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Changed the settings label to "Português (BR)"
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520cc464dd
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@ -1,10 +1,10 @@
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import SettingsUiHandler from "#app/ui/settings-ui-handler";
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import { Mode } from "#app/ui/ui";
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import i18next from "i18next";
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import i18next from "i18next";
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import BattleScene from "../battle-scene";
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import BattleScene from "../battle-scene";
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import { hasTouchscreen } from "../touch-controls";
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import { hasTouchscreen } from "../touch-controls";
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import { updateWindowType } from "../ui/ui-theme";
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import { updateWindowType } from "../ui/ui-theme";
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import { PlayerGender } from "./game-data";
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import { PlayerGender } from "./game-data";
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import { Mode } from "#app/ui/ui";
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import SettingsUiHandler from "#app/ui/settings-ui-handler";
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export enum Setting {
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export enum Setting {
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Game_Speed = "GAME_SPEED",
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Game_Speed = "GAME_SPEED",
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@ -40,28 +40,28 @@ export interface SettingDefaults {
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}
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}
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export const settingOptions: SettingOptions = {
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export const settingOptions: SettingOptions = {
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[Setting.Game_Speed]: [ '1x', '1.25x', '1.5x', '2x', '2.5x', '3x', '4x', '5x' ],
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[Setting.Game_Speed]: ['1x', '1.25x', '1.5x', '2x', '2.5x', '3x', '4x', '5x'],
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[Setting.Master_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
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[Setting.Master_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
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[Setting.BGM_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
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[Setting.BGM_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
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[Setting.SE_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
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[Setting.SE_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
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[Setting.Language]: [ 'English', 'Change' ],
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[Setting.Language]: ['English', 'Change'],
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[Setting.Damage_Numbers]: [ 'Off', 'Simple', 'Fancy' ],
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[Setting.Damage_Numbers]: ['Off', 'Simple', 'Fancy'],
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[Setting.UI_Theme]: [ 'Default', 'Legacy' ],
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[Setting.UI_Theme]: ['Default', 'Legacy'],
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[Setting.Window_Type]: new Array(5).fill(null).map((_, i) => (i + 1).toString()),
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[Setting.Window_Type]: new Array(5).fill(null).map((_, i) => (i + 1).toString()),
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[Setting.Tutorials]: [ 'Off', 'On' ],
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[Setting.Tutorials]: ['Off', 'On'],
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[Setting.Enable_Retries]: [ 'Off', 'On' ],
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[Setting.Enable_Retries]: ['Off', 'On'],
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[Setting.Sprite_Set]: [ 'Consistent', 'Mixed Animated' ],
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[Setting.Sprite_Set]: ['Consistent', 'Mixed Animated'],
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[Setting.Move_Animations]: [ 'Off', 'On' ],
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[Setting.Move_Animations]: ['Off', 'On'],
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[Setting.Show_Stats_on_Level_Up]: [ 'Off', 'On' ],
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[Setting.Show_Stats_on_Level_Up]: ['Off', 'On'],
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[Setting.EXP_Gains_Speed]: [ 'Normal', 'Fast', 'Faster', 'Skip' ],
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[Setting.EXP_Gains_Speed]: ['Normal', 'Fast', 'Faster', 'Skip'],
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[Setting.EXP_Party_Display]: [ 'Normal', 'Level Up Notification', 'Skip' ],
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[Setting.EXP_Party_Display]: ['Normal', 'Level Up Notification', 'Skip'],
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[Setting.HP_Bar_Speed]: [ 'Normal', 'Fast', 'Faster', 'Instant' ],
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[Setting.HP_Bar_Speed]: ['Normal', 'Fast', 'Faster', 'Instant'],
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[Setting.Fusion_Palette_Swaps]: [ 'Off', 'On' ],
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[Setting.Fusion_Palette_Swaps]: ['Off', 'On'],
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[Setting.Player_Gender]: [ 'Boy', 'Girl' ],
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[Setting.Player_Gender]: ['Boy', 'Girl'],
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[Setting.Gamepad_Support]: [ 'Auto', 'Disabled' ],
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[Setting.Gamepad_Support]: ['Auto', 'Disabled'],
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[Setting.Swap_A_and_B]: [ 'Enabled', 'Disabled' ],
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[Setting.Swap_A_and_B]: ['Enabled', 'Disabled'],
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[Setting.Touch_Controls]: [ 'Auto', 'Disabled' ],
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[Setting.Touch_Controls]: ['Auto', 'Disabled'],
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[Setting.Vibration]: [ 'Auto', 'Disabled' ]
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[Setting.Vibration]: ['Auto', 'Disabled']
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};
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};
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export const settingDefaults: SettingDefaults = {
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export const settingDefaults: SettingDefaults = {
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@ -89,7 +89,7 @@ export const settingDefaults: SettingDefaults = {
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[Setting.Vibration]: 0
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[Setting.Vibration]: 0
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};
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};
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export const reloadSettings: Setting[] = [ Setting.UI_Theme, Setting.Language, Setting.Sprite_Set ];
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export const reloadSettings: Setting[] = [Setting.UI_Theme, Setting.Language, Setting.Sprite_Set];
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export function setSetting(scene: BattleScene, setting: Setting, value: integer): boolean {
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export function setSetting(scene: BattleScene, setting: Setting, value: integer): boolean {
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switch (setting) {
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switch (setting) {
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@ -211,7 +211,7 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer)
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handler: () => changeLocaleHandler('zh_CN')
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handler: () => changeLocaleHandler('zh_CN')
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},
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},
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{
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{
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label: 'Português',
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label: 'Português (BR)',
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handler: () => changeLocaleHandler('pt_BR')
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handler: () => changeLocaleHandler('pt_BR')
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},
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},
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{
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{
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