
export abstract class AbAttr {
|
||||
public showAbility: boolean;
|
||||
private extraCondition: AbAttrCondition;
|
||||
|
||||
constructor(showAbility = true) {
|
||||
this.showAbility = showAbility;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies ability effects without checking conditions
|
||||
* @param _pokemon - The pokemon to apply this ability to
|
||||
* @param _passive - Whether or not the ability is a passive
|
||||
* @param _simulated - Whether the call is simulated
|
||||
* @param _args - Extra args passed to the function. Handled by child classes.
|
||||
* @see {@linkcode canApply}
|
||||
*/
|
||||
apply(
|
||||
_pokemon: Pokemon,
|
||||
_passive: boolean,
|
||||
_simulated: boolean,
|
||||
_cancelled: Utils.BooleanHolder | null,
|
||||
_args: any[],
|
||||
): void {}
|
||||
|
||||
getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
|
||||
return null;
|
||||
}
|
||||
|
||||
getCondition(): AbAttrCondition | null {
|
||||
return this.extraCondition || null;
|
||||
}
|
||||
|
||||
addCondition(condition: AbAttrCondition): AbAttr {
|
||||
this.extraCondition = condition;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a boolean describing whether the ability can be applied under current conditions
|
||||
* @param _pokemon - The pokemon to apply this ability to
|
||||
* @param _passive - Whether or not the ability is a passive
|
||||
* @param _simulated - Whether the call is simulated
|
||||
* @param _args - Extra args passed to the function. Handled by child classes.
|
||||
* @returns `true` if the ability can be applied, `false` otherwise
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
canApply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
|
||||
return true;
|
||||
}
|
||||
}
|
137
src/data/abilities/ability-class.ts
Normal file
137
src/data/abilities/ability-class.ts
Normal file
@ -0,0 +1,137 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import type { AbAttrCondition } from "#app/@types/ability-types";
|
||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import i18next from "i18next";
|
||||
import type { Localizable } from "#app/interfaces/locales";
|
||||
import type { Constructor } from "#app/utils";
|
||||
|
||||
export class Ability implements Localizable {
|
||||
public id: Abilities;
|
||||
|
||||
private nameAppend: string;
|
||||
public name: string;
|
||||
public description: string;
|
||||
public generation: number;
|
||||
public isBypassFaint: boolean;
|
||||
public isIgnorable: boolean;
|
||||
public isSuppressable = true;
|
||||
public isCopiable = true;
|
||||
public isReplaceable = true;
|
||||
public attrs: AbAttr[];
|
||||
public conditions: AbAttrCondition[];
|
||||
|
||||
constructor(id: Abilities, generation: number) {
|
||||
this.id = id;
|
||||
|
||||
this.nameAppend = "";
|
||||
this.generation = generation;
|
||||
this.attrs = [];
|
||||
this.conditions = [];
|
||||
|
||||
this.isSuppressable = true;
|
||||
this.isCopiable = true;
|
||||
this.isReplaceable = true;
|
||||
|
||||
this.localize();
|
||||
}
|
||||
|
||||
public get isSwappable(): boolean {
|
||||
return this.isCopiable && this.isReplaceable;
|
||||
}
|
||||
localize(): void {
|
||||
const i18nKey = Abilities[this.id]
|
||||
.split("_")
|
||||
.filter(f => f)
|
||||
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
|
||||
.join("") as string;
|
||||
|
||||
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
|
||||
this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all ability attributes that match `attrType`
|
||||
* @param attrType any attribute that extends {@linkcode AbAttr}
|
||||
* @returns Array of attributes that match `attrType`, Empty Array if none match.
|
||||
*/
|
||||
getAttrs<T extends AbAttr>(attrType: Constructor<T>): T[] {
|
||||
return this.attrs.filter((a): a is T => a instanceof attrType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an ability has an attribute that matches `attrType`
|
||||
* @param attrType any attribute that extends {@linkcode AbAttr}
|
||||
* @returns true if the ability has attribute `attrType`
|
||||
*/
|
||||
hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
|
||||
return this.attrs.some(attr => attr instanceof attrType);
|
||||
}
|
||||
|
||||
attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
|
||||
const attr = new AttrType(...args);
|
||||
this.attrs.push(attr);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
conditionalAttr<T extends Constructor<AbAttr>>(
|
||||
condition: AbAttrCondition,
|
||||
AttrType: T,
|
||||
...args: ConstructorParameters<T>
|
||||
): Ability {
|
||||
const attr = new AttrType(...args);
|
||||
attr.addCondition(condition);
|
||||
this.attrs.push(attr);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bypassFaint(): Ability {
|
||||
this.isBypassFaint = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
ignorable(): Ability {
|
||||
this.isIgnorable = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
unsuppressable(): Ability {
|
||||
this.isSuppressable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
uncopiable(): Ability {
|
||||
this.isCopiable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
unreplaceable(): Ability {
|
||||
this.isReplaceable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
condition(condition: AbAttrCondition): Ability {
|
||||
this.conditions.push(condition);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
partial(): this {
|
||||
this.nameAppend += " (P)";
|
||||
return this;
|
||||
}
|
||||
|
||||
unimplemented(): this {
|
||||
this.nameAppend += " (N)";
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
|
||||
* @returns the ability
|
||||
*/
|
||||
edgeCase(): this {
|
||||
return this;
|
||||
}
|
||||
}
|
@ -1,228 +1,75 @@
|
||||
import type { EnemyPokemon, PokemonMove } from "../field/pokemon";
|
||||
import type Pokemon from "../field/pokemon";
|
||||
import { HitResult, MoveResult, PlayerPokemon } from "../field/pokemon";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { HitResult, MoveResult, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { BooleanHolder, NumberHolder, toDmgValue, isNullOrUndefined, randSeedItem, randSeedInt, type Constructor } from "#app/utils";
|
||||
import { getPokemonNameWithAffix } from "../messages";
|
||||
import type { Weather } from "#app/data/weather";
|
||||
import type { BattlerTag } from "./battler-tags";
|
||||
import { BattlerTagLapseType, GroundedTag } from "./battler-tags";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { BattlerTagLapseType, GroundedTag } from "#app/data/battler-tags";
|
||||
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import { Gender } from "./gender";
|
||||
import type Move from "./moves/move";
|
||||
import { AttackMove, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./moves/move";
|
||||
import { MoveFlags } from "#enums/MoveFlags";
|
||||
import { MoveTarget } from "#enums/MoveTarget";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
import type { ArenaTrapTag, SuppressAbilitiesTag } from "./arena-tag";
|
||||
import { ArenaTagSide } from "./arena-tag";
|
||||
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
||||
import { TerrainType } from "./terrain";
|
||||
import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "./pokemon-forms";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import {
|
||||
AttackMove,
|
||||
FlinchAttr,
|
||||
OneHitKOAttr,
|
||||
HitHealAttr,
|
||||
allMoves,
|
||||
StatusMove,
|
||||
SelfStatusMove,
|
||||
VariablePowerAttr,
|
||||
applyMoveAttrs,
|
||||
VariableMoveTypeAttr,
|
||||
RandomMovesetMoveAttr,
|
||||
RandomMoveAttr,
|
||||
NaturePowerAttr,
|
||||
CopyMoveAttr,
|
||||
NeutralDamageAgainstFlyingTypeMultiplierAttr,
|
||||
FixedDamageAttr,
|
||||
} from "#app/data/moves/move";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||
import i18next from "i18next";
|
||||
import type { Localizable } from "#app/interfaces/locales";
|
||||
import { Command } from "../ui/command-ui-handler";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
import { BerryModifierType } from "#app/modifier/modifier-type";
|
||||
import { getPokeballName } from "./pokeball";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import { getPokeballName } from "#app/data/pokeball";
|
||||
import { BattleType } from "#app/battle";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat, type BattleStat, type EffectiveStat, BATTLE_STATS, EFFECTIVE_STATS, getStatKey } from "#app/enums/stat";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { SwitchType } from "#app/enums/switch-type";
|
||||
import { SwitchPhase } from "#app/phases/switch-phase";
|
||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||
import { NewBattlePhase } from "#app/phases/new-battle-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import { Ability } from "#app/data/abilities/ability-class";
|
||||
|
||||
// Enum imports
|
||||
import { Stat, type BattleStat , BATTLE_STATS, EFFECTIVE_STATS, getStatKey, type EffectiveStat } from "#enums/stat";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { MoveFlags } from "#enums/MoveFlags";
|
||||
import { MoveTarget } from "#enums/MoveTarget";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
|
||||
export class Ability implements Localizable {
|
||||
public id: Abilities;
|
||||
|
||||
private nameAppend: string;
|
||||
public name: string;
|
||||
public description: string;
|
||||
public generation: number;
|
||||
public isBypassFaint: boolean;
|
||||
public isIgnorable: boolean;
|
||||
public isSuppressable = true;
|
||||
public isCopiable = true;
|
||||
public isReplaceable = true;
|
||||
public attrs: AbAttr[];
|
||||
public conditions: AbAttrCondition[];
|
||||
|
||||
constructor(id: Abilities, generation: number) {
|
||||
this.id = id;
|
||||
|
||||
this.nameAppend = "";
|
||||
this.generation = generation;
|
||||
this.attrs = [];
|
||||
this.conditions = [];
|
||||
|
||||
this.isSuppressable = true;
|
||||
this.isCopiable = true;
|
||||
this.isReplaceable = true;
|
||||
|
||||
this.localize();
|
||||
}
|
||||
|
||||
public get isSwappable(): boolean {
|
||||
return this.isCopiable && this.isReplaceable;
|
||||
}
|
||||
localize(): void {
|
||||
const i18nKey = Abilities[this.id].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("") as string;
|
||||
|
||||
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
|
||||
this.description = this.id ? i18next.t(`ability:${i18nKey}.description`) as string : "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all ability attributes that match `attrType`
|
||||
* @param attrType any attribute that extends {@linkcode AbAttr}
|
||||
* @returns Array of attributes that match `attrType`, Empty Array if none match.
