From 7e8832af97f61f73fcf411f2309fccff1da20a12 Mon Sep 17 00:00:00 2001 From: jatinkohli Date: Sat, 18 May 2024 03:39:12 -0700 Subject: [PATCH] Remove partial implementation notation on beak blast --- src/data/move.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/data/move.ts b/src/data/move.ts index 3b96c9072b4..dc34fd80a9f 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -6366,8 +6366,7 @@ export function initMoves() { .attr(ChargeAttr, ChargeAnim.BEAK_BLAST_CHARGING, "started\nheating up its beak!", BattlerTagType.BEAK_BLAST, true, true, -3) .ballBombMove() .makesContact(false) - .attr(RemoveBeakBlastTagArr) - .partial(), + .attr(RemoveBeakBlastTagArr), new AttackMove(Moves.CLANGING_SCALES, Type.DRAGON, MoveCategory.SPECIAL, 110, 100, 5, 100, 0, 7) .attr(StatChangeAttr, BattleStat.DEF, -1, true) .soundBased()