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https://github.com/pagefaultgames/pokerogue.git
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Add abilityAttr.is methods
This commit is contained in:
parent
f499ea0568
commit
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@ -1,11 +1,27 @@
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import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
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import type { AbAttr } from "#app/data/abilities/ability";
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import type Move from "#app/data/moves/move";
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import type Move from "#app/data/moves/move";
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import type Pokemon from "#app/field/pokemon";
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import type Pokemon from "#app/field/pokemon";
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import type { BattleStat } from "#enums/stat";
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import type { BattleStat } from "#enums/stat";
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import type { AbAttrConstructorMap } from "#app/data/abilities/ability";
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export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
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// Intentionally re-export all types from the ability attributes module
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export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
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export type * from "#app/data/abilities/ability";
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export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean, ...args: any[]) => void;
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export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean, ...args: any[]) => boolean;
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export type AbAttrCondition = (pokemon: Pokemon) => boolean;
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export type AbAttrCondition = (pokemon: Pokemon) => boolean;
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export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
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export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
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export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
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export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
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export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
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export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
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/**
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* Union type of all ability attribute class names as strings
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*/
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export type AbAttrString = keyof AbAttrConstructorMap;
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/**
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* Map of ability attribute class names to an instance of the class.
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*/
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export type AbAttrMap = {
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[K in keyof AbAttrConstructorMap]: InstanceType<AbAttrConstructorMap[K]>;
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};
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@ -66,15 +66,7 @@ import {
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PokemonHeldItemModifierType,
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PokemonHeldItemModifierType,
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} from "#app/modifier/modifier-type";
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} from "#app/modifier/modifier-type";
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import AbilityBar from "#app/ui/ability-bar";
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import AbilityBar from "#app/ui/ability-bar";
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import {
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import { applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs } from "./data/abilities/apply-ab-attrs";
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applyAbAttrs,
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applyPostBattleInitAbAttrs,
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applyPostItemLostAbAttrs,
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BlockItemTheftAbAttr,
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DoubleBattleChanceAbAttr,
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PostBattleInitAbAttr,
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PostItemLostAbAttr,
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} from "#app/data/abilities/ability";
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import { allAbilities } from "./data/data-lists";
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import { allAbilities } from "./data/data-lists";
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import type { FixedBattleConfig } from "#app/battle";
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import type { FixedBattleConfig } from "#app/battle";
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import Battle from "#app/battle";
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import Battle from "#app/battle";
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@ -1264,7 +1256,7 @@ export default class BattleScene extends SceneBase {
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const doubleChance = new NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8);
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const doubleChance = new NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8);
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this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance);
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this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance);
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for (const p of playerField) {
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for (const p of playerField) {
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applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance);
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applyAbAttrs("DoubleBattleChanceAbAttr", p, null, false, doubleChance);
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}
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}
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return Math.max(doubleChance.value, 1);
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return Math.max(doubleChance.value, 1);
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}
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}
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@ -1469,7 +1461,7 @@ export default class BattleScene extends SceneBase {
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for (const pokemon of this.getPlayerParty()) {
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for (const pokemon of this.getPlayerParty()) {
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pokemon.resetBattleAndWaveData();
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pokemon.resetBattleAndWaveData();
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pokemon.resetTera();
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pokemon.resetTera();
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applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
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applyPostBattleInitAbAttrs("PostBattleInitAbAttr", pokemon);
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if (
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if (
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pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
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pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
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(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
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(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
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@ -2745,7 +2737,7 @@ export default class BattleScene extends SceneBase {
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const cancelled = new BooleanHolder(false);
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const cancelled = new BooleanHolder(false);
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if (source && source.isPlayer() !== target.isPlayer()) {
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if (source && source.isPlayer() !== target.isPlayer()) {
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applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
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applyAbAttrs("BlockItemTheftAbAttr", source, cancelled);
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}
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}
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if (cancelled.value) {
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if (cancelled.value) {
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@ -2785,13 +2777,13 @@ export default class BattleScene extends SceneBase {
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if (target.isPlayer()) {
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if (target.isPlayer()) {
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this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant);
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this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant);
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if (source && itemLost) {
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if (source && itemLost) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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applyPostItemLostAbAttrs("PostItemLostAbAttr", source, false);
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}
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}
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return true;
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return true;
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}
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}
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant);
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant);
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if (source && itemLost) {
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if (source && itemLost) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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applyPostItemLostAbAttrs("PostItemLostAbAttr", source, false);
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}
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}
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return true;
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return true;
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}
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}
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@ -2814,7 +2806,7 @@ export default class BattleScene extends SceneBase {
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const cancelled = new BooleanHolder(false);
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const cancelled = new BooleanHolder(false);
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if (source && source.isPlayer() !== target.isPlayer()) {
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if (source && source.isPlayer() !== target.isPlayer()) {
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applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
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applyAbAttrs("BlockItemTheftAbAttr", source, cancelled);
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}
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}
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if (cancelled.value) {
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if (cancelled.value) {
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@ -1,58 +0,0 @@
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import type { AbAttrCondition } from "#app/@types/ability-types";
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import type Pokemon from "#app/field/pokemon";
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import type { BooleanHolder } from "#app/utils/common";
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export abstract class AbAttr {
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public showAbility: boolean;
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private extraCondition: AbAttrCondition;
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/**
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* @param showAbility - Whether to show this ability as a flyout during battle; default `true`.
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* Should be kept in parity with mainline where possible.
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*/
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constructor(showAbility = true) {
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this.showAbility = showAbility;
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}
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/**
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* Applies ability effects without checking conditions
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* @param _pokemon - The pokemon to apply this ability to
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* @param _passive - Whether or not the ability is a passive
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* @param _simulated - Whether the call is simulated
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* @param _args - Extra args passed to the function. Handled by child classes.
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* @see {@linkcode canApply}
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*/
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apply(
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_pokemon: Pokemon,
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_passive: boolean,
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_simulated: boolean,
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_cancelled: BooleanHolder | null,
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_args: any[],
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): void {}
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getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
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return null;
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}
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getCondition(): AbAttrCondition | null {
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return this.extraCondition || null;
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}
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addCondition(condition: AbAttrCondition): AbAttr {
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this.extraCondition = condition;
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return this;
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}
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/**
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* Returns a boolean describing whether the ability can be applied under current conditions
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* @param _pokemon - The pokemon to apply this ability to
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* @param _passive - Whether or not the ability is a passive
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* @param _simulated - Whether the call is simulated
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* @param _args - Extra args passed to the function. Handled by child classes.
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* @returns `true` if the ability can be applied, `false` otherwise
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* @see {@linkcode apply}
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*/
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canApply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
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return true;
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}
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}
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@ -1,137 +0,0 @@
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import { AbilityId } from "#enums/ability-id";
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import type { AbAttrCondition } from "#app/@types/ability-types";
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import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
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import i18next from "i18next";
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import type { Localizable } from "#app/@types/locales";
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import type { Constructor } from "#app/utils/common";
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export class Ability implements Localizable {
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public id: AbilityId;
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private nameAppend: string;
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public name: string;
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public description: string;
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public generation: number;
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public isBypassFaint: boolean;
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public isIgnorable: boolean;
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public isSuppressable = true;
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public isCopiable = true;
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public isReplaceable = true;
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public attrs: AbAttr[];
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public conditions: AbAttrCondition[];
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constructor(id: AbilityId, generation: number) {
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this.id = id;
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this.nameAppend = "";
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this.generation = generation;
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this.attrs = [];
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this.conditions = [];
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this.isSuppressable = true;
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this.isCopiable = true;
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this.isReplaceable = true;
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this.localize();
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}
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public get isSwappable(): boolean {
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return this.isCopiable && this.isReplaceable;
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}
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localize(): void {
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const i18nKey = AbilityId[this.id]
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.split("_")
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.filter(f => f)
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.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
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.join("") as string;
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this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
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this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : "";
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}
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/**
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* Get all ability attributes that match `attrType`
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* @param attrType any attribute that extends {@linkcode AbAttr}
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* @returns Array of attributes that match `attrType`, Empty Array if none match.
