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Held item refactor (#5656)
* Introducing held items * Pokemon class can add held items * Example of applyHeldItemAttrs * Introducing a PokemonItemManager class * Moving away from HeldItemAttr * Attempt at incorporating the new framework in modifier-type * Changes * More changes * Splitting up methods in select-modifier-phase.ts * Newrefactors of reward-pool-manager.ts * New refactors of select-modifier-phase.ts * Extracted logic from modifierSelectCallback * Moved some files around, added many held item ids * Introduced HeldItemReward class * Introduced AttackBoosterReward * Introduced AttackBoosterRewardGenerator * Removed unused file * Select modifier phase tentatively working with new held items * Working leftovers in new style * Moved modifier-bar to its own file * Held items now show up in summary * Added some suggestions * Implemented more suggestions * Splitting up held-item file * Fixing various imports * Created items folder * Shell bell * Converted White Herb * HeldItem .apply() methods do not really need the stack as input, just the pokemon * Made heldItems public in heldItemManager * Update modifier bar is now called in the apply of consumable held items * Refactored parameters passed to .apply() methods; introduced generic .applyHeldItems() function; all HeldItems classes specify an ITEM_EFFECT * Lucky egg and Golden egg * Converted wild pokemon pool to held item rewards * Temporary stopgap on maxUpgradeCount to avoid game crashing on modifier select ui handler * Changed held-items.ts to held-item-id.ts and renamed id object accoridngly * Added reviver seed * Simplified HeldItemReward * Added effect of reviver seed (leveraging consumable logic) * Remove InstantReviveModifier * Added Stat Boost items; generic name and description in HeldItem class * Added Crit Boost held items, King's Rock, Focus Band and Quick Claw * Added Mystical Rock * Added Shell Bell, Soul Dew * Added multi lens and wide lens * Added Baton and Golden Punch * Baton switch logic in party ui handler now using held item * Partial implementation of item steal items * Using held items in some places * Using phaseManager * Tracking forms in held item manager * Shuckle Juice and Old Gateau * Using phaseManager * Removed a bunch of modifiers * Fixed shell bell in ability.ts (why is it here?) * Changed BattleScene.removeModifier and pokemon.loseHeldItem * Making some held items unstealable and unsuppressable * Refactored most of battle-scene.ts with held items * Added soundName to HeldItem (possibly useless) * Reworked various effects that steal items * Refactored Baton logic * Reworked most entries in Modifier Types * pokemon.getHeldItems now uses heldItemManager * Added Evolution Tracker as held item * MBE is always untransferable * Improved item transfer * Fixed types in held item manager * Various fixes * Fixed types in shuckle juice and old gateau * MBE achievement now tracks held items * Removed AttackTypeBoosterModifierRequirement for MEs * Fixed Pickup * Fixing (most) berry usage * Using Berry held items in move.ts * Split up vitamins from the rest of stat boosting items * Fixed form change trigger after merge conflicts * Added some utility functions to check if an item fits a list of items/categories, or to filter out which held items fit * Fixed delibirdy encounter * Various fixes * Reworked EnemyPokemonConfig to include a HeldItemProperty object (to feed to the heldItemManager). Updated Dark Deal ME * More various fixes; introduced isMaxStack(item) method to heldItemManager * Updated modifier-bar.ts * Converted Berries Abound encounter * Converted The Strong Stuff encounter * Fixed Slumbering Snorlax encounter, overrideItems of heldItemConfiguration can deal with items with 0 stack * Preliminary changes to some MEs * Changes to the summary ui handler * Converting to held item pools * Fixed evo tracker * Moved many data types for held items to a dedicated file; introduced held item pools for item generation * Fixed some MEs * Added function to assign items from a given configuration * Fixed held item evolution condition * Fixed some ui handlers * Fixed select-modifier-phase * Some changes to modifier files * Daily run items are generated within the new system * Held item generation for enemies follows the new scheme * Fixed init-modifier-pools.ts * Held item overrides now use the new system * Removed unused getOrInferTier function (was only used by thief and covet) * Fixed shady vitamin ME and some HeldItem files * Updated various MEs. HeldItemManager can now generate a configuration from its items. * Converted most MEs, introduced some more utility functions and methods * Replaced ModifierTier with RewardTier * Fixed some rogue inputs * Held item pools take a single pokemon as input, set weights to 0 for max stack items * Restored various changes to held item pool generation; distinguishing target of the generation from the party * Pools can now take a HaldItemConfigurationId without weights; set up table of item tiers; used custom pools in Clowning Around ME * Fixing some phases * Fixed several bugs related to accessing and visualizing held items * Fixed position of enemy modifier bar * Fixed berries, removed some debug messages * Vitamins max stack temporarily set to 30 * Luck upgrades work correctly again (maybe) * First steps to port tests to the new system * Form change items work correctly when selected in battle * Introducing helper functions for a modifier migrator; PokemonItemMap now uses pokemonId * Renamed file with item migrator functions * Restored missing strings * Shuckle juic and Old gateau are not instance dependent * Simplified HeldItemData * Migrator utils include shuckle juice * Introducing trainer items * Enemy tokens are now also trainer items * Converted most of modifierTypes * Fixed various MEs; removed findModifier from battle-scene * Removed most uses of globalScene.applyModifiers * Removed more functions from globalScene; changed lure weight function * Updated a variety of files * Split out X_accuracy, fixed trainer-item-manager * Fixed expert breeder ME * Replaced updateModifiers with updateItems * Removed modifiers from saveData * Trainer item rewards are generating during runs, added properly to the scene * Items (including held items) are saved and loaded correctly. * Fixed several trainer item names and descriptions, plus various issues with item generation * Restored override file * Added icons to tokens * Fixed Dire Hit starting stack * Using Pokemon.getMoveType() in generation of attack type boosters * Test for dire hit; ensuring that lapsing trainer items are added from config at full stack * Eviolite does not apply to G-Max forms * Changes to various item tests * Some still broken tests * More changes to tests but still failing * Fixed evo tracker item * Moved allHeldItems and allTrainerItems definitions to data-lists * Renamed modifier-bar and moved to ui files * Fixed held item when pokemon not passed * Remove `package-lock.json` added by merge issue * Add review comments as `TODO`s for now --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
This commit is contained in:
parent
8c05693b83
commit
7e2418b957
@ -1,5 +1,5 @@
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import type { EnemyPokemon } from "#app/field/pokemon";
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import type { PersistentModifier } from "#app/modifier/modifier";
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import type { TrainerItemConfiguration } from "#app/items/trainer-item-data-types";
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import type { PartyMemberStrength } from "#enums/party-member-strength";
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import type { SpeciesId } from "#enums/species-id";
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import type { TrainerConfig } from "../data/trainers/trainer-config";
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@ -7,7 +7,7 @@ import type { TrainerPartyTemplate } from "../data/trainers/TrainerPartyTemplate
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export type PartyTemplateFunc = () => TrainerPartyTemplate;
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export type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon;
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export type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[];
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export type GenTrainerItemsFunc = (party: EnemyPokemon[]) => TrainerItemConfiguration;
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export type GenAIFunc = (party: EnemyPokemon[]) => void;
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export interface TrainerTierPools {
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File diff suppressed because it is too large
Load Diff
@ -13,7 +13,6 @@ import {
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import Trainer from "./field/trainer";
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import { TrainerVariant } from "#enums/trainer-variant";
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import type { GameMode } from "./game-mode";
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import { MoneyMultiplierModifier, type PokemonHeldItemModifier } from "./modifier/modifier";
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import type { PokeballType } from "#enums/pokeball";
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import { trainerConfigs } from "#app/data/trainers/trainer-config";
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import { SpeciesFormKey } from "#enums/species-form-key";
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@ -31,11 +30,13 @@ import i18next from "#app/plugins/i18n";
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import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
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import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
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import type { CustomModifierSettings } from "#app/modifier/modifier-type";
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import { ModifierTier } from "#enums/modifier-tier";
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import { RewardTier } from "#enums/reward-tier";
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import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { BattleType } from "#enums/battle-type";
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import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
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import type { HeldItemId } from "#enums/held-item-id";
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import { BattlerIndex } from "#enums/battler-index";
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import { TRAINER_ITEM_EFFECT } from "./items/trainer-item";
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export interface TurnCommand {
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command: Command;
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@ -72,7 +73,7 @@ export default class Battle {
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public turnCommands: TurnCommands;
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public playerParticipantIds: Set<number> = new Set<number>();
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public battleScore = 0;
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public postBattleLoot: PokemonHeldItemModifier[] = [];
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public postBattleLoot: HeldItemId[] = [];
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public escapeAttempts = 0;
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public lastMove: MoveId;
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public battleSeed: string = randomString(16, true);
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@ -177,24 +178,12 @@ export default class Battle {
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}
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addPostBattleLoot(enemyPokemon: EnemyPokemon): void {
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this.postBattleLoot.push(
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...globalScene
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.findModifiers(
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m => m.is("PokemonHeldItemModifier") && m.pokemonId === enemyPokemon.id && m.isTransferable,
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false,
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)
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.map(i => {
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const ret = i as PokemonHeldItemModifier;
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//@ts-expect-error - this is awful to fix/change
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ret.pokemonId = null;
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return ret;
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}),
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);
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this.postBattleLoot.push(...enemyPokemon.getHeldItems());
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}
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pickUpScatteredMoney(): void {
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const moneyAmount = new NumberHolder(globalScene.currentBattle.moneyScattered);
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globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
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globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.MONEY_MULTIPLIER, { numberHolder: moneyAmount });
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if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) {
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moneyAmount.value *= 2;
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@ -616,7 +605,7 @@ export const classicFixedBattles: FixedBattleConfigs = {
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),
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT],
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guaranteedModifierTiers: [RewardTier.ULTRA, RewardTier.GREAT, RewardTier.GREAT],
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allowLuckUpgrades: false,
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}),
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[ClassicFixedBossWaves.EVIL_GRUNT_1]: new FixedBattleConfig()
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@ -648,7 +637,7 @@ export const classicFixedBattles: FixedBattleConfigs = {
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),
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT],
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guaranteedModifierTiers: [RewardTier.ULTRA, RewardTier.ULTRA, RewardTier.GREAT, RewardTier.GREAT],
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allowLuckUpgrades: false,
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}),
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[ClassicFixedBossWaves.EVIL_GRUNT_2]: new FixedBattleConfig()
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@ -721,7 +710,7 @@ export const classicFixedBattles: FixedBattleConfigs = {
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),
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA],
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guaranteedModifierTiers: [RewardTier.ULTRA, RewardTier.ULTRA, RewardTier.ULTRA, RewardTier.ULTRA],
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allowLuckUpgrades: false,
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}),
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[ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig()
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@ -784,11 +773,11 @@ export const classicFixedBattles: FixedBattleConfigs = {
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [
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ModifierTier.ROGUE,
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ModifierTier.ROGUE,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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RewardTier.ROGUE,
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RewardTier.ROGUE,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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],
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allowLuckUpgrades: false,
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}),
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@ -803,11 +792,11 @@ export const classicFixedBattles: FixedBattleConfigs = {
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [
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ModifierTier.ROGUE,
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ModifierTier.ROGUE,
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ModifierTier.ROGUE,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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RewardTier.ROGUE,
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RewardTier.ROGUE,
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RewardTier.ROGUE,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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],
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allowLuckUpgrades: false,
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}),
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@ -830,12 +819,12 @@ export const classicFixedBattles: FixedBattleConfigs = {
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [
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ModifierTier.ROGUE,
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ModifierTier.ROGUE,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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RewardTier.ROGUE,
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RewardTier.ROGUE,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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],
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allowLuckUpgrades: false,
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}),
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@ -934,12 +923,12 @@ export const classicFixedBattles: FixedBattleConfigs = {
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)
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.setCustomModifierRewards({
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guaranteedModifierTiers: [
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ModifierTier.ROGUE,
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ModifierTier.ROGUE,
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ModifierTier.ULTRA,
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ModifierTier.ULTRA,
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ModifierTier.GREAT,
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ModifierTier.GREAT,
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RewardTier.ROGUE,
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RewardTier.ROGUE,
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RewardTier.ULTRA,
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RewardTier.ULTRA,
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RewardTier.GREAT,
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RewardTier.GREAT,
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],
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allowLuckUpgrades: false,
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}),
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@ -22,7 +22,6 @@ import { Gender } from "#app/data/gender";
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import { applyMoveAttrs } from "../moves/apply-attrs";
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import { allMoves } from "../data-lists";
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import { ArenaTagSide } from "#enums/arena-tag-side";
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import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
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import { TerrainType } from "#app/data/terrain";
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import { pokemonFormChanges } from "../pokemon-forms";
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import {
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@ -31,7 +30,6 @@ import {
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} from "../pokemon-forms/form-change-triggers";
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import i18next from "i18next";
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import { Command } from "#enums/command";
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import { BerryModifierType } from "#app/modifier/modifier-type";
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import { getPokeballName } from "#app/data/pokeball";
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import { BattleType } from "#enums/battle-type";
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import { globalScene } from "#app/global-scene";
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@ -79,6 +77,9 @@ import type { BattlerIndex } from "#enums/battler-index";
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import type Move from "#app/data/moves/move";
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import type { ArenaTrapTag, SuppressAbilitiesTag } from "#app/data/arena-tag";
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import type { Constructor } from "#app/utils/common";
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import { HeldItemCategoryId, HeldItemId, isItemInCategory } from "#enums/held-item-id";
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import { allHeldItems } from "#app/data/data-lists";
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import { type BerryHeldItem, berryTypeToHeldItem } from "#app/items/held-items/berry";
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import type { Localizable } from "#app/@types/locales";
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import { applyAbAttrs } from "./apply-ab-attrs";
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import type { Closed, Exact } from "#app/@types/type-helpers";
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@ -2045,7 +2046,7 @@ export abstract class PostAttackAbAttr extends AbAttr {
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export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
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private stealCondition: PokemonAttackCondition | null;
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private stolenItem?: PokemonHeldItemModifier;
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private stolenItem?: HeldItemId;
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constructor(stealCondition?: PokemonAttackCondition) {
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super();
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@ -2064,11 +2065,11 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
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hitResult < HitResult.NO_EFFECT &&
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(!this.stealCondition || this.stealCondition(pokemon, opponent, move))
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) {
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const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable);
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const heldItems = opponent.heldItemManager.getTransferableHeldItems();
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if (heldItems.length) {
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// Ensure that the stolen item in testing is the same as when the effect is applied
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this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)];
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if (globalScene.canTransferHeldItemModifier(this.stolenItem, pokemon)) {
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if (globalScene.canTransferHeldItem(this.stolenItem, opponent, pokemon)) {
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return true;
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}
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}
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@ -2078,28 +2079,21 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
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}
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override apply({ opponent, pokemon }: PostMoveInteractionAbAttrParams): void {
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const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable);
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const heldItems = opponent.heldItemManager.getTransferableHeldItems();
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if (!this.stolenItem) {
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this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)];
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}
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if (globalScene.tryTransferHeldItemModifier(this.stolenItem, pokemon, false)) {
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if (globalScene.tryTransferHeldItem(this.stolenItem, opponent, pokemon, false)) {
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globalScene.phaseManager.queueMessage(
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i18next.t("abilityTriggers:postAttackStealHeldItem", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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defenderName: opponent.name,
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stolenItemType: this.stolenItem.type.name,
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stolenItemType: allHeldItems[this.stolenItem].name,
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}),
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);
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}
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this.stolenItem = undefined;
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}
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getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] {
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return globalScene.findModifiers(
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m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id,
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target.isPlayer(),
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) as PokemonHeldItemModifier[];
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}
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}
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export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr {
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@ -2190,7 +2184,7 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
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export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
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private condition?: PokemonDefendCondition;
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private stolenItem?: PokemonHeldItemModifier;
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private stolenItem?: HeldItemId;
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constructor(condition?: PokemonDefendCondition) {
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super();
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@ -2200,10 +2194,10 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
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override canApply({ simulated, pokemon, opponent, move, hitResult }: PostMoveInteractionAbAttrParams): boolean {
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if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, opponent, move))) {
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const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable);
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const heldItems = opponent.heldItemManager.getTransferableHeldItems();
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if (heldItems.length) {
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this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)];
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if (globalScene.canTransferHeldItemModifier(this.stolenItem, pokemon)) {
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if (globalScene.canTransferHeldItem(this.stolenItem, opponent, pokemon)) {
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return true;
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}
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}
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@ -2212,28 +2206,21 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
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}
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override apply({ pokemon, opponent }: PostMoveInteractionAbAttrParams): void {
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const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable);
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const heldItems = opponent.heldItemManager.getTransferableHeldItems();
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if (!this.stolenItem) {
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this.stolenItem = heldItems[pokemon.randBattleSeedInt(heldItems.length)];
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}
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if (globalScene.tryTransferHeldItemModifier(this.stolenItem, pokemon, false)) {
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if (globalScene.tryTransferHeldItem(this.stolenItem, opponent, pokemon, false)) {
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globalScene.phaseManager.queueMessage(
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i18next.t("abilityTriggers:postDefendStealHeldItem", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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attackerName: opponent.name,
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stolenItemType: this.stolenItem.type.name,
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stolenItemType: allHeldItems[this.stolenItem].name,
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}),
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);
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}
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this.stolenItem = undefined;
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}
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getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] {
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return globalScene.findModifiers(
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m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id,
|
||||
target.isPlayer(),
|
||||
) as PokemonHeldItemModifier[];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -4590,10 +4577,14 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr {
|
||||
override canApply({ pokemon }: AbAttrBaseParams): boolean {
|
||||
// Ensure we have at least 1 recoverable berry (at least 1 berry in berriesEaten is not capped)
|
||||
const cappedBerries = new Set(
|
||||
globalScene
|
||||
.getModifiers(BerryModifier, pokemon.isPlayer())
|
||||
.filter(bm => bm.pokemonId === pokemon.id && bm.getCountUnderMax() < 1)
|
||||
.map(bm => bm.berryType),
|
||||
pokemon
|
||||
.getHeldItems()
|
||||
.filter(
|
||||
bm =>
|
||||
isItemInCategory(bm, HeldItemCategoryId.BERRY) &&
|
||||
pokemon.heldItemManager.getStack(bm) < allHeldItems[bm].maxStackCount,
|
||||
)
|
||||
.map(bm => (allHeldItems[bm] as BerryHeldItem).berryType),
|
||||
);
|
||||
|
||||
this.berriesUnderCap = pokemon.battleData.berriesEaten.filter(bt => !cappedBerries.has(bt));
|
||||
@ -4623,30 +4614,15 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr {
|
||||
const randomIdx = randSeedInt(this.berriesUnderCap.length);
|
||||
const chosenBerryType = this.berriesUnderCap[randomIdx];
|
||||
pokemon.battleData.berriesEaten.splice(randomIdx, 1); // Remove berry from memory
|
||||
const chosenBerry = new BerryModifierType(chosenBerryType);
|
||||
const chosenBerry = berryTypeToHeldItem[chosenBerryType];
|
||||
|
||||
// Add the randomly chosen berry or update the existing one
|
||||
const berryModifier = globalScene.findModifier(
|
||||
m => m instanceof BerryModifier && m.berryType === chosenBerryType && m.pokemonId === pokemon.id,
|
||||
pokemon.isPlayer(),
|
||||
) as BerryModifier | undefined;
|
||||
pokemon.heldItemManager.add(chosenBerry);
|
||||
|
||||
if (berryModifier) {
|
||||
berryModifier.stackCount++;
|
||||
} else {
|
||||
const newBerry = new BerryModifier(chosenBerry, pokemon.id, chosenBerryType, 1);
|
||||
if (pokemon.isPlayer()) {
|
||||
globalScene.addModifier(newBerry);
|
||||
} else {
|
||||
globalScene.addEnemyModifier(newBerry);
|
||||
}
|
||||
}
|
||||
|
||||
globalScene.updateModifiers(pokemon.isPlayer());
|
||||
globalScene.updateItems(pokemon.isPlayer());
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
berryName: chosenBerry.name,
|
||||
berryName: allHeldItems[chosenBerry].name,
|
||||
}),
|
||||
);
|
||||
return true;
|
||||
@ -4680,8 +4656,7 @@ export class CudChewConsumeBerryAbAttr extends AbAttr {
|
||||
// This doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden) as no item is consumed.
|
||||
for (const berryType of pokemon.summonData.berriesEatenLast) {
|
||||
getBerryEffectFunc(berryType)(pokemon);
|
||||
const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(pokemon, berryType)); // trigger message
|
||||
}
|
||||
|
||||
// uncomment to make cheek pouch work with cud chew
|
||||
@ -5266,13 +5241,13 @@ export abstract class PostBattleAbAttr extends AbAttr {
|
||||
}
|
||||
|
||||
export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
||||
private randItem?: PokemonHeldItemModifier;
|
||||
private randItem?: HeldItemId;
|
||||
|
||||
override canApply({ simulated, victory, pokemon }: PostBattleAbAttrParams): boolean {
|
||||
const postBattleLoot = globalScene.currentBattle.postBattleLoot;
|
||||
if (!simulated && postBattleLoot.length && victory) {
|
||||
this.randItem = randSeedItem(postBattleLoot);
|
||||
return globalScene.canTransferHeldItemModifier(this.randItem, pokemon, 1);
|
||||
return pokemon.heldItemManager.getStack(this.randItem) < allHeldItems[this.randItem].maxStackCount;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -5283,12 +5258,12 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
||||
this.randItem = randSeedItem(postBattleLoot);
|
||||
}
|
||||
|
||||
if (globalScene.tryTransferHeldItemModifier(this.randItem, pokemon, true, 1, true, undefined, false)) {
|
||||
if (pokemon.heldItemManager.add(this.randItem)) {
|
||||
postBattleLoot.splice(postBattleLoot.indexOf(this.randItem), 1);
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("abilityTriggers:postBattleLoot", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
itemName: this.randItem.type.name,
|
||||
itemName: allHeldItems[this.randItem].name,
|
||||
}),
|
||||
);
|
||||
}
|
||||
@ -6187,8 +6162,6 @@ class ForceSwitchOutHelper {
|
||||
}
|
||||
|
||||
if (!allyPokemon?.isActive(true)) {
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
globalScene.phaseManager.pushNew("BattleEndPhase", false);
|
||||
|
||||
@ -6272,11 +6245,9 @@ class ForceSwitchOutHelper {
|
||||
* @returns The amount of health recovered by Shell Bell.
|
||||
*/
|
||||
function calculateShellBellRecovery(pokemon: Pokemon): number {
|
||||
const shellBellModifier = pokemon.getHeldItems().find(m => m instanceof HitHealModifier);
|
||||
if (shellBellModifier) {
|
||||
return toDmgValue(pokemon.turnData.totalDamageDealt / 8) * shellBellModifier.stackCount;
|
||||
}
|
||||
return 0;
|
||||
// Returns 0 if no Shell Bell is present
|
||||
const shellBellStack = pokemon.heldItemManager.getStack(HeldItemId.SHELL_BELL);
|
||||
return toDmgValue(pokemon.turnData.totalDamageDealt / 8) * shellBellStack;
|
||||
}
|
||||
|
||||
export interface PostDamageAbAttrParams extends AbAttrBaseParams {
|
||||
|
@ -11,11 +11,11 @@ import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import type { SpeciesStatBoosterItem, SpeciesStatBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { speciesStarterCosts } from "./starters";
|
||||
import i18next from "i18next";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
|
||||
export enum SpeciesWildEvolutionDelay {
|
||||
NONE,
|
||||
@ -99,7 +99,7 @@ const EvoCondKey = {
|
||||
SPECIES_CAUGHT: 12,
|
||||
GENDER: 13,
|
||||
NATURE: 14,
|
||||
HELD_ITEM: 15, // Currently checks only for species stat booster items
|
||||
HELD_ITEM: 15,
|
||||
} as const;
|
||||
|
||||
type EvolutionConditionData =
|
||||
@ -110,7 +110,7 @@ type EvolutionConditionData =
|
||||
{key: typeof EvoCondKey.GENDER, gender: Gender} |
|
||||
{key: typeof EvoCondKey.MOVE_TYPE | typeof EvoCondKey.PARTY_TYPE, pkmnType: PokemonType} |
|
||||
{key: typeof EvoCondKey.SPECIES_CAUGHT, speciesCaught: SpeciesId} |
|
||||
{key: typeof EvoCondKey.HELD_ITEM, itemKey: SpeciesStatBoosterItem} |
|
||||
{key: typeof EvoCondKey.HELD_ITEM, itemKey: HeldItemId} |
|
||||
{key: typeof EvoCondKey.NATURE, nature: Nature[]} |
|
||||
{key: typeof EvoCondKey.WEATHER, weather: WeatherType[]} |
|
||||
{key: typeof EvoCondKey.TYROGUE, move: TyrogueMove} |
|
||||
@ -201,7 +201,7 @@ export class SpeciesEvolutionCondition {
|
||||
case EvoCondKey.SPECIES_CAUGHT:
|
||||
return !!globalScene.gameData.dexData[cond.speciesCaught].caughtAttr;
|
||||
case EvoCondKey.HELD_ITEM:
|
||||
return pokemon.getHeldItems().some(m => m.is("SpeciesStatBoosterModifier") && (m.type as SpeciesStatBoosterModifierType).key === cond.itemKey)
|
||||
return pokemon.heldItemManager.hasItem(cond.itemKey);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -1765,8 +1765,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
|
||||
new SpeciesEvolution(SpeciesId.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG)
|
||||
],
|
||||
[SpeciesId.CLAMPERL]: [
|
||||
new SpeciesEvolution(SpeciesId.HUNTAIL, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.HELD_ITEM, itemKey: "DEEP_SEA_TOOTH"}, SpeciesWildEvolutionDelay.VERY_LONG),
|
||||
new SpeciesEvolution(SpeciesId.GOREBYSS, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.HELD_ITEM, itemKey: "DEEP_SEA_SCALE"}, SpeciesWildEvolutionDelay.VERY_LONG)
|
||||
new SpeciesEvolution(SpeciesId.HUNTAIL, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.HELD_ITEM, itemKey: HeldItemId.DEEP_SEA_TOOTH}, SpeciesWildEvolutionDelay.VERY_LONG),
|
||||
new SpeciesEvolution(SpeciesId.GOREBYSS, 1, EvolutionItem.LINKING_CORD, {key: EvoCondKey.HELD_ITEM, itemKey: HeldItemId.DEEP_SEA_SCALE}, SpeciesWildEvolutionDelay.VERY_LONG)
|
||||
],
|
||||
[SpeciesId.BOLDORE]: [
|
||||
new SpeciesEvolution(SpeciesId.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
|
||||
@ -68591,324 +68591,324 @@ function transposeTmSpecies(): SpeciesTmMoves {
|
||||
export const speciesTmMoves: SpeciesTmMoves = transposeTmSpecies();
|
||||
|
||||
interface TmPoolTiers {
|
||||
[key: number]: ModifierTier
|
||||
[key: number]: RewardTier
|
||||
}
|
||||
|
||||
export const tmPoolTiers: TmPoolTiers = {
|
||||
[MoveId.MEGA_PUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.PAY_DAY]: ModifierTier.ULTRA,
|
||||
[MoveId.FIRE_PUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.ICE_PUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.THUNDER_PUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.SWORDS_DANCE]: ModifierTier.COMMON,
|
||||
[MoveId.CUT]: ModifierTier.COMMON,
|
||||
[MoveId.FLY]: ModifierTier.COMMON,
|
||||
[MoveId.MEGA_KICK]: ModifierTier.GREAT,
|
||||
[MoveId.BODY_SLAM]: ModifierTier.GREAT,
|
||||
[MoveId.TAKE_DOWN]: ModifierTier.GREAT,
|
||||
[MoveId.DOUBLE_EDGE]: ModifierTier.ULTRA,
|
||||
[MoveId.PIN_MISSILE]: ModifierTier.COMMON,
|
||||
[MoveId.ROAR]: ModifierTier.COMMON,
|
||||
[MoveId.FLAMETHROWER]: ModifierTier.ULTRA,
|
||||
[MoveId.HYDRO_PUMP]: ModifierTier.ULTRA,
|
||||
[MoveId.SURF]: ModifierTier.ULTRA,
|
||||
[MoveId.ICE_BEAM]: ModifierTier.ULTRA,
|
||||
[MoveId.BLIZZARD]: ModifierTier.ULTRA,
|
||||
[MoveId.PSYBEAM]: ModifierTier.GREAT,
|
||||
[MoveId.HYPER_BEAM]: ModifierTier.ULTRA,
|
||||
[MoveId.LOW_KICK]: ModifierTier.COMMON,
|
||||
[MoveId.COUNTER]: ModifierTier.COMMON,
|
||||
[MoveId.STRENGTH]: ModifierTier.GREAT,
|
||||
[MoveId.SOLAR_BEAM]: ModifierTier.ULTRA,
|
||||
[MoveId.FIRE_SPIN]: ModifierTier.COMMON,
|
||||
[MoveId.THUNDERBOLT]: ModifierTier.ULTRA,
|
||||
[MoveId.THUNDER_WAVE]: ModifierTier.COMMON,
|
||||
[MoveId.THUNDER]: ModifierTier.ULTRA,
|
||||
[MoveId.EARTHQUAKE]: ModifierTier.ULTRA,
|
||||
[MoveId.DIG]: ModifierTier.GREAT,
|
||||
[MoveId.TOXIC]: ModifierTier.GREAT,
|
||||
[MoveId.PSYCHIC]: ModifierTier.ULTRA,
|
||||
[MoveId.AGILITY]: ModifierTier.COMMON,
|
||||
[MoveId.NIGHT_SHADE]: ModifierTier.COMMON,
|
||||
[MoveId.SCREECH]: ModifierTier.COMMON,
|
||||
[MoveId.DOUBLE_TEAM]: ModifierTier.COMMON,
|
||||
[MoveId.CONFUSE_RAY]: ModifierTier.COMMON,
|
||||
[MoveId.LIGHT_SCREEN]: ModifierTier.COMMON,
|
||||
[MoveId.HAZE]: ModifierTier.COMMON,
|
||||
[MoveId.REFLECT]: ModifierTier.COMMON,
|
||||
[MoveId.FOCUS_ENERGY]: ModifierTier.COMMON,
|
||||
[MoveId.METRONOME]: ModifierTier.COMMON,
|
||||
[MoveId.SELF_DESTRUCT]: ModifierTier.GREAT,
|
||||
[MoveId.FIRE_BLAST]: ModifierTier.ULTRA,
|
||||
[MoveId.WATERFALL]: ModifierTier.GREAT,
|
||||
[MoveId.SWIFT]: ModifierTier.COMMON,
|
||||
[MoveId.AMNESIA]: ModifierTier.COMMON,
|
||||
[MoveId.DREAM_EATER]: ModifierTier.GREAT,
|
||||
[MoveId.LEECH_LIFE]: ModifierTier.ULTRA,
|
||||
[MoveId.FLASH]: ModifierTier.COMMON,
|
||||
[MoveId.EXPLOSION]: ModifierTier.GREAT,
|
||||
[MoveId.REST]: ModifierTier.COMMON,
|
||||
[MoveId.ROCK_SLIDE]: ModifierTier.GREAT,
|
||||
[MoveId.TRI_ATTACK]: ModifierTier.ULTRA,
|
||||
[MoveId.SUPER_FANG]: ModifierTier.COMMON,
|
||||
[MoveId.SUBSTITUTE]: ModifierTier.COMMON,
|
||||
[MoveId.THIEF]: ModifierTier.GREAT,
|
||||
[MoveId.SNORE]: ModifierTier.COMMON,
|
||||
[MoveId.CURSE]: ModifierTier.COMMON,
|
||||
[MoveId.REVERSAL]: ModifierTier.COMMON,
|
||||
[MoveId.SPITE]: ModifierTier.COMMON,
|
||||
[MoveId.PROTECT]: ModifierTier.COMMON,
|
||||
[MoveId.SCARY_FACE]: ModifierTier.COMMON,
|
||||
[MoveId.SLUDGE_BOMB]: ModifierTier.GREAT,
|
||||
[MoveId.MUD_SLAP]: ModifierTier.COMMON,
|
||||
[MoveId.SPIKES]: ModifierTier.COMMON,
|
||||
[MoveId.ICY_WIND]: ModifierTier.GREAT,
|
||||
[MoveId.OUTRAGE]: ModifierTier.ULTRA,
|
||||
[MoveId.SANDSTORM]: ModifierTier.COMMON,
|
||||
[MoveId.GIGA_DRAIN]: ModifierTier.ULTRA,
|
||||
[MoveId.ENDURE]: ModifierTier.COMMON,
|
||||
[MoveId.CHARM]: ModifierTier.COMMON,
|
||||
[MoveId.FALSE_SWIPE]: ModifierTier.COMMON,
|
||||
[MoveId.SWAGGER]: ModifierTier.COMMON,
|
||||
[MoveId.STEEL_WING]: ModifierTier.GREAT,
|
||||
[MoveId.ATTRACT]: ModifierTier.COMMON,
|
||||
[MoveId.SLEEP_TALK]: ModifierTier.COMMON,
|
||||
[MoveId.HEAL_BELL]: ModifierTier.COMMON,
|
||||
[MoveId.RETURN]: ModifierTier.ULTRA,
|
||||
[MoveId.FRUSTRATION]: ModifierTier.COMMON,
|
||||
[MoveId.SAFEGUARD]: ModifierTier.COMMON,
|
||||
[MoveId.PAIN_SPLIT]: ModifierTier.COMMON,
|
||||
[MoveId.MEGAHORN]: ModifierTier.ULTRA,
|
||||
[MoveId.BATON_PASS]: ModifierTier.COMMON,
|
||||
[MoveId.ENCORE]: ModifierTier.COMMON,
|
||||
[MoveId.IRON_TAIL]: ModifierTier.GREAT,
|
||||
[MoveId.METAL_CLAW]: ModifierTier.COMMON,
|
||||
[MoveId.SYNTHESIS]: ModifierTier.GREAT,
|
||||
[MoveId.HIDDEN_POWER]: ModifierTier.GREAT,
|
||||
[MoveId.RAIN_DANCE]: ModifierTier.COMMON,
|
||||
[MoveId.SUNNY_DAY]: ModifierTier.COMMON,
|
||||
[MoveId.CRUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.PSYCH_UP]: ModifierTier.COMMON,
|
||||
[MoveId.SHADOW_BALL]: ModifierTier.ULTRA,
|
||||
[MoveId.FUTURE_SIGHT]: ModifierTier.GREAT,
|
||||
[MoveId.ROCK_SMASH]: ModifierTier.COMMON,
|
||||
[MoveId.WHIRLPOOL]: ModifierTier.COMMON,
|
||||
[MoveId.BEAT_UP]: ModifierTier.COMMON,
|
||||
[MoveId.UPROAR]: ModifierTier.GREAT,
|
||||
[MoveId.HEAT_WAVE]: ModifierTier.ULTRA,
|
||||
[MoveId.HAIL]: ModifierTier.COMMON,
|
||||
[MoveId.TORMENT]: ModifierTier.COMMON,
|
||||
[MoveId.WILL_O_WISP]: ModifierTier.COMMON,
|
||||
[MoveId.FACADE]: ModifierTier.GREAT,
|
||||
[MoveId.FOCUS_PUNCH]: ModifierTier.COMMON,
|
||||
[MoveId.NATURE_POWER]: ModifierTier.COMMON,
|
||||
[MoveId.CHARGE]: ModifierTier.COMMON,
|
||||
[MoveId.TAUNT]: ModifierTier.COMMON,
|
||||
[MoveId.HELPING_HAND]: ModifierTier.COMMON,
|
||||
[MoveId.TRICK]: ModifierTier.COMMON,
|
||||
[MoveId.SUPERPOWER]: ModifierTier.ULTRA,
|
||||
[MoveId.RECYCLE]: ModifierTier.COMMON,
|
||||
[MoveId.REVENGE]: ModifierTier.GREAT,
|
||||
[MoveId.BRICK_BREAK]: ModifierTier.GREAT,
|
||||
[MoveId.KNOCK_OFF]: ModifierTier.GREAT,
|
||||
[MoveId.ENDEAVOR]: ModifierTier.COMMON,
|
||||
[MoveId.SKILL_SWAP]: ModifierTier.COMMON,
|
||||
[MoveId.IMPRISON]: ModifierTier.COMMON,
|
||||
[MoveId.SECRET_POWER]: ModifierTier.COMMON,
|
||||
[MoveId.DIVE]: ModifierTier.GREAT,
|
||||
[MoveId.FEATHER_DANCE]: ModifierTier.COMMON,
|
||||
[MoveId.BLAZE_KICK]: ModifierTier.GREAT,
|
||||
[MoveId.HYPER_VOICE]: ModifierTier.ULTRA,
|
||||
[MoveId.BLAST_BURN]: ModifierTier.ULTRA,
|
||||
[MoveId.HYDRO_CANNON]: ModifierTier.ULTRA,
|
||||
[MoveId.WEATHER_BALL]: ModifierTier.COMMON,
|
||||
[MoveId.FAKE_TEARS]: ModifierTier.COMMON,
|
||||
[MoveId.AIR_CUTTER]: ModifierTier.GREAT,
|
||||
[MoveId.OVERHEAT]: ModifierTier.ULTRA,
|
||||
[MoveId.ROCK_TOMB]: ModifierTier.GREAT,
|
||||
[MoveId.METAL_SOUND]: ModifierTier.COMMON,
|
||||
[MoveId.COSMIC_POWER]: ModifierTier.COMMON,
|
||||
[MoveId.SIGNAL_BEAM]: ModifierTier.GREAT,
|
||||
[MoveId.SAND_TOMB]: ModifierTier.COMMON,
|
||||
[MoveId.MUDDY_WATER]: ModifierTier.GREAT,
|
||||
[MoveId.BULLET_SEED]: ModifierTier.GREAT,
|
||||
[MoveId.AERIAL_ACE]: ModifierTier.GREAT,
|
||||
[MoveId.ICICLE_SPEAR]: ModifierTier.GREAT,
|
||||
[MoveId.IRON_DEFENSE]: ModifierTier.GREAT,
|
||||
[MoveId.DRAGON_CLAW]: ModifierTier.ULTRA,
|
||||
[MoveId.FRENZY_PLANT]: ModifierTier.ULTRA,
|
||||
[MoveId.BULK_UP]: ModifierTier.COMMON,
|
||||
[MoveId.BOUNCE]: ModifierTier.GREAT,
|
||||
[MoveId.MUD_SHOT]: ModifierTier.GREAT,
|
||||
[MoveId.POISON_TAIL]: ModifierTier.GREAT,
|
||||
[MoveId.COVET]: ModifierTier.GREAT,
|
||||
[MoveId.MAGICAL_LEAF]: ModifierTier.GREAT,
|
||||
[MoveId.CALM_MIND]: ModifierTier.GREAT,
|
||||
[MoveId.LEAF_BLADE]: ModifierTier.ULTRA,
|
||||
[MoveId.DRAGON_DANCE]: ModifierTier.GREAT,
|
||||
[MoveId.ROCK_BLAST]: ModifierTier.GREAT,
|
||||
[MoveId.WATER_PULSE]: ModifierTier.GREAT,
|
||||
[MoveId.ROOST]: ModifierTier.GREAT,
|
||||
[MoveId.GRAVITY]: ModifierTier.COMMON,
|
||||
[MoveId.GYRO_BALL]: ModifierTier.COMMON,
|
||||
[MoveId.BRINE]: ModifierTier.GREAT,
|
||||
[MoveId.PLUCK]: ModifierTier.GREAT,
|
||||
[MoveId.TAILWIND]: ModifierTier.GREAT,
|
||||
[MoveId.U_TURN]: ModifierTier.GREAT,
|
||||
[MoveId.CLOSE_COMBAT]: ModifierTier.ULTRA,
|
||||
[MoveId.PAYBACK]: ModifierTier.COMMON,
|
||||
[MoveId.ASSURANCE]: ModifierTier.COMMON,
|
||||
[MoveId.EMBARGO]: ModifierTier.COMMON,
|
||||
[MoveId.FLING]: ModifierTier.COMMON,
|
||||
[MoveId.GASTRO_ACID]: ModifierTier.GREAT,
|
||||
[MoveId.POWER_SWAP]: ModifierTier.COMMON,
|
||||
[MoveId.GUARD_SWAP]: ModifierTier.COMMON,
|
||||
[MoveId.WORRY_SEED]: ModifierTier.GREAT,
|
||||
[MoveId.TOXIC_SPIKES]: ModifierTier.GREAT,
|
||||
[MoveId.FLARE_BLITZ]: ModifierTier.ULTRA,
|
||||
[MoveId.AURA_SPHERE]: ModifierTier.GREAT,
|
||||
[MoveId.ROCK_POLISH]: ModifierTier.COMMON,
|
||||
[MoveId.POISON_JAB]: ModifierTier.GREAT,
|
||||
[MoveId.DARK_PULSE]: ModifierTier.GREAT,
|
||||
[MoveId.AQUA_TAIL]: ModifierTier.GREAT,
|
||||
[MoveId.SEED_BOMB]: ModifierTier.GREAT,
|
||||
[MoveId.AIR_SLASH]: ModifierTier.GREAT,
|
||||
