diff --git a/biome.jsonc b/biome.jsonc index 470885a543d..d2f7c711dc9 100644 --- a/biome.jsonc +++ b/biome.jsonc @@ -19,7 +19,6 @@ // and having to verify whether each individual file is ignored "includes": [ "**", - "!**/*.d.ts", "!**/dist/**/*", "!**/build/**/*", "!**/coverage/**/*", @@ -180,7 +179,7 @@ // Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes), // as well as in all TS files in `scripts/` (which are assumed to be boilerplate templates). { - "includes": ["**/src/overrides.ts", "**/src/enums/**/*", "**/scripts/**/*.ts"], + "includes": ["**/src/overrides.ts", "**/src/enums/**/*", "**/scripts/**/*.ts", "**/*.d.ts"], "linter": { "rules": { "correctness": { diff --git a/global.d.ts b/global.d.ts index 27e96a4d8b5..8b79d966e3c 100644 --- a/global.d.ts +++ b/global.d.ts @@ -1,7 +1,6 @@ +import type { AnyFn } from "#types/type-helpers"; import type { SetupServerApi } from "msw/node"; -export {}; - declare global { /** * Only used in testing. @@ -11,4 +10,11 @@ declare global { * To set up your own server in a test see `game-data.test.ts` */ var server: SetupServerApi; + + // Overloads for `Function.apply` and `Function.call` to add type safety on matching argument types + interface Function { + apply(this: T, thisArg: ThisParameterType, argArray: Parameters): ReturnType; + + call(this: T, thisArg: ThisParameterType, ...argArray: Parameters): ReturnType; + } } diff --git a/package.json b/package.json index 02d063389b7..d3494da677c 100644 --- a/package.json +++ b/package.json @@ -17,7 +17,7 @@ "typecheck": "tsc --noEmit", "eslint": "eslint --fix .", "eslint-ci": "eslint .", - "biome": "biome check --write --changed --no-errors-on-unmatched", + "biome": "biome check --write --changed --no-errors-on-unmatched --diagnostic-level=error", "biome-ci": "biome ci --diagnostic-level=error --reporter=github --no-errors-on-unmatched", "docs": "typedoc", "depcruise": "depcruise src test", @@ -30,19 +30,19 @@ 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- '@esbuild/sunos-x64@0.25.6': + '@esbuild/sunos-x64@0.25.8': optional: true - '@esbuild/win32-arm64@0.25.6': + '@esbuild/win32-arm64@0.25.8': optional: true - '@esbuild/win32-ia32@0.25.6': + '@esbuild/win32-ia32@0.25.8': optional: true - '@esbuild/win32-x64@0.25.6': + '@esbuild/win32-x64@0.25.8': optional: true - '@gerrit0/mini-shiki@3.7.0': + '@gerrit0/mini-shiki@3.8.1': dependencies: - '@shikijs/engine-oniguruma': 3.7.0 - '@shikijs/langs': 3.7.0 - '@shikijs/themes': 3.7.0 - '@shikijs/types': 3.7.0 + '@shikijs/engine-oniguruma': 3.8.1 + '@shikijs/langs': 3.8.1 + '@shikijs/themes': 3.8.1 + '@shikijs/types': 3.8.1 '@shikijs/vscode-textmate': 10.0.2 - '@inquirer/checkbox@4.1.9(@types/node@22.16.3)': + '@inquirer/checkbox@4.2.0(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/figures': 1.0.12 - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/figures': 1.0.13 + '@inquirer/type': 3.0.8(@types/node@22.16.5) ansi-escapes: 4.3.2 yoctocolors-cjs: 2.1.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/confirm@5.1.13(@types/node@22.16.3)': + '@inquirer/confirm@5.1.14(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/core@10.1.14(@types/node@22.16.3)': + '@inquirer/core@10.1.15(@types/node@22.16.5)': dependencies: - '@inquirer/figures': 1.0.12 - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/figures': 1.0.13 + '@inquirer/type': 3.0.8(@types/node@22.16.5) ansi-escapes: 4.3.2 cli-width: 4.1.0 mute-stream: 2.0.0 @@ -2351,93 +2301,93 @@ snapshots: wrap-ansi: 6.2.0 yoctocolors-cjs: 2.1.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/editor@4.2.14(@types/node@22.16.3)': + '@inquirer/editor@4.2.15(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) external-editor: 3.1.0 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/expand@4.0.16(@types/node@22.16.3)': + '@inquirer/expand@4.0.17(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) yoctocolors-cjs: 2.1.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/figures@1.0.12': {} + '@inquirer/figures@1.0.13': {} - '@inquirer/input@4.2.0(@types/node@22.16.3)': + '@inquirer/input@4.2.1(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/number@3.0.16(@types/node@22.16.3)': + '@inquirer/number@3.0.17(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/password@4.0.16(@types/node@22.16.3)': + '@inquirer/password@4.0.17(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) ansi-escapes: 4.3.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/prompts@7.6.0(@types/node@22.16.3)': + '@inquirer/prompts@7.7.1(@types/node@22.16.5)': dependencies: - '@inquirer/checkbox': 4.1.9(@types/node@22.16.3) - '@inquirer/confirm': 5.1.13(@types/node@22.16.3) - '@inquirer/editor': 4.2.14(@types/node@22.16.3) - '@inquirer/expand': 4.0.16(@types/node@22.16.3) - '@inquirer/input': 4.2.0(@types/node@22.16.3) - '@inquirer/number': 3.0.16(@types/node@22.16.3) - '@inquirer/password': 4.0.16(@types/node@22.16.3) - '@inquirer/rawlist': 4.1.4(@types/node@22.16.3) - '@inquirer/search': 3.0.16(@types/node@22.16.3) - '@inquirer/select': 4.2.4(@types/node@22.16.3) + '@inquirer/checkbox': 4.2.0(@types/node@22.16.5) + '@inquirer/confirm': 5.1.14(@types/node@22.16.5) + '@inquirer/editor': 4.2.15(@types/node@22.16.5) + '@inquirer/expand': 4.0.17(@types/node@22.16.5) + '@inquirer/input': 4.2.1(@types/node@22.16.5) + '@inquirer/number': 3.0.17(@types/node@22.16.5) + '@inquirer/password': 4.0.17(@types/node@22.16.5) + '@inquirer/rawlist': 4.1.5(@types/node@22.16.5) + '@inquirer/search': 3.0.17(@types/node@22.16.5) + '@inquirer/select': 4.3.1(@types/node@22.16.5) optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/rawlist@4.1.4(@types/node@22.16.3)': + '@inquirer/rawlist@4.1.5(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) yoctocolors-cjs: 2.1.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/search@3.0.16(@types/node@22.16.3)': + '@inquirer/search@3.0.17(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/figures': 1.0.12 - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/figures': 1.0.13 + '@inquirer/type': 3.0.8(@types/node@22.16.5) yoctocolors-cjs: 2.1.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/select@4.2.4(@types/node@22.16.3)': + '@inquirer/select@4.3.1(@types/node@22.16.5)': dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/figures': 1.0.12 - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/figures': 1.0.13 + '@inquirer/type': 3.0.8(@types/node@22.16.5) ansi-escapes: 4.3.2 yoctocolors-cjs: 2.1.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 - '@inquirer/type@3.0.7(@types/node@22.16.3)': + '@inquirer/type@3.0.8(@types/node@22.16.5)': optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 '@isaacs/cliui@8.0.2': dependencies: @@ -2468,7 +2418,7 @@ snapshots: '@material/material-color-utilities@0.2.7': {} - '@mswjs/interceptors@0.39.2': + '@mswjs/interceptors@0.39.4': dependencies: '@open-draft/deferred-promise': 2.2.0 '@open-draft/logger': 0.3.0 @@ -2486,107 +2436,83 @@ snapshots: '@open-draft/until@2.1.0': {} - '@oxlint/darwin-arm64@1.6.0': - optional: true - - '@oxlint/darwin-x64@1.6.0': - optional: true - - '@oxlint/linux-arm64-gnu@1.6.0': - optional: true - - '@oxlint/linux-arm64-musl@1.6.0': - optional: true - - '@oxlint/linux-x64-gnu@1.6.0': - optional: true - - '@oxlint/linux-x64-musl@1.6.0': - optional: true - - '@oxlint/win32-arm64@1.6.0': - optional: true - - '@oxlint/win32-x64@1.6.0': - optional: true - '@pkgjs/parseargs@0.11.0': optional: true - '@rollup/rollup-android-arm-eabi@4.45.0': + '@rollup/rollup-android-arm-eabi@4.46.1': optional: true - '@rollup/rollup-android-arm64@4.45.0': + '@rollup/rollup-android-arm64@4.46.1': optional: true - '@rollup/rollup-darwin-arm64@4.45.0': + '@rollup/rollup-darwin-arm64@4.46.1': optional: true - '@rollup/rollup-darwin-x64@4.45.0': + '@rollup/rollup-darwin-x64@4.46.1': optional: true - '@rollup/rollup-freebsd-arm64@4.45.0': + '@rollup/rollup-freebsd-arm64@4.46.1': optional: true - '@rollup/rollup-freebsd-x64@4.45.0': + '@rollup/rollup-freebsd-x64@4.46.1': optional: true - '@rollup/rollup-linux-arm-gnueabihf@4.45.0': + '@rollup/rollup-linux-arm-gnueabihf@4.46.1': optional: true - '@rollup/rollup-linux-arm-musleabihf@4.45.0': + '@rollup/rollup-linux-arm-musleabihf@4.46.1': optional: true - '@rollup/rollup-linux-arm64-gnu@4.45.0': + '@rollup/rollup-linux-arm64-gnu@4.46.1': optional: true - '@rollup/rollup-linux-arm64-musl@4.45.0': + '@rollup/rollup-linux-arm64-musl@4.46.1': optional: true - '@rollup/rollup-linux-loongarch64-gnu@4.45.0': + '@rollup/rollup-linux-loongarch64-gnu@4.46.1': optional: true - '@rollup/rollup-linux-powerpc64le-gnu@4.45.0': + '@rollup/rollup-linux-ppc64-gnu@4.46.1': optional: true - '@rollup/rollup-linux-riscv64-gnu@4.45.0': + '@rollup/rollup-linux-riscv64-gnu@4.46.1': optional: true - '@rollup/rollup-linux-riscv64-musl@4.45.0': + '@rollup/rollup-linux-riscv64-musl@4.46.1': optional: true - '@rollup/rollup-linux-s390x-gnu@4.45.0': + '@rollup/rollup-linux-s390x-gnu@4.46.1': optional: true - '@rollup/rollup-linux-x64-gnu@4.45.0': + '@rollup/rollup-linux-x64-gnu@4.46.1': optional: true - '@rollup/rollup-linux-x64-musl@4.45.0': + '@rollup/rollup-linux-x64-musl@4.46.1': optional: true - '@rollup/rollup-win32-arm64-msvc@4.45.0': + '@rollup/rollup-win32-arm64-msvc@4.46.1': optional: true - '@rollup/rollup-win32-ia32-msvc@4.45.0': + '@rollup/rollup-win32-ia32-msvc@4.46.1': optional: true - '@rollup/rollup-win32-x64-msvc@4.45.0': + '@rollup/rollup-win32-x64-msvc@4.46.1': optional: true - '@shikijs/engine-oniguruma@3.7.0': + '@shikijs/engine-oniguruma@3.8.1': dependencies: - '@shikijs/types': 3.7.0 + '@shikijs/types': 3.8.1 '@shikijs/vscode-textmate': 10.0.2 - '@shikijs/langs@3.7.0': + '@shikijs/langs@3.8.1': dependencies: - '@shikijs/types': 3.7.0 + '@shikijs/types': 3.8.1 - '@shikijs/themes@3.7.0': + '@shikijs/themes@3.8.1': dependencies: - '@shikijs/types': 3.7.0 + '@shikijs/types': 3.8.1 - '@shikijs/types@3.7.0': + '@shikijs/types@3.8.1': dependencies: '@shikijs/vscode-textmate': 10.0.2 '@types/hast': 3.0.4 @@ -2609,11 +2535,11 @@ snapshots: '@types/jsdom@21.1.7': dependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 '@types/tough-cookie': 4.0.5 parse5: 7.3.0 - '@types/node@22.16.3': + '@types/node@22.16.5': dependencies: undici-types: 6.21.0 @@ -2623,7 +2549,7 @@ snapshots: '@types/unist@3.0.3': {} - '@vitest/coverage-istanbul@3.2.4(vitest@3.2.4(@types/node@22.16.3)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(yaml@2.8.0))': + '@vitest/coverage-istanbul@3.2.4(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0))': dependencies: '@istanbuljs/schema': 0.1.3 debug: 4.4.1 @@ -2635,7 +2561,7 @@ snapshots: magicast: 0.3.5 test-exclude: 7.0.1 tinyrainbow: 2.0.0 - vitest: 3.2.4(@types/node@22.16.3)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(yaml@2.8.0) + vitest: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0) transitivePeerDependencies: - supports-color @@ -2647,14 +2573,14 @@ snapshots: chai: 5.2.1 tinyrainbow: 2.0.0 - '@vitest/mocker@3.2.4(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(vite@6.3.5(@types/node@22.16.3)(yaml@2.8.0))': + '@vitest/mocker@3.2.4(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0))': dependencies: '@vitest/spy': 3.2.4 estree-walker: 3.0.3 magic-string: 0.30.17 optionalDependencies: - msw: 2.10.4(@types/node@22.16.3)(typescript@5.8.3) - vite: 6.3.5(@types/node@22.16.3)(yaml@2.8.0) + msw: 2.10.4(@types/node@22.16.5)(typescript@5.8.3) + vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0) '@vitest/pretty-format@3.2.4': dependencies: @@ -2679,7 +2605,7 @@ snapshots: '@vitest/utils@3.2.4': dependencies: '@vitest/pretty-format': 3.2.4 - loupe: 3.1.4 + loupe: 3.2.0 tinyrainbow: 2.0.0 acorn-jsx-walk@2.0.0: {} @@ -2734,7 +2660,7 @@ snapshots: browserslist@4.25.1: dependencies: caniuse-lite: 1.0.30001727 - electron-to-chromium: 1.5.182 + electron-to-chromium: 1.5.191 node-releases: 2.0.19 update-browserslist-db: 1.1.3(browserslist@4.25.1) @@ -2764,7 +2690,7 @@ snapshots: assertion-error: 2.0.1 check-error: 2.1.1 deep-eql: 5.0.2 - loupe: 3.1.4 + loupe: 3.2.0 pathval: 2.0.1 chalk@4.1.2: @@ -2863,7 +2789,7 @@ snapshots: json5: 2.2.3 memoize: 10.1.0 picocolors: 1.1.1 - picomatch: 4.0.2 + picomatch: 4.0.3 prompts: 2.4.2 rechoir: 0.8.0 safe-regex: 2.1.1 @@ -2880,7 +2806,7 @@ snapshots: eastasianwidth@0.2.0: {} - electron-to-chromium@1.5.182: {} + electron-to-chromium@1.5.191: {} emoji-regex@8.0.0: {} @@ -2905,34 +2831,34 @@ snapshots: dependencies: es-errors: 1.3.0 - esbuild@0.25.6: + esbuild@0.25.8: optionalDependencies: - '@esbuild/aix-ppc64': 0.25.6 - '@esbuild/android-arm': 0.25.6 - '@esbuild/android-arm64': 0.25.6 - '@esbuild/android-x64': 0.25.6 - '@esbuild/darwin-arm64': 0.25.6 - '@esbuild/darwin-x64': 0.25.6 - '@esbuild/freebsd-arm64': 0.25.6 - '@esbuild/freebsd-x64': 0.25.6 - '@esbuild/linux-arm': 0.25.6 - '@esbuild/linux-arm64': 0.25.6 - '@esbuild/linux-ia32': 0.25.6 - '@esbuild/linux-loong64': 0.25.6 - '@esbuild/linux-mips64el': 0.25.6 - '@esbuild/linux-ppc64': 0.25.6 - '@esbuild/linux-riscv64': 0.25.6 - '@esbuild/linux-s390x': 0.25.6 - '@esbuild/linux-x64': 0.25.6 - '@esbuild/netbsd-arm64': 0.25.6 - '@esbuild/netbsd-x64': 0.25.6 - '@esbuild/openbsd-arm64': 0.25.6 - '@esbuild/openbsd-x64': 0.25.6 - '@esbuild/openharmony-arm64': 0.25.6 - '@esbuild/sunos-x64': 0.25.6 - '@esbuild/win32-arm64': 0.25.6 - '@esbuild/win32-ia32': 0.25.6 - '@esbuild/win32-x64': 0.25.6 + '@esbuild/aix-ppc64': 0.25.8 + '@esbuild/android-arm': 0.25.8 + '@esbuild/android-arm64': 0.25.8 + '@esbuild/android-x64': 0.25.8 + '@esbuild/darwin-arm64': 0.25.8 + '@esbuild/darwin-x64': 0.25.8 + '@esbuild/freebsd-arm64': 0.25.8 + '@esbuild/freebsd-x64': 0.25.8 + '@esbuild/linux-arm': 0.25.8 + '@esbuild/linux-arm64': 0.25.8 + '@esbuild/linux-ia32': 0.25.8 + '@esbuild/linux-loong64': 0.25.8 + '@esbuild/linux-mips64el': 0.25.8 + '@esbuild/linux-ppc64': 0.25.8 + '@esbuild/linux-riscv64': 0.25.8 + '@esbuild/linux-s390x': 0.25.8 + '@esbuild/linux-x64': 0.25.8 + '@esbuild/netbsd-arm64': 0.25.8 + '@esbuild/netbsd-x64': 0.25.8 + '@esbuild/openbsd-arm64': 0.25.8 + '@esbuild/openbsd-x64': 0.25.8 + '@esbuild/openharmony-arm64': 0.25.8 + '@esbuild/sunos-x64': 0.25.8 + '@esbuild/win32-arm64': 0.25.8 + '@esbuild/win32-ia32': 0.25.8 + '@esbuild/win32-x64': 0.25.8 escalade@3.2.0: {} @@ -2958,9 +2884,9 @@ snapshots: fast-uri@3.0.6: {} - fdir@6.4.6(picomatch@4.0.2): + fdir@6.4.6(picomatch@4.0.3): optionalDependencies: - picomatch: 4.0.2 + picomatch: 4.0.3 foreground-child@3.3.1: dependencies: @@ -3063,7 +2989,7 @@ snapshots: i18next-browser-languagedetector@8.2.0: dependencies: - '@babel/runtime': 7.27.6 + '@babel/runtime': 7.28.2 i18next-http-backend@2.7.3: dependencies: @@ -3083,11 +3009,11 @@ snapshots: i18next@22.5.1: dependencies: - '@babel/runtime': 7.27.6 + '@babel/runtime': 7.28.2 i18next@24.2.3(typescript@5.8.3): dependencies: - '@babel/runtime': 7.27.6 + '@babel/runtime': 7.28.2 optionalDependencies: typescript: 5.8.3 @@ -3107,17 +3033,17 @@ snapshots: ini@4.1.1: {} - inquirer@12.7.0(@types/node@22.16.3): + inquirer@12.8.2(@types/node@22.16.5): dependencies: - '@inquirer/core': 10.1.14(@types/node@22.16.3) - '@inquirer/prompts': 7.6.0(@types/node@22.16.3) - '@inquirer/type': 3.0.7(@types/node@22.16.3) + '@inquirer/core': 10.1.15(@types/node@22.16.5) + '@inquirer/prompts': 7.7.1(@types/node@22.16.5) + '@inquirer/type': 3.0.8(@types/node@22.16.5) ansi-escapes: 4.3.2 mute-stream: 2.0.0 - run-async: 4.0.4 + run-async: 4.0.5 rxjs: 7.8.2 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 interpret@3.1.1: {} @@ -3203,7 +3129,7 @@ snapshots: http-proxy-agent: 7.0.2 https-proxy-agent: 7.0.6 is-potential-custom-element-name: 1.0.1 - nwsapi: 2.2.20 + nwsapi: 2.2.21 parse5: 7.3.0 rrweb-cssom: 0.8.0 saxes: 6.0.0 @@ -3299,7 +3225,7 @@ snapshots: lodash@4.17.21: {} - loupe@3.1.4: {} + loupe@3.2.0: {} lru-cache@10.4.3: {} @@ -3316,7 +3242,7 @@ snapshots: magicast@0.3.5: dependencies: '@babel/parser': 7.28.0 - '@babel/types': 7.28.1 + '@babel/types': 7.28.2 source-map-js: 1.2.1 make-dir@4.0.0: @@ -3356,13 +3282,13 @@ snapshots: ms@2.1.3: {} - msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3): + msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3): dependencies: '@bundled-es-modules/cookie': 2.0.1 '@bundled-es-modules/statuses': 1.0.1 '@bundled-es-modules/tough-cookie': 0.1.6 - '@inquirer/confirm': 5.1.13(@types/node@22.16.3) - '@mswjs/interceptors': 0.39.2 + '@inquirer/confirm': 5.1.14(@types/node@22.16.5) + '@mswjs/interceptors': 0.39.4 '@open-draft/deferred-promise': 2.2.0 '@open-draft/until': 2.1.0 '@types/cookie': 0.6.0 @@ -3393,7 +3319,7 @@ snapshots: node-releases@2.0.19: {} - nwsapi@2.2.20: {} + nwsapi@2.2.21: {} object-keys@1.1.1: {} @@ -3403,17 +3329,6 @@ snapshots: outvariant@1.4.3: {} - oxlint@1.6.0: - optionalDependencies: - '@oxlint/darwin-arm64': 1.6.0 - '@oxlint/darwin-x64': 1.6.0 - '@oxlint/linux-arm64-gnu': 1.6.0 - '@oxlint/linux-arm64-musl': 1.6.0 - '@oxlint/linux-x64-gnu': 1.6.0 - '@oxlint/linux-x64-musl': 1.6.0 - '@oxlint/win32-arm64': 1.6.0 - '@oxlint/win32-x64': 1.6.0 - package-json-from-dist@1.0.1: {} pako@1.0.11: {} @@ -3462,7 +3377,7 @@ snapshots: picocolors@1.1.1: {} - picomatch@4.0.2: {} + picomatch@4.0.3: {} postcss@8.5.6: dependencies: @@ -3470,8 +3385,6 @@ snapshots: picocolors: 1.1.1 source-map-js: 1.2.1 - prettier@3.6.2: {} - process-nextick-args@2.0.1: {} prompts@2.4.2: @@ -3517,38 +3430,35 @@ snapshots: path-parse: 1.0.7 supports-preserve-symlinks-flag: 1.0.0 - rollup@4.45.0: + rollup@4.46.1: dependencies: '@types/estree': 1.0.8 optionalDependencies: - '@rollup/rollup-android-arm-eabi': 4.45.0 - '@rollup/rollup-android-arm64': 4.45.0 - '@rollup/rollup-darwin-arm64': 4.45.0 - '@rollup/rollup-darwin-x64': 4.45.0 - '@rollup/rollup-freebsd-arm64': 4.45.0 - '@rollup/rollup-freebsd-x64': 4.45.0 - '@rollup/rollup-linux-arm-gnueabihf': 4.45.0 - '@rollup/rollup-linux-arm-musleabihf': 4.45.0 - '@rollup/rollup-linux-arm64-gnu': 4.45.0 - '@rollup/rollup-linux-arm64-musl': 4.45.0 - '@rollup/rollup-linux-loongarch64-gnu': 4.45.0 - '@rollup/rollup-linux-powerpc64le-gnu': 4.45.0 - '@rollup/rollup-linux-riscv64-gnu': 4.45.0 - '@rollup/rollup-linux-riscv64-musl': 4.45.0 - '@rollup/rollup-linux-s390x-gnu': 4.45.0 - '@rollup/rollup-linux-x64-gnu': 4.45.0 - '@rollup/rollup-linux-x64-musl': 4.45.0 - '@rollup/rollup-win32-arm64-msvc': 4.45.0 - '@rollup/rollup-win32-ia32-msvc': 4.45.0 - '@rollup/rollup-win32-x64-msvc': 4.45.0 + '@rollup/rollup-android-arm-eabi': 4.46.1 + '@rollup/rollup-android-arm64': 4.46.1 + '@rollup/rollup-darwin-arm64': 4.46.1 + '@rollup/rollup-darwin-x64': 4.46.1 + '@rollup/rollup-freebsd-arm64': 4.46.1 + '@rollup/rollup-freebsd-x64': 4.46.1 + '@rollup/rollup-linux-arm-gnueabihf': 4.46.1 + '@rollup/rollup-linux-arm-musleabihf': 4.46.1 + '@rollup/rollup-linux-arm64-gnu': 4.46.1 + '@rollup/rollup-linux-arm64-musl': 4.46.1 + '@rollup/rollup-linux-loongarch64-gnu': 4.46.1 + '@rollup/rollup-linux-ppc64-gnu': 4.46.1 + '@rollup/rollup-linux-riscv64-gnu': 4.46.1 + '@rollup/rollup-linux-riscv64-musl': 4.46.1 + '@rollup/rollup-linux-s390x-gnu': 4.46.1 + '@rollup/rollup-linux-x64-gnu': 4.46.1 + '@rollup/rollup-linux-x64-musl': 4.46.1 + '@rollup/rollup-win32-arm64-msvc': 4.46.1 + '@rollup/rollup-win32-ia32-msvc': 4.46.1 + '@rollup/rollup-win32-x64-msvc': 4.46.1 fsevents: 2.3.3 rrweb-cssom@0.8.0: {} - run-async@4.0.4: - dependencies: - oxlint: 1.6.0 - prettier: 3.6.2 + run-async@4.0.5: {} rxjs@7.8.2: dependencies: @@ -3657,8 +3567,8 @@ snapshots: tinyglobby@0.2.14: dependencies: - fdir: 6.4.6(picomatch@4.0.2) - picomatch: 4.0.2 + fdir: 6.4.6(picomatch@4.0.3) + picomatch: 4.0.3 tinypool@1.1.1: {} @@ -3716,9 +3626,9 @@ snapshots: type-fest@4.41.0: {} - typedoc@0.28.7(typescript@5.8.3): + typedoc@0.28.8(typescript@5.8.3): dependencies: - '@gerrit0/mini-shiki': 3.7.0 + '@gerrit0/mini-shiki': 3.8.1 lunr: 2.3.9 markdown-it: 14.1.0 minimatch: 9.0.5 @@ -3746,13 +3656,13 @@ snapshots: util-deprecate@1.0.2: {} - vite-node@3.2.4(@types/node@22.16.3)(yaml@2.8.0): + vite-node@3.2.4(@types/node@22.16.5)(yaml@2.8.0): dependencies: cac: 6.7.14 debug: 4.4.1 es-module-lexer: 1.7.0 pathe: 2.0.3 - vite: 6.3.5(@types/node@22.16.3)(yaml@2.8.0) + vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0) transitivePeerDependencies: - '@types/node' - jiti @@ -3767,40 +3677,40 @@ snapshots: - tsx - yaml - vite-tsconfig-paths@5.1.4(typescript@5.8.3)(vite@6.3.5(@types/node@22.16.3)(yaml@2.8.0)): + vite-tsconfig-paths@5.1.4(typescript@5.8.3)(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0)): dependencies: debug: 4.4.1 globrex: 0.1.2 tsconfck: 3.1.6(typescript@5.8.3) optionalDependencies: - vite: 6.3.5(@types/node@22.16.3)(yaml@2.8.0) + vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0) transitivePeerDependencies: - supports-color - typescript - vite@6.3.5(@types/node@22.16.3)(yaml@2.8.0): + vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0): dependencies: - esbuild: 0.25.6 - fdir: 6.4.6(picomatch@4.0.2) - picomatch: 4.0.2 + esbuild: 0.25.8 + fdir: 6.4.6(picomatch@4.0.3) + picomatch: 4.0.3 postcss: 8.5.6 - rollup: 4.45.0 + rollup: 4.46.1 tinyglobby: 0.2.14 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 fsevents: 2.3.3 yaml: 2.8.0 - vitest-canvas-mock@0.3.3(vitest@3.2.4(@types/node@22.16.3)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(yaml@2.8.0)): + vitest-canvas-mock@0.3.3(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0)): dependencies: jest-canvas-mock: 2.5.2 - vitest: 3.2.4(@types/node@22.16.3)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(yaml@2.8.0) + vitest: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0) - vitest@3.2.4(@types/node@22.16.3)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(yaml@2.8.0): + vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0): dependencies: '@types/chai': 5.2.2 '@vitest/expect': 3.2.4 - '@vitest/mocker': 3.2.4(msw@2.10.4(@types/node@22.16.3)(typescript@5.8.3))(vite@6.3.5(@types/node@22.16.3)(yaml@2.8.0)) + '@vitest/mocker': 3.2.4(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0)) '@vitest/pretty-format': 3.2.4 '@vitest/runner': 3.2.4 '@vitest/snapshot': 3.2.4 @@ -3811,18 +3721,18 @@ snapshots: expect-type: 1.2.2 magic-string: 0.30.17 pathe: 2.0.3 - picomatch: 4.0.2 + picomatch: 4.0.3 std-env: 3.9.0 tinybench: 2.9.0 tinyexec: 0.3.2 tinyglobby: 0.2.14 tinypool: 1.1.1 tinyrainbow: 2.0.0 - vite: 6.3.5(@types/node@22.16.3)(yaml@2.8.0) - vite-node: 3.2.4(@types/node@22.16.3)(yaml@2.8.0) + vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0) + vite-node: 3.2.4(@types/node@22.16.5)(yaml@2.8.0) why-is-node-running: 2.3.0 optionalDependencies: - '@types/node': 22.16.3 + '@types/node': 22.16.5 jsdom: 26.1.0 transitivePeerDependencies: - jiti diff --git a/public/exp-sprites.json b/public/exp-sprites.json index 7430bcf4dba..1903a6c7804 100644 --- a/public/exp-sprites.json +++ b/public/exp-sprites.json @@ -333,8 +333,6 @@ "671-yellow", "6713", "6713", - "672", - "672", "6724", "6724", "673", @@ -377,10 +375,6 @@ "690", "691", "691", - "692", - "692", - "693", - "693", "695", "695", "696", @@ -503,10 +497,6 @@ "751", "752", "752", - "753", - "753", - "754", - "754", "755", "755", "756", @@ -1459,8 +1449,6 @@ "671b-yellow", "6713b", "6713b", - "672b", - "672b", "6724b", "6724b", "673b", @@ -1503,10 +1491,6 @@ "690b", "691b", "691b", - "692b", - "692b", - "693b", - "693b", "695b", "695b", "696b", @@ -1629,10 +1613,6 @@ "751b", "752b", "752b", - "753b", - "753b", - "754b", - "754b", "755b", "755b", "756b", @@ -2585,8 +2565,6 @@ "671sb-yellow", "6713sb", "6713sb", - "672sb", - "672sb", "6724sb", "6724sb", "673sb", @@ -2629,10 +2607,6 @@ "690sb", "691sb", "691sb", - "692sb", - "692sb", - "693sb", - "693sb", "695sb", "695sb", "696sb", @@ -2755,10 +2729,6 @@ "751sb", "752sb", "752sb", - "753sb", - "753sb", - "754sb", - "754sb", "755sb", "755sb", "756sb", @@ -3716,8 +3686,6 @@ "671s-yellow", "6713s", "6713s", - "672s", - "672s", "6724s", "6724s", "673s", @@ -3760,10 +3728,6 @@ "690s", "691s", "691s", - "692s", - "692s", - "693s", - "693s", "695s", "695s", "696s", @@ -3886,10 +3850,6 @@ "751s", "752s", "752s", - "753s", - "753s", - "754s", - "754s", "755s", "755s", "756s", @@ -4625,8 +4585,6 @@ "730", "747", "748", - "753", - "754", "755", "756", "761", diff --git a/public/images/pokemon/672.json b/public/images/pokemon/672.json index eabec185e7a..f337bef7d29 100644 --- a/public/images/pokemon/672.json +++ b/public/images/pokemon/672.json @@ -1,41 +1,479 @@ -{ - "textures": [ - { - "image": "672.png", - "format": "RGBA8888", - "size": { - "w": 50, - "h": 50 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 42, - "h": 50 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 42, - "h": 50 - }, - "frame": { - "x": 0, - "y": 0, - "w": 42, - "h": 50 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:a5389856891adb93e4e47b311ec032fc:ff2b44df2ba78f8e713e7ecfbd8a40e8:2e4767b7cd134fc0ab1bb6e9eee82bc7$" - } +{ "frames": [ + { + "filename": "0001.png", + "frame": { "x": 86, "y": 0, "w": 42, "h": 50 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 8, "w": 42, "h": 50 }, + "sourceSize": { "w": 44, "h": 58 }, + "duration": 100 + }, + { + "filename": "0002.png", + "frame": { "x": 127, "y": 50, "w": 42, "h": 49 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 9, "w": 42, "h": 49 }, + "sourceSize": { "w": 44, "h": 58 }, + "duration": 100 + }, + { + "filename": "0003.png", + "frame": { "x": 0, "y": 54, "w": 42, "h": 48 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 1, "y": 10, "w": 42, "h": 48 }, + "sourceSize": { "w": 44, "h": 58 }, + "duration": 100 + }, + { + "filename": "0004.png", + "frame": { "x": 43, "y": 53, "w": 43, "h": 47 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 0, "y": 11, "w": 43, "h": 47 }, + "sourceSize": { "w": 44, "h": 58 }, + "duration": 100 + }, + { + "filename": "0005.png", + "frame": { "x": 124, "y": 148, "w": 43, "h": 45 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 0, "y": 13, "w": 43, "h": 45 }, + "sourceSize": { "w": 44, "h": 58 }, + "duration": 100 + }, + { + "filename": "0006.png", + "frame": { "x": 0, "y": 102, "w": 42, "h": 47 }, + "rotated": false, + "trimmed": true, + "spriteSourceSize": { "x": 0, "y": 11, "w": 42, "h": 47 }, + "sourceSize": { "w": 44, "h": 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"268062": "d2af94", "99522e": "321512", "ff884c": "552d30" + }, + "2": { + "174d3b": "363e6c", + "4d4d4d": "6b4473", + "99522e": "612c6b", + "f8f8f8": "ffeffe", + "404040": "161526", + "ff884c": "9f5f9b", + "36b389": "96d5e3", + "737373": "2d2b40", + "268062": "6885b6", + "66594c": "4c7a68", + "998673": "72b692", + "b4b4b4": "d4b3d7", + "403830": "305a4f" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/672_3.json b/public/images/pokemon/variant/672_3.json deleted file mode 100644 index e3f780eff59..00000000000 --- a/public/images/pokemon/variant/672_3.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "textures": [ - { - "image": "672_3.png", - "format": "RGBA8888", - "size": { - "w": 50, - "h": 50 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": false, - "sourceSize": { - "w": 42, - "h": 50 - }, - "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 42, - "h": 50 - }, - "frame": { - "x": 0, - "y": 0, - "w": 42, - "h": 50 - } 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+ "w": 75, + "h": 25 + } + }, + { + "filename": "selected", + "rotated": false, + "trimmed": false, + "sourceSize": { + "w": 75, + "h": 25 + }, + "spriteSourceSize": { + "x": 0, + "y": 0, + "w": 75, + "h": 25 + }, + "frame": { + "x": 0, + "y": 25, + "w": 75, + "h": 25 + } + } + ] + } + ], + "meta": { + "app": "https://www.codeandweb.com/texturepacker", + "version": "3.0", + "smartupdate": "$TexturePacker:SmartUpdate:17219773dfffd6b1204d988fea3f9462:1127ad21d64bc7ebb9df4fc28f3d2d39:7ad46e8fb4648c3d3d84a746ecb371ea$" + } +} diff --git a/public/images/ui/party_transfer.png b/public/images/ui/party_transfer.png new file mode 100644 index 00000000000..45815a156b5 Binary files /dev/null and b/public/images/ui/party_transfer.png differ diff --git a/public/locales b/public/locales index e2fbba17ea7..7898c0018a7 160000 --- a/public/locales +++ b/public/locales @@ -1 +1 @@ -Subproject commit e2fbba17ea7a96068970ea98a8a84ed3e25b6f07 +Subproject commit 7898c0018a70601a6ead76c9dd497ff966cc2e2a diff --git a/src/@types/arena-tags.ts b/src/@types/arena-tags.ts index ab4339b2fef..afcc8a0f924 100644 --- a/src/@types/arena-tags.ts +++ b/src/@types/arena-tags.ts @@ -1,6 +1,5 @@ import type { ArenaTagTypeMap } from "#data/arena-tag"; import type { ArenaTagType } from "#enums/arena-tag-type"; -import type { NonFunctionProperties } from "./type-helpers"; /** Subset of {@linkcode ArenaTagType}s that apply some negative effect to pokemon that switch in ({@link https://bulbapedia.bulbagarden.net/wiki/List_of_moves_that_cause_entry_hazards#List_of_traps | entry hazards} and Imprison. */ export type ArenaTrapTagType = @@ -10,9 +9,6 @@ export type ArenaTrapTagType = | ArenaTagType.STEALTH_ROCK | ArenaTagType.IMPRISON; -/** Subset of {@linkcode ArenaTagType}s that are considered delayed attacks */ -export type ArenaDelayedAttackTagType = ArenaTagType.FUTURE_SIGHT | ArenaTagType.DOOM_DESIRE; - /** Subset of {@linkcode ArenaTagType}s that create {@link https://bulbapedia.bulbagarden.net/wiki/Category:Screen-creating_moves | screens}. */ export type ArenaScreenTagType = ArenaTagType.REFLECT | ArenaTagType.LIGHT_SCREEN | ArenaTagType.AURORA_VEIL; @@ -30,13 +26,13 @@ export type NonSerializableArenaTagType = ArenaTagType.NONE | TurnProtectArenaTa export type SerializableArenaTagType = Exclude; /** - * Type-safe representation of the serializable data of an ArenaTag + * Type-safe representation of an arbitrary, serialized Arena Tag */ -export type ArenaTagTypeData = NonFunctionProperties< +export type ArenaTagTypeData = Parameters< ArenaTagTypeMap[keyof { [K in keyof ArenaTagTypeMap as K extends SerializableArenaTagType ? K : never]: ArenaTagTypeMap[K]; - }] ->; + }]["loadTag"] +>[0]; /** Dummy, typescript-only declaration to ensure that * {@linkcode ArenaTagTypeMap} has a map for all ArenaTagTypes. diff --git a/src/@types/battler-tags.ts b/src/@types/battler-tags.ts new file mode 100644 index 00000000000..211eb25113d --- /dev/null +++ b/src/@types/battler-tags.ts @@ -0,0 +1,137 @@ +// biome-ignore-start lint/correctness/noUnusedImports: Used in a TSDoc comment +import type { AbilityBattlerTag, BattlerTagTypeMap, SerializableBattlerTag, TypeBoostTag } from "#data/battler-tags"; +import type { AbilityId } from "#enums/ability-id"; +// biome-ignore-end lint/correctness/noUnusedImports: end +import type { BattlerTagType } from "#enums/battler-tag-type"; + +/** + * Subset of {@linkcode BattlerTagType}s that restrict the use of moves. + */ +export type MoveRestrictionBattlerTagType = + | BattlerTagType.THROAT_CHOPPED + | BattlerTagType.TORMENT + | BattlerTagType.TAUNT + | BattlerTagType.IMPRISON + | BattlerTagType.HEAL_BLOCK + | BattlerTagType.ENCORE + | BattlerTagType.DISABLED + | BattlerTagType.GORILLA_TACTICS; + +/** + * Subset of {@linkcode BattlerTagType}s that block damage from moves. + */ +export type FormBlockDamageBattlerTagType = BattlerTagType.ICE_FACE | BattlerTagType.DISGUISE; + +/** + * Subset of {@linkcode BattlerTagType}s that are related to trapping effects. + */ +export type TrappingBattlerTagType = + | BattlerTagType.BIND + | BattlerTagType.WRAP + | BattlerTagType.FIRE_SPIN + | BattlerTagType.WHIRLPOOL + | BattlerTagType.CLAMP + | BattlerTagType.SAND_TOMB + | BattlerTagType.MAGMA_STORM + | BattlerTagType.SNAP_TRAP + | BattlerTagType.THUNDER_CAGE + | BattlerTagType.INFESTATION + | BattlerTagType.INGRAIN + | BattlerTagType.OCTOLOCK + | BattlerTagType.NO_RETREAT; + +/** + * Subset of {@linkcode BattlerTagType}s that are related to protection effects. + */ +export type ProtectionBattlerTagType = BattlerTagType.PROTECTED | BattlerTagType.SPIKY_SHIELD | DamageProtectedTagType; +/** + * Subset of {@linkcode BattlerTagType}s related to protection effects that block damage but not status moves. + */ +export type DamageProtectedTagType = ContactSetStatusProtectedTagType | ContactStatStageChangeProtectedTagType; + +/** + * Subset of {@linkcode BattlerTagType}s related to protection effects that set a status effect on the attacker. + */ +export type ContactSetStatusProtectedTagType = BattlerTagType.BANEFUL_BUNKER | BattlerTagType.BURNING_BULWARK; + +/** + * Subset of {@linkcode BattlerTagType}s related to protection effects that change stat stages of the attacker. + */ +export type ContactStatStageChangeProtectedTagType = + | BattlerTagType.KINGS_SHIELD + | BattlerTagType.SILK_TRAP + | BattlerTagType.OBSTRUCT; + +/** Subset of {@linkcode BattlerTagType}s that provide the Endure effect */ +export type EndureTagType = BattlerTagType.ENDURE_TOKEN | BattlerTagType.ENDURING; + +/** + * Subset of {@linkcode BattlerTagType}s that are related to semi-invulnerable states. + */ +export type SemiInvulnerableTagType = + | BattlerTagType.FLYING + | BattlerTagType.UNDERGROUND + | BattlerTagType.UNDERWATER + | BattlerTagType.HIDDEN; + +/** + * Subset of {@linkcode BattlerTagType}s corresponding to {@linkcode AbilityBattlerTag}s + * + * @remarks + * ⚠️ {@linkcode AbilityId.FLASH_FIRE | Flash Fire}'s {@linkcode BattlerTagType.FIRE_BOOST} is not included as it + * subclasses {@linkcode TypeBoostTag} and not `AbilityBattlerTag`. + */ +export type AbilityBattlerTagType = + | BattlerTagType.PROTOSYNTHESIS + | BattlerTagType.QUARK_DRIVE + | BattlerTagType.UNBURDEN + | BattlerTagType.SLOW_START + | BattlerTagType.TRUANT; + +/** Subset of {@linkcode BattlerTagType}s that provide type boosts */ +export type TypeBoostTagType = BattlerTagType.FIRE_BOOST | BattlerTagType.CHARGED; + +/** Subset of {@linkcode BattlerTagType}s that boost the user's critical stage */ +export type CritStageBoostTagType = BattlerTagType.CRIT_BOOST | BattlerTagType.DRAGON_CHEER; + +/** Subset of {@linkcode BattlerTagType}s that remove one of the users' types */ +export type RemovedTypeTagType = BattlerTagType.DOUBLE_SHOCKED | BattlerTagType.BURNED_UP; + +/** + * Subset of {@linkcode BattlerTagType}s related to abilities that boost the highest stat. + */ +export type HighestStatBoostTagType = + | BattlerTagType.QUARK_DRIVE // formatting + | BattlerTagType.PROTOSYNTHESIS; +/** + * Subset of {@linkcode BattlerTagType}s that are able to persist between turns and should therefore be serialized + */ +export type SerializableBattlerTagType = keyof { + [K in keyof BattlerTagTypeMap as BattlerTagTypeMap[K] extends SerializableBattlerTag + ? K + : never]: BattlerTagTypeMap[K]; +}; + +/** + * Subset of {@linkcode BattlerTagType}s that are not able to persist across waves and should therefore not be serialized + */ +export type NonSerializableBattlerTagType = Exclude; + +/** + * Type-safe representation of an arbitrary, serialized Battler Tag + */ +export type BattlerTagTypeData = Parameters< + BattlerTagTypeMap[keyof { + [K in keyof BattlerTagTypeMap as K extends SerializableBattlerTagType ? K : never]: BattlerTagTypeMap[K]; + }]["loadTag"] +>[0]; + +/** + * Dummy, typescript-only declaration to ensure that + * {@linkcode BattlerTagTypeMap} has an entry for all `BattlerTagType`s. + * + * If a battler tag is missing from the map, Typescript will throw an error on this statement. + * + * ⚠️ Does not actually exist at runtime, so it must not be used! + */ +declare const EnsureAllBattlerTagTypesAreMapped: BattlerTagTypeMap[BattlerTagType] & never; diff --git a/src/@types/enum-types.ts b/src/@types/helpers/enum-types.ts similarity index 68% rename from src/@types/enum-types.ts rename to src/@types/helpers/enum-types.ts index 84df0a96505..2461f900c6b 100644 --- a/src/@types/enum-types.ts +++ b/src/@types/helpers/enum-types.ts @@ -1,18 +1,14 @@ +import type { ObjectValues } from "#types/type-helpers"; + /** Union type accepting any TS Enum or `const object`, with or without reverse mapping. */ export type EnumOrObject = Record; -/** - * Utility type to extract the enum values from a `const object`, - * or convert an `enum` interface produced by `typeof Enum` into the union type representing its values. - */ -export type EnumValues = E[keyof E]; - /** * Generic type constraint representing a TS numeric enum with reverse mappings. * @example * TSNumericEnum */ -export type TSNumericEnum = number extends EnumValues ? T : never; +export type TSNumericEnum = number extends ObjectValues ? T : never; /** Generic type constraint representing a non reverse-mapped TS enum or `const object`. */ export type NormalEnum = Exclude>; diff --git a/src/@types/type-helpers.ts b/src/@types/helpers/type-helpers.ts similarity index 73% rename from src/@types/type-helpers.ts rename to src/@types/helpers/type-helpers.ts index b3e5b1cfc07..7ad20b88956 100644 --- a/src/@types/type-helpers.ts +++ b/src/@types/helpers/type-helpers.ts @@ -6,8 +6,6 @@ import type { AbAttr } from "#abilities/ability"; // biome-ignore-end lint/correctness/noUnusedImports: Used in a tsdoc comment -import type { EnumValues } from "#types/enum-types"; - /** * Exactly matches the type of the argument, preventing adding additional properties. * @@ -37,16 +35,25 @@ export type Mutable = { }; /** - * Type helper to obtain the keys associated with a given value inside a `const object`. + * Type helper to obtain the keys associated with a given value inside an object. * @typeParam O - The type of the object * @typeParam V - The type of one of O's values */ -export type InferKeys, V extends EnumValues> = { +export type InferKeys> = { [K in keyof O]: O[K] extends V ? K : never; }[keyof O]; /** - * Type helper that matches any `Function` type. Equivalent to `Function`, but will not raise a warning from Biome. + * Utility type to obtain the values of a given object. \ + * Functions similar to `keyof E`, except producing the values instead of the keys. + * @remarks + * This can be used to convert an `enum` interface produced by `typeof Enum` into the union type representing its members. + */ +export type ObjectValues = E[keyof E]; + +/** + * Type helper that matches any `Function` type. + * Equivalent to `Function`, but will not raise a warning from Biome. */ export type AnyFn = (...args: any[]) => any; @@ -65,6 +72,7 @@ export type NonFunctionProperties = { /** * Type helper to extract out non-function properties from a type, recursively applying to nested properties. + * This can be used to mimic the effects of JSON serialization and de-serialization on a given type. */ export type NonFunctionPropertiesRecursive = { [K in keyof Class as Class[K] extends AnyFn ? never : K]: Class[K] extends Array @@ -86,3 +94,12 @@ export type AbstractConstructor = abstract new (...args: any[]) => T; export type CoerceNullPropertiesToUndefined = { [K in keyof T]: null extends T[K] ? Exclude | undefined : T[K]; }; + +/** + * Type helper to mark all properties in `T` as optional, while still mandating that at least 1 + * of its properties be present. + * + * Distinct from {@linkcode Partial} as this requires at least 1 property to _not_ be undefined. + * @typeParam T - The type to render partial + */ +export type AtLeastOne = Partial & ObjectValues<{ [K in keyof T]: Pick, K> }>; diff --git a/src/@types/illusion-data.ts b/src/@types/illusion-data.ts index b152e3fdf59..5bf86d23ac2 100644 --- a/src/@types/illusion-data.ts +++ b/src/@types/illusion-data.ts @@ -11,7 +11,7 @@ export interface IllusionData { /** The name of pokemon featured in the illusion */ name: string; /** The nickname of the pokemon featured in the illusion */ - nickname: string; + nickname?: string; /** Whether the pokemon featured in the illusion is shiny or not */ shiny: boolean; /** The variant of the pokemon featured in the illusion */ diff --git a/src/@types/modifier-types.ts b/src/@types/modifier-types.ts index 28b39d1a151..13a84a984e2 100644 --- a/src/@types/modifier-types.ts +++ b/src/@types/modifier-types.ts @@ -3,6 +3,7 @@ import type { Pokemon } from "#field/pokemon"; import type { ModifierConstructorMap } from "#modifiers/modifier"; import type { ModifierType, WeightedModifierType } from "#modifiers/modifier-type"; +import type { ObjectValues } from "#types/type-helpers"; export type ModifierTypeFunc = () => ModifierType; export type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number; @@ -19,7 +20,7 @@ export type ModifierInstanceMap = { /** * Union type of all modifier constructors. */ -export type ModifierClass = ModifierConstructorMap[keyof ModifierConstructorMap]; +export type ModifierClass = ObjectValues; /** * Union type of all modifier names as strings. diff --git a/src/@types/phase-types.ts b/src/@types/phase-types.ts index 1d68c7921dd..91673053747 100644 --- a/src/@types/phase-types.ts +++ b/src/@types/phase-types.ts @@ -1,4 +1,5 @@ import type { PhaseConstructorMap } from "#app/phase-manager"; +import type { ObjectValues } from "#types/type-helpers"; // Intentionally export the types of everything in phase-manager, as this file is meant to be // the centralized place for type definitions for the phase system. @@ -17,7 +18,7 @@ export type PhaseMap = { /** * Union type of all phase constructors. */ -export type PhaseClass = PhaseConstructorMap[keyof PhaseConstructorMap]; +export type PhaseClass = ObjectValues; /** * Union type of all phase names as strings. diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 275f129a63a..e5a63285ecc 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -380,9 +380,21 @@ export class BattleScene extends SceneBase { }; } - populateAnims(); + /** + * These moves serve as fallback animations for other moves without loaded animations, and + * must be loaded prior to game start. + */ + const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE]; - await this.initVariantData(); + await Promise.all([ + populateAnims(), + this.initVariantData(), + initCommonAnims().then(() => loadCommonAnimAssets(true)), + Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)), + this.initStarterColors(), + ]).catch(reason => { + throw new Error(`Unexpected error during BattleScene preLoad!