|
||||
*/
|
||||
getAttrs<T extends AbAttr>(attrType: Constructor<T> ): T[] {
|
||||
return this.attrs.filter((a): a is T => a instanceof attrType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an ability has an attribute that matches `attrType`
|
||||
* @param attrType any attribute that extends {@linkcode AbAttr}
|
||||
* @returns true if the ability has attribute `attrType`
|
||||
*/
|
||||
hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
|
||||
return this.attrs.some((attr) => attr instanceof attrType);
|
||||
}
|
||||
|
||||
attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
|
||||
const attr = new AttrType(...args);
|
||||
this.attrs.push(attr);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
conditionalAttr<T extends Constructor<AbAttr>>(condition: AbAttrCondition, AttrType: T, ...args: ConstructorParameters<T>): Ability {
|
||||
const attr = new AttrType(...args);
|
||||
attr.addCondition(condition);
|
||||
this.attrs.push(attr);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bypassFaint(): Ability {
|
||||
this.isBypassFaint = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
ignorable(): Ability {
|
||||
this.isIgnorable = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
unsuppressable(): Ability {
|
||||
this.isSuppressable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
uncopiable(): Ability {
|
||||
this.isCopiable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
unreplaceable(): Ability {
|
||||
this.isReplaceable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
condition(condition: AbAttrCondition): Ability {
|
||||
this.conditions.push(condition);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
partial(): this {
|
||||
this.nameAppend += " (P)";
|
||||
return this;
|
||||
}
|
||||
|
||||
unimplemented(): this {
|
||||
this.nameAppend += " (N)";
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
|
||||
* @returns the ability
|
||||
*/
|
||||
edgeCase(): this {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
|
||||
type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
|
||||
type AbAttrCondition = (pokemon: Pokemon) => boolean;
|
||||
|
||||
// TODO: Can this be improved?
|
||||
type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
|
||||
type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
|
||||
type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
|
||||
|
||||
export abstract class AbAttr {
|
||||
public showAbility: boolean;
|
||||
private extraCondition: AbAttrCondition;
|
||||
|
||||
constructor(showAbility = true) {
|
||||
this.showAbility = showAbility;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies ability effects without checking conditions
|
||||
* @param pokemon - The pokemon to apply this ability to
|
||||
* @param passive - Whether or not the ability is a passive
|
||||
* @param simulated - Whether the call is simulated
|
||||
* @param args - Extra args passed to the function. Handled by child classes.
|
||||
* @see {@linkcode canApply}
|
||||
*/
|
||||
apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder | null, args: any[]): void {}
|
||||
|
||||
getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
|
||||
return null;
|
||||
}
|
||||
|
||||
getCondition(): AbAttrCondition | null {
|
||||
return this.extraCondition || null;
|
||||
}
|
||||
|
||||
addCondition(condition: AbAttrCondition): AbAttr {
|
||||
this.extraCondition = condition;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a boolean describing whether the ability can be applied under current conditions
|
||||
* @param pokemon - The pokemon to apply this ability to
|
||||
* @param passive - Whether or not the ability is a passive
|
||||
* @param simulated - Whether the call is simulated
|
||||
* @param args - Extra args passed to the function. Handled by child classes.
|
||||
* @returns `true` if the ability can be applied, `false` otherwise
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// Type imports
|
||||
import type { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { Weather } from "#app/data/weather";
|
||||
import type { BattlerTag } from "#app/data/battler-tags";
|
||||
import type { AbAttrCondition, PokemonDefendCondition, PokemonStatStageChangeCondition, PokemonAttackCondition, AbAttrApplyFunc, AbAttrSuccessFunc } from "#app/@types/ability-types";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import type Move from "#app/data/moves/move";
|
||||
import type { ArenaTrapTag, SuppressAbilitiesTag } from "#app/data/arena-tag";
|
||||
|
||||
export class BlockRecoilDamageAttr extends AbAttr {
|
||||
constructor() {
|
||||
@ -233,7 +80,7 @@ export class BlockRecoilDamageAttr extends AbAttr {
|
||||
cancelled.value = true;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]) {
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]) {
|
||||
return i18next.t("abilityTriggers:blockRecoilDamage", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
|
||||
}
|
||||
}
|
||||
@ -4186,7 +4033,9 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
|
||||
} else {
|
||||
this.target = pokemon;
|
||||
}
|
||||
return !isNullOrUndefined(this.target?.status);
|
||||
|
||||
const effect = this.target?.status?.effect;
|
||||
return !!effect && effect !== StatusEffect.FAINT;
|
||||
}
|
||||
|
||||
override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
|
||||
@ -6453,10 +6302,9 @@ function getPokemonWithWeatherBasedForms() {
|
||||
);
|
||||
}
|
||||
|
||||
export const allAbilities = [ new Ability(Abilities.NONE, 3) ];
|
||||
|
||||
export function initAbilities() {
|
||||
allAbilities.push(
|
||||
new Ability(Abilities.NONE, 3),
|
||||
new Ability(Abilities.STENCH, 3)
|
||||
.attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.hasAttr(FlinchAttr) && !move.hitsSubstitute(user, target) ? 10 : 0, BattlerTagType.FLINCHED),
|
||||
new Ability(Abilities.DRIZZLE, 3)
|
||||
@ -6856,8 +6704,8 @@ export function initAbilities() {
|
||||
.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT))
|
||||
.condition(getSheerForceHitDisableAbCondition()),
|
||||
new Ability(Abilities.SHEER_FORCE, 5)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 0), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 1.3)
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 0), // This attribute does not seem to function - Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
|
||||
new Ability(Abilities.CONTRARY, 5)
|
||||
.attr(StatStageChangeMultiplierAbAttr, -1)
|
||||
.ignorable(),
|
@ -18,7 +18,7 @@ import {
|
||||
applyAbAttrs,
|
||||
applyOnGainAbAttrs,
|
||||
applyOnLoseAbAttrs,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
|
||||
import i18next from "i18next";
|
||||
|
@ -1,13 +1,13 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import {
|
||||
allAbilities,
|
||||
applyAbAttrs,
|
||||
BlockNonDirectDamageAbAttr,
|
||||
FlinchEffectAbAttr,
|
||||
ProtectStatAbAttr,
|
||||
ConditionalUserFieldProtectStatAbAttr,
|
||||
ReverseDrainAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "./data-lists";
|
||||
import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims";
|
||||
import type Move from "#app/data/moves/move";
|
||||
import {
|
||||
|
@ -9,7 +9,7 @@ import {
|
||||
ReduceBerryUseThresholdAbAttr,
|
||||
applyAbAttrs,
|
||||
applyPostItemLostAbAttrs,
|
||||
} from "./ability";
|
||||
} from "./abilities/ability";
|
||||
import i18next from "i18next";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
|
3
src/data/data-lists.ts
Normal file
3
src/data/data-lists.ts
Normal file
@ -0,0 +1,3 @@
|
||||
import type { Ability } from "./abilities/ability-class";
|
||||
|
||||
export const allAbilities: Ability[] = [];
|
@ -34,7 +34,6 @@ import { WeatherType } from "#enums/weather-type";
|
||||
import type { ArenaTrapTag } from "../arena-tag";
|
||||
import { ArenaTagSide, WeakenMoveTypeTag } from "../arena-tag";
|
||||
import {
|
||||
allAbilities,
|
||||
AllyMoveCategoryPowerBoostAbAttr,
|
||||
applyAbAttrs,
|
||||
applyPostAttackAbAttrs,
|
||||
@ -65,7 +64,8 @@ import {
|
||||
UserFieldMoveTypePowerBoostAbAttr,
|
||||
VariableMovePowerAbAttr,
|
||||
WonderSkinAbAttr,
|
||||
} from "../ability";
|
||||
} from "../abilities/ability";
|
||||
import { allAbilities } from "../data-lists";
|
||||
import {
|
||||
AttackTypeBoosterModifier,
|
||||
BerryModifier,
|
||||
@ -3467,8 +3467,7 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr {
|
||||
/**
|
||||
* Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}.