[MoveId.X_SCISSOR]: ModifierTier.GREAT,
|
||||
[MoveId.BUG_BUZZ]: ModifierTier.GREAT,
|
||||
[MoveId.DRAGON_PULSE]: ModifierTier.GREAT,
|
||||
[MoveId.POWER_GEM]: ModifierTier.GREAT,
|
||||
[MoveId.DRAIN_PUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.VACUUM_WAVE]: ModifierTier.COMMON,
|
||||
[MoveId.FOCUS_BLAST]: ModifierTier.GREAT,
|
||||
[MoveId.ENERGY_BALL]: ModifierTier.GREAT,
|
||||
[MoveId.BRAVE_BIRD]: ModifierTier.ULTRA,
|
||||
[MoveId.EARTH_POWER]: ModifierTier.ULTRA,
|
||||
[MoveId.GIGA_IMPACT]: ModifierTier.GREAT,
|
||||
[MoveId.NASTY_PLOT]: ModifierTier.COMMON,
|
||||
[MoveId.AVALANCHE]: ModifierTier.GREAT,
|
||||
[MoveId.SHADOW_CLAW]: ModifierTier.GREAT,
|
||||
[MoveId.THUNDER_FANG]: ModifierTier.GREAT,
|
||||
[MoveId.ICE_FANG]: ModifierTier.GREAT,
|
||||
[MoveId.FIRE_FANG]: ModifierTier.GREAT,
|
||||
[MoveId.PSYCHO_CUT]: ModifierTier.GREAT,
|
||||
[MoveId.ZEN_HEADBUTT]: ModifierTier.GREAT,
|
||||
[MoveId.FLASH_CANNON]: ModifierTier.GREAT,
|
||||
[MoveId.ROCK_CLIMB]: ModifierTier.GREAT,
|
||||
[MoveId.DEFOG]: ModifierTier.COMMON,
|
||||
[MoveId.TRICK_ROOM]: ModifierTier.COMMON,
|
||||
[MoveId.DRACO_METEOR]: ModifierTier.ULTRA,
|
||||
[MoveId.LEAF_STORM]: ModifierTier.ULTRA,
|
||||
[MoveId.POWER_WHIP]: ModifierTier.ULTRA,
|
||||
[MoveId.CROSS_POISON]: ModifierTier.GREAT,
|
||||
[MoveId.GUNK_SHOT]: ModifierTier.ULTRA,
|
||||
[MoveId.IRON_HEAD]: ModifierTier.GREAT,
|
||||
[MoveId.STONE_EDGE]: ModifierTier.ULTRA,
|
||||
[MoveId.STEALTH_ROCK]: ModifierTier.COMMON,
|
||||
[MoveId.GRASS_KNOT]: ModifierTier.ULTRA,
|
||||
[MoveId.BUG_BITE]: ModifierTier.GREAT,
|
||||
[MoveId.CHARGE_BEAM]: ModifierTier.GREAT,
|
||||
[MoveId.HONE_CLAWS]: ModifierTier.COMMON,
|
||||
[MoveId.WONDER_ROOM]: ModifierTier.COMMON,
|
||||
[MoveId.PSYSHOCK]: ModifierTier.GREAT,
|
||||
[MoveId.VENOSHOCK]: ModifierTier.GREAT,
|
||||
[MoveId.MAGIC_ROOM]: ModifierTier.COMMON,
|
||||
[MoveId.SMACK_DOWN]: ModifierTier.COMMON,
|
||||
[MoveId.SLUDGE_WAVE]: ModifierTier.GREAT,
|
||||
[MoveId.HEAVY_SLAM]: ModifierTier.GREAT,
|
||||
[MoveId.ELECTRO_BALL]: ModifierTier.GREAT,
|
||||
[MoveId.FLAME_CHARGE]: ModifierTier.GREAT,
|
||||
[MoveId.LOW_SWEEP]: ModifierTier.GREAT,
|
||||
[MoveId.ACID_SPRAY]: ModifierTier.COMMON,
|
||||
[MoveId.FOUL_PLAY]: ModifierTier.ULTRA,
|
||||
[MoveId.ROUND]: ModifierTier.COMMON,
|
||||
[MoveId.ECHOED_VOICE]: ModifierTier.COMMON,
|
||||
[MoveId.STORED_POWER]: ModifierTier.COMMON,
|
||||
[MoveId.ALLY_SWITCH]: ModifierTier.COMMON,
|
||||
[MoveId.SCALD]: ModifierTier.GREAT,
|
||||
[MoveId.HEX]: ModifierTier.GREAT,
|
||||
[MoveId.SKY_DROP]: ModifierTier.GREAT,
|
||||
[MoveId.INCINERATE]: ModifierTier.GREAT,
|
||||
[MoveId.QUASH]: ModifierTier.COMMON,
|
||||
[MoveId.ACROBATICS]: ModifierTier.GREAT,
|
||||
[MoveId.RETALIATE]: ModifierTier.GREAT,
|
||||
[MoveId.WATER_PLEDGE]: ModifierTier.GREAT,
|
||||
[MoveId.FIRE_PLEDGE]: ModifierTier.GREAT,
|
||||
[MoveId.GRASS_PLEDGE]: ModifierTier.GREAT,
|
||||
[MoveId.VOLT_SWITCH]: ModifierTier.GREAT,
|
||||
[MoveId.STRUGGLE_BUG]: ModifierTier.COMMON,
|
||||
[MoveId.BULLDOZE]: ModifierTier.GREAT,
|
||||
[MoveId.FROST_BREATH]: ModifierTier.GREAT,
|
||||
[MoveId.DRAGON_TAIL]: ModifierTier.GREAT,
|
||||
[MoveId.WORK_UP]: ModifierTier.COMMON,
|
||||
[MoveId.ELECTROWEB]: ModifierTier.GREAT,
|
||||
[MoveId.WILD_CHARGE]: ModifierTier.GREAT,
|
||||
[MoveId.DRILL_RUN]: ModifierTier.GREAT,
|
||||
[MoveId.RAZOR_SHELL]: ModifierTier.GREAT,
|
||||
[MoveId.HEAT_CRASH]: ModifierTier.GREAT,
|
||||
[MoveId.TAIL_SLAP]: ModifierTier.GREAT,
|
||||
[MoveId.HURRICANE]: ModifierTier.ULTRA,
|
||||
[MoveId.SNARL]: ModifierTier.COMMON,
|
||||
[MoveId.PHANTOM_FORCE]: ModifierTier.ULTRA,
|
||||
[MoveId.PETAL_BLIZZARD]: ModifierTier.GREAT,
|
||||
[MoveId.DISARMING_VOICE]: ModifierTier.GREAT,
|
||||
[MoveId.DRAINING_KISS]: ModifierTier.GREAT,
|
||||
[MoveId.GRASSY_TERRAIN]: ModifierTier.COMMON,
|
||||
[MoveId.MISTY_TERRAIN]: ModifierTier.COMMON,
|
||||
[MoveId.PLAY_ROUGH]: ModifierTier.GREAT,
|
||||
[MoveId.CONFIDE]: ModifierTier.COMMON,
|
||||
[MoveId.MYSTICAL_FIRE]: ModifierTier.GREAT,
|
||||
[MoveId.EERIE_IMPULSE]: ModifierTier.COMMON,
|
||||
[MoveId.VENOM_DRENCH]: ModifierTier.COMMON,
|
||||
[MoveId.ELECTRIC_TERRAIN]: ModifierTier.COMMON,
|
||||
[MoveId.DAZZLING_GLEAM]: ModifierTier.ULTRA,
|
||||
[MoveId.INFESTATION]: ModifierTier.COMMON,
|
||||
[MoveId.POWER_UP_PUNCH]: ModifierTier.GREAT,
|
||||
[MoveId.DARKEST_LARIAT]: ModifierTier.GREAT,
|
||||
[MoveId.HIGH_HORSEPOWER]: ModifierTier.ULTRA,
|
||||
[MoveId.SOLAR_BLADE]: ModifierTier.GREAT,
|
||||
[MoveId.THROAT_CHOP]: ModifierTier.GREAT,
|
||||
[MoveId.POLLEN_PUFF]: ModifierTier.GREAT,
|
||||
[MoveId.PSYCHIC_TERRAIN]: ModifierTier.COMMON,
|
||||
[MoveId.LUNGE]: ModifierTier.GREAT,
|
||||
[MoveId.SPEED_SWAP]: ModifierTier.COMMON,
|
||||
[MoveId.SMART_STRIKE]: ModifierTier.GREAT,
|
||||
[MoveId.BRUTAL_SWING]: ModifierTier.GREAT,
|
||||
[MoveId.AURORA_VEIL]: ModifierTier.COMMON,
|
||||
[MoveId.PSYCHIC_FANGS]: ModifierTier.GREAT,
|
||||
[MoveId.STOMPING_TANTRUM]: ModifierTier.GREAT,
|
||||
[MoveId.LIQUIDATION]: ModifierTier.ULTRA,
|
||||
[MoveId.BODY_PRESS]: ModifierTier.ULTRA,
|
||||
[MoveId.BREAKING_SWIPE]: ModifierTier.GREAT,
|
||||
[MoveId.STEEL_BEAM]: ModifierTier.ULTRA,
|
||||
[MoveId.EXPANDING_FORCE]: ModifierTier.GREAT,
|
||||
[MoveId.STEEL_ROLLER]: ModifierTier.COMMON,
|
||||
[MoveId.SCALE_SHOT]: ModifierTier.ULTRA,
|
||||
[MoveId.METEOR_BEAM]: ModifierTier.GREAT,
|
||||
[MoveId.MISTY_EXPLOSION]: ModifierTier.COMMON,
|
||||
[MoveId.GRASSY_GLIDE]: ModifierTier.COMMON,
|
||||
[MoveId.RISING_VOLTAGE]: ModifierTier.COMMON,
|
||||
[MoveId.TERRAIN_PULSE]: ModifierTier.COMMON,
|
||||
[MoveId.SKITTER_SMACK]: ModifierTier.GREAT,
|
||||
[MoveId.BURNING_JEALOUSY]: ModifierTier.GREAT,
|
||||
[MoveId.LASH_OUT]: ModifierTier.GREAT,
|
||||
[MoveId.POLTERGEIST]: ModifierTier.ULTRA,
|
||||
[MoveId.CORROSIVE_GAS]: ModifierTier.COMMON,
|
||||
[MoveId.COACHING]: ModifierTier.COMMON,
|
||||
[MoveId.FLIP_TURN]: ModifierTier.COMMON,
|
||||
[MoveId.TRIPLE_AXEL]: ModifierTier.COMMON,
|
||||
[MoveId.DUAL_WINGBEAT]: ModifierTier.COMMON,
|
||||
[MoveId.SCORCHING_SANDS]: ModifierTier.GREAT,
|
||||
[MoveId.TERA_BLAST]: ModifierTier.GREAT,
|
||||
[MoveId.ICE_SPINNER]: ModifierTier.GREAT,
|
||||
[MoveId.SNOWSCAPE]: ModifierTier.COMMON,
|
||||
[MoveId.POUNCE]: ModifierTier.COMMON,
|
||||
[MoveId.TRAILBLAZE]: ModifierTier.COMMON,
|
||||
[MoveId.CHILLING_WATER]: ModifierTier.COMMON,
|
||||
[MoveId.HARD_PRESS]: ModifierTier.GREAT,
|
||||
[MoveId.DRAGON_CHEER]: ModifierTier.COMMON,
|
||||
[MoveId.ALLURING_VOICE]: ModifierTier.GREAT,
|
||||
[MoveId.TEMPER_FLARE]: ModifierTier.GREAT,
|
||||
[MoveId.SUPERCELL_SLAM]: ModifierTier.GREAT,
|
||||
[MoveId.PSYCHIC_NOISE]: ModifierTier.GREAT,
|
||||
[MoveId.UPPER_HAND]: ModifierTier.COMMON,
|
||||
[MoveId.MEGA_PUNCH]: RewardTier.GREAT,
|
||||
[MoveId.PAY_DAY]: RewardTier.ULTRA,
|
||||
[MoveId.FIRE_PUNCH]: RewardTier.GREAT,
|
||||
[MoveId.ICE_PUNCH]: RewardTier.GREAT,
|
||||
[MoveId.THUNDER_PUNCH]: RewardTier.GREAT,
|
||||
[MoveId.SWORDS_DANCE]: RewardTier.COMMON,
|
||||
[MoveId.CUT]: RewardTier.COMMON,
|
||||
[MoveId.FLY]: RewardTier.COMMON,
|
||||
[MoveId.MEGA_KICK]: RewardTier.GREAT,
|
||||
[MoveId.BODY_SLAM]: RewardTier.GREAT,
|
||||
[MoveId.TAKE_DOWN]: RewardTier.GREAT,
|
||||
[MoveId.DOUBLE_EDGE]: RewardTier.ULTRA,
|
||||
[MoveId.PIN_MISSILE]: RewardTier.COMMON,
|
||||
[MoveId.ROAR]: RewardTier.COMMON,
|
||||
[MoveId.FLAMETHROWER]: RewardTier.ULTRA,
|
||||
[MoveId.HYDRO_PUMP]: RewardTier.ULTRA,
|
||||
[MoveId.SURF]: RewardTier.ULTRA,
|
||||
[MoveId.ICE_BEAM]: RewardTier.ULTRA,
|
||||
[MoveId.BLIZZARD]: RewardTier.ULTRA,
|
||||
[MoveId.PSYBEAM]: RewardTier.GREAT,
|
||||
[MoveId.HYPER_BEAM]: RewardTier.ULTRA,
|
||||
[MoveId.LOW_KICK]: RewardTier.COMMON,
|
||||
[MoveId.COUNTER]: RewardTier.COMMON,
|
||||
[MoveId.STRENGTH]: RewardTier.GREAT,
|
||||
[MoveId.SOLAR_BEAM]: RewardTier.ULTRA,
|
||||
[MoveId.FIRE_SPIN]: RewardTier.COMMON,
|
||||
[MoveId.THUNDERBOLT]: RewardTier.ULTRA,
|
||||
[MoveId.THUNDER_WAVE]: RewardTier.COMMON,
|
||||
[MoveId.THUNDER]: RewardTier.ULTRA,
|
||||
[MoveId.EARTHQUAKE]: RewardTier.ULTRA,
|
||||
[MoveId.DIG]: RewardTier.GREAT,
|
||||
[MoveId.TOXIC]: RewardTier.GREAT,
|
||||
[MoveId.PSYCHIC]: RewardTier.ULTRA,
|
||||
[MoveId.AGILITY]: RewardTier.COMMON,
|
||||
[MoveId.NIGHT_SHADE]: RewardTier.COMMON,
|
||||
[MoveId.SCREECH]: RewardTier.COMMON,
|
||||
[MoveId.DOUBLE_TEAM]: RewardTier.COMMON,
|
||||
[MoveId.CONFUSE_RAY]: RewardTier.COMMON,
|
||||
[MoveId.LIGHT_SCREEN]: RewardTier.COMMON,
|
||||
[MoveId.HAZE]: RewardTier.COMMON,
|
||||
[MoveId.REFLECT]: RewardTier.COMMON,
|
||||
[MoveId.FOCUS_ENERGY]: RewardTier.COMMON,
|
||||
[MoveId.METRONOME]: RewardTier.COMMON,
|
||||
[MoveId.SELF_DESTRUCT]: RewardTier.GREAT,
|
||||
[MoveId.FIRE_BLAST]: RewardTier.ULTRA,
|
||||
[MoveId.WATERFALL]: RewardTier.GREAT,
|
||||
[MoveId.SWIFT]: RewardTier.COMMON,
|
||||
[MoveId.AMNESIA]: RewardTier.COMMON,
|
||||
[MoveId.DREAM_EATER]: RewardTier.GREAT,
|
||||
[MoveId.LEECH_LIFE]: RewardTier.ULTRA,
|
||||
[MoveId.FLASH]: RewardTier.COMMON,
|
||||
[MoveId.EXPLOSION]: RewardTier.GREAT,
|
||||
[MoveId.REST]: RewardTier.COMMON,
|
||||
[MoveId.ROCK_SLIDE]: RewardTier.GREAT,
|
||||
[MoveId.TRI_ATTACK]: RewardTier.ULTRA,
|
||||
[MoveId.SUPER_FANG]: RewardTier.COMMON,
|
||||
[MoveId.SUBSTITUTE]: RewardTier.COMMON,
|
||||
[MoveId.THIEF]: RewardTier.GREAT,
|
||||
[MoveId.SNORE]: RewardTier.COMMON,
|
||||
[MoveId.CURSE]: RewardTier.COMMON,
|
||||
[MoveId.REVERSAL]: RewardTier.COMMON,
|
||||
[MoveId.SPITE]: RewardTier.COMMON,
|
||||
[MoveId.PROTECT]: RewardTier.COMMON,
|
||||
[MoveId.SCARY_FACE]: RewardTier.COMMON,
|
||||
[MoveId.SLUDGE_BOMB]: RewardTier.GREAT,
|
||||
[MoveId.MUD_SLAP]: RewardTier.COMMON,
|
||||
[MoveId.SPIKES]: RewardTier.COMMON,
|
||||
[MoveId.ICY_WIND]: RewardTier.GREAT,
|
||||
[MoveId.OUTRAGE]: RewardTier.ULTRA,
|
||||
[MoveId.SANDSTORM]: RewardTier.COMMON,
|
||||
[MoveId.GIGA_DRAIN]: RewardTier.ULTRA,
|
||||
[MoveId.ENDURE]: RewardTier.COMMON,
|
||||
[MoveId.CHARM]: RewardTier.COMMON,
|
||||
[MoveId.FALSE_SWIPE]: RewardTier.COMMON,
|
||||
[MoveId.SWAGGER]: RewardTier.COMMON,
|
||||
[MoveId.STEEL_WING]: RewardTier.GREAT,
|
||||
[MoveId.ATTRACT]: RewardTier.COMMON,
|
||||
[MoveId.SLEEP_TALK]: RewardTier.COMMON,
|
||||
[MoveId.HEAL_BELL]: RewardTier.COMMON,
|
||||
[MoveId.RETURN]: RewardTier.ULTRA,
|
||||
[MoveId.FRUSTRATION]: RewardTier.COMMON,
|
||||
[MoveId.SAFEGUARD]: RewardTier.COMMON,
|
||||
[MoveId.PAIN_SPLIT]: RewardTier.COMMON,
|
||||
[MoveId.MEGAHORN]: RewardTier.ULTRA,
|
||||
[MoveId.BATON_PASS]: RewardTier.COMMON,
|
||||
[MoveId.ENCORE]: RewardTier.COMMON,
|
||||
[MoveId.IRON_TAIL]: RewardTier.GREAT,
|
||||
[MoveId.METAL_CLAW]: RewardTier.COMMON,
|
||||
[MoveId.SYNTHESIS]: RewardTier.GREAT,
|
||||
[MoveId.HIDDEN_POWER]: RewardTier.GREAT,
|
||||
[MoveId.RAIN_DANCE]: RewardTier.COMMON,
|
||||
[MoveId.SUNNY_DAY]: RewardTier.COMMON,
|
||||
[MoveId.CRUNCH]: RewardTier.GREAT,
|
||||
[MoveId.PSYCH_UP]: RewardTier.COMMON,
|
||||
[MoveId.SHADOW_BALL]: RewardTier.ULTRA,
|
||||
[MoveId.FUTURE_SIGHT]: RewardTier.GREAT,
|
||||
[MoveId.ROCK_SMASH]: RewardTier.COMMON,
|
||||
[MoveId.WHIRLPOOL]: RewardTier.COMMON,
|
||||
[MoveId.BEAT_UP]: RewardTier.COMMON,
|
||||
[MoveId.UPROAR]: RewardTier.GREAT,
|
||||
[MoveId.HEAT_WAVE]: RewardTier.ULTRA,
|
||||
[MoveId.HAIL]: RewardTier.COMMON,
|
||||
[MoveId.TORMENT]: RewardTier.COMMON,
|
||||
[MoveId.WILL_O_WISP]: RewardTier.COMMON,
|
||||
[MoveId.FACADE]: RewardTier.GREAT,
|
||||
[MoveId.FOCUS_PUNCH]: RewardTier.COMMON,
|
||||
[MoveId.NATURE_POWER]: RewardTier.COMMON,
|
||||
[MoveId.CHARGE]: RewardTier.COMMON,
|
||||
[MoveId.TAUNT]: RewardTier.COMMON,
|
||||
[MoveId.HELPING_HAND]: RewardTier.COMMON,
|
||||
[MoveId.TRICK]: RewardTier.COMMON,
|
||||
[MoveId.SUPERPOWER]: RewardTier.ULTRA,
|
||||
[MoveId.RECYCLE]: RewardTier.COMMON,
|
||||
[MoveId.REVENGE]: RewardTier.GREAT,
|
||||
[MoveId.BRICK_BREAK]: RewardTier.GREAT,
|
||||
[MoveId.KNOCK_OFF]: RewardTier.GREAT,
|
||||
[MoveId.ENDEAVOR]: RewardTier.COMMON,
|
||||
[MoveId.SKILL_SWAP]: RewardTier.COMMON,
|
||||
[MoveId.IMPRISON]: RewardTier.COMMON,
|
||||
[MoveId.SECRET_POWER]: RewardTier.COMMON,
|
||||
[MoveId.DIVE]: RewardTier.GREAT,
|
||||
[MoveId.FEATHER_DANCE]: RewardTier.COMMON,
|
||||
[MoveId.BLAZE_KICK]: RewardTier.GREAT,
|
||||
[MoveId.HYPER_VOICE]: RewardTier.ULTRA,
|
||||
[MoveId.BLAST_BURN]: RewardTier.ULTRA,
|
||||
[MoveId.HYDRO_CANNON]: RewardTier.ULTRA,
|
||||
[MoveId.WEATHER_BALL]: RewardTier.COMMON,
|
||||
[MoveId.FAKE_TEARS]: RewardTier.COMMON,
|
||||
[MoveId.AIR_CUTTER]: RewardTier.GREAT,
|
||||
[MoveId.OVERHEAT]: RewardTier.ULTRA,
|
||||
[MoveId.ROCK_TOMB]: RewardTier.GREAT,
|
||||
[MoveId.METAL_SOUND]: RewardTier.COMMON,
|
||||
[MoveId.COSMIC_POWER]: RewardTier.COMMON,
|
||||
[MoveId.SIGNAL_BEAM]: RewardTier.GREAT,
|
||||
[MoveId.SAND_TOMB]: RewardTier.COMMON,
|
||||
[MoveId.MUDDY_WATER]: RewardTier.GREAT,
|
||||
[MoveId.BULLET_SEED]: RewardTier.GREAT,
|
||||
[MoveId.AERIAL_ACE]: RewardTier.GREAT,
|
||||
[MoveId.ICICLE_SPEAR]: RewardTier.GREAT,
|
||||
[MoveId.IRON_DEFENSE]: RewardTier.GREAT,
|
||||
[MoveId.DRAGON_CLAW]: RewardTier.ULTRA,
|
||||
[MoveId.FRENZY_PLANT]: RewardTier.ULTRA,
|
||||
[MoveId.BULK_UP]: RewardTier.COMMON,
|
||||
[MoveId.BOUNCE]: RewardTier.GREAT,
|
||||
[MoveId.MUD_SHOT]: RewardTier.GREAT,
|
||||
[MoveId.POISON_TAIL]: RewardTier.GREAT,
|
||||
[MoveId.COVET]: RewardTier.GREAT,
|
||||
[MoveId.MAGICAL_LEAF]: RewardTier.GREAT,
|
||||
[MoveId.CALM_MIND]: RewardTier.GREAT,
|
||||
[MoveId.LEAF_BLADE]: RewardTier.ULTRA,
|
||||
[MoveId.DRAGON_DANCE]: RewardTier.GREAT,
|
||||
[MoveId.ROCK_BLAST]: RewardTier.GREAT,
|
||||
[MoveId.WATER_PULSE]: RewardTier.GREAT,
|
||||
[MoveId.ROOST]: RewardTier.GREAT,
|
||||
[MoveId.GRAVITY]: RewardTier.COMMON,
|
||||
[MoveId.GYRO_BALL]: RewardTier.COMMON,
|
||||
[MoveId.BRINE]: RewardTier.GREAT,
|
||||
[MoveId.PLUCK]: RewardTier.GREAT,
|
||||
[MoveId.TAILWIND]: RewardTier.GREAT,
|
||||
[MoveId.U_TURN]: RewardTier.GREAT,
|
||||
[MoveId.CLOSE_COMBAT]: RewardTier.ULTRA,
|
||||
[MoveId.PAYBACK]: RewardTier.COMMON,
|
||||
[MoveId.ASSURANCE]: RewardTier.COMMON,
|
||||
[MoveId.EMBARGO]: RewardTier.COMMON,
|
||||
[MoveId.FLING]: RewardTier.COMMON,
|
||||
[MoveId.GASTRO_ACID]: RewardTier.GREAT,
|
||||
[MoveId.POWER_SWAP]: RewardTier.COMMON,
|
||||
[MoveId.GUARD_SWAP]: RewardTier.COMMON,
|
||||
[MoveId.WORRY_SEED]: RewardTier.GREAT,
|
||||
[MoveId.TOXIC_SPIKES]: RewardTier.GREAT,
|
||||
[MoveId.FLARE_BLITZ]: RewardTier.ULTRA,
|
||||
[MoveId.AURA_SPHERE]: RewardTier.GREAT,
|
||||
[MoveId.ROCK_POLISH]: RewardTier.COMMON,
|
||||
[MoveId.POISON_JAB]: RewardTier.GREAT,
|
||||
[MoveId.DARK_PULSE]: RewardTier.GREAT,
|
||||
[MoveId.AQUA_TAIL]: RewardTier.GREAT,
|
||||
[MoveId.SEED_BOMB]: RewardTier.GREAT,
|
||||
[MoveId.AIR_SLASH]: RewardTier.GREAT,
|
||||
[MoveId.X_SCISSOR]: RewardTier.GREAT,
|
||||
[MoveId.BUG_BUZZ]: RewardTier.GREAT,
|
||||
[MoveId.DRAGON_PULSE]: RewardTier.GREAT,
|
||||
[MoveId.POWER_GEM]: RewardTier.GREAT,
|
||||
[MoveId.DRAIN_PUNCH]: RewardTier.GREAT,
|
||||
[MoveId.VACUUM_WAVE]: RewardTier.COMMON,
|
||||
[MoveId.FOCUS_BLAST]: RewardTier.GREAT,
|
||||
[MoveId.ENERGY_BALL]: RewardTier.GREAT,
|
||||
[MoveId.BRAVE_BIRD]: RewardTier.ULTRA,
|
||||
[MoveId.EARTH_POWER]: RewardTier.ULTRA,
|
||||
[MoveId.GIGA_IMPACT]: RewardTier.GREAT,
|
||||
[MoveId.NASTY_PLOT]: RewardTier.COMMON,
|
||||
[MoveId.AVALANCHE]: RewardTier.GREAT,
|
||||
[MoveId.SHADOW_CLAW]: RewardTier.GREAT,
|
||||
[MoveId.THUNDER_FANG]: RewardTier.GREAT,
|
||||
[MoveId.ICE_FANG]: RewardTier.GREAT,
|
||||
[MoveId.FIRE_FANG]: RewardTier.GREAT,
|
||||
[MoveId.PSYCHO_CUT]: RewardTier.GREAT,
|
||||
[MoveId.ZEN_HEADBUTT]: RewardTier.GREAT,
|
||||
[MoveId.FLASH_CANNON]: RewardTier.GREAT,
|
||||
[MoveId.ROCK_CLIMB]: RewardTier.GREAT,
|
||||
[MoveId.DEFOG]: RewardTier.COMMON,
|
||||
[MoveId.TRICK_ROOM]: RewardTier.COMMON,
|
||||
[MoveId.DRACO_METEOR]: RewardTier.ULTRA,
|
||||
[MoveId.LEAF_STORM]: RewardTier.ULTRA,
|
||||
[MoveId.POWER_WHIP]: RewardTier.ULTRA,
|
||||
[MoveId.CROSS_POISON]: RewardTier.GREAT,
|
||||
[MoveId.GUNK_SHOT]: RewardTier.ULTRA,
|
||||
[MoveId.IRON_HEAD]: RewardTier.GREAT,
|
||||
[MoveId.STONE_EDGE]: RewardTier.ULTRA,
|
||||
[MoveId.STEALTH_ROCK]: RewardTier.COMMON,
|
||||
[MoveId.GRASS_KNOT]: RewardTier.ULTRA,
|
||||
[MoveId.BUG_BITE]: RewardTier.GREAT,
|
||||
[MoveId.CHARGE_BEAM]: RewardTier.GREAT,
|
||||
[MoveId.HONE_CLAWS]: RewardTier.COMMON,
|
||||
[MoveId.WONDER_ROOM]: RewardTier.COMMON,
|
||||
[MoveId.PSYSHOCK]: RewardTier.GREAT,
|
||||
[MoveId.VENOSHOCK]: RewardTier.GREAT,
|
||||
[MoveId.MAGIC_ROOM]: RewardTier.COMMON,
|
||||
[MoveId.SMACK_DOWN]: RewardTier.COMMON,
|
||||
[MoveId.SLUDGE_WAVE]: RewardTier.GREAT,
|
||||
[MoveId.HEAVY_SLAM]: RewardTier.GREAT,
|
||||
[MoveId.ELECTRO_BALL]: RewardTier.GREAT,
|
||||
[MoveId.FLAME_CHARGE]: RewardTier.GREAT,
|
||||
[MoveId.LOW_SWEEP]: RewardTier.GREAT,
|
||||
[MoveId.ACID_SPRAY]: RewardTier.COMMON,
|
||||
[MoveId.FOUL_PLAY]: RewardTier.ULTRA,
|
||||
[MoveId.ROUND]: RewardTier.COMMON,
|
||||
[MoveId.ECHOED_VOICE]: RewardTier.COMMON,
|
||||
[MoveId.STORED_POWER]: RewardTier.COMMON,
|
||||
[MoveId.ALLY_SWITCH]: RewardTier.COMMON,
|
||||
[MoveId.SCALD]: RewardTier.GREAT,
|
||||
[MoveId.HEX]: RewardTier.GREAT,
|
||||
[MoveId.SKY_DROP]: RewardTier.GREAT,
|
||||
[MoveId.INCINERATE]: RewardTier.GREAT,
|
||||
[MoveId.QUASH]: RewardTier.COMMON,
|
||||
[MoveId.ACROBATICS]: RewardTier.GREAT,
|
||||
[MoveId.RETALIATE]: RewardTier.GREAT,
|
||||
[MoveId.WATER_PLEDGE]: RewardTier.GREAT,
|
||||
[MoveId.FIRE_PLEDGE]: RewardTier.GREAT,
|
||||
[MoveId.GRASS_PLEDGE]: RewardTier.GREAT,
|
||||
[MoveId.VOLT_SWITCH]: RewardTier.GREAT,
|
||||
[MoveId.STRUGGLE_BUG]: RewardTier.COMMON,
|
||||
[MoveId.BULLDOZE]: RewardTier.GREAT,
|
||||
[MoveId.FROST_BREATH]: RewardTier.GREAT,
|
||||
[MoveId.DRAGON_TAIL]: RewardTier.GREAT,
|
||||
[MoveId.WORK_UP]: RewardTier.COMMON,
|
||||
[MoveId.ELECTROWEB]: RewardTier.GREAT,
|
||||
[MoveId.WILD_CHARGE]: RewardTier.GREAT,
|
||||
[MoveId.DRILL_RUN]: RewardTier.GREAT,
|
||||
[MoveId.RAZOR_SHELL]: RewardTier.GREAT,
|
||||
[MoveId.HEAT_CRASH]: RewardTier.GREAT,
|
||||
[MoveId.TAIL_SLAP]: RewardTier.GREAT,
|
||||
[MoveId.HURRICANE]: RewardTier.ULTRA,
|
||||
[MoveId.SNARL]: RewardTier.COMMON,
|
||||
[MoveId.PHANTOM_FORCE]: RewardTier.ULTRA,
|
||||
[MoveId.PETAL_BLIZZARD]: RewardTier.GREAT,
|
||||
[MoveId.DISARMING_VOICE]: RewardTier.GREAT,
|
||||
[MoveId.DRAINING_KISS]: RewardTier.GREAT,
|
||||
[MoveId.GRASSY_TERRAIN]: RewardTier.COMMON,
|
||||
[MoveId.MISTY_TERRAIN]: RewardTier.COMMON,
|
||||
[MoveId.PLAY_ROUGH]: RewardTier.GREAT,
|
||||
[MoveId.CONFIDE]: RewardTier.COMMON,
|
||||
[MoveId.MYSTICAL_FIRE]: RewardTier.GREAT,
|
||||
[MoveId.EERIE_IMPULSE]: RewardTier.COMMON,
|
||||
[MoveId.VENOM_DRENCH]: RewardTier.COMMON,
|
||||
[MoveId.ELECTRIC_TERRAIN]: RewardTier.COMMON,
|
||||
[MoveId.DAZZLING_GLEAM]: RewardTier.ULTRA,
|
||||
[MoveId.INFESTATION]: RewardTier.COMMON,
|
||||
[MoveId.POWER_UP_PUNCH]: RewardTier.GREAT,
|
||||
[MoveId.DARKEST_LARIAT]: RewardTier.GREAT,
|
||||
[MoveId.HIGH_HORSEPOWER]: RewardTier.ULTRA,
|
||||
[MoveId.SOLAR_BLADE]: RewardTier.GREAT,
|
||||
[MoveId.THROAT_CHOP]: RewardTier.GREAT,
|
||||
[MoveId.POLLEN_PUFF]: RewardTier.GREAT,
|
||||
[MoveId.PSYCHIC_TERRAIN]: RewardTier.COMMON,
|
||||
[MoveId.LUNGE]: RewardTier.GREAT,
|
||||
[MoveId.SPEED_SWAP]: RewardTier.COMMON,
|
||||
[MoveId.SMART_STRIKE]: RewardTier.GREAT,
|
||||
[MoveId.BRUTAL_SWING]: RewardTier.GREAT,
|
||||
[MoveId.AURORA_VEIL]: RewardTier.COMMON,
|
||||
[MoveId.PSYCHIC_FANGS]: RewardTier.GREAT,
|
||||
[MoveId.STOMPING_TANTRUM]: RewardTier.GREAT,
|
||||
[MoveId.LIQUIDATION]: RewardTier.ULTRA,
|
||||
[MoveId.BODY_PRESS]: RewardTier.ULTRA,
|
||||
[MoveId.BREAKING_SWIPE]: RewardTier.GREAT,
|
||||
[MoveId.STEEL_BEAM]: RewardTier.ULTRA,
|
||||
[MoveId.EXPANDING_FORCE]: RewardTier.GREAT,
|
||||
[MoveId.STEEL_ROLLER]: RewardTier.COMMON,
|
||||
[MoveId.SCALE_SHOT]: RewardTier.ULTRA,
|
||||
[MoveId.METEOR_BEAM]: RewardTier.GREAT,
|
||||
[MoveId.MISTY_EXPLOSION]: RewardTier.COMMON,
|
||||
[MoveId.GRASSY_GLIDE]: RewardTier.COMMON,
|
||||
[MoveId.RISING_VOLTAGE]: RewardTier.COMMON,
|
||||
[MoveId.TERRAIN_PULSE]: RewardTier.COMMON,
|
||||
[MoveId.SKITTER_SMACK]: RewardTier.GREAT,
|
||||
[MoveId.BURNING_JEALOUSY]: RewardTier.GREAT,
|
||||
[MoveId.LASH_OUT]: RewardTier.GREAT,
|
||||
[MoveId.POLTERGEIST]: RewardTier.ULTRA,
|
||||
[MoveId.CORROSIVE_GAS]: RewardTier.COMMON,
|
||||
[MoveId.COACHING]: RewardTier.COMMON,
|
||||
[MoveId.FLIP_TURN]: RewardTier.COMMON,
|
||||
[MoveId.TRIPLE_AXEL]: RewardTier.COMMON,
|
||||
[MoveId.DUAL_WINGBEAT]: RewardTier.COMMON,
|
||||
[MoveId.SCORCHING_SANDS]: RewardTier.GREAT,
|
||||
[MoveId.TERA_BLAST]: RewardTier.GREAT,
|
||||
[MoveId.ICE_SPINNER]: RewardTier.GREAT,
|
||||
[MoveId.SNOWSCAPE]: RewardTier.COMMON,
|
||||
[MoveId.POUNCE]: RewardTier.COMMON,
|
||||
[MoveId.TRAILBLAZE]: RewardTier.COMMON,
|
||||
[MoveId.CHILLING_WATER]: RewardTier.COMMON,
|
||||
[MoveId.HARD_PRESS]: RewardTier.GREAT,
|
||||
[MoveId.DRAGON_CHEER]: RewardTier.COMMON,
|
||||
[MoveId.ALLURING_VOICE]: RewardTier.GREAT,
|
||||
[MoveId.TEMPER_FLARE]: RewardTier.GREAT,
|
||||
[MoveId.SUPERCELL_SLAM]: RewardTier.GREAT,
|
||||
[MoveId.PSYCHIC_NOISE]: RewardTier.GREAT,
|
||||
[MoveId.UPPER_HAND]: RewardTier.COMMON,
|
||||
};
|
||||
|
@ -22,7 +22,7 @@ import { TrainerType } from "#enums/trainer-type";
|
||||
import { Nature } from "#enums/nature";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import { TypeColor, TypeShadow } from "#enums/color";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { pokemonFormChanges } from "./pokemon-forms";
|
||||
import { pokemonEvolutions } from "./balance/pokemon-evolutions";
|
||||
@ -459,11 +459,11 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
.setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true))
|
||||
.setCustomModifierRewards({
|
||||
guaranteedModifierTiers: [
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.ULTRA,
|
||||
RewardTier.ROGUE,
|
||||
RewardTier.ROGUE,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.ULTRA,
|
||||
],
|
||||
allowLuckUpgrades: false,
|
||||
});
|
||||
@ -476,12 +476,12 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
.setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true))
|
||||
.setCustomModifierRewards({
|
||||
guaranteedModifierTiers: [
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.ULTRA,
|
||||
RewardTier.ROGUE,
|
||||
RewardTier.ROGUE,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.ULTRA,
|
||||
],
|
||||
allowLuckUpgrades: false,
|
||||
});
|
||||
|
@ -1,5 +1,9 @@
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import type { HeldItem } from "#app/items/held-item";
|
||||
import type { TrainerItem } from "#app/items/trainer-item";
|
||||
import type { ModifierTypes } from "#app/modifier/modifier-type";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
import type { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import type { Ability } from "./abilities/ability";
|
||||
import type Move from "./moves/move";
|
||||
|
||||
@ -7,5 +11,8 @@ export const allAbilities: Ability[] = [];
|
||||
export const allMoves: Move[] = [];
|
||||
export const allSpecies: PokemonSpecies[] = [];
|
||||
|
||||
export const allHeldItems: Record<HeldItemId, HeldItem> = {};
|
||||
export const allTrainerItems: Record<TrainerItemId, TrainerItem> = {};
|
||||
|
||||
// TODO: Figure out what this is used for and provide an appropriate tsdoc comment
|
||||
export const modifierTypes = {} as ModifierTypes;
|
||||
|
@ -36,15 +36,7 @@ import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import {
|
||||
applyAbAttrs
|
||||
} from "../abilities/apply-ab-attrs";
|
||||
import { allAbilities, allMoves } from "../data-lists";
|
||||
import {
|
||||
AttackTypeBoosterModifier,
|
||||
BerryModifier,
|
||||
PokemonHeldItemModifier,
|
||||
PokemonMoveAccuracyBoosterModifier,
|
||||
PokemonMultiHitModifier,
|
||||
PreserveBerryModifier,
|
||||
} from "../../modifier/modifier";
|
||||
import { allAbilities, allHeldItems, allMoves } from "../data-lists";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
import { TerrainType } from "../terrain";
|
||||
@ -86,10 +78,15 @@ import { MoveEffectTrigger } from "#enums/MoveEffectTrigger";
|
||||
import { MultiHitType } from "#enums/MultiHitType";
|
||||
import { invalidAssistMoves, invalidCopycatMoves, invalidMetronomeMoves, invalidMirrorMoveMoves, invalidSleepTalkMoves, invalidSketchMoves } from "./invalid-moves";
|
||||
import { isVirtual, MoveUseMode } from "#enums/move-use-mode";
|
||||
import { HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import { BerryHeldItem, berryTypeToHeldItem } from "#app/items/held-items/berry";
|
||||
import { HeldItemCategoryId, HeldItemId, isItemInCategory } from "#enums/held-item-id";
|
||||
import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveKindString, MoveClassMap } from "#app/@types/move-types";
|
||||
import { applyMoveAttrs } from "./apply-attrs";
|
||||
import { frenzyMissFunc, getMoveTargets } from "./move-utils";
|
||||
import { TRAINER_ITEM_EFFECT } from "#app/items/trainer-item";
|
||||
import { AbAttrBaseParams, AbAttrParamsWithCancel, PreAttackModifyPowerAbAttrParams } from "../abilities/ability";
|
||||
import { applyHeldItems } from "#app/items/all-held-items";
|
||||
|
||||
/**
|
||||
* A function used to conditionally determine execution of a given {@linkcode MoveAttr}.
|
||||
@ -769,7 +766,7 @@ export default abstract class Move implements Localizable {
|
||||
const isOhko = this.hasAttr("OneHitKOAccuracyAttr");
|
||||
|
||||
if (!isOhko) {
|
||||
globalScene.applyModifiers(PokemonMoveAccuracyBoosterModifier, user.isPlayer(), user, moveAccuracy);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.ACCURACY_BOOSTER, { pokemon: user, moveAccuracy: moveAccuracy });
|
||||
}
|
||||
|
||||
if (globalScene.arena.weather?.weatherType === WeatherType.FOG) {
|
||||
@ -806,7 +803,7 @@ export default abstract class Move implements Localizable {
|
||||
applyAbAttrs("MoveTypeChangeAbAttr", {pokemon: source, opponent: target, move: this, simulated: true, moveType: typeChangeHolder, power: typeChangeMovePowerMultiplier});
|
||||
|
||||
const sourceTeraType = source.getTeraType();
|
||||
if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr("MultiHitAttr") && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) {
|
||||
if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr("MultiHitAttr") && !source.heldItemManager.hasItem(HeldItemId.MULTI_LENS)) {
|
||||
power.value = 60;
|
||||
}
|
||||
|
||||
@ -851,7 +848,11 @@ export default abstract class Move implements Localizable {
|
||||
|
||||
if (!this.hasAttr("TypelessAttr")) {
|
||||
globalScene.arena.applyTags(WeakenMoveTypeTag, simulated, typeChangeHolder.value, power);
|
||||
globalScene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, typeChangeHolder.value, power);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.ATTACK_TYPE_BOOST, {
|
||||
pokemon: source,
|
||||
moveType: typeChangeHolder.value,
|
||||
movePower: power,
|
||||
});
|
||||
}
|
||||
|
||||
if (source.getTag(HelpingHandTag)) {
|
||||
@ -914,7 +915,7 @@ export default abstract class Move implements Localizable {
|
||||
* Returns `true` if this move can be given additional strikes
|
||||
* by enhancing effects.
|
||||
* Currently used for {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(Ability) | Parental Bond}
|
||||
* and {@linkcode PokemonMultiHitModifier | Multi-Lens}.
|
||||
* and {@linkcode MultiHitHeldItem | Multi-Lens}.
|
||||
* @param user The {@linkcode Pokemon} using the move
|
||||
* @param restrictSpread `true` if the enhancing effect
|
||||
* should not affect multi-target moves (default `false`)
|
||||
@ -1565,7 +1566,7 @@ export class TargetHalfHpDamageAttr extends FixedDamageAttr {
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
// first, determine if the hit is coming from multi lens or not
|
||||
const lensCount = user.getHeldItems().find(i => i instanceof PokemonMultiHitModifier)?.getStackCount() ?? 0;
|
||||
const lensCount = user.heldItemManager.getStack(HeldItemId.MULTI_LENS);
|
||||
if (lensCount <= 0) {
|
||||
// no multi lenses; we can just halve the target's hp and call it a day
|
||||
(args[0] as NumberHolder).value = toDmgValue(target.hp / 2);
|
||||
@ -2621,35 +2622,33 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
const heldItems = this.getTargetHeldItems(target).filter((i) => i.isTransferable);
|
||||
const heldItems = target.heldItemManager.getTransferableHeldItems();
|
||||
if (!heldItems.length) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
|
||||
const highestItemTier = heldItems.map((m) => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is the bang after tier correct?
|
||||
const tierHeldItems = heldItems.filter((m) => m.type.getOrInferTier(poolType) === highestItemTier);
|
||||
const stolenItem = tierHeldItems[user.randBattleSeedInt(tierHeldItems.length)];
|
||||
if (!globalScene.tryTransferHeldItemModifier(stolenItem, user, false)) {
|
||||
const stolenItem = heldItems[user.randBattleSeedInt(heldItems.length)];
|
||||
|
||||
if (!globalScene.tryTransferHeldItem(stolenItem, target, user, false)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name }));
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:stoleItem",
|
||||
{ pokemonName: getPokemonNameWithAffix(user),
|
||||
targetName: getPokemonNameWithAffix(target),
|
||||
itemName: allHeldItems[stolenItem].name
|
||||
}
|
||||
));
|
||||
return true;
|
||||
}
|
||||
|
||||
getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] {
|
||||
return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||
&& m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[];
|
||||
}
|
||||
|
||||
getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
const heldItems = this.getTargetHeldItems(target);
|
||||
const heldItems = target.heldItemManager.getTransferableHeldItems();
|
||||
return heldItems.length ? 5 : 0;
|
||||
}
|
||||
|
||||
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
const heldItems = this.getTargetHeldItems(target);
|
||||
const heldItems = target.heldItemManager.getTransferableHeldItems();
|
||||
return heldItems.length ? -5 : 0;
|
||||
}
|
||||
}
|
||||
@ -2695,10 +2694,10 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
||||
|
||||
// Considers entire transferrable item pool by default (Knock Off).
|
||||
// Otherwise only consider berries (Incinerate).
|
||||
let heldItems = this.getTargetHeldItems(target).filter(i => i.isTransferable);
|
||||
let heldItems = target.heldItemManager.getTransferableHeldItems();
|
||||
|
||||
if (this.berriesOnly) {
|
||||
heldItems = heldItems.filter(m => m instanceof BerryModifier && m.pokemonId === target.id, target.isPlayer());
|
||||
heldItems = heldItems.filter(m => m in Object.values(berryTypeToHeldItem));
|
||||
}
|
||||
|
||||
if (!heldItems.length) {
|
||||
@ -2709,29 +2708,26 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
||||
|
||||
// Decrease item amount and update icon
|
||||
target.loseHeldItem(removedItem);
|
||||
globalScene.updateModifiers(target.isPlayer());
|
||||
globalScene.updateItems(target.isPlayer());
|
||||
|
||||
if (this.berriesOnly) {
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:incineratedItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name }));
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:incineratedItem",
|
||||
{ pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: allHeldItems[removedItem].name }));
|
||||
} else {
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:knockedOffItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name }));
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:knockedOffItem",
|
||||
{ pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: allHeldItems[removedItem].name }));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] {
|
||||
return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||
&& m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[];
|
||||
}
|
||||
|
||||
getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
const heldItems = this.getTargetHeldItems(target);
|
||||
const heldItems = target.getHeldItems();
|
||||
return heldItems.length ? 5 : 0;
|
||||
}
|
||||
|
||||
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
const heldItems = this.getTargetHeldItems(target);
|
||||
const heldItems = target.getHeldItems();
|
||||
return heldItems.length ? -5 : 0;
|
||||
}
|
||||
}
|
||||
@ -2740,7 +2736,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
||||
* Attribute that causes targets of the move to eat a berry. Used for Teatime, Stuff Cheeks
|
||||
*/
|
||||
export class EatBerryAttr extends MoveEffectAttr {
|
||||
protected chosenBerry: BerryModifier;
|
||||
protected chosenBerry: HeldItemId;
|
||||
constructor(selfTarget: boolean) {
|
||||
super(selfTarget);
|
||||
}
|
||||
@ -2769,7 +2765,7 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
this.chosenBerry = heldBerries[user.randBattleSeedInt(heldBerries.length)];
|
||||
const preserve = new BooleanHolder(false);
|
||||
// check for berry pouch preservation
|
||||
globalScene.applyModifiers(PreserveBerryModifier, pokemon.isPlayer(), pokemon, preserve);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.PRESERVE_BERRY, {pokemon: pokemon, doPreserve: preserve});
|
||||
if (!preserve.value) {
|
||||
this.reduceBerryModifier(pokemon);
|
||||
}
|
||||
@ -2780,16 +2776,15 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
return true;
|
||||
}
|
||||
|
||||
getTargetHeldBerries(target: Pokemon): BerryModifier[] {
|
||||
return globalScene.findModifiers(m => m instanceof BerryModifier
|
||||
&& (m as BerryModifier).pokemonId === target.id, target.isPlayer()) as BerryModifier[];
|
||||
getTargetHeldBerries(target: Pokemon): HeldItemId[] {
|
||||
return target.getHeldItems().filter(m => isItemInCategory(m, HeldItemCategoryId.BERRY));
|
||||
}
|
||||
|
||||
reduceBerryModifier(target: Pokemon) {
|
||||
if (this.chosenBerry) {
|
||||
target.loseHeldItem(this.chosenBerry);
|
||||
}
|
||||
globalScene.updateModifiers(target.isPlayer());
|
||||
globalScene.updateItems(target.isPlayer());
|
||||
}
|
||||
|
||||
|
||||
@ -2803,10 +2798,10 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
*/
|
||||
protected eatBerry(consumer: Pokemon, berryOwner: Pokemon = consumer, updateHarvest = consumer === berryOwner) {
|
||||
// consumer eats berry, owner triggers unburden and similar effects
|
||||
getBerryEffectFunc(this.chosenBerry.berryType)(consumer);
|
||||
getBerryEffectFunc((allHeldItems[this.chosenBerry] as BerryHeldItem).berryType)(consumer);
|
||||
applyAbAttrs("PostItemLostAbAttr", {pokemon: berryOwner});
|
||||
applyAbAttrs("HealFromBerryUseAbAttr", {pokemon: consumer});
|
||||
consumer.recordEatenBerry(this.chosenBerry.berryType, updateHarvest);
|
||||
consumer.recordEatenBerry((allHeldItems[this.chosenBerry] as BerryHeldItem).berryType, updateHarvest);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2845,7 +2840,7 @@ export class StealEatBerryAttr extends EatBerryAttr {
|
||||
// pick a random berry and eat it
|
||||
this.chosenBerry = heldBerries[user.randBattleSeedInt(heldBerries.length)];
|
||||
applyAbAttrs("PostItemLostAbAttr", {pokemon: target});
|
||||
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
||||
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: allHeldItems[this.chosenBerry].name });
|
||||
globalScene.phaseManager.queueMessage(message);
|
||||
this.reduceBerryModifier(target);
|
||||
this.eatBerry(user, target);
|
||||
@ -6424,9 +6419,6 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
// clear out enemy held item modifiers of the switch out target
|
||||
globalScene.clearEnemyHeldItemModifiers(switchOutTarget);
|
||||
|
||||
if (!allyPokemon?.isActive(true) && switchOutTarget.hp) {
|
||||
globalScene.phaseManager.pushNew("BattleEndPhase", false);
|
||||
|
||||
@ -8017,14 +8009,14 @@ const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Po
|
||||
|
||||
const failIfGhostTypeCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => !target.isOfType(PokemonType.GHOST);
|
||||
|
||||
const failIfNoTargetHeldItemsCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.getHeldItems().filter(i => i.isTransferable)?.length > 0;
|
||||
const failIfNoTargetHeldItemsCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.heldItemManager.getTransferableHeldItems().length > 0;
|
||||
|
||||
const attackedByItemMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => {
|
||||
const heldItems = target.getHeldItems().filter(i => i.isTransferable);
|
||||
const heldItems = target.heldItemManager.getTransferableHeldItems();
|
||||
if (heldItems.length === 0) {
|
||||
return "";
|
||||
}
|
||||
const itemName = heldItems[0]?.type?.name ?? "item";
|
||||
const itemName = allHeldItems[heldItems[0]].name ?? "item";
|
||||
const message: string = i18next.t("moveTriggers:attackedByItem", { pokemonName: getPokemonNameWithAffix(target), itemName: itemName });
|
||||
return message;
|
||||
};
|
||||
@ -9319,7 +9311,7 @@ export function initMoves() {
|
||||
.condition((user, target, move) => !target.status && !target.isSafeguarded(user))
|
||||
.reflectable(),
|
||||
new AttackMove(MoveId.KNOCK_OFF, PokemonType.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3)
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.getHeldItems().filter(i => i.isTransferable).length > 0 ? 1.5 : 1)
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.heldItemManager.getTransferableHeldItems().length > 0 ? 1.5 : 1)
|
||||
.attr(RemoveHeldItemAttr, false)
|
||||
.edgeCase(),
|
||||
// Should not be able to remove held item if user faints due to Rough Skin, Iron Barbs, etc.
|
||||
@ -10041,7 +10033,7 @@ export function initMoves() {
|
||||
.condition((user, target, move) => !target.turnData.acted)
|
||||
.attr(ForceLastAttr),
|
||||
new AttackMove(MoveId.ACROBATICS, PokemonType.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5)
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))),
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.heldItemManager.getTransferableHeldItems().reduce((v, m) => v + user.heldItemManager.getStack(m), 0))),
|
||||
new StatusMove(MoveId.REFLECT_TYPE, PokemonType.NORMAL, -1, 15, -1, 0, 5)
|
||||
.ignoresSubstitute()
|
||||
.attr(CopyTypeAttr),
|
||||
@ -10790,7 +10782,7 @@ export function initMoves() {
|
||||
.attr(EatBerryAttr, true)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true)
|
||||
.condition((user) => {
|
||||
const userBerries = globalScene.findModifiers(m => m instanceof BerryModifier, user.isPlayer());
|
||||
const userBerries = user.getHeldItems().filter(m => isItemInCategory(m, HeldItemCategoryId.BERRY));
|
||||
return userBerries.length > 0;
|
||||
})
|
||||
.edgeCase(), // Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
|
||||
|
@ -19,7 +19,7 @@ import i18next from "i18next";
|
||||
import type { IEggOptions } from "#app/data/egg";
|
||||
import { EggSourceType } from "#enums/egg-source-types";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
|
||||
@ -165,7 +165,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
||||
setEncounterRewards(
|
||||
{
|
||||
guaranteedModifierTypeFuncs: [modifierTypes.SACRED_ASH],
|
||||
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA],
|
||||
guaranteedModifierTiers: [RewardTier.ROGUE, RewardTier.ULTRA],
|
||||
fillRemaining: true,
|
||||
},
|
||||
[eggOptions],
|
||||
|
@ -1,6 +1,6 @@
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
getPartyBerries,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
setEncounterRewards,
|
||||
@ -9,40 +9,47 @@ import {
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { randInt } from "#app/utils/common";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import {
|
||||
applyModifierTypeToPlayerPokemon,
|
||||
catchPokemon,
|
||||
getHighestLevelPlayerPokemon,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import type { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import i18next from "i18next";
|
||||
import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import type { HeldItemConfiguration } from "#app/items/held-item-data-types";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import { HeldItemRequirement } from "../mystery-encounter-requirements";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/absoluteAvarice";
|
||||
|
||||
function berrySprite(spriteKey: string, x: number, y: number): MysteryEncounterSpriteConfig {
|
||||
return {
|
||||
spriteKey: spriteKey,
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: x,
|
||||
y: y,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Absolute Avarice encounter.
|
||||
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3805 | GitHub Issue #3805}
|
||||
@ -53,7 +60,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
)
|
||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||
.withSceneWaveRangeRequirement(20, 180)
|
||||
.withSceneRequirement(new PersistentModifierRequirement("BerryModifier", 6)) // Must have at least 6 berries to spawn
|
||||
.withSceneRequirement(new HeldItemRequirement(HeldItemCategoryId.BERRY, 6)) // Must have at least 6 berries to spawn
|
||||
.withFleeAllowed(false)
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
@ -74,105 +81,17 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
repeat: true,
|
||||
x: -5,
|
||||
},
|
||||
{
|
||||
spriteKey: "lum_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 7,
|
||||
y: -14,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "salac_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 2,
|
||||
y: 4,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "lansat_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 32,
|
||||
y: 5,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "liechi_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 6,
|
||||
y: -5,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "sitrus_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 7,
|
||||
y: 8,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "enigma_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 26,
|
||||
y: -4,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "leppa_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 16,
|
||||
y: -27,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "petaya_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 30,
|
||||
y: -17,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "ganlon_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 16,
|
||||
y: -11,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "apicot_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 14,
|
||||
y: -2,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
{
|
||||
spriteKey: "starf_berry",
|
||||
fileRoot: "items",
|
||||
isItem: true,
|
||||
x: 18,
|
||||
y: 9,
|
||||
hidden: true,
|
||||
disableAnimation: true,
|
||||
},
|
||||
berrySprite("lum_berry", 7, -14),
|
||||
berrySprite("salac_berry", 2, 4),
|
||||
berrySprite("lansat_berry", 32, 5),
|
||||
berrySprite("liechi_berry", 6, -5),
|
||||
berrySprite("sitrus_berry", 7, 8),
|
||||
berrySprite("enigma_berry", 26, -4),
|
||||
berrySprite("leppa_berry", 16, -27),
|
||||
berrySprite("petaya_berry", 30, -17),
|
||||
berrySprite("ganlon_berry", 16, -11),
|
||||
berrySprite("apicot_berry", 14, -2),
|
||||
berrySprite("starf_berry", 18, 9),
|
||||
])
|
||||
.withHideWildIntroMessage(true)
|
||||
.withAutoHideIntroVisuals(false)
|
||||
@ -191,35 +110,17 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
globalScene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav");
|
||||
globalScene.loadSe("Follow Me", "battle_anims", "Follow Me.mp3");
|
||||
|
||||
// Get all player berry items, remove from party, and store reference
|
||||
const berryItems = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
|
||||
// Get all berries in party, with references to the pokemon
|
||||
const berryItems = getPartyBerries();
|
||||
|
||||
// Sort berries by party member ID to more easily re-add later if necessary
|
||||
const berryItemsMap = new Map<number, BerryModifier[]>();
|
||||
globalScene.getPlayerParty().forEach(pokemon => {
|
||||
const pokemonBerries = berryItems.filter(b => b.pokemonId === pokemon.id);
|
||||
if (pokemonBerries?.length > 0) {
|
||||
berryItemsMap.set(pokemon.id, pokemonBerries);
|
||||
}
|
||||
encounter.misc.berryItemsMap = berryItems;
|
||||
|
||||
// Adds stolen berries to the Greedent item configuration
|
||||
const bossHeldItemConfig: HeldItemConfiguration = [];
|
||||
berryItems.forEach(map => {
|
||||
bossHeldItemConfig.push({ entry: map.item, count: 1 });
|
||||
});
|
||||
|
||||
encounter.misc = { berryItemsMap };
|
||||
|
||||
// Generates copies of the stolen berries to put on the Greedent
|
||||
const bossModifierConfigs: HeldModifierConfig[] = [];
|
||||
berryItems.forEach(berryMod => {
|
||||
// Can't define stack count on a ModifierType, have to just create separate instances for each stack
|
||||
// Overflow berries will be "lost" on the boss, but it's un-catchable anyway
|
||||
for (let i = 0; i < berryMod.stackCount; i++) {
|
||||
const modifierType = generateModifierType(modifierTypes.BERRY, [
|
||||
berryMod.berryType,
|
||||
]) as PokemonHeldItemModifierType;
|
||||
bossModifierConfigs.push({ modifier: modifierType });
|
||||
}
|
||||
});
|
||||
|
||||
// Do NOT remove the real berries yet or else it will be persisted in the session data
|
||||
|
||||
// +1 SpDef below wave 50, SpDef and Speed otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] =
|
||||
globalScene.currentBattle.waveIndex < 50 ? [Stat.SPDEF] : [Stat.SPDEF, Stat.SPD];
|
||||
@ -234,7 +135,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
bossSegments: 3,
|
||||
shiny: false, // Shiny lock because of consistency issues between the different options
|
||||
moveSet: [MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF],
|
||||
modifierConfigs: bossModifierConfigs,
|
||||
heldItemConfig: bossHeldItemConfig,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
|
||||
@ -261,12 +162,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
|
||||
// Remove the berries from the party
|
||||
// Session has been safely saved at this point, so data won't be lost
|
||||
const berryItems = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
|
||||
berryItems.forEach(berryMod => {
|
||||
globalScene.removeModifier(berryMod);
|
||||
const berryItems = getPartyBerries();
|
||||
berryItems.forEach(map => {
|
||||
globalScene.getPokemonById(map.pokemonId)?.heldItemManager.remove(map.item.id);
|
||||
});
|
||||
|
||||
globalScene.updateModifiers(true);
|
||||
globalScene.updateItems(true);
|
||||
|
||||
return true;
|
||||
})
|
||||
@ -286,19 +187,14 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
|
||||
// Provides 1x Reviver Seed to each party member at end of battle
|
||||
const revSeed = generateModifierType(modifierTypes.REVIVER_SEED);
|
||||
encounter.setDialogueToken(
|
||||
"foodReward",
|
||||
revSeed?.name ?? i18next.t("modifierType:ModifierType.REVIVER_SEED.name"),
|
||||
allHeldItems[HeldItemId.REVIVER_SEED].name ?? i18next.t("modifierType:ModifierType.REVIVER_SEED.name"),
|
||||
);
|
||||
const givePartyPokemonReviverSeeds = () => {
|
||||
const party = globalScene.getPlayerParty();
|
||||
party.forEach(p => {
|
||||
const heldItems = p.getHeldItems();
|
||||
if (revSeed && !heldItems.some(item => item instanceof PokemonInstantReviveModifier)) {
|
||||
const seedModifier = revSeed.newModifier(p);
|
||||
globalScene.addModifier(seedModifier, false, false, false, true);
|
||||
}
|
||||
p.heldItemManager.add(HeldItemId.REVIVER_SEED);
|
||||
});
|
||||
queueEncounterMessage(`${namespace}:option.1.food_stash`);
|
||||
};
|
||||
@ -334,23 +230,20 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
// Returns 2/5 of the berries stolen to each Pokemon
|
||||
const party = globalScene.getPlayerParty();
|
||||
party.forEach(pokemon => {
|
||||
const stolenBerries: BerryModifier[] = berryMap.get(pokemon.id);
|
||||
const berryTypesAsArray: BerryType[] = [];
|
||||
stolenBerries?.forEach(bMod => berryTypesAsArray.push(...new Array(bMod.stackCount).fill(bMod.berryType)));
|
||||
const returnedBerryCount = Math.floor(((berryTypesAsArray.length ?? 0) * 2) / 5);
|
||||
// TODO: is this check legal?