\nReason: ${reason}`); + }); } create() { @@ -584,8 +596,6 @@ export class BattleScene extends SceneBase { this.party = []; - const loadPokemonAssets = []; - this.arenaPlayer = new ArenaBase(true); this.arenaPlayer.setName("arena-player"); this.arenaPlayerTransition = new ArenaBase(true); @@ -640,28 +650,14 @@ export class BattleScene extends SceneBase { this.reset(false, false, true); + // Initialize UI-related aspects and then start the login phase. const ui = new UI(); this.uiContainer.add(ui); - this.ui = ui; - ui.setup(); - const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE]; - - Promise.all([ - Promise.all(loadPokemonAssets), - initCommonAnims().then(() => loadCommonAnimAssets(true)), - Promise.all( - [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE].map(m => initMoveAnim(m)), - ).then(() => loadMoveAnimAssets(defaultMoves, true)), - this.initStarterColors(), - ]).then(() => { - this.phaseManager.pushNew("LoginPhase"); - this.phaseManager.pushNew("TitlePhase"); - - this.phaseManager.shiftPhase(); - }); + this.phaseManager.toTitleScreen(true); + this.phaseManager.shiftPhase(); } initSession(): void { @@ -1269,13 +1265,12 @@ export class BattleScene extends SceneBase { duration: 250, ease: "Sine.easeInOut", onComplete: () => { - this.phaseManager.clearPhaseQueue(); - this.ui.freeUIData(); this.uiContainer.remove(this.ui, true); this.uiContainer.destroy(); this.children.removeAll(true); this.game.domContainer.innerHTML = ""; + // TODO: `launchBattle` calls `reset(false, false, true)` this.launchBattle(); }, }); @@ -2848,6 +2843,23 @@ export class BattleScene extends SceneBase { } return false; } + /** + * Attempt to discard one or more copies of a held item. + * @param itemModifier - The {@linkcode PokemonHeldItemModifier} being discarded + * @param discardQuantity - The number of copies to remove (up to the amount currently held); default `1` + * @returns Whether the item was successfully discarded. + * Removing fewer items than requested is still considered a success. + */ + tryDiscardHeldItemModifier(itemModifier: PokemonHeldItemModifier, discardQuantity = 1): boolean { + const countTaken = Math.min(discardQuantity, itemModifier.stackCount); + itemModifier.stackCount -= countTaken; + + if (itemModifier.stackCount > 0) { + return true; + } + + return this.removeModifier(itemModifier); + } canTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, transferQuantity = 1): boolean { const mod = itemModifier.clone() as PokemonHeldItemModifier; diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index 2c4c8a04282..15c2cde1d58 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -1,3 +1,7 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { BattlerTag } from "#app/data/battler-tags"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; @@ -6,58 +10,72 @@ import { allMoves } from "#data/data-lists"; import { AbilityId } from "#enums/ability-id"; import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#enums/arena-tag-type"; -import type { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { HitResult } from "#enums/hit-result"; import { CommonAnim } from "#enums/move-anims-common"; import { MoveCategory } from "#enums/move-category"; import { MoveId } from "#enums/move-id"; import { MoveTarget } from "#enums/move-target"; -import { MoveUseMode } from "#enums/move-use-mode"; import { PokemonType } from "#enums/pokemon-type"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import type { Arena } from "#field/arena"; import type { Pokemon } from "#field/pokemon"; import type { - ArenaDelayedAttackTagType, ArenaScreenTagType, ArenaTagTypeData, ArenaTrapTagType, SerializableArenaTagType, } from "#types/arena-tags"; -import type { Mutable, NonFunctionProperties } from "#types/type-helpers"; -import { BooleanHolder, isNullOrUndefined, NumberHolder, toDmgValue } from "#utils/common"; +import type { Mutable } from "#types/type-helpers"; +import { BooleanHolder, NumberHolder, toDmgValue } from "#utils/common"; import i18next from "i18next"; -/* -ArenaTags are are meant for effects that are tied to the arena (as opposed to a specific pokemon). -Examples include (but are not limited to) -- Cross-turn effects that persist even if the user/target switches out, such as Wish, Future Sight, and Happy Hour -- Effects that are applied to a specific side of the field, such as Crafty Shield, Reflect, and Spikes -- Field-Effects, like Gravity and Trick Room - -Any arena tag that persists across turns *must* extend from `SerializableArenaTag` in the class definition signature. - -Serializable ArenaTags have strict rules for their fields. -These rules ensure that only the data necessary to reconstruct the tag is serialized, and that the -session loader is able to deserialize saved tags correctly. - -If the data is static (i.e. it is always the same for all instances of the class, such as the -type that is weakened by Mud Sport/Water Sport), then it must not be defined as a field, and must -instead be defined as a getter. -A static property is also acceptable, though static properties are less ergonomic with inheritance. - -If the data is mutable (i.e. it can change over the course of the tag's lifetime), then it *must* -be defined as a field, and it must be set in the `loadTag` method. -Such fields cannot be marked as `private/protected`, as if they were, typescript would omit them from -types that are based off of the class, namely, `ArenaTagTypeData`. It is preferrable to trade the -type-safety of private/protected fields for the type safety when deserializing arena tags from save data. - -For data that is mutable only within a turn (e.g. SuppressAbilitiesTag's beingRemoved field), -where it does not make sense to be serialized, the field should use ES2020's private field syntax (a `#` prepended to the field name). -If the field should be accessible outside of the class, then a public getter should be used. -*/ +/** + * @module + * ArenaTags are are meant for effects that are tied to the arena (as opposed to a specific pokemon). + * Examples include (but are not limited to) + * - Cross-turn effects that persist even if the user/target switches out, such as Happy Hour + * - Effects that are applied to a specific side of the field, such as Crafty Shield, Reflect, and Spikes + * - Field-Effects, like Gravity and Trick Room + * + * Any arena tag that persists across turns *must* extend from `SerializableArenaTag` in the class definition signature. + * + * Serializable ArenaTags have strict rules for their fields. + * These rules ensure that only the data necessary to reconstruct the tag is serialized, and that the + * session loader is able to deserialize saved tags correctly. + * + * If the data is static (i.e. it is always the same for all instances of the class, such as the + * type that is weakened by Mud Sport/Water Sport), then it must not be defined as a field, and must + * instead be defined as a getter. + * A static property is also acceptable, though static properties are less ergonomic with inheritance. + * + * If the data is mutable (i.e. it can change over the course of the tag's lifetime), then it *must* + * be defined as a field, and it must be set in the `loadTag` method. + * Such fields cannot be marked as `private`/`protected`; if they were, Typescript would omit them from + * types that are based off of the class, namely, `ArenaTagTypeData`. It is preferrable to trade the + * type-safety of private/protected fields for the type safety when deserializing arena tags from save data. + * + * For data that is mutable only within a turn (e.g. SuppressAbilitiesTag's beingRemoved field), + * where it does not make sense to be serialized, the field should use ES2020's + * [private field syntax](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes/Private_elements#private_fields). + * If the field should be accessible outside of the class, then a public getter should be used. + * + * If any new serializable fields *are* added, then the class *must* override the + * `loadTag` method to set the new fields. Its signature *must* match the example below, + * ``` + * class ExampleTag extends SerializableArenaTag { + * // Example, if we add 2 new fields that should be serialized: + * public a: string; + * public b: number; + * // Then we must also define a loadTag method with one of the following signatures + * public override loadTag(source: BaseArenaTag & Pick(source: BaseArenaTag & Pick): void; + * } + * ``` + * Notes + * - If the class has any subclasses, then the second form of `loadTag` *must* be used. + */ /** Interface containing the serializable fields of ArenaTagData. */ interface BaseArenaTag { @@ -141,9 +159,9 @@ export abstract class ArenaTag implements BaseArenaTag { /** * When given a arena tag or json representing one, load the data for it. * This is meant to be inherited from by any arena tag with custom attributes - * @param source - The {@linkcode BaseArenaTag} being loaded + * @param source - The arena tag being loaded */ - loadTag(source: BaseArenaTag): void { + loadTag(source: BaseArenaTag & Pick): void { this.turnCount = source.turnCount; this.sourceMove = source.sourceMove; this.sourceId = source.sourceId; @@ -604,56 +622,6 @@ export class NoCritTag extends SerializableArenaTag { } } -/** - * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Wish_(move) | Wish}. - * Heals the Pokémon in the user's position the turn after Wish is used. - */ -class WishTag extends SerializableArenaTag { - // The following fields are meant to be inwardly mutable, but outwardly immutable. - readonly battlerIndex: BattlerIndex; - readonly healHp: number; - readonly sourceName: string; - // End inwardly mutable fields - - public readonly tagType = ArenaTagType.WISH; - - constructor(turnCount: number, sourceId: number | undefined, side: ArenaTagSide) { - super(turnCount, MoveId.WISH, sourceId, side); - } - - onAdd(_arena: Arena): void { - const source = this.getSourcePokemon(); - if (!source) { - console.warn(`Failed to get source Pokemon for WishTag on add message; id: ${this.sourceId}`); - return; - } - - (this as Mutable).sourceName = getPokemonNameWithAffix(source); - (this as Mutable).healHp = toDmgValue(source.getMaxHp() / 2); - (this as Mutable).battlerIndex = source.getBattlerIndex(); - } - - onRemove(_arena: Arena): void { - const target = globalScene.getField()[this.battlerIndex]; - if (target?.isActive(true)) { - globalScene.phaseManager.queueMessage( - // TODO: Rename key as it triggers on activation - i18next.t("arenaTag:wishTagOnAdd", { - pokemonNameWithAffix: this.sourceName, - }), - ); - globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(), this.healHp, null, true, false); - } - } - - override loadTag(source: NonFunctionProperties): void { - super.loadTag(source); - (this as Mutable).battlerIndex = source.battlerIndex; - (this as Mutable).healHp = source.healHp; - (this as Mutable).sourceName = source.sourceName; - } -} - /** * Abstract class to implement weakened moves of a specific type. */ @@ -813,7 +781,7 @@ export abstract class ArenaTrapTag extends SerializableArenaTag { : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2); } - loadTag(source: NonFunctionProperties): void { + public loadTag(source: BaseArenaTag & Pick): void { super.loadTag(source); this.layers = source.layers; this.maxLayers = source.maxLayers; @@ -1126,48 +1094,6 @@ class StickyWebTag extends ArenaTrapTag { } } -/** - * Arena Tag class for delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. - * Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used), - * and deals damage after the turn count is reached. - */ -export class DelayedAttackTag extends SerializableArenaTag { - public targetIndex: BattlerIndex; - public readonly tagType: ArenaDelayedAttackTagType; - - constructor( - tagType: ArenaTagType.DOOM_DESIRE | ArenaTagType.FUTURE_SIGHT, - sourceMove: MoveId | undefined, - sourceId: number | undefined, - targetIndex: BattlerIndex, - side: ArenaTagSide = ArenaTagSide.BOTH, - ) { - super(3, sourceMove, sourceId, side); - this.tagType = tagType; - this.targetIndex = targetIndex; - this.side = side; - } - - lapse(arena: Arena): boolean { - const ret = super.lapse(arena); - - if (!ret) { - // TODO: This should not add to move history (for Spite) - globalScene.phaseManager.unshiftNew( - "MoveEffectPhase", - this.sourceId!, - [this.targetIndex], - allMoves[this.sourceMove!], - MoveUseMode.FOLLOW_UP, - ); // TODO: are those bangs correct? - } - - return ret; - } - - onRemove(_arena: Arena): void {} -} - /** * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Trick_Room_(move) Trick Room}. * Reverses the Speed stats for all Pokémon on the field as long as this arena tag is up, @@ -1581,7 +1507,7 @@ export class SuppressAbilitiesTag extends SerializableArenaTag { this.#beingRemoved = false; } - public override loadTag(source: NonFunctionProperties): void { + public override loadTag(source: BaseArenaTag & Pick): void { super.loadTag(source); (this as Mutable).sourceCount = source.sourceCount; } @@ -1663,7 +1589,6 @@ export function getArenaTag( turnCount: number, sourceMove: MoveId | undefined, sourceId: number | undefined, - targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH, ): ArenaTag | null { switch (tagType) { @@ -1689,14 +1614,6 @@ export function getArenaTag( return new SpikesTag(sourceId, side); case ArenaTagType.TOXIC_SPIKES: return new ToxicSpikesTag(sourceId, side); - case ArenaTagType.FUTURE_SIGHT: - case ArenaTagType.DOOM_DESIRE: - if (isNullOrUndefined(targetIndex)) { - return null; // If missing target index, no tag is created - } - return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex, side); - case ArenaTagType.WISH: - return new WishTag(turnCount, sourceId, side); case ArenaTagType.STEALTH_ROCK: return new StealthRockTag(sourceId, side); case ArenaTagType.STICKY_WEB: @@ -1739,16 +1656,12 @@ export function getArenaTag( * @param source - An arena tag * @returns The valid arena tag */ -export function loadArenaTag(source: (ArenaTag | ArenaTagTypeData) & { targetIndex?: BattlerIndex }): ArenaTag { +export function loadArenaTag(source: ArenaTag | ArenaTagTypeData | { tagType: ArenaTagType.NONE }): ArenaTag { + if (source.tagType === ArenaTagType.NONE) { + return new NoneTag(); + } const tag = - getArenaTag( - source.tagType, - source.turnCount, - source.sourceMove, - source.sourceId, - source.targetIndex, - source.side, - ) ?? new NoneTag(); + getArenaTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId, source.side) ?? new NoneTag(); tag.loadTag(source); return tag; } @@ -1765,9 +1678,6 @@ export type ArenaTagTypeMap = { [ArenaTagType.CRAFTY_SHIELD]: CraftyShieldTag; [ArenaTagType.NO_CRIT]: NoCritTag; [ArenaTagType.TOXIC_SPIKES]: ToxicSpikesTag; - [ArenaTagType.FUTURE_SIGHT]: DelayedAttackTag; - [ArenaTagType.DOOM_DESIRE]: DelayedAttackTag; - [ArenaTagType.WISH]: WishTag; [ArenaTagType.STEALTH_ROCK]: StealthRockTag; [ArenaTagType.STICKY_WEB]: StickyWebTag; [ArenaTagType.TRICK_ROOM]: TrickRoomTag; diff --git a/src/data/balance/biomes.ts b/src/data/balance/biomes.ts index f84a518fb65..1298e80c362 100644 --- a/src/data/balance/biomes.ts +++ b/src/data/balance/biomes.ts @@ -1291,11 +1291,11 @@ export const biomePokemonPools: BiomePokemonPools = { [TimeOfDay.ALL]: [ { 1: [ SpeciesId.BELDUM ], 20: [ SpeciesId.METANG ], 45: [ SpeciesId.METAGROSS ] }, SpeciesId.SIGILYPH, { 1: [ SpeciesId.SOLOSIS ], 32: [ SpeciesId.DUOSION ], 41: [ SpeciesId.REUNICLUS ] } ] }, [BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ] } ] }, - [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.COSMOG ], 23: [ SpeciesId.COSMOEM ] }, SpeciesId.CELESTEELA ] }, + [BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.COSMOG ], 60: [ SpeciesId.COSMOEM ] }, SpeciesId.CELESTEELA ] }, [BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.SOLROCK ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.LUNATONE ], [TimeOfDay.ALL]: [ SpeciesId.CLEFABLE, SpeciesId.BRONZONG, SpeciesId.MUSHARNA, SpeciesId.REUNICLUS, SpeciesId.MINIOR ] }, [BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.METAGROSS, SpeciesId.PORYGON_Z ] }, [BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.CELESTEELA ] }, - [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ SpeciesId.SOLGALEO ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ SpeciesId.LUNALA ], [TimeOfDay.ALL]: [ SpeciesId.RAYQUAZA, SpeciesId.NECROZMA ] } + [BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [ { 1: [ SpeciesId.COSMOG ], 60: [ SpeciesId.COSMOEM ], 80: [ SpeciesId.SOLGALEO ] } ], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [ { 1: [ SpeciesId.COSMOG ], 60: [ SpeciesId.COSMOEM ], 80: [ SpeciesId.LUNALA ] } ], [TimeOfDay.ALL]: [ SpeciesId.RAYQUAZA, SpeciesId.NECROZMA ] } }, [BiomeId.CONSTRUCTION_SITE]: { [BiomePoolTier.COMMON]: { diff --git a/src/data/balance/pokemon-evolutions.ts b/src/data/balance/pokemon-evolutions.ts index c632889326d..5183146ffc1 100644 --- a/src/data/balance/pokemon-evolutions.ts +++ b/src/data/balance/pokemon-evolutions.ts @@ -1191,11 +1191,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.KOMMO_O, 45, null, null) ], [SpeciesId.COSMOG]: [ - new SpeciesEvolution(SpeciesId.COSMOEM, 23, null, null) + new SpeciesEvolution(SpeciesId.COSMOEM, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 40}, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.COSMOEM]: [ - new SpeciesEvolution(SpeciesId.SOLGALEO, 1, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesEvolution(SpeciesId.LUNALA, 1, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(SpeciesId.SOLGALEO, 23, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(SpeciesId.LUNALA, 23, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [SpeciesId.MELTAN]: [ new SpeciesEvolution(SpeciesId.MELMETAL, 48, null, null) @@ -1824,7 +1824,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(SpeciesId.ROSELIA, 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 70}, {key: EvoCondKey.TIME, time: [TimeOfDay.DAWN, TimeOfDay.DAY]}], SpeciesWildEvolutionDelay.SHORT) ], [SpeciesId.BUNEARY]: [ - new SpeciesEvolution(SpeciesId.LOPUNNY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 70}, SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(SpeciesId.LOPUNNY, 1, null, {key: EvoCondKey.FRIENDSHIP, value: 50}, SpeciesWildEvolutionDelay.MEDIUM) ], [SpeciesId.CHINGLING]: [ new SpeciesEvolution(SpeciesId.CHIMECHO, 1, null, [{key: EvoCondKey.FRIENDSHIP, value: 90}, {key: EvoCondKey.TIME, time: [TimeOfDay.DUSK, TimeOfDay.NIGHT]}], SpeciesWildEvolutionDelay.MEDIUM) diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index c8ddfe32f0b..2f540f5e1b9 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -8,6 +8,7 @@ import { SpeciesFormChangeAbilityTrigger } from "#data/form-change-triggers"; import { getStatusEffectHealText } from "#data/status-effect"; import { TerrainType } from "#data/terrain"; import { AbilityId } from "#enums/ability-id"; +import type { BattlerIndex } from "#enums/battler-index"; import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { HitResult } from "#enums/hit-result"; @@ -31,41 +32,126 @@ import type { MoveEffectPhase } from "#phases/move-effect-phase"; import type { MovePhase } from "#phases/move-phase"; import type { StatStageChangeCallback } from "#phases/stat-stage-change-phase"; import i18next from "#plugins/i18n"; +import type { + AbilityBattlerTagType, + BattlerTagTypeData, + ContactSetStatusProtectedTagType, + ContactStatStageChangeProtectedTagType, + CritStageBoostTagType, + DamageProtectedTagType, + EndureTagType, + HighestStatBoostTagType, + MoveRestrictionBattlerTagType, + ProtectionBattlerTagType, + RemovedTypeTagType, + SemiInvulnerableTagType, + TrappingBattlerTagType, + TypeBoostTagType, +} from "#types/battler-tags"; +import type { Mutable } from "#types/type-helpers"; import { BooleanHolder, coerceArray, getFrameMs, isNullOrUndefined, NumberHolder, toDmgValue } from "#utils/common"; +/** + * @module + * BattlerTags are used to represent semi-persistent effects that can be attached to a Pokemon. + * Note that before serialization, a new tag object is created, and then `loadTag` is called on the + * tag with the object that was serialized. + * + * This means it is straightforward to avoid serializing fields. + * Fields that are not set in the constructor and not set in `loadTag` will thus not be serialized. + * + * Any battler tag that can persist across sessions must extend SerializableBattlerTag in its class definition signature. + * Only tags that persist across waves (meaning their effect can last >1 turn) should be considered + * serializable. + * + * Serializable battler tags have strict requirements for their fields. + * Properties that are not necessary to reconstruct the tag must not be serialized. This can be avoided + * by using a private property. If access to the property is needed outside of the class, then + * a getter (and potentially, a setter) should be used instead. + * + * If a property that is intended to be private must be serialized, then it should instead + * be declared as a public readonly propety. Then, in the `loadTag` method (or any method inside the class that needs to adjust the property) + * use `(this as Mutable).propertyName = value;` + * These rules ensure that Typescript is aware of the shape of the serialized version of the class. + * + * If any new serializable fields *are* added, then the class *must* override the + * `loadTag` method to set the new fields. Its signature *must* match the example below: + * ``` + * class ExampleTag extends SerializableBattlerTag { + * // Example, if we add 2 new fields that should be serialized: + * public a: string; + * public b: number; + * // Then we must also define a loadTag method with one of the following signatures + * public override loadTag(source: BaseBattlerTag & Pick(source: BaseBattlerTag & Pick): void; + * } + * ``` + * Notes + * - If the class has any subclasses, then the second form of `loadTag` *must* be used. + */ + +/** Interface containing the serializable fields of BattlerTag */ +interface BaseBattlerTag { + /** The tag's remaining duration */ + turnCount: number; + /** The {@linkcode MoveId} that created this tag, or `undefined` if not set by a move */ + sourceMove?: MoveId; + /** The {@linkcode Pokemon.id | PID} of the Pokemon that added this tag, or `undefined` if not set by a pokemon */ + sourceId?: number; +} + /** * A {@linkcode BattlerTag} represents a semi-persistent effect that can be attached to a {@linkcode Pokemon}. * Tags can trigger various effects throughout a turn, and are cleared on switching out * or through their respective {@linkcode BattlerTag.lapse | lapse} methods. */ -export class BattlerTag { - public tagType: BattlerTagType; - public lapseTypes: BattlerTagLapseType[]; +export class BattlerTag implements BaseBattlerTag { + public readonly tagType: BattlerTagType; + public turnCount: number; - public sourceMove: MoveId; + public sourceMove?: MoveId; public sourceId?: number; - public isBatonPassable: boolean; + + //#region non-serializable fields + // Fields that should never be serialized, as they must not change after instantiation + #isBatonPassable = false; + public get isBatonPassable(): boolean { + return this.#isBatonPassable; + } + + #lapseTypes: readonly [BattlerTagLapseType, ...BattlerTagLapseType[]]; + public get lapseTypes(): readonly BattlerTagLapseType[] { + return this.#lapseTypes; + } + //#endregion non-serializable fields constructor( tagType: BattlerTagType, - lapseType: BattlerTagLapseType | BattlerTagLapseType[], + lapseType: BattlerTagLapseType | [BattlerTagLapseType, ...BattlerTagLapseType[]], turnCount: number, sourceMove?: MoveId, sourceId?: number, isBatonPassable = false, ) { this.tagType = tagType; - this.lapseTypes = coerceArray(lapseType); + this.#lapseTypes = coerceArray(lapseType); this.turnCount = turnCount; - this.sourceMove = sourceMove!; // TODO: is this bang correct? + // We intentionally don't want to set source move to `MoveId.NONE` here, so a raw boolean comparison is OK. + if (sourceMove) { + this.sourceMove = sourceMove; + } this.sourceId = sourceId; - this.isBatonPassable = isBatonPassable; + this.#isBatonPassable = isBatonPassable; } canAdd(_pokemon: Pokemon): boolean { return true; } + /** + * Apply effects that occur when the tag is added to a {@linkcode Pokemon} + * @param _pokemon - The {@linkcode Pokemon} the tag was added to + */ onAdd(_pokemon: Pokemon): void {} onRemove(_pokemon: Pokemon): void {} @@ -99,9 +185,9 @@ export class BattlerTag { /** * Load the data for a given {@linkcode BattlerTag} or JSON representation thereof. * Should be inherited from by any battler tag with custom attributes. - * @param source The battler tag to load + * @param source - An object containing the fields needed to reconstruct this tag. */ - loadTag(source: BattlerTag | any): void { + public loadTag(source: BaseBattlerTag & Pick): void { this.turnCount = source.turnCount; this.sourceMove = source.sourceMove; this.sourceId = source.sourceId; @@ -116,12 +202,22 @@ export class BattlerTag { } } -export interface WeatherBattlerTag { - weatherTypes: WeatherType[]; +export class SerializableBattlerTag extends BattlerTag { + /** Nonexistent, dummy field to allow typescript to distinguish this class from `BattlerTag` */ + private declare __SerializableBattlerTag: never; } -export interface TerrainBattlerTag { - terrainTypes: TerrainType[]; +/** + * Interface for a generic serializable battler tag, i.e. one that does not have a + * dedicated subclass. + * + * @remarks + * Used to ensure type safety when serializing battler tags, + * allowing typescript to properly infer the type of the tag. + * @see BattlerTagTypeMap + */ +interface GenericSerializableBattlerTag extends SerializableBattlerTag { + tagType: T; } /** @@ -132,8 +228,8 @@ export interface TerrainBattlerTag { * match a condition. A restricted move gets cancelled before it is used. * Players and enemies should not be allowed to select restricted moves. */ -export abstract class MoveRestrictionBattlerTag extends BattlerTag { - /** @override */ +export abstract class MoveRestrictionBattlerTag extends SerializableBattlerTag { + public declare readonly tagType: MoveRestrictionBattlerTagType; override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { // Cancel the affected pokemon's selected move @@ -154,32 +250,32 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { } /** - * Gets whether this tag is restricting a move. + * Determine whether a move's usage is restricted by this tag * - * @param move - {@linkcode MoveId} ID to check restriction for. + * @param move - The {@linkcode MoveId} being checked * @param user - The {@linkcode Pokemon} involved * @returns `true` if the move is restricted by this tag, otherwise `false`. */ public abstract isMoveRestricted(move: MoveId, user?: Pokemon): boolean; /** - * Checks if this tag is restricting a move based on a user's decisions during the target selection phase + * Check if this tag is restricting a move based on a user's decisions during the target selection phase * - * @param {MoveId} _move {@linkcode MoveId} move ID to check restriction for - * @param {Pokemon} _user {@linkcode Pokemon} the user of the above move - * @param {Pokemon} _target {@linkcode Pokemon} the target of the above move - * @returns {boolean} `false` unless overridden by the child tag + * @param _move - {@linkcode MoveId} to check restriction for + * @param _user - The user of the move + * @param _target - The pokemon targeted by the move + * @returns Whether the move is restricted by this tag */ isMoveTargetRestricted(_move: MoveId, _user: Pokemon, _target: Pokemon): boolean { return false; } /** - * Gets the text to display when the player attempts to select a move that is restricted by this tag. + * Get the text to display when the player attempts to select a move that is restricted by this tag. * - * @param {Pokemon} pokemon {@linkcode Pokemon} for which the player is attempting to select the restricted move - * @param {MoveId} move {@linkcode MoveId} ID of the move that is having its selection denied - * @returns {string} text to display when the player attempts to select the restricted move + * @param pokemon - The pokemon for which the player is attempting to select the restricted move + * @param move - The {@linkcode MoveId | ID} of the Move that is having its selection denied + * @returns The text to display when the player attempts to select the restricted move */ abstract selectionDeniedText(pokemon: Pokemon, move: MoveId): string; @@ -188,9 +284,9 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { * Because restriction effects also prevent selection of the move, this situation can only arise if a * pokemon first selects a move, then gets outsped by a pokemon using a move that restricts the selected move. * - * @param {Pokemon} _pokemon {@linkcode Pokemon} attempting to use the restricted move - * @param {MoveId} _move {@linkcode MoveId} ID of the move being interrupted - * @returns {string} text to display when the move is interrupted + * @param _pokemon - The pokemon attempting to use the restricted move + * @param _move - The {@linkcode MoveId | ID} of the move being interrupted + * @returns The text to display when the move is interrupted */ interruptedText(_pokemon: Pokemon, _move: MoveId): string { return ""; @@ -200,9 +296,10 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { /** * Tag representing the "Throat Chop" effect. Pokemon with this tag cannot use sound-based moves. * @see {@link https://bulbapedia.bulbagarden.net/wiki/Throat_Chop_(move) | Throat Chop} - * @extends MoveRestrictionBattlerTag + * @sealed */ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.THROAT_CHOPPED; constructor() { super( BattlerTagType.THROAT_CHOPPED, @@ -213,10 +310,9 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { } /** - * Checks if a {@linkcode MoveId | move} is restricted by Throat Chop. - * @override - * @param {MoveId} move the {@linkcode MoveId | move} to check for sound-based restriction - * @returns true if the move is sound-based + * Check if a move is restricted by Throat Chop. + * @param move - The {@linkcode MoveId | ID } of the move to check for sound-based restriction + * @returns Whether the move is sound based */ override isMoveRestricted(move: MoveId): boolean { return allMoves[move].hasFlag(MoveFlags.SOUND_BASED); @@ -224,10 +320,9 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { /** * Shows a message when the player attempts to select a move that is restricted by Throat Chop. - * @override - * @param {Pokemon} _pokemon the {@linkcode Pokemon} that is attempting to select the restricted move - * @param {MoveId} move the {@linkcode MoveId | move} that is being restricted - * @returns the message to display when the player attempts to select the restricted move + * @param _pokemon - The {@linkcode Pokemon} that is attempting to select the restricted move + * @param move - The {@linkcode MoveId | move} that is being restricted + * @returns The message to display when the player attempts to select the restricted move */ override selectionDeniedText(_pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:moveCannotBeSelected", { @@ -237,10 +332,9 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { /** * Shows a message when a move is interrupted by Throat Chop. - * @override - * @param {Pokemon} pokemon the interrupted {@linkcode Pokemon} - * @param {MoveId} _move the {@linkcode MoveId | move} that was interrupted - * @returns the message to display when the move is interrupted + * @param pokemon - The interrupted {@linkcode Pokemon} + * @param _move - The {@linkcode MoveId | ID } of the move that was interrupted + * @returns The message to display when the move is interrupted */ override interruptedText(pokemon: Pokemon, _move: MoveId): string { return i18next.t("battle:throatChopInterruptedMove", { @@ -252,10 +346,13 @@ export class ThroatChoppedTag extends MoveRestrictionBattlerTag { /** * Tag representing the "disabling" effect performed by {@linkcode MoveId.DISABLE} and {@linkcode AbilityId.CURSED_BODY}. * When the tag is added, the last-used move of the tag holder is set as the disabled move. + * + * @sealed */ export class DisabledTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.DISABLED; /** The move being disabled. Gets set when {@linkcode onAdd} is called for this tag. */ - private moveId: MoveId = MoveId.NONE; + public readonly moveId: MoveId = MoveId.NONE; constructor(sourceId: number) { super( @@ -267,14 +364,11 @@ export class DisabledTag extends MoveRestrictionBattlerTag { ); } - /** @override */ override isMoveRestricted(move: MoveId): boolean { return move === this.moveId; } /** - * @override - * * Attempt to disable the target's last move by setting this tag's {@linkcode moveId} * and showing a message. */ @@ -287,7 +381,7 @@ export class DisabledTag extends MoveRestrictionBattlerTag { } super.onAdd(pokemon); - this.moveId = move.move; + (this as Mutable).moveId = move.move; globalScene.phaseManager.queueMessage( i18next.t("battlerTags:disabledOnAdd", { @@ -297,7 +391,6 @@ export class DisabledTag extends MoveRestrictionBattlerTag { ); } - /** @override */ override onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); @@ -309,16 +402,14 @@ export class DisabledTag extends MoveRestrictionBattlerTag { ); } - /** @override */ override selectionDeniedText(_pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name }); } /** - * @override - * @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move - * @param {MoveId} move {@linkcode MoveId} ID of the move being interrupted - * @returns {string} text to display when the move is interrupted + * @param pokemon - {@linkcode Pokemon} attempting to use the restricted move + * @param move - {@linkcode MoveId | ID} of the move being interrupted + * @returns The text to display when the move is interrupted */ override interruptedText(pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:disableInterruptedMove", { @@ -327,19 +418,21 @@ export class DisabledTag extends MoveRestrictionBattlerTag { }); } - /** @override */ - override loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.moveId = source.moveId; + (this as Mutable).moveId = source.moveId; } } /** * Tag used by Gorilla Tactics to restrict the user to using only one move. + * + * @sealed */ export class GorillaTacticsTag extends MoveRestrictionBattlerTag { - private moveId = MoveId.NONE; - + public override readonly tagType = BattlerTagType.GORILLA_TACTICS; + /** ID of the move that the user is locked into using*/ + public readonly moveId: MoveId = MoveId.NONE; constructor() { super(BattlerTagType.GORILLA_TACTICS, BattlerTagLapseType.CUSTOM, 0); } @@ -367,18 +460,17 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag { super.onAdd(pokemon); // Bang is justified as tag is not added if prior move doesn't exist - this.moveId = pokemon.getLastNonVirtualMove()!.move; + (this as Mutable).moveId = pokemon.getLastNonVirtualMove()!.move; pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false); } /** * Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId - * @override - * @param source Gorilla Tactics' {@linkcode BattlerTag} information + * @param source - Object containing the fields needed to reconstruct this tag. */ - public override loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.moveId = source.moveId; + (this as Mutable).moveId = source.moveId; } /** @@ -397,7 +489,8 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag { /** * BattlerTag that represents the "recharge" effects of moves like Hyper Beam. */ -export class RechargingTag extends BattlerTag { +export class RechargingTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.RECHARGING; constructor(sourceMove: MoveId) { super(BattlerTagType.RECHARGING, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 2, sourceMove); } @@ -430,6 +523,8 @@ export class RechargingTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Beak_Blast_(move) | Beak Blast} */ export class BeakBlastChargingTag extends BattlerTag { + public override readonly tagType = BattlerTagType.BEAK_BLAST_CHARGING; + public declare readonly sourceMove: MoveId.BEAK_BLAST; constructor() { super( BattlerTagType.BEAK_BLAST_CHARGING, @@ -454,8 +549,8 @@ export class BeakBlastChargingTag extends BattlerTag { /** * Inflicts `BURN` status on attackers that make contact, and causes this tag * to be removed after the source makes a move (or the turn ends, whichever comes first) - * @param pokemon {@linkcode Pokemon} the owner of this tag - * @param lapseType {@linkcode BattlerTagLapseType} the type of functionality invoked in battle + * @param pokemon - The owner of this tag + * @param lapseType - The type of functionality invoked in battle * @returns `true` if invoked with the `AFTER_HIT` lapse type */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -482,6 +577,7 @@ export class BeakBlastChargingTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Shell_Trap_(move) | Shell Trap} */ export class ShellTrapTag extends BattlerTag { + public override readonly tagType = BattlerTagType.SHELL_TRAP; public activated = false; constructor() { @@ -498,8 +594,8 @@ export class ShellTrapTag extends BattlerTag { /** * "Activates" the shell trap, causing the tag owner to move next. - * @param pokemon {@linkcode Pokemon} the owner of this tag - * @param lapseType {@linkcode BattlerTagLapseType} the type of functionality invoked in battle + * @param pokemon - The owner of this tag + * @param lapseType - The type of functionality invoked in battle * @returns `true` if invoked with the `AFTER_HIT` lapse type */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -529,7 +625,8 @@ export class ShellTrapTag extends BattlerTag { } } -export class TrappedTag extends BattlerTag { +export class TrappedTag extends SerializableBattlerTag { + public declare readonly tagType: TrappingBattlerTagType; constructor( tagType: BattlerTagType, lapseType: BattlerTagLapseType, @@ -546,13 +643,13 @@ export class TrappedTag extends BattlerTag { console.warn(`Failed to get source Pokemon for TrappedTag canAdd; id: ${this.sourceId}`); return false; } - - const move = allMoves[this.sourceMove]; + if (this.sourceMove && allMoves[this.sourceMove]?.hitsSubstitute(source, pokemon)) { + return false; + } const isGhost = pokemon.isOfType(PokemonType.GHOST); const isTrapped = pokemon.getTag(TrappedTag); - const hasSubstitute = move.hitsSubstitute(source, pokemon); - return !isTrapped && !isGhost && !hasSubstitute; + return !isTrapped && !isGhost; } onAdd(pokemon: Pokemon): void { @@ -591,9 +688,9 @@ export class TrappedTag extends BattlerTag { * BattlerTag implementing No Retreat's trapping effect. * This is treated separately from other trapping effects to prevent * Ghost-type Pokemon from being able to reuse the move. - * @extends TrappedTag */ class NoRetreatTag extends TrappedTag { + public override readonly tagType = BattlerTagType.NO_RETREAT; constructor(sourceId: number) { super(BattlerTagType.NO_RETREAT, BattlerTagLapseType.CUSTOM, 0, MoveId.NO_RETREAT, sourceId); } @@ -608,6 +705,7 @@ class NoRetreatTag extends TrappedTag { * BattlerTag that represents the {@link https://bulbapedia.bulbagarden.net/wiki/Flinch Flinch} status condition */ export class FlinchedTag extends BattlerTag { + public override readonly tagType = BattlerTagType.FLINCHED; constructor(sourceMove: MoveId) { super(BattlerTagType.FLINCHED, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 1, sourceMove); } @@ -639,6 +737,7 @@ export class FlinchedTag extends BattlerTag { } export class InterruptedTag extends BattlerTag { + public override readonly tagType = BattlerTagType.INTERRUPTED; constructor(sourceMove: MoveId) { super(BattlerTagType.INTERRUPTED, BattlerTagLapseType.PRE_MOVE, 0, sourceMove); } @@ -668,7 +767,8 @@ export class InterruptedTag extends BattlerTag { /** * BattlerTag that represents the {@link https://bulbapedia.bulbagarden.net/wiki/Confusion_(status_condition) Confusion} status condition */ -export class ConfusedTag extends BattlerTag { +export class ConfusedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.CONFUSED; constructor(turnCount: number, sourceMove: MoveId) { super(BattlerTagType.CONFUSED, BattlerTagLapseType.MOVE, turnCount, sourceMove, undefined, true); } @@ -752,10 +852,10 @@ export class ConfusedTag extends BattlerTag { /** * Tag applied to the {@linkcode Move.DESTINY_BOND} user. - * @extends BattlerTag * @see {@linkcode apply} */ -export class DestinyBondTag extends BattlerTag { +export class DestinyBondTag extends SerializableBattlerTag { + public readonly tagType = BattlerTagType.DESTINY_BOND; constructor(sourceMove: MoveId, sourceId: number) { super(BattlerTagType.DESTINY_BOND, BattlerTagLapseType.PRE_MOVE, 1, sourceMove, sourceId, true); } @@ -765,9 +865,9 @@ export class DestinyBondTag extends BattlerTag { * or after receiving fatal damage. When the damage is fatal, * the attacking Pokemon is taken down as well, unless it's a boss. * - * @param {Pokemon} pokemon Pokemon that is attacking the Destiny Bond user. - * @param {BattlerTagLapseType} lapseType CUSTOM or PRE_MOVE - * @returns false if the tag source fainted or one turn has passed since the application + * @param pokemon - The Pokemon that is attacking the Destiny Bond user. + * @param lapseType - CUSTOM or PRE_MOVE + * @returns `false` if the tag source fainted or one turn has passed since the application */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType !== BattlerTagLapseType.CUSTOM) { @@ -811,7 +911,9 @@ export class DestinyBondTag extends BattlerTag { } } -export class InfatuatedTag extends BattlerTag { +// Technically serializable as in a double battle, a pokemon could be infatuated by its ally +export class InfatuatedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.INFATUATED; constructor(sourceMove: number, sourceId: number) { super(BattlerTagType.INFATUATED, BattlerTagLapseType.MOVE, 1, sourceMove, sourceId); } @@ -901,8 +1003,15 @@ export class InfatuatedTag extends BattlerTag { } } -export class SeedTag extends BattlerTag { - private sourceIndex: number; +/** + * Battler tag for the "Seeded" effect applied by {@linkcode MoveId.LEECH_SEED | Leech Seed} and + * {@linkcode MoveId.SAPPY_SEED | Sappy Seed} + * + * @sealed + */ +export class SeedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SEEDED; + public readonly sourceIndex: BattlerIndex; constructor(sourceId: number) { super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, MoveId.LEECH_SEED, sourceId, true); @@ -910,11 +1019,11 @@ export class SeedTag extends BattlerTag { /** * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag + * @param source - An object containing the fields needed to reconstruct this tag. */ - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.sourceIndex = source.sourceIndex; + (this as Mutable).sourceIndex = source.sourceIndex; } canAdd(pokemon: Pokemon): boolean { @@ -935,7 +1044,7 @@ export class SeedTag extends BattlerTag { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - this.sourceIndex = source.getBattlerIndex(); + (this as Mutable).sourceIndex = source.getBattlerIndex(); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -990,9 +1099,10 @@ export class SeedTag extends BattlerTag { /** * BattlerTag representing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Powder_(move) | Powder}. * When the afflicted Pokemon uses a Fire-type move, the move is cancelled, and the - * Pokemon takes damage equal to 1/4 of it's maximum HP (rounded down). + * Pokemon takes damage equal to 1/4 of its maximum HP (rounded down). */ export class PowderTag extends BattlerTag { + public override readonly tagType = BattlerTagType.POWDER; constructor() { super(BattlerTagType.POWDER, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 1); } @@ -1051,7 +1161,8 @@ export class PowderTag extends BattlerTag { } } -export class NightmareTag extends BattlerTag { +export class NightmareTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.NIGHTMARE; constructor() { super(BattlerTagType.NIGHTMARE, BattlerTagLapseType.TURN_END, 1, MoveId.NIGHTMARE); } @@ -1104,7 +1215,8 @@ export class NightmareTag extends BattlerTag { } } -export class FrenzyTag extends BattlerTag { +export class FrenzyTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.FRENZY; constructor(turnCount: number, sourceMove: MoveId, sourceId: number) { super(BattlerTagType.FRENZY, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); } @@ -1122,8 +1234,11 @@ export class FrenzyTag extends BattlerTag { /** * Applies the effects of {@linkcode MoveId.ENCORE} onto the target Pokemon. * Encore forces the target Pokemon to use its most-recent move for 3 turns. + * @sealed */ export class EncoreTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.ENCORE; + /** The ID of the move the user is locked into using */ public moveId: MoveId; constructor(sourceId: number) { @@ -1136,12 +1251,12 @@ export class EncoreTag extends MoveRestrictionBattlerTag { ); } - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this.moveId = source.moveId as MoveId; + this.moveId = source.moveId; } - canAdd(pokemon: Pokemon): boolean { + override canAdd(pokemon: Pokemon): boolean { const lastMove = pokemon.getLastNonVirtualMove(); if (!lastMove) { return false; @@ -1156,10 +1271,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag { return true; } - onAdd(pokemon: Pokemon): void { - // TODO: shouldn't this be `onAdd`? - super.onRemove(pokemon); - + override onAdd(pokemon: Pokemon): void { globalScene.phaseManager.queueMessage( i18next.t("battlerTags:encoreOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), @@ -1199,7 +1311,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag { /** * Checks if the move matches the moveId stored within the tag and returns a boolean value - * @param move {@linkcode MoveId} the move selected + * @param move - The ID of the move selected * @param user N/A * @returns `true` if the move does not match with the moveId stored and as a result, restricted */ @@ -1223,6 +1335,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag { } export class HelpingHandTag extends BattlerTag { + public override readonly tagType = BattlerTagType.HELPING_HAND; constructor(sourceId: number) { super(BattlerTagType.HELPING_HAND, BattlerTagLapseType.TURN_END, 1, MoveId.HELPING_HAND, sourceId); } @@ -1245,16 +1358,16 @@ export class HelpingHandTag extends BattlerTag { /** * Applies the Ingrain tag to a pokemon - * @extends TrappedTag */ export class IngrainTag extends TrappedTag { + public override readonly tagType = BattlerTagType.INGRAIN; constructor(sourceId: number) { super(BattlerTagType.INGRAIN, BattlerTagLapseType.TURN_END, 1, MoveId.INGRAIN, sourceId); } /** * Check if the Ingrain tag can be added to the pokemon - * @param pokemon {@linkcode Pokemon} The pokemon to check if the tag can be added to + * @param pokemon - The pokemon to check if the tag can be added to * @returns boolean True if the tag can be added, false otherwise */ canAdd(pokemon: Pokemon): boolean { @@ -1295,6 +1408,7 @@ export class IngrainTag extends TrappedTag { * end of each turn. */ export class OctolockTag extends TrappedTag { + public override readonly tagType = BattlerTagType.OCTOLOCK; constructor(sourceId: number) { super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, MoveId.OCTOLOCK, sourceId); } @@ -1317,7 +1431,8 @@ export class OctolockTag extends TrappedTag { } } -export class AquaRingTag extends BattlerTag { +export class AquaRingTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.AQUA_RING; constructor() { super(BattlerTagType.AQUA_RING, BattlerTagLapseType.TURN_END, 1, MoveId.AQUA_RING, undefined, true); } @@ -1353,7 +1468,8 @@ export class AquaRingTag extends BattlerTag { } /** Tag used to allow moves that interact with {@link MoveId.MINIMIZE} to function */ -export class MinimizeTag extends BattlerTag { +export class MinimizeTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.MINIMIZED; constructor() { super(BattlerTagType.MINIMIZED, BattlerTagLapseType.TURN_END, 1, MoveId.MINIMIZE); } @@ -1371,7 +1487,8 @@ export class MinimizeTag extends BattlerTag { } } -export class DrowsyTag extends BattlerTag { +export class DrowsyTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.DROWSY; constructor() { super(BattlerTagType.DROWSY, BattlerTagLapseType.TURN_END, 2, MoveId.YAWN); } @@ -1405,7 +1522,9 @@ export class DrowsyTag extends BattlerTag { } export abstract class DamagingTrapTag extends TrappedTag { - private commonAnim: CommonAnim; + public declare readonly tagType: TrappingBattlerTagType; + /** The animation to play during the damage sequence */ + #commonAnim: CommonAnim; constructor( tagType: BattlerTagType, @@ -1416,16 +1535,7 @@ export abstract class DamagingTrapTag extends TrappedTag { ) { super(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove, sourceId); - this.commonAnim = commonAnim; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.commonAnim = source.commonAnim as CommonAnim; + this.#commonAnim = commonAnim; } canAdd(pokemon: Pokemon): boolean { @@ -1443,7 +1553,7 @@ export abstract class DamagingTrapTag extends TrappedTag { moveName: this.getMoveName(), }), ); - phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.commonAnim); + phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.#commonAnim); const cancelled = new BooleanHolder(false); applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon, cancelled }); @@ -1459,6 +1569,7 @@ export abstract class DamagingTrapTag extends TrappedTag { // TODO: Condense all these tags into 1 singular tag with a modified message func export class BindTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.BIND; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.BIND, CommonAnim.BIND, turnCount, MoveId.BIND, sourceId); } @@ -1479,6 +1590,7 @@ export class BindTag extends DamagingTrapTag { } export class WrapTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.WRAP; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.WRAP, CommonAnim.WRAP, turnCount, MoveId.WRAP, sourceId); } @@ -1507,18 +1619,21 @@ export abstract class VortexTrapTag extends DamagingTrapTag { } export class FireSpinTag extends VortexTrapTag { + public override readonly tagType = BattlerTagType.FIRE_SPIN; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.FIRE_SPIN, CommonAnim.FIRE_SPIN, turnCount, MoveId.FIRE_SPIN, sourceId); } } export class WhirlpoolTag extends VortexTrapTag { + public override readonly tagType = BattlerTagType.WHIRLPOOL; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.WHIRLPOOL, CommonAnim.WHIRLPOOL, turnCount, MoveId.WHIRLPOOL, sourceId); } } export class ClampTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.CLAMP; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.CLAMP, CommonAnim.CLAMP, turnCount, MoveId.CLAMP, sourceId); } @@ -1538,6 +1653,7 @@ export class ClampTag extends DamagingTrapTag { } export class SandTombTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.SAND_TOMB; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.SAND_TOMB, CommonAnim.SAND_TOMB, turnCount, MoveId.SAND_TOMB, sourceId); } @@ -1551,6 +1667,7 @@ export class SandTombTag extends DamagingTrapTag { } export class MagmaStormTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.MAGMA_STORM; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.MAGMA_STORM, CommonAnim.MAGMA_STORM, turnCount, MoveId.MAGMA_STORM, sourceId); } @@ -1563,6 +1680,7 @@ export class MagmaStormTag extends DamagingTrapTag { } export class SnapTrapTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.SNAP_TRAP; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.SNAP_TRAP, CommonAnim.SNAP_TRAP, turnCount, MoveId.SNAP_TRAP, sourceId); } @@ -1575,6 +1693,7 @@ export class SnapTrapTag extends DamagingTrapTag { } export class ThunderCageTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.THUNDER_CAGE; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.THUNDER_CAGE, CommonAnim.THUNDER_CAGE, turnCount, MoveId.THUNDER_CAGE, sourceId); } @@ -1594,6 +1713,7 @@ export class ThunderCageTag extends DamagingTrapTag { } export class InfestationTag extends DamagingTrapTag { + public override readonly tagType = BattlerTagType.INFESTATION; constructor(turnCount: number, sourceId: number) { super(BattlerTagType.INFESTATION, CommonAnim.INFESTATION, turnCount, MoveId.INFESTATION, sourceId); } @@ -1613,7 +1733,8 @@ export class InfestationTag extends DamagingTrapTag { } export class ProtectedTag extends BattlerTag { - constructor(sourceMove: MoveId, tagType: BattlerTagType = BattlerTagType.PROTECTED) { + public declare readonly tagType: ProtectionBattlerTagType; + constructor(sourceMove: MoveId, tagType: ProtectionBattlerTagType = BattlerTagType.PROTECTED) { super(tagType, BattlerTagLapseType.TURN_END, 0, sourceMove); } @@ -1649,14 +1770,13 @@ export class ProtectedTag extends BattlerTag { } /** Class for `BattlerTag`s that apply some effect when hit by a contact move */ -export class ContactProtectedTag extends ProtectedTag { +export abstract class ContactProtectedTag extends ProtectedTag { /** * Function to call when a contact move hits the pokemon with this tag. * @param _attacker - The pokemon using the contact move * @param _user - The pokemon that is being attacked and has the tag - * @param _move - The move used by the attacker */ - onContact(_attacker: Pokemon, _user: Pokemon) {} + abstract onContact(_attacker: Pokemon, _user: Pokemon): void; /** * Lapse the tag and apply `onContact` if the move makes contact and @@ -1686,22 +1806,16 @@ export class ContactProtectedTag extends ProtectedTag { /** * `BattlerTag` class for moves that block damaging moves damage the enemy if the enemy's move makes contact * Used by {@linkcode MoveId.SPIKY_SHIELD} + * + * @sealed */ export class ContactDamageProtectedTag extends ContactProtectedTag { - private damageRatio: number; + public override readonly tagType = BattlerTagType.SPIKY_SHIELD; + #damageRatio: number; constructor(sourceMove: MoveId, damageRatio: number) { super(sourceMove, BattlerTagType.SPIKY_SHIELD); - this.damageRatio = damageRatio; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.damageRatio = source.damageRatio; + this.#damageRatio = damageRatio; } /** @@ -1713,7 +1827,7 @@ export class ContactDamageProtectedTag extends ContactProtectedTag { const cancelled = new BooleanHolder(false); applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon: user, cancelled }); if (!cancelled.value) { - attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), { + attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.#damageRatio)), { result: HitResult.INDIRECT, }); } @@ -1721,20 +1835,22 @@ export class ContactDamageProtectedTag extends ContactProtectedTag { } /** Base class for `BattlerTag`s that block damaging moves but not status moves */ -export class DamageProtectedTag extends ContactProtectedTag {} +export abstract class DamageProtectedTag extends ContactProtectedTag { + public declare readonly tagType: DamageProtectedTagType; +} export class ContactSetStatusProtectedTag extends DamageProtectedTag { + public declare readonly tagType: ContactSetStatusProtectedTagType; + /** The status effect applied to attackers */ + #statusEffect: StatusEffect; /** - * @param sourceMove The move that caused the tag to be applied - * @param tagType The type of the tag - * @param statusEffect The status effect to apply to the attacker + * @param sourceMove - The move that caused the tag to be applied + * @param tagType - The type of the tag + * @param statusEffect - The status effect applied to attackers */ - constructor( - sourceMove: MoveId, - tagType: BattlerTagType, - private statusEffect: StatusEffect, - ) { + constructor(sourceMove: MoveId, tagType: ContactSetStatusProtectedTagType, statusEffect: StatusEffect) { super(sourceMove, tagType); + this.#statusEffect = statusEffect; } /** @@ -1743,7 +1859,7 @@ export class ContactSetStatusProtectedTag extends DamageProtectedTag { * @param user - The pokemon that is being attacked and has the tag */ override onContact(attacker: Pokemon, user: Pokemon): void { - attacker.trySetStatus(this.statusEffect, true, user); + attacker.trySetStatus(this.#statusEffect, true, user); } } @@ -1752,24 +1868,15 @@ export class ContactSetStatusProtectedTag extends DamageProtectedTag { * Used by {@linkcode MoveId.KINGS_SHIELD}, {@linkcode MoveId.OBSTRUCT}, {@linkcode MoveId.SILK_TRAP} */ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { - private stat: BattleStat; - private levels: number; + public declare readonly tagType: ContactStatStageChangeProtectedTagType; + #stat: BattleStat; + #levels: number; - constructor(sourceMove: MoveId, tagType: BattlerTagType, stat: BattleStat, levels: number) { + constructor(sourceMove: MoveId, tagType: ContactStatStageChangeProtectedTagType, stat: BattleStat, levels: number) { super(sourceMove, tagType); - this.stat = stat; - this.levels = levels; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - override loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.stat = source.stat; - this.levels = source.levels; + this.#stat = stat; + this.#levels = levels; } /** @@ -1782,19 +1889,19 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { "StatStageChangePhase", attacker.getBattlerIndex(), false, - [this.stat], - this.levels, + [this.#stat], + this.#levels, ); } } /** * `BattlerTag` class for effects that cause the affected Pokemon to survive lethal attacks at 1 HP. - * Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and - * Endure Tokens. + * Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and endure tokens. */ export class EnduringTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { + public declare readonly tagType: EndureTagType; + constructor(tagType: EndureTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { super(tagType, lapseType, 0, sourceMove); } @@ -1823,6 +1930,7 @@ export class EnduringTag extends BattlerTag { } export class SturdyTag extends BattlerTag { + public override readonly tagType = BattlerTagType.STURDY; constructor(sourceMove: MoveId) { super(BattlerTagType.STURDY, BattlerTagLapseType.TURN_END, 0, sourceMove); } @@ -1841,7 +1949,8 @@ export class SturdyTag extends BattlerTag { } } -export class PerishSongTag extends BattlerTag { +export class PerishSongTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.PERISH_SONG; constructor(turnCount: number) { super(BattlerTagType.PERISH_SONG, BattlerTagLapseType.TURN_END, turnCount, MoveId.PERISH_SONG, undefined, true); } @@ -1873,6 +1982,7 @@ export class PerishSongTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Center_of_attention | Center of Attention} */ export class CenterOfAttentionTag extends BattlerTag { + public override readonly tagType = BattlerTagType.CENTER_OF_ATTENTION; public powder: boolean; constructor(sourceMove: MoveId) { @@ -1899,30 +2009,26 @@ export class CenterOfAttentionTag extends BattlerTag { } } -export class AbilityBattlerTag extends BattlerTag { - public ability: AbilityId; - - constructor(tagType: BattlerTagType, ability: AbilityId, lapseType: BattlerTagLapseType, turnCount: number) { - super(tagType, lapseType, turnCount); - - this.ability = ability; +export class AbilityBattlerTag extends SerializableBattlerTag { + public declare readonly tagType: AbilityBattlerTagType; + #ability: AbilityId; + /** The ability that the tag corresponds to */ + public get ability(): AbilityId { + return this.#ability; } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.ability = source.ability as AbilityId; + constructor(tagType: AbilityBattlerTagType, ability: AbilityId, lapseType: BattlerTagLapseType, turnCount: number) { + super(tagType, lapseType, turnCount); + + this.#ability = ability; } } /** * Tag used by Unburden to double speed - * @extends AbilityBattlerTag */ export class UnburdenTag extends AbilityBattlerTag { + public override readonly tagType = BattlerTagType.UNBURDEN; constructor() { super(BattlerTagType.UNBURDEN, AbilityId.UNBURDEN, BattlerTagLapseType.CUSTOM, 1); } @@ -1935,6 +2041,7 @@ export class UnburdenTag extends AbilityBattlerTag { } export class TruantTag extends AbilityBattlerTag { + public override readonly tagType = BattlerTagType.TRUANT; constructor() { super(BattlerTagType.TRUANT, AbilityId.TRUANT, BattlerTagLapseType.MOVE, 1); } @@ -1947,7 +2054,7 @@ export class TruantTag extends AbilityBattlerTag { const lastMove = pokemon.getLastXMoves()[0]; - if (!lastMove) { + if (!lastMove || lastMove.move === MoveId.NONE) { // Don't interrupt move if last move was `Moves.NONE` OR no prior move was found return true; } @@ -1969,6 +2076,7 @@ export class TruantTag extends AbilityBattlerTag { } export class SlowStartTag extends AbilityBattlerTag { + public override readonly tagType = BattlerTagType.SLOW_START; constructor() { super(BattlerTagType.SLOW_START, AbilityId.SLOW_START, BattlerTagLapseType.TURN_END, 5); } @@ -2006,18 +2114,19 @@ export class SlowStartTag extends AbilityBattlerTag { } export class HighestStatBoostTag extends AbilityBattlerTag { + public declare readonly tagType: HighestStatBoostTagType; public stat: Stat; public multiplier: number; - constructor(tagType: BattlerTagType, ability: AbilityId) { + constructor(tagType: HighestStatBoostTagType, ability: AbilityId) { super(tagType, ability, BattlerTagLapseType.CUSTOM, 1); } /** * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag + * @param source - An object containing the fields needed to reconstruct this tag. */ - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); this.stat = source.stat as Stat; this.multiplier = source.multiplier; @@ -2065,43 +2174,32 @@ export class HighestStatBoostTag extends AbilityBattlerTag { } } -export class WeatherHighestStatBoostTag extends HighestStatBoostTag implements WeatherBattlerTag { - public weatherTypes: WeatherType[]; - - constructor(tagType: BattlerTagType, ability: AbilityId, ...weatherTypes: WeatherType[]) { - super(tagType, ability); - this.weatherTypes = weatherTypes; +export class WeatherHighestStatBoostTag extends HighestStatBoostTag { + #weatherTypes: WeatherType[]; + public get weatherTypes(): WeatherType[] { + return this.#weatherTypes; } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.weatherTypes = source.weatherTypes.map(w => w as WeatherType); + constructor(tagType: HighestStatBoostTagType, ability: AbilityId, ...weatherTypes: WeatherType[]) { + super(tagType, ability); + this.#weatherTypes = weatherTypes; } } -export class TerrainHighestStatBoostTag extends HighestStatBoostTag implements TerrainBattlerTag { - public terrainTypes: TerrainType[]; - - constructor(tagType: BattlerTagType, ability: AbilityId, ...terrainTypes: TerrainType[]) { - super(tagType, ability); - this.terrainTypes = terrainTypes; +export class TerrainHighestStatBoostTag extends HighestStatBoostTag { + #terrainTypes: TerrainType[]; + public get terrainTypes(): TerrainType[] { + return this.#terrainTypes; } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.terrainTypes = source.terrainTypes.map(w => w as TerrainType); + constructor(tagType: HighestStatBoostTagType, ability: AbilityId, ...terrainTypes: TerrainType[]) { + super(tagType, ability); + this.#terrainTypes = terrainTypes; } } -export class SemiInvulnerableTag extends BattlerTag { +export class SemiInvulnerableTag extends SerializableBattlerTag { + public declare readonly tagType: SemiInvulnerableTagType; constructor(tagType: BattlerTagType, turnCount: number, sourceMove: MoveId) { super(tagType, BattlerTagLapseType.MOVE_EFFECT, turnCount, sourceMove); } @@ -2121,22 +2219,16 @@ export class SemiInvulnerableTag extends BattlerTag { } } -export class TypeImmuneTag extends BattlerTag { - public immuneType: PokemonType; +export abstract class TypeImmuneTag extends SerializableBattlerTag { + #immuneType: PokemonType; + public get immuneType(): PokemonType { + return this.#immuneType; + } constructor(tagType: BattlerTagType, sourceMove: MoveId, immuneType: PokemonType, length = 1) { super(tagType, BattlerTagLapseType.TURN_END, length, sourceMove, undefined, true); - this.immuneType = immuneType; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.immuneType = source.immuneType as PokemonType; + this.#immuneType = immuneType; } } @@ -2146,6 +2238,7 @@ export class TypeImmuneTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | MoveId.TELEKINESIS} */ export class FloatingTag extends TypeImmuneTag { + public override readonly tagType = BattlerTagType.FLOATING; constructor(tagType: BattlerTagType, sourceMove: MoveId, turnCount: number) { super(tagType, sourceMove, PokemonType.GROUND, turnCount); } @@ -2174,10 +2267,21 @@ export class FloatingTag extends TypeImmuneTag { } } -export class TypeBoostTag extends BattlerTag { - public boostedType: PokemonType; - public boostValue: number; - public oneUse: boolean; +export class TypeBoostTag extends SerializableBattlerTag { + public declare readonly tagType: TypeBoostTagType; + #boostedType: PokemonType; + #boostValue: number; + #oneUse: boolean; + + public get boostedType(): PokemonType { + return this.#boostedType; + } + public get boostValue(): number { + return this.#boostValue; + } + public get oneUse(): boolean { + return this.#oneUse; + } constructor( tagType: BattlerTagType, @@ -2188,20 +2292,9 @@ export class TypeBoostTag extends BattlerTag { ) { super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove); - this.boostedType = boostedType; - this.boostValue = boostValue; - this.oneUse = oneUse; - } - - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.boostedType = source.boostedType as PokemonType; - this.boostValue = source.boostValue; - this.oneUse = source.oneUse; + this.#boostedType = boostedType; + this.#boostValue = boostValue; + this.#oneUse = oneUse; } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -2224,14 +2317,25 @@ export class TypeBoostTag extends BattlerTag { } } -export class CritBoostTag extends BattlerTag { - constructor(tagType: BattlerTagType, sourceMove: MoveId) { +export class CritBoostTag extends SerializableBattlerTag { + public declare readonly tagType: CritStageBoostTagType; + /** The number of stages boosted by this tag */ + public readonly critStages: number = 1; + + constructor(tagType: CritStageBoostTagType, sourceMove: MoveId) { super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove, undefined, true); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); + // Dragon cheer adds +2 crit stages if the pokemon is a Dragon type when the tag is added + if (this.tagType === BattlerTagType.DRAGON_CHEER && pokemon.getTypes(true).includes(PokemonType.DRAGON)) { + (this as Mutable).critStages = 2; + } else { + (this as Mutable).critStages = 1; + } + globalScene.phaseManager.queueMessage( i18next.t("battlerTags:critBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), @@ -2252,43 +2356,21 @@ export class CritBoostTag extends BattlerTag { }), ); } -} -/** - * Tag for the effects of Dragon Cheer, which boosts the critical hit ratio of the user's allies. - * @extends {CritBoostTag} - */ -export class DragonCheerTag extends CritBoostTag { - /** The types of the user's ally when the tag is added */ - public typesOnAdd: PokemonType[]; - - constructor() { - super(BattlerTagType.CRIT_BOOST, MoveId.DRAGON_CHEER); - } - - onAdd(pokemon: Pokemon): void { - super.onAdd(pokemon); - - this.typesOnAdd = pokemon.getTypes(true); + public override loadTag(source: BaseBattlerTag & Pick): void { + super.loadTag(source); + // TODO: Remove the nullish coalescing once Zod Schemas come in + // For now, this is kept for backwards compatibility with older save files + (this as Mutable).critStages = source.critStages ?? 1; } } -export class SaltCuredTag extends BattlerTag { - private sourceIndex: number; - +export class SaltCuredTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SALT_CURED; constructor(sourceId: number) { super(BattlerTagType.SALT_CURED, BattlerTagLapseType.TURN_END, 1, MoveId.SALT_CURE, sourceId); } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.sourceIndex = source.sourceIndex; - } - onAdd(pokemon: Pokemon): void { const source = this.getSourcePokemon(); if (!source) { @@ -2302,7 +2384,6 @@ export class SaltCuredTag extends BattlerTag { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), }), ); - this.sourceIndex = source.getBattlerIndex(); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -2338,22 +2419,12 @@ export class SaltCuredTag extends BattlerTag { } } -export class CursedTag extends BattlerTag { - private sourceIndex: number; - +export class CursedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.CURSED; constructor(sourceId: number) { super(BattlerTagType.CURSED, BattlerTagLapseType.TURN_END, 1, MoveId.CURSE, sourceId, true); } - /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.sourceIndex = source.sourceIndex; - } - onAdd(pokemon: Pokemon): void { const source = this.getSourcePokemon(); if (!source) { @@ -2362,7 +2433,6 @@ export class CursedTag extends BattlerTag { } super.onAdd(pokemon); - this.sourceIndex = source.getBattlerIndex(); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -2392,11 +2462,13 @@ export class CursedTag extends BattlerTag { return ret; } } + /** * Battler tag for attacks that remove a type post use. */ -export class RemovedTypeTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { +export class RemovedTypeTag extends SerializableBattlerTag { + public declare readonly tagType: RemovedTypeTagType; + constructor(tagType: RemovedTypeTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { super(tagType, lapseType, 1, sourceMove); } } @@ -2405,8 +2477,9 @@ export class RemovedTypeTag extends BattlerTag { * Battler tag for effects that ground the source, allowing Ground-type moves to hit them. * @description `IGNORE_FLYING`: Persistent grounding effects (i.e. from Smack Down and Thousand Waves) */ -export class GroundedTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: MoveId) { +export class GroundedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.IGNORE_FLYING; + constructor(tagType: BattlerTagType.IGNORE_FLYING, lapseType: BattlerTagLapseType, sourceMove: MoveId) { super(tagType, lapseType, 1, sourceMove); } } @@ -2478,15 +2551,16 @@ export class RoostedTag extends BattlerTag { } /** Common attributes of form change abilities that block damage */ -export class FormBlockDamageTag extends BattlerTag { - constructor(tagType: BattlerTagType) { +export class FormBlockDamageTag extends SerializableBattlerTag { + public declare readonly tagType: BattlerTagType.ICE_FACE | BattlerTagType.DISGUISE; + constructor(tagType: BattlerTagType.ICE_FACE | BattlerTagType.DISGUISE) { super(tagType, BattlerTagLapseType.CUSTOM, 1); } /** * Determines if the tag can be added to the Pokémon. - * @param {Pokemon} pokemon The Pokémon to which the tag might be added. - * @returns {boolean} True if the tag can be added, false otherwise. + * @param pokemon - The Pokémon to which the tag might be added. + * @returns `true` if the tag can be added, `false` otherwise. */ canAdd(pokemon: Pokemon): boolean { return pokemon.formIndex === 0; @@ -2508,7 +2582,7 @@ export class FormBlockDamageTag extends BattlerTag { /** * Removes the tag from the Pokémon. * Triggers a form change when the tag is removed. - * @param {Pokemon} pokemon The Pokémon from which the tag is removed. + * @param pokemon - The Pokémon from which the tag is removed. */ onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); @@ -2516,12 +2590,14 @@ export class FormBlockDamageTag extends BattlerTag { globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } } + /** Provides the additional weather-based effects of the Ice Face ability */ export class IceFaceBlockDamageTag extends FormBlockDamageTag { + public override readonly tagType = BattlerTagType.ICE_FACE; /** * Determines if the tag can be added to the Pokémon. - * @param {Pokemon} pokemon The Pokémon to which the tag might be added. - * @returns {boolean} True if the tag can be added, false otherwise. + * @param pokemon - The Pokémon to which the tag might be added. + * @returns `true` if the tag can be added, `false` otherwise. */ canAdd(pokemon: Pokemon): boolean { const weatherType = globalScene.arena.weather?.weatherType; @@ -2534,21 +2610,19 @@ export class IceFaceBlockDamageTag extends FormBlockDamageTag { /** * Battler tag indicating a Tatsugiri with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} * has entered the tagged Pokemon's mouth. + * @sealed */ -export class CommandedTag extends BattlerTag { - private _tatsugiriFormKey: string; +export class CommandedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.COMMANDED; + public readonly tatsugiriFormKey: string; constructor(sourceId: number) { super(BattlerTagType.COMMANDED, BattlerTagLapseType.CUSTOM, 0, MoveId.NONE, sourceId); } - public get tatsugiriFormKey(): string { - return this._tatsugiriFormKey; - } - /** Caches the Tatsugiri's form key and sharply boosts the tagged Pokemon's stats */ override onAdd(pokemon: Pokemon): void { - this._tatsugiriFormKey = this.getSourcePokemon()?.getFormKey() ?? "curly"; + (this as Mutable).tatsugiriFormKey = this.getSourcePokemon()?.getFormKey() ?? "curly"; globalScene.phaseManager.unshiftNew( "StatStageChangePhase", pokemon.getBattlerIndex(), @@ -2565,9 +2639,9 @@ export class CommandedTag extends BattlerTag { } } - override loadTag(source: BattlerTag | any): void { + override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); - this._tatsugiriFormKey = source._tatsugiriFormKey; + (this as Mutable).tatsugiriFormKey = source.tatsugiriFormKey; } } @@ -2580,8 +2654,10 @@ export class CommandedTag extends BattlerTag { * - Stat changes on removal of (all) stacks. * - Removing stacks decreases DEF and SPDEF, independently, by one stage for each stack that successfully changed * the stat when added. + * @sealed */ -export class StockpilingTag extends BattlerTag { +export class StockpilingTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.STOCKPILING; public stockpiledCount = 0; public statChangeCounts: { [Stat.DEF]: number; [Stat.SPDEF]: number } = { [Stat.DEF]: 0, @@ -2604,7 +2680,9 @@ export class StockpilingTag extends BattlerTag { } }; - loadTag(source: BattlerTag | any): void { + public override loadTag( + source: BaseBattlerTag & Pick, + ): void { super.loadTag(source); this.stockpiledCount = source.stockpiledCount || 0; this.statChangeCounts = { @@ -2687,10 +2765,10 @@ export class StockpilingTag extends BattlerTag { /** * Battler tag for Gulp Missile used by Cramorant. - * @extends BattlerTag */ -export class GulpMissileTag extends BattlerTag { - constructor(tagType: BattlerTagType, sourceMove: MoveId) { +export class GulpMissileTag extends SerializableBattlerTag { + public declare readonly tagType: BattlerTagType.GULP_MISSILE_ARROKUDA | BattlerTagType.GULP_MISSILE_PIKACHU; + constructor(tagType: BattlerTagType.GULP_MISSILE_ARROKUDA | BattlerTagType.GULP_MISSILE_PIKACHU, sourceMove: MoveId) { super(tagType, BattlerTagLapseType.HIT, 0, sourceMove); } @@ -2729,11 +2807,12 @@ export class GulpMissileTag extends BattlerTag { /** * Gulp Missile's initial form changes are triggered by using Surf and Dive. - * @param {Pokemon} pokemon The Pokemon with Gulp Missile ability. + * @param pokemon - The Pokemon with Gulp Missile ability. * @returns Whether the BattlerTag can be added. */ canAdd(pokemon: Pokemon): boolean { - const isSurfOrDive = [MoveId.SURF, MoveId.DIVE].includes(this.sourceMove); + // Bang here is OK as if sourceMove was undefined, this would just evaluate to false + const isSurfOrDive = [MoveId.SURF, MoveId.DIVE].includes(this.sourceMove!); const isNormalForm = pokemon.formIndex === 0 && !pokemon.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA) && @@ -2755,52 +2834,46 @@ export class GulpMissileTag extends BattlerTag { } /** - * Tag that makes the target drop all of it type immunities + * Tag that makes the target drop the immunities granted by a particular type * and all accuracy checks ignore its evasiveness stat. * * Applied by moves: {@linkcode MoveId.ODOR_SLEUTH | Odor Sleuth}, * {@linkcode MoveId.MIRACLE_EYE | Miracle Eye} and {@linkcode MoveId.FORESIGHT | Foresight}. * - * @extends BattlerTag * @see {@linkcode ignoreImmunity} */ -export class ExposedTag extends BattlerTag { - private defenderType: PokemonType; - private allowedTypes: PokemonType[]; +export class ExposedTag extends SerializableBattlerTag { + public declare readonly tagType: BattlerTagType.IGNORE_DARK | BattlerTagType.IGNORE_GHOST; + #defenderType: PokemonType; + #allowedTypes: readonly PokemonType[]; - constructor(tagType: BattlerTagType, sourceMove: MoveId, defenderType: PokemonType, allowedTypes: PokemonType[]) { + constructor( + tagType: BattlerTagType.IGNORE_DARK | BattlerTagType.IGNORE_GHOST, + sourceMove: MoveId, + defenderType: PokemonType, + allowedTypes: PokemonType[], + ) { super(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove); - this.defenderType = defenderType; - this.allowedTypes = allowedTypes; + this.#defenderType = defenderType; + this.#allowedTypes = allowedTypes; } /** - * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag - */ - loadTag(source: BattlerTag | any): void { - super.loadTag(source); - this.defenderType = source.defenderType as PokemonType; - this.allowedTypes = source.allowedTypes as PokemonType[]; - } - - /** - * @param types {@linkcode PokemonType} of the defending Pokemon - * @param moveType {@linkcode PokemonType} of the move targetting it + * @param type - The defending type to check against + * @param moveType - The pokemon type of the move being used * @returns `true` if the move should be allowed to target the defender. */ ignoreImmunity(type: PokemonType, moveType: PokemonType): boolean { - return type === this.defenderType && this.allowedTypes.includes(moveType); + return type === this.#defenderType && this.#allowedTypes.includes(moveType); } } /** * Tag that prevents HP recovery from held items and move effects. It also blocks the usage of recovery moves. * Applied by moves: {@linkcode MoveId.HEAL_BLOCK | Heal Block (5 turns)}, {@linkcode MoveId.PSYCHIC_NOISE | Psychic Noise (2 turns)} - * - * @extends MoveRestrictionBattlerTag */ export class HealBlockTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.HEAL_BLOCK; constructor(turnCount: number, sourceMove: MoveId) { super( BattlerTagType.HEAL_BLOCK, @@ -2818,7 +2891,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { /** * Checks if a move is disabled under Heal Block - * @param {MoveId} move {@linkcode MoveId} the move ID + * @param move - {@linkcode MoveId | ID} of the move being used * @returns `true` if the move has a TRIAGE_MOVE flag and is a status move */ override isMoveRestricted(move: MoveId): boolean { @@ -2828,9 +2901,9 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { /** * Checks if a move is disabled under Heal Block because of its choice of target * Implemented b/c of Pollen Puff - * @param {MoveId} move {@linkcode MoveId} the move ID - * @param {Pokemon} user {@linkcode Pokemon} the move user - * @param {Pokemon} target {@linkcode Pokemon} the target of the move + * @param move - {@linkcode MoveId | ID} of the move being used + * @param user - The pokemon using the move + * @param target - The target of the move * @returns `true` if the move cannot be used because the target is an ally */ override isMoveTargetRestricted(move: MoveId, user: Pokemon, target: Pokemon) { @@ -2851,10 +2924,9 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { } /** - * @override - * @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move - * @param {MoveId} move {@linkcode MoveId} ID of the move being interrupted - * @returns {string} text to display when the move is interrupted + * @param pokemon - {@linkcode Pokemon} attempting to use the restricted move + * @param move - {@linkcode MoveId | ID} of the move being interrupted + * @returns Text to display when the move is interrupted */ override interruptedText(pokemon: Pokemon, move: MoveId): string { return i18next.t("battle:moveDisabledHealBlock", { @@ -2880,17 +2952,17 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { /** * Tag that doubles the type effectiveness of Fire-type moves. - * @extends BattlerTag */ -export class TarShotTag extends BattlerTag { +export class TarShotTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.TAR_SHOT; constructor() { super(BattlerTagType.TAR_SHOT, BattlerTagLapseType.CUSTOM, 0); } /** * If the Pokemon is terastallized, the tag cannot be added. - * @param {Pokemon} pokemon the {@linkcode Pokemon} to which the tag is added - * @returns whether the tag is applied + * @param pokemon - The pokemon to check + * @returns Whether the tag can be added */ override canAdd(pokemon: Pokemon): boolean { return !pokemon.isTerastallized; @@ -2910,6 +2982,7 @@ export class TarShotTag extends BattlerTag { * While this tag is in effect, the afflicted Pokemon's moves are changed to Electric type. */ export class ElectrifiedTag extends BattlerTag { + public override readonly tagType = BattlerTagType.ELECTRIFIED; constructor() { super(BattlerTagType.ELECTRIFIED, BattlerTagLapseType.TURN_END, 1, MoveId.ELECTRIFY); } @@ -2928,7 +3001,8 @@ export class ElectrifiedTag extends BattlerTag { * Battler Tag that keeps track of how many times the user has Autotomized * Each count of Autotomization reduces the weight by 100kg */ -export class AutotomizedTag extends BattlerTag { +export class AutotomizedTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.AUTOTOMIZED; public autotomizeCount = 0; constructor(sourceMove: MoveId = MoveId.AUTOTOMIZE) { super(BattlerTagType.AUTOTOMIZED, BattlerTagLapseType.CUSTOM, 1, sourceMove); @@ -2954,20 +3028,45 @@ export class AutotomizedTag extends BattlerTag { onOverlap(pokemon: Pokemon): void { this.onAdd(pokemon); } + + public override loadTag(source: BaseBattlerTag & Pick): void { + super.loadTag(source); + this.autotomizeCount = source.autotomizeCount; + } } /** * Tag implementing the {@link https://bulbapedia.bulbagarden.net/wiki/Substitute_(doll)#Effect | Substitute Doll} effect, * for use with the moves Substitute and Shed Tail. Pokemon with this tag deflect most forms of received attack damage * onto the tag. This tag also grants immunity to most Status moves and several move effects. + * + * @sealed */ -export class SubstituteTag extends BattlerTag { +export class SubstituteTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SUBSTITUTE; /** The substitute's remaining HP. If HP is depleted, the Substitute fades. */ public hp: number; + + //#region non-serializable properties /** A reference to the sprite representing the Substitute doll */ - public sprite: Phaser.GameObjects.Sprite; + #sprite: Phaser.GameObjects.Sprite; + /** A reference to the sprite representing the Substitute doll */ + public get sprite(): Phaser.GameObjects.Sprite { + return this.#sprite; + } + public set sprite(value: Phaser.GameObjects.Sprite) { + this.#sprite = value; + } /** Is the source Pokemon "in focus," i.e. is it fully visible on the field? */ - public sourceInFocus: boolean; + #sourceInFocus: boolean; + /** Is the source Pokemon "in focus," i.e. is it fully visible on the field? */ + public get sourceInFocus(): boolean { + return this.#sourceInFocus; + } + public set sourceInFocus(value: boolean) { + this.