|
||||
* If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth,
|
||||
* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect
|
||||
* effect chance, but Order Up itself may be boosted by Sheer Force.
|
||||
* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form.
|
||||
*/
|
||||
export class OrderUpStatBoostAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
@ -9727,7 +9726,7 @@ export function initMoves() {
|
||||
.ignoresProtect()
|
||||
.target(MoveTarget.BOTH_SIDES)
|
||||
.unimplemented(),
|
||||
new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
|
||||
new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, -1, 0, 5)
|
||||
.attr(FallDownAttr)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
|
||||
@ -9894,7 +9893,7 @@ export function initMoves() {
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
|
||||
.makesContact(false)
|
||||
.target(MoveTarget.ALL_NEAR_OTHERS),
|
||||
new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
|
||||
new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, -1, 0, 5)
|
||||
.attr(CritOnlyAttr),
|
||||
new AttackMove(Moves.DRAGON_TAIL, PokemonType.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
|
||||
@ -10536,7 +10535,7 @@ export function initMoves() {
|
||||
.attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true),
|
||||
new AttackMove(Moves.BADDY_BAD, PokemonType.DARK, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7)
|
||||
.attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true),
|
||||
new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 7)
|
||||
new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, -1, 0, 7)
|
||||
.attr(LeechSeedAttr)
|
||||
.makesContact(false),
|
||||
new AttackMove(Moves.FREEZY_FROST, PokemonType.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7)
|
||||
@ -10864,7 +10863,7 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true),
|
||||
new AttackMove(Moves.BITTER_MALICE, PokemonType.GHOST, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], -1),
|
||||
new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, 100, 0, 8)
|
||||
new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, -1, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
|
||||
new AttackMove(Moves.TRIPLE_ARROWS, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8)
|
||||
.makesContact(false)
|
||||
@ -11019,7 +11018,7 @@ export function initMoves() {
|
||||
.makesContact(false),
|
||||
new AttackMove(Moves.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
|
||||
new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
|
||||
new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9)
|
||||
.attr(OrderUpStatBoostAttr)
|
||||
.makesContact(false),
|
||||
new AttackMove(Moves.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
|
||||
@ -11073,7 +11072,7 @@ export function initMoves() {
|
||||
.attr(CutHpStatStageBoostAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 2, 2),
|
||||
new AttackMove(Moves.KOWTOW_CLEAVE, PokemonType.DARK, MoveCategory.PHYSICAL, 85, -1, 10, -1, 0, 9)
|
||||
.slicingMove(),
|
||||
new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, 100, 0, 9)
|
||||
new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 9)
|
||||
.attr(CritOnlyAttr)
|
||||
.makesContact(false),
|
||||
new AttackMove(Moves.TORCH_SONG, PokemonType.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
|
||||
@ -11192,7 +11191,7 @@ export function initMoves() {
|
||||
.attr(StatusEffectAttr, StatusEffect.BURN)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||
.triageMove(),
|
||||
new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9)
|
||||
new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, 100, 0, 9)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3)
|
||||
.ballBombMove(),
|
||||
new AttackMove(Moves.IVY_CUDGEL, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9)
|
||||
@ -11206,11 +11205,12 @@ export function initMoves() {
|
||||
new AttackMove(Moves.TERA_STARSTORM, PokemonType.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
|
||||
.attr(TeraMoveCategoryAttr)
|
||||
.attr(TeraStarstormTypeAttr)
|
||||
.attr(VariableTargetAttr, (user, target, move) => user.hasSpecies(Species.TERAPAGOS) && user.isTerastallized ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
|
||||
.attr(VariableTargetAttr, (user, target, move) => user.hasSpecies(Species.TERAPAGOS) && (user.isTerastallized || globalScene.currentBattle.preTurnCommands[user.getFieldIndex()]?.command === Command.TERA) ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
|
||||
.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
|
||||
new AttackMove(Moves.FICKLE_BEAM, PokemonType.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
|
||||
.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
|
||||
.attr(DoublePowerChanceAttr),
|
||||
.attr(DoublePowerChanceAttr)
|
||||
.edgeCase(), // Should not interact with Sheer Force
|
||||
new SelfStatusMove(Moves.BURNING_BULWARK, PokemonType.FIRE, -1, 10, -1, 4, 9)
|
||||
.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK)
|
||||
.condition(failIfLastCondition),
|
||||
@ -11233,7 +11233,7 @@ export function initMoves() {
|
||||
new StatusMove(Moves.DRAGON_CHEER, PokemonType.DRAGON, -1, 15, -1, 0, 9)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.DRAGON_CHEER, false, true)
|
||||
.target(MoveTarget.NEAR_ALLY),
|
||||
new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
|
||||
new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
|
||||
.attr(AddBattlerTagIfBoostedAttr, BattlerTagType.CONFUSED)
|
||||
.soundBased(),
|
||||
new AttackMove(Moves.TEMPER_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9)
|
||||
@ -11242,7 +11242,7 @@ export function initMoves() {
|
||||
.attr(MissEffectAttr, crashDamageFunc)
|
||||
.attr(NoEffectAttr, crashDamageFunc)
|
||||
.recklessMove(),
|
||||
new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9)
|
||||
new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 9)
|
||||
.soundBased()
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
|
||||
new AttackMove(Moves.UPPER_HAND, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
|
||||
|
@ -38,7 +38,7 @@ import i18next from "i18next";
|
||||
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/field/pokemon";
|
||||
import { Ability } from "#app/data/ability";
|
||||
import { Ability } from "#app/data/abilities/ability-class";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
|
@ -46,7 +46,7 @@ import { Abilities } from "#enums/abilities";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Ability } from "#app/data/ability";
|
||||
import { Ability } from "#app/data/abilities/ability-class";
|
||||
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
|
@ -24,7 +24,7 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms";
|
||||
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/ability";
|
||||
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
|
||||
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { PartyHealPhase } from "#app/phases/party-heal-phase";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import type { Ability } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import type { Ability } from "#app/data/abilities/ability-class";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
initBattleWithEnemyConfig,
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "../data-lists";
|
||||
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
||||
|
@ -27,11 +27,12 @@ import {
|
||||
} from "#app/data/balance/pokemon-level-moves";