|
||||
const stolenBerries = berryMap.filter(map => map.pokemon === pokemon);
|
||||
const returnedBerryCount = Math.floor(((stolenBerries.length ?? 0) * 2) / 5);
|
||||
|
||||
if (returnedBerryCount > 0) {
|
||||
for (let i = 0; i < returnedBerryCount; i++) {
|
||||
// Shuffle remaining berry types and pop
|
||||
Phaser.Math.RND.shuffle(berryTypesAsArray);
|
||||
const randBerryType = berryTypesAsArray.pop();
|
||||
|
||||
const berryModType = generateModifierType(modifierTypes.BERRY, [randBerryType]) as BerryModifierType;
|
||||
applyModifierTypeToPlayerPokemon(pokemon, berryModType);
|
||||
Phaser.Math.RND.shuffle(stolenBerries);
|
||||
const randBerryType = stolenBerries.pop();
|
||||
pokemon.heldItemManager.add(randBerryType);
|
||||
}
|
||||
}
|
||||
});
|
||||
await globalScene.updateModifiers(true);
|
||||
await globalScene.updateItems(true);
|
||||
|
||||
await transitionMysteryEncounterIntroVisuals(true, true, 500);
|
||||
leaveEncounterWithoutBattle(true);
|
||||
|
@ -1,5 +1,4 @@
|
||||
import {
|
||||
generateModifierType,
|
||||
leaveEncounterWithoutBattle,
|
||||
setEncounterExp,
|
||||
updatePlayerMoney,
|
||||
@ -24,6 +23,8 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import i18next from "i18next";
|
||||
import { allTrainerItems } from "#app/data/data-lists";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/anOfferYouCantRefuse";
|
||||
@ -109,8 +110,8 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
|
||||
}
|
||||
}
|
||||
|
||||
const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM);
|
||||
encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
|
||||
const name = allTrainerItems[TrainerItemId.SHINY_CHARM].name;
|
||||
encounter.setDialogueToken("itemName", name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
|
||||
encounter.setDialogueToken("liepardName", getPokemonSpecies(SpeciesId.LIEPARD).getName());
|
||||
|
||||
return true;
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
generateModifierTypeOption,
|
||||
getRandomEncounterSpecies,
|
||||
initBattleWithEnemyConfig,
|
||||
@ -11,7 +10,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { BerryModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
@ -26,18 +25,17 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import {
|
||||
applyModifierTypeToPlayerPokemon,
|
||||
getEncounterPokemonLevelForWave,
|
||||
getHighestStatPlayerPokemon,
|
||||
getSpriteKeysFromPokemon,
|
||||
STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { PERMANENT_STATS, Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { berryTypeToHeldItem } from "#app/items/held-items/berry";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/berriesAbound";
|
||||
@ -312,35 +310,17 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
||||
|
||||
function tryGiveBerry(prioritizedPokemon?: PlayerPokemon) {
|
||||
const berryType = randSeedInt(Object.keys(BerryType).filter(s => !Number.isNaN(Number(s))).length) as BerryType;
|
||||
const berry = generateModifierType(modifierTypes.BERRY, [berryType]) as BerryModifierType;
|
||||
const berry = berryTypeToHeldItem[berryType];
|
||||
|
||||
const party = globalScene.getPlayerParty();
|
||||
|
||||
// Will try to apply to prioritized pokemon first, then do normal application method if it fails
|
||||
if (prioritizedPokemon) {
|
||||
const heldBerriesOfType = globalScene.findModifier(
|
||||
m =>
|
||||
m instanceof BerryModifier &&
|
||||
m.pokemonId === prioritizedPokemon.id &&
|
||||
(m as BerryModifier).berryType === berryType,
|
||||
true,
|
||||
) as BerryModifier;
|
||||
|
||||
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount()) {
|
||||
applyModifierTypeToPlayerPokemon(prioritizedPokemon, berry);
|
||||
return;
|
||||
}
|
||||
// Will give the berry to a Pokemon, starting from the prioritized one
|
||||
if (prioritizedPokemon?.heldItemManager.add(berry)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Iterate over the party until berry was successfully given
|
||||
for (const pokemon of party) {
|
||||
const heldBerriesOfType = globalScene.findModifier(
|
||||
m => m instanceof BerryModifier && m.pokemonId === pokemon.id && (m as BerryModifier).berryType === berryType,
|
||||
true,
|
||||
) as BerryModifier;
|
||||
|
||||
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount()) {
|
||||
applyModifierTypeToPlayerPokemon(pokemon, berry);
|
||||
if (pokemon.heldItemManager.add(berry)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
generateModifierTypeOption,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
@ -31,28 +30,22 @@ import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import {
|
||||
AttackTypeBoosterHeldItemTypeRequirement,
|
||||
CombinationPokemonRequirement,
|
||||
HeldItemRequirement,
|
||||
TypeRequirement,
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import {
|
||||
AttackTypeBoosterModifier,
|
||||
BypassSpeedChanceModifier,
|
||||
ContactHeldItemTransferChanceModifier,
|
||||
GigantamaxAccessModifier,
|
||||
MegaEvolutionAccessModifier,
|
||||
} from "#app/modifier/modifier";
|
||||
import i18next from "i18next";
|
||||
import MoveInfoOverlay from "#app/ui/move-info-overlay";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/bugTypeSuperfan";
|
||||
@ -143,6 +136,8 @@ const POOL_3_POKEMON: { species: SpeciesId; formIndex?: number }[] = [
|
||||
|
||||
const POOL_4_POKEMON = [SpeciesId.GENESECT, SpeciesId.SLITHER_WING, SpeciesId.BUZZWOLE, SpeciesId.PHEROMOSA];
|
||||
|
||||
const REQUIRED_ITEMS = [HeldItemId.QUICK_CLAW, HeldItemId.GRIP_CLAW, HeldItemId.SILVER_POWDER];
|
||||
|
||||
const PHYSICAL_TUTOR_MOVES = [
|
||||
MoveId.MEGAHORN,
|
||||
MoveId.ATTACK_ORDER,
|
||||
@ -186,8 +181,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
.withPrimaryPokemonRequirement(
|
||||
CombinationPokemonRequirement.Some(
|
||||
// Must have at least 1 Bug type on team, OR have a bug item somewhere on the team
|
||||
new HeldItemRequirement(["BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier"], 1),
|
||||
new AttackTypeBoosterHeldItemTypeRequirement(PokemonType.BUG, 1),
|
||||
new HeldItemRequirement(REQUIRED_ITEMS, 1),
|
||||
new TypeRequirement(PokemonType.BUG, false, 1),
|
||||
),
|
||||
)
|
||||
@ -259,13 +253,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
},
|
||||
];
|
||||
|
||||
const requiredItems = [
|
||||
generateModifierType(modifierTypes.QUICK_CLAW),
|
||||
generateModifierType(modifierTypes.GRIP_CLAW),
|
||||
generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [PokemonType.BUG]),
|
||||
];
|
||||
|
||||
const requiredItemString = requiredItems.map(m => m?.name ?? "unknown").join("/");
|
||||
const requiredItemString = REQUIRED_ITEMS.map(m => allHeldItems[m].name ?? "unknown").join("/");
|
||||
encounter.setDialogueToken("requiredBugItems", requiredItemString);
|
||||
|
||||
return true;
|
||||
@ -366,10 +354,10 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
const modifierOptions: ModifierTypeOption[] = [generateModifierTypeOption(modifierTypes.MASTER_BALL)!];
|
||||
const specialOptions: ModifierTypeOption[] = [];
|
||||
|
||||
if (!globalScene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) {
|
||||
if (!globalScene.trainerItems.hasItem(TrainerItemId.MEGA_BRACELET)) {
|
||||
modifierOptions.push(generateModifierTypeOption(modifierTypes.MEGA_BRACELET)!);
|
||||
}
|
||||
if (!globalScene.findModifier(m => m instanceof GigantamaxAccessModifier)) {
|
||||
if (!globalScene.trainerItems.hasItem(TrainerItemId.DYNAMAX_BAND)) {
|
||||
modifierOptions.push(generateModifierTypeOption(modifierTypes.DYNAMAX_BAND)!);
|
||||
}
|
||||
const nonRareEvolutionModifier = generateModifierTypeOption(modifierTypes.EVOLUTION_ITEM);
|
||||
@ -415,8 +403,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
.withPrimaryPokemonRequirement(
|
||||
CombinationPokemonRequirement.Some(
|
||||
// Meets one or both of the below reqs
|
||||
new HeldItemRequirement(["BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier"], 1),
|
||||
new AttackTypeBoosterHeldItemTypeRequirement(PokemonType.BUG, 1),
|
||||
new HeldItemRequirement(REQUIRED_ITEMS, 1),
|
||||
),
|
||||
)
|
||||
.withDialogue({
|
||||
@ -439,25 +426,19 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Get Pokemon held items and filter for valid ones
|
||||
const validItems = pokemon.getHeldItems().filter(item => {
|
||||
return (
|
||||
(item instanceof BypassSpeedChanceModifier ||
|
||||
item instanceof ContactHeldItemTransferChanceModifier ||
|
||||
(item instanceof AttackTypeBoosterModifier &&
|
||||
(item.type as AttackTypeBoosterModifierType).moveType === PokemonType.BUG)) &&
|
||||
item.isTransferable
|
||||
);
|
||||
const validItems = pokemon.heldItemManager.getTransferableHeldItems().filter(item => {
|
||||
item in REQUIRED_ITEMS;
|
||||
});
|
||||
|
||||
return validItems.map((modifier: PokemonHeldItemModifier) => {
|
||||
return validItems.map((item: HeldItemId) => {
|
||||
const option: OptionSelectItem = {
|
||||
label: modifier.type.name,
|
||||
label: allHeldItems[item].name,
|
||||
handler: () => {
|
||||
// Pokemon and item selected
|
||||
encounter.setDialogueToken("selectedItem", modifier.type.name);
|
||||
encounter.setDialogueToken("selectedItem", allHeldItems[item].name);
|
||||
encounter.misc = {
|
||||
chosenPokemon: pokemon,
|
||||
chosenModifier: modifier,
|
||||
chosenItem: item,
|
||||
};
|
||||
return true;
|
||||
},
|
||||
@ -469,12 +450,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
const selectableFilter = (pokemon: Pokemon) => {
|
||||
// If pokemon has valid item, it can be selected
|
||||
const hasValidItem = pokemon.getHeldItems().some(item => {
|
||||
return (
|
||||
item instanceof BypassSpeedChanceModifier ||
|
||||
item instanceof ContactHeldItemTransferChanceModifier ||
|
||||
(item instanceof AttackTypeBoosterModifier &&
|
||||
(item.type as AttackTypeBoosterModifierType).moveType === PokemonType.BUG)
|
||||
);
|
||||
item in REQUIRED_ITEMS;
|
||||
});
|
||||
if (!hasValidItem) {
|
||||
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null;
|
||||
@ -491,10 +467,10 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||
|
||||
chosenPokemon.loseHeldItem(modifier, false);
|
||||
globalScene.updateModifiers(true, true);
|
||||
globalScene.updateItems(true);
|
||||
|
||||
const bugNet = generateModifierTypeOption(modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
|
||||
bugNet.type.tier = ModifierTier.ROGUE;
|
||||
bugNet.type.tier = RewardTier.ROGUE;
|
||||
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTypeOptions: [bugNet],
|
||||
|
@ -1,6 +1,5 @@
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
loadCustomMovesForEncounter,
|
||||
@ -11,9 +10,7 @@ import {
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -24,10 +21,7 @@ import { SpeciesId } from "#enums/species-id";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import {
|
||||
applyAbilityOverrideToPokemon,
|
||||
applyModifierTypeToPlayerPokemon,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { applyAbilityOverrideToPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
@ -38,8 +32,6 @@ import i18next from "i18next";
|
||||
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||
@ -49,7 +41,10 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import { allAbilities, modifierTypes } from "#app/data/data-lists";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
import { HeldItemCategoryId, HeldItemId, isItemInCategory } from "#enums/held-item-id";
|
||||
import { getHeldItemTier } from "#app/items/held-item-tiers";
|
||||
import { assignItemsFromConfiguration } from "#app/items/held-item-pool";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/clowningAround";
|
||||
@ -283,16 +278,16 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
|
||||
const party = globalScene.getPlayerParty();
|
||||
let mostHeldItemsPokemon = party[0];
|
||||
let count = mostHeldItemsPokemon
|
||||
.getHeldItems()
|
||||
.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
||||
.reduce((v, m) => v + m.stackCount, 0);
|
||||
let count = mostHeldItemsPokemon.heldItemManager
|
||||
.getTransferableHeldItems()
|
||||
.filter(m => !isItemInCategory(m, HeldItemCategoryId.BERRY))
|
||||
.reduce((v, m) => v + mostHeldItemsPokemon.heldItemManager.getStack(m), 0);
|
||||
|
||||
for (const pokemon of party) {
|
||||
const nextCount = pokemon
|
||||
.getHeldItems()
|
||||
.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
||||
.reduce((v, m) => v + m.stackCount, 0);
|
||||
const nextCount = pokemon.heldItemManager
|
||||
.getTransferableHeldItems()
|
||||
.filter(m => !isItemInCategory(m, HeldItemCategoryId.BERRY))
|
||||
.reduce((v, m) => v + pokemon.heldItemManager.getStack(m), 0);
|
||||
if (nextCount > count) {
|
||||
mostHeldItemsPokemon = pokemon;
|
||||
count = nextCount;
|
||||
@ -301,16 +296,31 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
|
||||
encounter.setDialogueToken("switchPokemon", mostHeldItemsPokemon.getNameToRender());
|
||||
|
||||
const items = mostHeldItemsPokemon.getHeldItems();
|
||||
const items = mostHeldItemsPokemon.heldItemManager
|
||||
.getTransferableHeldItems()
|
||||
.filter(m => !isItemInCategory(m, HeldItemCategoryId.BERRY));
|
||||
|
||||
// Shuffles Berries (if they have any)
|
||||
const oldBerries = mostHeldItemsPokemon.heldItemManager
|
||||
.getHeldItems()
|
||||
.filter(m => isItemInCategory(m, HeldItemCategoryId.BERRY));
|
||||
|
||||
let numBerries = 0;
|
||||
for (const m of items.filter(m => m instanceof BerryModifier)) {
|
||||
numBerries += m.stackCount;
|
||||
globalScene.removeModifier(m);
|
||||
for (const berry of oldBerries) {
|
||||
const stack = mostHeldItemsPokemon.heldItemManager.getStack(berry);
|
||||
numBerries += stack;
|
||||
mostHeldItemsPokemon.heldItemManager.remove(berry, stack);
|
||||
}
|
||||
|
||||
generateItemsOfTier(mostHeldItemsPokemon, numBerries, "Berries");
|
||||
assignItemsFromConfiguration(
|
||||
[
|
||||
{
|
||||
entry: HeldItemCategoryId.BERRY,
|
||||
count: numBerries,
|
||||
},
|
||||
],
|
||||
mostHeldItemsPokemon,
|
||||
);
|
||||
|
||||
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
|
||||
// For the purpose of this ME, Soothe Bells and Lucky Eggs are counted as Ultra tier
|
||||
@ -318,20 +328,36 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
let numUltra = 0;
|
||||
let numRogue = 0;
|
||||
|
||||
for (const m of items.filter(m => m.isTransferable && !(m instanceof BerryModifier))) {
|
||||
const type = m.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
||||
const tier = type.tier ?? ModifierTier.ULTRA;
|
||||
if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) {
|
||||
numRogue += m.stackCount;
|
||||
globalScene.removeModifier(m);
|
||||
} else if (type.id === "LUCKY_EGG" || type.id === "SOOTHE_BELL" || tier === ModifierTier.ULTRA) {
|
||||
numUltra += m.stackCount;
|
||||
globalScene.removeModifier(m);
|
||||
for (const m of items) {
|
||||
const tier = getHeldItemTier(m) ?? RewardTier.ULTRA;
|
||||
const stack = mostHeldItemsPokemon.heldItemManager.getStack(m);
|
||||
if (tier === RewardTier.ROGUE) {
|
||||
numRogue += stack;
|
||||
} else if (tier === RewardTier.ULTRA) {
|
||||
numUltra += stack;
|
||||
}
|
||||
mostHeldItemsPokemon.heldItemManager.remove(m, stack);
|
||||
}
|
||||
|
||||
generateItemsOfTier(mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA);
|
||||
generateItemsOfTier(mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE);
|
||||
assignItemsFromConfiguration(
|
||||
[
|
||||
{
|
||||
entry: ultraPool,
|
||||
count: numUltra,
|
||||
},
|
||||
],
|
||||
mostHeldItemsPokemon,
|
||||
);
|
||||
|
||||
assignItemsFromConfiguration(
|
||||
[
|
||||
{
|
||||
entry: roguePool,
|
||||
count: numRogue,
|
||||
},
|
||||
],
|
||||
mostHeldItemsPokemon,
|
||||
);
|
||||
})
|
||||
.withOptionPhase(async () => {
|
||||
leaveEncounterWithoutBattle(true);
|
||||
@ -487,68 +513,21 @@ function onYesAbilitySwap(resolve) {
|
||||
selectPokemonForOption(onPokemonSelected, onPokemonNotSelected);
|
||||
}
|
||||
|
||||
function generateItemsOfTier(pokemon: PlayerPokemon, numItems: number, tier: ModifierTier | "Berries") {
|
||||
// These pools have to be defined at runtime so that modifierTypes exist
|
||||
// Pools have instances of the modifier type equal to the max stacks that modifier can be applied to any one pokemon
|
||||
// This is to prevent "over-generating" a random item of a certain type during item swaps
|
||||
const ultraPool = [
|
||||
[modifierTypes.REVIVER_SEED, 1],
|
||||
[modifierTypes.GOLDEN_PUNCH, 5],
|
||||
[modifierTypes.ATTACK_TYPE_BOOSTER, 99],
|
||||
[modifierTypes.QUICK_CLAW, 3],
|
||||
[modifierTypes.WIDE_LENS, 3],
|
||||
];
|
||||
const ultraPool = [
|
||||
{ entry: HeldItemCategoryId.TYPE_ATTACK_BOOSTER, weight: 1 },
|
||||
{ entry: HeldItemId.REVIVER_SEED, weight: 1 },
|
||||
{ entry: HeldItemId.GOLDEN_PUNCH, weight: 1 },
|
||||
{ entry: HeldItemId.QUICK_CLAW, weight: 1 },
|
||||
{ entry: HeldItemId.WIDE_LENS, weight: 1 },
|
||||
];
|
||||
|
||||
const roguePool = [
|
||||
[modifierTypes.LEFTOVERS, 4],
|
||||
[modifierTypes.SHELL_BELL, 4],
|
||||
[modifierTypes.SOUL_DEW, 10],
|
||||
[modifierTypes.SCOPE_LENS, 1],
|
||||
[modifierTypes.BATON, 1],
|
||||
[modifierTypes.FOCUS_BAND, 5],
|
||||
[modifierTypes.KINGS_ROCK, 3],
|
||||
[modifierTypes.GRIP_CLAW, 5],
|
||||
];
|
||||
|
||||
const berryPool = [
|
||||
[BerryType.APICOT, 3],
|
||||
[BerryType.ENIGMA, 2],
|
||||
[BerryType.GANLON, 3],
|
||||
[BerryType.LANSAT, 3],
|
||||
[BerryType.LEPPA, 2],
|
||||
[BerryType.LIECHI, 3],
|
||||
[BerryType.LUM, 2],
|
||||
[BerryType.PETAYA, 3],
|
||||
[BerryType.SALAC, 2],
|
||||
[BerryType.SITRUS, 2],
|
||||
[BerryType.STARF, 3],
|
||||
];
|
||||
|
||||
let pool: any[];
|
||||
if (tier === "Berries") {
|
||||
pool = berryPool;
|
||||
} else {
|
||||
pool = tier === ModifierTier.ULTRA ? ultraPool : roguePool;
|
||||
}
|
||||
|
||||
for (let i = 0; i < numItems; i++) {
|
||||
if (pool.length === 0) {
|
||||
// Stop generating new items if somehow runs out of items to spawn
|
||||
return;
|
||||
}
|
||||
const randIndex = randSeedInt(pool.length);
|
||||
const newItemType = pool[randIndex];
|
||||
let newMod: PokemonHeldItemModifierType;
|
||||
if (tier === "Berries") {
|
||||
newMod = generateModifierType(modifierTypes.BERRY, [newItemType[0]]) as PokemonHeldItemModifierType;
|
||||
} else {
|
||||
newMod = generateModifierType(newItemType[0]) as PokemonHeldItemModifierType;
|
||||
}
|
||||
applyModifierTypeToPlayerPokemon(pokemon, newMod);
|
||||
// Decrement max stacks and remove from pool if at max
|
||||
newItemType[1]--;
|
||||
if (newItemType[1] <= 0) {
|
||||
pool.splice(randIndex, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
const roguePool = [
|
||||
{ entry: HeldItemId.LEFTOVERS, weight: 1 },
|
||||
{ entry: HeldItemId.SHELL_BELL, weight: 1 },
|
||||
{ entry: HeldItemId.SOUL_DEW, weight: 1 },
|
||||
{ entry: HeldItemId.SCOPE_LENS, weight: 1 },
|
||||
{ entry: HeldItemId.BATON, weight: 1 },
|
||||
{ entry: HeldItemId.FOCUS_BAND, weight: 1 },
|
||||
{ entry: HeldItemId.KINGS_ROCK, weight: 1 },
|
||||
{ entry: HeldItemId.GRIP_CLAW, weight: 1 },
|
||||
];
|
||||
|
@ -16,10 +16,9 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import type { HeldItemConfiguration } from "#app/items/held-item-data-types";
|
||||
|
||||
/** i18n namespace for encounter */
|
||||
const namespace = "mysteryEncounters/darkDeal";
|
||||
@ -149,7 +148,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
|
||||
const removedPokemon = getRandomPlayerPokemon(true, false, true);
|
||||
|
||||
// Get all the pokemon's held items
|
||||
const modifiers = removedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
|
||||
const itemConfig = removedPokemon.heldItemManager.generateHeldItemConfiguration();
|
||||
globalScene.removePokemonFromPlayerParty(removedPokemon);
|
||||
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
@ -158,7 +157,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
|
||||
// Store removed pokemon types
|
||||
encounter.misc = {
|
||||
removedTypes: removedPokemon.getTypes(),
|
||||
modifiers,
|
||||
itemConfig: itemConfig,
|
||||
};
|
||||
})
|
||||
.withOptionPhase(async () => {
|
||||
@ -176,7 +175,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
|
||||
bossTypes = singleTypeChallenges.map(c => (c.value - 1) as PokemonType);
|
||||
}
|
||||
|
||||
const bossModifiers: PokemonHeldItemModifier[] = encounter.misc.modifiers;
|
||||
const bossItemConfig: HeldItemConfiguration = encounter.misc.itemConfig;
|
||||
// Starter egg tier, 35/50/10/5 %odds for tiers 6/7/8/9+
|
||||
const roll = randSeedInt(100);
|
||||
const starterTier: number | [number, number] = roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [9, 10];
|
||||
@ -184,12 +183,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
|
||||
const pokemonConfig: EnemyPokemonConfig = {
|
||||
species: bossSpecies,
|
||||
isBoss: true,
|
||||
modifierConfigs: bossModifiers.map(m => {
|
||||
return {
|
||||
modifier: m,
|
||||
stackCount: m.getStackCount(),
|
||||
};
|
||||
}),
|
||||
heldItemConfig: bossItemConfig,
|
||||
};
|
||||
if (!isNullOrUndefined(bossSpecies.forms) && bossSpecies.forms.length > 0) {
|
||||
pokemonConfig.formIndex = 0;
|
||||
|
@ -9,25 +9,14 @@ import {
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
leaveEncounterWithoutBattle,
|
||||
selectPokemonForOption,
|
||||
updatePlayerMoney,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import type { PokemonHeldItemModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
|
||||
import {
|
||||
BerryModifier,
|
||||
HealingBoosterModifier,
|
||||
LevelIncrementBoosterModifier,
|
||||
MoneyMultiplierModifier,
|
||||
PreserveBerryModifier,
|
||||
} from "#app/modifier/modifier";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
@ -37,31 +26,41 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { HeldItemCategoryId, HeldItemId, isItemInCategory } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/delibirdy";
|
||||
|
||||
/** Berries only */
|
||||
const OPTION_2_ALLOWED_MODIFIERS = ["BerryModifier", "PokemonInstantReviveModifier"];
|
||||
const OPTION_2_ALLOWED_MODIFIERS = [HeldItemCategoryId.BERRY, HeldItemId.REVIVER_SEED];
|
||||
|
||||
/** Disallowed items are berries, Reviver Seeds, and Vitamins (form change items and fusion items are not PokemonHeldItemModifiers) */
|
||||
const OPTION_3_DISALLOWED_MODIFIERS = [
|
||||
"BerryModifier",
|
||||
"PokemonInstantReviveModifier",
|
||||
"TerastallizeModifier",
|
||||
"PokemonBaseStatModifier",
|
||||
"PokemonBaseStatTotalModifier",
|
||||
];
|
||||
const OPTION_3_DISALLOWED_MODIFIERS = [HeldItemCategoryId.BERRY, HeldItemId.REVIVER_SEED];
|
||||
|
||||
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
|
||||
|
||||
async function backupOption() {
|
||||
globalScene.getPlayerPokemon()?.heldItemManager.add(HeldItemId.SHELL_BELL);
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGain", {
|
||||
modifierName: allHeldItems[HeldItemId.SHELL_BELL].name,
|
||||
}),
|
||||
null,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
doEventReward();
|
||||
}
|
||||
|
||||
const doEventReward = () => {
|
||||
const event_buff = timedEventManager.getDelibirdyBuff();
|
||||
if (event_buff.length > 0) {
|
||||
const candidates = event_buff.filter(c => {
|
||||
const mtype = generateModifierType(modifierTypes[c]);
|
||||
const existingCharm = globalScene.findModifier(m => m.type.id === mtype?.id);
|
||||
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount());
|
||||
const fullStack = globalScene.trainerItems.isMaxStack(c);
|
||||
return !fullStack;
|
||||
});
|
||||
if (candidates.length > 0) {
|
||||
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes[randSeedItem(candidates)]);
|
||||
@ -165,20 +164,11 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
.withOptionPhase(async () => {
|
||||
// Give the player an Amulet Coin
|
||||
// Check if the player has max stacks of that item already
|
||||
const existing = globalScene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier;
|
||||
const fullStack = globalScene.trainerItems.isMaxStack(TrainerItemId.AMULET_COIN);
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
|
||||
if (fullStack) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGain", { modifierName: shellBell.name }),
|
||||
null,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
doEventReward();
|
||||
backupOption();
|
||||
} else {
|
||||
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.AMULET_COIN);
|
||||
doEventReward();
|
||||
@ -205,19 +195,17 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Get Pokemon held items and filter for valid ones
|
||||
const validItems = pokemon.getHeldItems().filter(it => {
|
||||
return OPTION_2_ALLOWED_MODIFIERS.some(heldItem => it.constructor.name === heldItem) && it.isTransferable;
|
||||
});
|
||||
const validItems = pokemon.heldItemManager.filterRequestedItems(OPTION_2_ALLOWED_MODIFIERS, true);
|
||||
|
||||
return validItems.map((modifier: PokemonHeldItemModifier) => {
|
||||
return validItems.map((item: HeldItemId) => {
|
||||
const option: OptionSelectItem = {
|
||||
label: modifier.type.name,
|
||||
label: allHeldItems[item].name,
|
||||
handler: () => {
|
||||
// Pokemon and item selected
|
||||
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
||||
encounter.setDialogueToken("chosenItem", allHeldItems[item].name);
|
||||
encounter.misc = {
|
||||
chosenPokemon: pokemon,
|
||||
chosenModifier: modifier,
|
||||
chosenItem: item,
|
||||
};
|
||||
return true;
|
||||
},
|
||||
@ -240,59 +228,35 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
})
|
||||
.withOptionPhase(async () => {
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier;
|
||||
const chosenItem: HeldItemId = encounter.misc.chosenItem;
|
||||
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||
|
||||
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
|
||||
if (modifier instanceof BerryModifier) {
|
||||
if (isItemInCategory(chosenItem, HeldItemCategoryId.BERRY)) {
|
||||
// Check if the player has max stacks of that Candy Jar already
|
||||
const existing = globalScene.findModifier(
|
||||
m => m instanceof LevelIncrementBoosterModifier,
|
||||
) as LevelIncrementBoosterModifier;
|
||||
const fullStack = globalScene.trainerItems.isMaxStack(TrainerItemId.CANDY_JAR);
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
|
||||
if (fullStack) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGain", {
|
||||
modifierName: shellBell.name,
|
||||
}),
|
||||
null,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
doEventReward();
|
||||
backupOption();
|
||||
} else {
|
||||
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.CANDY_JAR);
|
||||
doEventReward();
|
||||
}
|
||||
} else {
|
||||
// Check if the player has max stacks of that Berry Pouch already
|
||||
const existing = globalScene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
|
||||
const fullStack = globalScene.trainerItems.isMaxStack(TrainerItemId.BERRY_POUCH);
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
|
||||
if (fullStack) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGain", {
|
||||
modifierName: shellBell.name,
|
||||
}),
|
||||
null,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
doEventReward();
|
||||
backupOption();
|
||||
} else {
|
||||
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.BERRY_POUCH);
|
||||
doEventReward();
|
||||
}
|
||||
}
|
||||
|
||||
chosenPokemon.loseHeldItem(modifier, false);
|
||||
chosenPokemon.loseHeldItem(chosenItem, false);
|
||||
|
||||
leaveEncounterWithoutBattle(true);
|
||||
})
|
||||
@ -315,21 +279,17 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Get Pokemon held items and filter for valid ones
|
||||
const validItems = pokemon.getHeldItems().filter(it => {
|
||||
return (
|
||||
!OPTION_3_DISALLOWED_MODIFIERS.some(heldItem => it.constructor.name === heldItem) && it.isTransferable
|
||||
);
|
||||
});
|
||||
const validItems = pokemon.heldItemManager.filterRequestedItems(OPTION_3_DISALLOWED_MODIFIERS, true, true);
|
||||
|
||||
return validItems.map((modifier: PokemonHeldItemModifier) => {
|
||||
return validItems.map((item: HeldItemId) => {
|
||||
const option: OptionSelectItem = {
|
||||
label: modifier.type.name,
|
||||
label: allHeldItems[item].name,
|
||||
handler: () => {
|
||||
// Pokemon and item selected
|
||||
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
||||
encounter.setDialogueToken("chosenItem", allHeldItems[item].name);
|
||||
encounter.misc = {
|
||||
chosenPokemon: pokemon,
|
||||
chosenModifier: modifier,
|
||||
chosenItem: item,
|
||||
};
|
||||
return true;
|
||||
},
|
||||
@ -356,20 +316,12 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||
|
||||
// Check if the player has max stacks of Healing Charm already
|
||||
const existing = globalScene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
|
||||
const fullStack = globalScene.trainerItems.isMaxStack(TrainerItemId.HEALING_CHARM);
|
||||
|
||||
if (fullStack) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerParty()[0], shellBell);
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGain", { modifierName: shellBell.name }),
|
||||
null,
|
||||
undefined,
|
||||
true,
|
||||
);
|
||||
doEventReward();
|
||||
backupOption();
|
||||
} else {
|
||||
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.HEALING_CHARM);
|
||||
doEventReward();
|
||||
|
@ -7,9 +7,7 @@ import {
|
||||
setEncounterExp,
|
||||
setEncounterRewards,
|
||||
transitionMysteryEncounterIntroVisuals,
|
||||
generateModifierType,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -35,7 +33,6 @@ import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encoun
|
||||
import {
|
||||
applyAbilityOverrideToPokemon,
|
||||
applyDamageToPokemon,
|
||||
applyModifierTypeToPlayerPokemon,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
@ -45,8 +42,11 @@ import { AbilityId } from "#enums/ability-id";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import { getNewHeldItemFromCategory } from "#app/items/held-item-pool";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import { allAbilities, modifierTypes } from "#app/data/data-lists";
|
||||
import { allAbilities } from "#app/data/data-lists";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/fieryFallout";
|
||||
@ -302,16 +302,14 @@ function giveLeadPokemonAttackTypeBoostItem() {
|
||||
const leadPokemon = globalScene.getPlayerParty()?.[0];
|
||||
if (leadPokemon) {
|
||||
// Generate type booster held item, default to Charcoal if item fails to generate
|
||||
let boosterModifierType = generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType;
|
||||
if (!boosterModifierType) {
|
||||
boosterModifierType = generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [
|
||||
PokemonType.FIRE,
|
||||
]) as AttackTypeBoosterModifierType;
|
||||
let item = getNewHeldItemFromCategory(HeldItemCategoryId.TYPE_ATTACK_BOOSTER, leadPokemon);
|
||||
if (!item) {
|
||||
item = HeldItemId.CHARCOAL;
|
||||
}
|
||||
applyModifierTypeToPlayerPokemon(leadPokemon, boosterModifierType);
|
||||
leadPokemon.heldItemManager.add(item);
|
||||
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
encounter.setDialogueToken("itemName", boosterModifierType.name);
|
||||
encounter.setDialogueToken("itemName", allHeldItems[item].name);
|
||||
encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
|
||||
queueEncounterMessage(`${namespace}:found_item`);
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
@ -89,12 +89,12 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
||||
// Waves 10-40 GREAT, 60-120 ULTRA, 120-160 ROGUE, 160-180 MASTER
|
||||
const tier =
|
||||
globalScene.currentBattle.waveIndex > 160
|
||||
? ModifierTier.MASTER
|
||||
? RewardTier.MASTER
|
||||
: globalScene.currentBattle.waveIndex > 120
|
||||
? ModifierTier.ROGUE
|
||||
? RewardTier.ROGUE
|
||||
: globalScene.currentBattle.waveIndex > 40
|
||||
? ModifierTier.ULTRA
|
||||
: ModifierTier.GREAT;
|
||||
? RewardTier.ULTRA
|
||||
: RewardTier.GREAT;
|
||||
regenerateModifierPoolThresholds(globalScene.getPlayerParty(), ModifierPoolType.PLAYER, 0);
|
||||
let item: ModifierTypeOption | null = null;
|
||||
// TMs and Candy Jar excluded from possible rewards as they're too swingy in value for a singular item reward
|
||||
|
@ -388,7 +388,7 @@ function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise<void> {
|
||||
globalScene.add.existing(pokemon);
|
||||
globalScene.field.add(pokemon);
|
||||
addPokeballOpenParticles(pokemon.x, pokemon.y - 16, pokemon.pokeball);
|
||||
globalScene.updateModifiers(true);
|
||||
globalScene.updateItems(true);
|
||||
globalScene.updateFieldScale();
|
||||
pokemon.showInfo();
|
||||
pokemon.playAnim();
|
||||
|
@ -4,7 +4,6 @@ import {
|
||||
setEncounterRewards,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { MusicPreference } from "#app/system/settings/settings";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
@ -33,13 +32,6 @@ import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import {
|
||||
HiddenAbilityRateBoosterModifier,
|
||||
PokemonFormChangeItemModifier,
|
||||
ShinyRateBoosterModifier,
|
||||
SpeciesStatBoosterModifier,
|
||||
} from "#app/modifier/modifier";
|
||||
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import i18next from "i18next";
|
||||
@ -53,6 +45,11 @@ import type { PokeballType } from "#enums/pokeball";
|
||||
import { doShinySparkleAnim } from "#app/field/anims";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { HeldItemCategoryId, type HeldItemId, isItemInCategory } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { getHeldItemTier } from "#app/items/held-item-tiers";
|
||||
import { TRAINER_ITEM_EFFECT } from "#app/items/trainer-item";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/globalTradeSystem";
|
||||
@ -215,9 +212,9 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
|
||||
const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
|
||||
const modifiers = tradedPokemon
|
||||
.getHeldItems()
|
||||
.filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
|
||||
const heldItemConfig = tradedPokemon.heldItemManager
|
||||
.generateHeldItemConfiguration()
|
||||
.filter(ic => !isItemInCategory(ic.entry as HeldItemId, HeldItemCategoryId.SPECIES_STAT_BOOSTER));
|
||||
|
||||
// Generate a trainer name
|
||||
const traderName = generateRandomTraderName();
|
||||
@ -241,16 +238,12 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
dataSource.variant,
|
||||
dataSource.ivs,
|
||||
dataSource.nature,
|
||||
heldItemConfig,
|
||||
dataSource,
|
||||
);
|
||||
globalScene.getPlayerParty().push(newPlayerPokemon);
|
||||
await newPlayerPokemon.loadAssets();
|
||||
|
||||
for (const mod of modifiers) {
|
||||
mod.pokemonId = newPlayerPokemon.id;
|
||||
globalScene.addModifier(mod, true, false, false, true);
|
||||
}
|
||||
|
||||
// Show the trade animation
|
||||
await showTradeBackground();
|
||||
await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon);
|
||||
@ -283,7 +276,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
if (timedEventManager.isEventActive()) {
|
||||
shinyThreshold.value *= timedEventManager.getShinyMultiplier();
|
||||
}
|
||||
globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.SHINY_RATE_BOOSTER, { numberHolder: shinyThreshold });
|
||||
|
||||
// Base shiny chance of 512/65536 -> 1/128, affected by events and Shiny Charms
|
||||
// Maximum shiny chance of 4096/65536 -> 1/16, cannot improve further after that
|
||||
@ -297,7 +290,9 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
if (tradePokemon.species.abilityHidden) {
|
||||
if (tradePokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenAbilityChance = new NumberHolder(64);
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER, {
|
||||
numberHolder: hiddenAbilityChance,
|
||||
});
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
|
||||
@ -336,9 +331,9 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
|
||||
const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
|
||||
const modifiers = tradedPokemon
|
||||
.getHeldItems()
|
||||
.filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
|
||||
const heldItemConfig = tradedPokemon.heldItemManager
|
||||
.generateHeldItemConfiguration()
|
||||
.filter(ic => !isItemInCategory(ic.entry as HeldItemId, HeldItemCategoryId.SPECIES_STAT_BOOSTER));
|
||||
|
||||
// Generate a trainer name
|
||||
const traderName = generateRandomTraderName();
|
||||
@ -361,16 +356,12 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
dataSource.variant,
|
||||
dataSource.ivs,
|
||||
dataSource.nature,
|
||||
heldItemConfig,
|
||||
dataSource,
|
||||
);
|
||||
globalScene.getPlayerParty().push(newPlayerPokemon);
|
||||
await newPlayerPokemon.loadAssets();
|
||||
|
||||
for (const mod of modifiers) {
|
||||
mod.pokemonId = newPlayerPokemon.id;
|
||||
globalScene.addModifier(mod, true, false, false, true);
|
||||
}
|
||||
|
||||
// Show the trade animation
|
||||
await showTradeBackground();
|
||||
await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon);
|
||||
@ -395,17 +386,15 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Get Pokemon held items and filter for valid ones
|
||||
const validItems = pokemon.getHeldItems().filter(it => {
|
||||
return it.isTransferable;
|
||||
});
|
||||
const validItems = pokemon.heldItemManager.getTransferableHeldItems();
|
||||
|
||||
return validItems.map((modifier: PokemonHeldItemModifier) => {
|
||||
return validItems.map((id: HeldItemId) => {
|
||||
const option: OptionSelectItem = {
|
||||
label: modifier.type.name,
|
||||
label: allHeldItems[id].name,
|
||||
handler: () => {
|
||||
// Pokemon and item selected
|
||||
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
||||
encounter.misc.chosenModifier = modifier;
|
||||
encounter.setDialogueToken("chosenItem", allHeldItems[id].name);
|
||||
encounter.misc.chosenHeldItem = id;
|
||||
encounter.misc.chosenPokemon = pokemon;
|
||||
return true;
|
||||
},
|
||||
@ -416,10 +405,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
|
||||
const selectableFilter = (pokemon: Pokemon) => {
|
||||
// If pokemon has items to trade
|
||||
const meetsReqs =
|
||||
pokemon.getHeldItems().filter(it => {
|
||||
return it.isTransferable;
|
||||
}).length > 0;
|
||||
const meetsReqs = pokemon.heldItemManager.getTransferableHeldItems().length > 0;
|
||||
if (!meetsReqs) {
|
||||
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null;
|
||||
}
|
||||
@ -431,23 +417,15 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
})
|
||||
.withOptionPhase(async () => {
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
|
||||
const heldItemId = encounter.misc.chosenHeldItem as HeldItemId;
|
||||
const party = globalScene.getPlayerParty();
|
||||
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||
|
||||
// Check tier of the traded item, the received item will be one tier up
|
||||
const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
||||
let tier = type.tier ?? ModifierTier.GREAT;
|
||||
// Eggs and White Herb are not in the pool
|
||||
if (type.id === "WHITE_HERB") {
|
||||
tier = ModifierTier.GREAT;
|
||||
} else if (type.id === "LUCKY_EGG") {
|
||||
tier = ModifierTier.ULTRA;
|
||||
} else if (type.id === "GOLDEN_EGG") {
|
||||
tier = ModifierTier.ROGUE;
|
||||
}
|
||||
let tier = getHeldItemTier(heldItemId) ?? RewardTier.GREAT;
|
||||
|
||||
// Increment tier by 1
|
||||
if (tier < ModifierTier.MASTER) {
|
||||
if (tier < RewardTier.MASTER) {
|
||||
tier++;
|
||||
}
|
||||
|
||||
@ -467,8 +445,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
fillRemaining: false,
|
||||
});
|
||||
|
||||
chosenPokemon.loseHeldItem(modifier, false);
|
||||
await globalScene.updateModifiers(true, true);
|
||||
chosenPokemon.heldItemManager.remove(heldItemId);
|
||||
await globalScene.updateItems(true);
|
||||
|
||||
// Generate a trainer name
|
||||
const traderName = generateRandomTraderName();
|
||||
|
@ -7,7 +7,7 @@ import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
@ -176,7 +176,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
||||
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[1];
|
||||
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT],
|
||||
guaranteedModifierTiers: [RewardTier.ULTRA, RewardTier.ULTRA, RewardTier.GREAT, RewardTier.GREAT],
|
||||
fillRemaining: true,
|
||||
});
|
||||
|
||||
@ -207,7 +207,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
||||
encounter.expMultiplier = 0.9;
|
||||
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT],
|
||||
guaranteedModifierTiers: [RewardTier.ROGUE, RewardTier.ROGUE, RewardTier.ULTRA, RewardTier.GREAT],
|
||||
fillRemaining: true,
|
||||
});
|
||||
|
||||
|
@ -16,7 +16,7 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
@ -144,7 +144,7 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT) {
|
||||
// Choose between 2 COMMON / 2 GREAT tier items (20%)
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.GREAT, ModifierTier.GREAT],
|
||||
guaranteedModifierTiers: [RewardTier.COMMON, RewardTier.COMMON, RewardTier.GREAT, RewardTier.GREAT],
|
||||
});
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(`${namespace}:option.1.normal`);
|
||||
@ -152,7 +152,7 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT) {
|
||||
// Choose between 3 ULTRA tier items (30%)
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA],
|
||||
guaranteedModifierTiers: [RewardTier.ULTRA, RewardTier.ULTRA, RewardTier.ULTRA],
|
||||
});
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(`${namespace}:option.1.good`);
|
||||
@ -160,7 +160,7 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT) {
|
||||
// Choose between 2 ROGUE tier items (10%)
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE],
|
||||
guaranteedModifierTiers: [RewardTier.ROGUE, RewardTier.ROGUE],
|
||||
});
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(`${namespace}:option.1.great`);
|
||||
@ -171,7 +171,7 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
) {
|
||||
// Choose 1 MASTER tier item (5%)
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.MASTER],
|
||||
guaranteedModifierTiers: [RewardTier.MASTER],
|
||||
});
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(`${namespace}:option.1.amazing`);
|
||||
|
@ -11,7 +11,6 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
|
||||
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier";
|
||||
import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
@ -31,6 +30,8 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { TRAINER_ITEM_EFFECT } from "#app/items/trainer-item";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/safariZone";
|
||||
@ -297,7 +298,9 @@ async function summonSafariPokemon() {
|
||||
const hiddenIndex = pokemon.species.ability2 ? 2 : 1;
|
||||
if (pokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenAbilityChance = new NumberHolder(256);
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER, {
|
||||
numberHolder: hiddenAbilityChance,
|
||||
});
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
|
||||
@ -332,8 +335,7 @@ async function summonSafariPokemon() {
|
||||
// shows up and the IV scanner breaks. For now, we place the IV scanner code
|
||||
// separately so that at least the IV scanner works.