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*/
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getAttrs<T extends AbAttr>(attrType: Constructor<T>): T[] {
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return this.attrs.filter((a): a is T => a instanceof attrType);
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}
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/**
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* Check if an ability has an attribute that matches `attrType`
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* @param attrType any attribute that extends {@linkcode AbAttr}
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* @returns true if the ability has attribute `attrType`
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*/
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hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
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return this.attrs.some(attr => attr instanceof attrType);
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}
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attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
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const attr = new AttrType(...args);
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this.attrs.push(attr);
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return this;
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}
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conditionalAttr<T extends Constructor<AbAttr>>(
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condition: AbAttrCondition,
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AttrType: T,
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...args: ConstructorParameters<T>
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): Ability {
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const attr = new AttrType(...args);
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attr.addCondition(condition);
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this.attrs.push(attr);
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return this;
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}
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bypassFaint(): Ability {
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this.isBypassFaint = true;
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return this;
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}
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ignorable(): Ability {
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this.isIgnorable = true;
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return this;
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}
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unsuppressable(): Ability {
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this.isSuppressable = false;
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return this;
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}
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uncopiable(): Ability {
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this.isCopiable = false;
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return this;
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}
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unreplaceable(): Ability {
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this.isReplaceable = false;
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return this;
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}
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condition(condition: AbAttrCondition): Ability {
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this.conditions.push(condition);
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return this;
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}
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partial(): this {
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this.nameAppend += " (P)";
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return this;
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}
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unimplemented(): this {
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this.nameAppend += " (N)";
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return this;
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}
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/**
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* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
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* @returns the ability
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*/
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edgeCase(): this {
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return this;
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}
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}
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File diff suppressed because it is too large
Load Diff
829
src/data/abilities/apply-ab-attrs.ts
Normal file
829
src/data/abilities/apply-ab-attrs.ts
Normal file
@ -0,0 +1,829 @@
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import type { AbAttrApplyFunc, AbAttrMap, AbAttrString, AbAttrSuccessFunc } from "#app/@types/ability-types";
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import type Pokemon from "#app/field/pokemon";
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import { globalScene } from "#app/global-scene";
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import type { BooleanHolder, NumberHolder } from "#app/utils/common";
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import type { BattlerIndex } from "#enums/battler-index";
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import type { HitResult } from "#enums/hit-result";
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import type { BattleStat, Stat } from "#enums/stat";
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import type { StatusEffect } from "#enums/status-effect";
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import type { WeatherType } from "#enums/weather-type";
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import type { BattlerTag } from "../battler-tags";
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import type Move from "../moves/move";
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import type { PokemonMove } from "../moves/pokemon-move";
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import type { TerrainType } from "../terrain";
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import type { Weather } from "../weather";
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import type {
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PostBattleInitAbAttr,
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PreDefendAbAttr,
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PostDefendAbAttr,
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PostMoveUsedAbAttr,
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StatMultiplierAbAttr,
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AllyStatMultiplierAbAttr,
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PostSetStatusAbAttr,
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PostDamageAbAttr,
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FieldMultiplyStatAbAttr,
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PreAttackAbAttr,
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ExecutedMoveAbAttr,
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PostAttackAbAttr,
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PostKnockOutAbAttr,
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PostVictoryAbAttr,
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PostSummonAbAttr,
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PreSummonAbAttr,
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PreSwitchOutAbAttr,
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PreLeaveFieldAbAttr,
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PreStatStageChangeAbAttr,
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PostStatStageChangeAbAttr,
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PreSetStatusAbAttr,
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PreApplyBattlerTagAbAttr,
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PreWeatherEffectAbAttr,
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PreWeatherDamageAbAttr,
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PostTurnAbAttr,
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PostWeatherChangeAbAttr,
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PostWeatherLapseAbAttr,
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PostTerrainChangeAbAttr,
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CheckTrappedAbAttr,
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PostBattleAbAttr,
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PostFaintAbAttr,
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PostItemLostAbAttr,
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} from "./ability";
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function applySingleAbAttrs<T extends AbAttrString>(
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pokemon: Pokemon,
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passive: boolean,
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attrType: T,
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applyFunc: AbAttrApplyFunc<AbAttrMap[T]>,
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||||||
|
successFunc: AbAttrSuccessFunc<AbAttrMap[T]>,
|
||||||
|
args: any[],
|
||||||
|
gainedMidTurn = false,
|
||||||
|
simulated = false,
|
||||||
|
messages: string[] = [],
|
||||||
|
) {
|
||||||
|
if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility();
|
||||||
|
if (
|
||||||
|
gainedMidTurn &&
|
||||||
|
ability.getAttrs(attrType).some(attr => {
|
||||||
|
attr.is("PostSummonAbAttr") && !attr.shouldActivateOnGain();
|
||||||
|
})
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const attr of ability.getAttrs(attrType)) {
|
||||||
|
const condition = attr.getCondition();
|
||||||
|
let abShown = false;
|
||||||
|
if ((condition && !condition(pokemon)) || !successFunc(attr, passive)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
globalScene.phaseManager.setPhaseQueueSplice();
|
||||||
|
|
||||||
|
if (attr.showAbility && !simulated) {
|
||||||
|
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
|
||||||
|
abShown = true;
|
||||||
|
}
|
||||||
|
const message = attr.getTriggerMessage(pokemon, ability.name, args);
|
||||||
|
if (message) {
|
||||||
|
if (!simulated) {
|
||||||
|
globalScene.phaseManager.queueMessage(message);
|
||||||
|
}
|
||||||
|
messages.push(message);
|
||||||
|
}
|
||||||
|
|
||||||
|
applyFunc(attr, passive);
|
||||||
|
|
||||||
|
if (abShown) {
|
||||||
|
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!simulated) {
|
||||||
|
pokemon.waveData.abilitiesApplied.add(ability.id);
|
||||||
|
}
|
||||||
|
|
||||||
|
globalScene.phaseManager.clearPhaseQueueSplice();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function applyAbAttrsInternal<T extends AbAttrString>(
|
||||||
|
attrType: T,
|
||||||
|
pokemon: Pokemon | null,
|
||||||
|
applyFunc: AbAttrApplyFunc<AbAttrMap[T]>,
|
||||||
|
successFunc: AbAttrSuccessFunc<AbAttrMap[T]>,
|
||||||
|
args: any[],
|
||||||
|
simulated = false,
|
||||||
|
messages: string[] = [],
|
||||||
|
gainedMidTurn = false,
|
||||||
|
) {
|
||||||
|
for (const passive of [false, true]) {
|
||||||
|
if (pokemon) {
|
||||||
|
applySingleAbAttrs(pokemon, passive, attrType, applyFunc, successFunc, args, gainedMidTurn, simulated, messages);
|
||||||
|
globalScene.phaseManager.clearPhaseQueueSplice();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyAbAttrs<T extends AbAttrString>(
|
||||||
|
attrType: T,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
cancelled: BooleanHolder | null,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal<T>(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
// @ts-expect-error: TODO: fix the error on `cancelled`
|
||||||
|
(attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args),
|
||||||
|
(attr, passive) => attr.canApply(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Improve the type signatures of the following methods / refactor the apply methods
|
||||||
|
|
||||||
|
export function applyPostBattleInitAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostBattleInitAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostBattleInitAbAttr).applyPostBattleInit(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PostBattleInitAbAttr).canApplyPostBattleInit(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreDefendAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreDefendAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
attacker: Pokemon,
|
||||||
|
move: Move | null,
|
||||||
|
cancelled: BooleanHolder | null,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreDefendAbAttr).applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreDefendAbAttr).canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostDefendAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostDefendAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
attacker: Pokemon,
|
||||||
|
move: Move,
|
||||||
|
hitResult: HitResult | null,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostDefendAbAttr).applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostDefendAbAttr).canApplyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostMoveUsedAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostMoveUsedAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
move: PokemonMove,
|
||||||
|
source: Pokemon,
|
||||||
|
targets: BattlerIndex[],
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, _passive) => (attr as PostMoveUsedAbAttr).applyPostMoveUsed(pokemon, move, source, targets, simulated, args),
|
||||||
|
(attr, _passive) =>
|
||||||
|
(attr as PostMoveUsedAbAttr).canApplyPostMoveUsed(pokemon, move, source, targets, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyStatMultiplierAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends StatMultiplierAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
stat: BattleStat,
|
||||||
|
statValue: NumberHolder,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as StatMultiplierAbAttr).applyStatStage(pokemon, passive, simulated, stat, statValue, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as StatMultiplierAbAttr).canApplyStatStage(pokemon, passive, simulated, stat, statValue, args),
|
||||||
|
args,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Applies an ally's Stat multiplier attribute
|
||||||
|
* @param attrType - {@linkcode AllyStatMultiplierAbAttr} should always be AllyStatMultiplierAbAttr for the time being
|
||||||
|
* @param pokemon - The {@linkcode Pokemon} with the ability
|
||||||
|
* @param stat - The type of the checked {@linkcode Stat}
|
||||||
|
* @param statValue - {@linkcode NumberHolder} containing the value of the checked stat
|
||||||
|
* @param checkedPokemon - The {@linkcode Pokemon} with the checked stat
|
||||||
|
* @param ignoreAbility - Whether or not the ability should be ignored by the pokemon or its move.