#sourceInFocus = value; + } + //#endregion non-serializable properties constructor(sourceMove: MoveId, sourceId: number) { super( @@ -3078,9 +3177,9 @@ export class SubstituteTag extends BattlerTag { /** * When given a battler tag or json representing one, load the data for it. - * @param {BattlerTag | any} source A battler tag + * @param source - An object containing the necessary properties to load the tag */ - loadTag(source: BattlerTag | any): void { + public override loadTag(source: BaseBattlerTag & Pick): void { super.loadTag(source); this.hp = source.hp; } @@ -3093,6 +3192,7 @@ export class SubstituteTag extends BattlerTag { * Currently used only in MysteryEncounters to provide start of fight stat buffs. */ export class MysteryEncounterPostSummonTag extends BattlerTag { + public override readonly tagType = BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON; constructor() { super(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON, BattlerTagLapseType.CUSTOM, 1); } @@ -3126,15 +3226,11 @@ export class MysteryEncounterPostSummonTag extends BattlerTag { * Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied */ export class TormentTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.TORMENT; constructor(sourceId: number) { super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, MoveId.TORMENT, sourceId); } - /** - * Adds the battler tag to the target Pokemon and defines the private class variable 'target' - * 'Target' is used to track the Pokemon's current status - * @param {Pokemon} pokemon the Pokemon tormented - */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); globalScene.phaseManager.queueMessage( @@ -3147,7 +3243,7 @@ export class TormentTag extends MoveRestrictionBattlerTag { /** * Torment only ends when the affected Pokemon leaves the battle field - * @param {Pokemon} pokemon the Pokemon under the effects of Torment + * @param pokemon - The Pokemon under the effects of Torment * @param _tagType * @returns `true` if still present | `false` if not */ @@ -3156,8 +3252,8 @@ export class TormentTag extends MoveRestrictionBattlerTag { } /** - * This checks if the current move used is identical to the last used move with a {@linkcode MoveResult} of `SUCCESS`/`MISS` - * @param {MoveId} move the move under investigation + * Check if the current move used is identical to the last used move with a {@linkcode MoveResult} of `SUCCESS`/`MISS` + * @param move - The move under investigation * @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other */ public override isMoveRestricted(move: MoveId, user: Pokemon): boolean { @@ -3189,6 +3285,7 @@ export class TormentTag extends MoveRestrictionBattlerTag { * The tag is removed after 4 turns. */ export class TauntTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.TAUNT; constructor() { super(BattlerTagType.TAUNT, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE], 4, MoveId.TAUNT); } @@ -3214,8 +3311,8 @@ export class TauntTag extends MoveRestrictionBattlerTag { } /** - * Checks if a move is a status move and determines its restriction status on that basis - * @param {MoveId} move the move under investigation + * Check if a move is a status move and determines its restriction status on that basis + * @param move - The move under investigation * @returns `true` if the move is a status move */ override isMoveRestricted(move: MoveId): boolean { @@ -3243,6 +3340,7 @@ export class TauntTag extends MoveRestrictionBattlerTag { * The tag is only removed when the source-user is removed from the field. */ export class ImprisonTag extends MoveRestrictionBattlerTag { + public override readonly tagType = BattlerTagType.IMPRISON; constructor(sourceId: number) { super( BattlerTagType.IMPRISON, @@ -3255,8 +3353,7 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { /** * Checks if the source of Imprison is still active - * @override - * @param pokemon The pokemon this tag is attached to + * @param pokemon - The pokemon this tag is attached to * @returns `true` if the source is still active */ public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -3273,8 +3370,7 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { /** * Checks if the source of the tag has the parameter move in its moveset and that the source is still active - * @override - * @param {MoveId} move the move under investigation + * @param move - The move under investigation * @returns `false` if either condition is not met */ public override isMoveRestricted(move: MoveId, _user: Pokemon): boolean { @@ -3306,7 +3402,8 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { * For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1. * The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move. */ -export class SyrupBombTag extends BattlerTag { +export class SyrupBombTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.SYRUP_BOMB; constructor(sourceId: number) { super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, MoveId.SYRUP_BOMB, sourceId); } @@ -3368,7 +3465,8 @@ export class SyrupBombTag extends BattlerTag { * The effects of Telekinesis can be baton passed to a teammate. * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | MoveId.TELEKINESIS} */ -export class TelekinesisTag extends BattlerTag { +export class TelekinesisTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.TELEKINESIS; constructor(sourceMove: MoveId) { super( BattlerTagType.TELEKINESIS, @@ -3391,9 +3489,9 @@ export class TelekinesisTag extends BattlerTag { /** * Tag that swaps the user's base ATK stat with its base DEF stat. - * @extends BattlerTag */ -export class PowerTrickTag extends BattlerTag { +export class PowerTrickTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.POWER_TRICK; constructor(sourceMove: MoveId, sourceId: number) { super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true); } @@ -3418,7 +3516,7 @@ export class PowerTrickTag extends BattlerTag { /** * Removes the Power Trick tag and reverts any stat changes if the tag is already applied. - * @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag. + * @param pokemon - The {@linkcode Pokemon} that already has the Power Trick tag. */ onOverlap(pokemon: Pokemon): void { pokemon.removeTag(this.tagType); @@ -3426,7 +3524,7 @@ export class PowerTrickTag extends BattlerTag { /** * Swaps the user's base ATK stat with its base DEF stat. - * @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped. + * @param pokemon - The {@linkcode Pokemon} whose stats will be swapped. */ swapStat(pokemon: Pokemon): void { const temp = pokemon.getStat(Stat.ATK, false); @@ -3440,7 +3538,8 @@ export class PowerTrickTag extends BattlerTag { * If this tag is active when the bearer faints from an opponent's move, the tag reduces that move's PP to 0. * Otherwise, it lapses when the bearer makes another move. */ -export class GrudgeTag extends BattlerTag { +export class GrudgeTag extends SerializableBattlerTag { + public override readonly tagType = BattlerTagType.GRUDGE; constructor() { super(BattlerTagType.GRUDGE, [BattlerTagLapseType.CUSTOM, BattlerTagLapseType.PRE_MOVE], 1, MoveId.GRUDGE); } @@ -3458,9 +3557,10 @@ export class GrudgeTag extends BattlerTag { * Activates Grudge's special effect on the attacking Pokemon and lapses the tag. * @param pokemon * @param lapseType - * @param sourcePokemon {@linkcode Pokemon} the source of the move that fainted the tag's bearer + * @param sourcePokemon - The source of the move that fainted the tag's bearer * @returns `false` if Grudge activates its effect or lapses */ + // TODO: Confirm whether this should interact with copying moves override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType, sourcePokemon?: Pokemon): boolean { if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) { if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) { @@ -3486,6 +3586,7 @@ export class GrudgeTag extends BattlerTag { * Tag used to heal the user of Psycho Shift of its status effect if Psycho Shift succeeds in transferring its status effect to the target Pokemon */ export class PsychoShiftTag extends BattlerTag { + public override readonly tagType = BattlerTagType.PSYCHO_SHIFT; constructor() { super(BattlerTagType.PSYCHO_SHIFT, BattlerTagLapseType.AFTER_MOVE, 1, MoveId.PSYCHO_SHIFT); } @@ -3510,6 +3611,7 @@ export class PsychoShiftTag extends BattlerTag { * Tag associated with the move Magic Coat. */ export class MagicCoatTag extends BattlerTag { + public override readonly tagType = BattlerTagType.MAGIC_COAT; constructor() { super(BattlerTagType.MAGIC_COAT, BattlerTagLapseType.TURN_END, 1, MoveId.MAGIC_COAT); } @@ -3563,7 +3665,7 @@ export function getBattlerTag( case BattlerTagType.FRENZY: return new FrenzyTag(turnCount, sourceMove, sourceId); case BattlerTagType.CHARGING: - return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, sourceId); + return new SerializableBattlerTag(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, sourceId); case BattlerTagType.ENCORE: return new EncoreTag(sourceId); case BattlerTagType.HELPING_HAND: @@ -3643,15 +3745,14 @@ export function getBattlerTag( case BattlerTagType.FIRE_BOOST: return new TypeBoostTag(tagType, sourceMove, PokemonType.FIRE, 1.5, false); case BattlerTagType.CRIT_BOOST: - return new CritBoostTag(tagType, sourceMove); case BattlerTagType.DRAGON_CHEER: - return new DragonCheerTag(); + return new CritBoostTag(tagType, sourceMove); case BattlerTagType.ALWAYS_CRIT: case BattlerTagType.IGNORE_ACCURACY: - return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove); + return new SerializableBattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove); case BattlerTagType.ALWAYS_GET_HIT: case BattlerTagType.RECEIVE_DOUBLE_DAMAGE: - return new BattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove); + return new SerializableBattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove); case BattlerTagType.BYPASS_SLEEP: return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove); case BattlerTagType.IGNORE_FLYING: @@ -3729,19 +3830,18 @@ export function getBattlerTag( return new PsychoShiftTag(); case BattlerTagType.MAGIC_COAT: return new MagicCoatTag(); - case BattlerTagType.NONE: - default: - return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); } } /** * When given a battler tag or json representing one, creates an actual BattlerTag object with the same data. - * @param {BattlerTag | any} source A battler tag - * @return {BattlerTag} The valid battler tag + * @param source - An object containing the data necessary to reconstruct the BattlerTag. + * @returns The valid battler tag */ -export function loadBattlerTag(source: BattlerTag | any): BattlerTag { - const tag = getBattlerTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId); +export function loadBattlerTag(source: BattlerTag | BattlerTagTypeData): BattlerTag { + // TODO: Remove this bang by fixing the signature of `getBattlerTag` + // to allow undefined sourceIds and sourceMoves (with appropriate fallback for tags that require it) + const tag = getBattlerTag(source.tagType, source.turnCount, source.sourceMove!, source.sourceId!); tag.loadTag(source); return tag; } @@ -3749,8 +3849,8 @@ export function loadBattlerTag(source: BattlerTag | any): BattlerTag { /** * Helper function to verify that the current phase is a MoveEffectPhase and provide quick access to commonly used fields * - * @param _pokemon {@linkcode Pokemon} The Pokémon used to access the current phase - * @returns null if current phase is not MoveEffectPhase, otherwise Object containing the {@linkcode MoveEffectPhase}, and its + * @param _pokemon - The Pokémon used to access the current phase (unused) + * @returns `null` if current phase is not MoveEffectPhase, otherwise Object containing the {@linkcode MoveEffectPhase}, and its * corresponding {@linkcode Move} and user {@linkcode Pokemon} */ function getMoveEffectPhaseData(_pokemon: Pokemon): { phase: MoveEffectPhase; attacker: Pokemon; move: Move } | null { @@ -3764,3 +3864,104 @@ function getMoveEffectPhaseData(_pokemon: Pokemon): { phase: MoveEffectPhase; at } return null; } + +/** + * Map from {@linkcode BattlerTagType} to the corresponding {@linkcode BattlerTag} class. + */ +export type BattlerTagTypeMap = { + [BattlerTagType.RECHARGING]: RechargingTag; + [BattlerTagType.SHELL_TRAP]: ShellTrapTag; + [BattlerTagType.FLINCHED]: FlinchedTag; + [BattlerTagType.INTERRUPTED]: InterruptedTag; + [BattlerTagType.CONFUSED]: ConfusedTag; + [BattlerTagType.INFATUATED]: InfatuatedTag; + [BattlerTagType.SEEDED]: SeedTag; + [BattlerTagType.POWDER]: PowderTag; + [BattlerTagType.NIGHTMARE]: NightmareTag; + [BattlerTagType.FRENZY]: FrenzyTag; + [BattlerTagType.CHARGING]: GenericSerializableBattlerTag; + [BattlerTagType.ENCORE]: EncoreTag; + [BattlerTagType.HELPING_HAND]: HelpingHandTag; + [BattlerTagType.INGRAIN]: IngrainTag; + [BattlerTagType.AQUA_RING]: AquaRingTag; + [BattlerTagType.DROWSY]: DrowsyTag; + [BattlerTagType.TRAPPED]: TrappedTag; + [BattlerTagType.NO_RETREAT]: NoRetreatTag; + [BattlerTagType.BIND]: BindTag; + [BattlerTagType.WRAP]: WrapTag; + [BattlerTagType.FIRE_SPIN]: FireSpinTag; + [BattlerTagType.WHIRLPOOL]: WhirlpoolTag; + [BattlerTagType.CLAMP]: ClampTag; + [BattlerTagType.SAND_TOMB]: SandTombTag; + [BattlerTagType.MAGMA_STORM]: MagmaStormTag; + [BattlerTagType.SNAP_TRAP]: SnapTrapTag; + [BattlerTagType.THUNDER_CAGE]: ThunderCageTag; + [BattlerTagType.INFESTATION]: InfestationTag; + [BattlerTagType.PROTECTED]: ProtectedTag; + [BattlerTagType.SPIKY_SHIELD]: ContactDamageProtectedTag; + [BattlerTagType.KINGS_SHIELD]: ContactStatStageChangeProtectedTag; + [BattlerTagType.OBSTRUCT]: ContactStatStageChangeProtectedTag; + [BattlerTagType.SILK_TRAP]: ContactStatStageChangeProtectedTag; + [BattlerTagType.BANEFUL_BUNKER]: ContactSetStatusProtectedTag; + [BattlerTagType.BURNING_BULWARK]: ContactSetStatusProtectedTag; + [BattlerTagType.ENDURING]: EnduringTag; + [BattlerTagType.ENDURE_TOKEN]: EnduringTag; + [BattlerTagType.STURDY]: SturdyTag; + [BattlerTagType.PERISH_SONG]: PerishSongTag; + [BattlerTagType.CENTER_OF_ATTENTION]: CenterOfAttentionTag; + [BattlerTagType.TRUANT]: TruantTag; + [BattlerTagType.SLOW_START]: SlowStartTag; + [BattlerTagType.PROTOSYNTHESIS]: WeatherHighestStatBoostTag; + [BattlerTagType.QUARK_DRIVE]: TerrainHighestStatBoostTag; + [BattlerTagType.FLYING]: SemiInvulnerableTag; + [BattlerTagType.UNDERGROUND]: SemiInvulnerableTag; + [BattlerTagType.UNDERWATER]: SemiInvulnerableTag; + [BattlerTagType.HIDDEN]: SemiInvulnerableTag; + [BattlerTagType.FIRE_BOOST]: TypeBoostTag; + [BattlerTagType.CRIT_BOOST]: CritBoostTag; + [BattlerTagType.DRAGON_CHEER]: CritBoostTag; + [BattlerTagType.ALWAYS_CRIT]: GenericSerializableBattlerTag; + [BattlerTagType.IGNORE_ACCURACY]: GenericSerializableBattlerTag; + [BattlerTagType.ALWAYS_GET_HIT]: GenericSerializableBattlerTag; + [BattlerTagType.RECEIVE_DOUBLE_DAMAGE]: GenericSerializableBattlerTag; + [BattlerTagType.BYPASS_SLEEP]: BattlerTag; + [BattlerTagType.IGNORE_FLYING]: GroundedTag; + [BattlerTagType.ROOSTED]: RoostedTag; + [BattlerTagType.BURNED_UP]: RemovedTypeTag; + [BattlerTagType.DOUBLE_SHOCKED]: RemovedTypeTag; + [BattlerTagType.SALT_CURED]: SaltCuredTag; + [BattlerTagType.CURSED]: CursedTag; + [BattlerTagType.CHARGED]: TypeBoostTag; + [BattlerTagType.FLOATING]: FloatingTag; + [BattlerTagType.MINIMIZED]: MinimizeTag; + [BattlerTagType.DESTINY_BOND]: DestinyBondTag; + [BattlerTagType.ICE_FACE]: IceFaceBlockDamageTag; + [BattlerTagType.DISGUISE]: FormBlockDamageTag; + [BattlerTagType.COMMANDED]: CommandedTag; + [BattlerTagType.STOCKPILING]: StockpilingTag; + [BattlerTagType.OCTOLOCK]: OctolockTag; + [BattlerTagType.DISABLED]: DisabledTag; + [BattlerTagType.IGNORE_GHOST]: ExposedTag; + [BattlerTagType.IGNORE_DARK]: ExposedTag; + [BattlerTagType.GULP_MISSILE_ARROKUDA]: GulpMissileTag; + [BattlerTagType.GULP_MISSILE_PIKACHU]: GulpMissileTag; + [BattlerTagType.BEAK_BLAST_CHARGING]: BeakBlastChargingTag; + [BattlerTagType.TAR_SHOT]: TarShotTag; + [BattlerTagType.ELECTRIFIED]: ElectrifiedTag; + [BattlerTagType.THROAT_CHOPPED]: ThroatChoppedTag; + [BattlerTagType.GORILLA_TACTICS]: GorillaTacticsTag; + [BattlerTagType.UNBURDEN]: UnburdenTag; + [BattlerTagType.SUBSTITUTE]: SubstituteTag; + [BattlerTagType.AUTOTOMIZED]: AutotomizedTag; + [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON]: MysteryEncounterPostSummonTag; + [BattlerTagType.HEAL_BLOCK]: HealBlockTag; + [BattlerTagType.TORMENT]: TormentTag; + [BattlerTagType.TAUNT]: TauntTag; + [BattlerTagType.IMPRISON]: ImprisonTag; + [BattlerTagType.SYRUP_BOMB]: SyrupBombTag; + [BattlerTagType.TELEKINESIS]: TelekinesisTag; + [BattlerTagType.POWER_TRICK]: PowerTrickTag; + [BattlerTagType.GRUDGE]: GrudgeTag; + [BattlerTagType.PSYCHO_SHIFT]: PsychoShiftTag; + [BattlerTagType.MAGIC_COAT]: MagicCoatTag; +}; diff --git a/src/data/challenge.ts b/src/data/challenge.ts index aaa82a7d20f..fd6528bb3bc 100644 --- a/src/data/challenge.ts +++ b/src/data/challenge.ts @@ -4,7 +4,6 @@ import { defaultStarterSpecies } from "#app/constants"; import { globalScene } from "#app/global-scene"; import { pokemonEvolutions } from "#balance/pokemon-evolutions"; import { speciesStarterCosts } from "#balance/starters"; -import { getEggTierForSpecies } from "#data/egg"; import { pokemonFormChanges } from "#data/pokemon-forms"; import type { PokemonSpecies } from "#data/pokemon-species"; import { getPokemonSpeciesForm } from "#data/pokemon-species"; @@ -12,7 +11,6 @@ import { BattleType } from "#enums/battle-type"; import { ChallengeType } from "#enums/challenge-type"; import { Challenges } from "#enums/challenges"; import { TypeColor, TypeShadow } from "#enums/color"; -import { EggTier } from "#enums/egg-type"; import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; import { ModifierTier } from "#enums/modifier-tier"; import type { MoveId } from "#enums/move-id"; @@ -26,7 +24,7 @@ import type { Pokemon } from "#field/pokemon"; import { Trainer } from "#field/trainer"; import { PokemonMove } from "#moves/pokemon-move"; import type { DexAttrProps, GameData } from "#system/game-data"; -import { BooleanHolder, type NumberHolder, randSeedItem } from "#utils/common"; +import { BooleanHolder, isBetween, type NumberHolder, randSeedItem } from "#utils/common"; import { deepCopy } from "#utils/data"; import { getPokemonSpecies } from "#utils/pokemon-utils"; import { toCamelCase, toSnakeCase } from "#utils/strings"; @@ -685,14 +683,11 @@ export class SingleTypeChallenge extends Challenge { */ export class FreshStartChallenge extends Challenge { constructor() { - super(Challenges.FRESH_START, 3); + super(Challenges.FRESH_START, 2); } applyStarterChoice(pokemon: PokemonSpecies, valid: BooleanHolder): boolean { - if ( - (this.value === 1 && !defaultStarterSpecies.includes(pokemon.speciesId)) || - (this.value === 2 && getEggTierForSpecies(pokemon) >= EggTier.EPIC) - ) { + if (this.value === 1 && !defaultStarterSpecies.includes(pokemon.speciesId)) { valid.value = false; return true; } @@ -708,12 +703,18 @@ export class FreshStartChallenge extends Challenge { pokemon.abilityIndex = pokemon.abilityIndex % 2; // Always base ability, if you set it to hidden it wraps to first ability pokemon.passive = false; // Passive isn't unlocked pokemon.nature = Nature.HARDY; // Neutral nature - pokemon.moveset = pokemon.species + let validMoves = pokemon.species .getLevelMoves() - .filter(m => m[0] <= 5) - .map(lm => lm[1]) - .slice(0, 4) - .map(m => new PokemonMove(m)); // No egg moves + .filter(m => isBetween(m[0], 1, 5)) + .map(lm => lm[1]); + // Filter egg moves out of the moveset + pokemon.moveset = pokemon.moveset.filter(pm => validMoves.includes(pm.moveId)); + if (pokemon.moveset.length < 4) { + // If there's empty slots fill with remaining valid moves + const existingMoveIds = pokemon.moveset.map(pm => pm.moveId); + validMoves = validMoves.filter(m => !existingMoveIds.includes(m)); + pokemon.moveset = pokemon.moveset.concat(validMoves.map(m => new PokemonMove(m))).slice(0, 4); + } pokemon.luck = 0; // No luck pokemon.shiny = false; // Not shiny pokemon.variant = 0; // Not shiny diff --git a/src/data/moves/move.ts b/src/data/moves/move.ts index 965ab23a692..bde5f2977d8 100644 --- a/src/data/moves/move.ts +++ b/src/data/moves/move.ts @@ -25,6 +25,7 @@ import { getBerryEffectFunc } from "#data/berry"; import { applyChallenges } from "#data/challenge"; import { allAbilities, allMoves } from "#data/data-lists"; import { SpeciesFormChangeRevertWeatherFormTrigger } from "#data/form-change-triggers"; +import { DelayedAttackTag } from "#data/positional-tags/positional-tag"; import { getNonVolatileStatusEffects, getStatusEffectHealText, @@ -54,6 +55,7 @@ import { MoveFlags } from "#enums/move-flags"; import { MoveTarget } from "#enums/move-target"; import { MultiHitType } from "#enums/multi-hit-type"; import { PokemonType } from "#enums/pokemon-type"; +import { PositionalTagType } from "#enums/positional-tag-type"; import { SpeciesId } from "#enums/species-id"; import { BATTLE_STATS, @@ -423,9 +425,8 @@ export abstract class Move implements Localizable { /** * Sets the {@linkcode MoveFlags.MAKES_CONTACT} flag for the calling Move - * @param setFlag Default `true`, set to `false` if the move doesn't make contact - * @see {@linkcode AbilityId.STATIC} - * @returns The {@linkcode Move} that called this function + * @param setFlag - Whether the move should make contact; default `true` + * @returns `this` */ makesContact(setFlag: boolean = true): this { this.setFlag(MoveFlags.MAKES_CONTACT, setFlag); @@ -3123,54 +3124,110 @@ export class OverrideMoveEffectAttr extends MoveAttr { * Its sole purpose is to ensure that typescript is able to properly narrow when the `is` method is called. */ declare private _: never; - override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + /** + * Apply the move attribute to override other effects of this move. + * @param user - The {@linkcode Pokemon} using the move + * @param target - The {@linkcode Pokemon} targeted by the move + * @param move - The {@linkcode Move} being used + * @param args - + * `[0]`: A {@linkcode BooleanHolder} containing whether move effects were successfully overridden; should be set to `true` on success \ + * `[1]`: The {@linkcode MoveUseMode} dictating how this move was used. + * @returns `true` if the move effect was successfully overridden. + */ + public override apply(_user: Pokemon, _target: Pokemon, _move: Move, _args: [overridden: BooleanHolder, useMode: MoveUseMode]): boolean { return true; } } +/** Abstract class for moves that add {@linkcode PositionalTag}s to the field. */ +abstract class AddPositionalTagAttr extends OverrideMoveEffectAttr { + protected abstract readonly tagType: PositionalTagType; + + public override getCondition(): MoveConditionFunc { + // Check the arena if another similar positional tag is active and affecting the same slot + return (_user, target, move) => globalScene.arena.positionalTagManager.canAddTag(this.tagType, target.getBattlerIndex()) + } +} + /** - * Attack Move that doesn't hit the turn it is played and doesn't allow for multiple - * uses on the same target. Examples are Future Sight or Doom Desire. - * @extends OverrideMoveEffectAttr - * @param tagType The {@linkcode ArenaTagType} that will be placed on the field when the move is used - * @param chargeAnim The {@linkcode ChargeAnim | Charging Animation} used for the move - * @param chargeText The text to display when the move is used + * Attribute to implement delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. + * Delays the attack's effect with a {@linkcode DelayedAttackTag}, + * activating against the given slot after the given turn count has elapsed. */ export class DelayedAttackAttr extends OverrideMoveEffectAttr { - public tagType: ArenaTagType; public chargeAnim: ChargeAnim; private chargeText: string; - constructor(tagType: ArenaTagType, chargeAnim: ChargeAnim, chargeText: string) { + /** + * @param chargeAnim - The {@linkcode ChargeAnim | charging animation} used for the move's charging phase. + * @param chargeKey - The `i18next` locales **key** to show when the delayed attack is used. + * In the displayed text, `{{pokemonName}}` will be populated with the user's name. + */ + constructor(chargeAnim: ChargeAnim, chargeKey: string) { super(); - this.tagType = tagType; this.chargeAnim = chargeAnim; - this.chargeText = chargeText; + this.chargeText = chargeKey; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - // Edge case for the move applied on a pokemon that has fainted - if (!target) { - return true; + public override apply(user: Pokemon, target: Pokemon, move: Move, args: [overridden: BooleanHolder, useMode: MoveUseMode]): boolean { + const useMode = args[1]; + if (useMode === MoveUseMode.DELAYED_ATTACK) { + // don't trigger if already queueing an indirect attack + return false; } - const overridden = args[0] as BooleanHolder; - const virtual = args[1] as boolean; + const overridden = args[0]; + overridden.value = true; - if (!virtual) { - overridden.value = true; - globalScene.phaseManager.unshiftNew("MoveAnimPhase", new MoveChargeAnim(this.chargeAnim, move.id, user)); - globalScene.phaseManager.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user))); - user.pushMoveHistory({ move: move.id, targets: [ target.getBattlerIndex() ], result: MoveResult.OTHER, useMode: MoveUseMode.NORMAL }); - const side = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - globalScene.arena.addTag(this.tagType, 3, move.id, user.id, side, false, target.getBattlerIndex()); - } else { - globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:tookMoveAttack", { pokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(target.id) ?? undefined), moveName: move.name })); - } + // Display the move animation to foresee an attack + globalScene.phaseManager.unshiftNew("MoveAnimPhase", new MoveChargeAnim(this.chargeAnim, move.id, user)); + globalScene.phaseManager.queueMessage( + i18next.t( + this.chargeText, + { pokemonName: getPokemonNameWithAffix(user) } + ) + ) + user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode, turn: globalScene.currentBattle.turn}) + user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode, turn: globalScene.currentBattle.turn}) + // Queue up an attack on the given slot. + globalScene.arena.positionalTagManager.addTag({ + tagType: PositionalTagType.DELAYED_ATTACK, + sourceId: user.id, + targetIndex: target.getBattlerIndex(), + sourceMove: move.id, + turnCount: 3 + }) return true; } + + public override getCondition(): MoveConditionFunc { + // Check the arena if another similar attack is active and affecting the same slot + return (_user, target) => globalScene.arena.positionalTagManager.canAddTag(PositionalTagType.DELAYED_ATTACK, target.getBattlerIndex()) + } +} + +/** + * Attribute to queue a {@linkcode WishTag} to activate in 2 turns. + * The tag whill heal + */ +export class WishAttr extends MoveEffectAttr { + public override apply(user: Pokemon, target: Pokemon, _move: Move): boolean { + globalScene.arena.positionalTagManager.addTag({ + tagType: PositionalTagType.WISH, + healHp: toDmgValue(user.getMaxHp() / 2), + targetIndex: target.getBattlerIndex(), + turnCount: 2, + pokemonName: getPokemonNameWithAffix(user), + }); + return true; + } + + public override getCondition(): MoveConditionFunc { + // Check the arena if another wish is active and affecting the same slot + return (_user, target) => globalScene.arena.positionalTagManager.canAddTag(PositionalTagType.WISH, target.getBattlerIndex()) + } } /** @@ -3188,8 +3245,8 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr { * @param user the {@linkcode Pokemon} using this move * @param target n/a * @param move the {@linkcode Move} being used - * @param args - * - [0] a {@linkcode BooleanHolder} indicating whether the move's base + * @param args - + * `[0]`: A {@linkcode BooleanHolder} indicating whether the move's base * effects should be overridden this turn. * @returns `true` if base move effects were overridden; `false` otherwise */ @@ -3576,8 +3633,7 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr { /** * Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}. * If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth, - * one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect - * effect chance, but Order Up itself may be boosted by Sheer Force. + * one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. */ export class OrderUpStatBoostAttr extends MoveEffectAttr { constructor() { @@ -9205,9 +9261,12 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1) .ballBombMove(), new AttackMove(MoveId.FUTURE_SIGHT, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2) - .partial() // cannot be used on multiple Pokemon on the same side in a double battle, hits immediately when called by Metronome/etc, should not apply abilities or held items if user is off the field + .attr(DelayedAttackAttr, ChargeAnim.FUTURE_SIGHT_CHARGING, "moveTriggers:foresawAnAttack") .ignoresProtect() - .attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })), + /* + * Should not apply abilities or held items if user is off the field + */ + .edgeCase(), new AttackMove(MoveId.ROCK_SMASH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], -1), new AttackMove(MoveId.WHIRLPOOL, PokemonType.WATER, MoveCategory.SPECIAL, 35, 85, 15, -1, 0, 2) @@ -9228,7 +9287,7 @@ export function initMoves() { new SelfStatusMove(MoveId.STOCKPILE, PokemonType.NORMAL, -1, 20, -1, 0, 3) .condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3) .attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true), - new AttackMove(MoveId.SPIT_UP, PokemonType.NORMAL, MoveCategory.SPECIAL, -1, -1, 10, -1, 0, 3) + new AttackMove(MoveId.SPIT_UP, PokemonType.NORMAL, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 3) .condition(hasStockpileStacksCondition) .attr(SpitUpPowerAttr, 100) .attr(RemoveBattlerTagAttr, [ BattlerTagType.STOCKPILING ], true), @@ -9293,8 +9352,8 @@ export function initMoves() { .ignoresSubstitute() .attr(AbilityCopyAttr), new SelfStatusMove(MoveId.WISH, PokemonType.NORMAL, -1, 10, -1, 0, 3) - .triageMove() - .attr(AddArenaTagAttr, ArenaTagType.WISH, 2, true), + .attr(WishAttr) + .triageMove(), new SelfStatusMove(MoveId.ASSIST, PokemonType.NORMAL, -1, 20, -1, 0, 3) .attr(RandomMovesetMoveAttr, invalidAssistMoves, true), new SelfStatusMove(MoveId.INGRAIN, PokemonType.GRASS, -1, 20, -1, 0, 3) @@ -9471,7 +9530,7 @@ export function initMoves() { new AttackMove(MoveId.SAND_TOMB, PokemonType.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3) .attr(TrapAttr, BattlerTagType.SAND_TOMB) .makesContact(false), - new AttackMove(MoveId.SHEER_COLD, PokemonType.ICE, MoveCategory.SPECIAL, 200, 20, 5, -1, 0, 3) + new AttackMove(MoveId.SHEER_COLD, PokemonType.ICE, MoveCategory.SPECIAL, 200, 30, 5, -1, 0, 3) .attr(IceNoEffectTypeAttr) .attr(OneHitKOAttr) .attr(SheerColdAccuracyAttr), @@ -9543,9 +9602,12 @@ export function initMoves() { .attr(ConfuseAttr) .pulseMove(), new AttackMove(MoveId.DOOM_DESIRE, PokemonType.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) - .partial() // cannot be used on multiple Pokemon on the same side in a double battle, hits immediately when called by Metronome/etc, should not apply abilities or held items if user is off the field + .attr(DelayedAttackAttr, ChargeAnim.DOOM_DESIRE_CHARGING, "moveTriggers:choseDoomDesireAsDestiny") .ignoresProtect() - .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })), + /* + * Should not apply abilities or held items if user is off the field + */ + .edgeCase(), new AttackMove(MoveId.PSYCHO_BOOST, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), new SelfStatusMove(MoveId.ROOST, PokemonType.FLYING, -1, 5, -1, 0, 4) @@ -10393,7 +10455,7 @@ export function initMoves() { .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ]) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(MoveId.THOUSAND_WAVES, PokemonType.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) + new AttackMove(MoveId.THOUSAND_WAVES, PokemonType.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, 100, 0, 6) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1, 1, true) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -10800,7 +10862,7 @@ export function initMoves() { new SelfStatusMove(MoveId.NO_RETREAT, PokemonType.FIGHTING, -1, 5, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true) .attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false) - .condition((user, target, move) => user.getTag(TrappedTag)?.sourceMove !== MoveId.NO_RETREAT), // fails if the user is currently trapped by No Retreat + .condition((user, target, move) => user.getTag(TrappedTag)?.tagType !== BattlerTagType.NO_RETREAT), // fails if the user is currently trapped by No Retreat new StatusMove(MoveId.TAR_SHOT, PokemonType.ROCK, 100, 15, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) .attr(AddBattlerTagAttr, BattlerTagType.TAR_SHOT, false) @@ -10928,7 +10990,8 @@ export function initMoves() { new StatusMove(MoveId.LIFE_DEW, PokemonType.WATER, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) .target(MoveTarget.USER_AND_ALLIES) - .ignoresProtect(), + .ignoresProtect() + .triageMove(), new SelfStatusMove(MoveId.OBSTRUCT, PokemonType.DARK, 100, 10, -1, 4, 8) .attr(ProtectAttr, BattlerTagType.OBSTRUCT) .condition(failIfLastCondition), @@ -11006,7 +11069,8 @@ export function initMoves() { new StatusMove(MoveId.JUNGLE_HEALING, PokemonType.GRASS, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) - .target(MoveTarget.USER_AND_ALLIES), + .target(MoveTarget.USER_AND_ALLIES) + .triageMove(), new AttackMove(MoveId.WICKED_BLOW, PokemonType.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(CritOnlyAttr) .punchingMove(), @@ -11234,7 +11298,7 @@ export function initMoves() { .makesContact(false), new AttackMove(MoveId.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), - new AttackMove(MoveId.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) + new AttackMove(MoveId.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9) .attr(OrderUpStatBoostAttr) .makesContact(false), new AttackMove(MoveId.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) @@ -11417,7 +11481,7 @@ export function initMoves() { .attr(IvyCudgelTypeAttr) .attr(HighCritAttr) .makesContact(false), - new ChargingAttackMove(MoveId.ELECTRO_SHOT, PokemonType.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9) + new ChargingAttackMove(MoveId.ELECTRO_SHOT, PokemonType.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, -1, 0, 9) .chargeText(i18next.t("moveTriggers:absorbedElectricity", { pokemonName: "{USER}" })) .chargeAttr(StatStageChangeAttr, [ Stat.SPATK ], 1, true) .chargeAttr(WeatherInstantChargeAttr, [ WeatherType.RAIN, WeatherType.HEAVY_RAIN ]), diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index b914927123a..347092fe0b4 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -39,6 +39,7 @@ import { addPokemonDataToDexAndValidateAchievements } from "#mystery-encounters/ import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option"; +import { PartySizeRequirement } from "#mystery-encounters/mystery-encounter-requirements"; import { PokemonData } from "#system/pokemon-data"; import { MusicPreference } from "#system/settings"; import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler"; @@ -151,7 +152,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil return true; }) .withOption( - MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT) + MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT) + .withSceneRequirement(new PartySizeRequirement([2, 6], true)) // Requires 2 valid party members .withHasDexProgress(true) .withDialogue({ buttonLabel: `${namespace}:option.1.label`, @@ -257,7 +259,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil .build(), ) .withOption( - MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT) + MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT) + .withSceneRequirement(new PartySizeRequirement([2, 6], true)) // Requires 2 valid party members .withHasDexProgress(true) .withDialogue({ buttonLabel: `${namespace}:option.2.label`, diff --git a/src/data/pokemon/pokemon-data.ts b/src/data/pokemon/pokemon-data.ts index a2a0138a17a..972d7627bcd 100644 --- a/src/data/pokemon/pokemon-data.ts +++ b/src/data/pokemon/pokemon-data.ts @@ -1,4 +1,5 @@ -import { type BattlerTag, loadBattlerTag } from "#data/battler-tags"; +import type { BattlerTag } from "#data/battler-tags"; +import { loadBattlerTag, SerializableBattlerTag } from "#data/battler-tags"; import { allSpecies } from "#data/data-lists"; import type { Gender } from "#data/gender"; import { PokemonMove } from "#data/moves/pokemon-move"; @@ -187,9 +188,11 @@ export class PokemonSummonData { continue; } - if (key === "tags") { - // load battler tags - this.tags = value.map((t: BattlerTag) => loadBattlerTag(t)); + if (key === "tags" && Array.isArray(value)) { + // load battler tags, discarding any that are not serializable + this.tags = value + .map((t: SerializableBattlerTag) => loadBattlerTag(t)) + .filter((t): t is SerializableBattlerTag => t instanceof SerializableBattlerTag); continue; } this[key] = value; diff --git a/src/data/positional-tags/load-positional-tag.ts b/src/data/positional-tags/load-positional-tag.ts new file mode 100644 index 00000000000..ef3609d93e7 --- /dev/null +++ b/src/data/positional-tags/load-positional-tag.ts @@ -0,0 +1,70 @@ +import { DelayedAttackTag, type PositionalTag, WishTag } from "#data/positional-tags/positional-tag"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import type { ObjectValues } from "#types/type-helpers"; +import type { Constructor } from "#utils/common"; + +/** + * Load the attributes of a {@linkcode PositionalTag}. + * @param tagType - The {@linkcode PositionalTagType} to create + * @param args - The arguments needed to instantize the given tag + * @returns The newly created tag. + * @remarks + * This function does not perform any checking if the added tag is valid. + */ +export function loadPositionalTag({ + tagType, + ...args +}: serializedPosTagMap[T]): posTagInstanceMap[T]; +/** + * Load the attributes of a {@linkcode PositionalTag}. + * @param tag - The {@linkcode SerializedPositionalTag} to instantiate + * @returns The newly created tag. + * @remarks + * This function does not perform any checking if the added tag is valid. + */ +export function loadPositionalTag(tag: SerializedPositionalTag): PositionalTag; +export function loadPositionalTag({ + tagType, + ...rest +}: serializedPosTagMap[T]): posTagInstanceMap[T] { + // Note: We need 2 type assertions here: + // 1 because TS doesn't narrow the type of TagClass correctly based on `T`. + // It converts it into `new (DelayedAttackTag | WishTag) => DelayedAttackTag & WishTag` + const tagClass = posTagConstructorMap[tagType] as new (args: posTagParamMap[T]) => posTagInstanceMap[T]; + // 2 because TS doesn't narrow the type of `rest` correctly + // (from `Omit into `posTagParamMap[T]`) + return new tagClass(rest as unknown as posTagParamMap[T]); +} + +/** Const object mapping tag types to their constructors. */ +const posTagConstructorMap = Object.freeze({ + [PositionalTagType.DELAYED_ATTACK]: DelayedAttackTag, + [PositionalTagType.WISH]: WishTag, +}) satisfies { + // NB: This `satisfies` block ensures that all tag types have corresponding entries in the map. + [k in PositionalTagType]: Constructor; +}; + +/** Type mapping positional tag types to their constructors. */ +type posTagMap = typeof posTagConstructorMap; + +/** Type mapping all positional tag types to their instances. */ +type posTagInstanceMap = { + [k in PositionalTagType]: InstanceType; +}; + +/** Type mapping all positional tag types to their constructors' parameters. */ +type posTagParamMap = { + [k in PositionalTagType]: ConstructorParameters[0]; +}; + +/** + * Type mapping all positional tag types to their constructors' parameters, alongside the `tagType` selector. + * Equivalent to their serialized representations. + */ +export type serializedPosTagMap = { + [k in PositionalTagType]: posTagParamMap[k] & { tagType: k }; +}; + +/** Union type containing all serialized {@linkcode PositionalTag}s. */ +export type SerializedPositionalTag = ObjectValues; diff --git a/src/data/positional-tags/positional-tag-manager.ts b/src/data/positional-tags/positional-tag-manager.ts new file mode 100644 index 00000000000..7bf4d4995c6 --- /dev/null +++ b/src/data/positional-tags/positional-tag-manager.ts @@ -0,0 +1,55 @@ +import { loadPositionalTag } from "#data/positional-tags/load-positional-tag"; +import type { PositionalTag } from "#data/positional-tags/positional-tag"; +import type { BattlerIndex } from "#enums/battler-index"; +import type { PositionalTagType } from "#enums/positional-tag-type"; + +/** A manager for the {@linkcode PositionalTag}s in the arena. */ +export class PositionalTagManager { + /** + * Array containing all pending unactivated {@linkcode PositionalTag}s, + * sorted by order of creation (oldest first). + */ + public tags: PositionalTag[] = []; + + /** + * Add a new {@linkcode PositionalTag} to the arena. + * @remarks + * This function does not perform any checking if the added tag is valid. + */ + public addTag(tag: Parameters>[0]): void { + this.tags.push(loadPositionalTag(tag)); + } + + /** + * Check whether a new {@linkcode PositionalTag} can be added to the battlefield. + * @param tagType - The {@linkcode PositionalTagType} being created + * @param targetIndex - The {@linkcode BattlerIndex} being targeted + * @returns Whether the tag can be added. + */ + public canAddTag(tagType: PositionalTagType, targetIndex: BattlerIndex): boolean { + return !this.tags.some(t => t.tagType === tagType && t.targetIndex === targetIndex); + } + + /** + * Decrement turn counts of and trigger all pending {@linkcode PositionalTag}s on field. + * @remarks + * If multiple tags trigger simultaneously, they will activate in order of **initial creation**, regardless of current speed order. + * (Source: [Smogon]()) + */ + public activateAllTags(): void { + const leftoverTags: PositionalTag[] = []; + for (const tag of this.tags) { + // Check for silent removal, immediately removing invalid tags. + if (--tag.turnCount > 0) { + // tag still cooking + leftoverTags.push(tag); + continue; + } + + if (tag.shouldTrigger()) { + tag.trigger(); + } + } + this.tags = leftoverTags; + } +} diff --git a/src/data/positional-tags/positional-tag.ts b/src/data/positional-tags/positional-tag.ts new file mode 100644 index 00000000000..77ca6f0e9eb --- /dev/null +++ b/src/data/positional-tags/positional-tag.ts @@ -0,0 +1,174 @@ +import { globalScene } from "#app/global-scene"; +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore-start lint/correctness/noUnusedImports: TSDoc +import type { ArenaTag } from "#data/arena-tag"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDoc +import { allMoves } from "#data/data-lists"; +import type { BattlerIndex } from "#enums/battler-index"; +import type { MoveId } from "#enums/move-id"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import type { Pokemon } from "#field/pokemon"; +import i18next from "i18next"; + +/** + * Baseline arguments used to construct all {@linkcode PositionalTag}s, + * the contents of which are serialized and used to construct new tags. \ + * Does not contain the `tagType` parameter (which is used to select the proper class constructor during tag loading). + * @privateRemarks + * All {@linkcode PositionalTag}s are intended to implement a sub-interface of this containing their respective parameters, + * and should refrain from adding extra serializable fields not contained in said interface. + * This ensures that all tags truly "become" their respective interfaces when converted to and from JSON. + */ +export interface PositionalTagBaseArgs { + /** + * The number of turns remaining until this tag's activation. \ + * Decremented by 1 at the end of each turn until reaching 0, at which point it will + * {@linkcode PositionalTag.trigger | trigger} the tag's effects and be removed. + */ + turnCount: number; + /** + * The {@linkcode BattlerIndex} targeted by this effect. + */ + targetIndex: BattlerIndex; +} + +/** + * A {@linkcode PositionalTag} is a variant of an {@linkcode ArenaTag} that targets a single *slot* of the battlefield. + * Each tag can last one or more turns, triggering various effects on removal. + * Multiple tags of the same kind can stack with one another, provided they are affecting different targets. + */ +export abstract class PositionalTag implements PositionalTagBaseArgs { + /** This tag's {@linkcode PositionalTagType | type} */ + public abstract readonly tagType: PositionalTagType; + // These arguments have to be public to implement the interface, but are functionally private + // outside this and the tag manager. + // Left undocumented to inherit doc comments from the interface + public turnCount: number; + public readonly targetIndex: BattlerIndex; + + constructor({ turnCount, targetIndex }: PositionalTagBaseArgs) { + this.turnCount = turnCount; + this.targetIndex = targetIndex; + } + + /** Trigger this tag's effects prior to removal. */ + public abstract trigger(): void; + + /** + * Check whether this tag should be allowed to {@linkcode trigger} and activate its effects + * upon its duration elapsing. + * @returns Whether this tag should be allowed to trigger prior to being removed. + */ + public abstract shouldTrigger(): boolean; + + /** + * Get the {@linkcode Pokemon} currently targeted by this tag. + * @returns The {@linkcode Pokemon} located in this tag's target position, or `undefined` if none exist in it. + */ + protected getTarget(): Pokemon | undefined { + return globalScene.getField()[this.targetIndex]; + } +} + +/** Interface containing additional properties used to construct a {@linkcode DelayedAttackTag}. */ +interface DelayedAttackArgs extends PositionalTagBaseArgs { + /** + * The {@linkcode Pokemon.id | PID} of the {@linkcode Pokemon} having created this effect. + */ + sourceId: number; + /** The {@linkcode MoveId} that created this attack. */ + sourceMove: MoveId; +} + +/** + * Tag to manage execution of delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}. \ + * Delayed attacks do nothing for the first several turns after use (including the turn the move is used), + * triggering against a certain slot after the turn count has elapsed. + */ +export class DelayedAttackTag extends PositionalTag implements DelayedAttackArgs { + public override readonly tagType = PositionalTagType.DELAYED_ATTACK; + public readonly sourceMove: MoveId; + public readonly sourceId: number; + + constructor({ sourceId, turnCount, targetIndex, sourceMove }: DelayedAttackArgs) { + super({ turnCount, targetIndex }); + this.sourceId = sourceId; + this.sourceMove = sourceMove; + } + + public override trigger(): void { + // Bangs are justified as the `shouldTrigger` method will queue the tag for removal + // if the source or target no longer exist + const source = globalScene.getPokemonById(this.sourceId)!; + const target = this.getTarget()!; + + source.turnData.extraTurns++; + globalScene.phaseManager.queueMessage( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(target), + moveName: allMoves[this.sourceMove].name, + }), + ); + + globalScene.phaseManager.unshiftNew( + "MoveEffectPhase", + this.sourceId, // TODO: Find an alternate method of passing the source pokemon without a source ID + [this.targetIndex], + allMoves[this.sourceMove], + MoveUseMode.DELAYED_ATTACK, + ); + } + + public override shouldTrigger(): boolean { + const source = globalScene.getPokemonById(this.sourceId); + const target = this.getTarget(); + // Silently disappear if either source or target are missing or happen to be the same pokemon + // (i.e. targeting oneself) + // We also need to check for fainted targets as they don't technically leave the field until _after_ the turn ends + return !!source && !!target && source !