|
||||
import type { Stat } from "#enums/stat";
|
||||
import type { Variant, VariantSet } from "#app/sprites/variant";
|
||||
import { variantData } from "#app/sprites/variant";
|
||||
import { populateVariantColorCache, variantData } from "#app/sprites/variant";
|
||||
import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
|
||||
import { hasExpSprite } from "#app/sprites/sprite-utils";
|
||||
|
||||
export enum Region {
|
||||
NORMAL,
|
||||
@ -388,8 +389,7 @@ export abstract class PokemonSpeciesForm {
|
||||
return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`;
|
||||
}
|
||||
|
||||
/** Compute the sprite ID of the pokemon form. */
|
||||
getSpriteId(female: boolean, formIndex?: number, shiny?: boolean, variant = 0, back?: boolean): string {
|
||||
getBaseSpriteKey(female: boolean, formIndex?: number): string {
|
||||
if (formIndex === undefined || this instanceof PokemonForm) {
|
||||
formIndex = this.formIndex;
|
||||
}
|
||||
@ -400,7 +400,12 @@ export abstract class PokemonSpeciesForm {
|
||||
female &&
|
||||
![SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX].includes(formSpriteKey as SpeciesFormKey);
|
||||
|
||||
const baseSpriteKey = `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`;
|
||||
return `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`;
|
||||
}
|
||||
|
||||
/** Compute the sprite ID of the pokemon form. */
|
||||
getSpriteId(female: boolean, formIndex?: number, shiny?: boolean, variant = 0, back?: boolean): string {
|
||||
const baseSpriteKey = this.getBaseSpriteKey(female, formIndex);
|
||||
|
||||
let config = variantData;
|
||||
`${back ? "back__" : ""}${baseSpriteKey}`.split("__").map(p => (config ? (config = config[p]) : null));
|
||||
@ -597,10 +602,19 @@ export abstract class PokemonSpeciesForm {
|
||||
startLoad = false,
|
||||
back = false,
|
||||
): Promise<void> {
|
||||
// We need to populate the color cache for this species' variant
|
||||
const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant, back);
|
||||
globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant, back));
|
||||
globalScene.load.audio(this.getCryKey(formIndex), `audio/${this.getCryKey(formIndex)}.m4a`);
|
||||
|
||||
const baseSpriteKey = this.getBaseSpriteKey(female, formIndex);
|
||||
|
||||
// Force the variant color cache to be loaded for the form
|
||||
await populateVariantColorCache(
|
||||
"pkmn__" + baseSpriteKey,
|
||||
globalScene.experimentalSprites && hasExpSprite(spriteKey),
|
||||
baseSpriteKey,
|
||||
);
|
||||
return new Promise<void>(resolve => {
|
||||
globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => {
|
||||
const originalWarn = console.warn;
|
||||
|
@ -116,7 +116,6 @@ export class TrainerConfig {
|
||||
public modifierRewardFuncs: ModifierTypeFunc[] = [];
|
||||
public partyTemplates: TrainerPartyTemplate[];
|
||||
public partyTemplateFunc: PartyTemplateFunc;
|
||||
public eventRewardFuncs: ModifierTypeFunc[] = [];
|
||||
public partyMemberFuncs: PartyMemberFuncs = {};
|
||||
public speciesPools: TrainerTierPools;
|
||||
public speciesFilter: PokemonSpeciesFilter;
|
||||
@ -517,16 +516,6 @@ export class TrainerConfig {
|
||||
// return ret;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Sets eventRewardFuncs to the active event rewards for the specified wave
|
||||
* @param wave Associated with {@linkcode getFixedBattleEventRewards}
|
||||
* @returns this
|
||||
*/
|
||||
setEventModifierRewardFuncs(wave: number): TrainerConfig {
|
||||
this.eventRewardFuncs = timedEventManager.getFixedBattleEventRewards(wave).map(r => modifierTypes[r]);
|
||||
return this;
|
||||
}
|
||||
|
||||
setModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig {
|
||||
this.modifierRewardFuncs = modifierTypeFuncs.map(func => () => {
|
||||
const modifierTypeFunc = func();
|
||||
@ -1329,7 +1318,16 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
[TrainerPoolTier.RARE]: [Species.BELLOSSOM, Species.HITMONTOP, Species.MIME_JR, Species.ORICORIO],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.QUAXLY, Species.JANGMO_O],
|
||||
}),
|
||||
[TrainerType.DEPOT_AGENT]: new TrainerConfig(++t).setMoneyMultiplier(1.45).setEncounterBgm(TrainerType.CLERK),
|
||||
[TrainerType.DEPOT_AGENT]: new TrainerConfig(++t)
|
||||
.setMoneyMultiplier(1.45)
|
||||
.setEncounterBgm(TrainerType.CLERK)
|
||||
.setPartyTemplates(
|
||||
trainerPartyTemplates.TWO_AVG,
|
||||
trainerPartyTemplates.THREE_WEAK,
|
||||
trainerPartyTemplates.THREE_AVG,
|
||||
trainerPartyTemplates.FOUR_WEAK,
|
||||
)
|
||||
.setSpeciesFilter(s => s.isOfType(PokemonType.GROUND)),
|
||||
[TrainerType.DOCTOR]: new TrainerConfig(++t)
|
||||
.setHasGenders("Nurse", "lass")
|
||||
.setHasDouble("Medical Team")
|
||||
@ -1380,7 +1378,6 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
Species.CHINCHOU,
|
||||
Species.CORSOLA,
|
||||
Species.WAILMER,
|
||||
Species.BARBOACH,
|
||||
Species.CLAMPERL,
|
||||
Species.LUVDISC,
|
||||
Species.MANTYKE,
|
||||
@ -3692,7 +3689,6 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
() => modifierTypes.SUPER_EXP_CHARM,
|
||||
() => modifierTypes.EXP_SHARE,
|
||||
)
|
||||
.setEventModifierRewardFuncs(8)
|
||||
.setPartyMemberFunc(
|
||||
0,
|
||||
getRandomPartyMemberFunc(
|
||||
@ -3760,7 +3756,6 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
.setMixedBattleBgm("battle_rival")
|
||||
.setPartyTemplates(trainerPartyTemplates.RIVAL_2)
|
||||
.setModifierRewardFuncs(() => modifierTypes.EXP_SHARE)
|
||||
.setEventModifierRewardFuncs(25)
|
||||
.setPartyMemberFunc(
|
||||
0,
|
||||
getRandomPartyMemberFunc(
|
||||
|
@ -6,7 +6,7 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import type Move from "./moves/move";
|
||||
import { AttackMove } from "./moves/move";
|
||||
import { randSeedInt } from "#app/utils";
|
||||
import { SuppressWeatherEffectAbAttr } from "./ability";
|
||||
import { SuppressWeatherEffectAbAttr } from "./abilities/ability";
|
||||
import { TerrainType, getTerrainName } from "./terrain";
|
||||
import i18next from "i18next";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
@ -26,7 +26,7 @@ import {
|
||||
PostTerrainChangeAbAttr,
|
||||
PostWeatherChangeAbAttr,
|
||||
TerrainEventTypeChangeAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import Overrides from "#app/overrides";
|
||||
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
||||
|
@ -136,7 +136,8 @@ import {
|
||||
WeakenMoveScreenTag,
|
||||
} from "#app/data/arena-tag";
|
||||
import type { SuppressAbilitiesTag } from "#app/data/arena-tag";
|
||||
import type { Ability, AbAttr } from "#app/data/ability";
|
||||
import type { Ability } from "#app/data/abilities/ability-class";
|
||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
||||
import {
|
||||
StatMultiplierAbAttr,
|
||||
BlockCritAbAttr,
|
||||
@ -151,7 +152,6 @@ import {
|
||||
StatusEffectImmunityAbAttr,
|
||||
TypeImmunityAbAttr,
|
||||
WeightMultiplierAbAttr,
|
||||
allAbilities,
|
||||
applyAbAttrs,
|
||||
applyStatMultiplierAbAttrs,
|
||||
applyPreApplyBattlerTagAbAttrs,
|
||||
@ -188,7 +188,8 @@ import {
|
||||
applyAllyStatMultiplierAbAttrs,
|
||||
AllyStatMultiplierAbAttr,
|
||||
MoveAbilityBypassAbAttr
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import type PokemonData from "#app/system/pokemon-data";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
@ -844,12 +845,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
await Promise.allSettled(loadPromises);
|
||||
|
||||
// Wait for the assets we queued to load to finish loading, then...