|
||||||
|
* @param args - unused
|
||||||
|
*/
|
||||||
|
export function applyAllyStatMultiplierAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends AllyStatMultiplierAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
stat: BattleStat,
|
||||||
|
statValue: NumberHolder,
|
||||||
|
simulated = false,
|
||||||
|
checkedPokemon: Pokemon,
|
||||||
|
ignoreAbility: boolean,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as AllyStatMultiplierAbAttr).applyAllyStat(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
simulated,
|
||||||
|
stat,
|
||||||
|
statValue,
|
||||||
|
checkedPokemon,
|
||||||
|
ignoreAbility,
|
||||||
|
args,
|
||||||
|
),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as AllyStatMultiplierAbAttr).canApplyAllyStat(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
simulated,
|
||||||
|
stat,
|
||||||
|
statValue,
|
||||||
|
checkedPokemon,
|
||||||
|
ignoreAbility,
|
||||||
|
args,
|
||||||
|
),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostSetStatusAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostSetStatusAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
effect: StatusEffect,
|
||||||
|
sourcePokemon?: Pokemon | null,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostSetStatusAbAttr).applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostSetStatusAbAttr).canApplyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostDamageAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostDamageAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
damage: number,
|
||||||
|
_passive: boolean,
|
||||||
|
simulated = false,
|
||||||
|
args: any[],
|
||||||
|
source?: Pokemon,
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostDamageAbAttr).applyPostDamage(pokemon, damage, passive, simulated, args, source),
|
||||||
|
(attr, passive) => (attr as PostDamageAbAttr).canApplyPostDamage(pokemon, damage, passive, simulated, args, source),
|
||||||
|
args,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Applies a field Stat multiplier attribute
|
||||||
|
* @param attrType {@linkcode FieldMultiplyStatAbAttr} should always be FieldMultiplyBattleStatAbAttr for the time being
|
||||||
|
* @param pokemon {@linkcode Pokemon} the Pokemon applying this ability
|
||||||
|
* @param stat {@linkcode Stat} the type of the checked stat
|
||||||
|
* @param statValue {@linkcode NumberHolder} the value of the checked stat
|
||||||
|
* @param checkedPokemon {@linkcode Pokemon} the Pokemon with the checked stat
|
||||||
|
* @param hasApplied {@linkcode BooleanHolder} whether or not a FieldMultiplyBattleStatAbAttr has already affected this stat
|
||||||
|
* @param args unused
|
||||||
|
*/
|
||||||
|
|
||||||
|
export function applyFieldStatMultiplierAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends FieldMultiplyStatAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
stat: Stat,
|
||||||
|
statValue: NumberHolder,
|
||||||
|
checkedPokemon: Pokemon,
|
||||||
|
hasApplied: BooleanHolder,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as FieldMultiplyStatAbAttr).applyFieldStat(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
simulated,
|
||||||
|
stat,
|
||||||
|
statValue,
|
||||||
|
checkedPokemon,
|
||||||
|
hasApplied,
|
||||||
|
args,
|
||||||
|
),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as FieldMultiplyStatAbAttr).canApplyFieldStat(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
simulated,
|
||||||
|
stat,
|
||||||
|
statValue,
|
||||||
|
checkedPokemon,
|
||||||
|
hasApplied,
|
||||||
|
args,
|
||||||
|
),
|
||||||
|
args,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreAttackAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreAttackAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
defender: Pokemon | null,
|
||||||
|
move: Move,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PreAttackAbAttr).applyPreAttack(pokemon, passive, simulated, defender, move, args),
|
||||||
|
(attr, passive) => (attr as PreAttackAbAttr).canApplyPreAttack(pokemon, passive, simulated, defender, move, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyExecutedMoveAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends ExecutedMoveAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
attr => (attr as ExecutedMoveAbAttr).applyExecutedMove(pokemon, simulated),
|
||||||
|
attr => (attr as ExecutedMoveAbAttr).canApplyExecutedMove(pokemon, simulated),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostAttackAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostAttackAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
defender: Pokemon,
|
||||||
|
move: Move,
|
||||||
|
hitResult: HitResult | null,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostAttackAbAttr).applyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostAttackAbAttr).canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostKnockOutAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostKnockOutAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
knockedOut: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostKnockOutAbAttr).applyPostKnockOut(pokemon, passive, simulated, knockedOut, args),
|
||||||
|
(attr, passive) => (attr as PostKnockOutAbAttr).canApplyPostKnockOut(pokemon, passive, simulated, knockedOut, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostVictoryAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostVictoryAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostVictoryAbAttr).applyPostVictory(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PostVictoryAbAttr).canApplyPostVictory(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostSummonAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostSummonAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostSummonAbAttr).applyPostSummon(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PostSummonAbAttr).canApplyPostSummon(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreSummonAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreSummonAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PreSummonAbAttr).applyPreSummon(pokemon, passive, args),
|
||||||
|
(attr, passive) => (attr as PreSummonAbAttr).canApplyPreSummon(pokemon, passive, args),
|
||||||
|
args,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreSwitchOutAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreSwitchOutAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PreSwitchOutAbAttr).applyPreSwitchOut(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PreSwitchOutAbAttr).canApplyPreSwitchOut(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreLeaveFieldAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreLeaveFieldAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PreLeaveFieldAbAttr).applyPreLeaveField(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PreLeaveFieldAbAttr).canApplyPreLeaveField(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreStatStageChangeAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreStatStageChangeAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon | null,
|
||||||
|
stat: BattleStat,
|
||||||
|
cancelled: BooleanHolder,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreStatStageChangeAbAttr).applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreStatStageChangeAbAttr).canApplyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostStatStageChangeAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostStatStageChangeAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
stats: BattleStat[],
|
||||||
|
stages: number,
|
||||||
|
selfTarget: boolean,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, _passive) =>
|
||||||
|
(attr as PostStatStageChangeAbAttr).applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args),
|
||||||
|
(attr, _passive) =>
|
||||||
|
(attr as PostStatStageChangeAbAttr).canApplyPostStatStageChange(
|
||||||
|
pokemon,
|
||||||
|
simulated,
|
||||||
|
stats,
|
||||||
|
stages,
|
||||||
|
selfTarget,
|
||||||
|
args,
|
||||||
|
),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreSetStatusAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreSetStatusAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
effect: StatusEffect | undefined,
|
||||||
|
cancelled: BooleanHolder,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreSetStatusAbAttr).applyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreSetStatusAbAttr).canApplyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreApplyBattlerTagAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreApplyBattlerTagAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
tag: BattlerTag,
|
||||||
|
cancelled: BooleanHolder,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreApplyBattlerTagAbAttr).applyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreApplyBattlerTagAbAttr).canApplyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPreWeatherEffectAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PreWeatherEffectAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
weather: Weather | null,
|
||||||
|
cancelled: BooleanHolder,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreWeatherDamageAbAttr).applyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PreWeatherDamageAbAttr).canApplyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostTurnAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostTurnAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostTurnAbAttr).applyPostTurn(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PostTurnAbAttr).canApplyPostTurn(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostWeatherChangeAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostWeatherChangeAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
weather: WeatherType,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostWeatherChangeAbAttr).applyPostWeatherChange(pokemon, passive, simulated, weather, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostWeatherChangeAbAttr).canApplyPostWeatherChange(pokemon, passive, simulated, weather, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostWeatherLapseAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostWeatherLapseAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
weather: Weather | null,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostWeatherLapseAbAttr).applyPostWeatherLapse(pokemon, passive, simulated, weather, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostWeatherLapseAbAttr).canApplyPostWeatherLapse(pokemon, passive, simulated, weather, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostTerrainChangeAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostTerrainChangeAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
terrain: TerrainType,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostTerrainChangeAbAttr).applyPostTerrainChange(pokemon, passive, simulated, terrain, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostTerrainChangeAbAttr).canApplyPostTerrainChange(pokemon, passive, simulated, terrain, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyCheckTrappedAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends CheckTrappedAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
trapped: BooleanHolder,
|
||||||
|
otherPokemon: Pokemon,
|
||||||
|
messages: string[],
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as CheckTrappedAbAttr).applyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as CheckTrappedAbAttr).canApplyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
messages,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostBattleAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostBattleAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) => (attr as PostBattleAbAttr).applyPostBattle(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => (attr as PostBattleAbAttr).canApplyPostBattle(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostFaintAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostFaintAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
attacker?: Pokemon,
|
||||||
|
move?: Move,
|
||||||
|
hitResult?: HitResult,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostFaintAbAttr).applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||||
|
(attr, passive) =>
|
||||||
|
(attr as PostFaintAbAttr).canApplyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args),
|
||||||
|
args,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function applyPostItemLostAbAttrs<K extends AbAttrString>(
|
||||||
|
attrType: AbAttrMap[K] extends PostItemLostAbAttr ? K : never,
|
||||||
|
pokemon: Pokemon,
|
||||||
|
simulated = false,
|
||||||
|
...args: any[]
|
||||||
|
): void {
|
||||||
|
applyAbAttrsInternal(
|
||||||
|
attrType,
|
||||||
|
pokemon,
|
||||||
|
(attr, _passive) => (attr as PostItemLostAbAttr).applyPostItemLost(pokemon, simulated, args),
|
||||||
|
(attr, _passive) => (attr as PostItemLostAbAttr).canApplyPostItemLost(pokemon, simulated, args),
|
||||||
|
args,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Applies abilities when they become active mid-turn (ability switch)
|
||||||
|
*
|
||||||
|
* Ignores passives as they don't change and shouldn't be reapplied when main abilities change
|
||||||
|
*/
|
||||||
|
export function applyOnGainAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void {
|
||||||
|
applySingleAbAttrs(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
"PostSummonAbAttr",
|
||||||
|
(attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args),
|
||||||
|
(attr, passive) => attr.canApplyPostSummon(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
true,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Applies ability attributes which activate when the ability is lost or suppressed (i.e. primal weather)
