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@ -5,11 +5,8 @@ import { SpeciesId } from "#enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { MoveResult } from "#enums/move-result";
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import { getPokemonNameWithAffix } from "#app/messages";
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import i18next from "i18next";
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describe("Move - Pollen Puff", () => {
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describe("Moves - Pollen Puff", () => {
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let phaserGame: Phaser.Game;
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let game: GameManager;
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@ -26,80 +23,42 @@ describe("Move - Pollen Puff", () => {
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beforeEach(() => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override
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game.override
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.moveset([MoveId.POLLEN_PUFF])
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.ability(AbilityId.BALL_FETCH)
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.ability(AbilityId.BALL_FETCH)
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.battleStyle("single")
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.battleStyle("single")
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.criticalHits(false)
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.criticalHits(false)
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.enemyLevel(100)
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.enemySpecies(SpeciesId.MAGIKARP)
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.enemySpecies(SpeciesId.MAGIKARP)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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.enemyMoveset(MoveId.SPLASH);
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});
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});
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it("should damage an enemy when used, or heal an ally for 50% max HP", async () => {
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it("should not heal more than once when the user has a source of multi-hit", async () => {
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game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND);
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game.override.battleStyle("double").moveset([MoveId.POLLEN_PUFF, MoveId.ENDURE]).ability(AbilityId.PARENTAL_BOND);
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await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
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await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
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const [_, omantye, karp1] = game.scene.getField();
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const [_, rightPokemon] = game.scene.getPlayerField();
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omantye.hp = 1;
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game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2);
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rightPokemon.damageAndUpdate(rightPokemon.hp - 1);
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game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY);
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await game.toNextTurn();
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expect(karp1.hp).toBeLessThan(karp1.getMaxHp());
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game.move.select(MoveId.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2);
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expect(omantye.hp).toBeCloseTo(0.5 * omantye.getMaxHp() + 1, 1);
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game.move.select(MoveId.ENDURE, 1);
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expect(game.phaseInterceptor.log).toContain("PokemonHealPhase");
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});
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it.todo("should display message & count as failed when hitting a full HP ally", async () => {
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await game.phaseInterceptor.to("BerryPhase");
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game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND);
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await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
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const [bulbasaur, omantye] = game.scene.getPlayerField();
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// Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1
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expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1);
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game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2);
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game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
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await game.toEndOfTurn();
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// move failed without unshifting a phase
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expect(omantye.hp).toBe(omantye.getMaxHp());
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expect(bulbasaur.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
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expect(game.textInterceptor.logs).toContain(
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i18next.t("battle:hpIsFull", {
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pokemonName: getPokemonNameWithAffix(omantye),
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}),
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);
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expect(game.phaseInterceptor.log).not.toContain("PokemonHealPhase");
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});
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it("should not heal more than once if the user has a source of multi-hit", async () => {
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game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND);
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await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
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const [bulbasaur, omantye] = game.scene.getPlayerField();
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omantye.hp = 1;
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game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2);
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game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
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await game.toEndOfTurn();
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expect(bulbasaur.turnData.hitCount).toBe(1);
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expect(omantye.hp).toBeLessThanOrEqual(0.5 * omantye.getMaxHp() + 1);
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expect(
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game.phaseInterceptor.log.filter(l => l === "PokemonHealPhase"),
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game.phaseInterceptor.log.join("\n"),
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).toHaveLength(1);
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});
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});
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it("should damage an enemy multiple times when the user has a source of multi-hit", async () => {
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it("should damage an enemy multiple times when the user has a source of multi-hit", async () => {
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game.override.ability(AbilityId.PARENTAL_BOND);
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game.override.moveset([MoveId.POLLEN_PUFF]).ability(AbilityId.PARENTAL_BOND).enemyLevel(100);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
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game.move.use(MoveId.POLLEN_PUFF);
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const target = game.scene.getEnemyPokemon()!;
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await game.toEndOfTurn();
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game.move.select(MoveId.POLLEN_PUFF);
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await game.phaseInterceptor.to("BerryPhase");
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const target = game.field.getEnemyPokemon();
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expect(target.battleData.hitCount).toBe(2);
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expect(target.battleData.hitCount).toBe(2);
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});
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});
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});
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});
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@ -64,7 +64,6 @@ import { PostGameOverPhase } from "#app/phases/post-game-over-phase";
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import { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase";
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import { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase";
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import type { PhaseClass, PhaseString } from "#app/@types/phase-types";
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import type { PhaseClass, PhaseString } from "#app/@types/phase-types";
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import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
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export interface PromptHandler {
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export interface PromptHandler {
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phaseTarget?: string;
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phaseTarget?: string;
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@ -144,7 +143,6 @@ export default class PhaseInterceptor {
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[AttemptRunPhase, this.startPhase],
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[AttemptRunPhase, this.startPhase],
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[SelectBiomePhase, this.startPhase],
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[SelectBiomePhase, this.startPhase],
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[MysteryEncounterPhase, this.startPhase],
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[MysteryEncounterPhase, this.startPhase],
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[PokemonHealPhase, this.startPhase],
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[MysteryEncounterOptionSelectedPhase, this.startPhase],
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[MysteryEncounterOptionSelectedPhase, this.startPhase],
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[MysteryEncounterBattlePhase, this.startPhase],
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[MysteryEncounterBattlePhase, this.startPhase],
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[MysteryEncounterRewardsPhase, this.startPhase],
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[MysteryEncounterRewardsPhase, this.startPhase],
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