|
||||
|
||||
const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier);
|
||||
if (ivScannerModifier) {
|
||||
if (globalScene.trainerItems.hasItem(TrainerItemId.IV_SCANNER)) {
|
||||
globalScene.phaseManager.pushNew("ScanIvsPhase", pokemon.getBattlerIndex());
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
import {
|
||||
generateModifierType,
|
||||
leaveEncounterWithoutBattle,
|
||||
selectPokemonForOption,
|
||||
setEncounterExp,
|
||||
@ -7,7 +6,6 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
@ -19,7 +17,6 @@ import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter
|
||||
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import {
|
||||
applyDamageToPokemon,
|
||||
applyModifierTypeToPlayerPokemon,
|
||||
isPokemonValidForEncounterOptionSelection,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
@ -28,6 +25,8 @@ import type { Nature } from "#enums/nature";
|
||||
import { getNatureName } from "#app/data/nature";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import i18next from "i18next";
|
||||
import { getNewVitaminHeldItem } from "#app/items/held-item-pool";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/shadyVitaminDealer";
|
||||
@ -97,15 +96,12 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
|
||||
// Update money
|
||||
updatePlayerMoney(-(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney);
|
||||
// Calculate modifiers and dialogue tokens
|
||||
const modifiers = [
|
||||
generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!,
|
||||
generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!,
|
||||
];
|
||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||
const items = [getNewVitaminHeldItem(), getNewVitaminHeldItem()];
|
||||
encounter.setDialogueToken("boost1", allHeldItems[items[0]].name);
|
||||
encounter.setDialogueToken("boost2", allHeldItems[items[1]].name);
|
||||
encounter.misc = {
|
||||
chosenPokemon: pokemon,
|
||||
modifiers: modifiers,
|
||||
items: items,
|
||||
};
|
||||
};
|
||||
|
||||
@ -132,10 +128,10 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
|
||||
// Choose Cheap Option
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const chosenPokemon = encounter.misc.chosenPokemon;
|
||||
const modifiers = encounter.misc.modifiers;
|
||||
const items = encounter.misc.items;
|
||||
|
||||
for (const modType of modifiers) {
|
||||
await applyModifierTypeToPlayerPokemon(chosenPokemon, modType);
|
||||
for (const item of items) {
|
||||
chosenPokemon.heldItemManager.add(item);
|
||||
}
|
||||
|
||||
leaveEncounterWithoutBattle(true);
|
||||
@ -180,15 +176,12 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
|
||||
// Update money
|
||||
updatePlayerMoney(-(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney);
|
||||
// Calculate modifiers and dialogue tokens
|
||||
const modifiers = [
|
||||
generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!,
|
||||
generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!,
|
||||
];
|
||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||
const items = [getNewVitaminHeldItem(), getNewVitaminHeldItem()];
|
||||
encounter.setDialogueToken("boost1", allHeldItems[items[0]].name);
|
||||
encounter.setDialogueToken("boost2", allHeldItems[items[1]].name);
|
||||
encounter.misc = {
|
||||
chosenPokemon: pokemon,
|
||||
modifiers: modifiers,
|
||||
items: items,
|
||||
};
|
||||
};
|
||||
|
||||
@ -203,10 +196,10 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
|
||||
// Choose Expensive Option
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
const chosenPokemon = encounter.misc.chosenPokemon;
|
||||
const modifiers = encounter.misc.modifiers;
|
||||
const items = encounter.misc.items;
|
||||
|
||||
for (const modType of modifiers) {
|
||||
await applyModifierTypeToPlayerPokemon(chosenPokemon, modType);
|
||||
for (const item of items) {
|
||||
chosenPokemon.heldItemManager.add(item);
|
||||
}
|
||||
|
||||
leaveEncounterWithoutBattle(true);
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
@ -11,7 +10,6 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
loadCustomMovesForEncounter,
|
||||
@ -27,10 +25,9 @@ import { AiType } from "#enums/ai-type";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** i18n namespace for the encounter */
|
||||
@ -78,24 +75,12 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
|
||||
status: [StatusEffect.SLEEP, 6], // Extra turns on timer for Snorlax's start of fight moves
|
||||
nature: Nature.DOCILE,
|
||||
moveSet: [MoveId.BODY_SLAM, MoveId.CRUNCH, MoveId.SLEEP_TALK, MoveId.REST],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.ENIGMA]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.SOOTHE_BELL) as PokemonHeldItemModifierType,
|
||||
stackCount: randSeedInt(2, 0),
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType,
|
||||
stackCount: randSeedInt(2, 0),
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.SITRUS_BERRY, count: 1 },
|
||||
{ entry: HeldItemId.ENIGMA_BERRY, count: 1 },
|
||||
{ entry: HeldItemId.HP_UP, count: 1 },
|
||||
{ entry: HeldItemId.SOOTHE_BELL, count: randSeedInt(2, 0) },
|
||||
{ entry: HeldItemId.LUCKY_EGG, count: randSeedInt(2, 0) },
|
||||
],
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
aiType: AiType.SMART, // Required to ensure Snorlax uses Sleep Talk while it is asleep
|
||||
|
@ -614,7 +614,6 @@ function removePokemonFromPartyAndStoreHeldItems(encounter: MysteryEncounter, ch
|
||||
party[chosenIndex] = party[0];
|
||||
party[0] = chosenPokemon;
|
||||
encounter.misc.originalParty = globalScene.getPlayerParty().slice(1);
|
||||
encounter.misc.originalPartyHeldItems = encounter.misc.originalParty.map(p => p.getHeldItems());
|
||||
globalScene["party"] = [chosenPokemon];
|
||||
}
|
||||
|
||||
@ -623,14 +622,7 @@ function restorePartyAndHeldItems() {
|
||||
// Restore original party
|
||||
globalScene.getPlayerParty().push(...encounter.misc.originalParty);
|
||||
|
||||
// Restore held items
|
||||
const originalHeldItems = encounter.misc.originalPartyHeldItems;
|
||||
for (const pokemonHeldItemsList of originalHeldItems) {
|
||||
for (const heldItem of pokemonHeldItemsList) {
|
||||
globalScene.addModifier(heldItem, true, false, false, true);
|
||||
}
|
||||
}
|
||||
globalScene.updateModifiers(true);
|
||||
globalScene.updateItems(true);
|
||||
}
|
||||
|
||||
function onGameOver() {
|
||||
|
@ -5,9 +5,7 @@ import {
|
||||
leaveEncounterWithoutBattle,
|
||||
setEncounterRewards,
|
||||
transitionMysteryEncounterIntroVisuals,
|
||||
generateModifierType,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -19,15 +17,14 @@ import { Nature } from "#enums/nature";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
@ -95,23 +92,12 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.HARDY,
|
||||
moveSet: [MoveId.INFESTATION, MoveId.SALT_CURE, MoveId.GASTRO_ACID, MoveId.HEAL_ORDER],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.ENIGMA]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.APICOT]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.GANLON]) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.SITRUS_BERRY, count: 1 },
|
||||
{ entry: HeldItemId.ENIGMA_BERRY, count: 1 },
|
||||
{ entry: HeldItemId.APICOT_BERRY, count: 1 },
|
||||
{ entry: HeldItemId.GANLON_BERRY, count: 1 },
|
||||
{ entry: HeldItemId.LUM_BERRY, count: 2 },
|
||||
],
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
@ -171,11 +157,11 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
sortedParty.forEach((pokemon, index) => {
|
||||
if (index < 2) {
|
||||
// -15 to the two highest BST mons
|
||||
modifyPlayerPokemonBST(pokemon, false);
|
||||
pokemon.heldItemManager.add(HeldItemId.SHUCKLE_JUICE_BAD);
|
||||
encounter.setDialogueToken("highBstPokemon" + (index + 1), pokemon.getNameToRender());
|
||||
} else {
|
||||
// +10 for the rest
|
||||
modifyPlayerPokemonBST(pokemon, true);
|
||||
pokemon.heldItemManager.add(HeldItemId.SHUCKLE_JUICE_GOOD);
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -1,14 +1,11 @@
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
generateModifierTypeOption,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
setEncounterRewards,
|
||||
transitionMysteryEncounterIntroVisuals,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -20,17 +17,18 @@ import { AbilityId } from "#enums/ability-id";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import i18next from "i18next";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
|
||||
//TODO: make all items unstealable
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/theWinstrateChallenge";
|
||||
@ -166,7 +164,7 @@ async function spawnNextTrainerOrEndEncounter() {
|
||||
await showEncounterDialogue(`${namespace}:victory_2`, `${namespace}:speaker`);
|
||||
globalScene.ui.clearText(); // Clears "Winstrate" title from screen as rewards get animated in
|
||||
const machoBrace = generateModifierTypeOption(modifierTypes.MYSTERY_ENCOUNTER_MACHO_BRACE)!;
|
||||
machoBrace.type.tier = ModifierTier.MASTER;
|
||||
machoBrace.type.tier = RewardTier.MASTER;
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTypeOptions: [machoBrace],
|
||||
fillRemaining: false,
|
||||
@ -258,16 +256,9 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 0, // Guts
|
||||
nature: Nature.ADAMANT,
|
||||
moveSet: [MoveId.FACADE, MoveId.BRAVE_BIRD, MoveId.PROTECT, MoveId.QUICK_ATTACK],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
|
||||
isTransferable: false,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.FOCUS_BAND) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.FLAME_ORB, count: 1 },
|
||||
{ entry: HeldItemId.FOCUS_BAND, count: 2 },
|
||||
],
|
||||
},
|
||||
{
|
||||
@ -276,16 +267,9 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 1, // Guts
|
||||
nature: Nature.ADAMANT,
|
||||
moveSet: [MoveId.FACADE, MoveId.OBSTRUCT, MoveId.NIGHT_SLASH, MoveId.FIRE_PUNCH],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
|
||||
isTransferable: false,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.FLAME_ORB, count: 1 },
|
||||
{ entry: HeldItemId.LEFTOVERS, count: 2 },
|
||||
],
|
||||
},
|
||||
],
|
||||
@ -302,16 +286,9 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 0, // Natural Cure
|
||||
nature: Nature.CALM,
|
||||
moveSet: [MoveId.SYNTHESIS, MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.SLEEP_POWDER],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType,
|
||||
isTransferable: false,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.SOUL_DEW, count: 1 },
|
||||
{ entry: HeldItemId.QUICK_CLAW, count: 2 },
|
||||
],
|
||||
},
|
||||
{
|
||||
@ -320,21 +297,9 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
|
||||
formIndex: 1,
|
||||
nature: Nature.TIMID,
|
||||
moveSet: [MoveId.PSYSHOCK, MoveId.MOONBLAST, MoveId.SHADOW_BALL, MoveId.WILL_O_WISP],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [
|
||||
PokemonType.PSYCHIC,
|
||||
]) as PokemonHeldItemModifierType,
|
||||
stackCount: 1,
|
||||
isTransferable: false,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [
|
||||
PokemonType.FAIRY,
|
||||
]) as PokemonHeldItemModifierType,
|
||||
stackCount: 1,
|
||||
isTransferable: false,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.TWISTED_SPOON, count: 1 },
|
||||
{ entry: HeldItemId.FAIRY_FEATHER, count: 1 },
|
||||
],
|
||||
},
|
||||
],
|
||||
@ -351,17 +316,9 @@ function getViviTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 3, // Lightning Rod
|
||||
nature: Nature.ADAMANT,
|
||||
moveSet: [MoveId.WATERFALL, MoveId.MEGAHORN, MoveId.KNOCK_OFF, MoveId.REST],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
|
||||
stackCount: 4,
|
||||
isTransferable: false,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.LUM_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.HP_UP, count: 4 },
|
||||
],
|
||||
},
|
||||
{
|
||||
@ -370,16 +327,9 @@ function getViviTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 1, // Poison Heal
|
||||
nature: Nature.JOLLY,
|
||||
moveSet: [MoveId.SPORE, MoveId.SWORDS_DANCE, MoveId.SEED_BOMB, MoveId.DRAIN_PUNCH],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
|
||||
stackCount: 4,
|
||||
isTransferable: false,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.TOXIC_ORB) as PokemonHeldItemModifierType,
|
||||
isTransferable: false,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.HP_UP, count: 4 },
|
||||
{ entry: HeldItemId.TOXIC_ORB, count: 1 },
|
||||
],
|
||||
},
|
||||
{
|
||||
@ -388,13 +338,7 @@ function getViviTrainerConfig(): EnemyPartyConfig {
|
||||
formIndex: 1,
|
||||
nature: Nature.CALM,
|
||||
moveSet: [MoveId.EARTH_POWER, MoveId.FIRE_BLAST, MoveId.YAWN, MoveId.PROTECT],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
|
||||
stackCount: 3,
|
||||
isTransferable: false,
|
||||
},
|
||||
],
|
||||
heldItemConfig: [{ entry: HeldItemId.QUICK_CLAW, count: 3 }],
|
||||
},
|
||||
],
|
||||
};
|
||||
@ -410,12 +354,7 @@ function getVickyTrainerConfig(): EnemyPartyConfig {
|
||||
formIndex: 1,
|
||||
nature: Nature.IMPISH,
|
||||
moveSet: [MoveId.AXE_KICK, MoveId.ICE_PUNCH, MoveId.ZEN_HEADBUTT, MoveId.BULLET_PUNCH],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType,
|
||||
isTransferable: false,
|
||||
},
|
||||
],
|
||||
heldItemConfig: [{ entry: HeldItemId.SHELL_BELL, count: 1 }],
|
||||
},
|
||||
],
|
||||
};
|
||||
@ -431,13 +370,7 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 0, // Soundproof
|
||||
nature: Nature.MODEST,
|
||||
moveSet: [MoveId.THUNDERBOLT, MoveId.GIGA_DRAIN, MoveId.FOUL_PLAY, MoveId.THUNDER_WAVE],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
],
|
||||
heldItemConfig: [{ entry: HeldItemId.ZINC, count: 2 }],
|
||||
},
|
||||
{
|
||||
species: getPokemonSpecies(SpeciesId.SWALOT),
|
||||
@ -445,51 +378,18 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 2, // Gluttony
|
||||
nature: Nature.QUIET,
|
||||
moveSet: [MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.ICE_BEAM, MoveId.EARTHQUAKE],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.APICOT]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.GANLON]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.STARF]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SALAC]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LANSAT]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LIECHI]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.PETAYA]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.ENIGMA]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LEPPA]) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemId.SITRUS_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.APICOT_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.GANLON_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.STARF_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.SALAC_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.LUM_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.LANSAT_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.LIECHI_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.PETAYA_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.ENIGMA_BERRY, count: 2 },
|
||||
{ entry: HeldItemId.LEPPA_BERRY, count: 2 },
|
||||
],
|
||||
},
|
||||
{
|
||||
@ -498,13 +398,7 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 2, // Tangled Feet
|
||||
nature: Nature.JOLLY,
|
||||
moveSet: [MoveId.DRILL_PECK, MoveId.QUICK_ATTACK, MoveId.THRASH, MoveId.KNOCK_OFF],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
],
|
||||
heldItemConfig: [{ entry: HeldItemId.KINGS_ROCK, count: 2 }],
|
||||
},
|
||||
{
|
||||
species: getPokemonSpecies(SpeciesId.ALAKAZAM),
|
||||
@ -512,13 +406,7 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
|
||||
formIndex: 1,
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [MoveId.PSYCHIC, MoveId.SHADOW_BALL, MoveId.FOCUS_BLAST, MoveId.THUNDERBOLT],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
],
|
||||
heldItemConfig: [{ entry: HeldItemId.WIDE_LENS, count: 2 }],
|
||||
},
|
||||
{
|
||||
species: getPokemonSpecies(SpeciesId.DARMANITAN),
|
||||
@ -526,13 +414,7 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
|
||||
abilityIndex: 0, // Sheer Force
|
||||
nature: Nature.IMPISH,
|
||||
moveSet: [MoveId.EARTHQUAKE, MoveId.U_TURN, MoveId.FLARE_BLITZ, MoveId.ROCK_SLIDE],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
|
||||
stackCount: 2,
|
||||
isTransferable: false,
|
||||
},
|
||||
],
|
||||
heldItemConfig: [{ entry: HeldItemId.QUICK_CLAW, count: 2 }],
|
||||
},
|
||||
],
|
||||
};
|
||||
|
@ -11,7 +11,6 @@ import { getNatureName } from "#app/data/nature";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { AbilityAttr } from "#enums/ability-attr";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
@ -25,7 +24,6 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import i18next from "i18next";
|
||||
import { getStatKey } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
@ -102,8 +100,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
// Spawn light training session with chosen pokemon
|
||||
// Every 50 waves, add +1 boss segment, capping at 5
|
||||
const segments = Math.min(2 + Math.floor(globalScene.currentBattle.waveIndex / 50), 5);
|
||||
const modifiers = new ModifiersHolder();
|
||||
const config = getEnemyConfig(playerPokemon, segments, modifiers);
|
||||
const config = getEnemyConfig(playerPokemon, segments);
|
||||
globalScene.removePokemonFromPlayerParty(playerPokemon, false);
|
||||
|
||||
const onBeforeRewardsPhase = () => {
|
||||
@ -152,13 +149,8 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
globalScene.gameData.setPokemonCaught(playerPokemon, false);
|
||||
}
|
||||
|
||||
// Add pokemon and mods back
|
||||
globalScene.getPlayerParty().push(playerPokemon);
|
||||
for (const mod of modifiers.value) {
|
||||
mod.pokemonId = playerPokemon.id;
|
||||
globalScene.addModifier(mod, true, false, false, true);
|
||||
}
|
||||
globalScene.updateModifiers(true);
|
||||
// Make held items show up again
|
||||
globalScene.updateItems(true);
|
||||
queueEncounterMessage(`${namespace}:option.1.finished`);
|
||||
};
|
||||
|
||||
@ -217,8 +209,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
// Spawn medium training session with chosen pokemon
|
||||
// Every 40 waves, add +1 boss segment, capping at 6
|
||||
const segments = Math.min(2 + Math.floor(globalScene.currentBattle.waveIndex / 40), 6);
|
||||
const modifiers = new ModifiersHolder();
|
||||
const config = getEnemyConfig(playerPokemon, segments, modifiers);
|
||||
const config = getEnemyConfig(playerPokemon, segments);
|
||||
globalScene.removePokemonFromPlayerParty(playerPokemon, false);
|
||||
|
||||
const onBeforeRewardsPhase = () => {
|
||||
@ -227,13 +218,8 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
playerPokemon.setCustomNature(encounter.misc.chosenNature);
|
||||
globalScene.gameData.unlockSpeciesNature(playerPokemon.species, encounter.misc.chosenNature);
|
||||
|
||||
// Add pokemon and modifiers back
|
||||
globalScene.getPlayerParty().push(playerPokemon);
|
||||
for (const mod of modifiers.value) {
|
||||
mod.pokemonId = playerPokemon.id;
|
||||
globalScene.addModifier(mod, true, false, false, true);
|
||||
}
|
||||
globalScene.updateModifiers(true);
|
||||
// Make held items show up again
|
||||
globalScene.updateItems(true);
|
||||
};
|
||||
|
||||
setEncounterRewards({ fillRemaining: true }, undefined, onBeforeRewardsPhase);
|
||||
@ -308,8 +294,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
// Every 30 waves, add +1 boss segment, capping at 6
|
||||
// Also starts with +1 to all stats
|
||||
const segments = Math.min(2 + Math.floor(globalScene.currentBattle.waveIndex / 30), 6);
|
||||
const modifiers = new ModifiersHolder();
|
||||
const config = getEnemyConfig(playerPokemon, segments, modifiers);
|
||||
const config = getEnemyConfig(playerPokemon, segments);
|
||||
config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
|
||||
globalScene.removePokemonFromPlayerParty(playerPokemon, false);
|
||||
|
||||
@ -340,13 +325,8 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
playerPokemon.calculateStats();
|
||||
globalScene.gameData.setPokemonCaught(playerPokemon, false);
|
||||
|
||||
// Add pokemon and mods back
|
||||
globalScene.getPlayerParty().push(playerPokemon);
|
||||
for (const mod of modifiers.value) {
|
||||
mod.pokemonId = playerPokemon.id;
|
||||
globalScene.addModifier(mod, true, false, false, true);
|
||||
}
|
||||
globalScene.updateModifiers(true);
|
||||
// Make held items show up again
|
||||
globalScene.updateItems(true);
|
||||
};
|
||||
|
||||
setEncounterRewards({ fillRemaining: true }, undefined, onBeforeRewardsPhase);
|
||||
@ -373,18 +353,12 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
)
|
||||
.build();
|
||||
|
||||
function getEnemyConfig(playerPokemon: PlayerPokemon, segments: number, modifiers: ModifiersHolder): EnemyPartyConfig {
|
||||
function getEnemyConfig(playerPokemon: PlayerPokemon, segments: number): EnemyPartyConfig {
|
||||
playerPokemon.resetSummonData();
|
||||
|
||||
// Passes modifiers by reference
|
||||
modifiers.value = playerPokemon.getHeldItems();
|
||||
const modifierConfigs = modifiers.value.map(mod => {
|
||||
return {
|
||||
modifier: mod.clone(),
|
||||
isTransferable: false,
|
||||
stackCount: mod.stackCount,
|
||||
};
|
||||
}) as HeldModifierConfig[];
|
||||
// TODO: fix various things, like make enemy items untransferable, make sure form change items can come back
|
||||
const config = playerPokemon.heldItemManager.generateHeldItemConfiguration();
|
||||
|
||||
const data = new PokemonData(playerPokemon);
|
||||
return {
|
||||
@ -396,12 +370,8 @@ function getEnemyConfig(playerPokemon: PlayerPokemon, segments: number, modifier
|
||||
formIndex: playerPokemon.formIndex,
|
||||
level: playerPokemon.level,
|
||||
dataSource: data,
|
||||
modifierConfigs: modifierConfigs,
|
||||
heldItemConfig: config,
|
||||
},
|
||||
],
|
||||
};
|
||||
}
|
||||
|
||||
class ModifiersHolder {
|
||||
public value: PokemonHeldItemModifier[] = [];
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
import type { EnemyPartyConfig, EnemyPokemonConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
assignItemToFirstFreePokemon,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
loadCustomMovesForEncounter,
|
||||
setEncounterRewards,
|
||||
transitionMysteryEncounterIntroVisuals,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
@ -17,11 +15,9 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app/modifier/modifier";
|
||||
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
@ -29,6 +25,10 @@ import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { allTrainerItems } from "#app/data/data-lists";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/trashToTreasure";
|
||||
@ -83,41 +83,13 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
formIndex: 1, // Gmax
|
||||
bossSegmentModifier: 1, // +1 Segment from normal
|
||||
moveSet: [MoveId.GUNK_SHOT, MoveId.STOMPING_TANTRUM, MoveId.HAMMER_ARM, MoveId.PAYBACK],
|
||||
modifierConfigs: [
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER) as PokemonHeldItemModifierType,
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.TOXIC_ORB) as PokemonHeldItemModifierType,
|
||||
stackCount: randSeedInt(2, 0),
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.SOOTHE_BELL) as PokemonHeldItemModifierType,
|
||||
stackCount: randSeedInt(2, 1),
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType,
|
||||
stackCount: randSeedInt(3, 1),
|
||||
},
|
||||
{
|
||||
modifier: generateModifierType(modifierTypes.GOLDEN_EGG) as PokemonHeldItemModifierType,
|
||||
stackCount: randSeedInt(2, 0),
|
||||
},
|
||||
heldItemConfig: [
|
||||
{ entry: HeldItemCategoryId.BERRY, count: 4 },
|
||||
{ entry: HeldItemCategoryId.BASE_STAT_BOOST, count: 2 },
|
||||
{ entry: HeldItemId.TOXIC_ORB, count: randSeedInt(2, 0) },
|
||||
{ entry: HeldItemId.SOOTHE_BELL, count: randSeedInt(2, 1) },
|
||||
{ entry: HeldItemId.LUCKY_EGG, count: randSeedInt(3, 1) },
|
||||
{ entry: HeldItemId.GOLDEN_EGG, count: randSeedInt(2, 0) },
|
||||
],
|
||||
};
|
||||
const config: EnemyPartyConfig = {
|
||||
@ -157,18 +129,14 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
await transitionMysteryEncounterIntroVisuals();
|
||||
await tryApplyDigRewardItems();
|
||||
|
||||
const blackSludge = generateModifierType(modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE, [
|
||||
SHOP_ITEM_COST_MULTIPLIER,
|
||||
]);
|
||||
const modifier = blackSludge?.newModifier();
|
||||
if (modifier) {
|
||||
await globalScene.addModifier(modifier, false, false, false, true);
|
||||
const blackSludge = globalScene.trainerItems.add(TrainerItemId.BLACK_SLUDGE);
|
||||
if (blackSludge) {
|
||||
globalScene.playSound("battle_anims/PRSFX- Venom Drench", {
|
||||
volume: 2,
|
||||
});
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGain", {
|
||||
modifierName: modifier.type.name,
|
||||
modifierName: allTrainerItems[TrainerItemId.BLACK_SLUDGE].name,
|
||||
}),
|
||||
null,
|
||||
undefined,
|
||||
@ -200,7 +168,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
|
||||
setEncounterRewards({
|
||||
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT],
|
||||
guaranteedModifierTiers: [RewardTier.ROGUE, RewardTier.ROGUE, RewardTier.ULTRA, RewardTier.GREAT],
|
||||
fillRemaining: true,
|
||||
});
|
||||
encounter.startOfBattleEffects.push(
|
||||
@ -224,44 +192,18 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
|
||||
.build();
|
||||
|
||||
async function tryApplyDigRewardItems() {
|
||||
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||
const leftovers = generateModifierType(modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType;
|
||||
|
||||
const party = globalScene.getPlayerParty();
|
||||
|
||||
// Iterate over the party until an item was successfully given
|
||||
// First leftovers
|
||||
for (const pokemon of party) {
|
||||
const heldItems = globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id,
|
||||
true,
|
||||
) as PokemonHeldItemModifier[];
|
||||
const existingLeftovers = heldItems.find(m => m instanceof TurnHealModifier) as TurnHealModifier;
|
||||
|
||||
if (!existingLeftovers || existingLeftovers.getStackCount() < existingLeftovers.getMaxStackCount()) {
|
||||
await applyModifierTypeToPlayerPokemon(pokemon, leftovers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
assignItemToFirstFreePokemon(HeldItemId.LEFTOVERS, party);
|
||||
|
||||
// Second leftovers
|
||||
for (const pokemon of party) {
|
||||
const heldItems = globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id,
|
||||
true,
|
||||
) as PokemonHeldItemModifier[];
|
||||
const existingLeftovers = heldItems.find(m => m instanceof TurnHealModifier) as TurnHealModifier;
|
||||
|
||||
if (!existingLeftovers || existingLeftovers.getStackCount() < existingLeftovers.getMaxStackCount()) {
|
||||
await applyModifierTypeToPlayerPokemon(pokemon, leftovers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
assignItemToFirstFreePokemon(HeldItemId.LEFTOVERS, party);
|
||||
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGainCount", {
|
||||
modifierName: leftovers.name,
|
||||
modifierName: allHeldItems[HeldItemId.LEFTOVERS].name,
|
||||
count: 2,
|
||||
}),
|
||||
null,
|
||||
@ -270,23 +212,12 @@ async function tryApplyDigRewardItems() {
|
||||
);
|
||||
|
||||
// Only Shell bell
|
||||
for (const pokemon of party) {
|
||||
const heldItems = globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id,
|
||||
true,
|
||||
) as PokemonHeldItemModifier[];
|
||||
const existingShellBell = heldItems.find(m => m instanceof HitHealModifier) as HitHealModifier;
|
||||
|
||||
if (!existingShellBell || existingShellBell.getStackCount() < existingShellBell.getMaxStackCount()) {
|
||||
await applyModifierTypeToPlayerPokemon(pokemon, shellBell);
|
||||
break;
|
||||
}
|
||||
}
|
||||
assignItemToFirstFreePokemon(HeldItemId.SHELL_BELL, party);
|
||||
|
||||
globalScene.playSound("item_fanfare");
|
||||
await showEncounterText(
|
||||
i18next.t("battle:rewardGainCount", {
|
||||
modifierName: shellBell.name,
|
||||
modifierName: allHeldItems[HeldItemId.SHELL_BELL].name,
|
||||
count: 1,
|
||||
}),
|
||||
null,
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import {
|
||||
getPartyBerries,
|
||||
getRandomEncounterSpecies,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
@ -15,10 +16,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import {
|
||||
MoveRequirement,
|
||||
PersistentModifierRequirement,
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { HeldItemRequirement, MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import {
|
||||
@ -33,10 +31,11 @@ import { BattlerIndex } from "#enums/battler-index";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import type { PokemonItemMap } from "#app/items/held-item-data-types";
|
||||
import { HeldItemCategoryId } from "#enums/held-item-id";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/uncommonBreed";
|
||||
@ -191,7 +190,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
||||
)
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withSceneRequirement(new PersistentModifierRequirement("BerryModifier", 4)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withSceneRequirement(new HeldItemRequirement(HeldItemCategoryId.BERRY, 4)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.2.label`,
|
||||
buttonTooltip: `${namespace}:option.2.tooltip`,
|
||||
@ -207,19 +206,18 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
||||
|
||||
// Remove 4 random berries from player's party
|
||||
// Get all player berry items, remove from party, and store reference
|
||||
const berryItems: BerryModifier[] = globalScene.findModifiers(
|
||||
m => m instanceof BerryModifier,
|
||||
) as BerryModifier[];
|
||||
|
||||
const berryMap = getPartyBerries();
|
||||
const stolenBerryMap: PokemonItemMap[] = [];
|
||||
|
||||
for (let i = 0; i < 4; i++) {
|
||||
const index = randSeedInt(berryItems.length);
|
||||
const randBerry = berryItems[index];
|
||||
randBerry.stackCount--;
|
||||
if (randBerry.stackCount === 0) {
|
||||
globalScene.removeModifier(randBerry);
|
||||
berryItems.splice(index, 1);
|
||||
}
|
||||
const index = randSeedInt(berryMap.length);
|
||||
const randBerry = berryMap[index];
|
||||
globalScene.getPokemonById(randBerry.pokemonId)?.heldItemManager.remove(randBerry.item.id);
|
||||
stolenBerryMap.push(randBerry);
|
||||
berryMap.splice(index, 1);
|
||||
}
|
||||
await globalScene.updateModifiers(true, true);
|
||||
await globalScene.updateItems(true);
|
||||
|
||||
// Pokemon joins the team, with 2 egg moves
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||
|
@ -7,7 +7,6 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils";
|
||||
import {
|
||||
generateModifierType,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
setEncounterRewards,
|
||||
@ -21,11 +20,8 @@ import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier } from "#app/modifier/modifier";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import {
|
||||
@ -34,15 +30,18 @@ import {
|
||||
} from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
|
||||
import { getLevelTotalExp } from "#app/data/exp";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import { Nature } from "#enums/nature";
|
||||
import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import type { HeldItemConfiguration, HeldItemSpecs } from "#app/items/held-item-data-types";
|
||||
import { assignItemsFromConfiguration } from "#app/items/held-item-pool";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { TRAINER_ITEM_EFFECT } from "#app/items/trainer-item";
|
||||
|
||||
/** i18n namespace for encounter */
|
||||
const namespace = "mysteryEncounters/weirdDream";
|
||||
@ -262,20 +261,14 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
||||
dataSource.player = false;
|
||||
|
||||
// Copy held items to new pokemon
|
||||
const newPokemonHeldItemConfigs: HeldModifierConfig[] = [];
|
||||
for (const item of transformation.heldItems) {
|
||||
newPokemonHeldItemConfigs.push({
|
||||
modifier: item.clone() as PokemonHeldItemModifier,
|
||||
stackCount: item.getStackCount(),
|
||||
isTransferable: false,
|
||||
});
|
||||
}
|
||||
// TODO: Make items untransferable
|
||||
const newPokemonHeldItemConfig = transformation.heldItems;
|
||||
|
||||
// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats
|
||||
if (shouldGetOldGateau(newPokemon)) {
|
||||
newPokemonHeldItemConfigs.push({
|
||||
modifier: generateModifierType(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU) as PokemonHeldItemModifierType,
|
||||
stackCount: 1,
|
||||
isTransferable: false,
|
||||
newPokemonHeldItemConfig.push({
|
||||
entry: HeldItemId.OLD_GATEAU,
|
||||
count: 1,
|
||||
});
|
||||
}
|
||||
|
||||
@ -284,7 +277,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
||||
isBoss: newPokemon.getSpeciesForm().getBaseStatTotal() > NON_LEGENDARY_BST_THRESHOLD,
|
||||
level: previousPokemon.level,
|
||||
dataSource: dataSource,
|
||||
modifierConfigs: newPokemonHeldItemConfigs,
|
||||
heldItemConfig: newPokemonHeldItemConfig,
|
||||
};
|
||||
|
||||
enemyPokemonConfigs.push(enemyConfig);
|
||||
@ -316,12 +309,12 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
||||
setEncounterRewards(
|
||||
{
|
||||
guaranteedModifierTiers: [
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.GREAT,
|
||||
ModifierTier.GREAT,
|
||||
RewardTier.ROGUE,
|
||||
RewardTier.ROGUE,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.ULTRA,
|
||||
RewardTier.GREAT,
|
||||
RewardTier.GREAT,
|
||||
],
|
||||
fillRemaining: false,
|
||||
},
|
||||
@ -365,7 +358,7 @@ interface PokemonTransformation {
|
||||
previousPokemon: PlayerPokemon;
|
||||
newSpecies: PokemonSpecies;
|
||||
newPokemon: PlayerPokemon;
|
||||
heldItems: PokemonHeldItemModifier[];
|
||||
heldItems: HeldItemConfiguration;
|
||||
}
|
||||
|
||||
function getTeamTransformations(): PokemonTransformation[] {
|
||||
@ -390,9 +383,7 @@ function getTeamTransformations(): PokemonTransformation[] {
|
||||
for (let i = 0; i < numPokemon; i++) {
|
||||
const removed = removedPokemon[i];
|
||||
const index = pokemonTransformations.findIndex(p => p.previousPokemon.id === removed.id);
|
||||
pokemonTransformations[index].heldItems = removed
|
||||
.getHeldItems()
|
||||
.filter(m => !(m instanceof PokemonFormChangeItemModifier));
|
||||
pokemonTransformations[index].heldItems = removed.heldItemManager.generateHeldItemConfiguration();
|
||||
|
||||
const bst = removed.getSpeciesForm().getBaseStatTotal();
|
||||
let newBstRange: [number, number];
|
||||
@ -448,17 +439,14 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) {
|
||||
}
|
||||
|
||||
// Copy old items to new pokemon
|
||||
for (const item of transformation.heldItems) {
|
||||
item.pokemonId = newPokemon.id;
|
||||
globalScene.addModifier(item, false, false, false, true);
|
||||
}
|
||||
const heldItemConfiguration = transformation.heldItems;
|
||||
|
||||
// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats
|
||||
if (shouldGetOldGateau(newPokemon)) {
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU();
|
||||
const modifier = modType?.newModifier(newPokemon);
|
||||
if (modifier) {
|
||||
globalScene.addModifier(modifier, false, false, false, true);
|
||||
}
|
||||
heldItemConfiguration.push({
|
||||
entry: HeldItemId.OLD_GATEAU,
|
||||
count: 1,
|
||||
});
|
||||
}
|
||||
|
||||
newPokemon.calculateStats();
|
||||
@ -499,7 +487,9 @@ async function postProcessTransformedPokemon(
|
||||
const hiddenIndex = newPokemon.species.ability2 ? 2 : 1;
|
||||
if (newPokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenAbilityChance = new NumberHolder(256);
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER, {
|
||||
numberHolder: hiddenAbilityChance,
|
||||
});
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
|
||||
|
@ -8,14 +8,14 @@ import { StatusEffect } from "#enums/status-effect";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import type { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
|
||||
export interface EncounterRequirement {
|
||||
meetsRequirement(): boolean; // Boolean to see if a requirement is met
|
||||
@ -351,39 +351,6 @@ export class PartySizeRequirement extends EncounterSceneRequirement {
|
||||
}
|
||||
}
|
||||
|
||||
export class PersistentModifierRequirement extends EncounterSceneRequirement {
|
||||
requiredHeldItemModifiers: string[];
|
||||
minNumberOfItems: number;
|
||||
|
||||
constructor(heldItem: string | string[], minNumberOfItems = 1) {
|
||||
super();
|
||||
this.minNumberOfItems = minNumberOfItems;
|
||||
this.requiredHeldItemModifiers = coerceArray(heldItem);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
const partyPokemon = globalScene.getPlayerParty();
|
||||
if (isNullOrUndefined(partyPokemon) || this.requiredHeldItemModifiers?.length < 0) {
|
||||
return false;
|
||||
}
|
||||
let modifierCount = 0;
|
||||
for (const modifier of this.requiredHeldItemModifiers) {
|
||||
const matchingMods = globalScene.findModifiers(m => m.constructor.name === modifier);
|
||||
if (matchingMods?.length > 0) {
|
||||
for (const matchingMod of matchingMods) {
|
||||
modifierCount += matchingMod.stackCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return modifierCount >= this.minNumberOfItems;
|
||||
}
|
||||
|
||||
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
|
||||
return ["requiredItem", this.requiredHeldItemModifiers[0]];
|
||||
}
|
||||
}
|
||||
|
||||
export class MoneyRequirement extends EncounterSceneRequirement {
|
||||
requiredMoney: number; // Static value
|
||||
scalingMultiplier: number; // Calculates required money based off wave index
|
||||
@ -833,72 +800,13 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
|
||||
}
|
||||
|
||||
export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||
requiredHeldItemModifiers: string[];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
requireTransferable: boolean;
|
||||
|
||||
constructor(heldItem: string | string[], minNumberOfPokemon = 1, invertQuery = false, requireTransferable = true) {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredHeldItemModifiers = coerceArray(heldItem);
|
||||
this.requireTransferable = requireTransferable;
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
const partyPokemon = globalScene.getPlayerParty();
|
||||
if (isNullOrUndefined(partyPokemon)) {
|
||||
return false;
|
||||
}
|
||||
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
||||
}
|
||||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter(pokemon =>
|
||||
this.requiredHeldItemModifiers.some(heldItem => {
|
||||
return pokemon.getHeldItems().some(it => {
|
||||
return it.constructor.name === heldItem && (!this.requireTransferable || it.isTransferable);
|
||||
});
|
||||
}),
|
||||
);
|
||||
}
|
||||
// for an inverted query, we only want to get the pokemon that have any held items that are NOT in requiredHeldItemModifiers
|
||||
// E.g. functions as a blacklist
|
||||
return partyPokemon.filter(
|
||||
pokemon =>
|
||||
pokemon.getHeldItems().filter(it => {
|
||||
return (
|
||||
!this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem) &&
|
||||
(!this.requireTransferable || it.isTransferable)
|
||||
);
|
||||
}).length > 0,
|
||||
);
|
||||
}
|
||||
|
||||
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
|
||||
const requiredItems = pokemon?.getHeldItems().filter(it => {
|
||||
return (
|
||||
this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem) &&
|
||||
(!this.requireTransferable || it.isTransferable)
|
||||
);
|
||||
});
|
||||
if (requiredItems && requiredItems.length > 0) {
|
||||
return ["heldItem", requiredItems[0].type.name];
|
||||
}
|
||||
return ["heldItem", ""];
|
||||
}
|
||||
}
|
||||
|
||||
export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRequirement {
|
||||
requiredHeldItemTypes: PokemonType[];
|
||||
requiredHeldItems: HeldItemId[] | HeldItemCategoryId[];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
requireTransferable: boolean;
|
||||
|
||||
constructor(
|
||||
heldItemTypes: PokemonType | PokemonType[],
|
||||
heldItem: HeldItemId | HeldItemId[] | HeldItemCategoryId | HeldItemCategoryId[],
|
||||
minNumberOfPokemon = 1,
|
||||
invertQuery = false,
|
||||
requireTransferable = true,
|
||||
@ -906,7 +814,7 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredHeldItemTypes = coerceArray(heldItemTypes);
|
||||
this.requiredHeldItems = coerceArray(heldItem);
|
||||
this.requireTransferable = requireTransferable;
|
||||
}
|
||||
|
||||
@ -921,14 +829,9 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter(pokemon =>
|
||||
this.requiredHeldItemTypes.some(heldItemType => {
|
||||
return pokemon.getHeldItems().some(it => {
|
||||
return (
|
||||
it instanceof AttackTypeBoosterModifier &&
|
||||
(it.type as AttackTypeBoosterModifierType).moveType === heldItemType &&
|
||||
(!this.requireTransferable || it.isTransferable)
|
||||
);
|
||||
});
|
||||
this.requiredHeldItems.some(heldItem => {
|
||||
(pokemon.heldItemManager.hasItem(heldItem) || pokemon.heldItemManager.hasItemCategory(heldItem)) &&
|
||||
(!this.requireTransferable || allHeldItems[heldItem].isTransferable);
|
||||
}),
|
||||
);
|
||||
}
|
||||
@ -936,30 +839,24 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
|
||||
// E.g. functions as a blacklist
|
||||
return partyPokemon.filter(
|
||||
pokemon =>
|
||||
pokemon.getHeldItems().filter(it => {
|
||||
return !this.requiredHeldItemTypes.some(
|
||||
heldItemType =>
|
||||
it instanceof AttackTypeBoosterModifier &&
|
||||
(it.type as AttackTypeBoosterModifierType).moveType === heldItemType &&
|
||||
(!this.requireTransferable || it.isTransferable),
|
||||
pokemon.getHeldItems().filter(item => {
|
||||
return (
|
||||
!this.requiredHeldItems.some(heldItem => item === heldItem) &&
|
||||
(!this.requireTransferable || allHeldItems[item].isTransferable)
|
||||
);
|
||||
}).length > 0,
|
||||
);
|
||||
}
|
||||
|
||||
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
|
||||
const requiredItems = pokemon?.getHeldItems().filter(it => {
|
||||
const requiredItems = pokemon?.getHeldItems().filter(item => {
|
||||
return (
|
||||
this.requiredHeldItemTypes.some(
|
||||
heldItemType =>
|
||||
it instanceof AttackTypeBoosterModifier &&
|
||||
(it.type as AttackTypeBoosterModifierType).moveType === heldItemType,
|
||||
) &&
|
||||
(!this.requireTransferable || it.isTransferable)
|
||||
this.requiredHeldItems.some(heldItem => item === heldItem) &&
|
||||
(!this.requireTransferable || allHeldItems[item].isTransferable)
|
||||
);
|
||||
});
|
||||
if (requiredItems && requiredItems.length > 0) {
|
||||
return ["heldItem", requiredItems[0].type.name];
|
||||
return ["heldItem", allHeldItems[requiredItems[0]].name];
|
||||
}
|
||||
return ["heldItem", ""];
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
import type Battle from "#app/battle";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes";
|
||||
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/constants";
|
||||
@ -11,12 +10,7 @@ import { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { FieldPosition } from "#enums/field-position";
|
||||
import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPartyLuckValue,
|
||||
ModifierTypeGenerator,
|
||||
ModifierTypeOption,
|
||||
regenerateModifierPoolThresholds,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { getPartyLuckValue, ModifierTypeGenerator, ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import type PokemonData from "#app/system/pokemon-data";
|
||||
@ -44,7 +38,6 @@ import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import type { IEggOptions } from "#app/data/egg";
|
||||
import { Egg } from "#app/data/egg";
|
||||
import type { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -53,6 +46,9 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import { getNatureName } from "#app/data/nature";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import type { HeldItemConfiguration, PokemonItemMap } from "#app/items/held-item-data-types";
|
||||
import { HeldItemCategoryId, type HeldItemId, isItemInCategory } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
|
||||
/**
|
||||
* Animates exclamation sprite over trainer's head at start of encounter
|
||||
@ -102,7 +98,7 @@ export interface EnemyPokemonConfig {
|
||||
/** Can set just the status, or pass a timer on the status turns */
|
||||
status?: StatusEffect | [StatusEffect, number];
|
||||
mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
||||
modifierConfigs?: HeldModifierConfig[];
|
||||
heldItemConfig?: HeldItemConfiguration;
|
||||
tags?: BattlerTagType[];
|
||||
dataSource?: PokemonData;
|
||||
tera?: PokemonType;
|
||||
@ -200,6 +196,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
|
||||
battle.enemyLevels.forEach((level, e) => {
|
||||
let enemySpecies: PokemonSpecies | undefined;
|
||||
let heldItemConfig: HeldItemConfiguration = [];
|
||||
let dataSource: PokemonData | undefined;
|
||||
let isBoss = false;
|
||||
if (!loaded) {
|
||||
@ -211,12 +208,14 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
dataSource = config.dataSource;
|
||||
enemySpecies = config.species;
|
||||
isBoss = config.isBoss;
|
||||
heldItemConfig = config.heldItemConfig ?? [];
|
||||
battle.enemyParty[e] = globalScene.addEnemyPokemon(
|
||||
enemySpecies,
|
||||
level,
|
||||
TrainerSlot.TRAINER,
|
||||
isBoss,
|
||||
false,
|
||||
heldItemConfig,
|
||||
dataSource,
|
||||
);
|
||||
} else {
|
||||
@ -226,6 +225,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
if (partyConfig?.pokemonConfigs && e < partyConfig.pokemonConfigs.length) {
|
||||
const config = partyConfig.pokemonConfigs[e];
|
||||
level = config.level ? config.level : level;
|
||||
heldItemConfig = config.heldItemConfig ?? [];
|
||||
dataSource = config.dataSource;
|
||||
enemySpecies = config.species;
|
||||
isBoss = config.isBoss;
|
||||
@ -242,6 +242,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
TrainerSlot.NONE,
|
||||
isBoss,
|
||||
false,
|
||||
heldItemConfig,
|
||||
dataSource,
|
||||
);
|
||||
}
|
||||
@ -428,16 +429,6 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
enemyPokemon_2.x += 300;
|
||||
}
|
||||
});
|
||||
if (!loaded) {
|
||||
regenerateModifierPoolThresholds(
|
||||
globalScene.getEnemyField(),
|
||||
battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD,
|
||||
);
|
||||
const customModifierTypes = partyConfig?.pokemonConfigs
|
||||
?.filter(config => config?.modifierConfigs)
|
||||
.map(config => config.modifierConfigs!);
|
||||
globalScene.generateEnemyModifiers(customModifierTypes);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1305,3 +1296,29 @@ export function calculateRareSpawnAggregateStats(luckValue: number) {
|
||||
|
||||
console.log(stats);
|
||||
}
|
||||
|
||||
// Iterate over the party until an item is successfully given
|
||||
export function assignItemToFirstFreePokemon(item: HeldItemId, party: Pokemon[]): void {
|
||||
for (const pokemon of party) {
|
||||
const stack = pokemon.heldItemManager.getStack(item);
|
||||
if (stack < allHeldItems[item].getMaxStackCount()) {
|
||||
pokemon.heldItemManager.add(item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Creates an item map of berries to pokemon, storing each berry separately (splitting up stacks)
|
||||
export function getPartyBerries(): PokemonItemMap[] {
|
||||
const pokemonItems: PokemonItemMap[] = [];
|
||||
globalScene.getPlayerParty().forEach(pokemon => {
|
||||
const berries = pokemon.getHeldItems().filter(item => isItemInCategory(item, HeldItemCategoryId.BERRY));
|
||||
berries.forEach(berryId => {
|
||||
const berryStack = pokemon.heldItemManager.getStack(berryId);
|
||||
for (let i = 1; i <= berryStack; i++) {
|
||||
pokemonItems.push({ item: { id: berryId, stack: 1 }, pokemonId: pokemon.id });
|
||||
}
|
||||
});
|
||||
});
|
||||
return pokemonItems;
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import i18next from "i18next";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import {
|
||||
@ -28,8 +27,6 @@ import {
|
||||
showEncounterText,
|
||||
} from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import type { PermanentStat } from "#enums/stat";
|
||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||
@ -37,6 +34,7 @@ import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
|
||||
/** Will give +1 level every 10 waves */
|
||||
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
|
||||
@ -369,60 +367,13 @@ export function applyHealToPokemon(pokemon: PlayerPokemon, heal: number) {
|
||||
applyHpChangeToPokemon(pokemon, heal);
|
||||
}
|
||||
|
||||
/**
|
||||
* Will modify all of a Pokemon's base stats by a flat value
|
||||
* Base stats can never go below 1
|
||||
* @param pokemon
|
||||
* @param value
|
||||
*/
|
||||
export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, good: boolean) {
|
||||
const modType = modifierTypes
|
||||
.MYSTERY_ENCOUNTER_SHUCKLE_JUICE()
|
||||
.generateType(globalScene.getPlayerParty(), [good ? 10 : -15])
|
||||
?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE);
|
||||
const modifier = modType?.newModifier(pokemon);
|
||||
if (modifier) {
|
||||
globalScene.addModifier(modifier, false, false, false, true);
|
||||
pokemon.calculateStats();
|
||||
export function applyHeldItemWithFallback(pokemon: Pokemon, item: HeldItemId, fallbackItem?: HeldItemId) {
|
||||
const added = pokemon.heldItemManager.add(item);
|
||||
if (!added && fallbackItem) {
|
||||
pokemon.heldItemManager.add(fallbackItem);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Will attempt to add a new modifier to a Pokemon.
|
||||
* If the Pokemon already has max stacks of that item, it will instead apply 'fallbackModifierType', if specified.
|
||||
* @param scene
|
||||
* @param pokemon
|
||||
* @param modType
|
||||
* @param fallbackModifierType
|
||||
*/
|
||||
export async function applyModifierTypeToPlayerPokemon(
|
||||
pokemon: PlayerPokemon,
|
||||
modType: PokemonHeldItemModifierType,
|
||||
fallbackModifierType?: PokemonHeldItemModifierType,
|
||||
) {
|
||||
// Check if the Pokemon has max stacks of that item already
|
||||
const modifier = modType.newModifier(pokemon);
|
||||
const existing = globalScene.findModifier(
|
||||
m =>
|
||||
m instanceof PokemonHeldItemModifier &&
|
||||
m.type.id === modType.id &&
|
||||
m.pokemonId === pokemon.id &&
|
||||
m.matchType(modifier),
|
||||
) as PokemonHeldItemModifier;
|
||||
|
||||
// At max stacks
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
|
||||
if (!fallbackModifierType) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Apply fallback
|
||||
return applyModifierTypeToPlayerPokemon(pokemon, fallbackModifierType);
|
||||
}
|
||||
|
||||
globalScene.addModifier(modifier, false, false, false, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Alternative to using AttemptCapturePhase
|
||||
* Assumes player sprite is visible on the screen (this is intended for non-combat uses)
|
||||
@ -687,20 +638,10 @@ export async function catchPokemon(
|
||||
}
|
||||
};
|
||||
const addToParty = (slotIndex?: number) => {
|
||||
const newPokemon = pokemon.addToParty(pokeballType, slotIndex);
|
||||
const modifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
|
||||
pokemon.addToParty(pokeballType, slotIndex);
|
||||
if (globalScene.getPlayerParty().filter(p => p.isShiny()).length === 6) {
|
||||
globalScene.validateAchv(achvs.SHINY_PARTY);
|
||||
}
|
||||
Promise.all(modifiers.map(m => globalScene.addModifier(m, true))).then(() => {
|
||||
globalScene.updateModifiers(true);
|
||||
removePokemon();
|
||||
if (newPokemon) {
|
||||
newPokemon.loadAssets().then(end);
|
||||
} else {
|
||||
end();
|
||||
}
|
||||
});
|
||||
};
|
||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
if (globalScene.getPlayerParty().length === 6) {
|
||||
@ -725,6 +666,7 @@ export async function catchPokemon(
|
||||
pokemon.variant,
|
||||
pokemon.ivs,
|
||||
pokemon.nature,
|
||||
pokemon.heldItemManager.generateHeldItemConfiguration(),
|
||||
pokemon,
|
||||
);
|
||||
globalScene.ui.setMode(
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { TRAINER_ITEM_EFFECT } from "#app/items/trainer-item";
|
||||
import { NumberHolder } from "#app/utils/common";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import i18next from "i18next";
|
||||
@ -93,7 +94,9 @@ export function getCriticalCaptureChance(modifiedCatchRate: number): number {
|
||||
}
|
||||
const dexCount = globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr);
|
||||
const catchingCharmMultiplier = new NumberHolder(1);
|
||||
globalScene.findModifier(m => m.is("CriticalCatchChanceBoosterModifier"))?.apply(catchingCharmMultiplier);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.CRITICAL_CATCH_CHANCE_BOOSTER, {
|
||||
numberHolder: catchingCharmMultiplier,
|
||||
});
|
||||
const dexMultiplier =
|
||||
globalScene.gameMode.isDaily || dexCount > 800
|
||||
? 2.5
|
||||
|
@ -25,6 +25,11 @@ import {
|
||||
type SpeciesFormChangeTrigger,
|
||||
SpeciesFormChangeWeatherTrigger,
|
||||
} from "./pokemon-forms/form-change-triggers";
|
||||
import i18next from "i18next";
|
||||
|
||||
export function formChangeItemName(id: FormChangeItem) {
|
||||
return i18next.t(`modifierType:FormChangeItem.${FormChangeItem[id]}`);
|
||||
}
|
||||
|
||||
export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;
|
||||
export type SpeciesFormChangeConditionEnforceFunc = (p: Pokemon) => void;
|
||||
|
@ -3,7 +3,6 @@ import { coerceArray, type Constructor } from "#app/utils/common";
|
||||
import type { TimeOfDay } from "#enums/time-of-day";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
|
||||
import type { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { FormChangeItem } from "#enums/form-change-item";
|
||||
@ -77,16 +76,12 @@ export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger {
|
||||
}
|
||||
|
||||
canChange(pokemon: Pokemon): boolean {
|
||||
return !!globalScene.findModifier(r => {
|
||||
// Assume that if m has the `formChangeItem` property, then it is a PokemonFormChangeItemModifier
|
||||
const m = r as PokemonFormChangeItemModifier;
|
||||
return (
|
||||
"formChangeItem" in m &&
|
||||
m.pokemonId === pokemon.id &&
|
||||
m.formChangeItem === this.item &&
|
||||
m.active === this.active
|
||||
);
|
||||
});
|
||||
const matchItem = pokemon.heldItemManager.formChangeItems[this.item];
|
||||
if (!matchItem) {
|
||||
return false;
|
||||
}
|
||||
console.log("CAN CHANGE FORMS:", matchItem.active === this.active);
|
||||
return matchItem.active === this.active;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,7 @@ import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import type { EvilTeam } from "./evil-admin-trainer-pools";
|
||||
import type {
|
||||
PartyMemberFunc,
|
||||
GenModifiersFunc,
|
||||
GenTrainerItemsFunc,
|
||||
GenAIFunc,
|
||||
PartyTemplateFunc,
|
||||
TrainerTierPools,
|
||||
@ -118,7 +118,7 @@ export class TrainerConfig {
|
||||
public femaleEncounterBgm: string;
|
||||
public doubleEncounterBgm: string;
|
||||
public victoryBgm: string;
|
||||
public genModifiersFunc: GenModifiersFunc;
|
||||
public genModifiersFunc: GenTrainerItemsFunc;
|
||||
public genAIFuncs: GenAIFunc[] = [];
|
||||
public modifierRewardFuncs: ModifierTypeFunc[] = [];
|
||||
public partyTemplates: TrainerPartyTemplate[];
|
||||
@ -470,7 +470,7 @@ export class TrainerConfig {
|
||||
return this;
|
||||
}
|
||||
|
||||
setGenModifiersFunc(genModifiersFunc: GenModifiersFunc): TrainerConfig {
|
||||
setGenModifiersFunc(genModifiersFunc: GenTrainerItemsFunc): TrainerConfig {
|
||||
this.genModifiersFunc = genModifiersFunc;
|
||||
return this;
|
||||
}
|
||||
@ -1004,6 +1004,7 @@ export function getRandomPartyMemberFunc(
|
||||
undefined,
|
||||
false,
|
||||
undefined,
|
||||
undefined,
|
||||
postProcess,
|
||||
);
|
||||
};
|
||||
@ -1028,7 +1029,16 @@ function getSpeciesFilterRandomPartyMemberFunc(
|
||||
.getTrainerSpeciesForLevel(level, true, strength, waveIndex),
|
||||
);
|
||||
|
||||
return globalScene.addEnemyPokemon(species, level, trainerSlot, undefined, false, undefined, postProcess);
|
||||
return globalScene.addEnemyPokemon(
|
||||
species,
|
||||
level,
|
||||
trainerSlot,
|
||||
undefined,
|
||||
false,
|
||||
undefined,
|
||||
undefined,
|
||||
postProcess,
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
|
147
src/enums/held-item-id.ts
Normal file
147
src/enums/held-item-id.ts
Normal file
@ -0,0 +1,147 @@
|
||||
// TODO: make category the lower 2 bytes
|
||||
export const HeldItemId = {
|
||||
NONE: 0x0000,
|
||||
|
||||
// Berries
|
||||
SITRUS_BERRY: 0x0101,
|
||||
LUM_BERRY: 0x0102,
|
||||
ENIGMA_BERRY: 0x0103,
|
||||
LIECHI_BERRY: 0x0104,
|
||||
GANLON_BERRY: 0x0105,
|
||||
PETAYA_BERRY: 0x0106,
|
||||
APICOT_BERRY: 0x0107,
|
||||
SALAC_BERRY: 0x0108,
|
||||
LANSAT_BERRY: 0x0109,
|
||||
STARF_BERRY: 0x010A,
|
||||
LEPPA_BERRY: 0x010B,
|
||||
|
||||
// Other items that are consumed
|
||||
REVIVER_SEED: 0x0201,
|
||||
WHITE_HERB: 0x0202,
|
||||
|
||||
// Type Boosters
|
||||
SILK_SCARF: 0x0301,
|
||||
BLACK_BELT: 0x0302,
|
||||
SHARP_BEAK: 0x0303,
|
||||
POISON_BARB: 0x0304,
|
||||
SOFT_SAND: 0x0305,
|
||||
HARD_STONE: 0x0306,
|
||||
SILVER_POWDER: 0x0307,
|
||||
SPELL_TAG: 0x0308,
|
||||
METAL_COAT: 0x0309,
|
||||
CHARCOAL: 0x030A,
|
||||
MYSTIC_WATER: 0x030B,
|
||||
MIRACLE_SEED: 0x030C,
|
||||
MAGNET: 0x030D,
|
||||
TWISTED_SPOON: 0x030E,
|
||||
NEVER_MELT_ICE: 0x030F,
|
||||
DRAGON_FANG: 0x0310,
|
||||
BLACK_GLASSES: 0x0311,
|
||||
FAIRY_FEATHER: 0x0312,
|
||||
|
||||
// Species Stat Boosters
|
||||
LIGHT_BALL: 0x0401,
|
||||
THICK_CLUB: 0x0402,
|
||||
METAL_POWDER: 0x0403,
|
||||
QUICK_POWDER: 0x0404,
|
||||
DEEP_SEA_SCALE: 0x0405,
|
||||
DEEP_SEA_TOOTH: 0x0406,
|
||||
|
||||
// Crit Boosters
|
||||
SCOPE_LENS: 0x0501,
|
||||
LEEK: 0x0502,
|
||||
|
||||
// Items increasing gains
|
||||
LUCKY_EGG: 0x0601,
|
||||
GOLDEN_EGG: 0x0602,
|
||||
SOOTHE_BELL: 0x0603,
|
||||
|
||||
// Unique items
|
||||
FOCUS_BAND: 0x0701,
|
||||
QUICK_CLAW: 0x0702,
|
||||
KINGS_ROCK: 0x0703,
|
||||
LEFTOVERS: 0x0704,
|
||||
SHELL_BELL: 0x0705,
|
||||
MYSTICAL_ROCK: 0x0706,
|
||||
WIDE_LENS: 0x0707,
|
||||
MULTI_LENS: 0x0708,
|
||||
GOLDEN_PUNCH: 0x0709,
|
||||
GRIP_CLAW: 0x070A,
|
||||
TOXIC_ORB: 0x070B,
|
||||
FLAME_ORB: 0x070C,
|
||||
SOUL_DEW: 0x070D,
|
||||
BATON: 0x070E,
|
||||
MINI_BLACK_HOLE: 0x070F,
|
||||
EVIOLITE: 0x0710,
|
||||
|
||||
// Vitamins
|
||||
HP_UP: 0x0801,
|
||||
PROTEIN: 0x0802,
|
||||
IRON: 0x0803,
|
||||
CALCIUM: 0x0804,
|
||||
ZINC: 0x0805,
|
||||
CARBOS: 0x0806,
|
||||
|
||||
// Other stat boosting items
|
||||
SHUCKLE_JUICE_GOOD: 0x0901,
|
||||
SHUCKLE_JUICE_BAD: 0x0902,
|
||||
OLD_GATEAU: 0x0903,
|
||||
MACHO_BRACE: 0x0904,
|
||||
|
||||
// Evo trackers
|
||||
GIMMIGHOUL_EVO_TRACKER: 0x0A01,
|
||||
};
|
||||
|
||||
export type HeldItemId = (typeof HeldItemId)[keyof typeof HeldItemId];
|
||||
|
||||
type HeldItemName = keyof typeof HeldItemId;
|
||||
type HeldItemValue = typeof HeldItemId[HeldItemName];
|
||||
|
||||
// Use a type-safe reducer to force number keys and values
|
||||
export const HeldItemNames: Record<HeldItemValue, HeldItemName> = Object.entries(HeldItemId).reduce(
|
||||
(acc, [key, value]) => {
|
||||
acc[value as HeldItemValue] = key as HeldItemName;
|
||||
return acc;
|
||||
},
|
||||
{} as Record<HeldItemValue, HeldItemName>
|
||||
);
|
||||
|
||||
|
||||
export const HeldItemCategoryId = {
|
||||
NONE: 0x0000,
|
||||
BERRY: 0x0100,
|
||||
CONSUMABLE: 0x0200,
|
||||
TYPE_ATTACK_BOOSTER: 0x0300,
|
||||
SPECIES_STAT_BOOSTER: 0x0400,
|
||||
CRIT_BOOSTER: 0x0500,
|
||||
GAIN_INCREASE: 0x0600,
|
||||
UNIQUE: 0x0700,
|
||||
VITAMIN: 0x0800,
|
||||
BASE_STAT_BOOST: 0x0900,
|
||||
EVO_TRACKER: 0x0A00,
|
||||
};
|
||||
|
||||
export type HeldItemCategoryId = (typeof HeldItemCategoryId)[keyof typeof HeldItemCategoryId];
|
||||
|
||||
const ITEM_CATEGORY_MASK = 0xFF00
|
||||
|
||||
export function getHeldItemCategory(itemId: HeldItemId): HeldItemCategoryId {
|
||||
return itemId & ITEM_CATEGORY_MASK;
|
||||
}
|
||||
|
||||
export function isCategoryId(categoryId: HeldItemCategoryId): boolean {
|
||||
return (categoryId & ITEM_CATEGORY_MASK) === categoryId;
|
||||
}
|
||||
|
||||
export function isItemInCategory(itemId: HeldItemId, category: HeldItemCategoryId): boolean {
|
||||
return getHeldItemCategory(itemId) === category;
|
||||
}
|
||||
|
||||
export function isItemInRequested(
|
||||
itemId: HeldItemId,
|
||||
requestedItems: (HeldItemCategoryId | HeldItemId)[]
|
||||
): boolean {
|
||||
return requestedItems.some(entry => {
|
||||
itemId === entry || (itemId & ITEM_CATEGORY_MASK) === entry
|
||||
});
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
export enum ModifierPoolType {
|
||||
PLAYER,
|
||||
}
|
||||
|
||||
export enum HeldItemPoolType {
|
||||
WILD,
|
||||
TRAINER,
|
||||
ENEMY_BUFF,
|
||||
DAILY_STARTER
|
||||
DAILY_STARTER,
|
||||
}
|
||||
|
||||
export enum TrainerItemPoolType {
|
||||
ENEMY_BUFF,
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
export enum ModifierTier {
|
||||
export enum RewardTier {
|
||||
COMMON,
|
||||
GREAT,
|
||||
ULTRA,
|
68
src/enums/trainer-item-id.ts
Normal file
68
src/enums/trainer-item-id.ts
Normal file
@ -0,0 +1,68 @@
|
||||
export const TrainerItemId = {
|
||||
NONE: 0x0000,
|
||||
|
||||
MAP: 0x0B01,
|
||||
IV_SCANNER: 0x0B02,
|
||||
LOCK_CAPSULE: 0x0B03,
|
||||
MEGA_BRACELET: 0x0B04,
|
||||
DYNAMAX_BAND: 0x0B05,
|
||||
TERA_ORB: 0x0B06,
|
||||
|
||||
GOLDEN_POKEBALL: 0x0B07,
|
||||
|
||||