|
||||||
|
*/
|
||||||
|
export function applyOnLoseAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void {
|
||||||
|
applySingleAbAttrs(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
"PreLeaveFieldAbAttr",
|
||||||
|
(attr, passive) => attr.applyPreLeaveField(pokemon, passive, simulated, [...args, true]),
|
||||||
|
(attr, passive) => attr.canApplyPreLeaveField(pokemon, passive, simulated, [...args, true]),
|
||||||
|
args,
|
||||||
|
true,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
|
||||||
|
applySingleAbAttrs(
|
||||||
|
pokemon,
|
||||||
|
passive,
|
||||||
|
"IllusionBreakAbAttr",
|
||||||
|
(attr, passive) => attr.apply(pokemon, passive, simulated, null, args),
|
||||||
|
(attr, passive) => attr.canApply(pokemon, passive, simulated, args),
|
||||||
|
args,
|
||||||
|
true,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
|
}
|
@ -10,15 +10,7 @@ import type Pokemon from "#app/field/pokemon";
|
|||||||
import { HitResult } from "#enums/hit-result";
|
import { HitResult } from "#enums/hit-result";
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import type { BattlerIndex } from "#enums/battler-index";
|
import type { BattlerIndex } from "#enums/battler-index";
|
||||||
import {
|
import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "./abilities/apply-ab-attrs";
|
||||||
BlockNonDirectDamageAbAttr,
|
|
||||||
InfiltratorAbAttr,
|
|
||||||
PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr,
|
|
||||||
ProtectStatAbAttr,
|
|
||||||
applyAbAttrs,
|
|
||||||
applyOnGainAbAttrs,
|
|
||||||
applyOnLoseAbAttrs,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { CommonBattleAnim } from "#app/data/battle-anims";
|
import { CommonBattleAnim } from "#app/data/battle-anims";
|
||||||
import { CommonAnim } from "#enums/move-anims-common";
|
import { CommonAnim } from "#enums/move-anims-common";
|
||||||
@ -144,7 +136,7 @@ export class MistTag extends ArenaTag {
|
|||||||
if (attacker) {
|
if (attacker) {
|
||||||
const bypassed = new BooleanHolder(false);
|
const bypassed = new BooleanHolder(false);
|
||||||
// TODO: Allow this to be simulated
|
// TODO: Allow this to be simulated
|
||||||
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
|
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
|
||||||
if (bypassed.value) {
|
if (bypassed.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -209,7 +201,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
|
|||||||
): boolean {
|
): boolean {
|
||||||
if (this.weakenedCategories.includes(moveCategory)) {
|
if (this.weakenedCategories.includes(moveCategory)) {
|
||||||
const bypassed = new BooleanHolder(false);
|
const bypassed = new BooleanHolder(false);
|
||||||
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
|
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
|
||||||
if (bypassed.value) {
|
if (bypassed.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -765,7 +757,7 @@ class SpikesTag extends ArenaTrapTag {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
if (simulated || cancelled.value) {
|
if (simulated || cancelled.value) {
|
||||||
return !cancelled.value;
|
return !cancelled.value;
|
||||||
}
|
}
|
||||||
@ -953,7 +945,7 @@ class StealthRockTag extends ArenaTrapTag {
|
|||||||
|
|
||||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -1010,7 +1002,7 @@ class StickyWebTag extends ArenaTrapTag {
|
|||||||
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
|
||||||
if (pokemon.isGrounded()) {
|
if (pokemon.isGrounded()) {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
|
applyAbAttrs("ProtectStatAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (simulated) {
|
if (simulated) {
|
||||||
return !cancelled.value;
|
return !cancelled.value;
|
||||||
@ -1444,8 +1436,8 @@ export class SuppressAbilitiesTag extends ArenaTag {
|
|||||||
// Could have a custom message that plays when a specific pokemon's NG ends? This entire thing exists due to passives after all
|
// Could have a custom message that plays when a specific pokemon's NG ends? This entire thing exists due to passives after all
|
||||||
const setter = globalScene
|
const setter = globalScene
|
||||||
.getField()
|
.getField()
|
||||||
.filter(p => p?.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false))[0];
|
.filter(p => p?.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false))[0];
|
||||||
applyOnGainAbAttrs(setter, setter.getAbility().hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr));
|
applyOnGainAbAttrs(setter, setter.getAbility().hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1457,7 +1449,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
|
|||||||
|
|
||||||
for (const pokemon of globalScene.getField(true)) {
|
for (const pokemon of globalScene.getField(true)) {
|
||||||
// There is only one pokemon with this attr on the field on removal, so its abilities are already active
|
// There is only one pokemon with this attr on the field on removal, so its abilities are already active
|
||||||
if (pokemon && !pokemon.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false)) {
|
if (pokemon && !pokemon.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false)) {
|
||||||
[true, false].forEach(passive => applyOnGainAbAttrs(pokemon, passive));
|
[true, false].forEach(passive => applyOnGainAbAttrs(pokemon, passive));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,6 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import {
|
import { applyAbAttrs } from "./abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
BlockNonDirectDamageAbAttr,
|
|
||||||
FlinchEffectAbAttr,
|
|
||||||
ProtectStatAbAttr,
|
|
||||||
ConditionalUserFieldProtectStatAbAttr,
|
|
||||||
ReverseDrainAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "./data-lists";
|
import { allAbilities } from "./data-lists";
|
||||||
import { CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims";
|
import { CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims";
|
||||||
import { ChargeAnim, CommonAnim } from "#enums/move-anims-common";
|
import { ChargeAnim, CommonAnim } from "#enums/move-anims-common";
|
||||||
@ -648,7 +641,7 @@ export class FlinchedTag extends BattlerTag {
|
|||||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||||
}),
|
}),
|
||||||
);
|
);
|
||||||
applyAbAttrs(FlinchEffectAbAttr, pokemon, null);
|
applyAbAttrs("FlinchEffectAbAttr", pokemon, null);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -942,7 +935,7 @@ export class SeedTag extends BattlerTag {
|
|||||||
const source = pokemon.getOpponents().find(o => o.getBattlerIndex() === this.sourceIndex);
|
const source = pokemon.getOpponents().find(o => o.getBattlerIndex() === this.sourceIndex);
|
||||||
if (source) {
|
if (source) {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
@ -953,7 +946,7 @@ export class SeedTag extends BattlerTag {
|
|||||||
);
|
);
|
||||||
|
|
||||||
const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
|
const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
|
||||||
const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr, false);
|
const reverseDrain = pokemon.hasAbilityWithAttr("ReverseDrainAbAttr", false);
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
"PokemonHealPhase",
|
"PokemonHealPhase",
|
||||||
source.getBattlerIndex(),
|
source.getBattlerIndex(),
|
||||||
@ -1026,7 +1019,7 @@ export class PowderTag extends BattlerTag {
|
|||||||
globalScene.phaseManager.unshiftNew("CommonAnimPhase", idx, idx, CommonAnim.POWDER);
|
globalScene.phaseManager.unshiftNew("CommonAnimPhase", idx, idx, CommonAnim.POWDER);
|
||||||
|
|
||||||
const cancelDamage = new BooleanHolder(false);
|
const cancelDamage = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelDamage);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelDamage);
|
||||||
if (!cancelDamage.value) {
|
if (!cancelDamage.value) {
|
||||||
pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||||
}
|
}
|
||||||
@ -1079,7 +1072,7 @@ export class NightmareTag extends BattlerTag {
|
|||||||
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE); // TODO: Update animation type
|
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE); // TODO: Update animation type
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||||
@ -1438,7 +1431,7 @@ export abstract class DamagingTrapTag extends TrappedTag {
|
|||||||
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.commonAnim);
|
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.commonAnim);
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
|
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
|
||||||
@ -1681,7 +1674,7 @@ export class ContactDamageProtectedTag extends ContactProtectedTag {
|
|||||||
*/
|
*/
|
||||||
override onContact(attacker: Pokemon, user: Pokemon): void {
|
override onContact(attacker: Pokemon, user: Pokemon): void {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", user, cancelled);
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), {
|
attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), {
|
||||||
result: HitResult.INDIRECT,
|
result: HitResult.INDIRECT,
|
||||||
@ -2277,7 +2270,7 @@ export class SaltCuredTag extends BattlerTag {
|
|||||||
);
|
);
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
const pokemonSteelOrWater = pokemon.isOfType(PokemonType.STEEL) || pokemon.isOfType(PokemonType.WATER);
|
const pokemonSteelOrWater = pokemon.isOfType(PokemonType.STEEL) || pokemon.isOfType(PokemonType.WATER);
|
||||||
@ -2331,7 +2324,7 @@ export class CursedTag extends BattlerTag {
|
|||||||
);
|
);
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4), { result: HitResult.INDIRECT });
|
||||||
@ -2666,7 +2659,7 @@ export class GulpMissileTag extends BattlerTag {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", attacker, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), { result: HitResult.INDIRECT });
|
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), { result: HitResult.INDIRECT });
|
||||||
@ -3056,8 +3049,8 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
|
|||||||
|
|
||||||
if (lapseType === BattlerTagLapseType.CUSTOM) {
|
if (lapseType === BattlerTagLapseType.CUSTOM) {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
|
applyAbAttrs("ProtectStatAbAttr", pokemon, cancelled);
|
||||||
applyAbAttrs(ConditionalUserFieldProtectStatAbAttr, pokemon, cancelled, false, pokemon);
|
applyAbAttrs("ConditionalUserFieldProtectStatAbAttr", pokemon, cancelled, false, pokemon);
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
if (pokemon.mysteryEncounterBattleEffects) {
|
if (pokemon.mysteryEncounterBattleEffects) {
|
||||||
pokemon.mysteryEncounterBattleEffects(pokemon);
|
pokemon.mysteryEncounterBattleEffects(pokemon);
|
||||||
|
@ -3,7 +3,7 @@ import type Pokemon from "../field/pokemon";
|
|||||||
import { HitResult } from "#enums/hit-result";
|
import { HitResult } from "#enums/hit-result";
|
||||||
import { getStatusEffectHealText } from "./status-effect";
|
import { getStatusEffectHealText } from "./status-effect";
|
||||||
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common";
|
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common";
|
||||||
import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./abilities/ability";
|
import { applyAbAttrs } from "./abilities/apply-ab-attrs";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
@ -38,25 +38,25 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
|||||||
const threshold = new NumberHolder(0.25);
|
const threshold = new NumberHolder(0.25);
|
||||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||||
return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6;
|
return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6;
|
||||||
};
|
};
|
||||||
case BerryType.LANSAT:
|
case BerryType.LANSAT:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon) => {
|
||||||
const threshold = new NumberHolder(0.25);
|
const threshold = new NumberHolder(0.25);
|
||||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||||
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
|
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
|
||||||
};
|
};
|
||||||
case BerryType.STARF:
|
case BerryType.STARF:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon) => {
|
||||||
const threshold = new NumberHolder(0.25);
|
const threshold = new NumberHolder(0.25);
|
||||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||||
return pokemon.getHpRatio() < 0.25;
|
return pokemon.getHpRatio() < 0.25;
|
||||||
};
|
};
|
||||||
case BerryType.LEPPA:
|
case BerryType.LEPPA:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon) => {
|
||||||
const threshold = new NumberHolder(0.25);
|
const threshold = new NumberHolder(0.25);
|
||||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
|
||||||
return !!pokemon.getMoveset().find(m => !m.getPpRatio());
|
return !!pokemon.getMoveset().find(m => !m.getPpRatio());
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -72,7 +72,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
case BerryType.ENIGMA:
|
case BerryType.ENIGMA:
|
||||||
{
|
{
|
||||||
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
|
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed);
|
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, hpHealed);
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
"PokemonHealPhase",
|
"PokemonHealPhase",
|
||||||
consumer.getBattlerIndex(),
|
consumer.getBattlerIndex(),
|
||||||
@ -105,7 +105,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
// Offset BerryType such that LIECHI --> Stat.ATK = 1, GANLON --> Stat.DEF = 2, etc etc.
|
// Offset BerryType such that LIECHI --> Stat.ATK = 1, GANLON --> Stat.DEF = 2, etc etc.
