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Corrected incorrect modulo condition in isEndlessBoss
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@ -236,7 +236,7 @@ export class GameMode implements GameModeConfig {
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* @returns true if waveIndex is a multiple of 50 in Endless
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*/
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isEndlessBoss(waveIndex: integer): boolean {
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return !!(waveIndex % 50) &&
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return waveIndex % 50 === 0 &&
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(this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS);
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}
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