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Fix fusion with dual type + monotype with shared primary type.
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@ -1322,6 +1322,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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} else if (fusionType1 !== types[0]) {
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} else if (fusionType1 !== types[0]) {
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secondType = fusionType1;
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secondType = fusionType1;
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}
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}
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if (secondType === Type.UNKNOWN && Utils.isNullOrUndefined(fusionType2)) { // If second pokemon was monotype and shared its primary type
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secondType = (customTypes && this.customPokemonData.types.length > 1 && this.customPokemonData.types[1] !== Type.UNKNOWN)
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? this.customPokemonData.types[1] : (speciesForm.type2 ?? Type.UNKNOWN);
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}
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} else {
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} else {
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// If not a fusion, just get the second type from the species, checking for permanent changes from ME
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// If not a fusion, just get the second type from the species, checking for permanent changes from ME
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secondType = (customTypes && this.customPokemonData.types.length > 1 && this.customPokemonData.types[1] !== Type.UNKNOWN)
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secondType = (customTypes && this.customPokemonData.types.length > 1 && this.customPokemonData.types[1] !== Type.UNKNOWN)
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