|
||||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||||
const statStages = new NumberHolder(1);
|
const statStages = new NumberHolder(1);
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages);
|
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, statStages);
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
"StatStageChangePhase",
|
"StatStageChangePhase",
|
||||||
consumer.getBattlerIndex(),
|
consumer.getBattlerIndex(),
|
||||||
@ -126,7 +126,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
{
|
{
|
||||||
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
|
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
|
||||||
const stages = new NumberHolder(2);
|
const stages = new NumberHolder(2);
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages);
|
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, stages);
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
"StatStageChangePhase",
|
"StatStageChangePhase",
|
||||||
consumer.getBattlerIndex(),
|
consumer.getBattlerIndex(),
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import type { Ability } from "./abilities/ability-class";
|
import type { Ability } from "./abilities/ability";
|
||||||
import type Move from "./moves/move";
|
import type Move from "./moves/move";
|
||||||
|
|
||||||
export const allAbilities: Ability[] = [];
|
export const allAbilities: Ability[] = [];
|
||||||
|
@ -33,38 +33,12 @@ import type { ArenaTrapTag } from "../arena-tag";
|
|||||||
import { WeakenMoveTypeTag } from "../arena-tag";
|
import { WeakenMoveTypeTag } from "../arena-tag";
|
||||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||||
import {
|
import {
|
||||||
AllyMoveCategoryPowerBoostAbAttr,
|
|
||||||
applyAbAttrs,
|
applyAbAttrs,
|
||||||
applyPostAttackAbAttrs,
|
applyPostAttackAbAttrs,
|
||||||
applyPostItemLostAbAttrs,
|
applyPostItemLostAbAttrs,
|
||||||
applyPreAttackAbAttrs,
|
applyPreAttackAbAttrs,
|
||||||
applyPreDefendAbAttrs,
|
applyPreDefendAbAttrs
|
||||||
BlockItemTheftAbAttr,
|
} from "../abilities/apply-ab-attrs";
|
||||||
BlockNonDirectDamageAbAttr,
|
|
||||||
BlockOneHitKOAbAttr,
|
|
||||||
BlockRecoilDamageAttr,
|
|
||||||
ChangeMovePriorityAbAttr,
|
|
||||||
ConfusionOnStatusEffectAbAttr,
|
|
||||||
FieldMoveTypePowerBoostAbAttr,
|
|
||||||
FieldPreventExplosiveMovesAbAttr,
|
|
||||||
ForceSwitchOutImmunityAbAttr,
|
|
||||||
HealFromBerryUseAbAttr,
|
|
||||||
IgnoreContactAbAttr,
|
|
||||||
IgnoreMoveEffectsAbAttr,
|
|
||||||
IgnoreProtectOnContactAbAttr,
|
|
||||||
InfiltratorAbAttr,
|
|
||||||
MaxMultiHitAbAttr,
|
|
||||||
MoveAbilityBypassAbAttr,
|
|
||||||
MoveEffectChanceMultiplierAbAttr,
|
|
||||||
MoveTypeChangeAbAttr,
|
|
||||||
PostDamageForceSwitchAbAttr,
|
|
||||||
PostItemLostAbAttr,
|
|
||||||
ReflectStatusMoveAbAttr,
|
|
||||||
ReverseDrainAbAttr,
|
|
||||||
UserFieldMoveTypePowerBoostAbAttr,
|
|
||||||
VariableMovePowerAbAttr,
|
|
||||||
WonderSkinAbAttr,
|
|
||||||
} from "../abilities/ability";
|
|
||||||
import { allAbilities, allMoves } from "../data-lists";
|
import { allAbilities, allMoves } from "../data-lists";
|
||||||
import {
|
import {
|
||||||
AttackTypeBoosterModifier,
|
AttackTypeBoosterModifier,
|
||||||
@ -377,7 +351,7 @@ export default abstract class Move implements Localizable {
|
|||||||
|
|
||||||
const bypassed = new BooleanHolder(false);
|
const bypassed = new BooleanHolder(false);
|
||||||
// TODO: Allow this to be simulated
|
// TODO: Allow this to be simulated
|
||||||
applyAbAttrs(InfiltratorAbAttr, user, null, false, bypassed);
|
applyAbAttrs("InfiltratorAbAttr", user, null, false, bypassed);
|
||||||
|
|
||||||
return !bypassed.value
|
return !bypassed.value
|
||||||
&& !this.hasFlag(MoveFlags.SOUND_BASED)
|
&& !this.hasFlag(MoveFlags.SOUND_BASED)
|
||||||
@ -668,14 +642,14 @@ export default abstract class Move implements Localizable {
|
|||||||
// special cases below, eg: if the move flag is MAKES_CONTACT, and the user pokemon has an ability that ignores contact (like "Long Reach"), then overrides and move does not make contact
|
// special cases below, eg: if the move flag is MAKES_CONTACT, and the user pokemon has an ability that ignores contact (like "Long Reach"), then overrides and move does not make contact
|
||||||
switch (flag) {
|
switch (flag) {
|
||||||
case MoveFlags.MAKES_CONTACT:
|
case MoveFlags.MAKES_CONTACT:
|
||||||
if (user.hasAbilityWithAttr(IgnoreContactAbAttr) || this.hitsSubstitute(user, target)) {
|
if (user.hasAbilityWithAttr("IgnoreContactAbAttr") || this.hitsSubstitute(user, target)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case MoveFlags.IGNORE_ABILITIES:
|
case MoveFlags.IGNORE_ABILITIES:
|
||||||
if (user.hasAbilityWithAttr(MoveAbilityBypassAbAttr)) {
|
if (user.hasAbilityWithAttr("MoveAbilityBypassAbAttr")) {
|
||||||
const abilityEffectsIgnored = new BooleanHolder(false);
|
const abilityEffectsIgnored = new BooleanHolder(false);
|
||||||
applyAbAttrs(MoveAbilityBypassAbAttr, user, abilityEffectsIgnored, false, this);
|
applyAbAttrs("MoveAbilityBypassAbAttr", user, abilityEffectsIgnored, false, this);
|
||||||
if (abilityEffectsIgnored.value) {
|
if (abilityEffectsIgnored.value) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -684,7 +658,7 @@ export default abstract class Move implements Localizable {
|
|||||||
}
|
}
|
||||||
return this.hasFlag(MoveFlags.IGNORE_ABILITIES) && !isFollowUp;
|
return this.hasFlag(MoveFlags.IGNORE_ABILITIES) && !isFollowUp;
|
||||||
case MoveFlags.IGNORE_PROTECT:
|
case MoveFlags.IGNORE_PROTECT:
|
||||||
if (user.hasAbilityWithAttr(IgnoreProtectOnContactAbAttr)
|
if (user.hasAbilityWithAttr("IgnoreProtectOnContactAbAttr")
|
||||||
&& this.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user })) {
|
&& this.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user })) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -695,7 +669,7 @@ export default abstract class Move implements Localizable {
|
|||||||
target?.getTag(SemiInvulnerableTag) ||
|
target?.getTag(SemiInvulnerableTag) ||
|
||||||
!(target?.getTag(BattlerTagType.MAGIC_COAT) ||
|
!(target?.getTag(BattlerTagType.MAGIC_COAT) ||
|
||||||
(!this.doesFlagEffectApply({ flag: MoveFlags.IGNORE_ABILITIES, user, target }) &&
|
(!this.doesFlagEffectApply({ flag: MoveFlags.IGNORE_ABILITIES, user, target }) &&
|
||||||
target?.hasAbilityWithAttr(ReflectStatusMoveAbAttr)))
|
target?.hasAbilityWithAttr("ReflectStatusMoveAbAttr")))
|
||||||
) {
|
) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -792,7 +766,7 @@ export default abstract class Move implements Localizable {
|
|||||||
const moveAccuracy = new NumberHolder(this.accuracy);
|
const moveAccuracy = new NumberHolder(this.accuracy);
|
||||||
|
|
||||||
applyMoveAttrs("VariableAccuracyAttr", user, target, this, moveAccuracy);
|
applyMoveAttrs("VariableAccuracyAttr", user, target, this, moveAccuracy);
|
||||||
applyPreDefendAbAttrs(WonderSkinAbAttr, target, user, this, { value: false }, simulated, moveAccuracy);
|
applyPreDefendAbAttrs("WonderSkinAbAttr", target, user, this, { value: false }, simulated, moveAccuracy);
|
||||||
|
|
||||||
if (moveAccuracy.value === -1) {
|
if (moveAccuracy.value === -1) {
|
||||||
return moveAccuracy.value;
|
return moveAccuracy.value;
|
||||||
@ -835,25 +809,25 @@ export default abstract class Move implements Localizable {
|
|||||||
const typeChangeMovePowerMultiplier = new NumberHolder(1);
|
const typeChangeMovePowerMultiplier = new NumberHolder(1);
|
||||||
const typeChangeHolder = new NumberHolder(this.type);
|
const typeChangeHolder = new NumberHolder(this.type);
|
||||||
|
|
||||||
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, source, target, this, true, typeChangeHolder, typeChangeMovePowerMultiplier);
|
applyPreAttackAbAttrs("MoveTypeChangeAbAttr", source, target, this, true, typeChangeHolder, typeChangeMovePowerMultiplier);
|
||||||
|
|
||||||
const sourceTeraType = source.getTeraType();
|
const sourceTeraType = source.getTeraType();
|
||||||
if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr("MultiHitAttr") && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) {
|
if (source.isTerastallized && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr("MultiHitAttr") && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) {
|
||||||
power.value = 60;
|
power.value = 60;
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPreAttackAbAttrs(VariableMovePowerAbAttr, source, target, this, simulated, power);
|
applyPreAttackAbAttrs("VariableMovePowerAbAttr", source, target, this, simulated, power);
|
||||||
const ally = source.getAlly();
|
const ally = source.getAlly();
|
||||||
if (!isNullOrUndefined(ally)) {
|
if (!isNullOrUndefined(ally)) {
|
||||||
applyPreAttackAbAttrs(AllyMoveCategoryPowerBoostAbAttr, ally, target, this, simulated, power);
|
applyPreAttackAbAttrs("AllyMoveCategoryPowerBoostAbAttr", ally, target, this, simulated, power);
|
||||||
}
|
}
|
||||||
|
|
||||||
const fieldAuras = new Set(
|
const fieldAuras = new Set(
|
||||||
globalScene.getField(true)
|
globalScene.getField(true)
|
||||||
.map((p) => p.getAbilityAttrs(FieldMoveTypePowerBoostAbAttr).filter(attr => {
|
.map((p) => p.getAbilityAttrs("FieldMoveTypePowerBoostAbAttr").filter(attr => {
|
||||||
const condition = attr.getCondition();
|
const condition = attr.getCondition();
|
||||||
return (!condition || condition(p));
|
return (!condition || condition(p));
|
||||||
}) as FieldMoveTypePowerBoostAbAttr[])
|
}))
|
||||||
.flat(),
|
.flat(),
|
||||||
);
|
);
|
||||||