== target && !target.isFainted(); + } +} + +/** Interface containing arguments used to construct a {@linkcode WishTag}. */ +interface WishArgs extends PositionalTagBaseArgs { + /** The amount of {@linkcode Stat.HP | HP} to heal; set to 50% of the user's max HP during move usage. */ + healHp: number; + /** The name of the {@linkcode Pokemon} having created the tag. */ + pokemonName: string; +} + +/** + * Tag to implement {@linkcode MoveId.WISH | Wish}. + */ +export class WishTag extends PositionalTag implements WishArgs { + public override readonly tagType = PositionalTagType.WISH; + + public readonly pokemonName: string; + public readonly healHp: number; + + constructor({ turnCount, targetIndex, healHp, pokemonName }: WishArgs) { + super({ turnCount, targetIndex }); + this.healHp = healHp; + this.pokemonName = pokemonName; + } + + public override trigger(): void { + // TODO: Rename this locales key - wish shows a message on REMOVAL, not addition + globalScene.phaseManager.queueMessage( + i18next.t("arenaTag:wishTagOnAdd", { + pokemonNameWithAffix: this.pokemonName, + }), + ); + + globalScene.phaseManager.unshiftNew("PokemonHealPhase", this.targetIndex, this.healHp, null, true, false); + } + + public override shouldTrigger(): boolean { + // Disappear if no target or target is fainted. + // The source need not exist at the time of activation (since all we need is a simple message) + // TODO: Verify whether Wish shows a message if the Pokemon it would affect is KO'd on the turn of activation + const target = this.getTarget(); + return !!target && !target.isFainted(); + } +} diff --git a/src/enums/ability-attr.ts b/src/enums/ability-attr.ts index 5f7d107f2d1..a3b9511ad02 100644 --- a/src/enums/ability-attr.ts +++ b/src/enums/ability-attr.ts @@ -1,3 +1,5 @@ +import type { ObjectValues } from "#types/type-helpers"; + /** * Not to be confused with an Ability Attribute. * This is an object literal storing the slot that an ability can occupy. @@ -8,4 +10,4 @@ export const AbilityAttr = Object.freeze({ ABILITY_HIDDEN: 4, }); -export type AbilityAttr = typeof AbilityAttr[keyof typeof AbilityAttr]; \ No newline at end of file +export type AbilityAttr = ObjectValues; \ No newline at end of file diff --git a/src/enums/arena-tag-type.ts b/src/enums/arena-tag-type.ts index 214826993b3..7f9364395c0 100644 --- a/src/enums/arena-tag-type.ts +++ b/src/enums/arena-tag-type.ts @@ -15,9 +15,6 @@ export enum ArenaTagType { SPIKES = "SPIKES", TOXIC_SPIKES = "TOXIC_SPIKES", MIST = "MIST", - FUTURE_SIGHT = "FUTURE_SIGHT", - DOOM_DESIRE = "DOOM_DESIRE", - WISH = "WISH", STEALTH_ROCK = "STEALTH_ROCK", STICKY_WEB = "STICKY_WEB", TRICK_ROOM = "TRICK_ROOM", diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index 719b08c5b81..6d9d2dd4a92 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -1,5 +1,4 @@ export enum BattlerTagType { - NONE = "NONE", RECHARGING = "RECHARGING", FLINCHED = "FLINCHED", INTERRUPTED = "INTERRUPTED", diff --git a/src/enums/dex-attr.ts b/src/enums/dex-attr.ts index ee5ceb43ef2..1a98167b4a1 100644 --- a/src/enums/dex-attr.ts +++ b/src/enums/dex-attr.ts @@ -1,3 +1,5 @@ +import type { ObjectValues } from "#types/type-helpers"; + export const DexAttr = Object.freeze({ NON_SHINY: 1n, SHINY: 2n, @@ -8,4 +10,4 @@ export const DexAttr = Object.freeze({ VARIANT_3: 64n, DEFAULT_FORM: 128n, }); -export type DexAttr = typeof DexAttr[keyof typeof DexAttr]; +export type DexAttr = ObjectValues; diff --git a/src/enums/dynamic-phase-type.ts b/src/enums/dynamic-phase-type.ts index a34ac371668..b9ea6bf197d 100644 --- a/src/enums/dynamic-phase-type.ts +++ b/src/enums/dynamic-phase-type.ts @@ -1,6 +1,7 @@ /** - * Enum representation of the phase types held by implementations of {@linkcode PhasePriorityQueue} + * Enum representation of the phase types held by implementations of {@linkcode PhasePriorityQueue}. */ +// TODO: We currently assume these are in order export enum DynamicPhaseType { POST_SUMMON } diff --git a/src/enums/gacha-types.ts b/src/enums/gacha-types.ts index cd0bc67eae0..08f147b27b1 100644 --- a/src/enums/gacha-types.ts +++ b/src/enums/gacha-types.ts @@ -1,7 +1,9 @@ +import type { ObjectValues } from "#types/type-helpers"; + export const GachaType = Object.freeze({ MOVE: 0, LEGENDARY: 1, SHINY: 2 }); -export type GachaType = typeof GachaType[keyof typeof GachaType]; +export type GachaType = ObjectValues; diff --git a/src/enums/hit-check-result.ts b/src/enums/hit-check-result.ts index cf8a2b17194..0866050341e 100644 --- a/src/enums/hit-check-result.ts +++ b/src/enums/hit-check-result.ts @@ -1,3 +1,5 @@ +import type { ObjectValues } from "#types/type-helpers"; + /** The result of a hit check calculation */ export const HitCheckResult = { /** Hit checks haven't been evaluated yet in this pass */ @@ -20,4 +22,4 @@ export const HitCheckResult = { ERROR: 8, } as const; -export type HitCheckResult = typeof HitCheckResult[keyof typeof HitCheckResult]; +export type HitCheckResult = ObjectValues; diff --git a/src/enums/move-flags.ts b/src/enums/move-flags.ts index 06de265df09..6cdc1e5f8cc 100644 --- a/src/enums/move-flags.ts +++ b/src/enums/move-flags.ts @@ -4,15 +4,19 @@ */ export enum MoveFlags { NONE = 0, + /** + * Whether the move makes contact. + * Set by default on all contact moves, and unset by default on all special moves. + */ MAKES_CONTACT = 1 << 0, IGNORE_PROTECT = 1 << 1, /** * Sound-based moves have the following effects: - * - Pokemon with the {@linkcode AbilityId.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves. - * - Pokemon affected by {@linkcode MoveId.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns. - * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE Liquid Voice} become Water-type moves. - * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves. - * - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE Substitute}. + * - Pokemon with the {@linkcode AbilityId.SOUNDPROOF | Soundproof} Ability are unaffected by other Pokemon's sound-based moves. + * - Pokemon affected by {@linkcode MoveId.THROAT_CHOP | Throat Chop} cannot use sound-based moves for two turns. + * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE | Liquid Voice} become Water-type moves. + * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK | Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves. + * - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE | Substitute}. * * cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move */ diff --git a/src/enums/move-use-mode.ts b/src/enums/move-use-mode.ts index 1bb9d6374b7..13ea5248853 100644 --- a/src/enums/move-use-mode.ts +++ b/src/enums/move-use-mode.ts @@ -1,5 +1,7 @@ import type { PostDancingMoveAbAttr } from "#abilities/ability"; +import type { DelayedAttackAttr } from "#app/@types/move-types"; import type { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; +import type { ObjectValues } from "#types/type-helpers"; /** * Enum representing all the possible means through which a given move can be executed. @@ -59,11 +61,20 @@ export const MoveUseMode = { * and retain the same copy prevention as {@linkcode MoveUseMode.FOLLOW_UP}, but additionally * **cannot be reflected by other reflecting effects**. */ - REFLECTED: 5 - // TODO: Add use type TRANSPARENT for Future Sight and Doom Desire to prevent move history pushing + REFLECTED: 5, + /** + * This "move" was created by a transparent effect that **does not count as using a move**, + * such as {@linkcode DelayedAttackAttr | Future Sight/Doom Desire}. + * + * In addition to inheriting the cancellation ignores and copy prevention from {@linkcode MoveUseMode.REFLECTED}, + * transparent moves are ignored by **all forms of move usage checks** due to **not pushing to move history**. + * @todo Consider other means of implementing FS/DD than this - we currently only use it + * to prevent pushing to move history and avoid re-delaying the attack portion + */ + DELAYED_ATTACK: 6 } as const; -export type MoveUseMode = (typeof MoveUseMode)[keyof typeof MoveUseMode]; +export type MoveUseMode = ObjectValues; // # HELPER FUNCTIONS // Please update the markdown tables if any new `MoveUseMode`s get added. @@ -75,13 +86,14 @@ export type MoveUseMode = (typeof MoveUseMode)[keyof typeof MoveUseMode]; * @remarks * This function is equivalent to the following truth table: * - * | Use Type | Returns | - * |------------------------------------|---------| - * | {@linkcode MoveUseMode.NORMAL} | `false` | - * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | - * | {@linkcode MoveUseMode.INDIRECT} | `true` | - * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | - * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | + * | {@linkcode MoveUseMode.INDIRECT} | `true` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | */ export function isVirtual(useMode: MoveUseMode): boolean { return useMode >= MoveUseMode.INDIRECT @@ -95,13 +107,14 @@ export function isVirtual(useMode: MoveUseMode): boolean { * @remarks * This function is equivalent to the following truth table: * - * | Use Type | Returns | - * |------------------------------------|---------| - * | {@linkcode MoveUseMode.NORMAL} | `false` | - * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | - * | {@linkcode MoveUseMode.INDIRECT} | `false` | - * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | - * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | + * | {@linkcode MoveUseMode.INDIRECT} | `false` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | */ export function isIgnoreStatus(useMode: MoveUseMode): boolean { return useMode >= MoveUseMode.FOLLOW_UP; @@ -115,13 +128,14 @@ export function isIgnoreStatus(useMode: MoveUseMode): boolean { * @remarks * This function is equivalent to the following truth table: * - * | Use Type | Returns | - * |------------------------------------|---------| - * | {@linkcode MoveUseMode.NORMAL} | `false` | - * | {@linkcode MoveUseMode.IGNORE_PP} | `true` | - * | {@linkcode MoveUseMode.INDIRECT} | `true` | - * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | - * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `true` | + * | {@linkcode MoveUseMode.INDIRECT} | `true` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `true` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | */ export function isIgnorePP(useMode: MoveUseMode): boolean { return useMode >= MoveUseMode.IGNORE_PP; @@ -136,14 +150,15 @@ export function isIgnorePP(useMode: MoveUseMode): boolean { * @remarks * This function is equivalent to the following truth table: * - * | Use Type | Returns | - * |------------------------------------|---------| - * | {@linkcode MoveUseMode.NORMAL} | `false` | - * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | - * | {@linkcode MoveUseMode.INDIRECT} | `false` | - * | {@linkcode MoveUseMode.FOLLOW_UP} | `false` | - * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | Use Type | Returns | + * |----------------------------------------|---------| + * | {@linkcode MoveUseMode.NORMAL} | `false` | + * | {@linkcode MoveUseMode.IGNORE_PP} | `false` | + * | {@linkcode MoveUseMode.INDIRECT} | `false` | + * | {@linkcode MoveUseMode.FOLLOW_UP} | `false` | + * | {@linkcode MoveUseMode.REFLECTED} | `true` | + * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `false` | */ export function isReflected(useMode: MoveUseMode): boolean { return useMode === MoveUseMode.REFLECTED; -} +} \ No newline at end of file diff --git a/src/enums/positional-tag-type.ts b/src/enums/positional-tag-type.ts new file mode 100644 index 00000000000..254503d0de6 --- /dev/null +++ b/src/enums/positional-tag-type.ts @@ -0,0 +1,10 @@ +/** + * Enum representing all positional tag types. + * @privateRemarks + * When adding new tag types, please update `positionalTagConstructorMap` in `src/data/positionalTags` + * with the new tag type. + */ +export enum PositionalTagType { + DELAYED_ATTACK = "DELAYED_ATTACK", + WISH = "WISH", +} diff --git a/src/field/arena.ts b/src/field/arena.ts index 8f27ddb22e9..484450cc5df 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -1,3 +1,7 @@ +// biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports +import type { PositionalTag } from "#data/positional-tags/positional-tag"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports + import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; import Overrides from "#app/overrides"; @@ -7,6 +11,7 @@ import type { ArenaTag } from "#data/arena-tag"; import { ArenaTrapTag, getArenaTag } from "#data/arena-tag"; import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#data/form-change-triggers"; import type { PokemonSpecies } from "#data/pokemon-species"; +import { PositionalTagManager } from "#data/positional-tags/positional-tag-manager"; import { getTerrainClearMessage, getTerrainStartMessage, Terrain, TerrainType } from "#data/terrain"; import { getLegendaryWeatherContinuesMessage, @@ -38,7 +43,14 @@ export class Arena { public biomeType: BiomeId; public weather: Weather | null; public terrain: Terrain | null; - public tags: ArenaTag[]; + /** All currently-active {@linkcode ArenaTag}s on both sides of the field. */ + public tags: ArenaTag[] = []; + /** + * All currently-active {@linkcode PositionalTag}s on both sides of the field, + * sorted by tag type. + */ + public positionalTagManager: PositionalTagManager = new PositionalTagManager(); + public bgm: string; public ignoreAbilities: boolean; public ignoringEffectSource: BattlerIndex | null; @@ -58,7 +70,6 @@ export class Arena { constructor(biome: BiomeId, bgm: string, playerFaints = 0) { this.biomeType = biome; - this.tags = []; this.bgm = bgm; this.trainerPool = biomeTrainerPools[biome]; this.updatePoolsForTimeOfDay(); @@ -676,15 +687,15 @@ export class Arena { } /** - * Adds a new tag to the arena - * @param tagType {@linkcode ArenaTagType} the tag being added - * @param turnCount How many turns the tag lasts - * @param sourceMove {@linkcode MoveId} the move the tag came from, or `undefined` if not from a move - * @param sourceId The ID of the pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById}) - * @param side {@linkcode ArenaTagSide} which side(s) the tag applies to - * @param quiet If a message should be queued on screen to announce the tag being added - * @param targetIndex The {@linkcode BattlerIndex} of the target pokemon - * @returns `false` if there already exists a tag of this type in the Arena + * Add a new {@linkcode ArenaTag} to the arena, triggering overlap effects on existing tags as applicable. + * @param tagType - The {@linkcode ArenaTagType} of the tag to add. + * @param turnCount - The number of turns the newly-added tag should last. + * @param sourceId - The {@linkcode Pokemon.id | PID} of the Pokemon creating the tag. + * @param sourceMove - The {@linkcode MoveId} of the move creating the tag, or `undefined` if not from a move. + * @param side - The {@linkcode ArenaTagSide}(s) to which the tag should apply; default `ArenaTagSide.BOTH`. + * @param quiet - Whether to suppress messages produced by tag addition; default `false`. + * @returns `true` if the tag was successfully added without overlapping. + // TODO: Do we need the return value here? literally nothing uses it */ addTag( tagType: ArenaTagType, @@ -693,7 +704,6 @@ export class Arena { sourceId: number, side: ArenaTagSide = ArenaTagSide.BOTH, quiet = false, - targetIndex?: BattlerIndex, ): boolean { const existingTag = this.getTagOnSide(tagType, side); if (existingTag) { @@ -708,7 +718,7 @@ export class Arena { } // creates a new tag object - const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, targetIndex, side); + const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, side); if (newTag) { newTag.onAdd(this, quiet); this.tags.push(newTag); @@ -724,10 +734,19 @@ export class Arena { } /** - * Attempts to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides - * @param tagType The {@linkcode ArenaTagType} or {@linkcode ArenaTag} to get - * @returns either the {@linkcode ArenaTag}, or `undefined` if it isn't there + * Attempt to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides + * @param tagType - The {@linkcode ArenaTagType} to retrieve + * @returns The existing {@linkcode ArenaTag}, or `undefined` if not present. + * @overload */ + getTag(tagType: ArenaTagType): ArenaTag | undefined; + /** + * Attempt to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides + * @param tagType - The constructor of the {@linkcode ArenaTag} to retrieve + * @returns The existing {@linkcode ArenaTag}, or `undefined` if not present. + * @overload + */ + getTag(tagType: Constructor | AbstractConstructor): T | undefined; getTag(tagType: ArenaTagType | Constructor | AbstractConstructor): ArenaTag | undefined { return this.getTagOnSide(tagType, ArenaTagSide.BOTH); } diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index fd04c007e1b..7cb6f30c99e 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -25,7 +25,6 @@ import { AutotomizedTag, BattlerTag, CritBoostTag, - DragonCheerTag, EncoreTag, ExposedTag, GroundedTag, @@ -213,7 +212,11 @@ export abstract class Pokemon extends Phaser.GameObjects.Container { * TODO: Stop treating this like a unique ID and stop treating 0 as no pokemon */ public id: number; - public nickname: string; + /** + * The Pokemon's current nickname, or `undefined` if it currently lacks one. + * If omitted, references to this should refer to the default name for this Pokemon's species. + */ + public nickname?: string; public species: PokemonSpecies; public formIndex: number; public abilityIndex: number; @@ -443,7 +446,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container { getNameToRender(useIllusion = true) { const illusion = this.summonData.illusion; const name = useIllusion ? (illusion?.name ?? this.name) : this.name; - const nickname: string = useIllusion ? (illusion?.nickname ?? this.nickname) : this.nickname; + const nickname: string | undefined = useIllusion ? illusion?.nickname : this.nickname; try { if (nickname) { return decodeURIComponent(escape(atob(nickname))); // TODO: Remove `atob` and `escape`... eventually... @@ -1386,8 +1389,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container { const critBoostTag = source.getTag(CritBoostTag); if (critBoostTag) { // Dragon cheer only gives +1 crit stage to non-dragon types - critStage.value += - critBoostTag instanceof DragonCheerTag && !critBoostTag.typesOnAdd.includes(PokemonType.DRAGON) ? 1 : 2; + critStage.value += critBoostTag.critStages; } console.log(`crit stage: +${critStage.value}`); diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 706ea01a16a..c5b0263e785 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -119,6 +119,7 @@ export class LoadingScene extends SceneBase { this.loadImage("party_bg", "ui"); this.loadImage("party_bg_double", "ui"); + this.loadImage("party_bg_double_manage", "ui"); this.loadAtlas("party_slot_main", "ui"); this.loadAtlas("party_slot", "ui"); this.loadImage("party_slot_overlay_lv", "ui"); @@ -126,6 +127,8 @@ export class LoadingScene extends SceneBase { this.loadAtlas("party_slot_hp_overlay", "ui"); this.loadAtlas("party_pb", "ui"); this.loadAtlas("party_cancel", "ui"); + this.loadAtlas("party_discard", "ui"); + this.loadAtlas("party_transfer", "ui"); this.loadImage("summary_bg", "ui"); this.loadImage("summary_overlay_shiny", "ui"); diff --git a/src/phase-manager.ts b/src/phase-manager.ts index 73ea373904f..aa01a0ffc10 100644 --- a/src/phase-manager.ts +++ b/src/phase-manager.ts @@ -9,6 +9,7 @@ import { AttemptCapturePhase } from "#phases/attempt-capture-phase"; import { AttemptRunPhase } from "#phases/attempt-run-phase"; import { BattleEndPhase } from "#phases/battle-end-phase"; import { BerryPhase } from "#phases/berry-phase"; +import { CheckInterludePhase } from "#phases/check-interlude-phase"; import { CheckStatusEffectPhase } from "#phases/check-status-effect-phase"; import { CheckSwitchPhase } from "#phases/check-switch-phase"; import { CommandPhase } from "#phases/command-phase"; @@ -60,6 +61,7 @@ import { PartyHealPhase } from "#phases/party-heal-phase"; import { PokemonAnimPhase } from "#phases/pokemon-anim-phase"; import { PokemonHealPhase } from "#phases/pokemon-heal-phase"; import { PokemonTransformPhase } from "#phases/pokemon-transform-phase"; +import { PositionalTagPhase } from "#phases/positional-tag-phase"; import { PostGameOverPhase } from "#phases/post-game-over-phase"; import { PostSummonPhase } from "#phases/post-summon-phase"; import { PostTurnStatusEffectPhase } from "#phases/post-turn-status-effect-phase"; @@ -121,6 +123,7 @@ const PHASES = Object.freeze({ AttemptRunPhase, BattleEndPhase, BerryPhase, + CheckInterludePhase, CheckStatusEffectPhase, CheckSwitchPhase, CommandPhase, @@ -170,6 +173,7 @@ const PHASES = Object.freeze({ PokemonAnimPhase, PokemonHealPhase, PokemonTransformPhase, + PositionalTagPhase, PostGameOverPhase, PostSummonPhase, PostTurnStatusEffectPhase, @@ -240,6 +244,21 @@ export class PhaseManager { this.dynamicPhaseTypes = [PostSummonPhase]; } + /** + * Clear all previously set phases, then add a new {@linkcode TitlePhase} to transition to the title screen. + * @param addLogin - Whether to add a new {@linkcode LoginPhase} before the {@linkcode TitlePhase} + * (but reset everything else). + * Default `false` + */ + public toTitleScreen(addLogin = false): void { + this.clearAllPhases(); + + if (addLogin) { + this.unshiftNew("LoginPhase"); + } + this.unshiftNew("TitlePhase"); + } + /* Phase Functions */ getCurrentPhase(): Phase | null { return this.currentPhase; @@ -303,7 +322,6 @@ export class PhaseManager { queue.splice(0, queue.length); } this.dynamicPhaseQueues.forEach(queue => queue.clear()); - this.currentPhase = null; this.standbyPhase = null; this.clearPhaseQueueSplice(); } @@ -665,4 +683,15 @@ export class PhaseManager { ): void { this.startDynamicPhase(this.create(phase, ...args)); } + + /** Prevents end of turn effects from triggering when transitioning to a new biome on a X0 wave */ + public onInterlude(): void { + const phasesToRemove = ["WeatherEffectPhase", "BerryPhase", "CheckStatusEffectPhase"]; + this.phaseQueue = this.phaseQueue.filter(p => !phasesToRemove.includes(p.phaseName)); + + const turnEndPhase = this.findPhase(p => p.phaseName === "TurnEndPhase"); + if (turnEndPhase) { + turnEndPhase.upcomingInterlude = true; + } + } } diff --git a/src/phases/check-interlude-phase.ts b/src/phases/check-interlude-phase.ts new file mode 100644 index 00000000000..1589f74f058 --- /dev/null +++ b/src/phases/check-interlude-phase.ts @@ -0,0 +1,18 @@ +import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; + +export class CheckInterludePhase extends Phase { + public override readonly phaseName = "CheckInterludePhase"; + + public override start(): void { + super.start(); + const { phaseManager } = globalScene; + const { waveIndex } = globalScene.currentBattle; + + if (waveIndex % 10 === 0 && globalScene.getEnemyParty().every(p => p.isFainted())) { + phaseManager.onInterlude(); + } + + this.end(); + } +} diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index b1cb9e48d51..c57e0f6cead 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -19,7 +19,7 @@ import { MoveFlags } from "#enums/move-flags"; import { MoveId } from "#enums/move-id"; import { MoveResult } from "#enums/move-result"; import { MoveTarget } from "#enums/move-target"; -import { isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode"; +import { isReflected, MoveUseMode } from "#enums/move-use-mode"; import { PokemonType } from "#enums/pokemon-type"; import type { Pokemon } from "#field/pokemon"; import { @@ -244,43 +244,19 @@ export class MoveEffectPhase extends PokemonPhase { globalScene.currentBattle.lastPlayerInvolved = this.fieldIndex; } - const isDelayedAttack = this.move.hasAttr("DelayedAttackAttr"); - /** If the user was somehow removed from the field and it's not a delayed attack, end this phase */ - if (!user.isOnField()) { - if (!isDelayedAttack) { - super.end(); - return; - } - if (!user.scene) { - /* - * This happens if the Pokemon that used the delayed attack gets caught and released - * on the turn the attack would have triggered. Having access to the global scene - * in the future may solve this entirely, so for now we just cancel the hit - */ - super.end(); - return; - } - } + const move = this.move; /** * Does an effect from this move override other effects on this turn? * e.g. Charging moves (Fly, etc.) on their first turn of use. */ const overridden = new BooleanHolder(false); - const move = this.move; // Apply effects to override a move effect. // Assuming single target here works as this is (currently) // only used for Future Sight, calling and Pledge moves. // TODO: change if any other move effect overrides are introduced - applyMoveAttrs( - "OverrideMoveEffectAttr", - user, - this.getFirstTarget() ?? null, - move, - overridden, - isVirtual(this.useMode), - ); + applyMoveAttrs("OverrideMoveEffectAttr", user, this.getFirstTarget() ?? null, move, overridden, this.useMode); // If other effects were overriden, stop this phase before they can be applied if (overridden.value) { @@ -355,7 +331,7 @@ export class MoveEffectPhase extends PokemonPhase { */ private postAnimCallback(user: Pokemon, targets: Pokemon[]) { // Add to the move history entry - if (this.firstHit) { + if (this.firstHit && this.useMode !== MoveUseMode.DELAYED_ATTACK) { user.pushMoveHistory(this.moveHistoryEntry); applyAbAttrs("ExecutedMoveAbAttr", { pokemon: user }); } @@ -663,6 +639,7 @@ export class MoveEffectPhase extends PokemonPhase { /** @returns The {@linkcode Pokemon} using this phase's invoked move */ public getUserPokemon(): Pokemon | null { + // TODO: Make this purely a battler index if (this.battlerIndex > BattlerIndex.ENEMY_2) { return globalScene.getPokemonById(this.battlerIndex); } diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index 82bb6b153ef..cd7c7a8f48f 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -2,14 +2,12 @@ import { applyAbAttrs } from "#abilities/apply-ab-attrs"; import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; -import type { DelayedAttackTag } from "#data/arena-tag"; import { CenterOfAttentionTag } from "#data/battler-tags"; import { SpeciesFormChangePreMoveTrigger } from "#data/form-change-triggers"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#data/status-effect"; import { getTerrainBlockMessage } from "#data/terrain"; import { getWeatherBlockMessage } from "#data/weather"; import { AbilityId } from "#enums/ability-id"; -import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -297,21 +295,6 @@ export class MovePhase extends BattlePhase { // form changes happen even before we know that the move wll execute. globalScene.triggerPokemonFormChange(this.pokemon, SpeciesFormChangePreMoveTrigger); - // Check the player side arena if another delayed attack is active and hitting the same slot. - if (move.hasAttr("DelayedAttackAttr")) { - const currentTargetIndex = targets[0].getBattlerIndex(); - const delayedAttackHittingSameSlot = globalScene.arena.tags.some( - tag => - (tag.tagType === ArenaTagType.FUTURE_SIGHT || tag.tagType === ArenaTagType.DOOM_DESIRE) && - (tag as DelayedAttackTag).targetIndex === currentTargetIndex, - ); - - if (delayedAttackHittingSameSlot) { - this.failMove(true); - return; - } - } - // Check if the move has any attributes that can interrupt its own use **before** displaying text. // TODO: This should not rely on direct return values let failed = move.getAttrs("PreUseInterruptAttr").some(attr => attr.apply(this.pokemon, targets[0], move)); diff --git a/src/phases/positional-tag-phase.ts b/src/phases/positional-tag-phase.ts new file mode 100644 index 00000000000..dec572273c5 --- /dev/null +++ b/src/phases/positional-tag-phase.ts @@ -0,0 +1,21 @@ +// biome-ignore-start lint/correctness/noUnusedImports: TSDocs +import type { PositionalTag } from "#data/positional-tags/positional-tag"; +import type { TurnEndPhase } from "#phases/turn-end-phase"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDocs + +import { globalScene } from "#app/global-scene"; +import { Phase } from "#app/phase"; + +/** + * Phase to trigger all pending post-turn {@linkcode PositionalTag}s. + * Occurs before {@linkcode TurnEndPhase} to allow for proper electrify timing. + */ +export class PositionalTagPhase extends Phase { + public readonly phaseName = "PositionalTagPhase"; + + public override start(): void { + globalScene.arena.positionalTagManager.activateAllTags(); + super.end(); + return; + } +} diff --git a/src/phases/select-starter-phase.ts b/src/phases/select-starter-phase.ts index af056ebb4ee..d6bd252c77d 100644 --- a/src/phases/select-starter-phase.ts +++ b/src/phases/select-starter-phase.ts @@ -24,10 +24,11 @@ export class SelectStarterPhase extends Phase { globalScene.ui.setMode(UiMode.STARTER_SELECT, (starters: Starter[]) => { globalScene.ui.clearText(); globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { + // If clicking cancel, back out to title screen if (slotId === -1) { - globalScene.phaseManager.clearPhaseQueue(); - globalScene.phaseManager.pushNew("TitlePhase"); - return this.end(); + globalScene.phaseManager.toTitleScreen(); + this.end(); + return; } globalScene.sessionSlotId = slotId; this.initBattle(starters); @@ -98,8 +99,12 @@ export class SelectStarterPhase extends Phase { starterPokemon.generateFusionSpecies(true); } starterPokemon.setVisible(false); - applyChallenges(ChallengeType.STARTER_MODIFY, starterPokemon); + const chalApplied = applyChallenges(ChallengeType.STARTER_MODIFY, starterPokemon); party.push(starterPokemon); + if (chalApplied) { + // If any challenges modified the starter, it should update + loadPokemonAssets.push(starterPokemon.updateInfo()); + } loadPokemonAssets.push(starterPokemon.loadAssets()); }); overrideModifiers(); diff --git a/src/phases/title-phase.ts b/src/phases/title-phase.ts index 38e3ff3a017..6f0493f707d 100644 --- a/src/phases/title-phase.ts +++ b/src/phases/title-phase.ts @@ -114,11 +114,11 @@ export class TitlePhase extends Phase { }); } } + // Cancel button = back to title options.push({ label: i18next.t("menu:cancel"), handler: () => { - globalScene.phaseManager.clearPhaseQueue(); - globalScene.phaseManager.pushNew("TitlePhase"); + globalScene.phaseManager.toTitleScreen(); super.end(); return true; }, @@ -191,11 +191,12 @@ export class TitlePhase extends Phase { initDailyRun(): void { globalScene.ui.clearText(); globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { - globalScene.phaseManager.clearPhaseQueue(); if (slotId === -1) { - globalScene.phaseManager.pushNew("TitlePhase"); - return super.end(); + globalScene.phaseManager.toTitleScreen(); + super.end(); + return; } + globalScene.phaseManager.clearPhaseQueue(); globalScene.sessionSlotId = slotId; const generateDaily = (seed: string) => { diff --git a/src/phases/turn-end-phase.ts b/src/phases/turn-end-phase.ts index ce3b2958c23..463f26e73a2 100644 --- a/src/phases/turn-end-phase.ts +++ b/src/phases/turn-end-phase.ts @@ -18,6 +18,8 @@ import i18next from "i18next"; export class TurnEndPhase extends FieldPhase { public readonly phaseName = "TurnEndPhase"; + public upcomingInterlude = false; + start() { super.start(); @@ -59,9 +61,11 @@ export class TurnEndPhase extends FieldPhase { pokemon.tempSummonData.waveTurnCount++; }; - this.executeForAll(handlePokemon); + if (!this.upcomingInterlude) { + this.executeForAll(handlePokemon); - globalScene.arena.lapseTags(); + globalScene.arena.lapseTags(); + } if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) { globalScene.arena.trySetWeather(WeatherType.NONE); diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 0fc126801ec..9c53a333ed0 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -218,6 +218,10 @@ export class TurnStartPhase extends FieldPhase { break; } } + phaseManager.pushNew("CheckInterludePhase"); + + // TODO: Re-order these phases to be consistent with mainline turn order: + // https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-64#post-9244179 phaseManager.pushNew("WeatherEffectPhase"); phaseManager.pushNew("BerryPhase"); @@ -225,12 +229,13 @@ export class TurnStartPhase extends FieldPhase { /** Add a new phase to check who should be taking status damage */ phaseManager.pushNew("CheckStatusEffectPhase", moveOrder); + phaseManager.pushNew("PositionalTagPhase"); phaseManager.pushNew("TurnEndPhase"); - /** - * this.end() will call shiftPhase(), which dumps everything from PrependQueue (aka everything that is unshifted()) to the front - * of the queue and dequeues to start the next phase - * this is important since stuff like SwitchSummon, AttemptRun, AttemptCapture Phases break the "flow" and should take precedence + /* + * `this.end()` will call `PhaseManager#shiftPhase()`, which dumps everything from `phaseQueuePrepend` + * (aka everything that is queued via `unshift()`) to the front of the queue and dequeues to start the next phase. + * This is important since stuff like `SwitchSummonPhase`, `AttemptRunPhase`, and `AttemptCapturePhase` break the "flow" and should take precedence */ this.end(); } diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index 89946b2691b..62fc73a10a3 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -79,13 +79,13 @@ const fonts: Array = [ face: new FontFace("emerald", "url(./fonts/pokemon-bw.ttf)", { unicodeRange: rangesByLanguage.japanese, }), - only: ["en", "es", "fr", "it", "de", "pt", "ko", "ja", "ca", "da", "tr", "ro", "ru"], + only: ["en", "es", "fr", "it", "de", "pt", "ko", "ja", "ca", "da", "tr", "ro", "ru", "tl"], }, { face: new FontFace("pkmnems", "url(./fonts/pokemon-bw.ttf)", { unicodeRange: rangesByLanguage.japanese, }), - only: ["en", "es", "fr", "it", "de", "pt", "ko", "ja", "ca", "da", "tr", "ro", "ru"], + only: ["en", "es", "fr", "it", "de", "pt", "ko", "ja", "ca", "da", "tr", "ro", "ru", "tl"], }, ]; @@ -191,6 +191,7 @@ export async function initI18n(): Promise { "tr", "ro", "ru", + "tl", ], backend: { loadPath(lng: string, [ns]: string[]) { diff --git a/src/system/arena-data.ts b/src/system/arena-data.ts index c0ad4a25024..b2a04f96a55 100644 --- a/src/system/arena-data.ts +++ b/src/system/arena-data.ts @@ -1,5 +1,6 @@ import type { ArenaTag } from "#data/arena-tag"; import { loadArenaTag, SerializableArenaTag } from "#data/arena-tag"; +import type { SerializedPositionalTag } from "#data/positional-tags/load-positional-tag"; import { Terrain } from "#data/terrain"; import { Weather } from "#data/weather"; import type { BiomeId } from "#enums/biome-id"; @@ -12,6 +13,7 @@ export interface SerializedArenaData { weather: NonFunctionProperties | null; terrain: NonFunctionProperties | null; tags?: ArenaTagTypeData[]; + positionalTags: SerializedPositionalTag[]; playerTerasUsed?: number; } @@ -20,6 +22,7 @@ export class ArenaData { public weather: Weather | null; public terrain: Terrain | null; public tags: ArenaTag[]; + public positionalTags: SerializedPositionalTag[] = []; public playerTerasUsed: number; constructor(source: Arena | SerializedArenaData) { @@ -37,11 +40,15 @@ export class ArenaData { this.biome = source.biomeType; this.weather = source.weather; this.terrain = source.terrain; + // The assertion here is ok - we ensure that all tags are inside the `posTagConstructorMap` map, + // and that all `PositionalTags` will become their respective interfaces when serialized and de-serialized. + this.positionalTags = (source.positionalTagManager.tags as unknown as SerializedPositionalTag[]) ?? []; return; } this.biome = source.biome; this.weather = source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null; this.terrain = source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null; + this.positionalTags = source.positionalTags ?? []; } } diff --git a/src/system/game-data.ts b/src/system/game-data.ts index b148ed4e2ba..d899afa19ef 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -16,6 +16,7 @@ import { allMoves, allSpecies } from "#data/data-lists"; import type { Egg } from "#data/egg"; import { pokemonFormChanges } from "#data/pokemon-forms"; import type { PokemonSpecies } from "#data/pokemon-species"; +import { loadPositionalTag } from "#data/positional-tags/load-positional-tag"; import { TerrainType } from "#data/terrain"; import { AbilityAttr } from "#enums/ability-attr"; import { BattleType } from "#enums/battle-type"; @@ -1096,6 +1097,10 @@ export class GameData { } } + globalScene.arena.positionalTagManager.tags = sessionData.arena.positionalTags.map(tag => + loadPositionalTag(tag), + ); + if (globalScene.modifiers.length) { console.warn("Existing modifiers not cleared on session load, deleting..."); globalScene.modifiers = []; diff --git a/src/system/settings/settings.ts b/src/system/settings/settings.ts index 33087f2509e..32d9e0ee2be 100644 --- a/src/system/settings/settings.ts +++ b/src/system/settings/settings.ts @@ -981,6 +981,10 @@ export function setSetting(setting: string, value: number): boolean { label: "Română (Needs Help)", handler: () => changeLocaleHandler("ro"), }, + { + label: "Tagalog (Needs Help)", + handler: () => changeLocaleHandler("tl"), + }, { label: i18next.t("settings:back"), handler: () => cancelHandler(), diff --git a/src/typings/i18next.d.ts b/src/typings/i18next.d.ts index 0eaa1e6ff0f..1e1695f6b9a 100644 --- a/src/typings/i18next.d.ts +++ b/src/typings/i18next.d.ts @@ -3,6 +3,7 @@ import type { TOptions } from "i18next"; // Module declared to make referencing keys in the localization files type-safe. declare module "i18next" { interface TFunction { + // biome-ignore lint/style/useShorthandFunctionType: This needs to be an interface due to interface merging (key: string | string[], options?: TOptions & Record): string; } } diff --git a/src/typings/phaser/index.d.ts b/src/typings/phaser/index.d.ts index 26fbcff75bd..caddaedfc59 100644 --- a/src/typings/phaser/index.d.ts +++ b/src/typings/phaser/index.d.ts @@ -1,7 +1,7 @@ import "phaser"; declare module "phaser" { - namespace GameObjects { + namespace GameObjects { interface GameObject { width: number; @@ -16,45 +16,45 @@ declare module "phaser" { y: number; } - interface Container { + interface Container { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Sprite { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Sprite { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Image { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Image { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface NineSlice { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface NineSlice { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Text { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Text { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - interface Rectangle { + setPositionRelative(guideObject: any, x: number, y: number): this; + } + interface Rectangle { /** * Sets this object's position relative to another object with a given offset */ - setPositionRelative(guideObject: any, x: number, y: number): this; - } - } + setPositionRelative(guideObject: any, x: number, y: number): this; + } + } - namespace Input { + namespace Input { namespace Gamepad { interface GamepadPlugin { /** diff --git a/src/ui/challenges-select-ui-handler.ts b/src/ui/challenges-select-ui-handler.ts index 4f205d59de8..4a7ab7641a3 100644 --- a/src/ui/challenges-select-ui-handler.ts +++ b/src/ui/challenges-select-ui-handler.ts @@ -382,8 +382,7 @@ export class GameChallengesUiHandler extends UiHandler { this.cursorObj?.setVisible(true); this.updateChallengeArrows(this.startCursor.visible); } else { - globalScene.phaseManager.clearPhaseQueue(); - globalScene.phaseManager.pushNew("TitlePhase"); + globalScene.phaseManager.toTitleScreen(); globalScene.phaseManager.getCurrentPhase()?.end(); } success = true; diff --git a/src/ui/form-modal-ui-handler.ts b/src/ui/form-modal-ui-handler.ts index 7ae545a7292..203d98a86c7 100644 --- a/src/ui/form-modal-ui-handler.ts +++ b/src/ui/form-modal-ui-handler.ts @@ -72,6 +72,10 @@ export abstract class FormModalUiHandler extends ModalUiHandler { (hasTitle ? 31 : 5) + 20 * (config.length - 1) + 16 + this.getButtonTopMargin(), "", TextStyle.TOOLTIP_CONTENT, + { + fontSize: "42px", + wordWrap: { width: 850 }, + }, ); this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK)); this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true)); @@ -84,20 +88,28 @@ export abstract class FormModalUiHandler extends ModalUiHandler { this.inputs = []; this.formLabels = []; fieldsConfig.forEach((config, f) => { - const label = addTextObject(10, (hasTitle ? 31 : 5) + 20 * f, config.label, TextStyle.TOOLTIP_CONTENT); + // The Pokédex Scan Window uses width `300` instead of `160` like the other forms + // Therefore, the label does not need to be shortened + const label = addTextObject( + 10, + (hasTitle ? 31 : 5) + 20 * f, + config.label.length > 25 && this.getWidth() < 200 ? config.label.slice(0, 20) + "..." : config.label, + TextStyle.TOOLTIP_CONTENT, + ); label.name = "formLabel" + f; this.formLabels.push(label); this.modalContainer.add(this.formLabels[this.formLabels.length - 1]); - const inputContainer = globalScene.add.container(70, (hasTitle ? 28 : 2) + 20 * f); + const inputWidth = label.width < 320 ? 80 : 80 - (label.width - 320) / 5.5; + const inputContainer = globalScene.add.container(70 + (80 - inputWidth), (hasTitle ? 28 : 2) + 20 * f); inputContainer.setVisible(false); - const inputBg = addWindow(0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN); + const inputBg = addWindow(0, 0, inputWidth, 16, false, false, 0, 0, WindowVariant.XTHIN); const isPassword = config?.isPassword; const isReadOnly = config?.isReadOnly; - const input = addTextInputObject(4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { + const input = addTextInputObject(4, -2, inputWidth * 5.5, 116, TextStyle.TOOLTIP_CONTENT, { type: isPassword ? "password" : "text", maxLength: isPassword ? 