|
||||
// This must be initiated before we queue loading, otherwise the load could have finished before
|
||||
// we reach the line of code that adds the listener, causing a deadlock.
|
||||
const waitOnLoadPromise = new Promise<void>(resolve => globalScene.load.once(Phaser.Loader.Events.COMPLETE, resolve));
|
||||
|
||||
if (!globalScene.load.isLoading()) {
|
||||
globalScene.load.start();
|
||||
}
|
||||
|
||||
// Wait for the assets we queued to load to finish loading, then...
|
||||
// See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises#creating_a_promise_around_an_old_callback_api
|
||||
await new Promise(resolve => globalScene.load.once(Phaser.Loader.Events.COMPLETE, resolve));
|
||||
await waitOnLoadPromise;
|
||||
|
||||
// With the sprites loaded, generate the animation frame information
|
||||
if (this.isPlayer()) {
|
||||
@ -4155,6 +4161,62 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return baseDamage;
|
||||
}
|
||||
|
||||
|
||||
/** Determine the STAB multiplier for a move used against this pokemon.
|
||||
*
|
||||
* @param source - The attacking {@linkcode Pokemon}
|
||||
* @param move - The {@linkcode Move} used in the attack
|
||||
* @param ignoreSourceAbility - If `true`, ignores the attacking Pokemon's ability effects
|
||||
* @param simulated - If `true`, suppresses changes to game state during the calculation
|
||||
*
|
||||
* @returns The STAB multiplier for the move used against this Pokemon
|
||||
*/
|
||||
calculateStabMultiplier(source: Pokemon, move: Move, ignoreSourceAbility: boolean, simulated: boolean): number {
|
||||
// If the move has the Typeless attribute, it doesn't get STAB (e.g. struggle)
|
||||
if (move.hasAttr(TypelessAttr)) {
|
||||
return 1;
|
||||
}
|
||||
const sourceTypes = source.getTypes();
|
||||
const sourceTeraType = source.getTeraType();
|
||||
const moveType = source.getMoveType(move);
|
||||
const matchesSourceType = sourceTypes.includes(source.getMoveType(move));
|
||||
const stabMultiplier = new NumberHolder(1);
|
||||
if (matchesSourceType && moveType !== PokemonType.STELLAR) {
|
||||
stabMultiplier.value += 0.5;
|
||||
}
|
||||
|
||||
applyMoveAttrs(
|
||||
CombinedPledgeStabBoostAttr,
|
||||
source,
|
||||
this,
|
||||
move,
|
||||
stabMultiplier,
|
||||
);
|
||||
|
||||
if (!ignoreSourceAbility) {
|
||||
applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier);
|
||||
}
|
||||
|
||||
if (
|
||||
source.isTerastallized &&
|
||||
sourceTeraType === moveType &&
|
||||
moveType !== PokemonType.STELLAR
|
||||
) {
|
||||
stabMultiplier.value += 0.5;
|
||||
}
|
||||
|
||||
if (
|
||||
source.isTerastallized &&
|
||||
source.getTeraType() === PokemonType.STELLAR &&
|
||||
(!source.stellarTypesBoosted.includes(moveType) ||
|
||||
source.hasSpecies(Species.TERAPAGOS))
|
||||
) {
|
||||
stabMultiplier.value += matchesSourceType ? 0.5 : 0.2;
|
||||
}
|
||||
|
||||
return Math.min(stabMultiplier.value, 2.25);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the damage of an attack made by another Pokemon against this Pokemon
|
||||
* @param source {@linkcode Pokemon} the attacking Pokemon
|
||||
@ -4337,58 +4399,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
? 1
|
||||
: this.randSeedIntRange(85, 100) / 100;
|
||||
|
||||
const sourceTypes = source.getTypes();
|
||||
const sourceTeraType = source.getTeraType();
|
||||
const matchesSourceType = sourceTypes.includes(moveType);
|
||||
|
||||
/** A damage multiplier for when the attack is of the attacker's type and/or Tera type. */
|
||||
const stabMultiplier = new NumberHolder(1);
|
||||
if (matchesSourceType && moveType !== PokemonType.STELLAR) {
|
||||
stabMultiplier.value += 0.5;
|
||||
}
|
||||
|
||||
if (!ignoreSourceAbility) {
|
||||
applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier);
|
||||
}
|
||||
|
||||
applyMoveAttrs(
|
||||
CombinedPledgeStabBoostAttr,
|
||||
source,
|
||||
this,
|
||||
move,
|
||||
stabMultiplier,
|
||||
);
|
||||
|
||||
if (
|
||||
source.isTerastallized &&
|
||||
sourceTeraType === moveType &&
|
||||
moveType !== PokemonType.STELLAR
|
||||
) {
|
||||
stabMultiplier.value += 0.5;
|
||||
}
|
||||
|
||||
if (
|
||||
source.isTerastallized &&
|
||||
source.getTeraType() === PokemonType.STELLAR &&
|
||||
(!source.stellarTypesBoosted.includes(moveType) ||
|
||||
source.hasSpecies(Species.TERAPAGOS))
|
||||
) {
|
||||
if (matchesSourceType) {
|
||||
stabMultiplier.value += 0.5;
|
||||
} else {
|
||||
stabMultiplier.value += 0.2;
|
||||
}
|
||||
}
|
||||
|
||||
stabMultiplier.value = Math.min(stabMultiplier.value, 2.25);
|
||||
const stabMultiplier = this.calculateStabMultiplier(source, move, ignoreSourceAbility, simulated);
|
||||
|
||||
/** Halves damage if the attacker is using a physical attack while burned */
|
||||
const burnMultiplier = new NumberHolder(1);
|
||||
let burnMultiplier = 1;
|
||||
if (
|
||||
isPhysical &&
|
||||
source.status &&
|
||||
source.status.effect === StatusEffect.BURN
|
||||
source.status.effect === StatusEffect.BURN &&
|
||||
!move.hasAttr(BypassBurnDamageReductionAttr)
|
||||
) {
|
||||
if (!move.hasAttr(BypassBurnDamageReductionAttr)) {
|
||||
const burnDamageReductionCancelled = new BooleanHolder(false);
|
||||
if (!ignoreSourceAbility) {
|
||||
applyAbAttrs(
|
||||
@ -4399,8 +4421,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
);
|
||||
}
|
||||
if (!burnDamageReductionCancelled.value) {
|
||||
burnMultiplier.value = 0.5;
|
||||
}
|
||||
burnMultiplier = 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
@ -4451,9 +4472,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
glaiveRushMultiplier.value *
|
||||
criticalMultiplier.value *
|
||||
randomMultiplier *
|
||||
stabMultiplier.value *
|
||||
stabMultiplier *
|
||||
typeMultiplier *
|
||||
burnMultiplier.value *
|
||||
burnMultiplier *
|
||||
screenMultiplier.value *
|
||||
hitsTagMultiplier.value *
|
||||
mistyTerrainMultiplier,
|
||||
|
@ -11,7 +11,7 @@ import { initEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { initPokemonForms } from "#app/data/pokemon-forms";
|
||||
import { initSpecies } from "#app/data/pokemon-species";
|
||||
import { initMoves } from "#app/data/moves/move";
|
||||
import { initAbilities } from "#app/data/ability";
|
||||
import { initAbilities } from "#app/data/abilities/ability";
|
||||
import { initAchievements } from "#app/system/achv";
|
||||
import { initTrainerTypeDialogue } from "#app/data/dialogue";
|
||||
import { initChallenges } from "#app/data/challenge";
|
||||
|
@ -47,7 +47,7 @@ import {