for (const aura of fieldAuras) {
|
for (const aura of fieldAuras) {
|
||||||
@ -861,7 +835,7 @@ export default abstract class Move implements Localizable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const alliedField: Pokemon[] = source.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
const alliedField: Pokemon[] = source.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||||
alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, target, this, simulated, power));
|
alliedField.forEach(p => applyPreAttackAbAttrs("UserFieldMoveTypePowerBoostAbAttr", p, target, this, simulated, power));
|
||||||
|
|
||||||
power.value *= typeChangeMovePowerMultiplier.value;
|
power.value *= typeChangeMovePowerMultiplier.value;
|
||||||
|
|
||||||
@ -888,7 +862,7 @@ export default abstract class Move implements Localizable {
|
|||||||
const priority = new NumberHolder(this.priority);
|
const priority = new NumberHolder(this.priority);
|
||||||
|
|
||||||
applyMoveAttrs("IncrementMovePriorityAttr", user, null, this, priority);
|
applyMoveAttrs("IncrementMovePriorityAttr", user, null, this, priority);
|
||||||
applyAbAttrs(ChangeMovePriorityAbAttr, user, null, simulated, this, priority);
|
applyAbAttrs("ChangeMovePriorityAbAttr", user, null, simulated, this, priority);
|
||||||
|
|
||||||
return priority.value;
|
return priority.value;
|
||||||
}
|
}
|
||||||
@ -1340,7 +1314,7 @@ export class MoveEffectAttr extends MoveAttr {
|
|||||||
getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): number {
|
getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): number {
|
||||||
const moveChance = new NumberHolder(this.effectChanceOverride ?? move.chance);
|
const moveChance = new NumberHolder(this.effectChanceOverride ?? move.chance);
|
||||||
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, !showAbility, moveChance, move);
|
applyAbAttrs("MoveEffectChanceMultiplierAbAttr", user, null, !showAbility, moveChance, move);
|
||||||
|
|
||||||
if ((!move.hasAttr("FlinchAttr") || moveChance.value <= move.chance) && !move.hasAttr("SecretPowerAttr")) {
|
if ((!move.hasAttr("FlinchAttr") || moveChance.value <= move.chance) && !move.hasAttr("SecretPowerAttr")) {
|
||||||
const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||||
@ -1348,7 +1322,7 @@ export class MoveEffectAttr extends MoveAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!selfEffect) {
|
if (!selfEffect) {
|
||||||
applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, target, user, null, null, !showAbility, moveChance);
|
applyPreDefendAbAttrs("IgnoreMoveEffectsAbAttr", target, user, null, null, !showAbility, moveChance);
|
||||||
}
|
}
|
||||||
return moveChance.value;
|
return moveChance.value;
|
||||||
}
|
}
|
||||||
@ -1726,8 +1700,8 @@ export class RecoilAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
if (!this.unblockable) {
|
if (!this.unblockable) {
|
||||||
applyAbAttrs(BlockRecoilDamageAttr, user, cancelled);
|
applyAbAttrs("BlockRecoilDamageAttr", user, cancelled);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", user, cancelled);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
@ -1860,7 +1834,7 @@ export class HalfSacrificialAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
// Check to see if the Pokemon has an ability that blocks non-direct damage
|
// Check to see if the Pokemon has an ability that blocks non-direct damage
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", user, cancelled);
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
user.damageAndUpdate(toDmgValue(user.getMaxHp() / 2), { result: HitResult.INDIRECT, ignoreSegments: true });
|
user.damageAndUpdate(toDmgValue(user.getMaxHp() / 2), { result: HitResult.INDIRECT, ignoreSegments: true });
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", { pokemonName: getPokemonNameWithAffix(user) })); // Queue recoil message
|
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", { pokemonName: getPokemonNameWithAffix(user) })); // Queue recoil message
|
||||||
@ -2059,7 +2033,7 @@ export class FlameBurstAttr extends MoveEffectAttr {
|
|||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
|
|
||||||
if (!isNullOrUndefined(targetAlly)) {
|
if (!isNullOrUndefined(targetAlly)) {
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", targetAlly, cancelled);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cancelled.value || !targetAlly || targetAlly.switchOutStatus) {
|
if (cancelled.value || !targetAlly || targetAlly.switchOutStatus) {
|
||||||
@ -2289,7 +2263,7 @@ export class HitHealAttr extends MoveEffectAttr {
|
|||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
let healAmount = 0;
|
let healAmount = 0;
|
||||||
let message = "";
|
let message = "";
|
||||||
const reverseDrain = target.hasAbilityWithAttr(ReverseDrainAbAttr, false);
|
const reverseDrain = target.hasAbilityWithAttr("ReverseDrainAbAttr", false);
|
||||||
if (this.healStat !== null) {
|
if (this.healStat !== null) {
|
||||||
// Strength Sap formula
|
// Strength Sap formula
|
||||||
healAmount = target.getEffectiveStat(this.healStat);
|
healAmount = target.getEffectiveStat(this.healStat);
|
||||||
@ -2300,7 +2274,7 @@ export class HitHealAttr extends MoveEffectAttr {
|
|||||||
message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) });
|
message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) });
|
||||||
}
|
}
|
||||||
if (reverseDrain) {
|
if (reverseDrain) {
|
||||||
if (user.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
|
if (user.hasAbilityWithAttr("BlockNonDirectDamageAbAttr")) {
|
||||||
healAmount = 0;
|
healAmount = 0;
|
||||||
message = "";
|
message = "";
|
||||||
} else {
|
} else {
|
||||||
@ -2430,7 +2404,7 @@ export class MultiHitAttr extends MoveAttr {
|
|||||||
{
|
{
|
||||||
const rand = user.randBattleSeedInt(20);
|
const rand = user.randBattleSeedInt(20);
|
||||||
const hitValue = new NumberHolder(rand);
|
const hitValue = new NumberHolder(rand);
|
||||||
applyAbAttrs(MaxMultiHitAbAttr, user, null, false, hitValue);
|
applyAbAttrs("MaxMultiHitAbAttr", user, null, false, hitValue);
|
||||||
if (hitValue.value >= 13) {
|
if (hitValue.value >= 13) {
|
||||||
return 2;
|
return 2;
|
||||||
} else if (hitValue.value >= 6) {
|
} else if (hitValue.value >= 6) {
|
||||||
@ -2538,7 +2512,7 @@ export class StatusEffectAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
if (((!pokemon.status || this.overrideStatus) || (pokemon.status.effect === this.effect && moveChance < 0))
|
if (((!pokemon.status || this.overrideStatus) || (pokemon.status.effect === this.effect && moveChance < 0))
|
||||||
&& pokemon.trySetStatus(this.effect, true, user, this.turnsRemaining, null, this.overrideStatus, quiet)) {
|
&& pokemon.trySetStatus(this.effect, true, user, this.turnsRemaining, null, this.overrideStatus, quiet)) {
|
||||||
applyPostAttackAbAttrs(ConfusionOnStatusEffectAbAttr, user, target, move, null, false, this.effect);
|
applyPostAttackAbAttrs("ConfusionOnStatusEffectAbAttr", user, target, move, null, false, this.effect);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2694,7 +2668,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
|||||||
// Check for abilities that block item theft
|
// Check for abilities that block item theft
|
||||||
// TODO: This should not trigger if the target would faint beforehand
|
// TODO: This should not trigger if the target would faint beforehand
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockItemTheftAbAttr, target, cancelled);
|
applyAbAttrs("BlockItemTheftAbAttr", target, cancelled);
|
||||||
|
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
return false;
|
return false;
|
||||||
@ -2811,8 +2785,8 @@ export class EatBerryAttr extends MoveEffectAttr {
|
|||||||
protected eatBerry(consumer: Pokemon, berryOwner: Pokemon = consumer, updateHarvest = consumer === berryOwner) {
|
protected eatBerry(consumer: Pokemon, berryOwner: Pokemon = consumer, updateHarvest = consumer === berryOwner) {
|
||||||
// consumer eats berry, owner triggers unburden and similar effects
|
// consumer eats berry, owner triggers unburden and similar effects
|
||||||
getBerryEffectFunc(this.chosenBerry.berryType)(consumer);
|
getBerryEffectFunc(this.chosenBerry.berryType)(consumer);
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner, false);
|
applyPostItemLostAbAttrs("PostItemLostAbAttr", berryOwner, false);
|
||||||
applyAbAttrs(HealFromBerryUseAbAttr, consumer, new BooleanHolder(false));
|
applyAbAttrs("HealFromBerryUseAbAttr", consumer, new BooleanHolder(false));
|
||||||
consumer.recordEatenBerry(this.chosenBerry.berryType, updateHarvest);
|
consumer.recordEatenBerry(this.chosenBerry.berryType, updateHarvest);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2837,7 +2811,7 @@ export class StealEatBerryAttr extends EatBerryAttr {
|
|||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
// check for abilities that block item theft
|
// check for abilities that block item theft
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockItemTheftAbAttr, target, cancelled);
|
applyAbAttrs("BlockItemTheftAbAttr", target, cancelled);
|
||||||
if (cancelled.value === true) {
|
if (cancelled.value === true) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -2851,7 +2825,7 @@ export class StealEatBerryAttr extends EatBerryAttr {
|
|||||||
|
|
||||||
// pick a random berry and eat it
|
// pick a random berry and eat it
|
||||||
this.chosenBerry = heldBerries[user.randBattleSeedInt(heldBerries.length)];
|