OVAL_CHARM: 0x0B08,
|
||||
EXP_SHARE: 0x0B09,
|
||||
EXP_BALANCE: 0x0B0A,
|
||||
|
||||
CANDY_JAR: 0x0B0B,
|
||||
BERRY_POUCH: 0x0B0C,
|
||||
|
||||
HEALING_CHARM: 0x0B0D,
|
||||
EXP_CHARM: 0x0B0E,
|
||||
SUPER_EXP_CHARM: 0x0B0F,
|
||||
GOLDEN_EXP_CHARM: 0x0B10,
|
||||
AMULET_COIN: 0x0B11,
|
||||
|
||||
ABILITY_CHARM: 0x0B12,
|
||||
SHINY_CHARM: 0x0B13,
|
||||
CATCHING_CHARM: 0x0B14,
|
||||
|
||||
BLACK_SLUDGE: 0x0B15,
|
||||
GOLDEN_BUG_NET: 0x0B16,
|
||||
|
||||
LURE: 0x0C01,
|
||||
SUPER_LURE: 0x0C02,
|
||||
MAX_LURE: 0x0C03,
|
||||
|
||||
X_ATTACK: 0x0D01,
|
||||
X_DEFENSE: 0x0D02,
|
||||
X_SP_ATK: 0x0D03,
|
||||
X_SP_DEF: 0x0D04,
|
||||
X_SPEED: 0x0D05,
|
||||
X_ACCURACY: 0x0D06,
|
||||
DIRE_HIT: 0x0D07,
|
||||
|
||||
ENEMY_DAMAGE_BOOSTER: 0x0E01,
|
||||
ENEMY_DAMAGE_REDUCTION: 0x0E02,
|
||||
ENEMY_HEAL: 0x0E03,
|
||||
ENEMY_ATTACK_POISON_CHANCE: 0x0E04,
|
||||
ENEMY_ATTACK_PARALYZE_CHANCE: 0x0E05,
|
||||
ENEMY_ATTACK_BURN_CHANCE: 0x0E06,
|
||||
ENEMY_STATUS_EFFECT_HEAL_CHANCE: 0x0E07,
|
||||
ENEMY_ENDURE_CHANCE: 0x0E08,
|
||||
ENEMY_FUSED_CHANCE: 0x0E09,
|
||||
};
|
||||
|
||||
export type TrainerItemId = (typeof TrainerItemId)[keyof typeof TrainerItemId];
|
||||
|
||||
type TrainerItemName = keyof typeof TrainerItemId;
|
||||
type TrainerItemValue = typeof TrainerItemId[TrainerItemName];
|
||||
|
||||
// Use a type-safe reducer to force number keys and values
|
||||
export const TrainerItemNames: Record<TrainerItemValue, TrainerItemName> = Object.entries(TrainerItemId).reduce(
|
||||
(acc, [key, value]) => {
|
||||
acc[value as TrainerItemValue] = key as TrainerItemName;
|
||||
return acc;
|
||||
},
|
||||
{} as Record<TrainerItemValue, TrainerItemName>
|
||||
);
|
@ -1,5 +1,6 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { BerryType } from "#enums/berry-type";
|
||||
import type Move from "../data/moves/move";
|
||||
import type { BerryModifier } from "../modifier/modifier";
|
||||
|
||||
/** Alias for all {@linkcode BattleScene} events */
|
||||
export enum BattleSceneEventType {
|
||||
@ -81,12 +82,13 @@ export class MoveUsedEvent extends Event {
|
||||
* @extends Event
|
||||
*/
|
||||
export class BerryUsedEvent extends Event {
|
||||
/** The {@linkcode BerryModifier} being used */
|
||||
public berryModifier: BerryModifier;
|
||||
constructor(berry: BerryModifier) {
|
||||
/** The {@linkcode BerryType} being used */
|
||||
public pokemon: Pokemon;
|
||||
public berryType: BerryType;
|
||||
constructor(pokemon: Pokemon, berryType: BerryType) {
|
||||
super(BattleSceneEventType.BERRY_USED);
|
||||
|
||||
this.berryModifier = berry;
|
||||
this.pokemon = pokemon;
|
||||
this.berryType = berryType;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -34,7 +34,8 @@ import {
|
||||
SpeciesFormChangeWeatherTrigger,
|
||||
} from "#app/data/pokemon-forms/form-change-triggers";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { FieldEffectModifier } from "#app/modifier/modifier";
|
||||
import { applyHeldItems } from "#app/items/all-held-items";
|
||||
import { HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
|
||||
export class Arena {
|
||||
public biomeType: BiomeId;
|
||||
@ -338,7 +339,7 @@ export class Arena {
|
||||
|
||||
if (!isNullOrUndefined(user)) {
|
||||
weatherDuration.value = 5;
|
||||
globalScene.applyModifier(FieldEffectModifier, user.isPlayer(), user, weatherDuration);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.FIELD_EFFECT, { pokemon: user, fieldDuration: weatherDuration });
|
||||
}
|
||||
|
||||
this.weather = weather ? new Weather(weather, weatherDuration.value) : null;
|
||||
@ -425,7 +426,7 @@ export class Arena {
|
||||
|
||||
if (!isNullOrUndefined(user)) {
|
||||
terrainDuration.value = 5;
|
||||
globalScene.applyModifier(FieldEffectModifier, user.isPlayer(), user, terrainDuration);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.FIELD_EFFECT, { pokemon: user, fieldDuration: terrainDuration });
|
||||
}
|
||||
|
||||
this.terrain = terrain ? new Terrain(terrain, terrainDuration.value) : null;
|
||||
|
229
src/field/pokemon-held-item-manager.ts
Normal file
229
src/field/pokemon-held-item-manager.ts
Normal file
@ -0,0 +1,229 @@
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { isItemInCategory, isItemInRequested, type HeldItemCategoryId, type HeldItemId } from "#app/enums/held-item-id";
|
||||
import type { FormChangeItem } from "#enums/form-change-item";
|
||||
import {
|
||||
type HeldItemConfiguration,
|
||||
isHeldItemSpecs,
|
||||
type HeldItemDataMap,
|
||||
type HeldItemSpecs,
|
||||
type FormChangeItemPropertyMap,
|
||||
type FormChangeItemSpecs,
|
||||
type HeldItemSaveData,
|
||||
} from "#app/items/held-item-data-types";
|
||||
|
||||
export class PokemonItemManager {
|
||||
public heldItems: HeldItemDataMap;
|
||||
public formChangeItems: FormChangeItemPropertyMap;
|
||||
|
||||
constructor() {
|
||||
this.heldItems = {};
|
||||
this.formChangeItems = {};
|
||||
}
|
||||
|
||||
getItemSpecs(id: HeldItemId): HeldItemSpecs | undefined {
|
||||
const item = this.heldItems[id];
|
||||
if (item) {
|
||||
const itemSpecs: HeldItemSpecs = {
|
||||
...item,
|
||||
id,
|
||||
};
|
||||
return itemSpecs;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
generateHeldItemConfiguration(restrictedIds?: HeldItemId[]): HeldItemConfiguration {
|
||||
const config: HeldItemConfiguration = [];
|
||||
for (const [k, item] of Object.entries(this.heldItems)) {
|
||||
const id = Number(k);
|
||||
if (item && (!restrictedIds || id in restrictedIds)) {
|
||||
const specs: HeldItemSpecs = { ...item, id };
|
||||
config.push({ entry: specs, count: 1 });
|
||||
}
|
||||
}
|
||||
for (const [k, item] of Object.entries(this.formChangeItems)) {
|
||||
const id = Number(k);
|
||||
const specs: FormChangeItemSpecs = { ...item, id };
|
||||
config.push({ entry: specs, count: 1 });
|
||||
}
|
||||
return config;
|
||||
}
|
||||
|
||||
generateSaveData(): HeldItemSaveData {
|
||||
const saveData: HeldItemSaveData = [];
|
||||
for (const [k, item] of Object.entries(this.heldItems)) {
|
||||
const id = Number(k);
|
||||
if (item) {
|
||||
const specs: HeldItemSpecs = { ...item, id };
|
||||
saveData.push(specs);
|
||||
}
|
||||
}
|
||||
for (const [k, item] of Object.entries(this.formChangeItems)) {
|
||||
const id = Number(k);
|
||||
const specs: FormChangeItemSpecs = { ...item, id };
|
||||
saveData.push(specs);
|
||||
}
|
||||
return saveData;
|
||||
}
|
||||
|
||||
getHeldItems(): number[] {
|
||||
return Object.keys(this.heldItems).map(k => Number(k));
|
||||
}
|
||||
|
||||
getTransferableHeldItems(): number[] {
|
||||
return Object.keys(this.heldItems)
|
||||
.filter(k => allHeldItems[k].isTransferable)
|
||||
.map(k => Number(k));
|
||||
}
|
||||
|
||||
getStealableHeldItems(): number[] {
|
||||
return Object.keys(this.heldItems)
|
||||
.filter(k => allHeldItems[k].isStealable)
|
||||
.map(k => Number(k));
|
||||
}
|
||||
|
||||
getSuppressableHeldItems(): number[] {
|
||||
return Object.keys(this.heldItems)
|
||||
.filter(k => allHeldItems[k].isSuppressable)
|
||||
.map(k => Number(k));
|
||||
}
|
||||
|
||||
hasItem(itemType: HeldItemId): boolean {
|
||||
return itemType in this.heldItems;
|
||||
}
|
||||
|
||||
hasItemCategory(categoryId: HeldItemCategoryId): boolean {
|
||||
return Object.keys(this.heldItems).some(id => isItemInCategory(Number(id), categoryId));
|
||||
}
|
||||
|
||||
getStack(itemType: HeldItemId): number {
|
||||
const item = this.heldItems[itemType];
|
||||
return item ? item.stack : 0;
|
||||
}
|
||||
|
||||
// Use for tests if necessary to go over stack limit
|
||||
setStack(itemType: HeldItemId, stack: number): void {
|
||||
const item = this.heldItems[itemType];
|
||||
if (item) {
|
||||
item.stack = stack;
|
||||
}
|
||||
}
|
||||
|
||||
isMaxStack(itemType: HeldItemId): boolean {
|
||||
const item = this.heldItems[itemType];
|
||||
return item ? item.stack >= allHeldItems[itemType].getMaxStackCount() : false;
|
||||
}
|
||||
|
||||
overrideItems(newItems: HeldItemDataMap) {
|
||||
this.heldItems = newItems;
|
||||
// The following is to allow randomly generated item configs to have stack 0
|
||||
for (const [item, properties] of Object.entries(this.heldItems)) {
|
||||
if (!properties || properties.stack <= 0) {
|
||||
delete this.heldItems[item];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
add(itemType: HeldItemId | HeldItemSpecs, addStack = 1): boolean {
|
||||
if (isHeldItemSpecs(itemType)) {
|
||||
return this.addItemWithSpecs(itemType);
|
||||
}
|
||||
|
||||
const maxStack = allHeldItems[itemType].getMaxStackCount();
|
||||
const item = this.heldItems[itemType];
|
||||
|
||||
if (item) {
|
||||
// TODO: We may want an error message of some kind instead
|
||||
if (item.stack < maxStack) {
|
||||
item.stack = Math.min(item.stack + addStack, maxStack);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
this.heldItems[itemType] = { stack: Math.min(addStack, maxStack) };
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
addItemWithSpecs(itemSpecs: HeldItemSpecs): boolean {
|
||||
const id = itemSpecs.id;
|
||||
const maxStack = allHeldItems[id].getMaxStackCount();
|
||||
const item = this.heldItems[id];
|
||||
|
||||
const tempStack = item?.stack ?? 0;
|
||||
|
||||
this.heldItems[id] = itemSpecs;
|
||||
this.heldItems[id].stack = Math.min(itemSpecs.stack + tempStack, maxStack);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
remove(itemType: HeldItemId, removeStack = 1, all = false) {
|
||||
const item = this.heldItems[itemType];
|
||||
|
||||
if (item) {
|
||||
item.stack -= removeStack;
|
||||
|
||||
if (all || item.stack <= 0) {
|
||||
delete this.heldItems[itemType];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
filterRequestedItems(requestedItems: (HeldItemCategoryId | HeldItemId)[], transferableOnly = true, exclude = false) {
|
||||
const currentItems = transferableOnly ? this.getTransferableHeldItems() : this.getHeldItems();
|
||||
return currentItems.filter(it => !exclude && isItemInRequested(it, requestedItems));
|
||||
}
|
||||
|
||||
getHeldItemCount(): number {
|
||||
let total = 0;
|
||||
for (const properties of Object.values(this.heldItems)) {
|
||||
total += properties?.stack ?? 0;
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
addFormChangeItem(id: FormChangeItem) {
|
||||
if (!(id in this.formChangeItems)) {
|
||||
this.formChangeItems[id] = { active: false };
|
||||
}
|
||||
}
|
||||
|
||||
addFormChangeItemWithSpecs(item: FormChangeItemSpecs) {
|
||||
if (!(item.id in this.formChangeItems)) {
|
||||
this.formChangeItems[item.id] = { active: item.active };
|
||||
}
|
||||
}
|
||||
|
||||
hasFormChangeItem(id: FormChangeItem): boolean {
|
||||
return id in this.formChangeItems;
|
||||
}
|
||||
|
||||
hasActiveFormChangeItem(id: FormChangeItem): boolean {
|
||||
const item = this.formChangeItems[id];
|
||||
if (item) {
|
||||
return item.active;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
getFormChangeItems(): FormChangeItem[] {
|
||||
return Object.keys(this.formChangeItems).map(k => Number(k));
|
||||
}
|
||||
|
||||
getActiveFormChangeItems(): FormChangeItem[] {
|
||||
return this.getFormChangeItems().filter(m => this.formChangeItems[m]?.active);
|
||||
}
|
||||
|
||||
toggleActive(id: FormChangeItem) {
|
||||
const item = this.formChangeItems[id];
|
||||
if (item) {
|
||||
item.active = !item.active;
|
||||
}
|
||||
}
|
||||
|
||||
clearItems() {
|
||||
this.heldItems = {};
|
||||
this.formChangeItems = {};
|
||||
}
|
||||
}
|
@ -51,27 +51,6 @@ import {
|
||||
BATTLE_STATS,
|
||||
EFFECTIVE_STATS,
|
||||
} from "#enums/stat";
|
||||
import {
|
||||
EnemyDamageBoosterModifier,
|
||||
EnemyDamageReducerModifier,
|
||||
EnemyFusionChanceModifier,
|
||||
HiddenAbilityRateBoosterModifier,
|
||||
BaseStatModifier,
|
||||
PokemonFriendshipBoosterModifier,
|
||||
PokemonHeldItemModifier,
|
||||
PokemonNatureWeightModifier,
|
||||
ShinyRateBoosterModifier,
|
||||
SurviveDamageModifier,
|
||||
TempStatStageBoosterModifier,
|
||||
TempCritBoosterModifier,
|
||||
StatBoosterModifier,
|
||||
CritBoosterModifier,
|
||||
PokemonBaseStatFlatModifier,
|
||||
PokemonBaseStatTotalModifier,
|
||||
PokemonIncrementingStatModifier,
|
||||
EvoTrackerModifier,
|
||||
PokemonMultiHitModifier,
|
||||
} from "#app/modifier/modifier";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { Status, getRandomStatus } from "#app/data/status-effect";
|
||||
@ -135,7 +114,7 @@ import type { TrainerSlot } from "#enums/trainer-slot";
|
||||
import Overrides from "#app/overrides";
|
||||
import i18next from "i18next";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { applyChallenges } from "#app/data/challenge";
|
||||
import { ChallengeType } from "#enums/challenge-type";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
@ -173,6 +152,10 @@ import { doShinySparkleAnim } from "#app/field/anims";
|
||||
import { MoveFlags } from "#enums/MoveFlags";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { loadMoveAnimations } from "#app/sprites/pokemon-asset-loader";
|
||||
import { PokemonItemManager } from "./pokemon-held-item-manager";
|
||||
import { applyHeldItems } from "#app/items/all-held-items";
|
||||
import { HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { isVirtual, isIgnorePP, MoveUseMode } from "#enums/move-use-mode";
|
||||
import { FieldPosition } from "#enums/field-position";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
@ -182,6 +165,9 @@ import type { IllusionData } from "#app/@types/illusion-data";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { DamageCalculationResult, DamageResult } from "#app/@types/damage-result";
|
||||
import type { AbAttrMap, AbAttrString, TypeMultiplierAbAttrParams } from "#app/@types/ability-types";
|
||||
import { TRAINER_ITEM_EFFECT } from "#app/items/trainer-item";
|
||||
import type { HeldItemConfiguration } from "#app/items/held-item-data-types";
|
||||
import { assignItemsFromConfiguration } from "#app/items/held-item-pool";
|
||||
import { getTerrainBlockMessage } from "#app/data/terrain";
|
||||
import { LearnMoveSituation } from "#enums/learn-move-situation";
|
||||
|
||||
@ -297,6 +283,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
private shinySparkle: Phaser.GameObjects.Sprite;
|
||||
|
||||
public heldItemManager: PokemonItemManager;
|
||||
|
||||
// TODO: Rework this eventually
|
||||
constructor(
|
||||
x: number,
|
||||
@ -310,6 +298,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
variant?: Variant,
|
||||
ivs?: number[],
|
||||
nature?: Nature,
|
||||
heldItemConfig?: HeldItemConfiguration,
|
||||
dataSource?: Pokemon | PokemonData,
|
||||
) {
|
||||
super(globalScene, x, y);
|
||||
@ -339,6 +328,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.exp = dataSource?.exp || getLevelTotalExp(this.level, species.growthRate);
|
||||
this.levelExp = dataSource?.levelExp || 0;
|
||||
|
||||
this.heldItemManager = new PokemonItemManager();
|
||||
if (heldItemConfig) {
|
||||
assignItemsFromConfiguration(heldItemConfig, this);
|
||||
}
|
||||
|
||||
if (dataSource) {
|
||||
this.id = dataSource.id;
|
||||
this.hp = dataSource.hp;
|
||||
@ -416,7 +410,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (level > 1) {
|
||||
const fused = new BooleanHolder(globalScene.gameMode.isSplicedOnly);
|
||||
if (!fused.value && this.isEnemy() && !this.hasTrainer()) {
|
||||
globalScene.applyModifier(EnemyFusionChanceModifier, false, fused);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.ENEMY_FUSED_CHANCE, { booleanHolder: fused });
|
||||
}
|
||||
|
||||
if (fused.value) {
|
||||
@ -599,7 +593,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// Roll for hidden ability chance, applying any ability charms for enemy mons
|
||||
const hiddenAbilityChance = new NumberHolder(BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (!this.hasTrainer()) {
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER, {
|
||||
numberHolder: hiddenAbilityChance,
|
||||
});
|
||||
}
|
||||
|
||||
// If the roll succeeded and we have one, use HA; otherwise pick a random ability
|
||||
@ -1119,14 +1115,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.setScale(this.getSpriteScale());
|
||||
}
|
||||
|
||||
getHeldItems(): PokemonHeldItemModifier[] {
|
||||
if (!globalScene) {
|
||||
return [];
|
||||
}
|
||||
return globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.id,
|
||||
this.isPlayer(),
|
||||
) as PokemonHeldItemModifier[];
|
||||
getHeldItems(): HeldItemId[] {
|
||||
return this.heldItemManager.getHeldItems();
|
||||
}
|
||||
|
||||
updateScale(): void {
|
||||
@ -1356,8 +1346,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
getCritStage(source: Pokemon, move: Move): number {
|
||||
const critStage = new NumberHolder(0);
|
||||
applyMoveAttrs("HighCritAttr", source, this, move, critStage);
|
||||
globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage);
|
||||
globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.CRIT_BOOST, { pokemon: source, critStage: critStage });
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.TEMP_CRIT_BOOSTER, { numberHolder: critStage });
|
||||
applyAbAttrs("BonusCritAbAttr", { pokemon: source, critStage });
|
||||
const critBoostTag = source.getTag(CritBoostTag);
|
||||
if (critBoostTag) {
|
||||
@ -1411,7 +1401,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
): number {
|
||||
const statVal = new NumberHolder(this.getStat(stat, false));
|
||||
if (!ignoreHeldItems) {
|
||||
globalScene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statVal);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.STAT_BOOST, { pokemon: this, stat: stat, statValue: statVal });
|
||||
}
|
||||
|
||||
// The Ruin abilities here are never ignored, but they reveal themselves on summon anyway
|
||||
@ -1519,7 +1509,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const statHolder = new NumberHolder(Math.floor((2 * baseStats[s] + this.ivs[s]) * this.level * 0.01));
|
||||
if (s === Stat.HP) {
|
||||
statHolder.value = statHolder.value + this.level + 10;
|
||||
globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.INCREMENTING_STAT, { pokemon: this, stat: s, statHolder: statHolder });
|
||||
if (this.hasAbility(AbilityId.WONDER_GUARD, false, true)) {
|
||||
statHolder.value = 1;
|
||||
}
|
||||
@ -1534,14 +1524,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
} else {
|
||||
statHolder.value += 5;
|
||||
const natureStatMultiplier = new NumberHolder(getNatureStatMultiplier(this.getNature(), s));
|
||||
globalScene.applyModifier(PokemonNatureWeightModifier, this.isPlayer(), this, natureStatMultiplier);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.NATURE_WEIGHT_BOOSTER, { pokemon: this, multiplier: natureStatMultiplier });
|
||||
if (natureStatMultiplier.value !== 1) {
|
||||
statHolder.value = Math.max(
|
||||
Math[natureStatMultiplier.value > 1 ? "ceil" : "floor"](statHolder.value * natureStatMultiplier.value),
|
||||
1,
|
||||
);
|
||||
}
|
||||
globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.INCREMENTING_STAT, { pokemon: this, stat: s, statHolder: statHolder });
|
||||
}
|
||||
|
||||
statHolder.value = Phaser.Math.Clamp(statHolder.value, 1, Number.MAX_SAFE_INTEGER);
|
||||
@ -1554,9 +1544,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const baseStats = this.getSpeciesForm(true).baseStats.slice(0);
|
||||
applyChallenges(ChallengeType.FLIP_STAT, this, baseStats);
|
||||
// Shuckle Juice
|
||||
globalScene.applyModifiers(PokemonBaseStatTotalModifier, this.isPlayer(), this, baseStats);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.BASE_STAT_TOTAL, { pokemon: this, baseStats: baseStats });
|
||||
// Old Gateau
|
||||
globalScene.applyModifiers(PokemonBaseStatFlatModifier, this.isPlayer(), this, baseStats);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.BASE_STAT_FLAT, { pokemon: this, baseStats: baseStats });
|
||||
if (this.isFusion()) {
|
||||
const fusionBaseStats = this.getFusionSpeciesForm(true).baseStats;
|
||||
applyChallenges(ChallengeType.FLIP_STAT, this, fusionBaseStats);
|
||||
@ -1570,7 +1560,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
// Vitamins
|
||||
globalScene.applyModifiers(BaseStatModifier, this.isPlayer(), this, baseStats);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.BASE_STAT_BOOSTER, { pokemon: this, baseStats: baseStats });
|
||||
|
||||
return baseStats;
|
||||
}
|
||||
@ -2180,8 +2170,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the weight of the Pokemon with subtractive modifiers (Autotomize) happening first
|
||||
* and then multiplicative modifiers happening after (Heavy Metal and Light Metal)
|
||||
* Gets the weight of the Pokemon with subtractive abilities (Autotomize) happening first
|
||||
* and then multiplicative abilities happening after (Heavy Metal and Light Metal)
|
||||
* @returns the kg of the Pokemon (minimum of 0.1)
|
||||
*/
|
||||
public getWeight(): number {
|
||||
@ -2794,7 +2784,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
if (!this.hasTrainer()) {
|
||||
globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.SHINY_RATE_BOOSTER, { numberHolder: shinyThreshold });
|
||||
}
|
||||
} else {
|
||||
shinyThreshold.value = thresholdOverride;
|
||||
@ -2826,7 +2816,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (timedEventManager.isEventActive()) {
|
||||
shinyThreshold.value *= timedEventManager.getShinyMultiplier();
|
||||
}
|
||||
globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.SHINY_RATE_BOOSTER, { numberHolder: shinyThreshold });
|
||||
}
|
||||
|
||||
this.shiny = randSeedInt(65536) < shinyThreshold.value;
|
||||
@ -2898,7 +2888,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const haThreshold = new NumberHolder(thresholdOverride ?? BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (applyModifiersToOverride) {
|
||||
if (!this.hasTrainer()) {
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, haThreshold);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER, { numberHolder: haThreshold });
|
||||
}
|
||||
}
|
||||
|
||||
@ -2912,7 +2902,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public generateFusionSpecies(forStarter?: boolean): void {
|
||||
const hiddenAbilityChance = new NumberHolder(BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (!this.hasTrainer()) {
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER, {
|
||||
numberHolder: hiddenAbilityChance,
|
||||
});
|
||||
}
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
@ -3040,11 +3032,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
if (compatible && !movePool.some(m => m[0] === moveId) && !allMoves[moveId].name.endsWith(" (N)")) {
|
||||
if (tmPoolTiers[moveId] === ModifierTier.COMMON && this.level >= 15) {
|
||||
if (tmPoolTiers[moveId] === RewardTier.COMMON && this.level >= 15) {
|
||||
movePool.push([moveId, 4]);
|
||||
} else if (tmPoolTiers[moveId] === ModifierTier.GREAT && this.level >= 30) {
|
||||
} else if (tmPoolTiers[moveId] === RewardTier.GREAT && this.level >= 30) {
|
||||
movePool.push([moveId, 8]);
|
||||
} else if (tmPoolTiers[moveId] === ModifierTier.ULTRA && this.level >= 50) {
|
||||
} else if (tmPoolTiers[moveId] === RewardTier.ULTRA && this.level >= 50) {
|
||||
movePool.push([moveId, 14]);
|
||||
}
|
||||
}
|
||||
@ -3426,7 +3418,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (!ignoreStatStage.value) {
|
||||
const statStageMultiplier = new NumberHolder(Math.max(2, 2 + statStage.value) / Math.max(2, 2 - statStage.value));
|
||||
if (!ignoreHeldItems) {
|
||||
globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), stat, statStageMultiplier);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.TEMP_STAT_STAGE_BOOSTER, {
|
||||
numberHolder: statStageMultiplier,
|
||||
});
|
||||
}
|
||||
return Math.min(statStageMultiplier.value, 4);
|
||||
}
|
||||
@ -3460,7 +3454,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", { pokemon: this, stat: Stat.EVA, ignored: ignoreEvaStatStage });
|
||||
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, target, sourceMove, ignoreEvaStatStage);
|
||||
|
||||
globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.TEMP_ACCURACY_BOOSTER, { numberHolder: userAccStage });
|
||||
|
||||
userAccStage.value = ignoreAccStatStage.value ? 0 : Math.min(userAccStage.value, 6);
|
||||
targetEvaStage.value = ignoreEvaStatStage.value ? 0 : targetEvaStage.value;
|
||||
@ -3713,14 +3707,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
applyMoveAttrs("FixedDamageAttr", source, this, move, fixedDamage);
|
||||
if (fixedDamage.value) {
|
||||
const multiLensMultiplier = new NumberHolder(1);
|
||||
globalScene.applyModifiers(
|
||||
PokemonMultiHitModifier,
|
||||
source.isPlayer(),
|
||||
source,
|
||||
move.id,
|
||||
null,
|
||||
multiLensMultiplier,
|
||||
);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.MULTI_HIT, {
|
||||
pokemon: source,
|
||||
moveId: move.id,
|
||||
damageMultiplier: multiLensMultiplier,
|
||||
});
|
||||
fixedDamage.value = toDmgValue(fixedDamage.value * multiLensMultiplier.value);
|
||||
|
||||
return {
|
||||
@ -3764,14 +3755,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/** Multiplier for moves enhanced by Multi-Lens and/or Parental Bond */
|
||||
const multiStrikeEnhancementMultiplier = new NumberHolder(1);
|
||||
globalScene.applyModifiers(
|
||||
PokemonMultiHitModifier,
|
||||
source.isPlayer(),
|
||||
source,
|
||||
move.id,
|
||||
null,
|
||||
multiStrikeEnhancementMultiplier,
|
||||
);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.MULTI_HIT, {
|
||||
pokemon: source,
|
||||
moveId: move.id,
|
||||
damageMultiplier: multiStrikeEnhancementMultiplier,
|
||||
});
|
||||
|
||||
if (!ignoreSourceAbility) {
|
||||
applyAbAttrs("AddSecondStrikeAbAttr", {
|
||||
@ -3890,10 +3878,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/** Apply the enemy's Damage and Resistance tokens */
|
||||
if (!source.isPlayer()) {
|
||||
globalScene.applyModifiers(EnemyDamageBoosterModifier, false, damage);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.ENEMY_DAMAGE_BOOSTER, { numberHolder: damage });
|
||||
}
|
||||
if (!this.isPlayer()) {
|
||||
globalScene.applyModifiers(EnemyDamageReducerModifier, false, damage);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.ENEMY_DAMAGE_REDUCER, { numberHolder: damage });
|
||||
}
|
||||
|
||||
const abAttrParams: PreAttackModifyDamageAbAttrParams = {
|
||||
@ -3903,7 +3891,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
simulated,
|
||||
damage,
|
||||
};
|
||||
/** Apply this Pokemon's post-calc defensive modifiers (e.g. Fur Coat) */
|
||||
/** Apply this Pokemon's post-calc defensive attributes (e.g. Fur Coat) */
|
||||
if (!ignoreAbility) {
|
||||
applyAbAttrs("ReceivedMoveDamageMultiplierAbAttr", abAttrParams);
|
||||
|
||||
@ -4005,7 +3993,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
surviveDamage.value = this.lapseTag(BattlerTagType.ENDURE_TOKEN);
|
||||
}
|
||||
if (!surviveDamage.value) {
|
||||
globalScene.applyModifiers(SurviveDamageModifier, this.isPlayer(), this, surviveDamage);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.SURVIVE_CHANCE, { pokemon: this, surviveDamage: surviveDamage });
|
||||
}
|
||||
if (surviveDamage.value) {
|
||||
damage = this.hp - 1;
|
||||
@ -4447,7 +4435,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.setScale(this.getSpriteScale());
|
||||
this.loadAssets().then(() => {
|
||||
this.calculateStats();
|
||||
globalScene.updateModifiers(this.isPlayer(), true);
|
||||
globalScene.updateItems(this.isPlayer());
|
||||
Promise.all([this.updateInfo(), globalScene.updateFieldScale()]).then(() => resolve());
|
||||
});
|
||||
});
|
||||
@ -5555,15 +5543,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`.
|
||||
* @returns `true` if the item was removed successfully, `false` otherwise.
|
||||
*/
|
||||
public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle = true): boolean {
|
||||
if (heldItem.pokemonId !== -1 && heldItem.pokemonId !== this.id) {
|
||||
public loseHeldItem(heldItemId: HeldItemId, forBattle = true): boolean {
|
||||
if (!this.heldItemManager.hasItem(heldItemId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
heldItem.stackCount--;
|
||||
if (heldItem.stackCount <= 0) {
|
||||
globalScene.removeModifier(heldItem, this.isEnemy());
|
||||
}
|
||||
this.heldItemManager.remove(heldItemId);
|
||||
|
||||
if (forBattle) {
|
||||
applyAbAttrs("PostItemLostAbAttr", { pokemon: this });
|
||||
}
|
||||
@ -5585,13 +5571,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
this.turnData.berriesEaten.push(berryType);
|
||||
}
|
||||
|
||||
getPersistentTreasureCount(): number {
|
||||
return (
|
||||
this.getHeldItems().filter(m => m.is("DamageMoneyRewardModifier")).length +
|
||||
globalScene.findModifiers(m => m.is("MoneyMultiplierModifier") || m.is("ExtraModifierModifier")).length
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class PlayerPokemon extends Pokemon {
|
||||
@ -5608,9 +5587,24 @@ export class PlayerPokemon extends Pokemon {
|
||||
variant?: Variant,
|
||||
ivs?: number[],
|
||||
nature?: Nature,
|
||||
heldItemConfig?: HeldItemConfiguration,
|
||||
dataSource?: Pokemon | PokemonData,
|
||||
) {
|
||||
super(106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource);
|
||||
super(
|
||||
106,
|
||||
148,
|
||||
species,
|
||||
level,
|
||||
abilityIndex,
|
||||
formIndex,
|
||||
gender,
|
||||
shiny,
|
||||
variant,
|
||||
ivs,
|
||||
nature,
|
||||
heldItemConfig,
|
||||
dataSource,
|
||||
);
|
||||
|
||||
if (Overrides.STATUS_OVERRIDE) {
|
||||
this.status = new Status(Overrides.STATUS_OVERRIDE, 0, 4);
|
||||
@ -5754,7 +5748,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
fusionStarterSpeciesId ? globalScene.gameData.starterData[fusionStarterSpeciesId] : null,
|
||||
].filter(d => !!d);
|
||||
const amount = new NumberHolder(friendship);
|
||||
globalScene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
|
||||
applyHeldItems(HELD_ITEM_EFFECT.FRIENDSHIP_BOOSTER, { pokemon: this, friendship: amount });
|
||||
const candyFriendshipMultiplier = globalScene.gameMode.isClassic
|
||||
? timedEventManager.getClassicFriendshipMultiplier()
|
||||
: 1;
|
||||
@ -5814,6 +5808,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
this.variant,
|
||||
this.ivs,
|
||||
this.nature,
|
||||
this.heldItemManager.generateHeldItemConfiguration(),
|
||||
this,
|
||||
);
|
||||
this.fusionSpecies = originalFusionSpecies;
|
||||
@ -5836,6 +5831,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
this.variant,
|
||||
this.ivs,
|
||||
this.nature,
|
||||
this.heldItemManager.generateHeldItemConfiguration(),
|
||||
this,
|
||||
);
|
||||
}
|
||||
@ -5908,9 +5904,9 @@ export class PlayerPokemon extends Pokemon {
|
||||
});
|
||||
};
|
||||
if (preEvolution.speciesId === SpeciesId.GIMMIGHOUL) {
|
||||
const evotracker = this.getHeldItems().filter(m => m instanceof EvoTrackerModifier)[0] ?? null;
|
||||
const evotracker = this.heldItemManager.hasItem(HeldItemId.GIMMIGHOUL_EVO_TRACKER);
|
||||
if (evotracker) {
|
||||
globalScene.removeModifier(evotracker);
|
||||
this.heldItemManager.remove(HeldItemId.GIMMIGHOUL_EVO_TRACKER, 0, true);
|
||||
}
|
||||
}
|
||||
if (!globalScene.gameMode.isDaily || this.metBiome > -1) {
|
||||
@ -5963,16 +5959,12 @@ export class PlayerPokemon extends Pokemon {
|
||||
|
||||
globalScene.getPlayerParty().push(newPokemon);
|
||||
newPokemon.evolve(!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution), evoSpecies);
|
||||
const modifiers = globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.id,
|
||||
true,
|
||||
) as PokemonHeldItemModifier[];
|
||||
modifiers.forEach(m => {
|
||||
const clonedModifier = m.clone() as PokemonHeldItemModifier;
|
||||
clonedModifier.pokemonId = newPokemon.id;
|
||||
globalScene.addModifier(clonedModifier, true);
|
||||
//TODO: This currently does not consider any values associated with the items e.g. disabled
|
||||
const heldItems = this.getHeldItems();
|
||||
heldItems.forEach(item => {
|
||||
newPokemon.heldItemManager.add(item, this.heldItemManager.getStack(item));
|
||||
});
|
||||
globalScene.updateModifiers(true);
|
||||
globalScene.updateItems(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -5993,6 +5985,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
this.variant,
|
||||
this.ivs,
|
||||
this.nature,
|
||||
this.heldItemManager.generateHeldItemConfiguration(),
|
||||
this,
|
||||
);
|
||||
ret.loadAssets().then(() => resolve(ret));
|
||||
@ -6017,7 +6010,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
const updateAndResolve = () => {
|
||||
this.loadAssets().then(() => {
|
||||
this.calculateStats();
|
||||
globalScene.updateModifiers(true, true);
|
||||
globalScene.updateItems(true);
|
||||
this.updateInfo(true).then(() => resolve());
|
||||
});
|
||||
};
|
||||
@ -6083,15 +6076,11 @@ export class PlayerPokemon extends Pokemon {
|
||||
}
|
||||
|
||||
// combine the two mons' held items
|
||||
const fusedPartyMemberHeldModifiers = globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id,
|
||||
true,
|
||||
) as PokemonHeldItemModifier[];
|
||||
for (const modifier of fusedPartyMemberHeldModifiers) {
|
||||
globalScene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false);
|
||||
const fusedPartyMemberHeldItems = pokemon.getHeldItems();
|
||||
for (const item of fusedPartyMemberHeldItems) {
|
||||
globalScene.tryTransferHeldItem(item, pokemon, this, false, pokemon.heldItemManager.getStack(item), true, false);
|
||||
}
|
||||
globalScene.updateModifiers(true, true);
|
||||
globalScene.removePartyMemberModifiers(fusedPartyMemberIndex);
|
||||
globalScene.updateItems(true);
|
||||
globalScene.getPlayerParty().splice(fusedPartyMemberIndex, 1)[0];
|
||||
const newPartyMemberIndex = globalScene.getPlayerParty().indexOf(this);
|
||||
pokemon
|
||||
@ -6139,6 +6128,7 @@ export class EnemyPokemon extends Pokemon {
|
||||
trainerSlot: TrainerSlot,
|
||||
boss: boolean,
|
||||
shinyLock = false,
|
||||
heldItemConfig?: HeldItemConfiguration,
|
||||
dataSource?: PokemonData,
|
||||
) {
|
||||
super(
|
||||
@ -6153,6 +6143,7 @@ export class EnemyPokemon extends Pokemon {
|
||||
!shinyLock && dataSource ? dataSource.variant : undefined,
|
||||
undefined,
|
||||
dataSource ? dataSource.nature : undefined,
|
||||
heldItemConfig,
|
||||
dataSource,
|
||||
);
|
||||
|
||||
@ -6789,6 +6780,7 @@ export class EnemyPokemon extends Pokemon {
|
||||
this.variant,
|
||||
this.ivs,
|
||||
this.nature,
|
||||
this.heldItemManager.generateHeldItemConfiguration(),
|
||||
this,
|
||||
);
|
||||
|
||||
|
@ -12,7 +12,6 @@ import { TrainerPoolTier } from "#enums/trainer-pool-tier";
|
||||
import { TeraAIMode } from "#enums/tera-ai-mode";
|
||||
import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { randSeedWeightedItem, randSeedItem, randSeedInt } from "#app/utils/common";
|
||||
import type { PersistentModifier } from "#app/modifier/modifier";
|
||||
import { ArenaTrapTag } from "#app/data/arena-tag";
|
||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
|
||||
@ -22,6 +21,7 @@ import { SpeciesId } from "#enums/species-id";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { signatureSpecies } from "#app/data/balance/signature-species";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import type { TrainerItemConfiguration } from "#app/items/trainer-item-data-types";
|
||||
|
||||
export default class Trainer extends Phaser.GameObjects.Container {
|
||||
public config: TrainerConfig;
|
||||
@ -647,7 +647,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
|
||||
genModifiers(party: EnemyPokemon[]): PersistentModifier[] {
|
||||
genTrainerItems(party: EnemyPokemon[]): TrainerItemConfiguration {
|
||||
if (this.config.genModifiersFunc) {
|
||||
return this.config.genModifiersFunc(party);
|
||||
}
|
||||
|
215
src/items/all-held-items.ts
Normal file
215
src/items/all-held-items.ts
Normal file
@ -0,0 +1,215 @@
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { getEnumValues } from "#app/utils/common";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat, type PermanentStat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { HELD_ITEM_EFFECT } from "./held-item";
|
||||
import { type ACCURACY_BOOST_PARAMS, AccuracyBoosterHeldItem } from "./held-items/accuracy-booster";
|
||||
import {
|
||||
type ATTACK_TYPE_BOOST_PARAMS,
|
||||
AttackTypeBoosterHeldItem,
|
||||
attackTypeToHeldItem,
|
||||
} from "./held-items/attack-type-booster";
|
||||
import {
|
||||
type BASE_STAT_BOOSTER_PARAMS,
|
||||
BaseStatBoosterHeldItem,
|
||||
permanentStatToHeldItem,
|
||||
} from "./held-items/base-stat-booster";
|
||||
import { type BASE_STAT_FLAT_PARAMS, BaseStatFlatHeldItem } from "./held-items/base-stat-flat";
|
||||
import { type BASE_STAT_TOTAL_PARAMS, BaseStatTotalHeldItem } from "./held-items/base-stat-total";
|
||||
import { type BATON_PARAMS, BatonHeldItem } from "./held-items/baton";
|
||||
import { type BERRY_PARAMS, BerryHeldItem, berryTypeToHeldItem } from "./held-items/berry";
|
||||
import { type BYPASS_SPEED_CHANCE_PARAMS, BypassSpeedChanceHeldItem } from "./held-items/bypass-speed-chance";
|
||||
import { type CRIT_BOOST_PARAMS, CritBoostHeldItem, SpeciesCritBoostHeldItem } from "./held-items/crit-booster";
|
||||
import { type DAMAGE_MONEY_REWARD_PARAMS, DamageMoneyRewardHeldItem } from "./held-items/damage-money-reward";
|
||||
import { type EVO_TRACKER_PARAMS, GimmighoulEvoTrackerHeldItem } from "./held-items/evo-tracker";
|
||||
import { type EXP_BOOST_PARAMS, ExpBoosterHeldItem } from "./held-items/exp-booster";
|
||||
import { type FIELD_EFFECT_PARAMS, FieldEffectHeldItem } from "./held-items/field-effect";
|
||||
import { type FLINCH_CHANCE_PARAMS, FlinchChanceHeldItem } from "./held-items/flinch-chance";
|
||||
import { type FRIENDSHIP_BOOST_PARAMS, FriendshipBoosterHeldItem } from "./held-items/friendship-booster";
|
||||
import { type HIT_HEAL_PARAMS, HitHealHeldItem } from "./held-items/hit-heal";
|
||||
import { type INCREMENTING_STAT_PARAMS, IncrementingStatHeldItem } from "./held-items/incrementing-stat";
|
||||
import { InstantReviveHeldItem, type INSTANT_REVIVE_PARAMS } from "./held-items/instant-revive";
|
||||
import {
|
||||
ContactItemStealChanceHeldItem,
|
||||
type ITEM_STEAL_PARAMS,
|
||||
TurnEndItemStealHeldItem,
|
||||
} from "./held-items/item-steal";
|
||||
import { type MULTI_HIT_PARAMS, MultiHitHeldItem } from "./held-items/multi-hit";
|
||||
import { type NATURE_WEIGHT_BOOST_PARAMS, NatureWeightBoosterHeldItem } from "./held-items/nature-weight-booster";
|
||||
import {
|
||||
ResetNegativeStatStageHeldItem,
|
||||
type RESET_NEGATIVE_STAT_STAGE_PARAMS,
|
||||
} from "./held-items/reset-negative-stat-stage";
|
||||
import {
|
||||
EvolutionStatBoostHeldItem,
|
||||
SpeciesStatBoostHeldItem,
|
||||
type STAT_BOOST_PARAMS,
|
||||
} from "./held-items/stat-booster";
|
||||
import { type SURVIVE_CHANCE_PARAMS, SurviveChanceHeldItem } from "./held-items/survive-chance";
|
||||
import { type TURN_END_HEAL_PARAMS, TurnEndHealHeldItem } from "./held-items/turn-end-heal";
|
||||
import { type TURN_END_STATUS_PARAMS, TurnEndStatusHeldItem } from "./held-items/turn-end-status";
|
||||
|
||||
export function initHeldItems() {
|
||||
for (const berry of getEnumValues(BerryType)) {
|
||||
let maxStackCount: number;
|
||||
if ([BerryType.LUM, BerryType.LEPPA, BerryType.SITRUS, BerryType.ENIGMA].includes(berry)) {
|
||||
maxStackCount = 2;
|
||||
} else {
|
||||
maxStackCount = 3;
|
||||
}
|
||||
const berryId = berryTypeToHeldItem[berry];
|
||||
allHeldItems[berryId] = new BerryHeldItem(berry, maxStackCount);
|
||||
}
|
||||
console.log(allHeldItems);
|
||||
|
||||
allHeldItems[HeldItemId.REVIVER_SEED] = new InstantReviveHeldItem(HeldItemId.REVIVER_SEED, 1);
|
||||
allHeldItems[HeldItemId.WHITE_HERB] = new ResetNegativeStatStageHeldItem(HeldItemId.WHITE_HERB, 2);
|
||||
|
||||
// SILK_SCARF, BLACK_BELT, etc...
|
||||
for (const [typeKey, heldItemType] of Object.entries(attackTypeToHeldItem)) {
|
||||
// TODO: https://github.com/pagefaultgames/pokerogue/pull/5656#discussion_r2114957526
|
||||
const pokemonType = Number(typeKey) as PokemonType;
|
||||
allHeldItems[heldItemType] = new AttackTypeBoosterHeldItem(heldItemType, 99, pokemonType, 0.2);
|
||||
}
|
||||
|
||||
// Items that boost specific stats
|
||||
allHeldItems[HeldItemId.EVIOLITE] = new EvolutionStatBoostHeldItem(
|
||||
HeldItemId.EVIOLITE,
|
||||
1,
|
||||
[Stat.DEF, Stat.SPDEF],
|
||||
1.5,
|
||||
);
|
||||
allHeldItems[HeldItemId.LIGHT_BALL] = new SpeciesStatBoostHeldItem(
|
||||
HeldItemId.LIGHT_BALL,
|
||||
1,
|
||||
[Stat.ATK, Stat.SPATK],
|
||||
2,
|
||||
[SpeciesId.PIKACHU],
|
||||
);
|
||||
allHeldItems[HeldItemId.THICK_CLUB] = new SpeciesStatBoostHeldItem(HeldItemId.LIGHT_BALL, 1, [Stat.ATK], 2, [
|
||||
SpeciesId.CUBONE,
|
||||
SpeciesId.MAROWAK,
|
||||
SpeciesId.ALOLA_MAROWAK,
|
||||
]);
|
||||
allHeldItems[HeldItemId.METAL_POWDER] = new SpeciesStatBoostHeldItem(HeldItemId.LIGHT_BALL, 1, [Stat.DEF], 2, [
|
||||
SpeciesId.DITTO,
|
||||
]);
|
||||
allHeldItems[HeldItemId.QUICK_POWDER] = new SpeciesStatBoostHeldItem(HeldItemId.LIGHT_BALL, 1, [Stat.SPD], 2, [
|
||||
SpeciesId.DITTO,
|
||||
]);
|
||||
allHeldItems[HeldItemId.DEEP_SEA_SCALE] = new SpeciesStatBoostHeldItem(HeldItemId.LIGHT_BALL, 1, [Stat.SPDEF], 2, [
|
||||
SpeciesId.CLAMPERL,
|
||||
]);
|
||||
allHeldItems[HeldItemId.DEEP_SEA_TOOTH] = new SpeciesStatBoostHeldItem(HeldItemId.LIGHT_BALL, 1, [Stat.SPATK], 2, [
|
||||
SpeciesId.CLAMPERL,
|
||||
]);
|
||||
|
||||
// Items that boost the crit rate
|
||||
allHeldItems[HeldItemId.SCOPE_LENS] = new CritBoostHeldItem(HeldItemId.SCOPE_LENS, 1, 1);
|
||||
allHeldItems[HeldItemId.LEEK] = new SpeciesCritBoostHeldItem(HeldItemId.LEEK, 1, 2, [
|
||||
SpeciesId.FARFETCHD,
|
||||
SpeciesId.GALAR_FARFETCHD,
|
||||
SpeciesId.SIRFETCHD,
|
||||
]);
|
||||
|
||||
allHeldItems[HeldItemId.LUCKY_EGG] = new ExpBoosterHeldItem(HeldItemId.LUCKY_EGG, 99, 40);
|
||||
allHeldItems[HeldItemId.GOLDEN_EGG] = new ExpBoosterHeldItem(HeldItemId.GOLDEN_EGG, 99, 100);
|
||||
allHeldItems[HeldItemId.SOOTHE_BELL] = new FriendshipBoosterHeldItem(HeldItemId.SOOTHE_BELL, 3);
|
||||
|
||||
allHeldItems[HeldItemId.LEFTOVERS] = new TurnEndHealHeldItem(HeldItemId.LEFTOVERS, 4);
|
||||
allHeldItems[HeldItemId.SHELL_BELL] = new HitHealHeldItem(HeldItemId.SHELL_BELL, 4);
|
||||
|
||||
allHeldItems[HeldItemId.FOCUS_BAND] = new SurviveChanceHeldItem(HeldItemId.FOCUS_BAND, 5);
|
||||
allHeldItems[HeldItemId.QUICK_CLAW] = new BypassSpeedChanceHeldItem(HeldItemId.QUICK_CLAW, 3);
|
||||
allHeldItems[HeldItemId.KINGS_ROCK] = new FlinchChanceHeldItem(HeldItemId.KINGS_ROCK, 3, 10);
|
||||
allHeldItems[HeldItemId.MYSTICAL_ROCK] = new FieldEffectHeldItem(HeldItemId.MYSTICAL_ROCK, 2);
|
||||
allHeldItems[HeldItemId.SOUL_DEW] = new NatureWeightBoosterHeldItem(HeldItemId.SOUL_DEW, 10);
|
||||
allHeldItems[HeldItemId.WIDE_LENS] = new AccuracyBoosterHeldItem(HeldItemId.WIDE_LENS, 3, 5);
|
||||
allHeldItems[HeldItemId.MULTI_LENS] = new MultiHitHeldItem(HeldItemId.MULTI_LENS, 2);
|
||||
allHeldItems[HeldItemId.GOLDEN_PUNCH] = new DamageMoneyRewardHeldItem(HeldItemId.GOLDEN_PUNCH, 5);
|
||||
allHeldItems[HeldItemId.BATON] = new BatonHeldItem(HeldItemId.BATON, 1);
|
||||
allHeldItems[HeldItemId.GRIP_CLAW] = new ContactItemStealChanceHeldItem(HeldItemId.GRIP_CLAW, 5, 10);
|
||||
allHeldItems[HeldItemId.MINI_BLACK_HOLE] = new TurnEndItemStealHeldItem(HeldItemId.MINI_BLACK_HOLE, 1)
|
||||
.unstealable()
|
||||
.untransferable();
|
||||
|
||||
allHeldItems[HeldItemId.FLAME_ORB] = new TurnEndStatusHeldItem(HeldItemId.FLAME_ORB, 1, StatusEffect.BURN);
|
||||
allHeldItems[HeldItemId.TOXIC_ORB] = new TurnEndStatusHeldItem(HeldItemId.TOXIC_ORB, 1, StatusEffect.TOXIC);
|
||||
|
||||
// vitamins
|
||||
for (const [statKey, heldItemType] of Object.entries(permanentStatToHeldItem)) {
|
||||
const stat = Number(statKey) as PermanentStat;
|
||||
allHeldItems[heldItemType] = new BaseStatBoosterHeldItem(heldItemType, 30, stat)
|
||||
.unstealable()
|
||||
.untransferable()
|
||||
.unsuppressable();
|
||||
}
|
||||
|
||||
allHeldItems[HeldItemId.SHUCKLE_JUICE_GOOD] = new BaseStatTotalHeldItem(HeldItemId.SHUCKLE_JUICE_GOOD, 1, 10)
|
||||
.unstealable()
|
||||
.untransferable()
|
||||
.unsuppressable();
|
||||
allHeldItems[HeldItemId.SHUCKLE_JUICE_BAD] = new BaseStatTotalHeldItem(HeldItemId.SHUCKLE_JUICE_BAD, 1, -15)
|
||||
.unstealable()
|
||||
.untransferable()
|
||||
.unsuppressable();
|
||||
allHeldItems[HeldItemId.OLD_GATEAU] = new BaseStatFlatHeldItem(HeldItemId.OLD_GATEAU, 1)
|
||||
.unstealable()
|
||||
.untransferable()
|
||||
.unsuppressable();
|
||||
allHeldItems[HeldItemId.MACHO_BRACE] = new IncrementingStatHeldItem(HeldItemId.MACHO_BRACE, 50)
|
||||
.unstealable()
|
||||
.untransferable()
|
||||
.unsuppressable();
|
||||
allHeldItems[HeldItemId.GIMMIGHOUL_EVO_TRACKER] = new GimmighoulEvoTrackerHeldItem(
|
||||
HeldItemId.GIMMIGHOUL_EVO_TRACKER,
|
||||
999,
|
||||
SpeciesId.GIMMIGHOUL,
|
||||
10,
|
||||
);
|
||||
}
|
||||
|
||||
type APPLY_HELD_ITEMS_PARAMS = {
|
||||
[HELD_ITEM_EFFECT.ATTACK_TYPE_BOOST]: ATTACK_TYPE_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.TURN_END_HEAL]: TURN_END_HEAL_PARAMS;
|
||||
[HELD_ITEM_EFFECT.HIT_HEAL]: HIT_HEAL_PARAMS;
|
||||
[HELD_ITEM_EFFECT.RESET_NEGATIVE_STAT_STAGE]: RESET_NEGATIVE_STAT_STAGE_PARAMS;
|
||||
[HELD_ITEM_EFFECT.EXP_BOOSTER]: EXP_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.BERRY]: BERRY_PARAMS;
|
||||
[HELD_ITEM_EFFECT.BASE_STAT_BOOSTER]: BASE_STAT_BOOSTER_PARAMS;
|
||||
[HELD_ITEM_EFFECT.INSTANT_REVIVE]: INSTANT_REVIVE_PARAMS;
|
||||
[HELD_ITEM_EFFECT.STAT_BOOST]: STAT_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.CRIT_BOOST]: CRIT_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.TURN_END_STATUS]: TURN_END_STATUS_PARAMS;
|
||||
[HELD_ITEM_EFFECT.SURVIVE_CHANCE]: SURVIVE_CHANCE_PARAMS;
|
||||
[HELD_ITEM_EFFECT.BYPASS_SPEED_CHANCE]: BYPASS_SPEED_CHANCE_PARAMS;
|
||||
[HELD_ITEM_EFFECT.FLINCH_CHANCE]: FLINCH_CHANCE_PARAMS;
|
||||
[HELD_ITEM_EFFECT.FIELD_EFFECT]: FIELD_EFFECT_PARAMS;
|
||||
[HELD_ITEM_EFFECT.FRIENDSHIP_BOOSTER]: FRIENDSHIP_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.NATURE_WEIGHT_BOOSTER]: NATURE_WEIGHT_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.ACCURACY_BOOSTER]: ACCURACY_BOOST_PARAMS;
|
||||
[HELD_ITEM_EFFECT.MULTI_HIT]: MULTI_HIT_PARAMS;
|
||||
[HELD_ITEM_EFFECT.DAMAGE_MONEY_REWARD]: DAMAGE_MONEY_REWARD_PARAMS;
|
||||
[HELD_ITEM_EFFECT.BATON]: BATON_PARAMS;
|
||||
[HELD_ITEM_EFFECT.CONTACT_ITEM_STEAL_CHANCE]: ITEM_STEAL_PARAMS;
|
||||
[HELD_ITEM_EFFECT.TURN_END_ITEM_STEAL]: ITEM_STEAL_PARAMS;
|
||||
[HELD_ITEM_EFFECT.BASE_STAT_TOTAL]: BASE_STAT_TOTAL_PARAMS;
|
||||
[HELD_ITEM_EFFECT.BASE_STAT_FLAT]: BASE_STAT_FLAT_PARAMS;
|
||||
[HELD_ITEM_EFFECT.INCREMENTING_STAT]: INCREMENTING_STAT_PARAMS;
|
||||
[HELD_ITEM_EFFECT.EVO_TRACKER]: EVO_TRACKER_PARAMS;
|
||||
};
|
||||
|
||||
export function applyHeldItems<T extends HELD_ITEM_EFFECT>(effect: T, params: APPLY_HELD_ITEMS_PARAMS[T]) {
|
||||
const pokemon = params.pokemon;
|
||||
if (pokemon) {
|
||||
for (const item of Object.keys(pokemon.heldItemManager.heldItems)) {
|
||||
if (allHeldItems[item].effects.includes(effect)) {
|
||||
allHeldItems[item].apply(params);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
114
src/items/all-trainer-items.ts
Normal file
114
src/items/all-trainer-items.ts
Normal file
@ -0,0 +1,114 @@
|
||||
import { allTrainerItems } from "#app/data/data-lists";
|
||||
import { Stat, type TempBattleStat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import {
|
||||
CriticalCatchChanceBoosterTrainerItem,
|
||||
DoubleBattleChanceBoosterTrainerItem,
|
||||
EnemyAttackStatusEffectChanceTrainerItem,
|
||||
EnemyDamageBoosterTrainerItem,
|
||||
EnemyDamageReducerTrainerItem,
|
||||
EnemyEndureChanceTrainerItem,
|
||||
EnemyFusionChanceTrainerItem,
|
||||
EnemyStatusEffectHealChanceTrainerItem,
|
||||
EnemyTurnHealTrainerItem,
|
||||
ExpBoosterTrainerItem,
|
||||
ExtraRewardTrainerItem,
|
||||
HealingBoosterTrainerItem,
|
||||
HealShopCostTrainerItem,
|
||||
HiddenAbilityChanceBoosterTrainerItem,
|
||||
LevelIncrementBoosterTrainerItem,
|
||||
MoneyMultiplierTrainerItem,
|
||||
PreserveBerryTrainerItem,
|
||||
ShinyRateBoosterTrainerItem,
|
||||
TempAccuracyBoosterTrainerItem,
|
||||
TempCritBoosterTrainerItem,
|
||||
TempStatStageBoosterTrainerItem,
|
||||
tempStatToTrainerItem,
|
||||
TrainerItem,
|
||||
} from "./trainer-item";
|
||||
|
||||
export function initTrainerItems() {
|
||||
allTrainerItems[TrainerItemId.MAP] = new TrainerItem(TrainerItemId.MAP, 1);
|
||||
allTrainerItems[TrainerItemId.IV_SCANNER] = new TrainerItem(TrainerItemId.IV_SCANNER, 1);
|
||||
allTrainerItems[TrainerItemId.LOCK_CAPSULE] = new TrainerItem(TrainerItemId.LOCK_CAPSULE, 1);
|
||||
allTrainerItems[TrainerItemId.MEGA_BRACELET] = new TrainerItem(TrainerItemId.MEGA_BRACELET, 1);
|
||||
allTrainerItems[TrainerItemId.DYNAMAX_BAND] = new TrainerItem(TrainerItemId.DYNAMAX_BAND, 1);
|
||||
allTrainerItems[TrainerItemId.TERA_ORB] = new TrainerItem(TrainerItemId.TERA_ORB, 1);
|
||||
|
||||
allTrainerItems[TrainerItemId.OVAL_CHARM] = new TrainerItem(TrainerItemId.OVAL_CHARM, 5);
|
||||
allTrainerItems[TrainerItemId.EXP_SHARE] = new TrainerItem(TrainerItemId.EXP_SHARE, 5);
|
||||
allTrainerItems[TrainerItemId.EXP_BALANCE] = new TrainerItem(TrainerItemId.EXP_BALANCE, 4);
|
||||
|
||||
allTrainerItems[TrainerItemId.CANDY_JAR] = new LevelIncrementBoosterTrainerItem(TrainerItemId.CANDY_JAR, 99);
|
||||
allTrainerItems[TrainerItemId.BERRY_POUCH] = new PreserveBerryTrainerItem(TrainerItemId.BERRY_POUCH, 3);
|
||||
|
||||
allTrainerItems[TrainerItemId.HEALING_CHARM] = new HealingBoosterTrainerItem(TrainerItemId.HEALING_CHARM, 1.1, 5);
|
||||
allTrainerItems[TrainerItemId.EXP_CHARM] = new ExpBoosterTrainerItem(TrainerItemId.EXP_CHARM, 25, 99);
|
||||
allTrainerItems[TrainerItemId.SUPER_EXP_CHARM] = new ExpBoosterTrainerItem(TrainerItemId.SUPER_EXP_CHARM, 60, 30);
|
||||
allTrainerItems[TrainerItemId.GOLDEN_EXP_CHARM] = new ExpBoosterTrainerItem(TrainerItemId.GOLDEN_EXP_CHARM, 100, 10);
|
||||
allTrainerItems[TrainerItemId.AMULET_COIN] = new MoneyMultiplierTrainerItem(TrainerItemId.AMULET_COIN, 5);
|
||||
|
||||
allTrainerItems[TrainerItemId.ABILITY_CHARM] = new HiddenAbilityChanceBoosterTrainerItem(
|
||||
TrainerItemId.ABILITY_CHARM,
|
||||
4,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.GOLDEN_POKEBALL] = new ExtraRewardTrainerItem(TrainerItemId.GOLDEN_POKEBALL, 3);
|
||||
allTrainerItems[TrainerItemId.SHINY_CHARM] = new ShinyRateBoosterTrainerItem(TrainerItemId.SHINY_CHARM, 4);
|
||||
allTrainerItems[TrainerItemId.CATCHING_CHARM] = new CriticalCatchChanceBoosterTrainerItem(
|
||||
TrainerItemId.CATCHING_CHARM,
|
||||
3,
|
||||
);
|
||||
|
||||
allTrainerItems[TrainerItemId.BLACK_SLUDGE] = new HealShopCostTrainerItem(TrainerItemId.BLACK_SLUDGE, 2.5, 1);
|
||||
allTrainerItems[TrainerItemId.GOLDEN_BUG_NET] = new TrainerItem(TrainerItemId.GOLDEN_BUG_NET, 1);
|
||||
|
||||
allTrainerItems[TrainerItemId.LURE] = new DoubleBattleChanceBoosterTrainerItem(TrainerItemId.LURE, 10);
|
||||
allTrainerItems[TrainerItemId.SUPER_LURE] = new DoubleBattleChanceBoosterTrainerItem(TrainerItemId.SUPER_LURE, 15);
|
||||
allTrainerItems[TrainerItemId.MAX_LURE] = new DoubleBattleChanceBoosterTrainerItem(TrainerItemId.MAX_LURE, 30);
|
||||
|
||||
for (const [statKey, trainerItemType] of Object.entries(tempStatToTrainerItem)) {
|
||||
const stat = Number(statKey) as TempBattleStat;
|
||||
if (stat === Stat.ACC) {
|
||||
allTrainerItems[trainerItemType] = new TempAccuracyBoosterTrainerItem(trainerItemType, 5);
|
||||
} else {
|
||||
allTrainerItems[trainerItemType] = new TempStatStageBoosterTrainerItem(trainerItemType, stat, 5);
|
||||
}
|
||||
}
|
||||
allTrainerItems[TrainerItemId.DIRE_HIT] = new TempCritBoosterTrainerItem(TrainerItemId.DIRE_HIT, 5);
|
||||
|
||||
allTrainerItems[TrainerItemId.ENEMY_DAMAGE_BOOSTER] = new EnemyDamageBoosterTrainerItem(
|
||||
TrainerItemId.ENEMY_DAMAGE_BOOSTER,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_DAMAGE_REDUCTION] = new EnemyDamageReducerTrainerItem(
|
||||
TrainerItemId.ENEMY_DAMAGE_REDUCTION,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_HEAL] = new EnemyTurnHealTrainerItem(TrainerItemId.ENEMY_HEAL, 10);
|
||||
allTrainerItems[TrainerItemId.ENEMY_ATTACK_POISON_CHANCE] = new EnemyAttackStatusEffectChanceTrainerItem(
|
||||
TrainerItemId.ENEMY_ATTACK_POISON_CHANCE,
|
||||
StatusEffect.POISON,
|
||||
10,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_ATTACK_PARALYZE_CHANCE] = new EnemyAttackStatusEffectChanceTrainerItem(
|
||||
TrainerItemId.ENEMY_ATTACK_PARALYZE_CHANCE,
|
||||
StatusEffect.PARALYSIS,
|
||||
10,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_ATTACK_BURN_CHANCE] = new EnemyAttackStatusEffectChanceTrainerItem(
|
||||
TrainerItemId.ENEMY_ATTACK_BURN_CHANCE,
|
||||
StatusEffect.BURN,
|
||||
10,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_STATUS_EFFECT_HEAL_CHANCE] = new EnemyStatusEffectHealChanceTrainerItem(
|
||||
TrainerItemId.ENEMY_STATUS_EFFECT_HEAL_CHANCE,
|
||||
10,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_ENDURE_CHANCE] = new EnemyEndureChanceTrainerItem(
|
||||
TrainerItemId.ENEMY_ENDURE_CHANCE,
|
||||
10,
|
||||
);
|
||||
allTrainerItems[TrainerItemId.ENEMY_FUSED_CHANCE] = new EnemyFusionChanceTrainerItem(
|
||||
TrainerItemId.ENEMY_FUSED_CHANCE,
|
||||
10,
|
||||
);
|
||||
}
|
47
src/items/apply-trainer-items.ts
Normal file
47
src/items/apply-trainer-items.ts
Normal file
@ -0,0 +1,47 @@
|
||||
import { allTrainerItems } from "./all-trainer-items";
|
||||
import {
|
||||
type BOOLEAN_HOLDER_PARAMS,
|
||||
type NUMBER_HOLDER_PARAMS,
|
||||
type POKEMON_PARAMS,
|
||||
type PRESERVE_BERRY_PARAMS,
|
||||
TRAINER_ITEM_EFFECT,
|
||||
} from "./trainer-item";
|
||||
import type { TrainerItemManager } from "./trainer-item-manager";
|
||||
|
||||
export type APPLY_TRAINER_ITEMS_PARAMS = {
|
||||
[TRAINER_ITEM_EFFECT.LEVEL_INCREMENT_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.PRESERVE_BERRY]: PRESERVE_BERRY_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.HEALING_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.EXP_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.MONEY_MULTIPLIER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.SHINY_RATE_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.CRITICAL_CATCH_CHANCE_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.EXTRA_REWARD]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.HEAL_SHOP_COST]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.DOUBLE_BATTLE_CHANCE_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.TEMP_STAT_STAGE_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.TEMP_ACCURACY_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.TEMP_CRIT_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_DAMAGE_BOOSTER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_DAMAGE_REDUCER]: NUMBER_HOLDER_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_HEAL]: POKEMON_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_ATTACK_STATUS_CHANCE]: POKEMON_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_STATUS_HEAL_CHANCE]: POKEMON_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_ENDURE_CHANCE]: POKEMON_PARAMS;
|
||||
[TRAINER_ITEM_EFFECT.ENEMY_FUSED_CHANCE]: BOOLEAN_HOLDER_PARAMS;
|
||||
};
|
||||
|
||||
export function applyTrainerItems<T extends TRAINER_ITEM_EFFECT>(
|
||||
effect: T,
|
||||
manager: TrainerItemManager,
|
||||
params: APPLY_TRAINER_ITEMS_PARAMS[T],
|
||||
) {
|
||||
if (manager) {
|
||||
for (const item of Object.keys(manager.trainerItems)) {
|
||||
if (allTrainerItems[item].effects.includes(effect)) {
|
||||
allTrainerItems[item].apply(manager, params);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
84
src/items/held-item-data-types.ts
Normal file
84
src/items/held-item-data-types.ts
Normal file
@ -0,0 +1,84 @@
|
||||
// TODO: move to `src/@types/`
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { FormChangeItem } from "#enums/form-change-item";
|
||||
import type { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import type { RewardTier } from "#enums/reward-tier";
|
||||
|
||||
export type HeldItemData = {
|
||||
stack: number;
|
||||
disabled?: boolean;
|
||||
cooldown?: number;
|
||||
};
|
||||
|
||||
export type HeldItemDataMap = {
|
||||
[key in HeldItemId]?: HeldItemData;
|
||||
};
|
||||
|
||||
export type HeldItemSpecs = HeldItemData & {
|
||||
id: HeldItemId;
|
||||
};
|
||||
|
||||
export function isHeldItemSpecs(entry: any): entry is HeldItemSpecs {
|
||||
return typeof entry.id === "number" && "stack" in entry;
|
||||
}
|
||||
|
||||
// Types used for form change items
|
||||
interface FormChangeItemData {
|
||||
active: boolean;
|
||||
}
|
||||
|
||||
export type FormChangeItemPropertyMap = {
|
||||
[key in FormChangeItem]?: FormChangeItemData;
|
||||
};
|
||||
|
||||
export type FormChangeItemSpecs = FormChangeItemData & {
|
||||
id: FormChangeItem;
|
||||
};
|
||||
|
||||
export function isFormChangeItemSpecs(entry: any): entry is FormChangeItemSpecs {
|
||||
return typeof entry.id === "number" && "active" in entry;
|
||||
}
|
||||
|
||||
export type HeldItemWeights = {
|
||||
[key in HeldItemId]?: number;
|
||||
};
|
||||
|
||||
export type HeldItemWeightFunc = (party: Pokemon[]) => number;
|
||||
|
||||
export type HeldItemCategoryEntry = HeldItemData & {
|
||||
id: HeldItemCategoryId;
|
||||
customWeights?: HeldItemWeights;
|
||||
};
|
||||
|
||||
export function isHeldItemCategoryEntry(entry: any): entry is HeldItemCategoryEntry {
|
||||
return entry?.id && isHeldItemCategoryEntry(entry.id) && "customWeights" in entry;
|
||||
}
|
||||
|
||||
type HeldItemPoolEntry = {
|
||||
entry: HeldItemId | HeldItemCategoryId | HeldItemCategoryEntry | HeldItemSpecs;
|
||||
weight: number | HeldItemWeightFunc;
|
||||
};
|
||||
|
||||
export type HeldItemPool = HeldItemPoolEntry[];
|
||||
|
||||
export function isHeldItemPool(value: any): value is HeldItemPool {
|
||||
return Array.isArray(value) && value.every(entry => "entry" in entry && "weight" in entry);
|
||||
}
|
||||
|
||||
export type HeldItemTieredPool = {
|
||||
[key in RewardTier]?: HeldItemPool;
|
||||
};
|
||||
|
||||
type HeldItemConfigurationEntry = {
|
||||
entry: HeldItemId | HeldItemCategoryId | HeldItemCategoryEntry | HeldItemSpecs | HeldItemPool | FormChangeItemSpecs;
|
||||
count?: number | (() => number);
|
||||
};
|
||||
|
||||
export type HeldItemConfiguration = HeldItemConfigurationEntry[];
|
||||
|
||||
export type PokemonItemMap = {
|
||||
item: HeldItemSpecs | FormChangeItemSpecs;
|
||||
pokemonId: number;
|
||||
};
|
||||
|
||||
export type HeldItemSaveData = (HeldItemSpecs | FormChangeItemSpecs)[];
|
324
src/items/held-item-pool.ts
Normal file
324
src/items/held-item-pool.ts
Normal file
@ -0,0 +1,324 @@
|
||||
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { coerceArray, getEnumValues, isNullOrUndefined, pickWeightedIndex, randSeedInt } from "#app/utils/common";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { HeldItemCategoryId, HeldItemId, HeldItemNames, isCategoryId } from "#enums/held-item-id";
|
||||
import { HeldItemPoolType } from "#enums/modifier-pool-type";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { PERMANENT_STATS } from "#enums/stat";
|
||||
import { allHeldItems } from "./all-held-items";
|
||||
import {
|
||||
type HeldItemConfiguration,
|
||||
type HeldItemPool,
|
||||
type HeldItemSaveData,
|
||||
type HeldItemSpecs,
|
||||
type HeldItemTieredPool,
|
||||
type HeldItemWeights,
|
||||
isFormChangeItemSpecs,
|
||||
isHeldItemCategoryEntry,
|
||||
isHeldItemPool,
|
||||
isHeldItemSpecs,
|
||||
} from "./held-item-data-types";
|
||||
import { attackTypeToHeldItem } from "./held-items/attack-type-booster";
|
||||
import { permanentStatToHeldItem } from "./held-items/base-stat-booster";
|
||||
import { berryTypeToHeldItem } from "./held-items/berry";
|
||||
|
||||
export const wildHeldItemPool: HeldItemTieredPool = {};
|
||||
|
||||
export const trainerHeldItemPool: HeldItemTieredPool = {};
|
||||
|
||||
export const dailyStarterHeldItemPool: HeldItemTieredPool = {};
|
||||
|
||||
export function assignDailyRunStarterHeldItems(party: PlayerPokemon[]) {
|
||||
for (const p of party) {
|
||||
for (let m = 0; m < 3; m++) {
|
||||
const tierValue = randSeedInt(64);
|
||||
|
||||
const tier = getDailyRewardTier(tierValue);
|
||||
|
||||
const item = getNewHeldItemFromPool(
|
||||
getHeldItemPool(HeldItemPoolType.DAILY_STARTER)[tier] as HeldItemPool,
|
||||
p,
|
||||
party,
|
||||
);
|
||||
p.heldItemManager.add(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function getDailyRewardTier(tierValue: number): RewardTier {
|
||||
if (tierValue > 25) {
|
||||
return RewardTier.COMMON;
|
||||
}
|
||||
if (tierValue > 12) {
|
||||
return RewardTier.GREAT;
|
||||
}
|
||||
if (tierValue > 4) {
|
||||
return RewardTier.ULTRA;
|
||||
}
|
||||
if (tierValue > 0) {
|
||||
return RewardTier.ROGUE;
|
||||
}
|
||||
return RewardTier.MASTER;
|
||||
}
|
||||
|
||||
function getHeldItemPool(poolType: HeldItemPoolType): HeldItemTieredPool {
|
||||
let pool: HeldItemTieredPool;
|
||||
switch (poolType) {
|
||||
case HeldItemPoolType.WILD:
|
||||
pool = wildHeldItemPool;
|
||||
break;
|
||||
case HeldItemPoolType.TRAINER:
|
||||
pool = trainerHeldItemPool;
|
||||
break;
|
||||
case HeldItemPoolType.DAILY_STARTER:
|
||||
pool = dailyStarterHeldItemPool;
|
||||
break;
|
||||
}
|
||||
return pool;
|
||||
}
|
||||
|
||||
// TODO: Add proper documentation to this function (once it fully works...)