64 : 20, readOnly: isReadOnly, diff --git a/src/ui/modal-ui-handler.ts b/src/ui/modal-ui-handler.ts index c93b713831e..228d80968b9 100644 --- a/src/ui/modal-ui-handler.ts +++ b/src/ui/modal-ui-handler.ts @@ -152,7 +152,12 @@ export abstract class ModalUiHandler extends UiHandler { updateContainer(config?: ModalConfig): void { const [marginTop, marginRight, marginBottom, marginLeft] = this.getMargin(config); - const [width, height] = [this.getWidth(config), this.getHeight(config)]; + /** + * If the total amount of characters for the 2 buttons exceeds ~30 characters, + * the width in `registration-form-ui-handler.ts` and `login-form-ui-handler.ts` needs to be increased. + */ + const width = this.getWidth(config); + const height = this.getHeight(config); this.modalContainer.setPosition( (globalScene.game.canvas.width / 6 - (width + (marginRight - marginLeft))) / 2, (-globalScene.game.canvas.height / 6 - (height + (marginBottom - marginTop))) / 2, @@ -166,10 +171,14 @@ export abstract class ModalUiHandler extends UiHandler { this.titleText.setX(width / 2); this.titleText.setVisible(!!title); - for (let b = 0; b < this.buttonContainers.length; b++) { - const sliceWidth = width / (this.buttonContainers.length + 1); - - this.buttonContainers[b].setPosition(sliceWidth * (b + 1), this.modalBg.height - (this.buttonBgs[b].height + 8)); + if (this.buttonContainers.length > 0) { + const spacing = 12; + const totalWidth = this.buttonBgs.reduce((sum, bg) => sum + bg.width, 0) + spacing * (this.buttonBgs.length - 1); + let x = (this.modalBg.width - totalWidth) / 2; + this.buttonContainers.forEach((container, i) => { + container.setPosition(x + this.buttonBgs[i].width / 2, this.modalBg.height - (this.buttonBgs[i].height + 8)); + x += this.buttonBgs[i].width + spacing; + }); } } diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 50d88738d32..16eecf6993d 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -69,7 +69,7 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler { if (context) { context.font = styleOptions.fontSize + "px " + styleOptions.fontFamily; - this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:transfer")).width; + this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:manageItems")).width; this.checkButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:checkTeam")).width; } @@ -81,7 +81,7 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler { this.transferButtonContainer.setVisible(false); ui.add(this.transferButtonContainer); - const transferButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:transfer"), TextStyle.PARTY); + const transferButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:manageItems"), TextStyle.PARTY); transferButtonText.setName("text-transfer-btn"); transferButtonText.setOrigin(1, 0); this.transferButtonContainer.add(transferButtonText); @@ -601,7 +601,7 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler { (globalScene.game.canvas.width - this.transferButtonWidth - this.checkButtonWidth) / 6 - 30, OPTION_BUTTON_YPOSITION + 4, ); - ui.showText(i18next.t("modifierSelectUiHandler:transferDesc")); + ui.showText(i18next.t("modifierSelectUiHandler:manageItemsDesc")); } else if (cursor === 2) { this.cursorObj.setPosition( (globalScene.game.canvas.width - this.checkButtonWidth) / 6 - 10, diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index 915cc76fd73..b259316f6fa 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -103,6 +103,11 @@ export enum PartyUiMode { * This is generally used in for Mystery Encounter or special effects that require the player to select a Pokemon */ SELECT, + /** + * Indicates that the party UI is open to select a party member from which items will be discarded. + * This type of selection can be cancelled. + */ + DISCARD, } export enum PartyOption { @@ -121,6 +126,7 @@ export enum PartyOption { RELEASE, RENAME, SELECT, + DISCARD, SCROLL_UP = 1000, SCROLL_DOWN = 1001, FORM_CHANGE_ITEM = 2000, @@ -155,6 +161,7 @@ export class PartyUiHandler extends MessageUiHandler { private partySlotsContainer: Phaser.GameObjects.Container; private partySlots: PartySlot[]; private partyCancelButton: PartyCancelButton; + private partyDiscardModeButton: PartyDiscardModeButton; private partyMessageBox: Phaser.GameObjects.NineSlice; private moveInfoOverlay: MoveInfoOverlay; @@ -180,6 +187,8 @@ export class PartyUiHandler extends MessageUiHandler { private transferAll: boolean; private lastCursor = 0; + private lastLeftPokemonCursor = 0; + private lastRightPokemonCursor = 0; private selectCallback: PartySelectCallback | PartyModifierTransferSelectCallback | null; private selectFilter: PokemonSelectFilter | PokemonModifierTransferSelectFilter; private moveSelectFilter: PokemonMoveSelectFilter; @@ -308,6 +317,12 @@ export class PartyUiHandler extends MessageUiHandler { this.iconAnimHandler = new PokemonIconAnimHandler(); this.iconAnimHandler.setup(); + const partyDiscardModeButton = new PartyDiscardModeButton(60, -globalScene.game.canvas.height / 15 - 1, this); + + partyContainer.add(partyDiscardModeButton); + + this.partyDiscardModeButton = partyDiscardModeButton; + // prepare move overlay. in case it appears to be too big, set the overlayScale to .5 const overlayScale = 1; this.moveInfoOverlay = new MoveInfoOverlay({ @@ -349,8 +364,18 @@ export class PartyUiHandler extends MessageUiHandler { this.showMovePp = args.length > 6 && args[6]; this.partyContainer.setVisible(true); - this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double" : ""}`); + if (this.isItemManageMode()) { + this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double_manage" : ""}`); + } else { + this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double" : ""}`); + } + this.populatePartySlots(); + // If we are currently transferring items, set the icon to its proper state and reveal the button. + if (this.isItemManageMode()) { + this.partyDiscardModeButton.toggleIcon(this.partyUiMode as PartyUiMode.MODIFIER_TRANSFER | PartyUiMode.DISCARD); + } + this.showPartyText(); this.setCursor(0); return true; @@ -595,7 +620,7 @@ export class PartyUiHandler extends MessageUiHandler { const option = this.options[this.optionsCursor]; if (button === Button.LEFT) { /** Decrease quantity for the current item and update UI */ - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + if (this.isItemManageMode()) { this.transferQuantities[option] = this.transferQuantities[option] === 1 ? this.transferQuantitiesMax[option] @@ -609,7 +634,7 @@ export class PartyUiHandler extends MessageUiHandler { if (button === Button.RIGHT) { /** Increase quantity for the current item and update UI */ - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + if (this.isItemManageMode()) { this.transferQuantities[option] = this.transferQuantities[option] === this.transferQuantitiesMax[option] ? 1 @@ -639,6 +664,45 @@ export class PartyUiHandler extends MessageUiHandler { return success; } + private processDiscardMenuInput(pokemon: PlayerPokemon) { + const ui = this.getUi(); + const option = this.options[this.optionsCursor]; + this.clearOptions(); + + this.blockInput = true; + this.showText(i18next.t("partyUiHandler:discardConfirmation"), null, () => { + this.blockInput = false; + ui.setModeWithoutClear( + UiMode.CONFIRM, + () => { + ui.setMode(UiMode.PARTY); + this.doDiscard(option, pokemon); + }, + () => { + ui.setMode(UiMode.PARTY); + this.showPartyText(); + }, + ); + }); + + return true; + } + + private doDiscard(option: PartyOption, pokemon: PlayerPokemon) { + const itemModifiers = this.getTransferrableItemsFromPokemon(pokemon); + this.clearOptions(); + + if (option === PartyOption.ALL) { + // Discard all currently held items + for (let i = 0; i < itemModifiers.length; i++) { + globalScene.tryDiscardHeldItemModifier(itemModifiers[i], this.transferQuantities[i]); + } + } else { + // Discard the currently selected item + globalScene.tryDiscardHeldItemModifier(itemModifiers[option], this.transferQuantities[option]); + } + } + private moveOptionCursor(button: Button.UP | Button.DOWN): boolean { if (button === Button.UP) { return this.setCursor(this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1); @@ -725,6 +789,10 @@ export class PartyUiHandler extends MessageUiHandler { return this.processModifierTransferModeInput(pokemon); } + if (this.partyUiMode === PartyUiMode.DISCARD) { + return this.processDiscardMenuInput(pokemon); + } + // options specific to the mode (moves) if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { return this.processRememberMoveModeInput(pokemon); @@ -864,7 +932,7 @@ export class PartyUiHandler extends MessageUiHandler { } if (button === Button.LEFT || button === Button.RIGHT) { - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + if (this.isItemManageMode()) { return this.processModifierTransferModeLeftRightInput(button); } } @@ -919,10 +987,22 @@ export class PartyUiHandler extends MessageUiHandler { return !(this.partyUiMode === PartyUiMode.FAINT_SWITCH || this.partyUiMode === PartyUiMode.REVIVAL_BLESSING); } + /** + * Return whether this UI handler is responsible for managing items. + * Used to ensure proper placement of mode toggle buttons in the UI, etc. + * @returns Whether the current handler is responsible for managing items. + */ + private isItemManageMode(): boolean { + return this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER || this.partyUiMode === PartyUiMode.DISCARD; + } + private processPartyActionInput(): boolean { const ui = this.getUi(); if (this.cursor < 6) { - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) { + if ( + (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) || + this.partyUiMode === PartyUiMode.DISCARD + ) { /** Initialize item quantities for the selected Pokemon */ const itemModifiers = globalScene.findModifiers( m => @@ -936,6 +1016,25 @@ export class PartyUiHandler extends MessageUiHandler { this.showOptions(); ui.playSelect(); } + + // Toggle item transfer mode to discard items or vice versa + if (this.cursor === 7) { + switch (this.partyUiMode) { + case PartyUiMode.DISCARD: + this.partyUiMode = PartyUiMode.MODIFIER_TRANSFER; + break; + case PartyUiMode.MODIFIER_TRANSFER: + this.partyUiMode = PartyUiMode.DISCARD; + break; + default: + ui.playError(); + return false; + } + this.partyDiscardModeButton.toggleIcon(this.partyUiMode); + ui.playSelect(); + return true; + } + // Pressing return button if (this.cursor === 6) { if (!this.allowCancel()) { @@ -956,6 +1055,7 @@ export class PartyUiHandler extends MessageUiHandler { this.clearTransfer(); ui.playSelect(); } else if (this.allowCancel()) { + this.partyDiscardModeButton.clear(); if (this.selectCallback) { const selectCallback = this.selectCallback; this.selectCallback = null; @@ -974,30 +1074,74 @@ export class PartyUiHandler extends MessageUiHandler { const slotCount = this.partySlots.length; const battlerCount = globalScene.currentBattle.getBattlerCount(); + if (this.lastCursor < battlerCount) { + this.lastLeftPokemonCursor = this.lastCursor; + } + if (this.lastCursor >= battlerCount && this.lastCursor < 6) { + this.lastRightPokemonCursor = this.lastCursor; + } + let success = false; switch (button) { + // Item manage mode adds an extra 8th "toggle mode" button to the UI, located *below* both active party members. + // The following logic serves to ensure its menu behaviour matches its in-game position, + // being selected when scrolling up from the first inactive party member or down from the last active one. case Button.UP: + if (this.isItemManageMode()) { + if (this.cursor === 1) { + success = this.setCursor(globalScene.currentBattle.double ? 0 : 7); + break; + } + if (this.cursor === 2) { + success = this.setCursor(globalScene.currentBattle.double ? 7 : 1); + break; + } + if (this.cursor === 6) { + success = this.setCursor(slotCount <= globalScene.currentBattle.getBattlerCount() ? 7 : slotCount - 1); + break; + } + if (this.cursor === 7) { + success = this.setCursor(globalScene.currentBattle.double && slotCount > 1 ? 1 : 0); + break; + } + } success = this.setCursor(this.cursor ? (this.cursor < 6 ? this.cursor - 1 : slotCount - 1) : 6); break; case Button.DOWN: + if (this.isItemManageMode()) { + if (this.cursor === 0) { + success = this.setCursor(globalScene.currentBattle.double && slotCount > 1 ? 1 : 7); + break; + } + if (this.cursor === 1) { + success = this.setCursor(globalScene.currentBattle.double ? 7 : slotCount > 2 ? 2 : 6); + break; + } + if (this.cursor === 7) { + success = this.setCursor( + slotCount > globalScene.currentBattle.getBattlerCount() ? globalScene.currentBattle.getBattlerCount() : 6, + ); + break; + } + } success = this.setCursor(this.cursor < 6 ? (this.cursor < slotCount - 1 ? this.cursor + 1 : 6) : 0); break; case Button.LEFT: - if (this.cursor >= battlerCount && this.cursor <= 6) { - success = this.setCursor(0); + if (this.cursor === 6) { + success = this.setCursor(this.isItemManageMode() ? 7 : this.lastLeftPokemonCursor); + } + if (this.cursor >= battlerCount && this.cursor < 6) { + success = this.setCursor(this.lastLeftPokemonCursor); } break; case Button.RIGHT: - if (slotCount === battlerCount) { + // Scrolling right from item transfer button or with no backup party members goes to cancel + if (this.cursor === 7 || slotCount <= battlerCount) { success = this.setCursor(6); break; } - if (battlerCount >= 2 && slotCount > battlerCount && this.getCursor() === 0 && this.lastCursor === 1) { - success = this.setCursor(2); - break; - } - if (slotCount > battlerCount && this.cursor < battlerCount) { - success = this.setCursor(this.lastCursor < 6 ? this.lastCursor || battlerCount : battlerCount); + if (this.cursor < battlerCount) { + success = this.setCursor(this.lastRightPokemonCursor || battlerCount); break; } } @@ -1044,11 +1188,15 @@ export class PartyUiHandler extends MessageUiHandler { this.partySlots[this.lastCursor].deselect(); } else if (this.lastCursor === 6) { this.partyCancelButton.deselect(); + } else if (this.lastCursor === 7) { + this.partyDiscardModeButton.deselect(); } if (cursor < 6) { this.partySlots[cursor].select(); } else if (cursor === 6) { this.partyCancelButton.select(); + } else if (cursor === 7) { + this.partyDiscardModeButton.select(); } } return changed; @@ -1143,14 +1291,16 @@ export class PartyUiHandler extends MessageUiHandler { optionsMessage = i18next.t("partyUiHandler:selectAnotherPokemonToSplice"); } break; + case PartyUiMode.DISCARD: + optionsMessage = i18next.t("partyUiHandler:changeQuantityDiscard"); } this.showText(optionsMessage, 0); this.updateOptions(); - /** When an item is being selected for transfer, the message box is taller as the message occupies two lines */ - if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) { + /** When an item is being selected for transfer or discard, the message box is taller as the message occupies two lines */ + if (this.isItemManageMode()) { this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 42); } else { this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 30); @@ -1159,6 +1309,20 @@ export class PartyUiHandler extends MessageUiHandler { this.setCursor(0); } + showPartyText() { + switch (this.partyUiMode) { + case PartyUiMode.MODIFIER_TRANSFER: + this.showText(i18next.t("partyUiHandler:partyTransfer")); + break; + case PartyUiMode.DISCARD: + this.showText(i18next.t("partyUiHandler:partyDiscard")); + break; + default: + this.showText("", 0); + break; + } + } + private allowBatonModifierSwitch(): boolean { return !!( this.partyUiMode !== PartyUiMode.FAINT_SWITCH && @@ -1276,6 +1440,9 @@ export class PartyUiHandler extends MessageUiHandler { this.addCommonOptions(pokemon); } break; + case PartyUiMode.DISCARD: + this.updateOptionsWithModifierTransferMode(pokemon); + break; // TODO: This still needs to be broken up. // It could use a rework differentiating different kind of switches // to treat baton passing separately from switching on faint. @@ -1381,7 +1548,8 @@ export class PartyUiHandler extends MessageUiHandler { optionName = "↓"; } else if ( (this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && - (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || + (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode) && + this.partyUiMode !== PartyUiMode.DISCARD) || option === PartyOption.CANCEL ) { switch (option) { @@ -1444,7 +1612,7 @@ export class PartyUiHandler extends MessageUiHandler { const itemModifiers = this.getItemModifiers(pokemon); const itemModifier = itemModifiers[option]; if ( - this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && + this.isItemManageMode() && this.transferQuantitiesMax[option] > 1 && !this.transferMode && itemModifier !== undefined && @@ -1474,7 +1642,6 @@ export class PartyUiHandler extends MessageUiHandler { optionText.x = 15 - this.optionsBg.width; } } - startTransfer(): void { this.transferMode = true; this.transferCursor = this.cursor; @@ -1608,7 +1775,7 @@ export class PartyUiHandler extends MessageUiHandler { this.eraseOptionsCursor(); this.partyMessageBox.setSize(262, 30); - this.showText("", 0); + this.showPartyText(); } eraseOptionsCursor() { @@ -1663,7 +1830,9 @@ class PartySlot extends Phaser.GameObjects.Container { ? -184 + (globalScene.currentBattle.double ? -40 : 0) + (28 + (globalScene.currentBattle.double ? 8 : 0)) * slotIndex - : -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64, + : partyUiMode === PartyUiMode.MODIFIER_TRANSFER + ? -124 + (globalScene.currentBattle.double ? -20 : 0) + slotIndex * 55 + : -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64, ); this.slotIndex = slotIndex; @@ -1918,7 +2087,6 @@ class PartySlot extends Phaser.GameObjects.Container { class PartyCancelButton extends Phaser.GameObjects.Container { private selected: boolean; - private partyCancelBg: Phaser.GameObjects.Sprite; private partyCancelPb: Phaser.GameObjects.Sprite; @@ -1965,3 +2133,96 @@ class PartyCancelButton extends Phaser.GameObjects.Container { this.partyCancelPb.setFrame("party_pb"); } } + +class PartyDiscardModeButton extends Phaser.GameObjects.Container { + private selected: boolean; + private transferIcon: Phaser.GameObjects.Sprite; + private discardIcon: Phaser.GameObjects.Sprite; + private textBox: Phaser.GameObjects.Text; + private party: PartyUiHandler; + + constructor(x: number, y: number, party: PartyUiHandler) { + super(globalScene, x, y); + + this.setup(party); + } + + setup(party: PartyUiHandler) { + this.transferIcon = globalScene.add.sprite(0, 0, "party_transfer"); + this.discardIcon = globalScene.add.sprite(0, 0, "party_discard"); + this.textBox = addTextObject(-8, -7, i18next.t("partyUiHandler:TRANSFER"), TextStyle.PARTY); + this.party = party; + + this.add(this.transferIcon); + this.add(this.discardIcon); + this.add(this.textBox); + + this.clear(); + } + + select() { + if (this.selected) { + return; + } + + this.selected = true; + + this.party.showText(i18next.t("partyUiHandler:changeMode")); + + this.transferIcon.setFrame("selected"); + this.discardIcon.setFrame("selected"); + } + + deselect() { + if (!this.selected) { + return; + } + + this.selected = false; + this.party.showPartyText(); + + this.transferIcon.setFrame("normal"); + this.discardIcon.setFrame("normal"); + } + + /** + * If the current mode deals with transferring items, toggle the discard items button's name and assets. + * @param partyMode - The current {@linkcode PartyUiMode} + * @remarks + * This will also reveal the button if it is currently hidden. + */ + public toggleIcon(partyMode: PartyUiMode.MODIFIER_TRANSFER | PartyUiMode.DISCARD): void { + this.setActive(true).setVisible(true); + switch (partyMode) { + case PartyUiMode.MODIFIER_TRANSFER: + this.transferIcon.setVisible(true); + this.discardIcon.setVisible(false); + this.textBox.setVisible(true); + this.textBox.setText(i18next.t("partyUiHandler:TRANSFER")); + this.setPosition( + globalScene.currentBattle.double ? 64 : 60, + globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1, + ); + this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3; + break; + case PartyUiMode.DISCARD: + this.transferIcon.setVisible(false); + this.discardIcon.setVisible(true); + this.textBox.setVisible(true); + this.textBox.setText(i18next.t("partyUiHandler:DISCARD")); + this.setPosition( + globalScene.currentBattle.double ? 64 : 60, + globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1, + ); + this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3; + break; + } + } + + clear() { + this.setActive(false).setVisible(false); + this.transferIcon.setVisible(false); + this.discardIcon.setVisible(false); + this.textBox.setVisible(false); + } +} diff --git a/src/ui/pokedex-scan-ui-handler.ts b/src/ui/pokedex-scan-ui-handler.ts index bcf869f6f39..ab3258a03de 100644 --- a/src/ui/pokedex-scan-ui-handler.ts +++ b/src/ui/pokedex-scan-ui-handler.ts @@ -158,8 +158,11 @@ export class PokedexScanUiHandler extends FormModalUiHandler { if (super.show(args)) { const config = args[0] as ModalConfig; - this.inputs[0].resize(1150, 116); - this.inputContainers[0].list[0].width = 200; + const label = this.formLabels[0]; + + const inputWidth = label.width < 420 ? 200 : 200 - (label.width - 420) / 5.75; + this.inputs[0].resize(inputWidth * 5.75, 116); + this.inputContainers[0].list[0].width = inputWidth; if (args[1] && typeof (args[1] as PlayerPokemon).getNameToRender === "function") { this.inputs[0].text = (args[1] as PlayerPokemon).getNameToRender(); } else { diff --git a/src/ui/registration-form-ui-handler.ts b/src/ui/registration-form-ui-handler.ts index 60f8d1d987f..2c8080d534d 100644 --- a/src/ui/registration-form-ui-handler.ts +++ b/src/ui/registration-form-ui-handler.ts @@ -8,19 +8,6 @@ import type { ModalConfig } from "#ui/modal-ui-handler"; import { addTextObject } from "#ui/text"; import i18next from "i18next"; -interface LanguageSetting { - inputFieldFontSize?: string; - warningMessageFontSize?: string; - errorMessageFontSize?: string; -} - -const languageSettings: { [key: string]: LanguageSetting } = { - "es-ES": { - inputFieldFontSize: "50px", - errorMessageFontSize: "40px", - }, -}; - export class RegistrationFormUiHandler extends FormModalUiHandler { getModalTitle(_config?: ModalConfig): string { return i18next.t("menu:register"); @@ -35,7 +22,7 @@ export class RegistrationFormUiHandler extends FormModalUiHandler { } getButtonTopMargin(): number { - return 8; + return 12; } getButtonLabels(_config?: ModalConfig): string[] { @@ -76,18 +63,9 @@ export class RegistrationFormUiHandler extends FormModalUiHandler { setup(): void { super.setup(); - this.modalContainer.list.forEach((child: Phaser.GameObjects.GameObject) => { - if (child instanceof Phaser.GameObjects.Text && child !== this.titleText) { - const inputFieldFontSize = languageSettings[i18next.resolvedLanguage!]?.inputFieldFontSize; - if (inputFieldFontSize) { - child.setFontSize(inputFieldFontSize); - } - } - }); - - const warningMessageFontSize = languageSettings[i18next.resolvedLanguage!]?.warningMessageFontSize ?? "42px"; const label = addTextObject(10, 87, i18next.t("menu:registrationAgeWarning"), TextStyle.TOOLTIP_CONTENT, { - fontSize: warningMessageFontSize, + fontSize: "42px", + wordWrap: { width: 850 }, }); this.modalContainer.add(label); @@ -107,10 +85,6 @@ export class RegistrationFormUiHandler extends FormModalUiHandler { const onFail = error => { globalScene.ui.setMode(UiMode.REGISTRATION_FORM, Object.assign(config, { errorMessage: error?.trim() })); globalScene.ui.playError(); - const errorMessageFontSize = languageSettings[i18next.resolvedLanguage!]?.errorMessageFontSize; - if (errorMessageFontSize) { - this.errorMessage.setFontSize(errorMessageFontSize); - } }; if (!this.inputs[0].text) { return onFail(i18next.t("menu:emptyUsername")); diff --git a/src/ui/settings/settings-display-ui-handler.ts b/src/ui/settings/settings-display-ui-handler.ts index 3c261d6ddab..1a0481b8e8d 100644 --- a/src/ui/settings/settings-display-ui-handler.ts +++ b/src/ui/settings/settings-display-ui-handler.ts @@ -117,6 +117,12 @@ export class SettingsDisplayUiHandler extends AbstractSettingsUiHandler { label: "Română (Needs Help)", }; break; + case "tl": + this.settings[languageIndex].options[0] = { + value: "Tagalog", + label: "Tagalog (Needs Help)", + }; + break; default: this.settings[languageIndex].options[0] = { value: "English", diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index e8f9b5e1c38..6929d6f818d 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -176,6 +176,10 @@ const languageSettings: { [key: string]: LanguageSetting } = { starterInfoYOffset: 0.5, starterInfoXPos: 26, }, + tl: { + starterInfoTextSize: "56px", + instructionTextSize: "38px", + }, }; const valueReductionMax = 2; @@ -4303,7 +4307,10 @@ export class StarterSelectUiHandler extends MessageUiHandler { return true; } - tryExit(): boolean { + /** + * Attempt to back out of the starter selection screen into the appropriate parent modal + */ + tryExit(): void { this.blockInput = true; const ui = this.getUi(); @@ -4317,12 +4324,13 @@ export class StarterSelectUiHandler extends MessageUiHandler { UiMode.CONFIRM, () => { ui.setMode(UiMode.STARTER_SELECT); - globalScene.phaseManager.clearPhaseQueue(); - if (globalScene.gameMode.isChallenge) { + // Non-challenge modes go directly back to title, while challenge modes go to the selection screen. + if (!globalScene.gameMode.isChallenge) { + globalScene.phaseManager.toTitleScreen(); + } else { + globalScene.phaseManager.clearPhaseQueue(); globalScene.phaseManager.pushNew("SelectChallengePhase"); globalScene.phaseManager.pushNew("EncounterPhase"); - } else { - globalScene.phaseManager.pushNew("TitlePhase"); } this.clearText(); globalScene.phaseManager.getCurrentPhase()?.end(); @@ -4333,8 +4341,6 @@ export class StarterSelectUiHandler extends MessageUiHandler { 19, ); }); - - return true; } tryStart(manualTrigger = false): boolean { diff --git a/src/utils/common.ts b/src/utils/common.ts index 66a74ed2c33..1c75dac93b4 100644 --- a/src/utils/common.ts +++ b/src/utils/common.ts @@ -436,6 +436,7 @@ export function hasAllLocalizedSprites(lang?: string): boolean { case "ja": case "ca": case "ru": + case "tl": return true; default: return false; diff --git a/src/utils/enums.ts b/src/utils/enums.ts index 98cb4272ee9..25ee864794c 100644 --- a/src/utils/enums.ts +++ b/src/utils/enums.ts @@ -1,5 +1,5 @@ -import type { EnumOrObject, EnumValues, NormalEnum, TSNumericEnum } from "#app/@types/enum-types"; -import type { InferKeys } from "#app/@types/type-helpers"; +import type { EnumOrObject, NormalEnum, TSNumericEnum } from "#types/enum-types"; +import type { InferKeys, ObjectValues } from "#types/type-helpers"; /** * Return the string keys of an Enum object, excluding reverse-mapped numbers. @@ -61,7 +61,7 @@ export function getEnumValues(enumType: TSNumericEnum * If multiple keys map to the same value, the first one (in insertion order) will be retrieved, * but the return type will be the union of ALL their corresponding keys. */ -export function enumValueToKey>( +export function enumValueToKey>( object: NormalEnum, val: V, ): InferKeys { diff --git a/src/vite.env.d.ts b/src/vite.env.d.ts index a2acc658a10..68159908730 100644 --- a/src/vite.env.d.ts +++ b/src/vite.env.d.ts @@ -1,16 +1,16 @@ /// interface ImportMetaEnv { - readonly VITE_PORT?: string; - readonly VITE_BYPASS_LOGIN?: string; - readonly VITE_BYPASS_TUTORIAL?: string; - readonly VITE_API_BASE_URL?: string; - readonly VITE_SERVER_URL?: string; - readonly VITE_DISCORD_CLIENT_ID?: string; - readonly VITE_GOOGLE_CLIENT_ID?: string; - readonly VITE_I18N_DEBUG?: string; + readonly VITE_PORT?: string; + readonly VITE_BYPASS_LOGIN?: string; + readonly VITE_BYPASS_TUTORIAL?: string; + readonly VITE_API_BASE_URL?: string; + readonly VITE_SERVER_URL?: string; + readonly VITE_DISCORD_CLIENT_ID?: string; + readonly VITE_GOOGLE_CLIENT_ID?: string; + readonly VITE_I18N_DEBUG?: string; } interface ImportMeta { - readonly env: ImportMetaEnv + readonly env: ImportMetaEnv; } diff --git a/test/@types/vitest.d.ts b/test/@types/vitest.d.ts index 58b36580727..7b756c45a57 100644 --- a/test/@types/vitest.d.ts +++ b/test/@types/vitest.d.ts @@ -1,26 +1,139 @@ -import type { Pokemon } from "#field/pokemon"; +import type { TerrainType } from "#app/data/terrain"; +import type { AbilityId } from "#enums/ability-id"; +import type { BattlerTagType } from "#enums/battler-tag-type"; +import type { MoveId } from "#enums/move-id"; import type { PokemonType } from "#enums/pokemon-type"; -import type { expect } from "vitest"; +import type { BattleStat, EffectiveStat, Stat } from "#enums/stat"; +import type { StatusEffect } from "#enums/status-effect"; +import type { WeatherType } from "#enums/weather-type"; +import type { Pokemon } from "#field/pokemon"; +import type { ToHaveEffectiveStatMatcherOptions } from "#test/test-utils/matchers/to-have-effective-stat"; +import type { expectedStatusType } from "#test/test-utils/matchers/to-have-status-effect"; import type { toHaveTypesOptions } from "#test/test-utils/matchers/to-have-types"; +import type { TurnMove } from "#types/turn-move"; +import type { AtLeastOne } from "#types/type-helpers"; +import type { expect } from "vitest"; +import type Overrides from "#app/overrides"; +import type { PokemonMove } from "#moves/pokemon-move"; declare module "vitest" { interface Assertion { /** - * Matcher to check if an array contains EXACTLY the given items (in any order). + * Check whether an array contains EXACTLY the given items (in any order). * - * Different from {@linkcode expect.arrayContaining} as the latter only requires the array contain - * _at least_ the listed items. + * Different from {@linkcode expect.arrayContaining} as the latter only checks for subset equality + * (as opposed to full equality). * - * @param expected - The expected contents of the array, in any order. + * @param expected - The expected contents of the array, in any order * @see {@linkcode expect.arrayContaining} */ toEqualArrayUnsorted(expected: E[]): void; + /** - * Matcher to check if a {@linkcode Pokemon}'s current typing includes the given types. + * Check whether a {@linkcode Pokemon}'s current typing includes the given types. * - * @param expected - The expected types (in any order). - * @param options - The options passed to the matcher. + * @param expected - The expected types (in any order) + * @param options - The options passed to the matcher */ - toHaveTypes(expected: PokemonType[], options?: toHaveTypesOptions): void; + toHaveTypes(expected: [PokemonType, ...PokemonType[]], options?: toHaveTypesOptions): void; + + /** + * Matcher to check the contents of a {@linkcode Pokemon}'s move history. + * + * @param expectedValue - The expected value; can be a {@linkcode MoveId} or a partially filled {@linkcode TurnMove} + * containing the desired properties to check + * @param index - The index of the move history entry to check, in order from most recent to least recent. + * Default `0` (last used move) + * @see {@linkcode Pokemon.getLastXMoves} + */ + toHaveUsedMove(expected: MoveId | AtLeastOne, index?: number): void; + + /** + * Check whether a {@linkcode Pokemon}'s effective stat is as expected + * (checked after all stat value modifications). + * + * @param stat - The {@linkcode EffectiveStat} to check + * @param expectedValue - The expected value of {@linkcode stat} + * @param options - (Optional) The {@linkcode ToHaveEffectiveStatMatcherOptions} + * @remarks + * If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead. + */ + toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: ToHaveEffectiveStatMatcherOptions): void; + + /** + * Check whether a {@linkcode Pokemon} has taken a specific amount of damage. + * @param expectedDamageTaken - The expected amount of damage taken + * @param roundDown - Whether to round down {@linkcode expectedDamageTaken} with {@linkcode toDmgValue}; default `true` + */ + toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void; + + /** + * Check whether the current {@linkcode WeatherType} is as expected. + * @param expectedWeatherType - The expected {@linkcode WeatherType} + */ + toHaveWeather(expectedWeatherType: WeatherType): void; + + /** + * Check whether the current {@linkcode TerrainType} is as expected. + * @param expectedTerrainType - The expected {@linkcode TerrainType} + */ + toHaveTerrain(expectedTerrainType: TerrainType): void; + + /** + * Check whether a {@linkcode Pokemon} is at full HP. + */ + toHaveFullHp(): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific {@linkcode StatusEffect | non-volatile status effect}. + * @param expectedStatusEffect - The {@linkcode StatusEffect} the Pokemon is expected to have, + * or a partially filled {@linkcode Status} containing the desired properties + */ + toHaveStatusEffect(expectedStatusEffect: expectedStatusType): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific {@linkcode Stat} stage. + * @param stat - The {@linkcode BattleStat} to check + * @param expectedStage - The expected stat stage value of {@linkcode stat} + */ + toHaveStatStage(stat: BattleStat, expectedStage: number): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific {@linkcode BattlerTagType}. + * @param expectedBattlerTagType - The expected {@linkcode BattlerTagType} + */ + toHaveBattlerTag(expectedBattlerTagType: BattlerTagType): void; + + /** + * Check whether a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}. + * @param expectedAbilityId - The expected {@linkcode AbilityId} + */ + toHaveAbilityApplied(expectedAbilityId: AbilityId): void; + + /** + * Check whether a {@linkcode Pokemon} has a specific amount of {@linkcode Stat.HP | HP}. + * @param expectedHp - The expected amount of {@linkcode Stat.HP | HP} to have + */ + toHaveHp(expectedHp: number): void; + + /** + * Check whether a {@linkcode Pokemon} is currently fainted (as determined by {@linkcode Pokemon.isFainted}). + * @remarks + * When checking whether an enemy wild Pokemon is fainted, one must reference it in a variable _before_ the fainting effect occurs + * as otherwise the Pokemon will be GC'ed and rendered `undefined`. + */ + toHaveFainted(): void; + + /** + * Check whether a {@linkcode Pokemon} has consumed the given amount of PP for one of its moves. + * @param expectedValue - The {@linkcode MoveId} of the {@linkcode PokemonMove} that should have consumed PP + * @param ppUsed - The numerical amount of PP that should have been consumed, + * or `all` to indicate the move should be _out_ of PP + * @remarks + * If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.OPP_MOVESET_OVERRIDE}, + * does not contain {@linkcode expectedMove} + * or contains the desired move more than once, this will fail the test. + */ + toHaveUsedPP(expectedMove: MoveId, ppUsed: number | "all"): void; } -} \ No newline at end of file +} diff --git a/test/abilities/truant.test.ts b/test/abilities/truant.test.ts new file mode 100644 index 00000000000..0d71cd393b0 --- /dev/null +++ b/test/abilities/truant.test.ts @@ -0,0 +1,72 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Ability - Truant", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .criticalHits(false) + .moveset([MoveId.SPLASH, MoveId.TACKLE]) + .ability(AbilityId.TRUANT) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); + }); + + it("should loaf around and prevent using moves every other turn", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const player = game.field.getPlayerPokemon(); + const enemy = game.field.getEnemyPokemon(); + + // Turn 1: Splash succeeds + game.move.select(MoveId.SPLASH); + await game.toNextTurn(); + + expect(player.getLastXMoves(1)[0]).toEqual( + expect.objectContaining({ move: MoveId.SPLASH, result: MoveResult.SUCCESS }), + ); + + // Turn 2: Truant activates, cancelling tackle and displaying message + game.move.select(MoveId.TACKLE); + await game.toNextTurn(); + + expect(player.getLastXMoves(1)[0]).toEqual(expect.objectContaining({ move: MoveId.NONE, result: MoveResult.FAIL })); + expect(enemy.hp).toBe(enemy.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("battlerTags:truantLapse", { + pokemonNameWithAffix: getPokemonNameWithAffix(player), + }), + ); + + // Turn 3: Truant didn't activate, tackle worked + game.move.select(MoveId.TACKLE); + await game.toNextTurn(); + + expect(player.getLastXMoves(1)[0]).toEqual( + expect.objectContaining({ move: MoveId.TACKLE, result: MoveResult.SUCCESS }), + ); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + }); +}); diff --git a/test/matchers.setup.ts b/test/matchers.setup.ts index 03d9dd342e4..03b29302916 100644 --- a/test/matchers.setup.ts +++ b/test/matchers.setup.ts @@ -1,5 +1,18 @@ import { toEqualArrayUnsorted } from "#test/test-utils/matchers/to-equal-array-unsorted"; +import { toHaveAbilityApplied } from "#test/test-utils/matchers/to-have-ability-applied"; +import { toHaveBattlerTag } from "#test/test-utils/matchers/to-have-battler-tag"; +import { toHaveEffectiveStat } from "#test/test-utils/matchers/to-have-effective-stat"; +import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted"; +import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp"; +import { toHaveHp } from "#test/test-utils/matchers/to-have-hp"; +import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage"; +import { toHaveStatusEffect } from "#test/test-utils/matchers/to-have-status-effect"; +import { toHaveTakenDamage } from "#test/test-utils/matchers/to-have-taken-damage"; +import { toHaveTerrain } from "#test/test-utils/matchers/to-have-terrain"; import { toHaveTypes } from "#test/test-utils/matchers/to-have-types"; +import { toHaveUsedMove } from "#test/test-utils/matchers/to-have-used-move"; +import { toHaveUsedPP } from "#test/test-utils/matchers/to-have-used-pp"; +import { toHaveWeather } from "#test/test-utils/matchers/to-have-weather"; import { expect } from "vitest"; /* @@ -10,4 +23,17 @@ import { expect } from "vitest"; expect.extend({ toEqualArrayUnsorted, toHaveTypes, + toHaveUsedMove, + toHaveEffectiveStat, + toHaveTakenDamage, + toHaveWeather, + toHaveTerrain, + toHaveFullHp, + toHaveStatusEffect, + toHaveStatStage, + toHaveBattlerTag, + toHaveAbilityApplied, + toHaveHp, + toHaveFainted, + toHaveUsedPP, }); diff --git a/test/misc.test.ts b/test/misc.test.ts index 96407b78470..a77ac1f5c91 100644 --- a/test/misc.test.ts +++ b/test/misc.test.ts @@ -1,5 +1,4 @@ import { GameManager } from "#test/test-utils/game-manager"; -import { waitUntil } from "#test/test-utils/game-manager-utils"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -36,19 +35,6 @@ describe("Test misc", () => { expect(spy).toHaveBeenCalled(); }); - // it.skip("test apifetch mock async", async () => { - // const spy = vi.fn(); - // await apiFetch("https://localhost:8080/account/info").then(response => { - // expect(response.status).toBe(200); - // expect(response.ok).toBe(true); - // return response.json(); - // }).then(data => { - // spy(); // Call the spy function - // expect(data).toEqual({ "username": "greenlamp", "lastSessionSlot": 0 }); - // }); - // expect(spy).toHaveBeenCalled(); - // }); - it("test fetch mock sync", async () => { const response = await fetch("https://localhost:8080/account/info"); const data = await response.json(); @@ -62,19 +48,4 @@ describe("Test misc", () => { const data = await game.scene.cachedFetch("./battle-anims/splishy-splash.json"); expect(data).toBeDefined(); }); - - it("testing wait phase queue", async () => { - const fakeScene = { - phaseQueue: [1, 2, 3], // Initially not empty - }; - setTimeout(() => { - fakeScene.phaseQueue = []; - }, 500); - const spy = vi.fn(); - await waitUntil(() => fakeScene.phaseQueue.length === 0).then(result => { - expect(result).toBe(true); - spy(); // Call the spy function - }); - expect(spy).toHaveBeenCalled(); - }); }); diff --git a/test/moves/delayed-attack.test.ts b/test/moves/delayed-attack.test.ts new file mode 100644 index 00000000000..e8cf2871626 --- /dev/null +++ b/test/moves/delayed-attack.test.ts @@ -0,0 +1,389 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; +import { allMoves } from "#data/data-lists"; +import { AbilityId } from "#enums/ability-id"; +import { BattleType } from "#enums/battle-type"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PokemonType } from "#enums/pokemon-type"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Delayed Attacks", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.NO_GUARD) + .battleStyle("single") + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.STURDY) + .enemyMoveset(MoveId.SPLASH); + }); + + /** + * Wait until a number of turns have passed. + * @param numTurns - Number of turns to pass. + * @param toEndOfTurn - Whether to advance to the `TurnEndPhase` (`true`) or the `PositionalTagPhase` (`false`); + * default `true` + * @returns A Promise that resolves once the specified number of turns has elapsed + * and the specified phase has been reached. + */ + async function passTurns(numTurns: number, toEndOfTurn = true): Promise { + for (let i = 0; i < numTurns; i++) { + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + if (game.scene.getPlayerField()[1]?.isActive()) { + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + } + await game.move.forceEnemyMove(MoveId.SPLASH); + if (game.scene.getEnemyField()[1]?.isActive()) { + await game.move.forceEnemyMove(MoveId.SPLASH); + } + await game.phaseInterceptor.to("PositionalTagPhase"); + } + if (toEndOfTurn) { + await game.toEndOfTurn(); + } + } + + /** + * Expect that future sight is active with the specified number of attacks. + * @param numAttacks - The number of delayed attacks that should be queued; default `1` + */ + function expectFutureSightActive(numAttacks = 1) { + const delayedAttacks = game.scene.arena.positionalTagManager["tags"].filter( + t => t.tagType === PositionalTagType.DELAYED_ATTACK, + ); + expect(delayedAttacks).toHaveLength(numAttacks); + } + + it.each<{ name: string; move: MoveId }>([ + { name: "Future Sight", move: MoveId.FUTURE_SIGHT }, + { name: "Doom Desire", move: MoveId.DOOM_DESIRE }, + ])("$name should show message and strike 2 turns after use, ignoring player/enemy switches", async ({ move }) => { + game.override.battleType(BattleType.TRAINER); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + game.move.use(move); + await game.toNextTurn(); + + expectFutureSightActive(); + + game.doSwitchPokemon(1); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + await passTurns(1); + + expectFutureSightActive(0); + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy), + moveName: allMoves[move].name, + }), + ); + }); + + it("should fail (preserving prior instances) when used against the same target", async () => { + await game.classicMode.startBattle([SpeciesId.BRONZONG]); + + game.move.use(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + const bronzong = game.field.getPlayerPokemon(); + expect(bronzong.getLastXMoves()[0].result).toBe(MoveResult.OTHER); + + game.move.use(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + expect(bronzong.