this.chosenBerry = heldBerries[user.randBattleSeedInt(heldBerries.length)];
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false);
|
applyPostItemLostAbAttrs("PostItemLostAbAttr", target, false);
|
||||||
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
||||||
globalScene.phaseManager.queueMessage(message);
|
globalScene.phaseManager.queueMessage(message);
|
||||||
this.reduceBerryModifier(target);
|
this.reduceBerryModifier(target);
|
||||||
@ -2892,7 +2866,7 @@ export class HealStatusEffectAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
// Special edge case for shield dust blocking Sparkling Aria curing burn
|
// Special edge case for shield dust blocking Sparkling Aria curing burn
|
||||||
const moveTargets = getMoveTargets(user, move.id);
|
const moveTargets = getMoveTargets(user, move.id);
|
||||||
if (target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && move.id === MoveId.SPARKLING_ARIA && moveTargets.targets.length === 1) {
|
if (target.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && move.id === MoveId.SPARKLING_ARIA && moveTargets.targets.length === 1) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3042,7 +3016,7 @@ export class OneHitKOAttr extends MoveAttr {
|
|||||||
getCondition(): MoveConditionFunc {
|
getCondition(): MoveConditionFunc {
|
||||||
return (user, target, move) => {
|
return (user, target, move) => {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockOneHitKOAbAttr, target, cancelled);
|
applyAbAttrs("BlockOneHitKOAbAttr", target, cancelled);
|
||||||
return !cancelled.value && user.level >= target.level;
|
return !cancelled.value && user.level >= target.level;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -5442,7 +5416,7 @@ export class NoEffectAttr extends MoveAttr {
|
|||||||
|
|
||||||
const crashDamageFunc = (user: Pokemon, move: Move) => {
|
const crashDamageFunc = (user: Pokemon, move: Move) => {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", user, cancelled);
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -6302,7 +6276,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||||||
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
||||||
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
||||||
*/
|
*/
|
||||||
if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr)
|
if (target.getAbility().hasAttr("PostDamageForceSwitchAbAttr")
|
||||||
&& [ MoveId.U_TURN, MoveId.VOLT_SWITCH, MoveId.FLIP_TURN ].includes(move.id)
|
&& [ MoveId.U_TURN, MoveId.VOLT_SWITCH, MoveId.FLIP_TURN ].includes(move.id)
|
||||||
) {
|
) {
|
||||||
if (this.hpDroppedBelowHalf(target)) {
|
if (this.hpDroppedBelowHalf(target)) {
|
||||||
@ -6391,7 +6365,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||||||
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
||||||
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
||||||
*/
|
*/
|
||||||
if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr)
|
if (target.getAbility().hasAttr("PostDamageForceSwitchAbAttr")
|
||||||
&& [ MoveId.U_TURN, MoveId.VOLT_SWITCH, MoveId.FLIP_TURN ].includes(move.id)
|
&& [ MoveId.U_TURN, MoveId.VOLT_SWITCH, MoveId.FLIP_TURN ].includes(move.id)
|
||||||
) {
|
) {
|
||||||
if (this.hpDroppedBelowHalf(target)) {
|
if (this.hpDroppedBelowHalf(target)) {
|
||||||
@ -6434,7 +6408,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
getFailedText(_user: Pokemon, target: Pokemon, _move: Move): string | undefined {
|
getFailedText(_user: Pokemon, target: Pokemon, _move: Move): string | undefined {
|
||||||
const blockedByAbility = new BooleanHolder(false);
|
const blockedByAbility = new BooleanHolder(false);
|
||||||
applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility);
|
applyAbAttrs("ForceSwitchOutImmunityAbAttr", target, blockedByAbility);
|
||||||
if (blockedByAbility.value) {
|
if (blockedByAbility.value) {
|
||||||
return i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) });
|
return i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) });
|
||||||
}
|
}
|
||||||
@ -6474,7 +6448,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const blockedByAbility = new BooleanHolder(false);
|
const blockedByAbility = new BooleanHolder(false);
|
||||||
applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility);
|
applyAbAttrs("ForceSwitchOutImmunityAbAttr", target, blockedByAbility);
|
||||||
if (blockedByAbility.value) {
|
if (blockedByAbility.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -7981,7 +7955,7 @@ const failIfSingleBattle: MoveConditionFunc = (user, target, move) => globalScen
|
|||||||
|
|
||||||
const failIfDampCondition: MoveConditionFunc = (user, target, move) => {
|
const failIfDampCondition: MoveConditionFunc = (user, target, move) => {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
globalScene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled));
|
globalScene.getField(true).map(p=>applyAbAttrs("FieldPreventExplosiveMovesAbAttr", p, cancelled));
|
||||||
// Queue a message if an ability prevented usage of the move
|
// Queue a message if an ability prevented usage of the move
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cannotUseMove", { pokemonName: getPokemonNameWithAffix(user), moveName: move.name }));
|
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:cannotUseMove", { pokemonName: getPokemonNameWithAffix(user), moveName: move.name }));
|
||||||
|
@ -38,7 +38,6 @@ import i18next from "i18next";
|
|||||||
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||||
import { Ability } from "#app/data/abilities/ability-class";
|
|
||||||
import { BerryModifier } from "#app/modifier/modifier";
|
import { BerryModifier } from "#app/modifier/modifier";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
@ -49,6 +48,7 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
|||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||||
import { EncounterAnim } from "#enums/encounter-anims";
|
import { EncounterAnim } from "#enums/encounter-anims";
|
||||||
import { Challenges } from "#enums/challenges";
|
import { Challenges } from "#enums/challenges";
|
||||||
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounters/clowningAround";
|
const namespace = "mysteryEncounters/clowningAround";
|
||||||
@ -139,7 +139,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
|||||||
|
|
||||||
// Generate random ability for Blacephalon from pool
|
// Generate random ability for Blacephalon from pool
|
||||||
const ability = RANDOM_ABILITY_POOL[randSeedInt(RANDOM_ABILITY_POOL.length)];
|
const ability = RANDOM_ABILITY_POOL[randSeedInt(RANDOM_ABILITY_POOL.length)];
|
||||||
encounter.setDialogueToken("ability", new Ability(ability, 3).name);
|
encounter.setDialogueToken("ability", allAbilities[ability].name);
|
||||||
encounter.misc = { ability };
|
encounter.misc = { ability };
|
||||||
|
|
||||||
// Decide the random types for Blacephalon. They should not be the same.
|
// Decide the random types for Blacephalon. They should not be the same.
|
||||||
|
@ -45,8 +45,8 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
|||||||
import { AbilityId } from "#enums/ability-id";
|
import { AbilityId } from "#enums/ability-id";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { Ability } from "#app/data/abilities/ability-class";
|
|
||||||
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||||
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounters/fieryFallout";
|
const namespace = "mysteryEncounters/fieryFallout";
|
||||||
@ -246,7 +246,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
|
|||||||
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
|
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
|
||||||
// Burn applied
|
// Burn applied
|
||||||
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
|
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
|
||||||
encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name);
|
encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name);
|
||||||
queueEncounterMessage(`${namespace}:option.2.target_burned`);
|
queueEncounterMessage(`${namespace}:option.2.target_burned`);
|
||||||
|
|
||||||
// Also permanently change the burned Pokemon's ability to Heatproof
|
// Also permanently change the burned Pokemon's ability to Heatproof
|
||||||
|
@ -24,7 +24,7 @@ import { PokemonType } from "#enums/pokemon-type";
|
|||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||||
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
|
import { applyPostBattleInitAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -221,7 +221,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
|
|||||||
|
|
||||||
// Each trainer battle is supposed to be a new fight, so reset all per-battle activation effects
|
// Each trainer battle is supposed to be a new fight, so reset all per-battle activation effects
|
||||||
pokemon.resetBattleAndWaveData();
|
pokemon.resetBattleAndWaveData();
|
||||||
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
|
applyPostBattleInitAbAttrs("PostBattleInitAbAttr", pokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
globalScene.phaseManager.unshiftNew("ShowTrainerPhase");
|
globalScene.phaseManager.unshiftNew("ShowTrainerPhase");
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import type { Ability } from "#app/data/abilities/ability-class";
|
import type { Ability } from "#app/data/abilities/ability";
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import {
|
import {
|
||||||
|
@ -5,7 +5,6 @@ import type Pokemon from "../field/pokemon";
|
|||||||
import { PokemonType } from "#enums/pokemon-type";