|
||||
export function assignEnemyHeldItemsForWave(
|
||||
waveIndex: number,
|
||||
count: number,
|
||||
enemy: EnemyPokemon,
|
||||
poolType: HeldItemPoolType.WILD | HeldItemPoolType.TRAINER,
|
||||
upgradeChance = 0,
|
||||
): void {
|
||||
for (let i = 1; i <= count; i++) {
|
||||
const item = getNewHeldItemFromTieredPool(
|
||||
getHeldItemPool(poolType),
|
||||
enemy,
|
||||
upgradeChance && !randSeedInt(upgradeChance) ? 1 : 0,
|
||||
);
|
||||
if (item) {
|
||||
enemy.heldItemManager.add(item);
|
||||
}
|
||||
}
|
||||
if (!(waveIndex % 1000)) {
|
||||
enemy.heldItemManager.add(HeldItemId.MINI_BLACK_HOLE);
|
||||
}
|
||||
}
|
||||
|
||||
function getRandomTier(): RewardTier {
|
||||
const tierValue = randSeedInt(1024);
|
||||
|
||||
if (tierValue > 255) {
|
||||
return RewardTier.COMMON;
|
||||
}
|
||||
if (tierValue > 60) {
|
||||
return RewardTier.GREAT;
|
||||
}
|
||||
if (tierValue > 12) {
|
||||
return RewardTier.ULTRA;
|
||||
}
|
||||
if (tierValue) {
|
||||
return RewardTier.ROGUE;
|
||||
}
|
||||
return RewardTier.MASTER;
|
||||
}
|
||||
|
||||
function determineItemPoolTier(pool: HeldItemTieredPool, upgradeCount?: number): RewardTier {
|
||||
let tier = getRandomTier();
|
||||
|
||||
if (!upgradeCount) {
|
||||
upgradeCount = 0;
|
||||
}
|
||||
|
||||
tier += upgradeCount;
|
||||
while (tier && !pool[tier]?.length) {
|
||||
tier--;
|
||||
if (upgradeCount) {
|
||||
upgradeCount--;
|
||||
}
|
||||
}
|
||||
|
||||
return tier;
|
||||
}
|
||||
|
||||
function getNewHeldItemFromTieredPool(
|
||||
pool: HeldItemTieredPool,
|
||||
pokemon: Pokemon,
|
||||
upgradeCount: number,
|
||||
): HeldItemId | HeldItemSpecs {
|
||||
const tier = determineItemPoolTier(pool, upgradeCount);
|
||||
const tierPool = pool[tier];
|
||||
|
||||
return getNewHeldItemFromPool(tierPool!, pokemon);
|
||||
}
|
||||
|
||||
export function getNewVitaminHeldItem(customWeights: HeldItemWeights = {}, target?: Pokemon): HeldItemId {
|
||||
const items = PERMANENT_STATS.map(s => permanentStatToHeldItem[s]);
|
||||
const weights = items.map(t => (target?.heldItemManager.isMaxStack(t) ? 0 : (customWeights[t] ?? 1)));
|
||||
const pickedIndex = pickWeightedIndex(weights);
|
||||
return !isNullOrUndefined(pickedIndex) ? items[pickedIndex] : 0;
|
||||
}
|
||||
|
||||
export function getNewBerryHeldItem(customWeights: HeldItemWeights = {}, target?: Pokemon): HeldItemId {
|
||||
const berryTypes = getEnumValues(BerryType);
|
||||
const items = berryTypes.map(b => berryTypeToHeldItem[b]);
|
||||
|
||||
const weights = items.map(t =>
|
||||
target?.heldItemManager.isMaxStack(t)
|
||||
? 0
|
||||
: (customWeights[t] ??
|
||||
(t === HeldItemId.SITRUS_BERRY || t === HeldItemId.LUM_BERRY || t === HeldItemId.LEPPA_BERRY))
|
||||
? 2
|
||||
: 1,
|
||||
);
|
||||
|
||||
const pickedIndex = pickWeightedIndex(weights);
|
||||
return !isNullOrUndefined(pickedIndex) ? items[pickedIndex] : 0;
|
||||
}
|
||||
|
||||
export function getNewAttackTypeBoosterHeldItem(
|
||||
pokemon: Pokemon | Pokemon[],
|
||||
customWeights: HeldItemWeights = {},
|
||||
target?: Pokemon,
|
||||
): HeldItemId | null {
|
||||
const party = coerceArray(pokemon);
|
||||
|
||||
// TODO: make this consider moves or abilities that change types
|
||||
const attackMoveTypes = party.flatMap(p =>
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.getMove().is("AttackMove"))
|
||||
.map(m => p.getMoveType(m.getMove(), true)),
|
||||
);
|
||||
if (!attackMoveTypes.length) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const attackMoveTypeWeights = attackMoveTypes.reduce((map, type) => {
|
||||
const current = map.get(type) ?? 0;
|
||||
if (current < 3) {
|
||||
map.set(type, current + 1);
|
||||
}
|
||||
return map;
|
||||
}, new Map<PokemonType, number>());
|
||||
|
||||
const types = Array.from(attackMoveTypeWeights.keys());
|
||||
|
||||
const weights = types.map(type =>
|
||||
target?.heldItemManager.isMaxStack(attackTypeToHeldItem[type])
|
||||
? 0
|
||||
: (customWeights[attackTypeToHeldItem[type]] ?? attackMoveTypeWeights.get(type)!),
|
||||
);
|
||||
|
||||
const pickedIndex = pickWeightedIndex(weights);
|
||||
return !isNullOrUndefined(pickedIndex) ? attackTypeToHeldItem[types[pickedIndex]] : 0;
|
||||
}
|
||||
|
||||
export function getNewHeldItemFromCategory(
|
||||
id: HeldItemCategoryId,
|
||||
pokemon: Pokemon | Pokemon[],
|
||||
customWeights: HeldItemWeights = {},
|
||||
target?: Pokemon,
|
||||
): HeldItemId | null {
|
||||
if (id === HeldItemCategoryId.BERRY) {
|
||||
return getNewBerryHeldItem(customWeights, target);
|
||||
}
|
||||
if (id === HeldItemCategoryId.VITAMIN) {
|
||||
return getNewVitaminHeldItem(customWeights, target);
|
||||
}
|
||||
if (id === HeldItemCategoryId.TYPE_ATTACK_BOOSTER) {
|
||||
return getNewAttackTypeBoosterHeldItem(pokemon, customWeights, target);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function getPoolWeights(pool: HeldItemPool, pokemon: Pokemon): number[] {
|
||||
return pool.map(p => {
|
||||
let weight = typeof p.weight === "function" ? p.weight(coerceArray(pokemon)) : p.weight;
|
||||
|
||||
if (typeof p.entry === "number" && !isCategoryId(p.entry)) {
|
||||
const itemId = p.entry as HeldItemId;
|
||||
console.log("ITEM ID: ", itemId, HeldItemNames[itemId]);
|
||||
console.log(allHeldItems[itemId]);
|
||||
|
||||
if (pokemon.heldItemManager.getStack(itemId) >= allHeldItems[itemId].getMaxStackCount()) {
|
||||
weight = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return weight;
|
||||
});
|
||||
}
|
||||
|
||||
function getNewHeldItemFromPool(pool: HeldItemPool, pokemon: Pokemon, party?: Pokemon[]): HeldItemId | HeldItemSpecs {
|
||||
const weights = getPoolWeights(pool, pokemon);
|
||||
|
||||
const pickedIndex = pickWeightedIndex(weights);
|
||||
if (isNullOrUndefined(pickedIndex)) {
|
||||
return 0;
|
||||
}
|
||||
const entry = pool[pickedIndex].entry;
|
||||
|
||||
if (typeof entry === "number") {
|
||||
if (isCategoryId(entry)) {
|
||||
return getNewHeldItemFromCategory(entry, party ?? pokemon, {}, pokemon) as HeldItemId;
|
||||
}
|
||||
return entry as HeldItemId;
|
||||
}
|
||||
|
||||
if (isHeldItemCategoryEntry(entry)) {
|
||||
return getNewHeldItemFromCategory(entry.id, party ?? pokemon, entry?.customWeights, pokemon) as HeldItemId;
|
||||
}
|
||||
|
||||
return entry as HeldItemSpecs;
|
||||
}
|
||||
|
||||
function assignItemsFromCategory(id: HeldItemCategoryId, pokemon: Pokemon, count: number) {
|
||||
for (let i = 1; i <= count; i++) {
|
||||
const newItem = getNewHeldItemFromCategory(id, pokemon, {}, pokemon);
|
||||
if (newItem) {
|
||||
pokemon.heldItemManager.add(newItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function assignItemsFromConfiguration(config: HeldItemConfiguration, pokemon: Pokemon) {
|
||||
config.forEach(item => {
|
||||
const { entry, count } = item;
|
||||
const actualCount = typeof count === "function" ? count() : (count ?? 1);
|
||||
|
||||
if (typeof entry === "number") {
|
||||
if (isCategoryId(entry)) {
|
||||
assignItemsFromCategory(entry, pokemon, actualCount);
|
||||
}
|
||||
pokemon.heldItemManager.add(entry, actualCount);
|
||||
}
|
||||
|
||||
if (isHeldItemSpecs(entry)) {
|
||||
pokemon.heldItemManager.add(entry);
|
||||
}
|
||||
|
||||
if (isFormChangeItemSpecs(entry)) {
|
||||
pokemon.heldItemManager.addFormChangeItemWithSpecs(entry);
|
||||
}
|
||||
|
||||
if (isHeldItemCategoryEntry(entry)) {
|
||||
assignItemsFromCategory(entry.id, pokemon, actualCount);
|
||||
}
|
||||
|
||||
if (isHeldItemPool(entry)) {
|
||||
for (let i = 1; i <= actualCount; i++) {
|
||||
const newItem = getNewHeldItemFromPool(entry, pokemon);
|
||||
if (newItem) {
|
||||
pokemon.heldItemManager.add(newItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// TODO: Handle form change items
|
||||
export function saveDataToConfig(saveData: HeldItemSaveData): HeldItemConfiguration {
|
||||
const config: HeldItemConfiguration = [];
|
||||
for (const specs of saveData) {
|
||||
config.push({ entry: specs, count: 1 });
|
||||
}
|
||||
return config;
|
||||
}
|
47
src/items/held-item-tiers.ts
Normal file
47
src/items/held-item-tiers.ts
Normal file
@ -0,0 +1,47 @@
|
||||
import { getHeldItemCategory, HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
|
||||
export const heldItemTiers = {
|
||||
[HeldItemCategoryId.BERRY]: RewardTier.COMMON,
|
||||
|
||||
[HeldItemCategoryId.BASE_STAT_BOOST]: RewardTier.GREAT,
|
||||
[HeldItemId.WHITE_HERB]: RewardTier.GREAT,
|
||||
[HeldItemId.METAL_POWDER]: RewardTier.GREAT,
|
||||
[HeldItemId.QUICK_POWDER]: RewardTier.GREAT,
|
||||
[HeldItemId.DEEP_SEA_SCALE]: RewardTier.GREAT,
|
||||
[HeldItemId.DEEP_SEA_TOOTH]: RewardTier.GREAT,
|
||||
[HeldItemId.SOOTHE_BELL]: RewardTier.GREAT,
|
||||
|
||||
[HeldItemCategoryId.TYPE_ATTACK_BOOSTER]: RewardTier.ULTRA,
|
||||
[HeldItemId.REVIVER_SEED]: RewardTier.ULTRA,
|
||||
[HeldItemId.LIGHT_BALL]: RewardTier.ULTRA,
|
||||
[HeldItemId.EVIOLITE]: RewardTier.ULTRA,
|
||||
[HeldItemId.QUICK_CLAW]: RewardTier.ULTRA,
|
||||
[HeldItemId.MYSTICAL_ROCK]: RewardTier.ULTRA,
|
||||
[HeldItemId.WIDE_LENS]: RewardTier.ULTRA,
|
||||
[HeldItemId.GOLDEN_PUNCH]: RewardTier.ULTRA,
|
||||
[HeldItemId.TOXIC_ORB]: RewardTier.ULTRA,
|
||||
[HeldItemId.FLAME_ORB]: RewardTier.ULTRA,
|
||||
[HeldItemId.LUCKY_EGG]: RewardTier.ULTRA,
|
||||
|
||||
[HeldItemId.FOCUS_BAND]: RewardTier.ROGUE,
|
||||
[HeldItemId.KINGS_ROCK]: RewardTier.ROGUE,
|
||||
[HeldItemId.LEFTOVERS]: RewardTier.ROGUE,
|
||||
[HeldItemId.SHELL_BELL]: RewardTier.ROGUE,
|
||||
[HeldItemId.GRIP_CLAW]: RewardTier.ROGUE,
|
||||
[HeldItemId.SOUL_DEW]: RewardTier.ROGUE,
|
||||
[HeldItemId.BATON]: RewardTier.ROGUE,
|
||||
[HeldItemId.GOLDEN_EGG]: RewardTier.ULTRA,
|
||||
|
||||
[HeldItemId.MINI_BLACK_HOLE]: RewardTier.MASTER,
|
||||
[HeldItemId.MULTI_LENS]: RewardTier.MASTER,
|
||||
};
|
||||
|
||||
export function getHeldItemTier(item: HeldItemId): RewardTier | undefined {
|
||||
let tier = heldItemTiers[item];
|
||||
if (!tier) {
|
||||
const category = getHeldItemCategory(item);
|
||||
tier = heldItemTiers[category];
|
||||
}
|
||||
return tier;
|
||||
}
|
171
src/items/held-item.ts
Normal file
171
src/items/held-item.ts
Normal file
@ -0,0 +1,171 @@
|
||||
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { HeldItemNames, type HeldItemId } from "#enums/held-item-id";
|
||||
import i18next from "i18next";
|
||||
|
||||
export const HELD_ITEM_EFFECT = {
|
||||
ATTACK_TYPE_BOOST: 1,
|
||||
TURN_END_HEAL: 2,
|
||||
HIT_HEAL: 3,
|
||||
RESET_NEGATIVE_STAT_STAGE: 4,
|
||||
EXP_BOOSTER: 5,
|
||||
// Should we actually distinguish different berry effects?
|
||||
BERRY: 6,
|
||||
BASE_STAT_BOOSTER: 7,
|
||||
INSTANT_REVIVE: 8,
|
||||
STAT_BOOST: 9,
|
||||
CRIT_BOOST: 10,
|
||||
TURN_END_STATUS: 11,
|
||||
SURVIVE_CHANCE: 12,
|
||||
BYPASS_SPEED_CHANCE: 13,
|
||||
FLINCH_CHANCE: 14,
|
||||
FIELD_EFFECT: 15,
|
||||
FRIENDSHIP_BOOSTER: 16,
|
||||
NATURE_WEIGHT_BOOSTER: 17,
|
||||
ACCURACY_BOOSTER: 18,
|
||||
MULTI_HIT: 19,
|
||||
DAMAGE_MONEY_REWARD: 20,
|
||||
BATON: 21,
|
||||
TURN_END_ITEM_STEAL: 22,
|
||||
CONTACT_ITEM_STEAL_CHANCE: 23,
|
||||
EVO_TRACKER: 40,
|
||||
BASE_STAT_TOTAL: 50,
|
||||
BASE_STAT_FLAT: 51,
|
||||
INCREMENTING_STAT: 52,
|
||||
} as const;
|
||||
|
||||
export type HELD_ITEM_EFFECT = (typeof HELD_ITEM_EFFECT)[keyof typeof HELD_ITEM_EFFECT];
|
||||
|
||||
export class HeldItem {
|
||||
// public pokemonId: number;
|
||||
public type: HeldItemId;
|
||||
public maxStackCount: number;
|
||||
public isTransferable = true;
|
||||
public isStealable = true;
|
||||
public isSuppressable = true;
|
||||
|
||||
//TODO: If this is actually never changed by any subclass, perhaps it should not be here
|
||||
public soundName = "se/restore";
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1) {
|
||||
this.type = type;
|
||||
this.maxStackCount = maxStackCount;
|
||||
|
||||
this.isTransferable = true;
|
||||
this.isStealable = true;
|
||||
this.isSuppressable = true;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return i18next.t(`modifierType:ModifierType.${HeldItemNames[this.type]}.name`);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t(`modifierType:ModifierType.${HeldItemNames[this.type]}.description`);
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return `${HeldItemNames[this.type]?.toLowerCase()}`;
|
||||
}
|
||||
|
||||
// TODO: Aren't these fine as just properties to set in the subclass definition?
|
||||
untransferable(): HeldItem {
|
||||
this.isTransferable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
unstealable(): HeldItem {
|
||||
this.isStealable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
unsuppressable(): HeldItem {
|
||||
this.isSuppressable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
// TODO: https://github.com/pagefaultgames/pokerogue/pull/5656#discussion_r2114950716
|
||||
getMaxStackCount(): number {
|
||||
return this.maxStackCount;
|
||||
}
|
||||
|
||||
createSummaryIcon(pokemon?: Pokemon, overrideStackCount?: number): Phaser.GameObjects.Container {
|
||||
const stackCount = overrideStackCount ?? (pokemon ? this.getStackCount(pokemon) : 0);
|
||||
|
||||
const container = globalScene.add.container(0, 0);
|
||||
|
||||
const item = globalScene.add.sprite(0, 12, "items").setFrame(this.iconName).setOrigin(0, 0.5);
|
||||
container.add(item);
|
||||
|
||||
const stackText = this.getIconStackText(stackCount);
|
||||
if (stackText) {
|
||||
container.add(stackText);
|
||||
}
|
||||
|
||||
container.setScale(0.5);
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
createPokemonIcon(pokemon: Pokemon): Phaser.GameObjects.Container {
|
||||
const container = globalScene.add.container(0, 0);
|
||||
|
||||
const pokemonIcon = globalScene.addPokemonIcon(pokemon, -2, 10, 0, 0.5, undefined, true);
|
||||
container.add(pokemonIcon);
|
||||
container.setName(pokemon.id.toString());
|
||||
|
||||
const item = globalScene.add
|
||||
.sprite(16, 16, "items")
|
||||
.setScale(0.5)
|
||||
.setOrigin(0, 0.5)
|
||||
.setTexture("items", this.iconName);
|
||||
container.add(item);
|
||||
|
||||
const stackText = this.getIconStackText(this.getStackCount(pokemon));
|
||||
if (stackText) {
|
||||
container.add(stackText);
|
||||
}
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
getIconStackText(stackCount: number): Phaser.GameObjects.BitmapText | null {
|
||||
if (this.getMaxStackCount() === 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const text = globalScene.add.bitmapText(10, 15, "item-count", stackCount.toString(), 11);
|
||||
text.letterSpacing = -0.5;
|
||||
if (stackCount >= this.getMaxStackCount()) {
|
||||
// TODO: https://github.com/pagefaultgames/pokerogue/pull/5656#discussion_r2114955458
|
||||
text.setTint(0xf89890);
|
||||
}
|
||||
text.setOrigin(0);
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
getStackCount(pokemon: Pokemon): number {
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
return stackCount;
|
||||
}
|
||||
|
||||
getScoreMultiplier(): number {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
export class ConsumableHeldItem extends HeldItem {
|
||||
// Sometimes berries are not eaten, some stuff may not proc unburden...
|
||||
consume(pokemon: Pokemon, isPlayer: boolean, remove = true, unburden = true): void {
|
||||
if (remove) {
|
||||
pokemon.heldItemManager.remove(this.type, 1);
|
||||
// TODO: Turn this into updateItemBar or something
|
||||
globalScene.updateItems(isPlayer);
|
||||
}
|
||||
if (unburden) {
|
||||
applyAbAttrs("PostItemLostAbAttr", { pokemon: pokemon });
|
||||
}
|
||||
}
|
||||
}
|
47
src/items/held-items/accuracy-booster.ts
Normal file
47
src/items/held-items/accuracy-booster.ts
Normal file
@ -0,0 +1,47 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface ACCURACY_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
moveAccuracy: NumberHolder;
|
||||
}
|
||||
|
||||
export class AccuracyBoosterHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.ACCURACY_BOOSTER];
|
||||
|
||||
private accuracyAmount: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, accuracy: number) {
|
||||
super(type, maxStackCount);
|
||||
this.accuracyAmount = accuracy;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode PokemonMoveAccuracyBoosterModifier} should be applied
|
||||
* @param pokemon The {@linkcode Pokemon} to apply the move accuracy boost to
|
||||
* @param moveAccuracy {@linkcode NumberHolder} holding the move accuracy boost
|
||||
* @returns `true` if {@linkcode PokemonMoveAccuracyBoosterModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, moveAccuracy?: NumberHolder): boolean {
|
||||
// return super.shouldApply(pokemon, moveAccuracy) && !!moveAccuracy;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies {@linkcode PokemonMoveAccuracyBoosterModifier}
|
||||
* @param _pokemon The {@linkcode Pokemon} to apply the move accuracy boost to
|
||||
* @param moveAccuracy {@linkcode NumberHolder} holding the move accuracy boost
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: ACCURACY_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const moveAccuracy = params.moveAccuracy;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
moveAccuracy.value = moveAccuracy.value + this.accuracyAmount * stackCount;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
78
src/items/held-items/attack-type-booster.ts
Normal file
78
src/items/held-items/attack-type-booster.ts
Normal file
@ -0,0 +1,78 @@
|
||||
import { HeldItemNames, HeldItemId } from "#enums/held-item-id";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import i18next from "i18next";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
|
||||
export interface ATTACK_TYPE_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The resolved type of the move */
|
||||
moveType: PokemonType;
|
||||
/** Holder for the damage value */
|
||||
// TODO: https://github.com/pagefaultgames/pokerogue/pull/5656#discussion_r2119660807
|
||||
movePower: NumberHolder;
|
||||
}
|
||||
|
||||
interface AttackTypeToHeldItemMap {
|
||||
[key: number]: HeldItemId;
|
||||
}
|
||||
|
||||
export const attackTypeToHeldItem: AttackTypeToHeldItemMap = {
|
||||
[PokemonType.NORMAL]: HeldItemId.SILK_SCARF,
|
||||
[PokemonType.FIGHTING]: HeldItemId.BLACK_BELT,
|
||||
[PokemonType.FLYING]: HeldItemId.SHARP_BEAK,
|
||||
[PokemonType.POISON]: HeldItemId.POISON_BARB,
|
||||
[PokemonType.GROUND]: HeldItemId.SOFT_SAND,
|
||||
[PokemonType.ROCK]: HeldItemId.HARD_STONE,
|
||||
[PokemonType.BUG]: HeldItemId.SILVER_POWDER,
|
||||
[PokemonType.GHOST]: HeldItemId.SPELL_TAG,
|
||||
[PokemonType.STEEL]: HeldItemId.METAL_COAT,
|
||||
[PokemonType.FIRE]: HeldItemId.CHARCOAL,
|
||||
[PokemonType.WATER]: HeldItemId.MYSTIC_WATER,
|
||||
[PokemonType.GRASS]: HeldItemId.MIRACLE_SEED,
|
||||
[PokemonType.ELECTRIC]: HeldItemId.MAGNET,
|
||||
[PokemonType.PSYCHIC]: HeldItemId.TWISTED_SPOON,
|
||||
[PokemonType.ICE]: HeldItemId.NEVER_MELT_ICE,
|
||||
[PokemonType.DRAGON]: HeldItemId.DRAGON_FANG,
|
||||
[PokemonType.DARK]: HeldItemId.BLACK_GLASSES,
|
||||
[PokemonType.FAIRY]: HeldItemId.FAIRY_FEATHER,
|
||||
};
|
||||
|
||||
export class AttackTypeBoosterHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.TURN_END_HEAL];
|
||||
public moveType: PokemonType;
|
||||
public powerBoost: number;
|
||||
|
||||
// This constructor may need a revision
|
||||
constructor(type: HeldItemId, maxStackCount = 1, moveType: PokemonType, powerBoost: number) {
|
||||
super(type, maxStackCount);
|
||||
this.moveType = moveType;
|
||||
this.powerBoost = powerBoost;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return i18next.t(`modifierType:AttackTypeBoosterItem.${HeldItemNames[this.type]?.toLowerCase()}`);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.AttackTypeBoosterModifierType.description", {
|
||||
moveType: i18next.t(`pokemonInfo:Type.${PokemonType[this.moveType]}`),
|
||||
});
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return `${HeldItemNames[this.type]?.toLowerCase()}`;
|
||||
}
|
||||
|
||||
apply(params: ATTACK_TYPE_BOOST_PARAMS): void {
|
||||
const pokemon = params.pokemon;
|
||||
const moveType = params.moveType;
|
||||
const movePower = params.movePower;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (moveType === this.moveType && movePower.value >= 1) {
|
||||
movePower.value = Math.floor(movePower.value * (1 + stackCount * this.powerBoost));
|
||||
}
|
||||
}
|
||||
}
|
81
src/items/held-items/base-stat-booster.ts
Normal file
81
src/items/held-items/base-stat-booster.ts
Normal file
@ -0,0 +1,81 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { getStatKey, type PermanentStat, Stat } from "#enums/stat";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface BASE_STAT_BOOSTER_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
baseStats: number[];
|
||||
}
|
||||
|
||||
interface PermanentStatToHeldItemMap {
|
||||
[key: number]: HeldItemId;
|
||||
}
|
||||
|
||||
export const permanentStatToHeldItem: PermanentStatToHeldItemMap = {
|
||||
[Stat.HP]: HeldItemId.HP_UP,
|
||||
[Stat.ATK]: HeldItemId.PROTEIN,
|
||||
[Stat.DEF]: HeldItemId.IRON,
|
||||
[Stat.SPATK]: HeldItemId.CALCIUM,
|
||||
[Stat.SPDEF]: HeldItemId.ZINC,
|
||||
[Stat.SPD]: HeldItemId.CARBOS,
|
||||
};
|
||||
|
||||
export const statBoostItems: Record<PermanentStat, string> = {
|
||||
[Stat.HP]: "hp_up",
|
||||
[Stat.ATK]: "protein",
|
||||
[Stat.DEF]: "iron",
|
||||
[Stat.SPATK]: "calcium",
|
||||
[Stat.SPDEF]: "zinc",
|
||||
[Stat.SPD]: "carbos",
|
||||
};
|
||||
|
||||
export class BaseStatBoosterHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.BASE_STAT_BOOSTER];
|
||||
public stat: PermanentStat;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, stat: PermanentStat) {
|
||||
super(type, maxStackCount);
|
||||
this.stat = stat;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return i18next.t(`modifierType:BaseStatBoosterItem.${statBoostItems[this.stat]}`);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.BaseStatBoosterModifierType.description", {
|
||||
stat: i18next.t(getStatKey(this.stat)),
|
||||
});
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return statBoostItems[this.stat];
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode BaseStatModifier} should be applied to the specified {@linkcode Pokemon}.
|
||||
* @param _pokemon the {@linkcode Pokemon} to be modified
|
||||
* @param baseStats the base stats of the {@linkcode Pokemon}
|
||||
* @returns `true` if the {@linkcode Pokemon} should be modified
|
||||
*/
|
||||
// override shouldApply(_pokemon?: Pokemon, baseStats?: number[]): boolean {
|
||||
// return super.shouldApply(_pokemon, baseStats) && Array.isArray(baseStats);
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies the {@linkcode BaseStatModifier} to the specified {@linkcode Pokemon}.
|
||||
* @param _pokemon the {@linkcode Pokemon} to be modified
|
||||
* @param baseStats the base stats of the {@linkcode Pokemon}
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: BASE_STAT_BOOSTER_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
const baseStats = params.baseStats;
|
||||
baseStats[this.stat] = Math.floor(baseStats[this.stat] * (1 + stackCount * 0.1));
|
||||
return true;
|
||||
}
|
||||
}
|
71
src/items/held-items/base-stat-flat.ts
Normal file
71
src/items/held-items/base-stat-flat.ts
Normal file
@ -0,0 +1,71 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { Stat } from "#enums/stat";
|
||||
import i18next from "i18next";
|
||||
|
||||
export interface BASE_STAT_FLAT_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
baseStats: number[];
|
||||
}
|
||||
|
||||
/**
|
||||
* Currently used by Old Gateau item
|
||||
*/
|
||||
export class BaseStatFlatHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.BASE_STAT_FLAT];
|
||||
public isTransferable = false;
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.PokemonBaseStatFlatModifierType.description");
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the {@linkcode PokemonBaseStatFlatModifier} should be applied to the {@linkcode Pokemon}.
|
||||
* @param pokemon The {@linkcode Pokemon} that holds the item
|
||||
* @param baseStats The base stats of the {@linkcode Pokemon}
|
||||
* @returns `true` if the {@linkcode PokemonBaseStatFlatModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, baseStats?: number[]): boolean {
|
||||
// return super.shouldApply(pokemon, baseStats) && Array.isArray(baseStats);
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies the {@linkcode PokemonBaseStatFlatModifier}
|
||||
* @param _pokemon The {@linkcode Pokemon} that holds the item
|
||||
* @param baseStats The base stats of the {@linkcode Pokemon}
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: BASE_STAT_FLAT_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const baseStats = params.baseStats;
|
||||
const stats = this.getStats(pokemon);
|
||||
const statModifier = 20;
|
||||
// Modifies the passed in baseStats[] array by a flat value, only if the stat is specified in this.stats
|
||||
baseStats.forEach((v, i) => {
|
||||
if (stats.includes(i)) {
|
||||
const newVal = Math.floor(v + statModifier);
|
||||
baseStats[i] = Math.min(Math.max(newVal, 1), 999999);
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the lowest of HP/Spd, lowest of Atk/SpAtk, and lowest of Def/SpDef
|
||||
* @returns Array of 3 {@linkcode Stat}s to boost
|
||||
*/
|
||||
getStats(pokemon: Pokemon): Stat[] {
|
||||
const stats: Stat[] = [];
|
||||
const baseStats = pokemon.getSpeciesForm().baseStats.slice(0);
|
||||
// HP or Speed
|
||||
stats.push(baseStats[Stat.HP] < baseStats[Stat.SPD] ? Stat.HP : Stat.SPD);
|
||||
// Attack or SpAtk
|
||||
stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK);
|
||||
// Def or SpDef
|
||||
stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF);
|
||||
return stats;
|
||||
}
|
||||
}
|
70
src/items/held-items/base-stat-total.ts
Normal file
70
src/items/held-items/base-stat-total.ts
Normal file
@ -0,0 +1,70 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
|
||||
export interface BASE_STAT_TOTAL_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
baseStats: number[];
|
||||
}
|
||||
|
||||
/**
|
||||
* Currently used by Shuckle Juice item
|
||||
*/
|
||||
export class BaseStatTotalHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.BASE_STAT_TOTAL];
|
||||
public isTransferable = false;
|
||||
public statModifier: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, statModifier: number) {
|
||||
super(type, maxStackCount);
|
||||
this.statModifier = statModifier;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return this.statModifier > 0
|
||||
? i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_GOOD.name")
|
||||
: i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_BAD.name");
|
||||
}
|
||||
|
||||
// TODO: where is this description shown?
|
||||
get description(): string {
|
||||
return this.statModifier > 0
|
||||
? i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_GOOD.description")
|
||||
: i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE_BAD.description");
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return this.statModifier > 0 ? "berry_juice_good" : "berry_juice_bad";
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode PokemonBaseStatTotalModifier} should be applied to the specified {@linkcode Pokemon}.
|
||||
* @param pokemon the {@linkcode Pokemon} to be modified
|
||||
* @param baseStats the base stats of the {@linkcode Pokemon}
|
||||
* @returns `true` if the {@linkcode Pokemon} should be modified
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, baseStats?: number[]): boolean {
|
||||
// return super.shouldApply(pokemon, baseStats) && Array.isArray(baseStats);
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies the {@linkcode PokemonBaseStatTotalModifier}
|
||||
* @param _pokemon the {@linkcode Pokemon} to be modified
|
||||
* @param baseStats the base stats of the {@linkcode Pokemon}
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: BASE_STAT_TOTAL_PARAMS): boolean {
|
||||
const baseStats = params.baseStats;
|
||||
// Modifies the passed in baseStats[] array
|
||||
baseStats.forEach((v, i) => {
|
||||
// HP is affected by half as much as other stats
|
||||
const newVal = i === 0 ? Math.floor(v + this.statModifier / 2) : Math.floor(v + this.statModifier);
|
||||
baseStats[i] = Math.min(Math.max(newVal, 1), 999999);
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
22
src/items/held-items/baton.ts
Normal file
22
src/items/held-items/baton.ts
Normal file
@ -0,0 +1,22 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface BATON_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
expAmount: NumberHolder;
|
||||
}
|
||||
|
||||
export class BatonHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.BATON];
|
||||
|
||||
/**
|
||||
* Applies {@linkcode SwitchEffectTransferModifier}
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(): boolean {
|
||||
return true;
|
||||
}
|
||||
}
|
96
src/items/held-items/berry.ts
Normal file
96
src/items/held-items/berry.ts
Normal file
@ -0,0 +1,96 @@
|
||||
import { getBerryEffectDescription, getBerryEffectFunc, getBerryName, getBerryPredicate } from "#app/data/berry";
|
||||
import { BerryUsedEvent } from "#app/events/battle-scene";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { ConsumableHeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import { BooleanHolder } from "#app/utils/common";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { TRAINER_ITEM_EFFECT } from "../trainer-item";
|
||||
|
||||
interface BerryTypeToHeldItemMap {
|
||||
[key: number]: HeldItemId;
|
||||
}
|
||||
|
||||
export const berryTypeToHeldItem: BerryTypeToHeldItemMap = {
|
||||
[BerryType.SITRUS]: HeldItemId.SITRUS_BERRY,
|
||||
[BerryType.LUM]: HeldItemId.LUM_BERRY,
|
||||
[BerryType.ENIGMA]: HeldItemId.ENIGMA_BERRY,
|
||||
[BerryType.LIECHI]: HeldItemId.LIECHI_BERRY,
|
||||
[BerryType.GANLON]: HeldItemId.GANLON_BERRY,
|
||||
[BerryType.PETAYA]: HeldItemId.PETAYA_BERRY,
|
||||
[BerryType.APICOT]: HeldItemId.APICOT_BERRY,
|
||||
[BerryType.SALAC]: HeldItemId.SALAC_BERRY,
|
||||
[BerryType.LANSAT]: HeldItemId.LANSAT_BERRY,
|
||||
[BerryType.STARF]: HeldItemId.STARF_BERRY,
|
||||
[BerryType.LEPPA]: HeldItemId.LEPPA_BERRY,
|
||||
};
|
||||
|
||||
export interface BERRY_PARAMS {
|
||||
/** The pokemon with the berry */
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
// TODO: Maybe split up into subclasses?
|
||||
export class BerryHeldItem extends ConsumableHeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.BERRY];
|
||||
public berryType: BerryType;
|
||||
|
||||
constructor(berryType: BerryType, maxStackCount = 1) {
|
||||
const type = berryTypeToHeldItem[berryType];
|
||||
super(type, maxStackCount);
|
||||
|
||||
this.berryType = berryType;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return getBerryName(this.berryType);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return getBerryEffectDescription(this.berryType);
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return `${BerryType[this.berryType].toLowerCase()}_berry`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode BerryModifier} should be applied
|
||||
* @param pokemon The {@linkcode Pokemon} that holds the berry
|
||||
* @returns `true` if {@linkcode BerryModifier} should be applied
|
||||
*/
|
||||
shouldApply(pokemon: Pokemon): boolean {
|
||||
return getBerryPredicate(this.berryType)(pokemon);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies {@linkcode BerryHeldItem}
|
||||
* @param pokemon The {@linkcode Pokemon} that holds the berry
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: BERRY_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
|
||||
if (!this.shouldApply(pokemon)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const preserve = new BooleanHolder(false);
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.PRESERVE_BERRY, { pokemon: pokemon, doPreserve: preserve });
|
||||
const consumed = !preserve.value;
|
||||
|
||||
// munch the berry and trigger unburden-like effects
|
||||
getBerryEffectFunc(this.berryType)(pokemon);
|
||||
this.consume(pokemon, pokemon.isPlayer(), consumed);
|
||||
|
||||
// TODO: Update this method to work with held items
|
||||
// Update berry eaten trackers for Belch, Harvest, Cud Chew, etc.
|
||||
// Don't recover it if we proc berry pouch (no item duplication)
|
||||
pokemon.recordEatenBerry(this.berryType, consumed);
|
||||
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(pokemon, this.berryType));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
62
src/items/held-items/bypass-speed-chance.ts
Normal file
62
src/items/held-items/bypass-speed-chance.ts
Normal file
@ -0,0 +1,62 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import type { BooleanHolder } from "#app/utils/common";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import i18next from "i18next";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { Command } from "#enums/command";
|
||||
|
||||
export interface BYPASS_SPEED_CHANCE_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
doBypassSpeed: BooleanHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
|
||||
* set {@linkcode StatusEffect} at the end of a turn.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class BypassSpeedChanceHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.BYPASS_SPEED_CHANCE];
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode BypassSpeedChanceModifier} should be applied
|
||||
* @param pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param doBypassSpeed {@linkcode BooleanHolder} that is `true` if speed should be bypassed
|
||||
* @returns `true` if {@linkcode BypassSpeedChanceModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, doBypassSpeed?: BooleanHolder): boolean {
|
||||
// return super.shouldApply(pokemon, doBypassSpeed) && !!doBypassSpeed;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies {@linkcode BypassSpeedChanceModifier}
|
||||
* @param pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param doBypassSpeed {@linkcode BooleanHolder} that is `true` if speed should be bypassed
|
||||
* @returns `true` if {@linkcode BypassSpeedChanceModifier} has been applied
|
||||
*/
|
||||
apply(params: BYPASS_SPEED_CHANCE_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const doBypassSpeed = params.doBypassSpeed;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (!doBypassSpeed.value && pokemon.randBattleSeedInt(10) < stackCount) {
|
||||
doBypassSpeed.value = true;
|
||||
const isCommandFight =
|
||||
globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]?.command === Command.FIGHT;
|
||||
|
||||
if (isCommandFight) {
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("modifier:bypassSpeedChanceApply", {
|
||||
pokemonName: getPokemonNameWithAffix(pokemon),
|
||||
itemName: this.name,
|
||||
}),
|
||||
);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
86
src/items/held-items/crit-booster.ts
Normal file
86
src/items/held-items/crit-booster.ts
Normal file
@ -0,0 +1,86 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface CRIT_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
critStage: NumberHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items that apply critical-hit stage boost(s).
|
||||
* using a multiplier.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class CritBoostHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.CRIT_BOOST];
|
||||
|
||||
/** The amount of stages by which the held item increases the current critical-hit stage value */
|
||||
protected stageIncrement: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, stageIncrement: number) {
|
||||
super(type, maxStackCount);
|
||||
|
||||
this.stageIncrement = stageIncrement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Increases the current critical-hit stage value by {@linkcode stageIncrement}.
|
||||
* @param _pokemon {@linkcode Pokemon} N/A
|
||||
* @param critStage {@linkcode NumberHolder} that holds the resulting critical-hit level
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: CRIT_BOOST_PARAMS): boolean {
|
||||
params.critStage.value += this.stageIncrement;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items that apply critical-hit stage boost(s)
|
||||
* if the holder is of a specific {@linkcode SpeciesId}.