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should still be delayed when called by other moves", async () => { + await game.classicMode.startBattle([SpeciesId.BRONZONG]); + + game.move.use(MoveId.METRONOME); + game.move.forceMetronomeMove(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBe(enemy.getMaxHp()); + + await passTurns(2); + + expectFutureSightActive(0); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + }); + + it("should work when used against different targets in doubles", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); + + const [karp, feebas, enemy1, enemy2] = game.scene.getField(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.toEndOfTurn(); + + expectFutureSightActive(2); + expect(enemy1.hp).toBe(enemy1.getMaxHp()); + expect(enemy2.hp).toBe(enemy2.getMaxHp()); + expect(karp.getLastXMoves()[0].result).toBe(MoveResult.OTHER); + expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.OTHER); + + await passTurns(2); + + expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); + expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); + }); + + it("should trigger multiple pending attacks in order of creation, even if that order changes later on", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]); + + const [alomomola, blissey] = game.scene.getField(); + + const oldOrder = game.field.getSpeedOrder(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.move.forceEnemyMove(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER); + await game.move.forceEnemyMove(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER_2); + // Ensure that the moves are used deterministically in speed order (for speed ties) + await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex())); + await game.toNextTurn(); + + expectFutureSightActive(4); + + // Lower speed to change turn order + alomomola.setStatStage(Stat.SPD, 6); + blissey.setStatStage(Stat.SPD, -6); + + const newOrder = game.field.getSpeedOrder(); + expect(newOrder).not.toEqual(oldOrder); + + await passTurns(2, false); + + // All attacks have concluded at this point, unshifting new `MoveEffectPhase`s to the queue. + expectFutureSightActive(0); + + const MEPs = game.scene.phaseManager.phaseQueue.filter(p => p.is("MoveEffectPhase")); + expect(MEPs).toHaveLength(4); + expect(MEPs.map(mep => mep.getPokemon())).toEqual(oldOrder); + }); + + it("should vanish silently if it would otherwise hit the user", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + const [karp, feebas, milotic] = game.scene.getPlayerParty(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expectFutureSightActive(1); + + // Milotic / Feebas // Karp + game.doSwitchPokemon(2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expect(game.scene.getPlayerParty()).toEqual([milotic, feebas, karp]); + + // Milotic / Karp // Feebas + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.doSwitchPokemon(2); + + await passTurns(1); + + expect(game.scene.getPlayerParty()).toEqual([milotic, karp, feebas]); + + expect(karp.hp).toBe(karp.getMaxHp()); + expect(feebas.hp).toBe(feebas.getMaxHp()); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(karp), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + }); + + it("should redirect normally if target is fainted when move is used", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const [enemy1, enemy2] = game.scene.getEnemyField(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + await game.killPokemon(enemy2); + await game.toNextTurn(); + + expect(enemy2.isFainted()).toBe(true); + expectFutureSightActive(); + + const attack = game.scene.arena.positionalTagManager.tags.find( + t => t.tagType === PositionalTagType.DELAYED_ATTACK, + )!; + expect(attack).toBeDefined(); + expect(attack.targetIndex).toBe(enemy1.getBattlerIndex()); + + await passTurns(2); + + expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy1), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + }); + + it("should vanish silently if slot is vacant when attack lands", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + const [enemy1, enemy2] = game.scene.getEnemyField(); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + await game.toNextTurn(); + + expectFutureSightActive(1); + + game.move.use(MoveId.SPLASH); + await game.killPokemon(enemy2); + await game.toNextTurn(); + + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + + expectFutureSightActive(0); + expect(enemy1.hp).toBe(enemy1.getMaxHp()); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy1), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + }); + + it("should consider type changes at moment of execution while ignoring redirection", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + // fake left enemy having lightning rod + const [enemy1, enemy2] = game.scene.getEnemyField(); + game.field.mockAbility(enemy1, AbilityId.LIGHTNING_ROD); + + game.move.use(MoveId.FUTURE_SIGHT, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + await game.toNextTurn(); + + expectFutureSightActive(1); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + await game.toNextTurn(); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + await game.move.forceEnemyMove(MoveId.ELECTRIFY, BattlerIndex.PLAYER); + await game.phaseInterceptor.to("PositionalTagPhase"); + await game.phaseInterceptor.to("MoveEffectPhase", false); + + // Wait until all normal attacks have triggered, then check pending MEP + const karp = game.field.getPlayerPokemon(); + const typeMock = vi.spyOn(karp, "getMoveType"); + + await game.toEndOfTurn(); + + expect(enemy1.hp).toBe(enemy1.getMaxHp()); + expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy2), + moveName: allMoves[MoveId.FUTURE_SIGHT].name, + }), + ); + expect(typeMock).toHaveLastReturnedWith(PokemonType.ELECTRIC); + }); + + // TODO: this is not implemented + it.todo("should not apply Shell Bell recovery, even if user is on field"); + + // TODO: Enable once code is added to MEP to do this + it.todo("should not apply the user's abilities when dealing damage if the user is inactive", async () => { + game.override.ability(AbilityId.NORMALIZE).enemySpecies(SpeciesId.LUNALA); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + game.move.use(MoveId.DOOM_DESIRE); + await game.toNextTurn(); + + expectFutureSightActive(); + + await passTurns(1); + + game.doSwitchPokemon(1); + const typeMock = vi.spyOn(game.field.getPlayerPokemon(), "getMoveType"); + const powerMock = vi.spyOn(allMoves[MoveId.DOOM_DESIRE], "calculateBattlePower"); + + await game.toNextTurn(); + + // Player Normalize was not applied due to being off field + const enemy = game.field.getEnemyPokemon(); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + expect(game.textInterceptor.logs).toContain( + i18next.t("moveTriggers:tookMoveAttack", { + pokemonName: getPokemonNameWithAffix(enemy), + moveName: allMoves[MoveId.DOOM_DESIRE].name, + }), + ); + expect(typeMock).toHaveLastReturnedWith(PokemonType.STEEL); + expect(powerMock).toHaveLastReturnedWith(150); + }); + + it.todo("should not apply the user's held items when dealing damage if the user is inactive", async () => { + game.override.startingHeldItems([{ name: "ATTACK_TYPE_BOOSTER", count: 99, type: PokemonType.PSYCHIC }]); + await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); + + game.move.use(MoveId.FUTURE_SIGHT); + await game.toNextTurn(); + + expectFutureSightActive(); + + await passTurns(1); + + game.doSwitchPokemon(1); + + const powerMock = vi.spyOn(allMoves[MoveId.FUTURE_SIGHT], "calculateBattlePower"); + const typeBoostSpy = vi.spyOn(AttackTypeBoosterModifier.prototype, "apply"); + + await game.toNextTurn(); + + expect(powerMock).toHaveLastReturnedWith(120); + expect(typeBoostSpy).not.toHaveBeenCalled(); + }); + + // TODO: Implement and move to a power spot's test file + it.todo("Should activate ally's power spot when switched in during single battles"); +}); diff --git a/test/moves/future-sight.test.ts b/test/moves/future-sight.test.ts deleted file mode 100644 index 53e93412570..00000000000 --- a/test/moves/future-sight.test.ts +++ /dev/null @@ -1,45 +0,0 @@ -import { AbilityId } from "#enums/ability-id"; -import { MoveId } from "#enums/move-id"; -import { SpeciesId } from "#enums/species-id"; -import { GameManager } from "#test/test-utils/game-manager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Moves - Future Sight", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .startingLevel(50) - .moveset([MoveId.FUTURE_SIGHT, MoveId.SPLASH]) - .battleStyle("single") - .enemySpecies(SpeciesId.MAGIKARP) - .enemyAbility(AbilityId.STURDY) - .enemyMoveset(MoveId.SPLASH); - }); - - it("hits 2 turns after use, ignores user switch out", async () => { - await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); - - game.move.select(MoveId.FUTURE_SIGHT); - await game.toNextTurn(); - game.doSwitchPokemon(1); - await game.toNextTurn(); - game.move.select(MoveId.SPLASH); - await game.toNextTurn(); - - expect(game.scene.getEnemyPokemon()!.isFullHp()).toBe(false); - }); -}); diff --git a/test/moves/grudge.test.ts b/test/moves/grudge.test.ts index 6f5df077d9f..d9e2f4f8320 100644 --- a/test/moves/grudge.test.ts +++ b/test/moves/grudge.test.ts @@ -2,6 +2,7 @@ import { AbilityId } from "#enums/ability-id"; import { BattlerIndex } from "#enums/battler-index"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; +import { WeatherType } from "#enums/weather-type"; import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -23,68 +24,64 @@ describe("Moves - Grudge", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .moveset([MoveId.EMBER, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") .criticalHits(false) - .enemySpecies(SpeciesId.SHEDINJA) - .enemyAbility(AbilityId.WONDER_GUARD) - .enemyMoveset([MoveId.GRUDGE, MoveId.SPLASH]); + .enemySpecies(SpeciesId.RATTATA) + .startingLevel(100) + .enemyAbility(AbilityId.NO_GUARD); }); - it("should reduce the PP of the Pokemon's move to 0 when the user has fainted", async () => { + it("should reduce the PP of an attack that faints the user to 0", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const playerPokemon = game.scene.getPlayerPokemon(); - game.move.select(MoveId.EMBER); - await game.move.selectEnemyMove(MoveId.GRUDGE); + const feebas = game.field.getPlayerPokemon(); + const ratatta = game.field.getEnemyPokemon(); + + game.move.use(MoveId.GUILLOTINE); + await game.move.forceEnemyMove(MoveId.GRUDGE); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - await game.phaseInterceptor.to("BerryPhase"); + await game.phaseInterceptor.to("FaintPhase"); - const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === MoveId.EMBER); - - expect(playerMove?.getPpRatio()).toBe(0); + // Ratatta should have fainted and consumed all of Guillotine's PP + expect(ratatta).toHaveFainted(); + expect(feebas).toHaveUsedPP(MoveId.GUILLOTINE, "all"); }); it("should remain in effect until the user's next move", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const playerPokemon = game.scene.getPlayerPokemon(); - game.move.select(MoveId.SPLASH); - await game.move.selectEnemyMove(MoveId.GRUDGE); + const feebas = game.field.getPlayerPokemon(); + const ratatta = game.field.getEnemyPokemon(); + + game.move.use(MoveId.SPLASH); + await game.move.forceEnemyMove(MoveId.GRUDGE); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.toNextTurn(); - game.move.select(MoveId.EMBER); - await game.move.selectEnemyMove(MoveId.SPLASH); + game.move.use(MoveId.GUILLOTINE); + await game.move.forceEnemyMove(MoveId.SPLASH); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); - await game.phaseInterceptor.to("BerryPhase"); + await game.toEndOfTurn(); - const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === MoveId.EMBER); - - expect(playerMove?.getPpRatio()).toBe(0); + expect(ratatta).toHaveFainted(); + expect(feebas).toHaveUsedPP(MoveId.GUILLOTINE, "all"); }); - it("should not reduce the opponent's PP if the user dies to weather/indirect damage", async () => { + it("should not reduce PP if the user dies to weather/indirect damage", async () => { // Opponent will be reduced to 1 HP by False Swipe, then faint to Sandstorm - game.override - .moveset([MoveId.FALSE_SWIPE]) - .startingLevel(100) - .ability(AbilityId.SAND_STREAM) - .enemySpecies(SpeciesId.RATTATA); - await game.classicMode.startBattle([SpeciesId.GEODUDE]); + game.override.weather(WeatherType.SANDSTORM); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); - const enemyPokemon = game.scene.getEnemyPokemon(); - const playerPokemon = game.scene.getPlayerPokemon(); + const feebas = game.field.getPlayerPokemon(); + const ratatta = game.field.getEnemyPokemon(); - game.move.select(MoveId.FALSE_SWIPE); - await game.move.selectEnemyMove(MoveId.GRUDGE); + game.move.use(MoveId.FALSE_SWIPE); + await game.move.forceEnemyMove(MoveId.GRUDGE); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); - await game.phaseInterceptor.to("BerryPhase"); + await game.toEndOfTurn(); - expect(enemyPokemon?.isFainted()).toBe(true); - - const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === MoveId.FALSE_SWIPE); - expect(playerMove?.getPpRatio()).toBeGreaterThan(0); + expect(ratatta).toHaveFainted(); + expect(feebas).toHaveUsedPP(MoveId.FALSE_SWIPE, 1); }); }); diff --git a/test/moves/heal-block.test.ts b/test/moves/heal-block.test.ts index 4e4a9355467..fc814fda4bc 100644 --- a/test/moves/heal-block.test.ts +++ b/test/moves/heal-block.test.ts @@ -1,9 +1,8 @@ import { AbilityId } from "#enums/ability-id"; -import { ArenaTagSide } from "#enums/arena-tag-side"; -import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerIndex } from "#enums/battler-index"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { PositionalTagType } from "#enums/positional-tag-type"; import { SpeciesId } from "#enums/species-id"; import { WeatherType } from "#enums/weather-type"; import { GameManager } from "#test/test-utils/game-manager"; @@ -68,22 +67,25 @@ describe("Moves - Heal Block", () => { expect(enemy.isFullHp()).toBe(false); }); - it("should stop delayed heals, such as from Wish", async () => { + it("should prevent Wish from restoring HP", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD]); - const player = game.scene.getPlayerPokemon()!; + const player = game.field.getPlayerPokemon()!; - player.damageAndUpdate(player.getMaxHp() - 1); + player.hp = 1; - game.move.select(MoveId.WISH); - await game.phaseInterceptor.to("TurnEndPhase"); + game.move.use(MoveId.WISH); + await game.toNextTurn(); - expect(game.scene.arena.getTagOnSide(ArenaTagType.WISH, ArenaTagSide.PLAYER)).toBeDefined(); - while (game.scene.arena.getTagOnSide(ArenaTagType.WISH, ArenaTagSide.PLAYER)) { - game.move.select(MoveId.SPLASH); - await game.phaseInterceptor.to("TurnEndPhase"); - } + expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)) // + .toHaveLength(1); + game.move.use(MoveId.SPLASH); + await game.toNextTurn(); + + // wish triggered, but did NOT heal the player + expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)) // + .toHaveLength(0); expect(player.hp).toBe(1); }); diff --git a/test/moves/order-up.test.ts b/test/moves/order-up.test.ts index 2e77d4b2fa7..2da7cc5daf8 100644 --- a/test/moves/order-up.test.ts +++ b/test/moves/order-up.test.ts @@ -65,23 +65,4 @@ describe("Moves - Order Up", () => { affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2)); }, ); - - it("should be boosted by Sheer Force while still applying a stat boost", async () => { - game.override.passiveAbility(AbilityId.SHEER_FORCE).starterForms({ [SpeciesId.TATSUGIRI]: 0 }); - - await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]); - - const [tatsugiri, dondozo] = game.scene.getPlayerField(); - - expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); - expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); - - game.move.select(MoveId.ORDER_UP, 1, BattlerIndex.ENEMY); - expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); - - await game.phaseInterceptor.to("BerryPhase", false); - - expect(dondozo.waveData.abilitiesApplied.has(AbilityId.SHEER_FORCE)).toBeTruthy(); - expect(dondozo.getStatStage(Stat.ATK)).toBe(3); - }); }); diff --git a/test/moves/spite.test.ts b/test/moves/spite.test.ts new file mode 100644 index 00000000000..56c1be76198 --- /dev/null +++ b/test/moves/spite.test.ts @@ -0,0 +1,126 @@ +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; +import { SpeciesId } from "#enums/species-id"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Spite", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should reduce the PP of the target's last used move by 4", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.SPLASH, MoveId.TACKLE]); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toNextTurn(); + + expect(karp).toHaveUsedPP(MoveId.TACKLE, 1); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.SPLASH); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + expect(karp).toHaveUsedPP(MoveId.TACKLE, 4 + 1); + }); + + it("should fail if the target has not used a move", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.SPLASH, MoveId.TACKLE]); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const feebas = game.field.getPlayerPokemon(); + expect(feebas).toHaveUsedMove({ move: MoveId.SPITE, result: MoveResult.FAIL }); + }); + + it("should fail if the target's last used move is out of PP", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.TACKLE]); + karp.moveset[0].ppUsed = 0; + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const feebas = game.field.getPlayerPokemon(); + expect(feebas).toHaveUsedMove({ move: MoveId.SPITE, result: MoveResult.FAIL }); + }); + + it("should fail if the target's last used move is not in their moveset", async () => { + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const karp = game.field.getEnemyPokemon(); + game.move.changeMoveset(karp, [MoveId.TACKLE]); + // Fake magikarp having used Splash the turn prior + karp.pushMoveHistory({ move: MoveId.SPLASH, targets: [BattlerIndex.ENEMY], useMode: MoveUseMode.NORMAL }); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.toEndOfTurn(); + + const feebas = game.field.getPlayerPokemon(); + expect(feebas).toHaveUsedMove({ move: MoveId.SPITE, result: MoveResult.FAIL }); + }); + + it("should ignore virtual and Dancer-induced moves", async () => { + game.override.battleStyle("double").enemyAbility(AbilityId.DANCER); + game.move.forceMetronomeMove(MoveId.SPLASH); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const [karp1, karp2] = game.scene.getEnemyField(); + game.move.changeMoveset(karp1, [MoveId.SPLASH, MoveId.METRONOME, MoveId.SWORDS_DANCE]); + game.move.changeMoveset(karp2, [MoveId.SWORDS_DANCE, MoveId.TACKLE]); + + game.move.use(MoveId.SPITE); + await game.move.selectEnemyMove(MoveId.METRONOME); + await game.move.selectEnemyMove(MoveId.SWORDS_DANCE); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER]); + await game.toEndOfTurn(); + + // Spite ignored virtual splash and swords dance, instead only docking from metronome + expect(karp1).toHaveUsedPP(MoveId.SPLASH, 0); + expect(karp1).toHaveUsedPP(MoveId.SWORDS_DANCE, 0); + expect(karp1).toHaveUsedPP(MoveId.METRONOME, 5); + }); +}); diff --git a/test/moves/wish.test.ts b/test/moves/wish.test.ts new file mode 100644 index 00000000000..147c598106b --- /dev/null +++ b/test/moves/wish.test.ts @@ -0,0 +1,183 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { BattlerIndex } from "#enums/battler-index"; +import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; +import { PositionalTagType } from "#enums/positional-tag-type"; +import { SpeciesId } from "#enums/species-id"; +import { Stat } from "#enums/stat"; +import { GameManager } from "#test/test-utils/game-manager"; +import { toDmgValue } from "#utils/common"; +import i18next from "i18next"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Move - Wish", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .criticalHits(false) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH) + .startingLevel(100) + .enemyLevel(100); + }); + + /** + * Expect that wish is active with the specified number of attacks. + * @param numAttacks - The number of wish instances that should be queued; default `1` + */ + function expectWishActive(numAttacks = 1) { + const wishes = game.scene.arena.positionalTagManager["tags"].filter(t => t.tagType === PositionalTagType.WISH); + expect(wishes).toHaveLength(numAttacks); + } + + it("should heal the Pokemon in the current slot for 50% of the user's maximum HP", async () => { + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey] = game.scene.getPlayerParty(); + alomomola.hp = 1; + blissey.hp = 1; + + game.move.use(MoveId.WISH); + await game.toNextTurn(); + + expectWishActive(); + + game.doSwitchPokemon(1); + await game.toEndOfTurn(); + + expectWishActive(0); + expect(game.textInterceptor.logs).toContain( + i18next.t("arenaTag:wishTagOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(alomomola), + }), + ); + expect(alomomola.hp).toBe(1); + expect(blissey.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1); + }); + + it("should work if the user has full HP, but not if it already has an active Wish", async () => { + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const alomomola = game.field.getPlayerPokemon(); + alomomola.hp = 1; + + game.move.use(MoveId.WISH); + await game.toNextTurn(); + + expectWishActive(); + + game.move.use(MoveId.WISH); + await game.toEndOfTurn(); + + expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1); + expect(alomomola.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should function independently of Future Sight", async () => { + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey] = game.scene.getPlayerParty(); + alomomola.hp = 1; + blissey.hp = 1; + + game.move.use(MoveId.WISH); + await game.move.forceEnemyMove(MoveId.FUTURE_SIGHT); + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + await game.toNextTurn(); + + expectWishActive(1); + }); + + it("should work in double battles and trigger in order of creation", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey, karp1, karp2] = game.scene.getField(); + alomomola.hp = 1; + blissey.hp = 1; + + vi.spyOn(karp1, "getNameToRender").mockReturnValue("Karp 1"); + vi.spyOn(karp2, "getNameToRender").mockReturnValue("Karp 2"); + + const oldOrder = game.field.getSpeedOrder(); + + game.move.use(MoveId.WISH, BattlerIndex.PLAYER); + game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2); + await game.move.forceEnemyMove(MoveId.WISH); + await game.move.forceEnemyMove(MoveId.WISH); + // Ensure that the wishes are used deterministically in speed order (for speed ties) + await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex())); + await game.toNextTurn(); + + expectWishActive(4); + + // Lower speed to change turn order + alomomola.setStatStage(Stat.SPD, 6); + blissey.setStatStage(Stat.SPD, -6); + + const newOrder = game.field.getSpeedOrder(); + expect(newOrder).not.toEqual(oldOrder); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.phaseInterceptor.to("PositionalTagPhase"); + + // all wishes have activated and added healing phases + expectWishActive(0); + + const healPhases = game.scene.phaseManager.phaseQueue.filter(p => p.is("PokemonHealPhase")); + expect(healPhases).toHaveLength(4); + expect.soft(healPhases.map(php => php.getPokemon())).toEqual(oldOrder); + + await game.toEndOfTurn(); + + expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1); + expect(blissey.hp).toBe(toDmgValue(blissey.getMaxHp() / 2) + 1); + }); + + it("should vanish and not play message if slot is empty", async () => { + game.override.battleStyle("double"); + await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]); + + const [alomomola, blissey] = game.scene.getPlayerParty(); + alomomola.hp = 1; + blissey.hp = 1; + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2); + await game.toNextTurn(); + + expectWishActive(); + + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER); + game.move.use(MoveId.MEMENTO, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.toEndOfTurn(); + + // Wish went away without doing anything + expectWishActive(0); + expect(game.textInterceptor.logs).not.toContain( + i18next.t("arenaTag:wishTagOnAdd", { + pokemonNameWithAffix: getPokemonNameWithAffix(blissey), + }), + ); + expect(alomomola.hp).toBe(1); + }); +}); diff --git a/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts b/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts index 2ac55dabe1c..867a33f6ab6 100644 --- a/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts +++ b/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts @@ -93,7 +93,7 @@ describe("Global Trade System - Mystery Encounter", () => { describe("Option 1 - Check Trade Offers", () => { it("should have the correct properties", () => { const option = GlobalTradeSystemEncounter.options[0]; - expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.1.label`, @@ -154,7 +154,7 @@ describe("Global Trade System - Mystery Encounter", () => { describe("Option 2 - Wonder Trade", () => { it("should have the correct properties", () => { const option = GlobalTradeSystemEncounter.options[1]; - expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.2.label`, diff --git a/test/phases/check-interlude-phase.test.ts b/test/phases/check-interlude-phase.test.ts new file mode 100644 index 00000000000..d5413d1db35 --- /dev/null +++ b/test/phases/check-interlude-phase.test.ts @@ -0,0 +1,63 @@ +import { AbilityId } from "#enums/ability-id"; +import { BerryType } from "#enums/berry-type"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { WeatherType } from "#enums/weather-type"; +import { GameManager } from "#test/test-utils/game-manager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Check Biome End Phase", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset(MoveId.SPLASH) + .enemyAbility(AbilityId.BALL_FETCH) + .ability(AbilityId.BALL_FETCH) + .startingLevel(100) + .battleStyle("single"); + }); + + it("should not trigger end of turn effects when defeating the final pokemon of a biome in classic", async () => { + game.override + .startingWave(10) + .weather(WeatherType.SANDSTORM) + .startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS }]); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const player = game.field.getPlayerPokemon(); + + player.hp = 1; + + game.move.use(MoveId.EXTREME_SPEED); + await game.toEndOfTurn(); + + expect(player.hp).toBe(1); + }); + + it("should not prevent end of turn effects when transitioning waves within a biome", async () => { + game.override.weather(WeatherType.SANDSTORM); + await game.classicMode.startBattle([SpeciesId.FEEBAS]); + + const player = game.field.getPlayerPokemon(); + + game.move.use(MoveId.EXTREME_SPEED); + await game.toEndOfTurn(); + + expect(player.hp).toBeLessThan(player.getMaxHp()); + }); +}); diff --git a/test/test-utils/game-manager-utils.ts b/test/test-utils/game-manager-utils.ts index db758cfe64d..7bb8ea57469 100644 --- a/test/test-utils/game-manager-utils.ts +++ b/test/test-utils/game-manager-utils.ts @@ -87,17 +87,6 @@ function getTestRunStarters(seed: string, species?: SpeciesId[]): Starter[] { return starters; } -export function waitUntil(truth): Promise { - return new Promise(resolve => { - const interval = setInterval(() => { - if (truth()) { - clearInterval(interval); - resolve(true); - } - }, 1000); - }); -} - /** * Useful for populating party, wave index, etc. without having to spin up and run through an entire EncounterPhase */ diff --git a/test/test-utils/game-manager.ts b/test/test-utils/game-manager.ts index b81b077b2f2..f952557bb69 100644 --- a/test/test-utils/game-manager.ts +++ b/test/test-utils/game-manager.ts @@ -31,7 +31,7 @@ import { TurnEndPhase } from "#phases/turn-end-phase"; import { TurnInitPhase } from "#phases/turn-init-phase"; import { TurnStartPhase } from "#phases/turn-start-phase"; import { ErrorInterceptor } from "#test/test-utils/error-interceptor"; -import { generateStarter, waitUntil } from "#test/test-utils/game-manager-utils"; +import { generateStarter } from "#test/test-utils/game-manager-utils"; import { GameWrapper } from "#test/test-utils/game-wrapper"; import { ChallengeModeHelper } from "#test/test-utils/helpers/challenge-mode-helper"; import { ClassicModeHelper } from "#test/test-utils/helpers/classic-mode-helper"; @@ -85,33 +85,22 @@ export class GameManager { constructor(phaserGame: Phaser.Game, bypassLogin = true) { localStorage.clear(); ErrorInterceptor.getInstance().clear(); - BattleScene.prototype.randBattleSeedInt = (range, min = 0) => min + range - 1; // This simulates a max roll + // Simulate max rolls on RNG functions + // TODO: Create helpers for disabling/enabling battle RNG + BattleScene.prototype.randBattleSeedInt = (range, min = 0) => min + range - 1; this.gameWrapper = new GameWrapper(phaserGame, bypassLogin); - let firstTimeScene = false; + // TODO: Figure out a way to optimize and re-use the same game manager for each test + // Re-use an existing `globalScene` if present, or else create a new scene from scratch. if (globalScene) { this.scene = globalScene; + this.phaseInterceptor = new PhaseInterceptor(this.scene); + this.resetScene(); } else { this.scene = new BattleScene(); + this.phaseInterceptor = new PhaseInterceptor(this.scene); this.gameWrapper.setScene(this.scene); - firstTimeScene = true; - } - - this.phaseInterceptor = new PhaseInterceptor(this.scene); - - if (!firstTimeScene) { - this.scene.reset(false, true); - (this.scene.ui.handlers[UiMode.STARTER_SELECT] as StarterSelectUiHandler).clearStarterPreferences(); - this.scene.phaseManager.clearAllPhases(); - - // Must be run after phase interceptor has been initialized. - - this.scene.phaseManager.pushNew("LoginPhase"); - this.scene.phaseManager.pushNew("TitlePhase"); - this.scene.phaseManager.shiftPhase(); - - this.gameWrapper.scene = this.scene; } this.textInterceptor = new TextInterceptor(this.scene); @@ -125,10 +114,30 @@ export class GameManager { this.modifiers = new ModifierHelper(this); this.field = new FieldHelper(this); + this.initDefaultOverrides(); + + // TODO: remove `any` assertion + global.fetch = vi.fn(MockFetch) as any; + } + + /** Reset a prior `BattleScene` instance to the proper initial state. */ + private resetScene(): void { + this.scene.reset(false, true); + (this.scene.ui.handlers[UiMode.STARTER_SELECT] as StarterSelectUiHandler).clearStarterPreferences(); + + this.gameWrapper.scene = this.scene; + + this.scene.phaseManager.toTitleScreen(true); + this.scene.phaseManager.shiftPhase(); + } + + /** + * Initialize various default overrides for starting tests, typically to alleviate randomness. + */ + // TODO: This should not be here + private initDefaultOverrides(): void { // Disables Mystery Encounters on all tests (can be overridden at test level) this.override.mysteryEncounterChance(0); - - global.fetch = vi.fn(MockFetch) as any; } /** @@ -144,15 +153,13 @@ export class GameManager { * @param mode - The mode to wait for. * @returns A promise that resolves when the mode is set. */ - waitMode(mode: UiMode): Promise { - return new Promise(async resolve => { - await waitUntil(() => this.scene.ui?.getMode() === mode); - return resolve(); - }); + // TODO: This is unused + async waitMode(mode: UiMode): Promise { + await vi.waitUntil(() => this.scene.ui?.getMode() === mode); } /** - * Ends the current phase. + * End the currently running phase immediately. */ endPhase() { this.scene.phaseManager.getCurrentPhase()?.end(); @@ -286,11 +293,14 @@ export class GameManager { .getPokemon() .getMoveset() [movePosition].getMove(); - if (!move.isMultiTarget()) { - handler.setCursor(targetIndex !== undefined ? targetIndex : BattlerIndex.ENEMY); - } - if (move.isMultiTarget() && targetIndex !== undefined) { - expect.fail(`targetIndex was passed to selectMove() but move ("${move.name}") is not targetted`); + + // Multi target attacks do not select a target + if (move.isMultiTarget()) { + if (targetIndex !== undefined) { + expect.fail(`targetIndex was passed to selectMove() but move ("${move.name}") is not targeted`); + } + } else { + handler.setCursor(targetIndex ?? BattlerIndex.ENEMY); } handler.processInput(Button.ACTION); }, diff --git a/test/test-utils/helpers/field-helper.ts b/test/test-utils/helpers/field-helper.ts index 35ca853d049..2d8fd8ee701 100644 --- a/test/test-utils/helpers/field-helper.ts +++ b/test/test-utils/helpers/field-helper.ts @@ -5,7 +5,6 @@ import type { globalScene } from "#app/global-scene"; import type { Ability } from "#abilities/ability"; import { allAbilities } from "#data/data-lists"; import type { AbilityId } from "#enums/ability-id"; -import type { BattlerIndex } from "#enums/battler-index"; import type { PokemonType } from "#enums/pokemon-type"; import { Stat } from "#enums/stat"; import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon"; @@ -45,18 +44,21 @@ export class FieldHelper extends GameManagerHelper { } /** - * @returns The {@linkcode BattlerIndex | indexes} of Pokemon on the field in order of decreasing Speed. + * Helper function to return all on-field {@linkcode Pokemon} in speed order (fastest first). + * @returns An array containing all {@linkcode Pokemon} on the field in order of descending Speed. * Speed ties are returned in increasing order of index. * * @remarks * This does not account for Trick Room as it does not modify the _speed_ of Pokemon on the field, * only their turn order. */ - public getSpeedOrder(): BattlerIndex[] { + public getSpeedOrder(): Pokemon[] { return this.game.scene .getField(true) - .sort((pA, pB) => pB.getEffectiveStat(Stat.SPD) - pA.getEffectiveStat(Stat.SPD)) - .map(p => p.getBattlerIndex()); + .sort( + (pA, pB) => + pB.getEffectiveStat(Stat.SPD) - pA.getEffectiveStat(Stat.SPD) || pA.getBattlerIndex() - pB.getBattlerIndex(), + ); } /** diff --git a/test/test-utils/helpers/move-helper.ts b/test/test-utils/helpers/move-helper.ts index 15605edf31d..6a01e4110da 100644 --- a/test/test-utils/helpers/move-helper.ts +++ b/test/test-utils/helpers/move-helper.ts @@ -143,7 +143,7 @@ export class MoveHelper extends GameManagerHelper { } } - /** Helper function to get the index of the selected move in the selected part member's moveset. */ + /** Helper function to get the index of the selected move in the selected party member's moveset. */ private getMovePosition(pokemonIndex: BattlerIndex.PLAYER | BattlerIndex.PLAYER_2, move: MoveId): number { const playerPokemon = this.game.scene.getPlayerField()[pokemonIndex]; const moveset = playerPokemon.getMoveset(); @@ -153,17 +153,18 @@ export class MoveHelper extends GameManagerHelper { } /** - * Modifies a player pokemon's moveset to contain only the selected move and then + * Modifies a player pokemon's moveset to contain only the selected move, and then * selects it to be used during the next {@linkcode CommandPhase}. * - * Warning: Will disable the player moveset override if it is enabled! + * **Warning**: Will disable the player moveset override if it is enabled, as well as any mid-battle moveset changes! * - * Note: If you need to check for changes in the player's moveset as part of the test, it may be - * best to use {@linkcode changeMoveset} and {@linkcode select} instead. - * @param moveId - the move to use - * @param pkmIndex - The {@linkcode BattlerIndex} of the player Pokemon using the move. Relevant for double battles only and defaults to {@linkcode BattlerIndex.PLAYER} if not specified. - * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves; should be omitted for multi-target moves. - * @param useTera - If `true`, the Pokemon will attempt to Terastallize even without a Tera Orb; default `false`. + * @param moveId - The {@linkcode MoveId} to use + * @param pkmIndex - The {@linkcode BattlerIndex} of the player Pokemon using the move. Relevant for double battles only and defaults to {@linkcode BattlerIndex.PLAYER} if not specified + * @param targetIndex - The {@linkcode BattlerIndex} of the Pokemon to target for single-target moves; should be omitted for multi-target moves + * @param useTera - If `true`, the Pokemon will attempt to Terastallize even without a Tera Orb; default `false` + * @remarks + * If you need to check for changes in the player's moveset as part of the test, it may be + * better to use {@linkcode changeMoveset} and {@linkcode select} instead. */ public use( moveId: MoveId, @@ -176,8 +177,11 @@ export class MoveHelper extends GameManagerHelper { console.warn("Warning: `MoveHelper.use` overwriting player pokemon moveset and disabling moveset override!"); } + // Clear out both the normal and temporary movesets before setting the move. const pokemon = this.game.scene.getPlayerField()[pkmIndex]; - pokemon.moveset = [new PokemonMove(moveId)]; + pokemon.moveset.splice(0); + pokemon.summonData.moveset?.splice(0); + pokemon.setMove(0, moveId); if (useTera) { this.selectWithTera(moveId, pkmIndex, targetIndex); @@ -211,7 +215,7 @@ export class MoveHelper extends GameManagerHelper { /** * Changes a pokemon's moveset to the given move(s). * - * Used when the normal moveset override can't be used (such as when it's necessary to check or update properties of the moveset). + * Useful when normal moveset overrides can't be used (such as when it's necessary to check or update properties of the moveset). * * **Note**: Will disable the moveset override matching the pokemon's party. * @param pokemon - The {@linkcode Pokemon} being modified @@ -232,8 +236,8 @@ export class MoveHelper extends GameManagerHelper { moveset = coerceArray(moveset); expect(moveset.length, "Cannot assign more than 4 moves to a moveset!").toBeLessThanOrEqual(4); pokemon.moveset = []; - moveset.forEach(move => { - pokemon.moveset.push(new PokemonMove(move)); + moveset.forEach((move, i) => { + pokemon.setMove(i, move); }); const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", "); console.log(`Pokemon ${pokemon.species.name}'s moveset manually set to ${movesetStr} (=[${moveset.join(", ")}])!`); @@ -325,10 +329,16 @@ export class MoveHelper extends GameManagerHelper { } /** - * Force the move used by Metronome to be a specific move. - * @param move - The move to force metronome to use - * @param once - If `true`, uses {@linkcode MockInstance#mockReturnValueOnce} when mocking, else uses {@linkcode MockInstance#mockReturnValue}. + * Force the next move(s) used by Metronome to be a specific move. \ + * Triggers during the next upcoming {@linkcode MoveEffectPhase} that Metronome is used. + * @param move - The move to force Metronome to call + * @param once - If `true`, mocks the return value exactly once; default `false` * @returns The spy that for Metronome that was mocked (Usually unneeded). + * @example + * ```ts + * game.move.use(MoveId.METRONOME); + * game.move.forceMetronomeMove(MoveId.FUTURE_SIGHT); // Can be in any order + * ``` */ public forceMetronomeMove(move: MoveId, once = false): MockInstance { const spy = vi.spyOn(allMoves[MoveId.METRONOME].getAttrs("RandomMoveAttr")[0], "getMoveOverride"); diff --git a/test/test-utils/matchers/to-equal-array-unsorted.ts b/test/test-utils/matchers/to-equal-array-unsorted.ts index 0627623bbd9..846ea9e7779 100644 --- a/test/test-utils/matchers/to-equal-array-unsorted.ts +++ b/test/test-utils/matchers/to-equal-array-unsorted.ts @@ -1,43 +1,47 @@ +import { getOnelineDiffStr } from "#test/test-utils/string-utils"; import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; /** - * Matcher to check if an array contains exactly the given items, disregarding order. - * @param received - The object to check. Should be an array of elements. - * @returns The result of the matching + * Matcher that checks if an array contains exactly the given items, disregarding order. + * @param received - The received value. Should be an array of elements + * @param expected - The array to check equality with + * @returns Whether the matcher passed */ -export function toEqualArrayUnsorted(this: MatcherState, received: unknown, expected: unknown): SyncExpectationResult { +export function toEqualArrayUnsorted( + this: MatcherState, + received: unknown, + expected: unknown[], +): SyncExpectationResult { if (!Array.isArray(received)) { return { - pass: this.isNot, + pass: false, message: () => `Expected an array, but got ${this.utils.stringify(received)}!`, }; } - if (!Array.isArray(expected)) { - return { - pass: this.isNot, - message: () => `Expected to recieve an array, but got ${this.utils.stringify(expected)}!`, - }; - } - if (received.length !== expected.length) { return { - pass: this.isNot, - message: () => `Expected to recieve array of length ${received.length}, but got ${expected.length}!`, + pass: false, + message: () => `Expected to receive array of length ${received.length}, but got ${expected.length} instead!`, actual: received, expected, }; } - const gotSorted = received.slice().sort(); - const wantSorted = expected.slice().sort(); - const pass = this.equals(gotSorted, wantSorted, [...this.customTesters, this.utils.iterableEquality]); + const actualSorted = received.slice().sort(); + const expectedSorted = expected.slice().sort(); + const pass = this.equals(actualSorted, expectedSorted, [...this.customTesters, this.utils.iterableEquality]); + + const actualStr = getOnelineDiffStr.call(this, actualSorted); + const expectedStr = getOnelineDiffStr.call(this, expectedSorted); return { - pass: this.isNot !== pass, + pass, message: () => - `Expected ${this.utils.stringify(received)} to exactly equal ${this.utils.stringify(expected)} without order!`, - actual: gotSorted, - expected: wantSorted, + pass + ? `Expected ${actualStr} to NOT exactly equal ${expectedStr} without order, but it did!` + : `Expected ${actualStr} to exactly equal ${expectedStr} without order, but it didn't!`, + expected: expectedSorted, + actual: actualSorted, }; } diff --git a/test/test-utils/matchers/to-have-ability-applied.ts b/test/test-utils/matchers/to-have-ability-applied.ts new file mode 100644 index 00000000000..a3921e6371c --- /dev/null +++ b/test/test-utils/matchers/to-have-ability-applied.ts @@ -0,0 +1,43 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { Pokemon } from "#field/pokemon"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { AbilityId } from "#enums/ability-id"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @param expectedAbility - The {@linkcode AbilityId} to check for + * @returns Whether the matcher passed + */ +export function toHaveAbilityApplied( + this: MatcherState, + received: unknown, + expectedAbilityId: AbilityId, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to recieve a Pokemon, but got ${receivedStr(received)}!`, + }; + } + + const pass = received.waveData.abilitiesApplied.has(expectedAbilityId); + + const pkmName = getPokemonNameWithAffix(received); + const expectedAbilityStr = getEnumStr(AbilityId, expectedAbilityId); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have applied ${expectedAbilityStr}, but it did!` + : `Expected ${pkmName} to have applied ${expectedAbilityStr}, but it didn't!`, + expected: expectedAbilityId, + actual: received.waveData.abilitiesApplied, + }; +} diff --git a/test/test-utils/matchers/to-have-battler-tag.ts b/test/test-utils/matchers/to-have-battler-tag.ts new file mode 100644 index 00000000000..af405d7da39 --- /dev/null +++ b/test/test-utils/matchers/to-have-battler-tag.ts @@ -0,0 +1,43 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { Pokemon } from "#field/pokemon"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} has a specific {@linkcode BattlerTagType}. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @param expectedBattlerTagType - The {@linkcode BattlerTagType} to check for + * @returns Whether the matcher passed + */ +export function toHaveBattlerTag( + this: MatcherState, + received: unknown, + expectedBattlerTagType: BattlerTagType, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: this.isNot, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pass = !!received.getTag(expectedBattlerTagType); + const pkmName = getPokemonNameWithAffix(received); + // "BattlerTagType.SEEDED (=1)" + const expectedTagStr = getEnumStr(BattlerTagType, expectedBattlerTagType, { prefix: "BattlerTagType." }); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedTagStr}, but it did!` + : `Expected ${pkmName} to have ${expectedTagStr}, but it didn't!`, + expected: expectedBattlerTagType, + actual: received.summonData.tags.map(t => t.tagType), + }; +} diff --git a/test/test-utils/matchers/to-have-effective-stat.ts b/test/test-utils/matchers/to-have-effective-stat.ts new file mode 100644 index 00000000000..bc10a646c02 --- /dev/null +++ b/test/test-utils/matchers/to-have-effective-stat.ts @@ -0,0 +1,66 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +import type { EffectiveStat } from "#enums/stat"; +import type { Pokemon } from "#field/pokemon"; +import type { Move } from "#moves/move"; +import { getStatName } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +export interface ToHaveEffectiveStatMatcherOptions { + /** + * The target {@linkcode Pokemon} + * @see {@linkcode Pokemon.getEffectiveStat} + */ + enemy?: Pokemon; + /** + * The {@linkcode Move} being used + * @see {@linkcode Pokemon.getEffectiveStat} + */ + move?: Move; + /** + * Whether a critical hit occurred or not + * @see {@linkcode Pokemon.getEffectiveStat} + * @defaultValue `false` + */ + isCritical?: boolean; +} + +/** + * Matcher that checks if a {@linkcode Pokemon}'s effective stat equals a certain value. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @param stat - The {@linkcode EffectiveStat} to check + * @param expectedValue - The expected value of the {@linkcode stat} + * @param options - The {@linkcode ToHaveEffectiveStatMatcherOptions} + * @returns Whether the matcher passed + */ +export function toHaveEffectiveStat( + this: MatcherState, + received: unknown, + stat: EffectiveStat, + expectedValue: number, + { enemy, move, isCritical = false }: ToHaveEffectiveStatMatcherOptions = {}, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + // TODO: Change once getEffectiveStat is refactored to take an object literal + const actualValue = received.getEffectiveStat(stat, enemy, move, undefined, undefined, undefined, isCritical); + const pass = actualValue === expectedValue; + + const pkmName = getPokemonNameWithAffix(received); + const statName = getStatName(stat); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedValue} ${statName}, but it did!` + : `Expected ${pkmName} to have ${expectedValue} ${statName}, but got ${actualValue} instead!`, + expected: expectedValue, + actual: actualValue, + }; +} diff --git a/test/test-utils/matchers/to-have-fainted.ts b/test/test-utils/matchers/to-have-fainted.ts new file mode 100644 index 00000000000..73ca96a31b5 --- /dev/null +++ b/test/test-utils/matchers/to-have-fainted.ts @@ -0,0 +1,35 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore lint/correctness/noUnusedImports: TSDoc +import type { Pokemon } from "#field/pokemon"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} has fainted. + * @param received - The object to check. Should be a {@linkcode Pokemon} + * @returns Whether the matcher passed + */ +export function toHaveFainted(this: MatcherState, received: unknown): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pass = received.isFainted(); + + const hp = received.hp; + const maxHp = received.getMaxHp(); + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have fainted, but it did!` + : `Expected ${pkmName} to have fainted, but it didn't! (${hp}/${maxHp} HP)`, + expected: 0, + actual: hp, + }; +} diff --git a/test/test-utils/matchers/to-have-full-hp.ts b/test/test-utils/matchers/to-have-full-hp.ts new file mode 100644 index 00000000000..3d7c8f9458d --- /dev/null +++ b/test/test-utils/matchers/to-have-full-hp.ts @@ -0,0 +1,35 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore lint/correctness/noUnusedImports: TSDoc +import type { Pokemon } from "#field/pokemon"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a {@linkcode Pokemon} is at full hp. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @returns Whether the matcher passed + */ +export function toHaveFullHp(this: MatcherState, received: unknown): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pass = received.isFullHp(); + + const hp = received.hp; + const maxHp = received.getMaxHp(); + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have full hp, but it did!` + : `Expected ${pkmName} to have full hp, but it didn't! (${hp}/${maxHp} HP)`, + expected: maxHp, + actual: hp, + }; +} diff --git a/test/test-utils/matchers/to-have-hp.ts b/test/test-utils/matchers/to-have-hp.ts new file mode 100644 index 00000000000..20d171b23ce --- /dev/null +++ b/test/test-utils/matchers/to-have-hp.ts @@ -0,0 +1,35 @@ +import { getPokemonNameWithAffix } from "#app/messages"; +// biome-ignore lint/correctness/noUnusedImports: TSDoc +import type { Pokemon } from "#field/pokemon"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a Pokemon has a specific amount of HP. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @param expectedHp - The expected amount of HP the {@linkcode Pokemon} has + * @returns Whether the matcher passed + */ +export function toHaveHp(this: MatcherState, received: unknown, expectedHp: number): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const actualHp = received.hp; + const pass = actualHp === expectedHp; + + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedHp} HP, but it did!` + : `Expected ${pkmName} to have ${expectedHp} HP, but got ${actualHp} HP instead!`, + expected: expectedHp, + actual: actualHp, + }; +} diff --git a/test/test-utils/matchers/to-have-stat-stage.ts b/test/test-utils/matchers/to-have-stat-stage.ts new file mode 100644 index 00000000000..feecd650bef --- /dev/null +++ b/test/test-utils/matchers/to-have-stat-stage.ts @@ -0,0 +1,53 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { Pokemon } from "#field/pokemon"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import type { BattleStat } from "#enums/stat"; +import { getStatName } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a Pokemon has a specific {@linkcode BattleStat | Stat} stage. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @param stat - The {@linkcode BattleStat | Stat} to check + * @param expectedStage - The expected numerical value of {@linkcode stat}; should be within the range `[-6, 6]` + * @returns Whether the matcher passed + */ +export function toHaveStatStage( + this: MatcherState, + received: unknown, + stat: BattleStat, + expectedStage: number, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + if (expectedStage < -6 || expectedStage > 6) { + return { + pass: false, + message: () => `Expected ${expectedStage} to be within the range [-6, 6]!`, + }; + } + + const actualStage = received.getStatStage(stat); + const pass = actualStage === expectedStage; + + const pkmName = getPokemonNameWithAffix(received); + const statName = getStatName(stat); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s ${statName} stat stage to NOT be ${expectedStage}, but it was!` + : `Expected ${pkmName}'s ${statName} stat stage to be ${expectedStage}, but got ${actualStage} instead!`, + expected: expectedStage, + actual: actualStage, + }; +} diff --git a/test/test-utils/matchers/to-have-status-effect.ts b/test/test-utils/matchers/to-have-status-effect.ts new file mode 100644 index 00000000000..a46800632f3 --- /dev/null +++ b/test/test-utils/matchers/to-have-status-effect.ts @@ -0,0 +1,83 @@ +/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */ +import type { Status } from "#data/status-effect"; +import type { Pokemon } from "#field/pokemon"; +/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { StatusEffect } from "#enums/status-effect"; +import { getEnumStr, getOnelineDiffStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +export type expectedStatusType = + | StatusEffect + | { effect: StatusEffect.TOXIC; toxicTurnCount: number } + | { effect: StatusEffect.SLEEP; sleepTurnsRemaining: number }; + +/** + * Matcher that checks if a Pokemon's {@linkcode StatusEffect} is as expected + * @param received - The actual value received. Should be a {@linkcode Pokemon} + * @param expectedStatus - The {@linkcode StatusEffect} the Pokemon is expected to have, + * or a partially filled {@linkcode Status} containing the desired properties + * @returns Whether the matcher passed + */ +export function toHaveStatusEffect( + this: MatcherState, + received: unknown, + expectedStatus: expectedStatusType, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const pkmName = getPokemonNameWithAffix(received); + const actualEffect = received.status?.effect ?? StatusEffect.NONE; + + // Check exclusively effect equality first, coercing non-matching status effects to numbers. + if (actualEffect !== (expectedStatus as Exclude)?.effect) { + // This is actually 100% safe as `expectedStatus?.effect` will evaluate to `undefined` if a StatusEffect was passed, + // which will never match actualEffect by definition + expectedStatus = (expectedStatus as Exclude).effect; + } + + if (typeof expectedStatus === "number") { + const pass = this.equals(actualEffect, expectedStatus, [...this.customTesters, this.utils.iterableEquality]); + + const actualStr = getEnumStr(StatusEffect, actualEffect, { prefix: "StatusEffect." }); + const expectedStr = getEnumStr(StatusEffect, expectedStatus, { prefix: "StatusEffect." }); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have ${expectedStr}, but it did!` + : `Expected ${pkmName} to have status effect ${expectedStr}, but got ${actualStr} instead!`, + expected: expectedStatus, + actual: actualEffect, + }; + } + + // Check for equality of all fields (for toxic turn count/etc) + const actualStatus = received.status; + const pass = this.equals(received, expectedStatus, [ + ...this.customTesters, + this.utils.subsetEquality, + this.utils.iterableEquality, + ]); + + const expectedStr = getOnelineDiffStr.call(this, expectedStatus); + const actualStr = getOnelineDiffStr.call(this, actualStatus); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s status to NOT match ${expectedStr}, but it did!` + : `Expected ${pkmName}'s status to match ${expectedStr}, but got ${actualStr} instead!`, + expected: expectedStatus, + actual: actualStatus, + }; +} diff --git a/test/test-utils/matchers/to-have-taken-damage.ts b/test/test-utils/matchers/to-have-taken-damage.ts new file mode 100644 index 00000000000..77c60ae836a --- /dev/null +++ b/test/test-utils/matchers/to-have-taken-damage.ts @@ -0,0 +1,46 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { Pokemon } from "#field/pokemon"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import { toDmgValue } from "#utils/common"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if a Pokemon has taken a specific amount of damage. + * Unless specified, will run the expected damage value through {@linkcode toDmgValue} + * to round it down and make it a minimum of 1. + * @param received - The object to check. Should be a {@linkcode Pokemon}. + * @param expectedDamageTaken - The expected amount of damage the {@linkcode Pokemon} has taken + * @param roundDown - Whether to round down {@linkcode expectedDamageTaken} with {@linkcode toDmgValue}; default `true` + * @returns Whether the matcher passed + */ +export function toHaveTakenDamage( + this: MatcherState, + received: unknown, + expectedDamageTaken: number, + roundDown = true, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const expectedDmgValue = roundDown ? toDmgValue(expectedDamageTaken) : expectedDamageTaken; + const actualDmgValue = received.getInverseHp(); + const pass = actualDmgValue === expectedDmgValue; + const pkmName = getPokemonNameWithAffix(received); + + return { + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have taken ${expectedDmgValue} damage, but it did!` + : `Expected ${pkmName} to have taken ${expectedDmgValue} damage, but got ${actualDmgValue} instead!`, + expected: expectedDmgValue, + actual: actualDmgValue, + }; +} diff --git a/test/test-utils/matchers/to-have-terrain.ts b/test/test-utils/matchers/to-have-terrain.ts new file mode 100644 index 00000000000..292c32abafc --- /dev/null +++ b/test/test-utils/matchers/to-have-terrain.ts @@ -0,0 +1,62 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { GameManager } from "#test/test-utils/game-manager"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { TerrainType } from "#app/data/terrain"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if the {@linkcode TerrainType} is as expected + * @param received - The object to check. Should be an instance of {@linkcode GameManager}. + * @param expectedTerrainType - The expected {@linkcode TerrainType}, or {@linkcode TerrainType.NONE} if no terrain should be active + * @returns Whether the matcher passed + */ +export function toHaveTerrain( + this: MatcherState, + received: unknown, + expectedTerrainType: TerrainType, +): SyncExpectationResult { + if (!isGameManagerInstance(received)) { + return { + pass: false, + message: () => `Expected GameManager, but got ${receivedStr(received)}!`, + }; + } + + if (!received.scene?.arena) { + return { + pass: false, + message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`, + }; + } + + const actual = received.scene.arena.getTerrainType(); + const pass = actual === expectedTerrainType; + const actualStr = toTerrainStr(actual); + const expectedStr = toTerrainStr(expectedTerrainType); + + return { + pass, + message: () => + pass + ? `Expected Arena to NOT have ${expectedStr} active, but it did!` + : `Expected Arena to have ${expectedStr} active, but got ${actualStr} instead!`, + expected: expectedTerrainType, + actual, + }; +} + +/** + * Get a human readable string of the current {@linkcode TerrainType}. + * @param terrainType - The {@linkcode TerrainType} to transform + * @returns A human readable string + */ +function toTerrainStr(terrainType: TerrainType) { + if (terrainType === TerrainType.NONE) { + return "no terrain"; + } + // "Electric Terrain (=2)" + return getEnumStr(TerrainType, terrainType, { casing: "Title", suffix: " Terrain" }); +} diff --git a/test/test-utils/matchers/to-have-types.ts b/test/test-utils/matchers/to-have-types.ts index d09f4fc5f76..3f16f740583 100644 --- a/test/test-utils/matchers/to-have-types.ts +++ b/test/test-utils/matchers/to-have-types.ts @@ -1,6 +1,9 @@ +import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonType } from "#enums/pokemon-type"; -import { Pokemon } from "#field/pokemon"; +import type { Pokemon } from "#field/pokemon"; +import { stringifyEnumArray } from "#test/test-utils/string-utils"; import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; +import { isPokemonInstance, receivedStr } from "../test-utils"; export interface toHaveTypesOptions { /** @@ -15,7 +18,7 @@ export interface toHaveTypesOptions { } /** - * Matcher to check if an array contains exactly the given items, disregarding order. + * Matcher that checks if an array contains exactly the given items, disregarding order. * @param received - The object to check. Should be an array of one or more {@linkcode PokemonType}s. * @param options - The {@linkcode toHaveTypesOptions | options} for this matcher * @returns The result of the matching @@ -23,42 +26,36 @@ export interface toHaveTypesOptions { export function toHaveTypes( this: MatcherState, received: unknown, - expected: unknown, + expected: [PokemonType, ...PokemonType[]], options: toHaveTypesOptions = {}, ): SyncExpectationResult { - if (!(received instanceof Pokemon)) { + if (!isPokemonInstance(received)) { return { - pass: this.isNot, - message: () => `Expected a Pokemon, but got ${this.utils.stringify(received)}!`, + pass: false, + message: () => `Expected to recieve a Pokémon, but got ${receivedStr(received)}!`, }; } - if (!Array.isArray(expected) || expected.length === 0) { - return { - pass: this.isNot, - message: () => `Expected to recieve an array with length >=1, but got ${this.utils.stringify(expected)}!`, - }; - } + const actualTypes = received.getTypes(...(options.args ?? [])).sort(); + const expectedTypes = expected.slice().sort(); - if (!expected.every((t): t is PokemonType => t in PokemonType)) { - return { - pass: this.isNot, - message: () => `Expected to recieve array of PokemonTypes but got ${this.utils.stringify(expected)}!`, - }; - } + // Exact matches do not care about subset equality + const matchers = options.exact + ? [...this.customTesters, this.utils.iterableEquality] + : [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]; + const pass = this.equals(actualTypes, expectedTypes, matchers); - const gotSorted = pkmnTypeToStr(received.getTypes(...(options.args ?? []))); - const wantSorted = pkmnTypeToStr(expected.slice()); - const pass = this.equals(gotSorted, wantSorted, [...this.customTesters, this.utils.iterableEquality]); + const actualStr = stringifyEnumArray(PokemonType, actualTypes); + const expectedStr = stringifyEnumArray(PokemonType, expectedTypes); + const pkmName = getPokemonNameWithAffix(received); return { - pass: this.isNot !== pass, - message: () => `Expected ${received.name} to have types ${this.utils.stringify(wantSorted)}, but got ${gotSorted}!`, - actual: gotSorted, - expected: wantSorted, + pass, + message: () => + pass + ? `Expected ${pkmName} to NOT have types ${expectedStr}, but it did!` + : `Expected ${pkmName} to have types ${expectedStr}, but got ${actualStr} instead!`, + expected: expectedTypes, + actual: actualTypes, }; } - -function pkmnTypeToStr(p: PokemonType[]): string[] { - return p.sort().map(type => PokemonType[type]); -} diff --git a/test/test-utils/matchers/to-have-used-move.ts b/test/test-utils/matchers/to-have-used-move.ts new file mode 100644 index 00000000000..ef90e4dbad9 --- /dev/null +++ b/test/test-utils/matchers/to-have-used-move.ts @@ -0,0 +1,70 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { Pokemon } from "#field/pokemon"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { getPokemonNameWithAffix } from "#app/messages"; +import type { MoveId } from "#enums/move-id"; +import { getOnelineDiffStr, getOrdinal } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import type { TurnMove } from "#types/turn-move"; +import type { AtLeastOne } from "#types/type-helpers"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher to check the contents of a {@linkcode Pokemon}'s move history. + * @param received - The actual value received. Should be a {@linkcode Pokemon} + * @param expectedValue - The {@linkcode MoveId} the Pokemon is expected to have used, + * or a partially filled {@linkcode TurnMove} containing the desired properties to check + * @param index - The index of the move history entry to check, in order from most recent to least recent. + * Default `0` (last used move) + * @returns Whether the matcher passed + */ +export function toHaveUsedMove( + this: MatcherState, + received: unknown, + expectedResult: MoveId | AtLeastOne, + index = 0, +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const move: TurnMove | undefined = received.getLastXMoves(-1)[index]; + const pkmName = getPokemonNameWithAffix(received); + + if (move === undefined) { + return { + pass: false, + message: () => `Expected ${pkmName} to have used ${index + 1} moves, but it didn't!`, + actual: received.getLastXMoves(-1), + }; + } + + // Coerce to a `TurnMove` + if (typeof expectedResult === "number") { + expectedResult = { move: expectedResult }; + } + + const moveIndexStr = index === 0 ? "last move" : `${getOrdinal(index)} most recent move`; + + const pass = this.equals(move, expectedResult, [ + ...this.customTesters, + this.utils.subsetEquality, + this.utils.iterableEquality, + ]); + + const expectedStr = getOnelineDiffStr.call(this, expectedResult); + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s ${moveIndexStr} to NOT match ${expectedStr}, but it did!` + : // Replace newlines with spaces to preserve one-line ness + `Expected ${pkmName}'s ${moveIndexStr} to match ${expectedStr}, but it didn't!`, + expected: expectedResult, + actual: move, + }; +} diff --git a/test/test-utils/matchers/to-have-used-pp.ts b/test/test-utils/matchers/to-have-used-pp.ts new file mode 100644 index 00000000000..3b606a535bc --- /dev/null +++ b/test/test-utils/matchers/to-have-used-pp.ts @@ -0,0 +1,77 @@ +// biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports +import type { Pokemon } from "#field/pokemon"; +// biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports + +import { getPokemonNameWithAffix } from "#app/messages"; +import Overrides from "#app/overrides"; +import { MoveId } from "#enums/move-id"; +import { getEnumStr } from "#test/test-utils/string-utils"; +import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils"; +import { coerceArray } from "#utils/common"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher to check the amount of PP consumed by a {@linkcode Pokemon}. + * @param received - The actual value received. Should be a {@linkcode Pokemon} + * @param expectedValue - The {@linkcode MoveId} that should have consumed PP + * @param ppUsed - The numerical amount of PP that should have been consumed, + * or `all` to indicate the move should be _out_ of PP + * @returns Whether the matcher passed + * @remarks + * If the same move appears in the Pokemon's moveset multiple times, this will fail the test! + */ +export function toHaveUsedPP( + this: MatcherState, + received: unknown, + expectedMove: MoveId, + ppUsed: number | "all", +): SyncExpectationResult { + if (!isPokemonInstance(received)) { + return { + pass: false, + message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`, + }; + } + + const override = received.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE; + if (coerceArray(override).length > 0) { + return { + pass: false, + message: () => + `Cannot test for PP consumption with ${received.isPlayer() ? "player" : "enemy"} moveset overrides active!`, + }; + } + + const pkmName = getPokemonNameWithAffix(received); + const moveStr = getEnumStr(MoveId, expectedMove); + + const movesetMoves = received.getMoveset().filter(pm => pm.moveId === expectedMove); + if (movesetMoves.length !== 1) { + return { + pass: false, + message: () => + `Expected MoveId.${moveStr} to appear in ${pkmName}'s moveset exactly once, but got ${movesetMoves.length} times!`, + expected: expectedMove, + actual: received.getMoveset(), + }; + } + + const move = movesetMoves[0]; // will be the only move in the array + + let ppStr: string = ppUsed.toString(); + if (typeof ppUsed === "string") { + ppStr = "all its"; + ppUsed = move.getMovePp(); + } + const pass = move.ppUsed === ppUsed; + + return { + pass, + message: () => + pass + ? `Expected ${pkmName}'s ${moveStr} to NOT have used ${ppStr} PP, but it did!` + : `Expected ${pkmName}'s ${moveStr} to have used ${ppStr} PP, but got ${move.ppUsed} instead!`, + expected: ppUsed, + actual: move.ppUsed, + }; +} diff --git a/test/test-utils/matchers/to-have-weather.ts b/test/test-utils/matchers/to-have-weather.ts new file mode 100644 index 00000000000..49433b2137b --- /dev/null +++ b/test/test-utils/matchers/to-have-weather.ts @@ -0,0 +1,62 @@ +/** biome-ignore-start lint/correctness/noUnusedImports: TSDoc imports */ +import type { GameManager } from "#test/test-utils/game-manager"; +/** biome-ignore-end lint/correctness/noUnusedImports: TSDoc imports */ + +import { WeatherType } from "#enums/weather-type"; +import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils"; +import { toTitleCase } from "#utils/strings"; +import type { MatcherState, SyncExpectationResult } from "@vitest/expect"; + +/** + * Matcher that checks if the {@linkcode WeatherType} is as expected + * @param received - The object to check. Expects an instance of {@linkcode GameManager}. + * @param expectedWeatherType - The expected {@linkcode WeatherType} + * @returns Whether the matcher passed + */ +export function toHaveWeather( + this: MatcherState, + received: unknown, + expectedWeatherType: WeatherType, +): SyncExpectationResult { + if (!isGameManagerInstance(received)) { + return { + pass: false, + message: () => `Expected GameManager, but got ${receivedStr(received)}!`, + }; + } + + if (!received.scene?.arena) { + return { + pass: false, + message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`, + }; + } + + const actual = received.scene.arena.getWeatherType(); + const pass = actual === expectedWeatherType; + const actualStr = toWeatherStr(actual); + const expectedStr = toWeatherStr(expectedWeatherType); + + return { + pass, + message: () => + pass + ? `Expected Arena to NOT have ${expectedStr} weather active, but it did!` + : `Expected Arena to have ${expectedStr} weather active, but got ${actualStr} instead!`, + expected: expectedWeatherType, + actual, + }; +} + +/** + * Get a human readable representation of the current {@linkcode WeatherType}. + * @param weatherType - The {@linkcode WeatherType} to transform + * @returns A human readable string + */ +function toWeatherStr(weatherType: WeatherType) { + if (weatherType === WeatherType.NONE) { + return "no weather"; + } + + return toTitleCase(WeatherType[weatherType]); +} diff --git a/test/test-utils/phase-interceptor.ts b/test/test-utils/phase-interceptor.ts index e0675a722f9..50de7e9f047 100644 --- a/test/test-utils/phase-interceptor.ts +++ b/test/test-utils/phase-interceptor.ts @@ -37,6 +37,7 @@ import { NextEncounterPhase } from "#phases/next-encounter-phase"; import { PartyExpPhase } from "#phases/party-exp-phase"; import { PartyHealPhase } from "#phases/party-heal-phase"; import { PokemonTransformPhase } from "#phases/pokemon-transform-phase"; +import { PositionalTagPhase } from "#phases/positional-tag-phase"; import { PostGameOverPhase } from "#phases/post-game-over-phase"; import { PostSummonPhase } from "#phases/post-summon-phase"; import { QuietFormChangePhase } from "#phases/quiet-form-change-phase"; @@ -142,6 +143,7 @@ export class PhaseInterceptor { [LevelCapPhase, this.startPhase], [AttemptRunPhase, this.startPhase], [SelectBiomePhase, this.startPhase], + [PositionalTagPhase, this.startPhase], [PokemonTransformPhase, this.startPhase], [MysteryEncounterPhase, this.startPhase], [MysteryEncounterOptionSelectedPhase, this.startPhase], diff --git a/test/test-utils/string-utils.ts b/test/test-utils/string-utils.ts new file mode 100644 index 00000000000..bd3dd7c2fa9 --- /dev/null +++ b/test/test-utils/string-utils.ts @@ -0,0 +1,183 @@ +import { getStatKey, type Stat } from "#enums/stat"; +import type { EnumOrObject, NormalEnum, TSNumericEnum } from "#types/enum-types"; +import type { ObjectValues } from "#types/type-helpers"; +import { enumValueToKey } from "#utils/enums"; +import { toTitleCase } from "#utils/strings"; +import type { MatcherState } from "@vitest/expect"; +import i18next from "i18next"; + +type Casing = "Preserve" | "Title"; + +interface getEnumStrOptions { + /** + * A string denoting the casing method to use. + * @defaultValue "Preserve" + */ + casing?: Casing; + /** + * If present, will be prepended to the beginning of the enum string. + */ + prefix?: string; + /** + * If present, will be added to the end of the enum string. + */ + suffix?: string; +} + +/** + * Return the name of an enum member or const object value, alongside its corresponding value. + * @param obj - The {@linkcode EnumOrObject} to source reverse mappings from + * @param enums - One of {@linkcode obj}'s values + * @param casing - A string denoting the casing method to use; default `Preserve` + * @param prefix - An optional string to be prepended to the enum's string representation + * @param suffix - An optional string to be appended to the enum's string representation + * @returns The stringified representation of `val` as dictated by the options. + * @example + * ```ts + * enum fakeEnum { + * ONE: 1, + * TWO: 2, + * THREE: 3, + * } + * getEnumStr(fakeEnum, fakeEnum.ONE); // Output: "ONE (=1)" + * getEnumStr(fakeEnum, fakeEnum.TWO, {casing: "Title", prefix: "fakeEnum.", suffix: "!!!"}); // Output: "fakeEnum.TWO!!! (=2)" + * ``` + */ +export function getEnumStr( + obj: E, + val: ObjectValues, + { casing = "Preserve", prefix = "", suffix = "" }: getEnumStrOptions = {}, +): string { + let casingFunc: ((s: string) => string) | undefined; + switch (casing) { + case "Preserve": + break; + case "Title": + casingFunc = toTitleCase; + break; + } + + let stringPart = + obj[val] !== undefined + ? // TS reverse mapped enum + (obj[val] as string) + : // Normal enum/`const object` + (enumValueToKey(obj as NormalEnum, val) as string); + + if (casingFunc) { + stringPart = casingFunc(stringPart); + } + + return `${prefix}${stringPart}${suffix} (=${val})`; +} + +/** + * Convert an array of enums or `const object`s into a readable string version. + * @param obj - The {@linkcode EnumOrObject} to source reverse mappings from + * @param enums - An array of {@linkcode obj}'s values + * @returns The stringified representation of `enums`. + * @example + * ```ts + * enum fakeEnum { + * ONE: 1, + * TWO: 2, + * THREE: 3, + * } + * console.log(stringifyEnumArray(fakeEnum, [fakeEnum.ONE, fakeEnum.TWO, fakeEnum.THREE])); // Output: "[ONE, TWO, THREE] (=[1, 2, 3])" + * ``` + */ +export function stringifyEnumArray(obj: E, enums: E[keyof E][]): string { + if (obj.length === 0) { + return "[]"; + } + + const vals = enums.slice(); + /** An array of string names */ + let names: string[]; + + if (obj[enums[0]] !== undefined) { + // Reverse mapping exists - `obj` is a `TSNumericEnum` and its reverse mapped counterparts are strings + names = enums.map(e => (obj as TSNumericEnum)[e] as string); + } else { + // No reverse mapping exists means `obj` is a `NormalEnum`. + // NB: This (while ugly) should be more ergonomic than doing a repeated lookup for large `const object`s + // as the `enums` array should be significantly shorter than the corresponding enum type. + names = []; + for (const [k, v] of Object.entries(obj as NormalEnum)) { + if (names.length === enums.length) { + // No more names to get + break; + } + // Find all matches for the given enum, assigning their keys to the names array + findIndices(enums, v).forEach(matchIndex => { + names[matchIndex] = k; + }); + } + } + return `[${names.join(", ")}] (=[${vals.join(", ")}])`; +} + +/** + * Return the indices of all occurrences of a value in an array. + * @param arr - The array to search + * @param searchElement - The value to locate in the array + * @param fromIndex - The array index at which to begin the search. If fromIndex is omitted, the + * search starts at index 0 + */ +function findIndices(arr: T[], searchElement: T, fromIndex = 0): number[] { + const indices: number[] = []; + const arrSliced = arr.slice(fromIndex); + for (const [index, value] of arrSliced.entries()) { + if (value === searchElement) { + indices.push(index); + } + } + return indices; +} + +/** + * Convert a number into an English ordinal + * @param num - The number to convert into an ordinal + * @returns The ordinal representation of {@linkcode num}. + * @example + * ```ts + * console.log(getOrdinal(1)); // Output: "1st" + * console.log(getOrdinal(12)); // Output: "12th" + * console.log(getOrdinal(24)); // Output: "24th" + * ``` + */ +export function getOrdinal(num: number): string { + const tens = num % 10; + const hundreds = num % 100; + if (tens === 1 && hundreds !== 11) { + return num + "st"; + } + if (tens === 2 && hundreds !== 12) { + return num + "nd"; + } + if (tens === 3 && hundreds !== 13) { + return num + "rd"; + } + return num + "th"; +} + +/** + * Get the localized name of a {@linkcode Stat}. + * @param s - The {@linkcode Stat} to check + * @returns - The proper name for s, retrieved from the translations. + */ +export function getStatName(s: Stat): string { + return i18next.t(getStatKey(s)); +} + +/** + * Convert an object into a oneline diff to be shown in an error message. + * @param obj - The object to return the oneline diff of + * @returns The updated diff + */ +export function getOnelineDiffStr(this: MatcherState, obj: unknown): string { + return this.utils + .stringify(obj, undefined, { maxLength: 35, indent: 0, printBasicPrototype: false }) + .replace(/\n/g, " ") // Replace newlines with spaces + .replace(/,(\s*)}$/g, "$1}"); +} diff --git a/test/test-utils/test-utils.ts b/test/test-utils/test-utils.ts index 40e4bbe8775..b9e73c3e9da 100644 --- a/test/test-utils/test-utils.ts +++ b/test/test-utils/test-utils.ts @@ -1,3 +1,5 @@ +import { Pokemon } from "#field/pokemon"; +import type { GameManager } from "#test/test-utils/game-manager"; import i18next, { type ParseKeys } from "i18next"; import { vi } from "vitest"; @@ -29,3 +31,54 @@ export function arrayOfRange(start: number, end: number) { export function getApiBaseUrl() { return import.meta.env.VITE_SERVER_URL ?? "http://localhost:8001"; } + +type TypeOfResult = "undefined" | "object" | "boolean" | "number" | "bigint" | "string" | "symbol" | "function"; + +/** + * Helper to determine the actual type of the received object as human readable string + * @param received - The received object + * @returns A human readable string of the received object (type) + */ +export function receivedStr(received: unknown, expectedType: TypeOfResult = "object"): string { + if (received === null) { + return "null"; + } + if (received === undefined) { + return "undefined"; + } + if (typeof received !== expectedType) { + return typeof received; + } + if (expectedType === "object") { + return received.constructor.name; + } + + return "unknown"; +} + +/** + * Helper to check if the received object is an {@linkcode object} + * @param received - The object to check + * @returns Whether the object is an {@linkcode object}. + */ +function isObject(received: unknown): received is object { + return received !== null && typeof received === "object"; +} + +/** + * Helper function to check if a given object is a {@linkcode Pokemon}. + * @param received - The object to check + * @return Whether `received` is a {@linkcode Pokemon} instance. + */ +export function isPokemonInstance(received: unknown): received is Pokemon { + return isObject(received) && received instanceof Pokemon; +} + +/** + * Checks if an object is a {@linkcode GameManager} instance + * @param received - The object to check + * @returns Whether the object is a {@linkcode GameManager} instance. + */ +export function isGameManagerInstance(received: unknown): received is GameManager { + return isObject(received) && (received as GameManager).constructor.name === "GameManager"; +} diff --git a/test/types/enum-types.test-d.ts b/test/types/enum-types.test-d.ts index 396c479e85a..3d03098c2ad 100644 --- a/test/types/enum-types.test-d.ts +++ b/test/types/enum-types.test-d.ts @@ -1,5 +1,6 @@ -import type { EnumOrObject, EnumValues, NormalEnum, TSNumericEnum } from "#app/@types/enum-types"; import type { enumValueToKey, getEnumKeys, getEnumValues } from "#app/utils/enums"; +import type { EnumOrObject, NormalEnum, TSNumericEnum } from "#types/enum-types"; +import type { ObjectValues } from "#types/type-helpers"; import { describe, expectTypeOf, it } from "vitest"; enum testEnumNum { @@ -16,21 +17,33 @@ const testObjNum = { testON1: 1, testON2: 2 } as const; const testObjString = { testOS1: "apple", testOS2: "banana" } as const; -describe("Enum Type Helpers", () => { - describe("EnumValues", () => { - it("should go from enum object type to value type", () => { - expectTypeOf>().toEqualTypeOf(); - expectTypeOf>().branded.toEqualTypeOf<1 | 2>(); +interface testObject { + key_1: "1"; + key_2: "2"; + key_3: "3"; +} - expectTypeOf>().toEqualTypeOf(); - expectTypeOf>().toEqualTypeOf(); - expectTypeOf>().toMatchTypeOf<"apple" | "banana">(); +describe("Enum Type Helpers", () => { + describe("ObjectValues", () => { + it("should produce a union of an object's values", () => { + expectTypeOf>().toEqualTypeOf<"1" | "2" | "3">(); + }); + + it("should go from enum object type to value type", () => { + expectTypeOf>().toEqualTypeOf(); + expectTypeOf>().branded.toEqualTypeOf<1 | 2>(); + + expectTypeOf>().toEqualTypeOf(); + expectTypeOf>().toEqualTypeOf< + testEnumString.testS1 | testEnumString.testS2 + >(); + + expectTypeOf>().toExtend<"apple" | "banana">(); }); it("should produce union of const object values as type", () => { - expectTypeOf>().toEqualTypeOf<1 | 2>(); - - expectTypeOf>().toEqualTypeOf<"apple" | "banana">(); + expectTypeOf>().toEqualTypeOf<1 | 2>(); + expectTypeOf>().toEqualTypeOf<"apple" | "banana">(); }); }); @@ -38,7 +51,6 @@ describe("Enum Type Helpers", () => { it("should match numeric enums", () => { expectTypeOf>().toEqualTypeOf(); }); - it("should not match string enums or const objects", () => { expectTypeOf>().toBeNever(); expectTypeOf>().toBeNever(); @@ -59,19 +71,19 @@ describe("Enum Type Helpers", () => { describe("EnumOrObject", () => { it("should match any enum or const object", () => { - expectTypeOf().toMatchTypeOf(); - expectTypeOf().toMatchTypeOf(); - expectTypeOf().toMatchTypeOf(); - expectTypeOf().toMatchTypeOf(); + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); }); it("should not match an enum value union w/o typeof", () => { - expectTypeOf().not.toMatchTypeOf(); - expectTypeOf().not.toMatchTypeOf(); + expectTypeOf().not.toExtend(); + expectTypeOf().not.toExtend(); }); it("should be equivalent to `TSNumericEnum | NormalEnum`", () => { - expectTypeOf().branded.toEqualTypeOf | NormalEnum>(); + expectTypeOf().toEqualTypeOf | NormalEnum>(); }); }); }); @@ -80,6 +92,7 @@ describe("Enum Functions", () => { describe("getEnumKeys", () => { it("should retrieve keys of numeric enum", () => { expectTypeOf>().returns.toEqualTypeOf<("testN1" | "testN2")[]>(); + expectTypeOf>().returns.toEqualTypeOf<("testON1" | "testON2")[]>(); }); }); diff --git a/test/types/positional-tags.test-d.ts b/test/types/positional-tags.test-d.ts new file mode 100644 index 00000000000..a75cc291764 --- /dev/null +++ b/test/types/positional-tags.test-d.ts @@ -0,0 +1,29 @@ +import type { SerializedPositionalTag, serializedPosTagMap } from "#data/positional-tags/load-positional-tag"; +import type { DelayedAttackTag, WishTag } from "#data/positional-tags/positional-tag"; +import type { PositionalTagType } from "#enums/positional-tag-type"; +import type { Mutable, NonFunctionPropertiesRecursive } from "#types/type-helpers"; +import { describe, expectTypeOf, it } from "vitest"; + +// Needed to get around properties being readonly in certain classes +type NonFunctionMutable = Mutable>; + +describe("serializedPositionalTagMap", () => { + it("should contain representations of each tag's serialized form", () => { + expectTypeOf().branded.toEqualTypeOf< + NonFunctionMutable + >(); + expectTypeOf().branded.toEqualTypeOf>(); + }); +}); + +describe("SerializedPositionalTag", () => { + it("should accept a union of all serialized tag forms", () => { + expectTypeOf().branded.toEqualTypeOf< + NonFunctionMutable | NonFunctionMutable + >(); + }); + it("should accept a union of all unserialized tag forms", () => { + expectTypeOf().toExtend(); + expectTypeOf().toExtend(); + }); +}); diff --git a/test/types/type-helpers.test-d.ts b/test/types/type-helpers.test-d.ts new file mode 100644 index 00000000000..29f957890fc --- /dev/null +++ b/test/types/type-helpers.test-d.ts @@ -0,0 +1,38 @@ +import type { AtLeastOne } from "#types/type-helpers"; +import { describe, it } from "node:test"; +import { expectTypeOf } from "vitest"; + +type fakeObj = { + foo: number; + bar: string; + baz: number | string; +}; + +type optionalObj = { + foo: number; + bar: string; + baz?: number | string; +}; + +describe("AtLeastOne", () => { + it("should accept an object with at least 1 of its defined parameters", () => { + expectTypeOf<{ foo: number }>().toExtend>(); + expectTypeOf<{ bar: string }>().toExtend>(); + expectTypeOf<{ baz: number | string }>().toExtend>(); + }); + + it("should convert to a partial intersection with the union of all individual single properties", () => { + expectTypeOf>().branded.toEqualTypeOf< + Partial & ({ foo: number } | { bar: string } | { baz: number | string }) + >(); + }); + + it("should treat optional properties as required", () => { + expectTypeOf>().branded.toEqualTypeOf>(); + }); + + it("should not accept empty objects, even if optional properties are present", () => { + expectTypeOf>().not.toExtend>(); + expectTypeOf>().not.toExtend>(); + }); +}); diff --git a/test/ui/item-manage-button.test.ts b/test/ui/item-manage-button.test.ts new file mode 100644 index 00000000000..a7ea76918a5 --- /dev/null +++ b/test/ui/item-manage-button.test.ts @@ -0,0 +1,172 @@ +import { BerryType } from "#enums/berry-type"; +import { Button } from "#enums/buttons"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import { UiMode } from "#enums/ui-mode"; +import type { Pokemon } from "#field/pokemon"; +import { GameManager } from "#test/test-utils/game-manager"; +import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; +import type { PartyUiHandler } from "#ui/party-ui-handler"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("UI - Transfer Items", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(async () => { + game = new GameManager(phaserGame); + game.override + .battleStyle("single") + .startingLevel(100) + .startingHeldItems([ + { name: "BERRY", count: 1, type: BerryType.SITRUS }, + { name: "BERRY", count: 2, type: BerryType.APICOT }, + { name: "BERRY", count: 2, type: BerryType.LUM }, + ]) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyMoveset(MoveId.SPLASH); + + await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]); + + game.move.use(MoveId.DRAGON_CLAW); + + await game.phaseInterceptor.to("SelectModifierPhase"); + }); + + it("manage button exists in the proper screen", async () => { + let handlerLength: Phaser.GameObjects.GameObject[] | undefined; + + await new Promise(resolve => { + //select manage items menu + game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler; + + handler.processInput(Button.DOWN); + handler.setCursor(1); + handler.processInput(Button.ACTION); + }); + + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + + handler.processInput(Button.DOWN); + handler.processInput(Button.ACTION); + handlerLength = handler.optionsContainer.list; + + handler.processInput(Button.CANCEL); + + resolve(); + }); + }); + + expect(handlerLength).toHaveLength(0); // should select manage button, which has no menu + }); + + it("manage button doesn't exist in the other screens", async () => { + let handlerLength: Phaser.GameObjects.GameObject[] | undefined; + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler; + + handler.processInput(Button.DOWN); + handler.setCursor(2); + handler.processInput(Button.ACTION); + }); + + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + + handler.processInput(Button.DOWN); + handler.processInput(Button.ACTION); + handlerLength = handler.optionsContainer.list; + + handler.processInput(Button.CANCEL); + handler.processInput(Button.CANCEL); + + resolve(); + }); + }); + + expect(handlerLength).toHaveLength(6); // should select 2nd pokemon (length is 5 options + image) + }); + + // Test that the manage button actually discards items, needs proofreading + it("should discard items when button is selected", async () => { + let pokemon: Pokemon | undefined; + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler; + + handler.processInput(Button.DOWN); + handler.setCursor(1); + handler.processInput(Button.ACTION); + }); + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + + // Enter discard mode and select first party member + handler.setCursor(7); + handler.processInput(Button.ACTION); + handler.setCursor(0); + handler.processInput(Button.ACTION); + pokemon = game.field.getPlayerPokemon(); + + resolve(); + }); + }); + + expect(pokemon).toBeDefined(); + if (pokemon) { + expect(pokemon.getHeldItems()).toHaveLength(3); + expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([1, 2, 2]); + } + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + handler.processInput(Button.ACTION); + resolve(); + }); + }); + + await new Promise(resolve => { + game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => { + await new Promise(r => setTimeout(r, 100)); + const handler = game.scene.ui.getHandler() as PartyUiHandler; + handler.processInput(Button.ACTION); + + pokemon = game.field.getPlayerPokemon(); + + handler.processInput(Button.CANCEL); + resolve(); + }); + }); + + expect(pokemon).toBeDefined(); + if (pokemon) { + // Sitrus berry was discarded, leaving 2 stacks of 2 berries behind + expect(pokemon.getHeldItems()).toHaveLength(2); + expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([2, 2]); + } + }); +}); diff --git a/tsconfig.json b/tsconfig.json index 9aa06829789..dcbf7456df8 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -49,7 +49,7 @@ "./system/*.ts" ], "#trainers/*": ["./data/trainers/*.ts"], - "#types/*": ["./@types/*.ts", "./typings/phaser/*.ts"], + "#types/*": ["./@types/helpers/*.ts", "./@types/*.ts", "./typings/phaser/*.ts"], "#ui/*": ["./ui/battle-info/*.ts", "./ui/settings/*.ts", "./ui/*.ts"], "#utils/*": ["./utils/*.ts"], "#data/*": ["./data/pokemon-forms/*.ts", "./data/pokemon/*.ts", "./data/*.ts"],