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Don't need those comments
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@ -79,7 +79,6 @@ describe("Abilities - Synchronize", () => {
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game.doSwitchPokemon(1);
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await game.phaseInterceptor.to("BerryPhase");
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// Assert
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expect(game.scene.getParty()[0].status?.effect).toBe(StatusEffect.POISON);
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expect(game.scene.getEnemyParty()[0].status?.effect).toBeUndefined();
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expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase");
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@ -91,7 +90,6 @@ describe("Abilities - Synchronize", () => {
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game.move.select(Moves.THUNDER_WAVE);
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await game.phaseInterceptor.to("BerryPhase");
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// Assert
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expect(game.scene.getParty()[0].status?.effect).toBeUndefined();
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expect(game.scene.getEnemyParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS);
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expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase");
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@ -104,7 +102,6 @@ describe("Abilities - Synchronize", () => {
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game.move.select(Moves.PSYCHO_SHIFT);
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await game.phaseInterceptor.to("BerryPhase");
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// Assert
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expect(game.scene.getParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS); // keeping old gen < V impl for now since it's buggy otherwise
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expect(game.scene.getEnemyParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS);
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expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase");
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