|
||||
} from "./modifier-type";
|
||||
import { Color, ShadowColor } from "#enums/color";
|
||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
||||
import { applyAbAttrs, CommanderAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, CommanderAbAttr } from "#app/data/abilities/ability";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||
|
@ -1,4 +1,9 @@
|
||||
import { applyAbAttrs, applyPreLeaveFieldAbAttrs, PreLeaveFieldAbAttr, RunSuccessAbAttr } from "#app/data/ability";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
applyPreLeaveFieldAbAttrs,
|
||||
PreLeaveFieldAbAttr,
|
||||
RunSuccessAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/ability";
|
||||
import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/abilities/ability";
|
||||
import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { BattlePhase } from "./battle-phase";
|
||||
import { GameOverPhase } from "./game-over-phase";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { applyAbAttrs, PreventBerryUseAbAttr, HealFromBerryUseAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, PreventBerryUseAbAttr, HealFromBerryUseAbAttr } from "#app/data/abilities/ability";
|
||||
import { CommonAnim } from "#app/data/battle-anims";
|
||||
import { BerryUsedEvent } from "#app/events/battle-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { BattlerIndex, BattleType } from "#app/battle";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { applyAbAttrs, SyncEncounterNatureAbAttr, applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, SyncEncounterNatureAbAttr, applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability";
|
||||
import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims";
|
||||
import { getCharVariantFromDialogue } from "#app/data/dialogue";
|
||||
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
|
@ -8,7 +8,7 @@ import {
|
||||
PostFaintAbAttr,
|
||||
PostKnockOutAbAttr,
|
||||
PostVictoryAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import type { DestinyBondTag, GrudgeTag } from "#app/data/battler-tags";
|
||||
import { BattlerTagLapseType } from "#app/data/battler-tags";
|
||||
import { battleSpecDialogue } from "#app/data/dialogue";
|
||||
|
@ -14,7 +14,7 @@ import {
|
||||
PostDefendAbAttr,
|
||||
ReflectStatusMoveAbAttr,
|
||||
TypeImmunityAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
|
||||
import { MoveAnim } from "#app/data/battle-anims";
|
||||
import {
|
||||
|
@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
|
||||
import { BattlerTagLapseType } from "#app/data/battler-tags";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import { applyPostSummonAbAttrs, PostSummonRemoveEffectAbAttr } from "#app/data/ability";
|
||||
import { applyPostSummonAbAttrs, PostSummonRemoveEffectAbAttr } from "#app/data/abilities/ability";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
|
||||
export class MoveEndPhase extends PokemonPhase {
|
||||
|
@ -10,7 +10,7 @@ import {
|
||||
PostMoveUsedAbAttr,
|
||||
RedirectMoveAbAttr,
|
||||
ReduceStatusEffectDurationAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import type { DelayedAttackTag } from "#app/data/arena-tag";
|
||||
import { CommonAnim } from "#app/data/battle-anims";
|
||||
import { BattlerTagLapseType, CenterOfAttentionTag } from "#app/data/battler-tags";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { applyAbAttrs, PostBiomeChangeAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, PostBiomeChangeAbAttr } from "#app/data/abilities/ability";
|
||||
import { getRandomWeatherType } from "#app/data/weather";
|
||||
import { NextEncounterPhase } from "./next-encounter-phase";
|
||||
|
||||
|
@ -7,7 +7,7 @@ import type Pokemon from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
import { SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
|
||||
import { applyPostSetStatusAbAttrs, PostSetStatusAbAttr } from "#app/data/ability";
|
||||
import { applyPostSetStatusAbAttrs, PostSetStatusAbAttr } from "#app/data/abilities/ability";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
|
||||
export class ObtainStatusEffectPhase extends PokemonPhase {
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/abilities/ability";
|
||||
import { ArenaTrapTag } from "#app/data/arena-tag";
|
||||
import { StatusEffect } from "#app/enums/status-effect";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
|
@ -7,7 +7,7 @@ import {
|
||||
BlockStatusDamageAbAttr,
|
||||
PostDamageAbAttr,
|
||||
ReduceBurnDamageAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims";
|
||||
import { getStatusEffectActivationText } from "#app/data/status-effect";
|
||||
import { BattleSpec } from "#app/enums/battle-spec";
|
||||
|
@ -16,7 +16,7 @@ import {
|
||||
ClearTerrainAbAttr,
|
||||
ClearWeatherAbAttr,
|
||||
PostTeraFormChangeStatChangeAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
|
||||
export class QuietFormChangePhase extends BattlePhase {
|
||||
protected pokemon: Pokemon;
|
||||
|
@ -10,7 +10,7 @@ import {
|
||||
ReflectStatStageChangeAbAttr,
|
||||
StatStageChangeCopyAbAttr,
|
||||
StatStageChangeMultiplierAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { ArenaTagSide, MistTag } from "#app/data/arena-tag";
|
||||
import type { ArenaTag } from "#app/data/arena-tag";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
|
@ -13,7 +13,7 @@ import { PostSummonPhase } from "./post-summon-phase";
|
||||
import { GameOverPhase } from "./game-over-phase";
|
||||
import { ShinySparklePhase } from "./shiny-sparkle-phase";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/ability";
|
||||
import { applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
export class SummonPhase extends PartyMemberPokemonPhase {
|
||||
|
@ -5,7 +5,7 @@ import {
|
||||
PostDamageForceSwitchAbAttr,
|
||||
PreSummonAbAttr,
|
||||
PreSwitchOutAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { allMoves, ForceSwitchOutAttr } from "#app/data/moves/move";
|
||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
|
||||
|
@ -26,12 +26,6 @@ export class TrainerVictoryPhase extends BattlePhase {
|
||||
globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc));
|
||||
}
|
||||
|
||||
if (timedEventManager.isEventActive()) {
|
||||
for (const rewardFunc of globalScene.currentBattle.trainer?.config.eventRewardFuncs!) {
|
||||
globalScene.unshiftPhase(new ModifierRewardPhase(rewardFunc));
|
||||
}
|
||||
}
|
||||
|
||||
const trainerType = globalScene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct?