|
||||
* @extends CritBoosterModifier
|
||||
* @see {@linkcode shouldApply}
|
||||
*/
|
||||
export class SpeciesCritBoostHeldItem extends CritBoostHeldItem {
|
||||
/** The species that the held item's critical-hit stage boost applies to */
|
||||
private species: SpeciesId[];
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, stageIncrement: number, species: SpeciesId[]) {
|
||||
super(type, maxStackCount, stageIncrement);
|
||||
|
||||
this.species = species;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the holder's {@linkcode SpeciesId} (or its fused species) is listed
|
||||
* in {@linkcode species}.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the held item
|
||||
* @param critStage {@linkcode NumberHolder} that holds the resulting critical-hit level
|
||||
* @returns `true` if the critical-hit level can be incremented, false otherwise
|
||||
*/
|
||||
// override shouldApply(pokemon: Pokemon, critStage: NumberHolder): boolean {
|
||||
// return (
|
||||
// super.shouldApply(pokemon, critStage) &&
|
||||
// (this.species.includes(pokemon.getSpeciesForm(true).speciesId) ||
|
||||
// (pokemon.isFusion() && this.species.includes(pokemon.getFusionSpeciesForm(true).speciesId)))
|
||||
// );
|
||||
// }
|
||||
|
||||
apply(params: CRIT_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const fitsSpecies =
|
||||
this.species.includes(pokemon.getSpeciesForm(true).speciesId) ||
|
||||
(pokemon.isFusion() && this.species.includes(pokemon.getFusionSpeciesForm(true).speciesId));
|
||||
|
||||
if (fitsSpecies) {
|
||||
return super.apply(params);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
33
src/items/held-items/damage-money-reward.ts
Normal file
33
src/items/held-items/damage-money-reward.ts
Normal file
@ -0,0 +1,33 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { NumberHolder } from "#app/utils/common";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { TRAINER_ITEM_EFFECT } from "../trainer-item";
|
||||
|
||||
export interface DAMAGE_MONEY_REWARD_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
damage: number;
|
||||
}
|
||||
|
||||
export class DamageMoneyRewardHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.DAMAGE_MONEY_REWARD];
|
||||
|
||||
/**
|
||||
* Applies {@linkcode DamageMoneyRewardModifier}
|
||||
* @param pokemon The {@linkcode Pokemon} attacking
|
||||
* @param multiplier {@linkcode NumberHolder} holding the multiplier value
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: DAMAGE_MONEY_REWARD_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const damage = params.damage;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
const moneyAmount = new NumberHolder(Math.floor(damage * (0.5 * stackCount)));
|
||||
globalScene.applyPlayerItems(TRAINER_ITEM_EFFECT.MONEY_MULTIPLIER, { numberHolder: moneyAmount });
|
||||
globalScene.addMoney(moneyAmount.value);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
57
src/items/held-items/evo-tracker.ts
Normal file
57
src/items/held-items/evo-tracker.ts
Normal file
@ -0,0 +1,57 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
|
||||
export interface EVO_TRACKER_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
export class EvoTrackerHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.EVO_TRACKER];
|
||||
|
||||
protected species: SpeciesId;
|
||||
protected required: number;
|
||||
public isTransferable = false;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, species: SpeciesId, required: number) {
|
||||
super(type, maxStackCount);
|
||||
this.species = species;
|
||||
this.required = required;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the {@linkcode EvoTrackerModifier}
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(): boolean {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class GimmighoulEvoTrackerHeldItem extends EvoTrackerHeldItem {
|
||||
get name(): string {
|
||||
return i18next.t("modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL.name");
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL.description");
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return "relic_gold";
|
||||
}
|
||||
|
||||
getStackCount(pokemon: Pokemon): number {
|
||||
const stackCount =
|
||||
pokemon.heldItemManager.getStack(this.type) +
|
||||
pokemon.heldItemManager.getStack(HeldItemId.GOLDEN_PUNCH) +
|
||||
globalScene.trainerItems.getStack(TrainerItemId.AMULET_COIN) +
|
||||
globalScene.trainerItems.getStack(TrainerItemId.GOLDEN_POKEBALL);
|
||||
return stackCount;
|
||||
}
|
||||
}
|
56
src/items/held-items/exp-booster.ts
Normal file
56
src/items/held-items/exp-booster.ts
Normal file
@ -0,0 +1,56 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface EXP_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
expAmount: NumberHolder;
|
||||
}
|
||||
|
||||
export class ExpBoosterHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.EXP_BOOSTER];
|
||||
private boostPercent: number;
|
||||
private boostMultiplier: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, boostPercent: number) {
|
||||
super(type, maxStackCount);
|
||||
this.boostPercent = boostPercent;
|
||||
this.boostMultiplier = boostPercent * 0.01;
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.PokemonExpBoosterModifierType.description", {
|
||||
boostPercent: this.boostPercent,
|
||||
});
|
||||
}
|
||||
|
||||
// TODO: What do we do with this? Need to look up all the shouldApply
|
||||
/**
|
||||
* Checks if {@linkcode PokemonExpBoosterModifier} should be applied
|
||||
* @param pokemon The {@linkcode Pokemon} to apply the exp boost to
|
||||
* @param boost {@linkcode NumberHolder} holding the exp boost value
|
||||
* @returns `true` if {@linkcode PokemonExpBoosterModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon: Pokemon, boost: NumberHolder): boolean {
|
||||
// return super.shouldApply(pokemon, boost) && !!boost;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies {@linkcode PokemonExpBoosterModifier}
|
||||
* @param _pokemon The {@linkcode Pokemon} to apply the exp boost to
|
||||
* @param boost {@linkcode NumberHolder} holding the exp boost value
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: EXP_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const expAmount = params.expAmount;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
expAmount.value = Math.floor(expAmount.value * (1 + stackCount * this.boostMultiplier));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
33
src/items/held-items/field-effect.ts
Normal file
33
src/items/held-items/field-effect.ts
Normal file
@ -0,0 +1,33 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
|
||||
export interface FIELD_EFFECT_PARAMS {
|
||||
pokemon: Pokemon;
|
||||
/** The pokemon with the item */
|
||||
fieldDuration: NumberHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely Mystical Rock, that extend the
|
||||
* duration of weather and terrain effects.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class FieldEffectHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.FIELD_EFFECT];
|
||||
|
||||
/**
|
||||
* Provides two more turns per stack to any weather or terrain effect caused
|
||||
* by the holder.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the held item
|
||||
* @param fieldDuration {@linkcode NumberHolder} that stores the current field effect duration
|
||||
* @returns `true` if the field effect extension was applied successfully
|
||||
*/
|
||||
apply(params: FIELD_EFFECT_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
params.fieldDuration.value += 2 * stackCount;
|
||||
return true;
|
||||
}
|
||||
}
|
57
src/items/held-items/flinch-chance.ts
Normal file
57
src/items/held-items/flinch-chance.ts
Normal file
@ -0,0 +1,57 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import type { BooleanHolder } from "#app/utils/common";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
|
||||
export interface FLINCH_CHANCE_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
flinched: BooleanHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
|
||||
* set {@linkcode StatusEffect} at the end of a turn.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class FlinchChanceHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.FLINCH_CHANCE];
|
||||
private chance: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, chance: number) {
|
||||
super(type, maxStackCount);
|
||||
|
||||
this.chance = chance; // 10
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode FlinchChanceModifier} should be applied
|
||||
* @param pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param flinched {@linkcode BooleanHolder} that is `true` if the pokemon flinched
|
||||
* @returns `true` if {@linkcode FlinchChanceModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, flinched?: BooleanHolder): boolean {
|
||||
// return super.shouldApply(pokemon, flinched) && !!flinched;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies {@linkcode FlinchChanceModifier} to randomly flinch targets hit.
|
||||
* @param pokemon - The {@linkcode Pokemon} that holds the item
|
||||
* @param flinched - A {@linkcode BooleanHolder} holding whether the pokemon has flinched
|
||||
* @returns `true` if {@linkcode FlinchChanceModifier} was applied successfully
|
||||
*/
|
||||
apply(params: FLINCH_CHANCE_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const flinched = params.flinched;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
// The check for pokemon.summonData is to ensure that a crash doesn't occur when a Pokemon with King's Rock procs a flinch
|
||||
// TODO: Since summonData is always defined now, we can probably remove this
|
||||
if (pokemon.summonData && !flinched.value && pokemon.randBattleSeedInt(100) < stackCount * this.chance) {
|
||||
flinched.value = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
34
src/items/held-items/friendship-booster.ts
Normal file
34
src/items/held-items/friendship-booster.ts
Normal file
@ -0,0 +1,34 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface FRIENDSHIP_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
friendship: NumberHolder;
|
||||
}
|
||||
|
||||
export class FriendshipBoosterHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.FRIENDSHIP_BOOSTER];
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.PokemonFriendshipBoosterModifierType.description");
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies {@linkcode PokemonFriendshipBoosterModifier}
|
||||
* @param _pokemon The {@linkcode Pokemon} to apply the friendship boost to
|
||||
* @param friendship {@linkcode NumberHolder} holding the friendship boost value
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: FRIENDSHIP_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const friendship = params.friendship;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
friendship.value = Math.floor(friendship.value * (1 + 0.5 * stackCount));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
53
src/items/held-items/hit-heal.ts
Normal file
53
src/items/held-items/hit-heal.ts
Normal file
@ -0,0 +1,53 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { toDmgValue } from "#app/utils/common";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
|
||||
export interface HIT_HEAL_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
export class HitHealHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.TURN_END_HEAL];
|
||||
|
||||
get name(): string {
|
||||
return i18next.t("modifierType:ModifierType.SHELL_BELL.name");
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.SHELL_BELL.description");
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return "shell_bell";
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies {@linkcode HitHealModifier}
|
||||
* @param pokemon The {@linkcode Pokemon} that holds the item
|
||||
* @returns `true` if the {@linkcode Pokemon} was healed
|
||||
*/
|
||||
apply(params: HIT_HEAL_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (pokemon.turnData.totalDamageDealt > 0 && !pokemon.isFullHp()) {
|
||||
// TODO: this shouldn't be undefined AFAIK
|
||||
globalScene.unshiftPhase(
|
||||
new PokemonHealPhase(
|
||||
pokemon.getBattlerIndex(),
|
||||
toDmgValue(pokemon.turnData.totalDamageDealt / 8) * stackCount,
|
||||
i18next.t("modifier:hitHealApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
typeName: this.name,
|
||||
}),
|
||||
true,
|
||||
),
|
||||
);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
71
src/items/held-items/incrementing-stat.ts
Normal file
71
src/items/held-items/incrementing-stat.ts
Normal file
@ -0,0 +1,71 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { Stat } from "#enums/stat";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import i18next from "i18next";
|
||||
|
||||
export interface INCREMENTING_STAT_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
stat: Stat;
|
||||
// TODO: https://github.com/pagefaultgames/pokerogue/pull/5656#discussion_r2135612276
|
||||
statHolder: NumberHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Currently used by Macho Brace item
|
||||
*/
|
||||
export class IncrementingStatHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.INCREMENTING_STAT];
|
||||
public isTransferable = false;
|
||||
|
||||
/**
|
||||
* Checks if the {@linkcode PokemonIncrementingStatModifier} should be applied to the {@linkcode Pokemon}.
|
||||
* @param pokemon The {@linkcode Pokemon} that holds the item
|
||||
* @param stat The affected {@linkcode Stat}
|
||||
* @param statHolder The {@linkcode NumberHolder} that holds the stat
|
||||
* @returns `true` if the {@linkcode PokemonBaseStatFlatModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, stat?: Stat, statHolder?: NumberHolder): boolean {
|
||||
// return super.shouldApply(pokemon, stat, statHolder) && !!statHolder;
|
||||
// }
|
||||
|
||||
get name(): string {
|
||||
return i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_MACHO_BRACE.name") + " (new)";
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.MYSTERY_ENCOUNTER_MACHO_BRACE.description");
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the {@linkcode PokemonIncrementingStatModifier}
|
||||
* @param _pokemon The {@linkcode Pokemon} that holds the item
|
||||
* @param stat The affected {@linkcode Stat}
|
||||
* @param statHolder The {@linkcode NumberHolder} that holds the stat
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: INCREMENTING_STAT_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
const statHolder = params.statHolder;
|
||||
|
||||
// Modifies the passed in stat number holder by +2 per stack for HP, +1 per stack for other stats
|
||||
// If the Macho Brace is at max stacks (50), adds additional 10% to total HP and 5% to other stats
|
||||
const isHp = params.stat === Stat.HP;
|
||||
|
||||
if (isHp) {
|
||||
statHolder.value += 2 * stackCount;
|
||||
if (stackCount === this.maxStackCount) {
|
||||
statHolder.value = Math.floor(statHolder.value * 1.1);
|
||||
}
|
||||
} else {
|
||||
statHolder.value += stackCount;
|
||||
if (stackCount === this.maxStackCount) {
|
||||
statHolder.value = Math.floor(statHolder.value * 1.05);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
68
src/items/held-items/instant-revive.ts
Normal file
68
src/items/held-items/instant-revive.ts
Normal file
@ -0,0 +1,68 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import i18next from "i18next";
|
||||
import { ConsumableHeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { toDmgValue } from "#app/utils/common";
|
||||
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||
|
||||
export interface INSTANT_REVIVE_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely White Herb, that restore adverse stat
|
||||
* stages in battle.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class InstantReviveHeldItem extends ConsumableHeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.INSTANT_REVIVE];
|
||||
|
||||
get name(): string {
|
||||
return i18next.t("modifierType:ModifierType.REVIVER_SEED.name");
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.REVIVER_SEED.description");
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return "reviver_seed";
|
||||
}
|
||||
/**
|
||||
* Goes through the holder's stat stages and, if any are negative, resets that
|
||||
* stat stage back to 0.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the item
|
||||
* @returns `true` if any stat stages were reset, false otherwise
|
||||
*/
|
||||
apply(params: INSTANT_REVIVE_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
// Restore the Pokemon to half HP
|
||||
globalScene.phaseManager.unshiftPhase(
|
||||
new PokemonHealPhase(
|
||||
pokemon.getBattlerIndex(),
|
||||
toDmgValue(pokemon.getMaxHp() / 2),
|
||||
i18next.t("modifier:pokemonInstantReviveApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
typeName: this.name,
|
||||
}),
|
||||
false,
|
||||
false,
|
||||
true,
|
||||
),
|
||||
);
|
||||
|
||||
// Remove the Pokemon's FAINT status
|
||||
pokemon.resetStatus(true, false, true, false);
|
||||
|
||||
// Reapply Commander on the Pokemon's side of the field, if applicable
|
||||
const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||
for (const p of field) {
|
||||
applyAbAttrs("CommanderAbAttr", p, null, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
168
src/items/held-items/item-steal.ts
Normal file
168
src/items/held-items/item-steal.ts
Normal file
@ -0,0 +1,168 @@
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import { randSeedFloat } from "#app/utils/common";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { allHeldItems } from "../all-held-items";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
export interface ITEM_STEAL_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The pokemon to steal from (optional) */
|
||||
// TODO: https://github.com/pagefaultgames/pokerogue/pull/5656#discussion_r2135607083
|
||||
target?: Pokemon;
|
||||
}
|
||||
|
||||
// constructor(type: HeldItemId, maxStackCount = 1, boostPercent: number) {
|
||||
|
||||
/**
|
||||
* Abstract class for held items that steal other Pokemon's items.
|
||||
* @see {@linkcode TurnEndItemStealHeldItem}
|
||||
* @see {@linkcode ContactItemStealChanceHeldItem}
|
||||
*/
|
||||
export abstract class ItemTransferHeldItem extends HeldItem {
|
||||
/**
|
||||
* Steals an item, chosen randomly, from a set of target Pokemon.
|
||||
* @param pokemon The {@linkcode Pokemon} holding this item
|
||||
* @param target The {@linkcode Pokemon} to steal from (optional)
|
||||
* @param _args N/A
|
||||
* @returns `true` if an item was stolen; false otherwise.
|
||||
*/
|
||||
apply(params: ITEM_STEAL_PARAMS): boolean {
|
||||
const opponents = this.getTargets(params);
|
||||
|
||||
if (!opponents.length) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const pokemon = params.pokemon;
|
||||
//TODO: Simplify this logic here
|
||||
const targetPokemon = opponents[pokemon.randBattleSeedInt(opponents.length)];
|
||||
|
||||
const transferredItemCount = this.getTransferredItemCount(params);
|
||||
if (!transferredItemCount) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Change this logic to use held items
|
||||
const transferredModifierTypes: HeldItemId[] = [];
|
||||
const heldItems = targetPokemon.heldItemManager.getTransferableHeldItems();
|
||||
|
||||
for (let i = 0; i < transferredItemCount; i++) {
|
||||
if (!heldItems.length) {
|
||||
break;
|
||||
}
|
||||
const randItemIndex = pokemon.randBattleSeedInt(heldItems.length);
|
||||
const randItem = heldItems[randItemIndex];
|
||||
// TODO: Fix this after updating the various methods in battle-scene.ts
|
||||
if (globalScene.tryTransferHeldItem(randItem, targetPokemon, pokemon, false)) {
|
||||
transferredModifierTypes.push(randItem);
|
||||
heldItems.splice(randItemIndex, 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (const mt of transferredModifierTypes) {
|
||||
globalScene.phaseManager.queueMessage(this.getTransferMessage(params, mt));
|
||||
}
|
||||
|
||||
return !!transferredModifierTypes.length;
|
||||
}
|
||||
|
||||
abstract getTargets(params: ITEM_STEAL_PARAMS): Pokemon[];
|
||||
|
||||
abstract getTransferredItemCount(params: ITEM_STEAL_PARAMS): number;
|
||||
|
||||
abstract getTransferMessage(params: ITEM_STEAL_PARAMS, itemId: HeldItemId): string;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier for held items that steal items from the enemy at the end of
|
||||
* each turn.
|
||||
* @see {@linkcode modifierTypes[MINI_BLACK_HOLE]}
|
||||
*/
|
||||
export class TurnEndItemStealHeldItem extends ItemTransferHeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.TURN_END_ITEM_STEAL];
|
||||
isTransferable = true;
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.TurnHeldItemTransferModifierType.description");
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the targets to transfer items from when this applies.
|
||||
* @param pokemon the {@linkcode Pokemon} holding this item
|
||||
* @param _args N/A
|
||||
* @returns the opponents of the source {@linkcode Pokemon}
|
||||
*/
|
||||
getTargets(params: ITEM_STEAL_PARAMS): Pokemon[] {
|
||||
return params.pokemon instanceof Pokemon ? params.pokemon.getOpponents() : [];
|
||||
}
|
||||
|
||||
getTransferredItemCount(_params: ITEM_STEAL_PARAMS): number {
|
||||
return 1;
|
||||
}
|
||||
|
||||
getTransferMessage(params: ITEM_STEAL_PARAMS, itemId: HeldItemId): string {
|
||||
return i18next.t("modifier:turnHeldItemTransferApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(params.target),
|
||||
itemName: allHeldItems[itemId].name,
|
||||
pokemonName: params.pokemon.getNameToRender(),
|
||||
typeName: this.name,
|
||||
});
|
||||
}
|
||||
|
||||
setTransferrableFalse(): void {
|
||||
this.isTransferable = false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier for held items that add a chance to steal items from the target of a
|
||||
* successful attack.
|
||||
* @see {@linkcode modifierTypes[GRIP_CLAW]}
|
||||
* @see {@linkcode HeldItemTransferModifier}
|
||||
*/
|
||||
export class ContactItemStealChanceHeldItem extends ItemTransferHeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.CONTACT_ITEM_STEAL_CHANCE];
|
||||
public readonly chancePercent: number;
|
||||
public readonly chance: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, chancePercent: number) {
|
||||
super(type, maxStackCount);
|
||||
|
||||
this.chancePercent = chancePercent;
|
||||
this.chance = chancePercent / 100;
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.ContactHeldItemTransferChanceModifierType.description", {
|
||||
chancePercent: this.chancePercent,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the target to steal items from when this applies.
|
||||
* @param _holderPokemon The {@linkcode Pokemon} holding this item
|
||||
* @param targetPokemon The {@linkcode Pokemon} the holder is targeting with an attack
|
||||
* @returns The target {@linkcode Pokemon} as array for further use in `apply` implementations
|
||||
*/
|
||||
getTargets(params: ITEM_STEAL_PARAMS): Pokemon[] {
|
||||
return params.target ? [params.target] : [];
|
||||
}
|
||||
|
||||
getTransferredItemCount(params: ITEM_STEAL_PARAMS): number {
|
||||
const stackCount = params.pokemon.heldItemManager.getStack(this.type);
|
||||
return randSeedFloat() <= this.chance * stackCount ? 1 : 0;
|
||||
}
|
||||
|
||||
getTransferMessage(params: ITEM_STEAL_PARAMS, itemId: HeldItemId): string {
|
||||
return i18next.t("modifier:contactHeldItemTransferApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(params.target),
|
||||
itemName: allHeldItems[itemId].name,
|
||||
pokemonName: params.pokemon.getNameToRender(),
|
||||
typeName: this.name,
|
||||
});
|
||||
}
|
||||
}
|
89
src/items/held-items/multi-hit.ts
Normal file
89
src/items/held-items/multi-hit.ts
Normal file
@ -0,0 +1,89 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import { isNullOrUndefined, type NumberHolder } from "#app/utils/common";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import i18next from "i18next";
|
||||
|
||||
export interface MULTI_HIT_PARAMS {
|
||||
pokemon: Pokemon;
|
||||
moveId: MoveId;
|
||||
count?: NumberHolder;
|
||||
damageMultiplier?: NumberHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
|
||||
* set {@linkcode StatusEffect} at the end of a turn.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class MultiHitHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.MULTI_HIT];
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.PokemonMultiHitModifierType.description");
|
||||
}
|
||||
|
||||
/**
|
||||
* For each stack, converts 25 percent of attack damage into an additional strike.
|
||||
* @param pokemon The {@linkcode Pokemon} using the move
|
||||
* @param moveId The {@linkcode MoveId | identifier} for the move being used
|
||||
* @param count {@linkcode NumberHolder} holding the move's hit count for this turn
|
||||
* @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move
|
||||
* @returns always `true`
|
||||
*/
|
||||
apply(params: MULTI_HIT_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const move = allMoves[params.moveId];
|
||||
/**
|
||||
* The move must meet Parental Bond's restrictions for this item
|
||||
* to apply. This means
|
||||
* - Only attacks are boosted
|
||||
* - Multi-strike moves, charge moves, and self-sacrificial moves are not boosted
|
||||
* (though Multi-Lens can still affect moves boosted by Parental Bond)
|
||||
* - Multi-target moves are not boosted *unless* they can only hit a single Pokemon
|
||||
* - Fling, Uproar, Rollout, Ice Ball, and Endeavor are not boosted
|
||||
*/
|
||||
if (!move.canBeMultiStrikeEnhanced(pokemon)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!isNullOrUndefined(params.count)) {
|
||||
return this.applyHitCountBoost(pokemon, params.count);
|
||||
}
|
||||
if (!isNullOrUndefined(params.damageMultiplier)) {
|
||||
return this.applyDamageModifier(pokemon, params.damageMultiplier);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Adds strikes to a move equal to the number of stacked Multi-Lenses */
|
||||
private applyHitCountBoost(pokemon: Pokemon, count: NumberHolder): boolean {
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
count.value += stackCount;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* If applied to the first hit of a move, sets the damage multiplier
|
||||
* equal to (1 - the number of stacked Multi-Lenses).
|
||||
* Additional strikes beyond that are given a 0.25x damage multiplier
|
||||
*/
|
||||
private applyDamageModifier(pokemon: Pokemon, damageMultiplier: NumberHolder): boolean {
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (pokemon.turnData.hitsLeft === pokemon.turnData.hitCount) {
|
||||
// Reduce first hit by 25% for each stack count
|
||||
damageMultiplier.value *= 1 - 0.25 * stackCount;
|
||||
return true;
|
||||
}
|
||||
if (pokemon.turnData.hitCount - pokemon.turnData.hitsLeft !== stackCount + 1) {
|
||||
// Deal 25% damage for each remaining Multi Lens hit
|
||||
damageMultiplier.value *= 0.25;
|
||||
return true;
|
||||
}
|
||||
// An extra hit not caused by Multi Lens -- assume it is Parental Bond
|
||||
return false;
|
||||
}
|
||||
}
|
32
src/items/held-items/nature-weight-booster.ts
Normal file
32
src/items/held-items/nature-weight-booster.ts
Normal file
@ -0,0 +1,32 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface NATURE_WEIGHT_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** The amount of exp to gain */
|
||||
multiplier: NumberHolder;
|
||||
}
|
||||
|
||||
export class NatureWeightBoosterHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.NATURE_WEIGHT_BOOSTER];
|
||||
|
||||
/**
|
||||
* Applies {@linkcode PokemonNatureWeightModifier}
|
||||
* @param _pokemon The {@linkcode Pokemon} to apply the nature weight to
|
||||
* @param multiplier {@linkcode NumberHolder} holding the nature weight
|
||||
* @returns `true` if multiplier was applied
|
||||
*/
|
||||
apply(params: NATURE_WEIGHT_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const multiplier = params.multiplier;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (multiplier.value !== 1) {
|
||||
multiplier.value += 0.1 * stackCount * (multiplier.value > 1 ? 1 : -1);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
66
src/items/held-items/reset-negative-stat-stage.ts
Normal file
66
src/items/held-items/reset-negative-stat-stage.ts
Normal file
@ -0,0 +1,66 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { BATTLE_STATS } from "#enums/stat";
|
||||
import i18next from "i18next";
|
||||
import { ConsumableHeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
|
||||
export interface RESET_NEGATIVE_STAT_STAGE_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
/** Whether the move was used by a player pokemon */
|
||||
isPlayer: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely White Herb, that restore adverse stat
|
||||
* stages in battle.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class ResetNegativeStatStageHeldItem extends ConsumableHeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.RESET_NEGATIVE_STAT_STAGE];
|
||||
|
||||
get name(): string {
|
||||
return i18next.t("modifierType:ModifierType.WHITE_HERB.name");
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.WHITE_HERB.description");
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return "white_herb";
|
||||
}
|
||||
/**
|
||||
* Goes through the holder's stat stages and, if any are negative, resets that
|
||||
* stat stage back to 0.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the item
|
||||
* @returns `true` if any stat stages were reset, false otherwise
|
||||
*/
|
||||
apply(params: RESET_NEGATIVE_STAT_STAGE_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const isPlayer = params.isPlayer;
|
||||
let statRestored = false;
|
||||
|
||||
for (const s of BATTLE_STATS) {
|
||||
if (pokemon.getStatStage(s) < 0) {
|
||||
pokemon.setStatStage(s, 0);
|
||||
statRestored = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (statRestored) {
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("modifier:resetNegativeStatStageApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
typeName: this.name,
|
||||
}),
|
||||
);
|
||||
|
||||
this.consume(pokemon, isPlayer, true, false);
|
||||
}
|
||||
|
||||
return statRestored;
|
||||
}
|
||||
}
|
191
src/items/held-items/stat-booster.ts
Normal file
191
src/items/held-items/stat-booster.ts
Normal file
@ -0,0 +1,191 @@
|
||||
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { NumberHolder } from "#app/utils/common";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import type { Stat } from "#enums/stat";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "../held-item";
|
||||
|
||||
export interface STAT_BOOST_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
stat: Stat;
|
||||
statValue: NumberHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items that Applies {@linkcode Stat} boost(s)
|
||||
* using a multiplier.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class StatBoostHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.STAT_BOOST];
|
||||
/** The stats that the held item boosts */
|
||||
protected stats: Stat[];
|
||||
/** The multiplier used to increase the relevant stat(s) */
|
||||
protected multiplier: number;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, stats: Stat[], multiplier: number) {
|
||||
super(type, maxStackCount);
|
||||
|
||||
this.stats = stats;
|
||||
this.multiplier = multiplier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the incoming stat is listed in {@linkcode stats}
|
||||
* @param _pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param _stat the {@linkcode Stat} to be boosted
|
||||
* @param statValue {@linkcode NumberHolder} that holds the resulting value of the stat
|
||||
* @returns `true` if the stat could be boosted, false otherwise
|
||||
*/
|
||||
// override shouldApply(pokemon: Pokemon, stat: Stat, statValue: NumberHolder): boolean {
|
||||
// return super.shouldApply(pokemon, stat, statValue) && this.stats.includes(stat);
|
||||
// }
|
||||
|
||||
/**
|
||||
* Boosts the incoming stat by a {@linkcode multiplier} if the stat is listed
|
||||
* in {@linkcode stats}.
|
||||
* @param _pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param _stat the {@linkcode Stat} to be boosted
|
||||
* @param statValue {@linkcode NumberHolder} that holds the resulting value of the stat
|
||||
* @returns `true` if the stat boost applies successfully, false otherwise
|
||||
* @see shouldApply
|
||||
*/
|
||||
apply(params: STAT_BOOST_PARAMS): boolean {
|
||||
params.statValue.value *= this.multiplier;
|
||||
return true;
|
||||
}
|
||||
|
||||
getMaxHeldItemCount(_pokemon: Pokemon): number {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, specifically Eviolite, that apply
|
||||
* {@linkcode Stat} boost(s) using a multiplier if the holder can evolve.
|
||||
* @extends StatBoosterModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class EvolutionStatBoostHeldItem extends StatBoostHeldItem {
|
||||
/**
|
||||
* Checks if the stat boosts can apply and if the holder is not currently
|
||||
* Gigantamax'd.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the held item
|
||||
* @param stat {@linkcode Stat} The {@linkcode Stat} to be boosted
|
||||
* @param statValue {@linkcode NumberHolder} that holds the resulting value of the stat
|
||||
* @returns `true` if the stat boosts can be applied, false otherwise
|
||||
*/
|
||||
// override shouldApply(pokemon: Pokemon, stat: Stat, statValue: NumberHolder): boolean {
|
||||
// return super.shouldApply(pokemon, stat, statValue) && !pokemon.isMax();
|
||||
// }
|
||||
|
||||
/**
|
||||
* Boosts the incoming stat value by a {@linkcode EvolutionStatBoosterModifier.multiplier} if the holder
|
||||
* can evolve. Note that, if the holder is a fusion, they will receive
|
||||
* only half of the boost if either of the fused members are fully
|
||||
* evolved. However, if they are both unevolved, the full boost
|
||||
* will apply.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the item
|
||||
* @param _stat {@linkcode Stat} The {@linkcode Stat} to be boosted
|
||||
* @param statValue{@linkcode NumberHolder} that holds the resulting value of the stat
|
||||
* @returns `true` if the stat boost applies successfully, false otherwise
|
||||
* @see shouldApply
|
||||
*/
|
||||
override apply(params: STAT_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const isUnevolved = pokemon.getSpeciesForm(true).speciesId in pokemonEvolutions;
|
||||
|
||||
if (pokemon.isFusion() && pokemon.getFusionSpeciesForm(true).speciesId in pokemonEvolutions !== isUnevolved) {
|
||||
// Half boost applied if pokemon is fused and either part of fusion is fully evolved
|
||||
params.statValue.value *= 1 + (this.multiplier - 1) / 2;
|
||||
return true;
|
||||
}
|
||||
if (isUnevolved && !pokemon.isMax()) {
|
||||
// Full boost applied if holder is unfused and unevolved or, if fused, both parts of fusion are unevolved
|
||||
return super.apply(params);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export type SpeciesStatBoosterItemId =
|
||||
| typeof HeldItemId.LIGHT_BALL
|
||||
| typeof HeldItemId.THICK_CLUB
|
||||
| typeof HeldItemId.METAL_POWDER
|
||||
| typeof HeldItemId.QUICK_POWDER
|
||||
| typeof HeldItemId.DEEP_SEA_SCALE
|
||||
| typeof HeldItemId.DEEP_SEA_TOOTH;
|
||||
|
||||
export const SPECIES_STAT_BOOSTER_ITEMS: SpeciesStatBoosterItemId[] = [
|
||||
HeldItemId.LIGHT_BALL,
|
||||
HeldItemId.THICK_CLUB,
|
||||
HeldItemId.METAL_POWDER,
|
||||
HeldItemId.QUICK_POWDER,
|
||||
HeldItemId.DEEP_SEA_SCALE,
|
||||
HeldItemId.DEEP_SEA_TOOTH,
|
||||
];
|
||||
|
||||
/**
|
||||
* Modifier used for held items that Applies {@linkcode Stat} boost(s) using a
|
||||
* multiplier if the holder is of a specific {@linkcode SpeciesId}.
|
||||
* @extends StatBoostHeldItem
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class SpeciesStatBoostHeldItem extends StatBoostHeldItem {
|
||||
/** The species that the held item's stat boost(s) apply to */
|
||||
public species: SpeciesId[];
|
||||
|
||||
constructor(
|
||||
type: SpeciesStatBoosterItemId,
|
||||
maxStackCount = 1,
|
||||
stats: Stat[],
|
||||
multiplier: number,
|
||||
species: SpeciesId[],
|
||||
) {
|
||||
super(type, maxStackCount, stats, multiplier);
|
||||
this.species = species;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the incoming stat is listed in {@linkcode stats} and if the holder's {@linkcode SpeciesId}
|
||||
* (or its fused species) is listed in {@linkcode species}.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the item
|
||||
* @param stat {@linkcode Stat} being checked at the time
|
||||
* @param statValue {@linkcode NumberHolder} that holds the resulting value of the stat
|
||||
* @returns `true` if the stat could be boosted, false otherwise
|
||||
*/
|
||||
// override shouldApply(pokemon: Pokemon, stat: Stat, statValue: NumberHolder): boolean {
|
||||
// return (
|
||||
// super.shouldApply(pokemon, stat, statValue) &&
|
||||
// (this.species.includes(pokemon.getSpeciesForm(true).speciesId) ||
|
||||
// (pokemon.isFusion() && this.species.includes(pokemon.getFusionSpeciesForm(true).speciesId)))
|
||||
// );
|
||||
// }
|
||||
|
||||
apply(params: STAT_BOOST_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const fitsSpecies =
|
||||
this.species.includes(pokemon.getSpeciesForm(true).speciesId) ||
|
||||
(pokemon.isFusion() && this.species.includes(pokemon.getFusionSpeciesForm(true).speciesId));
|
||||
|
||||
if (fitsSpecies) {
|
||||
return super.apply(params);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if either parameter is included in the corresponding lists
|
||||
* @param speciesId {@linkcode SpeciesId} being checked
|
||||
* @param stat {@linkcode Stat} being checked
|
||||
* @returns `true` if both parameters are in {@linkcode species} and {@linkcode stats} respectively, false otherwise
|
||||
*/
|
||||
contains(speciesId: SpeciesId, stat: Stat): boolean {
|
||||
return this.species.includes(speciesId) && this.stats.includes(stat);
|
||||
}
|
||||
}
|
57
src/items/held-items/survive-chance.ts
Normal file
57
src/items/held-items/survive-chance.ts
Normal file
@ -0,0 +1,57 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import type { BooleanHolder } from "#app/utils/common";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import i18next from "i18next";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
|
||||
export interface SURVIVE_CHANCE_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
surviveDamage: BooleanHolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
|
||||
* set {@linkcode StatusEffect} at the end of a turn.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class SurviveChanceHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.SURVIVE_CHANCE];
|
||||
|
||||
/**
|
||||
* Checks if the {@linkcode SurviveDamageModifier} should be applied
|
||||
* @param pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param surviveDamage {@linkcode BooleanHolder} that holds the survive damage
|
||||
* @returns `true` if the {@linkcode SurviveDamageModifier} should be applied
|
||||
*/
|
||||
// override shouldApply(pokemon?: Pokemon, surviveDamage?: BooleanHolder): boolean {
|
||||
// return super.shouldApply(pokemon, surviveDamage) && !!surviveDamage;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Applies {@linkcode SurviveDamageModifier}
|
||||
* @param pokemon the {@linkcode Pokemon} that holds the item
|
||||
* @param surviveDamage {@linkcode BooleanHolder} that holds the survive damage
|
||||
* @returns `true` if the survive damage has been applied
|
||||
*/
|
||||
apply(params: SURVIVE_CHANCE_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const surviveDamage = params.surviveDamage;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (!surviveDamage.value && pokemon.randBattleSeedInt(10) < stackCount) {
|
||||
surviveDamage.value = true;
|
||||
|
||||
globalScene.phaseManager.queueMessage(
|
||||
i18next.t("modifier:surviveDamageApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
typeName: this.name,
|
||||
}),
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
36
src/items/held-items/turn-end-heal.ts
Normal file
36
src/items/held-items/turn-end-heal.ts
Normal file
@ -0,0 +1,36 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import i18next from "i18next";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { toDmgValue } from "#app/utils/common";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
|
||||
export interface TURN_END_HEAL_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
export class TurnEndHealHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.TURN_END_HEAL];
|
||||
|
||||
apply(params: TURN_END_HEAL_PARAMS): boolean {
|
||||
const pokemon = params.pokemon;
|
||||
const stackCount = pokemon.heldItemManager.getStack(this.type);
|
||||
if (pokemon.isFullHp()) {
|
||||
return false;
|
||||
}
|
||||
globalScene.phaseManager.unshiftPhase(
|
||||
new PokemonHealPhase(
|
||||
pokemon.getBattlerIndex(),
|
||||
toDmgValue(pokemon.getMaxHp() / 16) * stackCount,
|
||||
i18next.t("modifier:turnHealApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
typeName: this.name,
|
||||
}),
|
||||
true,
|
||||
),
|
||||
);
|
||||
return true;
|
||||
}
|
||||
}
|
40
src/items/held-items/turn-end-status.ts
Normal file
40
src/items/held-items/turn-end-status.ts
Normal file
@ -0,0 +1,40 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { HeldItem, HELD_ITEM_EFFECT } from "#app/items/held-item";
|
||||
import type { StatusEffect } from "#enums/status-effect";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
|
||||
export interface TURN_END_STATUS_PARAMS {
|
||||
/** The pokemon with the item */
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
|
||||
* set {@linkcode StatusEffect} at the end of a turn.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TurnEndStatusHeldItem extends HeldItem {
|
||||
public effects: HELD_ITEM_EFFECT[] = [HELD_ITEM_EFFECT.TURN_END_STATUS];
|
||||
/** The status effect to be applied by the held item */
|
||||
public effect: StatusEffect;
|
||||
|
||||
constructor(type: HeldItemId, maxStackCount = 1, effect: StatusEffect) {
|
||||
super(type, maxStackCount);
|
||||
|
||||
this.effect = effect;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to inflicts the holder with the associated {@linkcode StatusEffect}.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the held item
|
||||
* @returns `true` if the status effect was applied successfully
|
||||
*/
|
||||
apply(params: TURN_END_STATUS_PARAMS): boolean {
|
||||
return params.pokemon.trySetStatus(this.effect, true, undefined, undefined, this.name);
|
||||
}
|
||||
|
||||
getStatusEffect(): StatusEffect {
|
||||
return this.effect;
|
||||
}
|
||||
}
|
80
src/items/init-held-item-pools.ts
Normal file
80
src/items/init-held-item-pools.ts
Normal file
@ -0,0 +1,80 @@
|
||||
import { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { dailyStarterHeldItemPool, trainerHeldItemPool, wildHeldItemPool } from "./held-item-pool";
|
||||
|
||||
/**
|
||||
* Initialize the wild held item pool
|
||||
*/
|
||||
function initWildHeldItemPool() {
|
||||
wildHeldItemPool[RewardTier.COMMON] = [{ entry: HeldItemCategoryId.BERRY, weight: 1 }];
|
||||
wildHeldItemPool[RewardTier.GREAT] = [{ entry: HeldItemCategoryId.BASE_STAT_BOOST, weight: 1 }];
|
||||
wildHeldItemPool[RewardTier.ULTRA] = [
|
||||
{ entry: HeldItemCategoryId.TYPE_ATTACK_BOOSTER, weight: 5 },
|
||||
{ entry: HeldItemId.WHITE_HERB, weight: 0 },
|
||||
];
|
||||
wildHeldItemPool[RewardTier.ROGUE] = [{ entry: HeldItemId.LUCKY_EGG, weight: 4 }];
|
||||
wildHeldItemPool[RewardTier.MASTER] = [{ entry: HeldItemId.GOLDEN_EGG, weight: 1 }];
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the trainer pokemon held item pool
|
||||
*/
|
||||
function initTrainerHeldItemPool() {
|
||||
trainerHeldItemPool[RewardTier.COMMON] = [
|
||||
{ entry: HeldItemCategoryId.BERRY, weight: 8 },
|
||||
{ entry: HeldItemCategoryId.BASE_STAT_BOOST, weight: 3 },
|
||||
];
|
||||
trainerHeldItemPool[RewardTier.GREAT] = [{ entry: HeldItemCategoryId.BASE_STAT_BOOST, weight: 3 }];
|
||||
trainerHeldItemPool[RewardTier.ULTRA] = [
|
||||
{ entry: HeldItemCategoryId.TYPE_ATTACK_BOOSTER, weight: 10 },
|
||||
{ entry: HeldItemId.WHITE_HERB, weight: 0 },
|
||||
];
|
||||
trainerHeldItemPool[RewardTier.ROGUE] = [
|
||||
{ entry: HeldItemId.FOCUS_BAND, weight: 2 },
|
||||
{ entry: HeldItemId.LUCKY_EGG, weight: 4 },
|
||||
{ entry: HeldItemId.QUICK_CLAW, weight: 1 },
|
||||
{ entry: HeldItemId.GRIP_CLAW, weight: 1 },
|
||||
{ entry: HeldItemId.WIDE_LENS, weight: 1 },
|
||||
];
|
||||
trainerHeldItemPool[RewardTier.MASTER] = [
|
||||
{ entry: HeldItemId.KINGS_ROCK, weight: 1 },
|
||||
{ entry: HeldItemId.LEFTOVERS, weight: 1 },
|
||||
{ entry: HeldItemId.SHELL_BELL, weight: 1 },
|
||||
{ entry: HeldItemId.SCOPE_LENS, weight: 1 },
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the daily starter held item pool
|
||||
*/
|
||||
function initDailyStarterModifierPool() {
|
||||
dailyStarterHeldItemPool[RewardTier.COMMON] = [
|
||||
{ entry: HeldItemCategoryId.BASE_STAT_BOOST, weight: 1 },
|
||||
{ entry: HeldItemCategoryId.BERRY, weight: 3 },
|
||||
];
|
||||
dailyStarterHeldItemPool[RewardTier.GREAT] = [{ entry: HeldItemCategoryId.TYPE_ATTACK_BOOSTER, weight: 5 }];
|
||||
dailyStarterHeldItemPool[RewardTier.ULTRA] = [
|
||||
{ entry: HeldItemId.REVIVER_SEED, weight: 4 },
|
||||
{ entry: HeldItemId.SOOTHE_BELL, weight: 1 },
|
||||
{ entry: HeldItemId.SOUL_DEW, weight: 1 },
|
||||
{ entry: HeldItemId.GOLDEN_PUNCH, weight: 1 },
|
||||
];
|
||||
dailyStarterHeldItemPool[RewardTier.ROGUE] = [
|
||||
{ entry: HeldItemId.GRIP_CLAW, weight: 5 },
|
||||
{ entry: HeldItemId.BATON, weight: 2 },
|
||||
{ entry: HeldItemId.FOCUS_BAND, weight: 5 },
|
||||
{ entry: HeldItemId.QUICK_CLAW, weight: 3 },
|
||||
{ entry: HeldItemId.KINGS_ROCK, weight: 3 },
|
||||
];
|
||||
dailyStarterHeldItemPool[RewardTier.MASTER] = [
|
||||
{ entry: HeldItemId.LEFTOVERS, weight: 1 },
|
||||
{ entry: HeldItemId.SHELL_BELL, weight: 1 },
|
||||
];
|
||||
}
|
||||
|
||||
export function initHeldItemPools() {
|
||||
// Default held item pools for specific scenarios
|
||||
initWildHeldItemPool();
|
||||
initTrainerHeldItemPool();
|
||||
initDailyStarterModifierPool();
|
||||
}
|
41
src/items/init-trainer-item-pools.ts
Normal file
41
src/items/init-trainer-item-pools.ts
Normal file
@ -0,0 +1,41 @@
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { enemyBuffTokenPool } from "./trainer-item-pool";
|
||||
|
||||
/**
|
||||
* Initialize the enemy buff modifier pool
|
||||
*/
|
||||
function initEnemyBuffTokenPool() {
|
||||
enemyBuffTokenPool[RewardTier.COMMON] = [
|
||||
{ entry: TrainerItemId.ENEMY_DAMAGE_BOOSTER, weight: 9 },
|
||||
{ entry: TrainerItemId.ENEMY_DAMAGE_REDUCTION, weight: 9 },
|
||||
{ entry: TrainerItemId.ENEMY_ATTACK_POISON_CHANCE, weight: 3 },
|
||||
{ entry: TrainerItemId.ENEMY_ATTACK_PARALYZE_CHANCE, weight: 3 },
|
||||
{ entry: TrainerItemId.ENEMY_ATTACK_BURN_CHANCE, weight: 3 },
|
||||
{ entry: TrainerItemId.ENEMY_STATUS_EFFECT_HEAL_CHANCE, weight: 9 },
|
||||
{ entry: TrainerItemId.ENEMY_ENDURE_CHANCE, weight: 4 },
|
||||
{ entry: TrainerItemId.ENEMY_FUSED_CHANCE, weight: 1 },
|
||||
];
|
||||
enemyBuffTokenPool[RewardTier.GREAT] = [
|
||||
{ entry: TrainerItemId.ENEMY_DAMAGE_BOOSTER, weight: 5 },
|
||||
{ entry: TrainerItemId.ENEMY_DAMAGE_REDUCTION, weight: 5 },
|
||||
{ entry: TrainerItemId.ENEMY_STATUS_EFFECT_HEAL_CHANCE, weight: 5 },
|
||||
{ entry: TrainerItemId.ENEMY_ENDURE_CHANCE, weight: 5 },
|
||||
{ entry: TrainerItemId.ENEMY_FUSED_CHANCE, weight: 1 },
|
||||
];
|
||||
enemyBuffTokenPool[RewardTier.ULTRA] = [
|
||||
{ entry: TrainerItemId.ENEMY_DAMAGE_BOOSTER, weight: 10 },
|
||||
{ entry: TrainerItemId.ENEMY_DAMAGE_REDUCTION, weight: 10 },
|
||||
{ entry: TrainerItemId.ENEMY_HEAL, weight: 10 },
|
||||
{ entry: TrainerItemId.ENEMY_STATUS_EFFECT_HEAL_CHANCE, weight: 10 },
|
||||
{ entry: TrainerItemId.ENEMY_ENDURE_CHANCE, weight: 10 },
|
||||
{ entry: TrainerItemId.ENEMY_FUSED_CHANCE, weight: 5 },
|
||||
];
|
||||
enemyBuffTokenPool[RewardTier.ROGUE] = [];
|
||||
enemyBuffTokenPool[RewardTier.MASTER] = [];
|
||||
}
|
||||
|
||||
export function initTrainerItemPools() {
|
||||
// Default held item pools for specific scenarios
|
||||
initEnemyBuffTokenPool();
|
||||
}
|
41
src/items/item-utility.ts
Normal file
41
src/items/item-utility.ts
Normal file
@ -0,0 +1,41 @@
|
||||
import { allHeldItems, allTrainerItems } from "#app/data/data-lists";
|
||||
import { formChangeItemName } from "#app/data/pokemon-forms";
|
||||
import type { FormChangeItem } from "#enums/form-change-item";
|
||||
import type { HeldItemId } from "#enums/held-item-id";
|
||||
import type { TrainerItemId } from "#enums/trainer-item-id";
|
||||
|
||||
export const trainerItemSortFunc = (a: TrainerItemId, b: TrainerItemId): number => {
|
||||
const itemNameMatch = allTrainerItems[a].name.localeCompare(allTrainerItems[b].name);
|
||||
const itemIdMatch = a - b;
|
||||
|
||||
if (itemIdMatch === 0) {
|
||||
return itemNameMatch;
|
||||
//Finally sort by item name
|
||||
}
|
||||
return itemIdMatch;
|
||||
};
|
||||
|
||||
//TODO: revisit this function
|
||||
export const heldItemSortFunc = (a: HeldItemId, b: HeldItemId): number => {
|
||||
const itemNameMatch = allHeldItems[a].name.localeCompare(allHeldItems[b].name);
|
||||
const itemIdMatch = a - b;
|
||||
|
||||
if (itemIdMatch === 0) {
|
||||
return itemNameMatch;
|
||||
//Finally sort by item name
|
||||
}
|
||||
return itemIdMatch;
|
||||
};
|
||||
|
||||
export const formChangeItemSortFunc = (a: FormChangeItem, b: FormChangeItem): number => {
|
||||
const nameA = formChangeItemName(a);
|
||||
const nameB = formChangeItemName(b);
|
||||
const itemNameMatch = nameA.localeCompare(nameB);
|
||||
const itemIdMatch = a - b;
|
||||
|
||||
if (itemIdMatch === 0) {
|
||||
return itemNameMatch;
|
||||
//Finally sort by item name
|
||||
}
|
||||
return itemIdMatch;
|
||||
};
|
152
src/items/modifier-to-item-migrator-utils.ts
Normal file
152
src/items/modifier-to-item-migrator-utils.ts
Normal file
@ -0,0 +1,152 @@
|
||||
import type ModifierData from "#app/system/modifier-data";
|
||||
import type { BerryType } from "#enums/berry-type";
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { Stat, type PermanentStat } from "#enums/stat";
|
||||
import type { PokemonItemMap } from "./held-item-data-types";
|
||||
import { attackTypeToHeldItem } from "./held-items/attack-type-booster";
|
||||
import { permanentStatToHeldItem } from "./held-items/base-stat-booster";
|
||||
import { berryTypeToHeldItem } from "./held-items/berry";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
|
||||
const uniqueModifierToItem = {
|
||||
EvoTrackerModifier: HeldItemId.GIMMIGHOUL_EVO_TRACKER,
|
||||
PokemonBaseStatFlatModifier: HeldItemId.OLD_GATEAU,
|
||||
PokemonIncrementingStatModifier: HeldItemId.MACHO_BRACE,
|
||||
SurviveDamageModifier: HeldItemId.FOCUS_BAND,
|
||||
BypassSpeedChanceModifier: HeldItemId.QUICK_CLAW,
|
||||
FlinchChanceModifier: HeldItemId.KINGS_ROCK,
|
||||
TurnHealModifier: HeldItemId.LEFTOVERS,
|
||||
HitHealModifier: HeldItemId.SHELL_BELL,
|
||||
PokemonInstantReviveModifier: HeldItemId.REVIVER_SEED,
|
||||
ResetNegativeStatStageModifier: HeldItemId.WHITE_HERB,
|
||||
FieldEffectModifier: HeldItemId.MYSTICAL_ROCK,
|
||||
PokemonFriendshipBoosterModifier: HeldItemId.SOOTHE_BELL,
|
||||
PokemonNatureWeightModifier: HeldItemId.SOUL_DEW,
|
||||
PokemonMoveAccuracyBoosterModifier: HeldItemId.WIDE_LENS,
|
||||
PokemonMultiHitModifier: HeldItemId.MULTI_LENS,
|
||||
DamageMoneyRewardModifier: HeldItemId.GOLDEN_PUNCH,
|
||||
SwitchEffectTransferModifier: HeldItemId.BATON,
|
||||
TurnHeldItemTransferModifier: HeldItemId.MINI_BLACK_HOLE,
|
||||
ContactHeldItemTransferChanceModifier: HeldItemId.GRIP_CLAW,
|
||||
} as const;
|
||||
|
||||
type UniqueModifierString = keyof typeof uniqueModifierToItem;
|
||||
|
||||
function isUniqueModifierString(value: string): value is UniqueModifierString {
|
||||
return value in uniqueModifierToItem;
|
||||
}
|
||||
|
||||
const modifierCategoryList = [
|
||||
"BaseStatModifier",
|
||||
"EvolutionStatBoosterModifier",
|
||||
"SpeciesStatBoosterModifier",
|
||||
"CritBoosterModifier",
|
||||
"SpeciesCritBoosterModifier",
|
||||
"AttackTypeBoosterModifier",
|
||||
"TurnStatusEffectModifier",
|
||||
"BerryModifier",
|
||||
"PokemonExpBoosterModifier",
|
||||
"PokemonFormChangeItemModifier",
|
||||
"PokemonBaseStatTotalModifier",
|
||||
] as const;
|
||||
|
||||
type ModifierCategoryString = (typeof modifierCategoryList)[number];
|
||||
|
||||
function isModifierCategoryString(value: string): value is ModifierCategoryString {
|
||||
return modifierCategoryList.includes(value as ModifierCategoryString);
|
||||
}
|
||||
|
||||
function mapModifierCategoryToItems(modifier: ModifierCategoryString, typeId: string, args: any): HeldItemId {
|
||||
if (modifier === "BaseStatModifier") {
|
||||
const stat = args[1] as PermanentStat;
|
||||
return permanentStatToHeldItem[stat];
|
||||
}
|
||||
if (modifier === "EvolutionStatBoosterModifier") {
|
||||
return HeldItemId.EVIOLITE;
|
||||
}
|
||||
if (modifier === "SpeciesStatBoosterModifier") {
|
||||
const stats = args[1];
|
||||
const species = args[3];
|
||||
if (SpeciesId.PIKACHU in species) {
|
||||
return HeldItemId.LIGHT_BALL;
|
||||
}
|
||||
if (SpeciesId.CUBONE in species) {
|
||||
return HeldItemId.THICK_CLUB;
|
||||
}
|
||||
if (SpeciesId.DITTO in species && Stat.DEF in stats) {
|
||||
return HeldItemId.METAL_POWDER;
|
||||
}
|
||||
if (SpeciesId.DITTO in species && Stat.SPDEF in stats) {
|
||||
return HeldItemId.QUICK_POWDER;
|
||||
}
|
||||
if (SpeciesId.CLAMPERL in species && Stat.SPDEF in stats) {
|
||||
return HeldItemId.DEEP_SEA_SCALE;
|
||||
}
|
||||
if (SpeciesId.CLAMPERL in species && Stat.SPATK in stats) {
|
||||
return HeldItemId.DEEP_SEA_TOOTH;
|
||||
}
|
||||
}
|
||||
if (modifier === "CritBoosterModifier") {
|
||||
return HeldItemId.SCOPE_LENS;
|
||||
}
|
||||
if (modifier === "SpeciesCritBoosterModifier") {
|
||||
return HeldItemId.LEEK;
|
||||
}
|
||||
if (modifier === "AttackTypeBoosterModifier") {