|
||||
// Validate Voucher for boss trainers
|
||||
if (vouchers.hasOwnProperty(TrainerType[trainerType])) {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/ability";
|
||||
import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/abilities/ability";
|
||||
import { BattlerTagLapseType } from "#app/data/battler-tags";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { WeatherType } from "#app/enums/weather-type";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/abilities/ability";
|
||||
import { allMoves, MoveHeaderAttr } from "#app/data/moves/move";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
|
@ -13,6 +13,7 @@ import { SelectModifierPhase } from "./select-modifier-phase";
|
||||
import { TrainerVictoryPhase } from "./trainer-victory-phase";
|
||||
import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
|
||||
export class VictoryPhase extends PokemonPhase {
|
||||
/** If true, indicates that the phase is intended for EXP purposes only, and not to continue a battle to next phase */
|
||||
@ -53,12 +54,20 @@ export class VictoryPhase extends PokemonPhase {
|
||||
}
|
||||
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
|
||||
globalScene.pushPhase(new EggLapsePhase());
|
||||
if (
|
||||
globalScene.gameMode.isClassic &&
|
||||
globalScene.currentBattle.waveIndex === ClassicFixedBossWaves.EVIL_BOSS_2
|
||||
) {
|
||||
if (globalScene.gameMode.isClassic) {
|
||||
switch (globalScene.currentBattle.waveIndex) {
|
||||
case ClassicFixedBossWaves.RIVAL_1:
|
||||
case ClassicFixedBossWaves.RIVAL_2:
|
||||
// Get event modifiers for this wave
|
||||
timedEventManager
|
||||
.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex)
|
||||
.map(r => globalScene.pushPhase(new ModifierRewardPhase(modifierTypes[r])));
|
||||
break;
|
||||
case ClassicFixedBossWaves.EVIL_BOSS_2:
|
||||
// Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop
|
||||
globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.LOCK_CAPSULE));
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (globalScene.currentBattle.waveIndex % 10) {
|
||||
globalScene.pushPhase(new SelectModifierPhase(undefined, undefined, this.getFixedBattleCustomModifiers()));
|
||||
|
@ -7,7 +7,7 @@ import {
|
||||
BlockNonDirectDamageAbAttr,
|
||||
applyPostWeatherLapseAbAttrs,
|
||||
PostWeatherLapseAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { CommonAnim } from "#app/data/battle-anims";
|
||||
import type { Weather } from "#app/data/weather";
|
||||
import { getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather";
|
||||
|
@ -5,7 +5,7 @@ import { getVariantTint, getVariantIcon } from "#app/sprites/variant";
|
||||
import { argbFromRgba } from "@material/material-color-utilities";
|
||||
import i18next from "i18next";
|
||||
import { starterColors } from "#app/battle-scene";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { GrowthRate, getGrowthRateColor } from "#app/data/exp";
|
||||
import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender";
|
||||
|
@ -6,7 +6,7 @@ import type { OptionSelectItem } from "./abstact-option-select-ui-handler";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { Mode } from "./ui";
|
||||
import { FilterTextRow } from "./filter-text";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { allSpecies } from "#app/data/pokemon-species";
|
||||
import i18next from "i18next";
|
||||
|
@ -36,7 +36,7 @@ import type { Nature } from "#enums/nature";
|
||||
import { addWindow } from "./ui-theme";
|
||||
import type { OptionSelectConfig } from "./abstact-option-select-ui-handler";
|
||||
import { FilterText, FilterTextRow } from "./filter-text";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { speciesTmMoves } from "#app/data/balance/tms";
|
||||
|
@ -8,8 +8,8 @@ import i18next from "i18next";
|
||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
import { starterColors } from "#app/battle-scene";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { Ability } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import type { Ability } from "#app/data/abilities/ability-class";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { GrowthRate, getGrowthRateColor } from "#app/data/exp";
|
||||
import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender";
|
||||
|
@ -31,7 +31,7 @@ import { loggedInUser } from "#app/account";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { getVariantTint } from "#app/sprites/variant";
|
||||
import { Button } from "#enums/buttons";
|
||||
import type { Ability } from "#app/data/ability";
|
||||
import type { Ability } from "#app/data/abilities/ability-class";
|
||||
import i18next from "i18next";
|
||||
import { modifierSortFunc } from "#app/modifier/modifier";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import { WeatherType } from "#app/enums/weather-type";
|
||||
|
@ -9,7 +9,7 @@ import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
|
||||
describe("Abilities - Flower Veil", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { WeatherType } from "#app/enums/weather-type";
|
||||
import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
|
||||
|
@ -5,7 +5,7 @@ import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { ArenaTagType } from "#app/enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
|
97
test/abilities/healer.test.ts
Normal file
97
test/abilities/healer.test.ts
Normal file
@ -0,0 +1,97 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi, type MockInstance } from "vitest";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { PostTurnResetStatusAbAttr } from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
|
||||
describe("Abilities - Healer", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
let healerAttrSpy: MockInstance;
|
||||
let healerAttr: PostTurnResetStatusAbAttr;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
healerAttrSpy.mockRestore();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SPLASH])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("double")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
|
||||
healerAttr = allAbilities[Abilities.HEALER].getAttrs(PostTurnResetStatusAbAttr)[0];
|
||||
healerAttrSpy = vi
|
||||
.spyOn(healerAttr, "getCondition")
|
||||
.mockReturnValue((pokemon: Pokemon) => !isNullOrUndefined(pokemon.getAlly()));
|
||||
});
|
||||
|
||||
it("should not queue a message phase for healing if the ally has fainted", async () => {
|
||||
game.override.moveset([Moves.SPLASH, Moves.LUNAR_DANCE]);
|
||||
await game.classicMode.startBattle([Species.MAGIKARP, Species.MAGIKARP]);
|
||||
const user = game.scene.getPlayerPokemon()!;
|
||||
// Only want one magikarp to have the ability.
|
||||
vi.spyOn(user, "getAbility").mockReturnValue(allAbilities[Abilities.HEALER]);
|
||||
game.move.select(Moves.SPLASH);
|
||||
// faint the ally
|
||||
game.move.select(Moves.LUNAR_DANCE, 1);
|
||||
const abSpy = vi.spyOn(healerAttr, "canApplyPostTurn");
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// It's not enough to just test that the ally still has its status.
|
||||
// We need to ensure that the ability failed to meet its condition
|
||||
expect(abSpy).toHaveReturnedWith(false);
|
||||
|
||||
// Explicitly restore the mock to ensure pollution doesn't happen
|
||||
abSpy.mockRestore();
|
||||
});
|
||||
|
||||
it("should heal the status of an ally if the ally has a status", async () => {
|
||||
await game.classicMode.startBattle([Species.MAGIKARP, Species.MAGIKARP]);
|
||||
const [user, ally] = game.scene.getPlayerField();
|
||||
// Only want one magikarp to have the ability.
|
||||
vi.spyOn(user, "getAbility").mockReturnValue(allAbilities[Abilities.HEALER]);
|
||||
expect(ally.trySetStatus(StatusEffect.BURN)).toBe(true);
|
||||
game.move.select(Moves.SPLASH);
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(ally.status?.effect, "status effect was not healed").toBeFalsy();
|
||||
});
|
||||
|
||||
// TODO: Healer is currently checked before the
|
||||
it.todo("should heal a burn before its end of turn damage", async () => {
|
||||
await game.classicMode.startBattle([Species.MAGIKARP, Species.MAGIKARP]);
|
||||
const [user, ally] = game.scene.getPlayerField();
|
||||
// Only want one magikarp to have the ability.