|
||||
const moveType = args[1] as PokemonType;
|
||||
return attackTypeToHeldItem[moveType];
|
||||
}
|
||||
if (modifier === "TurnStatusEffectModifier") {
|
||||
switch (typeId) {
|
||||
case "TOXIC_ORB":
|
||||
return HeldItemId.TOXIC_ORB;
|
||||
case "FLAME_ORB":
|
||||
return HeldItemId.FLAME_ORB;
|
||||
}
|
||||
}
|
||||
if (modifier === "BerryModifier") {
|
||||
const berryType = args[1] as BerryType;
|
||||
return berryTypeToHeldItem[berryType];
|
||||
}
|
||||
if (modifier === "PokemonExpBoosterModifier") {
|
||||
const boost = args[1] as number;
|
||||
return boost === 100 ? HeldItemId.GOLDEN_EGG : HeldItemId.LUCKY_EGG;
|
||||
}
|
||||
if (modifier === "PokemonBaseStatTotalModifier") {
|
||||
const statModifier = args[1] as number;
|
||||
return statModifier > 0 ? HeldItemId.SHUCKLE_JUICE_GOOD : HeldItemId.SHUCKLE_JUICE_BAD;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
export function convertModifierSaveData(data: ModifierData[]) {
|
||||
const pokemonItems: PokemonItemMap[] = [];
|
||||
for (const entry of data) {
|
||||
const typeId = entry.typeId;
|
||||
const args = entry.args;
|
||||
const pokemonId = args[0];
|
||||
const stack = entry.stackCount;
|
||||
const className = entry.className;
|
||||
|
||||
if (className === "PokemonFormChangeItemModifier") {
|
||||
}
|
||||
//TODO: Code to filter out modifiers which are not held items
|
||||
|
||||
let itemId: HeldItemId = 0;
|
||||
|
||||
if (isModifierCategoryString(className)) {
|
||||
itemId = mapModifierCategoryToItems(className, typeId, args);
|
||||
}
|
||||
|
||||
if (isUniqueModifierString(className)) {
|
||||
itemId = uniqueModifierToItem[className];
|
||||
}
|
||||
|
||||
if (itemId) {
|
||||
const specs = { id: itemId, stack: stack };
|
||||
const pokemonItem = { item: specs, pokemonId: pokemonId };
|
||||
pokemonItems.push(pokemonItem);
|
||||
}
|
||||
}
|
||||
}
|
44
src/items/trainer-item-data-types.ts
Normal file
44
src/items/trainer-item-data-types.ts
Normal file
@ -0,0 +1,44 @@
|
||||
import type { RewardTier } from "#enums/reward-tier";
|
||||
import type { TrainerItemId } from "#enums/trainer-item-id";
|
||||
|
||||
export type TrainerItemData = {
|
||||
stack: number;
|
||||
disabled?: boolean;
|
||||
cooldown?: number;
|
||||
};
|
||||
|
||||
export type TrainerItemDataMap = {
|
||||
[key in TrainerItemId]?: TrainerItemData;
|
||||
};
|
||||
|
||||
export type TrainerItemSpecs = TrainerItemData & {
|
||||
id: TrainerItemId;
|
||||
};
|
||||
|
||||
export function isTrainerItemSpecs(entry: any): entry is TrainerItemSpecs {
|
||||
return typeof entry.id === "number" && "stack" in entry;
|
||||
}
|
||||
|
||||
type TrainerItemPoolEntry = {
|
||||
entry: TrainerItemId;
|
||||
weight: number;
|
||||
};
|
||||
|
||||
export type TrainerItemPool = TrainerItemPoolEntry[];
|
||||
|
||||
export type TrainerItemTieredPool = {
|
||||
[key in RewardTier]?: TrainerItemPool;
|
||||
};
|
||||
|
||||
export function isTrainerItemPool(value: any): value is TrainerItemPool {
|
||||
return Array.isArray(value) && value.every(entry => "entry" in entry && "weight" in entry);
|
||||
}
|
||||
|
||||
type TrainerItemConfigurationEntry = {
|
||||
entry: TrainerItemId | TrainerItemSpecs;
|
||||
count?: number | (() => number);
|
||||
};
|
||||
|
||||
export type TrainerItemConfiguration = TrainerItemConfigurationEntry[];
|
||||
|
||||
export type TrainerItemSaveData = TrainerItemSpecs[];
|
158
src/items/trainer-item-manager.ts
Normal file
158
src/items/trainer-item-manager.ts
Normal file
@ -0,0 +1,158 @@
|
||||
import { allTrainerItems } from "#app/data/data-lists";
|
||||
import type { TrainerItemId } from "#app/enums/trainer-item-id";
|
||||
import {
|
||||
isTrainerItemSpecs,
|
||||
type TrainerItemSaveData,
|
||||
type TrainerItemConfiguration,
|
||||
type TrainerItemDataMap,
|
||||
type TrainerItemSpecs,
|
||||
} from "#app/items/trainer-item-data-types";
|
||||
|
||||
export class TrainerItemManager {
|
||||
public trainerItems: TrainerItemDataMap;
|
||||
|
||||
constructor() {
|
||||
this.trainerItems = {};
|
||||
}
|
||||
|
||||
getItemSpecs(id: TrainerItemId): TrainerItemSpecs | undefined {
|
||||
const item = this.trainerItems[id];
|
||||
if (item) {
|
||||
const itemSpecs: TrainerItemSpecs = {
|
||||
...item,
|
||||
id,
|
||||
};
|
||||
return itemSpecs;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
generateTrainerItemConfiguration(restrictedIds?: TrainerItemId[]): TrainerItemConfiguration {
|
||||
const config: TrainerItemConfiguration = [];
|
||||
for (const [k, item] of Object.entries(this.trainerItems)) {
|
||||
const id = Number(k);
|
||||
if (item && (!restrictedIds || id in restrictedIds)) {
|
||||
const specs: TrainerItemSpecs = { ...item, id };
|
||||
config.push({ entry: specs, count: 1 });
|
||||
}
|
||||
}
|
||||
return config;
|
||||
}
|
||||
|
||||
generateSaveData(): TrainerItemSaveData {
|
||||
const saveData: TrainerItemSaveData = [];
|
||||
for (const [k, item] of Object.entries(this.trainerItems)) {
|
||||
const id = Number(k);
|
||||
if (item) {
|
||||
const specs: TrainerItemSpecs = { ...item, id };
|
||||
saveData.push(specs);
|
||||
}
|
||||
}
|
||||
return saveData;
|
||||
}
|
||||
|
||||
getTrainerItems(): number[] {
|
||||
return Object.keys(this.trainerItems).map(k => Number(k));
|
||||
}
|
||||
|
||||
hasItem(itemType: TrainerItemId): boolean {
|
||||
return itemType in this.trainerItems;
|
||||
}
|
||||
|
||||
getStack(itemType: TrainerItemId): number {
|
||||
const item = this.trainerItems[itemType];
|
||||
return item ? item.stack : 0;
|
||||
}
|
||||
|
||||
isMaxStack(itemType: TrainerItemId): boolean {
|
||||
const item = this.trainerItems[itemType];
|
||||
return item ? item.stack >= allTrainerItems[itemType].getMaxStackCount() : false;
|
||||
}
|
||||
|
||||
overrideItems(newItems: TrainerItemDataMap) {
|
||||
this.trainerItems = newItems;
|
||||
// The following is to allow randomly generated item configs to have stack 0
|
||||
for (const [item, properties] of Object.entries(this.trainerItems)) {
|
||||
if (!properties || properties.stack <= 0) {
|
||||
delete this.trainerItems[item];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
add(itemType: TrainerItemId | TrainerItemSpecs, addStack?: number): boolean {
|
||||
if (isTrainerItemSpecs(itemType)) {
|
||||
return this.addItemWithSpecs(itemType);
|
||||
}
|
||||
|
||||
if (!addStack) {
|
||||
addStack = allTrainerItems[itemType].isLapsing ? allTrainerItems[itemType].getMaxStackCount() : 1;
|
||||
}
|
||||
const maxStack = allTrainerItems[itemType].getMaxStackCount();
|
||||
const item = this.trainerItems[itemType];
|
||||
|
||||
if (item) {
|
||||
// TODO: We may want an error message of some kind instead
|
||||
if (item.stack < maxStack) {
|
||||
item.stack = Math.min(item.stack + addStack, maxStack);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
this.trainerItems[itemType] = { stack: Math.min(addStack, maxStack) };
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
addItemWithSpecs(itemSpecs: TrainerItemSpecs): boolean {
|
||||
const id = itemSpecs.id;
|
||||
const maxStack = allTrainerItems[id].getMaxStackCount();
|
||||
const item = this.trainerItems[id];
|
||||
|
||||
const tempStack = item?.stack ?? 0;
|
||||
|
||||
this.trainerItems[id] = itemSpecs;
|
||||
this.trainerItems[id].stack = Math.min(itemSpecs.stack + tempStack, maxStack);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
remove(itemType: TrainerItemId, removeStack = 1, all = false) {
|
||||
const item = this.trainerItems[itemType];
|
||||
|
||||
if (item) {
|
||||
item.stack -= removeStack;
|
||||
|
||||
if (all || item.stack <= 0) {
|
||||
delete this.trainerItems[itemType];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
filterRequestedItems(requestedItems: TrainerItemId[], exclude = false) {
|
||||
const currentItems = this.getTrainerItems();
|
||||
return currentItems.filter(it => !exclude && requestedItems.some(entry => it === entry));
|
||||
}
|
||||
|
||||
getTrainerItemCount(): number {
|
||||
let total = 0;
|
||||
for (const properties of Object.values(this.trainerItems)) {
|
||||
total += properties?.stack ?? 0;
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
lapseItems(): void {
|
||||
for (const [item, properties] of Object.entries(this.trainerItems)) {
|
||||
if (allTrainerItems[item].isLapsing && properties) {
|
||||
properties.stack -= 1;
|
||||
}
|
||||
if (!properties || properties.stack <= 0) {
|
||||
delete this.trainerItems[item];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
clearItems() {
|
||||
this.trainerItems = {};
|
||||
}
|
||||
}
|
62
src/items/trainer-item-pool.ts
Normal file
62
src/items/trainer-item-pool.ts
Normal file
@ -0,0 +1,62 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { isNullOrUndefined, pickWeightedIndex } from "#app/utils/common";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import type { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { allTrainerItems } from "./all-trainer-items";
|
||||
import type { TrainerItemPool, TrainerItemTieredPool } from "./trainer-item-data-types";
|
||||
import type { TrainerItemManager } from "./trainer-item-manager";
|
||||
|
||||
export const enemyBuffTokenPool: TrainerItemTieredPool = {};
|
||||
|
||||
function getPoolWeights(pool: TrainerItemPool, manager: TrainerItemManager): number[] {
|
||||
return pool.map(p => {
|
||||
if (manager.isMaxStack(p.entry)) {
|
||||
return 0;
|
||||
}
|
||||
return p.weight;
|
||||
});
|
||||
}
|
||||
|
||||
export function getNewTrainerItemFromPool(pool: TrainerItemPool, manager: TrainerItemManager): TrainerItemId {
|
||||
const weights = getPoolWeights(pool, manager);
|
||||
|
||||
const pickedIndex = pickWeightedIndex(weights);
|
||||
if (isNullOrUndefined(pickedIndex)) {
|
||||
return 0;
|
||||
}
|
||||
const entry = pool[pickedIndex].entry;
|
||||
|
||||
return entry as TrainerItemId;
|
||||
}
|
||||
|
||||
export function assignEnemyBuffTokenForWave(tier: RewardTier) {
|
||||
let tierStackCount: number;
|
||||
switch (tier) {
|
||||
case RewardTier.ULTRA:
|
||||
tierStackCount = 5;
|
||||
break;
|
||||
case RewardTier.GREAT:
|
||||
tierStackCount = 3;
|
||||
break;
|
||||
default:
|
||||
tierStackCount = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!enemyBuffTokenPool[tier]) {
|
||||
return;
|
||||
}
|
||||
|
||||
const retryCount = 50;
|
||||
let candidate = getNewTrainerItemFromPool(enemyBuffTokenPool[tier], globalScene.enemyTrainerItems);
|
||||
let r = 0;
|
||||
while (
|
||||
++r < retryCount &&
|
||||
allTrainerItems[candidate].getMaxStackCount() <
|
||||
globalScene.enemyTrainerItems.getStack(candidate) + (r < 10 ? tierStackCount : 1)
|
||||
) {
|
||||
candidate = getNewTrainerItemFromPool(enemyBuffTokenPool[tier], globalScene.enemyTrainerItems);
|
||||
}
|
||||
|
||||
globalScene.enemyTrainerItems.add(candidate, tierStackCount);
|
||||
}
|
575
src/items/trainer-item.ts
Normal file
575
src/items/trainer-item.ts
Normal file
@ -0,0 +1,575 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { hslToHex, randSeedFloat, toDmgValue, type BooleanHolder, type NumberHolder } from "#app/utils/common";
|
||||
import { TrainerItemId, TrainerItemNames } from "#enums/trainer-item-id";
|
||||
import i18next from "i18next";
|
||||
import type { TrainerItemManager } from "./trainer-item-manager";
|
||||
import { addTextObject, TextStyle } from "#app/ui/text";
|
||||
import { getStatKey, Stat, type TempBattleStat } from "#enums/stat";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
|
||||
export const TRAINER_ITEM_EFFECT = {
|
||||
LEVEL_INCREMENT_BOOSTER: 1,
|
||||
PRESERVE_BERRY: 2,
|
||||
HEALING_BOOSTER: 3,
|
||||
EXP_BOOSTER: 4,
|
||||
MONEY_MULTIPLIER: 5,
|
||||
HIDDEN_ABILITY_CHANCE_BOOSTER: 6,
|
||||
SHINY_RATE_BOOSTER: 7,
|
||||
CRITICAL_CATCH_CHANCE_BOOSTER: 8,
|
||||
EXTRA_REWARD: 9,
|
||||
|
||||
HEAL_SHOP_COST: 10,
|
||||
DOUBLE_BATTLE_CHANCE_BOOSTER: 11,
|
||||
|
||||
TEMP_STAT_STAGE_BOOSTER: 12,
|
||||
TEMP_ACCURACY_BOOSTER: 13,
|
||||
TEMP_CRIT_BOOSTER: 14,
|
||||
|
||||
ENEMY_DAMAGE_BOOSTER: 15,
|
||||
ENEMY_DAMAGE_REDUCER: 16,
|
||||
ENEMY_HEAL: 17,
|
||||
ENEMY_ATTACK_STATUS_CHANCE: 18,
|
||||
ENEMY_STATUS_HEAL_CHANCE: 19,
|
||||
ENEMY_ENDURE_CHANCE: 20,
|
||||
ENEMY_FUSED_CHANCE: 21,
|
||||
} as const;
|
||||
|
||||
export type TRAINER_ITEM_EFFECT = (typeof TRAINER_ITEM_EFFECT)[keyof typeof TRAINER_ITEM_EFFECT];
|
||||
|
||||
export interface NUMBER_HOLDER_PARAMS {
|
||||
numberHolder: NumberHolder;
|
||||
}
|
||||
|
||||
export interface BOOLEAN_HOLDER_PARAMS {
|
||||
booleanHolder: BooleanHolder;
|
||||
}
|
||||
|
||||
export interface POKEMON_PARAMS {
|
||||
pokemon: Pokemon;
|
||||
}
|
||||
|
||||
export class TrainerItem {
|
||||
// public pokemonId: number;
|
||||
public type: TrainerItemId;
|
||||
public maxStackCount: number;
|
||||
public isLapsing = false;
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [];
|
||||
|
||||
//TODO: If this is actually never changed by any subclass, perhaps it should not be here
|
||||
public soundName = "se/restore";
|
||||
|
||||
constructor(type: TrainerItemId, maxStackCount = 1) {
|
||||
this.type = type;
|
||||
this.maxStackCount = maxStackCount;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return i18next.t(`modifierType:ModifierType.${TrainerItemNames[this.type]}.name`);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t(`modifierType:ModifierType.${TrainerItemNames[this.type]}.description`);
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
return `${TrainerItemNames[this.type]?.toLowerCase()}`;
|
||||
}
|
||||
|
||||
getMaxStackCount(): number {
|
||||
return this.maxStackCount;
|
||||
}
|
||||
|
||||
createIcon(stackCount: number): Phaser.GameObjects.Container {
|
||||
const container = globalScene.add.container(0, 0);
|
||||
|
||||
const item = globalScene.add.sprite(0, 12, "items").setFrame(this.iconName).setOrigin(0, 0.5);
|
||||
container.add(item);
|
||||
|
||||
const stackText = this.getIconStackText(stackCount);
|
||||
if (stackText) {
|
||||
container.add(stackText);
|
||||
}
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
getIconStackText(stackCount: number): Phaser.GameObjects.BitmapText | null {
|
||||
if (this.getMaxStackCount() === 1 || stackCount < 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const text = globalScene.add.bitmapText(10, 15, "item-count", stackCount.toString(), 11);
|
||||
text.letterSpacing = -0.5;
|
||||
if (stackCount >= this.getMaxStackCount()) {
|
||||
text.setTint(0xf89890);
|
||||
}
|
||||
text.setOrigin(0);
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
getScoreMultiplier(): number {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Candy Jar
|
||||
export class LevelIncrementBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.LEVEL_INCREMENT_BOOSTER];
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const count = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
count.value += stack;
|
||||
}
|
||||
}
|
||||
|
||||
// Berry Pouch
|
||||
export interface PRESERVE_BERRY_PARAMS {
|
||||
pokemon: Pokemon;
|
||||
doPreserve: BooleanHolder;
|
||||
}
|
||||
|
||||
export class PreserveBerryTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.PRESERVE_BERRY];
|
||||
|
||||
apply(manager: TrainerItemManager, params: PRESERVE_BERRY_PARAMS) {
|
||||
const stack = manager.getStack(this.type);
|
||||
params.doPreserve.value ||= params.pokemon.randBattleSeedInt(10) < stack * 3;
|
||||
}
|
||||
}
|
||||
|
||||
// Healing Charm
|
||||
export class HealingBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.HEALING_BOOSTER];
|
||||
private multiplier: number;
|
||||
|
||||
constructor(type: TrainerItemId, multiplier: number, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
|
||||
this.multiplier = multiplier;
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const healingMultiplier = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
healingMultiplier.value *= 1 + (this.multiplier - 1) * stack;
|
||||
}
|
||||
}
|
||||
|
||||
// Exp Booster
|
||||
export class ExpBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.EXP_BOOSTER];
|
||||
private boostPercent: number;
|
||||
|
||||
constructor(type: TrainerItemId, boostPercent: number, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
|
||||
this.boostPercent = boostPercent;
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.ExpBoosterModifierType.description", {
|
||||
boostPercent: this.boostPercent,
|
||||
});
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const boost = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
boost.value = Math.floor(boost.value * (1 + stack * this.boostPercent * 0.01));
|
||||
}
|
||||
}
|
||||
|
||||
export class MoneyMultiplierTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.MONEY_MULTIPLIER];
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const moneyMultiplier = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
moneyMultiplier.value += Math.floor(moneyMultiplier.value * 0.2 * stack);
|
||||
}
|
||||
}
|
||||
|
||||
export class HiddenAbilityChanceBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.HIDDEN_ABILITY_CHANCE_BOOSTER];
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const boost = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
boost.value *= Math.pow(2, -1 - stack);
|
||||
}
|
||||
}
|
||||
|
||||
export class ShinyRateBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.SHINY_RATE_BOOSTER];
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const boost = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
boost.value *= Math.pow(2, 1 + stack);
|
||||
}
|
||||
}
|
||||
|
||||
export class CriticalCatchChanceBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.CRITICAL_CATCH_CHANCE_BOOSTER];
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const boost = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
boost.value *= 1.5 + stack / 2;
|
||||
}
|
||||
}
|
||||
|
||||
export class ExtraRewardTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.EXTRA_REWARD];
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const count = params.numberHolder;
|
||||
const stack = manager.getStack(this.type);
|
||||
count.value += stack;
|
||||
}
|
||||
}
|
||||
|
||||
export class HealShopCostTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.HEAL_SHOP_COST];
|
||||
public readonly shopMultiplier: number;
|
||||
|
||||
constructor(type: TrainerItemId, shopMultiplier: number, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
|
||||
this.shopMultiplier = shopMultiplier;
|
||||
}
|
||||
|
||||
apply(_manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const moneyCost = params.numberHolder;
|
||||
moneyCost.value = Math.floor(moneyCost.value * this.shopMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
export class LapsingTrainerItem extends TrainerItem {
|
||||
isLapsing = true;
|
||||
|
||||
createIcon(battleCount: number): Phaser.GameObjects.Container {
|
||||
const container = globalScene.add.container(0, 0);
|
||||
|
||||
const item = globalScene.add.sprite(0, 12, "items").setFrame(this.iconName).setOrigin(0, 0.5);
|
||||
container.add(item);
|
||||
|
||||
// Linear interpolation on hue
|
||||
const hue = Math.floor(120 * (battleCount / this.getMaxStackCount()) + 5);
|
||||
|
||||
// Generates the color hex code with a constant saturation and lightness but varying hue
|
||||
const typeHex = hslToHex(hue, 0.5, 0.9);
|
||||
const strokeHex = hslToHex(hue, 0.7, 0.3);
|
||||
|
||||
const battleCountText = addTextObject(27, 0, battleCount.toString(), TextStyle.PARTY, {
|
||||
fontSize: "66px",
|
||||
color: typeHex,
|
||||
});
|
||||
battleCountText.setShadow(0, 0);
|
||||
battleCountText.setStroke(strokeHex, 16);
|
||||
battleCountText.setOrigin(1, 0);
|
||||
container.add(battleCountText);
|
||||
|
||||
return container;
|
||||
}
|
||||
}
|
||||
|
||||
export class DoubleBattleChanceBoosterTrainerItem extends LapsingTrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.DOUBLE_BATTLE_CHANCE_BOOSTER];
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description", {
|
||||
battleCount: this.getMaxStackCount(),
|
||||
});
|
||||
}
|
||||
|
||||
apply(_manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const doubleBattleChance = params.numberHolder;
|
||||
// This is divided because the chance is generated as a number from 0 to doubleBattleChance.value using randSeedInt
|
||||
// A double battle will initiate if the generated number is 0
|
||||
doubleBattleChance.value /= 4;
|
||||
}
|
||||
}
|
||||
|
||||
interface TempStatToTrainerItemMap {
|
||||
[key: number]: TrainerItemId;
|
||||
}
|
||||
|
||||
export const tempStatToTrainerItem: TempStatToTrainerItemMap = {
|
||||
[Stat.ATK]: TrainerItemId.X_ATTACK,
|
||||
[Stat.DEF]: TrainerItemId.X_DEFENSE,
|
||||
[Stat.SPATK]: TrainerItemId.X_SP_ATK,
|
||||
[Stat.SPDEF]: TrainerItemId.X_SP_DEF,
|
||||
[Stat.SPD]: TrainerItemId.X_SPEED,
|
||||
[Stat.ACC]: TrainerItemId.X_ACCURACY,
|
||||
};
|
||||
|
||||
export class TempStatStageBoosterTrainerItem extends LapsingTrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.TEMP_STAT_STAGE_BOOSTER];
|
||||
private stat: TempBattleStat;
|
||||
|
||||
constructor(type: TrainerItemId, stat: TempBattleStat, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
|
||||
this.stat = stat;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
return i18next.t(`modifierType:TempStatStageBoosterItem.${TrainerItemNames[this.type]?.toLowerCase()}`);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
console.log();
|
||||
return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
|
||||
stat: i18next.t(getStatKey(this.stat)),
|
||||
amount: i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.extra.percentage"),
|
||||
});
|
||||
}
|
||||
|
||||
apply(_manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const statLevel = params.numberHolder;
|
||||
const boost = 0.3;
|
||||
statLevel.value += boost;
|
||||
}
|
||||
}
|
||||
|
||||
export class TempAccuracyBoosterTrainerItem extends LapsingTrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.TEMP_ACCURACY_BOOSTER];
|
||||
|
||||
get name(): string {
|
||||
return i18next.t(`modifierType:TempStatStageBoosterItem.${TrainerItemNames[this.type]?.toLowerCase()}`);
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
console.log();
|
||||
return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
|
||||
stat: i18next.t(getStatKey(Stat.ACC)),
|
||||
amount: i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.extra.percentage"),
|
||||
});
|
||||
}
|
||||
|
||||
apply(_manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const statLevel = params.numberHolder;
|
||||
const boost = 1;
|
||||
statLevel.value += boost;
|
||||
}
|
||||
}
|
||||
|
||||
export class TempCritBoosterTrainerItem extends LapsingTrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.TEMP_CRIT_BOOSTER];
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
|
||||
stat: i18next.t("modifierType:ModifierType.DIRE_HIT.extra.raises"),
|
||||
amount: i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.extra.stage"),
|
||||
});
|
||||
}
|
||||
|
||||
apply(_manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS) {
|
||||
const critLevel = params.numberHolder;
|
||||
critLevel.value++;
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyDamageBoosterTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_DAMAGE_BOOSTER];
|
||||
public damageBoost = 1.05;
|
||||
|
||||
get iconName(): string {
|
||||
return "wl_item_drop";
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS): boolean {
|
||||
const stack = manager.getStack(this.type);
|
||||
const multiplier = params.numberHolder;
|
||||
|
||||
multiplier.value = toDmgValue(multiplier.value * Math.pow(this.damageBoost, stack));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getMaxStackCount(): number {
|
||||
return 999;
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyDamageReducerTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_DAMAGE_REDUCER];
|
||||
public damageReduction = 0.975;
|
||||
|
||||
get iconName(): string {
|
||||
return "wl_guard_spec";
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: NUMBER_HOLDER_PARAMS): boolean {
|
||||
const stack = manager.getStack(this.type);
|
||||
const multiplier = params.numberHolder;
|
||||
|
||||
multiplier.value = toDmgValue(multiplier.value * Math.pow(this.damageReduction, stack));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getMaxStackCount(): number {
|
||||
return globalScene.currentBattle.waveIndex < 2000 ? 99 : 999;
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyTurnHealTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_HEAL];
|
||||
public healPercent = 2;
|
||||
|
||||
get iconName(): string {
|
||||
return "wl_potion";
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: POKEMON_PARAMS): boolean {
|
||||
const stack = manager.getStack(this.type);
|
||||
const enemyPokemon = params.pokemon;
|
||||
|
||||
if (!enemyPokemon.isFullHp()) {
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"PokemonHealPhase",
|
||||
enemyPokemon.getBattlerIndex(),
|
||||
Math.max(Math.floor(enemyPokemon.getMaxHp() / (100 / this.healPercent)) * stack, 1),
|
||||
i18next.t("modifier:enemyTurnHealApply", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(enemyPokemon),
|
||||
}),
|
||||
true,
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
true,
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyAttackStatusEffectChanceTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_ATTACK_STATUS_CHANCE];
|
||||
public effect: StatusEffect;
|
||||
|
||||
constructor(type: TrainerItemId, effect: StatusEffect, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
|
||||
this.effect = effect;
|
||||
}
|
||||
|
||||
get iconName(): string {
|
||||
if (this.effect === StatusEffect.POISON) {
|
||||
return "wl_antidote";
|
||||
}
|
||||
if (this.effect === StatusEffect.PARALYSIS) {
|
||||
return "wl_paralyze_heal";
|
||||
}
|
||||
if (this.effect === StatusEffect.BURN) {
|
||||
return "wl_burn_heal";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.EnemyAttackStatusEffectChanceModifierType.description", {
|
||||
chancePercent: this.getChance() * 100,
|
||||
statusEffect: getStatusEffectDescriptor(this.effect),
|
||||
});
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: POKEMON_PARAMS): boolean {
|
||||
const stack = manager.getStack(this.type);
|
||||
const enemyPokemon = params.pokemon;
|
||||
const chance = this.getChance();
|
||||
|
||||
if (randSeedFloat() <= chance * stack) {
|
||||
return enemyPokemon.trySetStatus(this.effect, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
getChance(): number {
|
||||
return 0.025 * (this.effect === StatusEffect.BURN || this.effect === StatusEffect.POISON ? 2 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyStatusEffectHealChanceTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_STATUS_HEAL_CHANCE];
|
||||
public chance = 0.025;
|
||||
|
||||
get iconName(): string {
|
||||
return "wl_full_heal";
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: POKEMON_PARAMS): boolean {
|
||||
const stack = manager.getStack(this.type);
|
||||
const enemyPokemon = params.pokemon;
|
||||
|
||||
if (!enemyPokemon.status || randSeedFloat() > this.chance * stack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
globalScene.phaseManager.queueMessage(
|
||||
getStatusEffectHealText(enemyPokemon.status.effect, getPokemonNameWithAffix(enemyPokemon)),
|
||||
);
|
||||
enemyPokemon.resetStatus();
|
||||
enemyPokemon.updateInfo();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyEndureChanceTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_ENDURE_CHANCE];
|
||||
public chance = 2;
|
||||
|
||||
get iconName(): string {
|
||||
return "wl_reset_urge";
|
||||
}
|
||||
|
||||
get description(): string {
|
||||
return i18next.t("modifierType:ModifierType.EnemyEndureChanceModifierType.description", {
|
||||
chancePercent: this.chance,
|
||||
});
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: POKEMON_PARAMS): boolean {
|
||||
const stack = manager.getStack(this.type);
|
||||
const target = params.pokemon;
|
||||
|
||||
if (target.waveData.endured || target.randBattleSeedInt(100) >= this.chance * stack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
target.addTag(BattlerTagType.ENDURE_TOKEN, 1);
|
||||
|
||||
target.waveData.endured = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class EnemyFusionChanceTrainerItem extends TrainerItem {
|
||||
public effects: TRAINER_ITEM_EFFECT[] = [TRAINER_ITEM_EFFECT.ENEMY_FUSED_CHANCE];
|
||||
public chance = 0.01;
|
||||
|
||||
get iconName(): string {
|
||||
return "wl_custom_spliced";
|
||||
}
|
||||
|
||||
apply(manager: TrainerItemManager, params: BOOLEAN_HOLDER_PARAMS) {
|
||||
const stack = manager.getStack(this.type);
|
||||
const isFusion = params.booleanHolder;
|
||||
if (randSeedFloat() > this.chance * stack) {
|
||||
return false;
|
||||
}
|
||||
isFusion.value = true;
|
||||
}
|
||||
}
|
@ -21,8 +21,12 @@ import { initVouchers } from "#app/system/voucher";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { timedEventManager } from "./global-event-manager";
|
||||
import { initHeldItems } from "./items/all-held-items";
|
||||
import { initModifierPools } from "./modifier/init-modifier-pools";
|
||||
import { initModifierTypes } from "./modifier/modifier-type";
|
||||
import { initHeldItemPools } from "./items/init-held-item-pools";
|
||||
import { initTrainerItemPools } from "./items/init-trainer-item-pools";
|
||||
import { initTrainerItems } from "./items/all-trainer-items";
|
||||
|
||||
export class LoadingScene extends SceneBase {
|
||||
public static readonly KEY = "loading";
|
||||
@ -367,6 +371,8 @@ export class LoadingScene extends SceneBase {
|
||||
|
||||
initModifierTypes();
|
||||
initModifierPools();
|
||||
initHeldItemPools();
|
||||
initTrainerItemPools();
|
||||
|
||||
initAchievements();
|
||||
initVouchers();
|
||||
@ -380,6 +386,8 @@ export class LoadingScene extends SceneBase {
|
||||
initSpecies();
|
||||
initMoves();
|
||||
initAbilities();
|
||||
initHeldItems();
|
||||
initTrainerItems();
|
||||
initChallenges();
|
||||
initMysteryEncounters();
|
||||
}
|
||||
|
@ -1,20 +1,11 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import {
|
||||
dailyStarterModifierPool,
|
||||
enemyBuffModifierPool,
|
||||
modifierPool,
|
||||
trainerModifierPool,
|
||||
wildModifierPool,
|
||||
} from "#app/modifier/modifier-pools";
|
||||
import { modifierPool } from "#app/modifier/modifier-pools";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { DoubleBattleChanceBoosterModifier, SpeciesCritBoosterModifier, TurnStatusEffectModifier } from "./modifier";
|
||||
import { WeightedModifierType } from "./modifier-type";
|
||||
import { ModifierTier } from "../enums/modifier-tier";
|
||||
import { RewardTier } from "#app/enums/reward-tier";
|
||||
import type { WeightedModifierTypeWeightFunc } from "#app/@types/modifier-types";
|
||||
import { modifierTypes } from "#app/data/data-lists";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { BerryModifier } from "./modifier";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
@ -26,41 +17,17 @@ import { AbilityId } from "#enums/ability-id";
|
||||
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||
// biome-ignore lint/correctness/noUnusedImports: This is used in a tsdoc comment
|
||||
import type { initModifierTypes } from "./modifier-type";
|
||||
|
||||
/**
|
||||
* Initialize the wild modifier pool
|
||||
*/
|
||||
function initWildModifierPool() {
|
||||
wildModifierPool[ModifierTier.COMMON] = [new WeightedModifierType(modifierTypes.BERRY, 1)].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1)].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),
|
||||
new WeightedModifierType(modifierTypes.WHITE_HERB, 0),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.ROGUE] = [new WeightedModifierType(modifierTypes.LUCKY_EGG, 4)].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
wildModifierPool[ModifierTier.MASTER] = [new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1)].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
import { HeldItemId } from "#enums/held-item-id";
|
||||
import { allHeldItems } from "#app/data/data-lists";
|
||||
import { TrainerItemId } from "#enums/trainer-item-id";
|
||||
import { allTrainerItems } from "#app/data/data-lists";
|
||||
import type { TurnEndStatusHeldItem } from "#app/items/held-items/turn-end-status";
|
||||
|
||||
/**
|
||||
* Initialize the common modifier pool
|
||||
*/
|
||||
function initCommonModifierPool() {
|
||||
modifierPool[ModifierTier.COMMON] = [
|
||||
modifierPool[RewardTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.POKEBALL, () => (hasMaximumBalls(PokeballType.POKEBALL) ? 0 : 6), 6),
|
||||
new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
|
||||
new WeightedModifierType(
|
||||
@ -92,7 +59,7 @@ function initCommonModifierPool() {
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
!p.heldItemManager.hasItem(HeldItemId.LEPPA_BERRY) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
@ -111,7 +78,7 @@ function initCommonModifierPool() {
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
!p.heldItemManager.hasItem(HeldItemId.LEPPA_BERRY) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
@ -123,12 +90,12 @@ function initCommonModifierPool() {
|
||||
},
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
|
||||
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(TrainerItemId.LURE, 2)),
|
||||
new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4),
|
||||
new WeightedModifierType(modifierTypes.BERRY, 2),
|
||||
new WeightedModifierType(modifierTypes.TM_COMMON, 2),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
m.setTier(RewardTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
@ -137,7 +104,7 @@ function initCommonModifierPool() {
|
||||
* Initialize the Great modifier pool
|
||||
*/
|
||||
function initGreatModifierPool() {
|
||||
modifierPool[ModifierTier.GREAT] = [
|
||||
modifierPool[RewardTier.GREAT] = [
|
||||
new WeightedModifierType(modifierTypes.GREAT_BALL, () => (hasMaximumBalls(PokeballType.GREAT_BALL) ? 0 : 6), 6),
|
||||
new WeightedModifierType(modifierTypes.PP_UP, 2),
|
||||
new WeightedModifierType(
|
||||
@ -148,12 +115,10 @@ function initGreatModifierPool() {
|
||||
p =>
|
||||
p.hp &&
|
||||
!!p.status &&
|
||||
!p.getHeldItems().some(i => {
|
||||
if (i instanceof TurnStatusEffectModifier) {
|
||||
return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect;
|
||||
}
|
||||
return false;
|
||||
}),
|
||||
!p
|
||||
.getHeldItems()
|
||||
.filter(i => i in [HeldItemId.TOXIC_ORB, HeldItemId.FLAME_ORB])
|
||||
.some(i => (allHeldItems[i] as TurnEndStatusHeldItem).effect === p.status?.effect),
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
@ -214,12 +179,10 @@ function initGreatModifierPool() {
|
||||
p =>
|
||||
p.hp &&
|
||||
!!p.status &&
|
||||
!p.getHeldItems().some(i => {
|
||||
if (i instanceof TurnStatusEffectModifier) {
|
||||
return (i as TurnStatusEffectModifier).getStatusEffect() === p.status?.effect;
|
||||
}
|
||||
return false;
|
||||
}),
|
||||
!p
|
||||
.getHeldItems()
|
||||
.filter(i => i in [HeldItemId.TOXIC_ORB, HeldItemId.FLAME_ORB])
|
||||
.some(i => (allHeldItems[i] as TurnEndStatusHeldItem).effect === p.status?.effect),
|
||||
).length,
|
||||
3,
|
||||
);
|
||||
@ -239,7 +202,7 @@ function initGreatModifierPool() {
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
!p.heldItemManager.hasItem(HeldItemId.LEPPA_BERRY) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
@ -258,7 +221,7 @@ function initGreatModifierPool() {
|
||||
party.filter(
|
||||
p =>
|
||||
p.hp &&
|
||||
!p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) &&
|
||||
!p.heldItemManager.hasItem(HeldItemId.LEPPA_BERRY) &&
|
||||
p
|
||||
.getMoveset()
|
||||
.filter(m => m.ppUsed && m.getMovePp() - m.ppUsed <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2))
|
||||
@ -271,7 +234,7 @@ function initGreatModifierPool() {
|
||||
3,
|
||||
),
|
||||
new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
|
||||
new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)),
|
||||
new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(TrainerItemId.SUPER_LURE, 4)),
|
||||
new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)),
|
||||
new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4),
|
||||
new WeightedModifierType(
|
||||
@ -331,7 +294,7 @@ function initGreatModifierPool() {
|
||||
1,
|
||||
),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
m.setTier(RewardTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
@ -340,9 +303,9 @@ function initGreatModifierPool() {
|
||||
* Initialize the Ultra modifier pool
|
||||
*/
|
||||
function initUltraModifierPool() {
|
||||
modifierPool[ModifierTier.ULTRA] = [
|
||||
modifierPool[RewardTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ULTRA_BALL, () => (hasMaximumBalls(PokeballType.ULTRA_BALL) ? 0 : 15), 15),
|
||||
new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)),
|
||||
new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(TrainerItemId.MAX_LURE, 4)),
|
||||
new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)),
|
||||
new WeightedModifierType(modifierTypes.PP_MAX, 3),
|
||||
new WeightedModifierType(modifierTypes.MINT, 4),
|
||||
@ -368,7 +331,7 @@ function initUltraModifierPool() {
|
||||
(p.isFusion() && p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))
|
||||
) {
|
||||
// Check if Pokemon is already holding an Eviolite
|
||||
return !p.getHeldItems().some(i => i.type.id === "EVIOLITE");
|
||||
return !p.heldItemManager.hasItem(HeldItemId.EVIOLITE);
|
||||
}
|
||||
return false;
|
||||
})
|
||||
@ -385,7 +348,7 @@ function initUltraModifierPool() {
|
||||
// If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear
|
||||
return party.some(
|
||||
p =>
|
||||
!p.getHeldItems().some(i => i instanceof SpeciesCritBoosterModifier) &&
|
||||
!p.heldItemManager.hasItem(HeldItemId.LEEK) &&
|
||||
(checkedSpecies.includes(p.getSpeciesForm(true).speciesId) ||
|
||||
(p.isFusion() && checkedSpecies.includes(p.getFusionSpeciesForm(true).speciesId))),
|
||||
)
|
||||
@ -398,7 +361,7 @@ function initUltraModifierPool() {
|
||||
modifierTypes.TOXIC_ORB,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB");
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i in [HeldItemId.FLAME_ORB, HeldItemId.TOXIC_ORB]);
|
||||
|
||||
if (!isHoldingOrb) {
|
||||
const moveset = p
|
||||
@ -444,7 +407,7 @@ function initUltraModifierPool() {
|
||||
modifierTypes.FLAME_ORB,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB");
|
||||
const isHoldingOrb = p.getHeldItems().some(i => i in [HeldItemId.FLAME_ORB, HeldItemId.TOXIC_ORB]);
|
||||
|
||||
if (!isHoldingOrb) {
|
||||
const moveset = p
|
||||
@ -490,13 +453,8 @@ function initUltraModifierPool() {
|
||||
modifierTypes.MYSTICAL_ROCK,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
let isHoldingMax = false;
|
||||
for (const i of p.getHeldItems()) {
|
||||
if (i.type.id === "MYSTICAL_ROCK") {
|
||||
isHoldingMax = i.getStackCount() === i.getMaxStackCount();
|
||||
break;
|
||||
}
|
||||
}
|
||||
const stack = p.heldItemManager.getStack(HeldItemId.MYSTICAL_ROCK);
|
||||
const isHoldingMax = stack === allHeldItems[HeldItemId.MYSTICAL_ROCK].maxStackCount;
|
||||
|
||||
if (!isHoldingMax) {
|
||||
const moveset = p.getMoveset(true).map(m => m.moveId);
|
||||
@ -558,13 +516,13 @@ function initUltraModifierPool() {
|
||||
new WeightedModifierType(modifierTypes.QUICK_CLAW, 3),
|
||||
new WeightedModifierType(modifierTypes.WIDE_LENS, 7),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
m.setTier(RewardTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
function initRogueModifierPool() {
|
||||
modifierPool[ModifierTier.ROGUE] = [
|
||||
modifierPool[RewardTier.ROGUE] = [
|
||||
new WeightedModifierType(modifierTypes.ROGUE_BALL, () => (hasMaximumBalls(PokeballType.ROGUE_BALL) ? 0 : 16), 16),
|
||||
new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)),
|
||||
new WeightedModifierType(modifierTypes.LEFTOVERS, 3),
|
||||
@ -602,7 +560,7 @@ function initRogueModifierPool() {
|
||||
3,
|
||||
),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
m.setTier(RewardTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
@ -611,7 +569,7 @@ function initRogueModifierPool() {
|
||||
* Initialize the Master modifier pool
|
||||
*/
|
||||
function initMasterModifierPool() {
|
||||
modifierPool[ModifierTier.MASTER] = [
|
||||
modifierPool[RewardTier.MASTER] = [
|
||||
new WeightedModifierType(modifierTypes.MASTER_BALL, () => (hasMaximumBalls(PokeballType.MASTER_BALL) ? 0 : 24), 24),
|
||||
new WeightedModifierType(modifierTypes.SHINY_CHARM, 14),
|
||||
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
|
||||
@ -644,140 +602,7 @@ function initMasterModifierPool() {
|
||||
1,
|
||||
),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
function initTrainerModifierPool() {
|
||||
trainerModifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.BERRY, 8),
|
||||
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3)].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10),
|
||||
new WeightedModifierType(modifierTypes.WHITE_HERB, 0),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.ROGUE] = [
|
||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 2),
|
||||
new WeightedModifierType(modifierTypes.LUCKY_EGG, 4),
|
||||
new WeightedModifierType(modifierTypes.QUICK_CLAW, 1),
|
||||
new WeightedModifierType(modifierTypes.GRIP_CLAW, 1),
|
||||
new WeightedModifierType(modifierTypes.WIDE_LENS, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
trainerModifierPool[ModifierTier.MASTER] = [
|
||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 1),
|
||||
new WeightedModifierType(modifierTypes.LEFTOVERS, 1),
|
||||
new WeightedModifierType(modifierTypes.SHELL_BELL, 1),
|
||||
new WeightedModifierType(modifierTypes.SCOPE_LENS, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the enemy buff modifier pool
|
||||
*/
|
||||
function initEnemyBuffModifierPool() {
|
||||
enemyBuffModifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 9),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 9),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 3),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 3),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 3),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 9),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 4),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.GREAT] = [
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 5),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_ENDURE_CHANCE, 10),
|
||||
new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 5),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.ROGUE] = [].map((m: WeightedModifierType) => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
enemyBuffModifierPool[ModifierTier.MASTER] = [].map((m: WeightedModifierType) => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the daily starter modifier pool
|
||||
*/
|
||||
function initDailyStarterModifierPool() {
|
||||
dailyStarterModifierPool[ModifierTier.COMMON] = [
|
||||
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1),
|
||||
new WeightedModifierType(modifierTypes.BERRY, 3),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.COMMON);
|
||||
return m;
|
||||
});
|
||||
dailyStarterModifierPool[ModifierTier.GREAT] = [new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 5)].map(
|
||||
m => {
|
||||
m.setTier(ModifierTier.GREAT);
|
||||
return m;
|
||||
},
|
||||
);
|
||||
dailyStarterModifierPool[ModifierTier.ULTRA] = [
|
||||
new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
|
||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 1),
|
||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 1),
|
||||
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ULTRA);
|
||||
return m;
|
||||
});
|
||||
dailyStarterModifierPool[ModifierTier.ROGUE] = [
|
||||
new WeightedModifierType(modifierTypes.GRIP_CLAW, 5),
|
||||
new WeightedModifierType(modifierTypes.BATON, 2),
|
||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||
new WeightedModifierType(modifierTypes.QUICK_CLAW, 3),
|
||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE);
|
||||
return m;
|
||||
});
|
||||
dailyStarterModifierPool[ModifierTier.MASTER] = [
|
||||
new WeightedModifierType(modifierTypes.LEFTOVERS, 1),
|
||||
new WeightedModifierType(modifierTypes.SHELL_BELL, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.MASTER);
|
||||
m.setTier(RewardTier.MASTER);
|
||||
return m;
|
||||
});
|
||||
}
|
||||
@ -793,12 +618,6 @@ export function initModifierPools() {
|
||||
initUltraModifierPool();
|
||||
initRogueModifierPool();
|
||||
initMasterModifierPool();
|
||||
|
||||
// Modifier pools for specific scenarios
|
||||
initWildModifierPool();
|
||||
initTrainerModifierPool();
|
||||
initEnemyBuffModifierPool();
|
||||
initDailyStarterModifierPool();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -829,16 +648,15 @@ function skipInLastClassicWaveOrDefault(defaultWeight: number): WeightedModifier
|
||||
/**
|
||||
* High order function that returns a WeightedModifierTypeWeightFunc to ensure Lures don't spawn on Classic 199
|
||||
* or if the lure still has over 60% of its duration left
|
||||
* @param maxBattles The max battles the lure type in question lasts. 10 for green, 15 for Super, 30 for Max
|
||||
* @param lureId The id of the lure type in question.
|
||||
* @param weight The desired weight for the lure when it does spawn
|
||||
* @returns A WeightedModifierTypeWeightFunc
|
||||
*/
|
||||
function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc {
|
||||
function lureWeightFunc(lureId: TrainerItemId, weight: number): WeightedModifierTypeWeightFunc {
|
||||
return () => {
|
||||
const lures = globalScene.getModifiers(DoubleBattleChanceBoosterModifier);
|
||||
const lureCount = globalScene.trainerItems.getStack(lureId);
|
||||
return !(globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 199) &&
|
||||
(lures.length === 0 ||
|
||||
lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0)
|
||||
lureCount < allTrainerItems[lureId].getMaxStackCount() * 0.6
|
||||
? weight
|
||||
: 0;
|
||||
};
|
||||
|
@ -6,11 +6,3 @@
|
||||
import type { ModifierPool } from "#app/@types/modifier-types";
|
||||
|
||||
export const modifierPool: ModifierPool = {};
|
||||
|
||||
export const wildModifierPool: ModifierPool = {};
|
||||
|
||||
export const trainerModifierPool: ModifierPool = {};
|
||||
|
||||
export const enemyBuffModifierPool: ModifierPool = {};
|
||||
|
||||
export const dailyStarterModifierPool: ModifierPool = {};
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -23,6 +23,8 @@ import { TrainerType } from "#enums/trainer-type";
|
||||
import { Unlockables } from "#enums/unlockables";
|
||||
import { VariantTier } from "#enums/variant-tier";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { HeldItemConfiguration } from "./items/held-item-data-types";
|
||||
import { TrainerItemConfiguration } from "./items/trainer-item-data-types";
|
||||
|
||||
/**
|
||||
* This comment block exists to prevent IDEs from automatically removing unused imports
|
||||
@ -271,18 +273,15 @@ class DefaultOverrides {
|
||||
* STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY"}]
|
||||
* ```
|
||||
*/
|
||||
readonly STARTING_MODIFIER_OVERRIDE: ModifierOverride[] = [];
|
||||
/**
|
||||
* Override array of {@linkcode ModifierOverride}s used to provide modifiers to enemies.
|
||||
*
|
||||
* Note that any previous modifiers are cleared.
|
||||
*/
|
||||
readonly OPP_MODIFIER_OVERRIDE: ModifierOverride[] = [];
|
||||
/** Override array of {@linkcode ModifierOverride}s used to provide held items to first party member when starting a new game. */
|
||||
readonly STARTING_TRAINER_ITEMS_OVERRIDE: TrainerItemConfiguration = [];
|
||||
/** Override array of {@linkcode ModifierOverride}s used to provide held items to enemies on spawn. */
|
||||
readonly OPP_TRAINER_ITEMS_OVERRIDE: TrainerItemConfiguration = [];
|
||||
|
||||
/** Override array of {@linkcode ModifierOverride}s used to provide held items to first party member when starting a new game. */
|
||||
readonly STARTING_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
|
||||
readonly STARTING_HELD_ITEMS_OVERRIDE: HeldItemConfiguration = [];
|
||||
/** Override array of {@linkcode ModifierOverride}s used to provide held items to enemies on spawn. */
|
||||
readonly OPP_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
|
||||
readonly OPP_HELD_ITEMS_OVERRIDE: HeldItemConfiguration = [];
|
||||
|
||||
/**
|
||||
* Override array of {@linkcode ModifierOverride}s used to replace the generated item rolls after a wave.
|
||||
|
@ -1,9 +1,7 @@
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { regenerateModifierPoolThresholds, getEnemyBuffModifierForWave } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { EnemyPersistentModifier } from "#app/modifier/modifier";
|
||||
import { RewardTier } from "#enums/reward-tier";
|
||||
import { Phase } from "#app/phase";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { assignEnemyBuffTokenForWave } from "#app/items/trainer-item-pool";
|
||||
|
||||
export class AddEnemyBuffModifierPhase extends Phase {
|
||||
public readonly phaseName = "AddEnemyBuffModifierPhase";
|
||||
@ -11,26 +9,13 @@ export class AddEnemyBuffModifierPhase extends Phase {
|
||||
super.start();
|
||||
|
||||
const waveIndex = globalScene.currentBattle.waveIndex;
|
||||
const tier = !(waveIndex % 1000)
|
||||
? ModifierTier.ULTRA
|
||||
: !(waveIndex % 250)
|
||||
? ModifierTier.GREAT
|
||||
: ModifierTier.COMMON;
|
||||
|
||||
regenerateModifierPoolThresholds(globalScene.getEnemyParty(), ModifierPoolType.ENEMY_BUFF);
|
||||
const tier = !(waveIndex % 1000) ? RewardTier.ULTRA : !(waveIndex % 250) ? RewardTier.GREAT : RewardTier.COMMON;
|
||||
|
||||
const count = Math.ceil(waveIndex / 250);
|
||||
for (let i = 0; i < count; i++) {
|
||||
globalScene.addEnemyModifier(
|
||||
getEnemyBuffModifierForWave(
|
||||
tier,
|
||||
globalScene.findModifiers(m => m instanceof EnemyPersistentModifier, false),
|
||||
),
|
||||
true,
|
||||
true,
|
||||
);
|
||||
assignEnemyBuffTokenForWave(tier);
|
||||
}
|
||||
globalScene.updateModifiers(false, true);
|
||||
globalScene.updateItems(false);
|
||||
this.end();
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,6 @@ import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
|
||||
import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { PokemonPhase } from "#app/phases/pokemon-phase";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import type { PartyOption } from "#app/ui/party-ui-handler";
|
||||
@ -255,6 +254,7 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
}),
|
||||
null,
|
||||
() => {
|
||||
const heldItemConfig = pokemon.heldItemManager.generateHeldItemConfiguration();
|
||||
const end = () => {
|
||||
globalScene.phaseManager.unshiftNew("VictoryPhase", this.battlerIndex);
|
||||
globalScene.pokemonInfoContainer.hide();
|
||||
@ -265,24 +265,20 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
globalScene.addFaintedEnemyScore(pokemon);
|
||||
pokemon.hp = 0;
|
||||
pokemon.trySetStatus(StatusEffect.FAINT);
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
pokemon.leaveField(true, true, true);
|
||||
};
|
||||
const addToParty = (slotIndex?: number) => {
|
||||
const newPokemon = pokemon.addToParty(this.pokeballType, slotIndex);
|
||||
const modifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
|
||||
if (globalScene.getPlayerParty().filter(p => p.isShiny()).length === PLAYER_PARTY_MAX_SIZE) {
|
||||
globalScene.validateAchv(achvs.SHINY_PARTY);
|
||||
}
|
||||
Promise.all(modifiers.map(m => globalScene.addModifier(m, true))).then(() => {
|
||||
globalScene.updateModifiers(true);
|
||||
removePokemon();
|
||||
if (newPokemon) {
|
||||
newPokemon.loadAssets().then(end);
|
||||
} else {
|
||||
end();
|
||||
}
|
||||
});
|
||||
globalScene.updateItems(true);
|
||||
removePokemon();
|
||||
if (newPokemon) {
|
||||
newPokemon.loadAssets().then(end);
|
||||
} else {
|
||||
end();
|
||||
}
|
||||
};
|
||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
if (globalScene.getPlayerParty().length === PLAYER_PARTY_MAX_SIZE) {
|
||||
@ -307,6 +303,7 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
pokemon.variant,
|
||||
pokemon.ivs,
|
||||
pokemon.nature,
|
||||
heldItemConfig,
|
||||
pokemon,
|
||||
);
|
||||
globalScene.ui.setMode(
|
||||
|
@ -40,8 +40,6 @@ export class AttemptRunPhase extends FieldPhase {
|
||||
onComplete: () => enemyField.forEach(enemyPokemon => enemyPokemon.destroy()),
|
||||
});
|
||||
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
|
||||
enemyField.forEach(enemyPokemon => {
|
||||
enemyPokemon.hideInfo().then(() => enemyPokemon.destroy());
|
||||
enemyPokemon.hp = 0;
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||
import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { BattlePhase } from "./battle-phase";
|
||||
|
||||
export class BattleEndPhase extends BattlePhase {
|
||||
@ -72,7 +71,6 @@ export class BattleEndPhase extends BattlePhase {
|
||||
globalScene.currentBattle.pickUpScatteredMoney();
|
||||
}
|
||||
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
for (const p of globalScene.getEnemyParty()) {
|
||||
try {
|
||||
p.destroy();
|
||||
@ -81,20 +79,9 @@ export class BattleEndPhase extends BattlePhase {
|
||||
}
|
||||
}
|
||||
|
||||
const lapsingModifiers = globalScene.findModifiers(
|
||||
m => m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier,
|
||||
) as (LapsingPersistentModifier | LapsingPokemonHeldItemModifier)[];
|
||||
for (const m of lapsingModifiers) {
|
||||
const args: any[] = [];
|
||||
if (m instanceof LapsingPokemonHeldItemModifier) {
|
||||
args.push(globalScene.getPokemonById(m.pokemonId));
|
||||
}
|
||||
if (!m.lapse(...args)) {
|
||||
globalScene.removeModifier(m);
|
||||
}
|
||||
}
|
||||
globalScene.trainerItems.lapseItems();
|
||||
|
||||
globalScene.updateModifiers();
|
||||
globalScene.updateItems();
|
||||
this.end();
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user