|
||||
vi.spyOn(user, "getAbility").mockReturnValue(allAbilities[Abilities.HEALER]);
|
||||
expect(ally.trySetStatus(StatusEffect.BURN)).toBe(true);
|
||||
game.move.select(Moves.SPLASH);
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(ally.status?.effect, "status effect was not healed").toBeFalsy();
|
||||
expect(ally.hp).toBe(ally.getMaxHp());
|
||||
});
|
||||
});
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { ArenaTagType } from "#app/enums/arena-tag-type";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import type { CommandPhase } from "#app/phases/command-phase";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
import { PostSummonWeatherChangeAbAttr } from "#app/data/ability";
|
||||
import { PostSummonWeatherChangeAbAttr } from "#app/data/abilities/ability";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { allAbilities, BypassSpeedChanceAbAttr } from "#app/data/ability";
|
||||
import { BypassSpeedChanceAbAttr } from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { FaintPhase } from "#app/phases/faint-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { StatMultiplierAbAttr, allAbilities } from "#app/data/ability";
|
||||
import { StatMultiplierAbAttr } from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
|
@ -34,7 +34,7 @@ describe("Abilities - Sheer Force", () => {
|
||||
.disableCrits();
|
||||
});
|
||||
|
||||
const SHEER_FORCE_MULT = 5461 / 4096;
|
||||
const SHEER_FORCE_MULT = 1.3;
|
||||
|
||||
it("Sheer Force should boost the power of the move but disable secondary effects", async () => {
|
||||
game.override.moveset([Moves.AIR_SLASH]);
|
||||
|
@ -4,7 +4,7 @@ import {
|
||||
applyPreDefendAbAttrs,
|
||||
IgnoreMoveEffectsAbAttr,
|
||||
MoveEffectChanceMultiplierAbAttr,
|
||||
} from "#app/data/ability";
|
||||
} from "#app/data/abilities/ability";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { allMoves } from "#app/data/moves/move";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { PostItemLostAbAttr } from "#app/data/ability";
|
||||
import { PostItemLostAbAttr } from "#app/data/abilities/ability";
|
||||
import { allMoves, StealHeldItemChanceAttr } from "#app/data/moves/move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -89,7 +89,7 @@ describe("Moves - Burning Jealousy", () => {
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(allMoves[Moves.BURNING_JEALOUSY].calculateBattlePower).toHaveReturnedWith(
|
||||
(allMoves[Moves.BURNING_JEALOUSY].power * 5461) / 4096,
|
||||
allMoves[Moves.BURNING_JEALOUSY].power * 1.3,
|
||||
);
|
||||
});
|
||||
});
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
|
@ -65,23 +65,4 @@ describe("Moves - Order Up", () => {
|
||||
affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2));
|
||||
},
|
||||
);
|
||||
|
||||
it("should be boosted by Sheer Force while still applying a stat boost", async () => {
|
||||
game.override.passiveAbility(Abilities.SHEER_FORCE).starterForms({ [Species.TATSUGIRI]: 0 });
|
||||
|
||||
await game.classicMode.startBattle([Species.TATSUGIRI, Species.DONDOZO]);
|
||||
|
||||
const [tatsugiri, dondozo] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY);
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(dondozo.battleData.abilitiesApplied.includes(Abilities.SHEER_FORCE)).toBeTruthy();
|
||||
expect(dondozo.getStatStage(Stat.ATK)).toBe(3);
|
||||
});
|
||||
});
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { allMoves, FlinchAttr } from "#app/data/moves/move";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities, PostDefendContactApplyStatusEffectAbAttr } from "#app/data/ability";
|
||||
import { PostDefendContactApplyStatusEffectAbAttr } from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { StatusEffect } from "#app/enums/status-effect";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
|
@ -11,7 +11,8 @@ import { StatusEffect } from "#enums/status-effect";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { allAbilities, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability";
|
||||
import { MoveEffectChanceMultiplierAbAttr } from "#app/data/abilities/ability";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
|
||||
describe("Moves - Secret Power", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
65
test/moves/struggle.test.ts
Normal file
65
test/moves/struggle.test.ts
Normal file
@ -0,0 +1,65 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Moves - Struggle", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SPLASH])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("should not have its power boosted by adaptability or stab", async () => {
|
||||
game.override.moveset([Moves.STRUGGLE]).ability(Abilities.ADAPTABILITY);
|
||||
await game.classicMode.startBattle([Species.RATTATA]);
|
||||
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
game.move.select(Moves.STRUGGLE);
|
||||
|
||||
const stabSpy = vi.spyOn(enemy, "calculateStabMultiplier");
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(stabSpy).toHaveReturnedWith(1);
|
||||
|
||||
stabSpy.mockRestore();
|
||||
});
|
||||
|
||||
it("should ignore type effectiveness", async () => {
|
||||
game.override.moveset([Moves.STRUGGLE]);
|
||||
await game.classicMode.startBattle([Species.GASTLY]);
|
||||
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
game.move.select(Moves.STRUGGLE);
|
||||
|
||||
const moveEffectivenessSpy = vi.spyOn(enemy, "getMoveEffectiveness");
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(moveEffectivenessSpy).toHaveReturnedWith(1);
|
||||
|
||||
moveEffectivenessSpy.mockRestore();
|
||||
});
|
||||
});
|
@ -69,6 +69,40 @@ describe("Moves - Tera Starstorm", () => {
|
||||
expect(enemyField.every(pokemon => pokemon.isFullHp())).toBe(false);
|
||||
});
|
||||
|
||||
it("targets both opponents in a double battle when used by Terapagos immediately after terastallizing", async () => {
|
||||
await game.classicMode.startBattle([Species.TERAPAGOS]);
|
||||
|
||||
const terapagos = game.scene.getPlayerParty()[0];
|
||||
terapagos.isTerastallized = false;
|
||||
|
||||
game.move.selectWithTera(Moves.TERA_STARSTORM, 0);
|
||||
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]);
|
||||
|
||||
const enemyField = game.scene.getEnemyField();
|
||||
|
||||
// Terapagos in Stellar Form should hit both targets
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
expect(enemyField.some(pokemon => pokemon.isFullHp())).toBe(false);
|
||||
});
|
||||
|
||||
it("targets only one opponent in a double battle when used by Terapagos without terastallizing", async () => {
|
||||
await game.classicMode.startBattle([Species.TERAPAGOS]);
|
||||
|
||||
const terapagos = game.scene.getPlayerParty()[0];
|
||||
terapagos.isTerastallized = false;
|
||||
|
||||
game.move.select(Moves.TERA_STARSTORM, 0, BattlerIndex.ENEMY);
|
||||
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]);
|
||||
|
||||
const enemyField = game.scene.getEnemyField();
|
||||
|
||||
// Terapagos in Stellar Form should hit both targets
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
expect(enemyField.some(pokemon => pokemon.isFullHp())).toBe(true);
|
||||
});
|
||||
|
||||
it("applies the effects when Terapagos in Stellar Form is fused with another Pokemon", async () => {
|
||||
await game.classicMode.startBattle([Species.TERAPAGOS, Species.CHARMANDER, Species.MAGIKARP]);
|
||||
|
||||
|
@ -65,6 +65,33 @@ export class MoveHelper extends GameManagerHelper {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Select the move to be used by the given Pokemon(-index), **which will also terastallize on this turn**.
|
||||
* Triggers during the next {@linkcode CommandPhase}
|
||||
* @param move - the move to use
|
||||
* @param pkmIndex - the pokemon index. Relevant for double-battles only (defaults to 0)
|
||||
* @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves, or `null` if a manual call to `selectTarget()` is required
|
||||
*/
|
||||
public selectWithTera(move: Moves, pkmIndex: 0 | 1 = 0, targetIndex?: BattlerIndex | null) {
|
||||
const movePosition = getMovePosition(this.game.scene, pkmIndex, move);
|
||||
this.game.scene.getPlayerParty()[pkmIndex].isTerastallized = false;
|
||||
|
||||
this.game.onNextPrompt("CommandPhase", Mode.COMMAND, () => {
|
||||
this.game.scene.ui.setMode(
|
||||
Mode.FIGHT,
|
||||
(this.game.scene.getCurrentPhase() as CommandPhase).getFieldIndex(),
|
||||
Command.TERA,
|
||||
);
|
||||
});
|
||||
this.game.onNextPrompt("CommandPhase", Mode.FIGHT, () => {
|
||||
(this.game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.TERA, movePosition, false);
|
||||
});
|
||||
|
||||
if (targetIndex !== null) {
|
||||
this.game.selectTarget(movePosition, targetIndex);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Forces the Paralysis or Freeze status to activate on the next move by temporarily mocking {@linkcode Overrides.STATUS_ACTIVATION_OVERRIDE},
|
||||
* advancing to the next `MovePhase`, and then resetting the override to `null`
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
|
||||
import { initLoggedInUser } from "#app/account";
|
||||
import { initAbilities } from "#app/data/ability";
|
||||
import { initAbilities } from "#app/data/abilities/ability";
|
||||
import { initBiomes } from "#app/data/balance/biomes";
|
||||
import { initEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { initPokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
|
Loading…
Reference in New Issue
Block a user