|
import { PokemonType } from "#enums/pokemon-type";
|
||||||
import type Move from "./moves/move";
|
import type Move from "./moves/move";
|
||||||
import { randSeedInt } from "#app/utils/common";
|
import { randSeedInt } from "#app/utils/common";
|
||||||
import { SuppressWeatherEffectAbAttr } from "./abilities/ability";
|
|
||||||
import { TerrainType, getTerrainName } from "./terrain";
|
import { TerrainType, getTerrainName } from "./terrain";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
@ -108,10 +107,10 @@ export class Weather {
|
|||||||
for (const pokemon of field) {
|
for (const pokemon of field) {
|
||||||
let suppressWeatherEffectAbAttr: SuppressWeatherEffectAbAttr | null = pokemon
|
let suppressWeatherEffectAbAttr: SuppressWeatherEffectAbAttr | null = pokemon
|
||||||
.getAbility()
|
.getAbility()
|
||||||
.getAttrs(SuppressWeatherEffectAbAttr)[0];
|
.getAttrs("SuppressWeatherEffectAbAttr")[0];
|
||||||
if (!suppressWeatherEffectAbAttr) {
|
if (!suppressWeatherEffectAbAttr) {
|
||||||
suppressWeatherEffectAbAttr = pokemon.hasPassive()
|
suppressWeatherEffectAbAttr = pokemon.hasPassive()
|
||||||
? pokemon.getPassiveAbility().getAttrs(SuppressWeatherEffectAbAttr)[0]
|
? pokemon.getPassiveAbility().getAttrs("SuppressWeatherEffectAbAttr")[0]
|
||||||
: null;
|
: null;
|
||||||
}
|
}
|
||||||
if (suppressWeatherEffectAbAttr && (!this.isImmutable() || suppressWeatherEffectAbAttr.affectsImmutable)) {
|
if (suppressWeatherEffectAbAttr && (!this.isImmutable() || suppressWeatherEffectAbAttr.affectsImmutable)) {
|
||||||
|
@ -24,10 +24,7 @@ import {
|
|||||||
applyAbAttrs,
|
applyAbAttrs,
|
||||||
applyPostTerrainChangeAbAttrs,
|
applyPostTerrainChangeAbAttrs,
|
||||||
applyPostWeatherChangeAbAttrs,
|
applyPostWeatherChangeAbAttrs,
|
||||||
PostTerrainChangeAbAttr,
|
} from "#app/data/abilities/apply-ab-attrs";
|
||||||
PostWeatherChangeAbAttr,
|
|
||||||
TerrainEventTypeChangeAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
||||||
@ -374,7 +371,7 @@ export class Arena {
|
|||||||
pokemon.findAndRemoveTags(
|
pokemon.findAndRemoveTags(
|
||||||
t => "weatherTypes" in t && !(t.weatherTypes as WeatherType[]).find(t => t === weather),
|
t => "weatherTypes" in t && !(t.weatherTypes as WeatherType[]).find(t => t === weather),
|
||||||
);
|
);
|
||||||
applyPostWeatherChangeAbAttrs(PostWeatherChangeAbAttr, pokemon, weather);
|
applyPostWeatherChangeAbAttrs("PostWeatherChangeAbAttr", pokemon, weather);
|
||||||
});
|
});
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@ -463,8 +460,8 @@ export class Arena {
|
|||||||
pokemon.findAndRemoveTags(
|
pokemon.findAndRemoveTags(
|
||||||
t => "terrainTypes" in t && !(t.terrainTypes as TerrainType[]).find(t => t === terrain),
|
t => "terrainTypes" in t && !(t.terrainTypes as TerrainType[]).find(t => t === terrain),
|
||||||
);
|
);
|
||||||
applyPostTerrainChangeAbAttrs(PostTerrainChangeAbAttr, pokemon, terrain);
|
applyPostTerrainChangeAbAttrs("PostTerrainChangeAbAttr", pokemon, terrain);
|
||||||
applyAbAttrs(TerrainEventTypeChangeAbAttr, pokemon, null, false);
|
applyAbAttrs("TerrainEventTypeChangeAbAttr", pokemon, null, false);
|
||||||
});
|
});
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -111,61 +111,23 @@ import { WeatherType } from "#enums/weather-type";
|
|||||||
import { NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
import { NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||||
import type { SuppressAbilitiesTag } from "#app/data/arena-tag";
|
import type { SuppressAbilitiesTag } from "#app/data/arena-tag";
|
||||||
import type { Ability } from "#app/data/abilities/ability-class";
|
import type { Ability } from "#app/data/abilities/ability";
|
||||||
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
|
|
||||||
import {
|
import {
|
||||||
StatMultiplierAbAttr,
|
|
||||||
BlockCritAbAttr,
|
|
||||||
BonusCritAbAttr,
|
|
||||||
BypassBurnDamageReductionAbAttr,
|
|
||||||
FieldPriorityMoveImmunityAbAttr,
|
|
||||||
IgnoreOpponentStatStagesAbAttr,
|
|
||||||
MoveImmunityAbAttr,
|
|
||||||
PreDefendFullHpEndureAbAttr,
|
|
||||||
ReceivedMoveDamageMultiplierAbAttr,
|
|
||||||
StabBoostAbAttr,
|
|
||||||
StatusEffectImmunityAbAttr,
|
|
||||||
TypeImmunityAbAttr,
|
|
||||||
WeightMultiplierAbAttr,
|
|
||||||
applyAbAttrs,
|
applyAbAttrs,
|
||||||
applyStatMultiplierAbAttrs,
|
applyStatMultiplierAbAttrs,
|
||||||
applyPreApplyBattlerTagAbAttrs,
|
applyPreApplyBattlerTagAbAttrs,
|
||||||
applyPreAttackAbAttrs,
|
applyPreAttackAbAttrs,
|
||||||
applyPreDefendAbAttrs,
|
applyPreDefendAbAttrs,
|
||||||
applyPreSetStatusAbAttrs,
|
applyPreSetStatusAbAttrs,
|
||||||
NoFusionAbilityAbAttr,
|
|
||||||
MultCritAbAttr,
|
|
||||||
IgnoreTypeImmunityAbAttr,
|
|
||||||
DamageBoostAbAttr,
|
|
||||||
IgnoreTypeStatusEffectImmunityAbAttr,
|
|
||||||
ConditionalCritAbAttr,
|
|
||||||
applyFieldStatMultiplierAbAttrs,
|
applyFieldStatMultiplierAbAttrs,
|
||||||
FieldMultiplyStatAbAttr,
|
|
||||||
AddSecondStrikeAbAttr,
|
|
||||||
UserFieldStatusEffectImmunityAbAttr,
|
|
||||||
UserFieldBattlerTagImmunityAbAttr,
|
|
||||||
BattlerTagImmunityAbAttr,
|
|
||||||
MoveTypeChangeAbAttr,
|
|
||||||
FullHpResistTypeAbAttr,
|
|
||||||
applyCheckTrappedAbAttrs,
|
applyCheckTrappedAbAttrs,
|
||||||
CheckTrappedAbAttr,
|
|
||||||
InfiltratorAbAttr,
|
|
||||||
AlliedFieldDamageReductionAbAttr,
|
|
||||||
PostDamageAbAttr,
|
|
||||||
applyPostDamageAbAttrs,
|
applyPostDamageAbAttrs,
|
||||||
CommanderAbAttr,
|
|
||||||
applyPostItemLostAbAttrs,
|
applyPostItemLostAbAttrs,
|
||||||
PostItemLostAbAttr,
|
|
||||||
applyOnGainAbAttrs,
|
applyOnGainAbAttrs,
|
||||||
PreLeaveFieldAbAttr,
|
|
||||||
applyPreLeaveFieldAbAttrs,
|
applyPreLeaveFieldAbAttrs,
|
||||||
applyOnLoseAbAttrs,
|
applyOnLoseAbAttrs,
|
||||||
PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr,
|
|
||||||
applyAllyStatMultiplierAbAttrs,
|
applyAllyStatMultiplierAbAttrs,
|
||||||
AllyStatMultiplierAbAttr,
|
} from "#app/data/abilities/apply-ab-attrs";
|
||||||
MoveAbilityBypassAbAttr,
|
|
||||||
PreSummonAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import type PokemonData from "#app/system/pokemon-data";
|
import type PokemonData from "#app/system/pokemon-data";
|
||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
@ -229,6 +191,7 @@ import { HitResult } from "#enums/hit-result";
|
|||||||
import { AiType } from "#enums/ai-type";
|
import { AiType } from "#enums/ai-type";
|
||||||
import type { MoveResult } from "#enums/move-result";
|
import type { MoveResult } from "#enums/move-result";
|
||||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||||
|
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
||||||
|
|
||||||
/** Base typeclass for damage parameter methods, used for DRY */
|
/** Base typeclass for damage parameter methods, used for DRY */
|
||||||
type damageParams = {
|
type damageParams = {
|
||||||
@ -1403,7 +1366,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
applyMoveAttrs("HighCritAttr", source, this, move, critStage);
|
applyMoveAttrs("HighCritAttr", source, this, move, critStage);
|
||||||
globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage);
|
globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage);
|
||||||
globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage);
|
globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage);
|
||||||
applyAbAttrs(BonusCritAbAttr, source, null, false, critStage);
|
applyAbAttrs("BonusCritAbAttr", source, null, false, critStage);
|
||||||
const critBoostTag = source.getTag(CritBoostTag);
|
const critBoostTag = source.getTag(CritBoostTag);
|
||||||
if (critBoostTag) {
|
if (critBoostTag) {
|
||||||
if (critBoostTag instanceof DragonCheerTag) {
|
if (critBoostTag instanceof DragonCheerTag) {
|
||||||
@ -1464,19 +1427,27 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
// The Ruin abilities here are never ignored, but they reveal themselves on summon anyway
|
// The Ruin abilities here are never ignored, but they reveal themselves on summon anyway
|
||||||
const fieldApplied = new BooleanHolder(false);
|
const fieldApplied = new BooleanHolder(false);
|
||||||
for (const pokemon of globalScene.getField(true)) {
|
for (const pokemon of globalScene.getField(true)) {
|
||||||
applyFieldStatMultiplierAbAttrs(FieldMultiplyStatAbAttr, pokemon, stat, statValue, this, fieldApplied, simulated);
|
applyFieldStatMultiplierAbAttrs(
|
||||||
|
"FieldMultiplyStatAbAttr",
|
||||||
|
pokemon,
|
||||||
|
stat,
|
||||||
|
statValue,
|
||||||
|
this,
|
||||||
|
fieldApplied,
|
||||||
|
simulated,
|
||||||
|
);
|
||||||
if (fieldApplied.value) {
|
if (fieldApplied.value) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!ignoreAbility) {
|
if (!ignoreAbility) {
|
||||||
applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, stat, statValue, simulated);
|
applyStatMultiplierAbAttrs("StatMultiplierAbAttr", this, stat, statValue, simulated);
|
||||||
}
|
}
|
||||||
|
|
||||||
const ally = this.getAlly();
|
const ally = this.getAlly();
|
||||||
if (!isNullOrUndefined(ally)) {
|
if (!isNullOrUndefined(ally)) {
|
||||||
applyAllyStatMultiplierAbAttrs(
|
applyAllyStatMultiplierAbAttrs(
|
||||||
AllyStatMultiplierAbAttr,
|
"AllyStatMultiplierAbAttr",
|
||||||
ally,
|
ally,
|
||||||
stat,
|
stat,
|
||||||
statValue,
|
statValue,
|
||||||
@ -2059,15 +2030,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param ignoreOverride - Whether to ignore ability changing effects; Default `false`
|
* @param ignoreOverride - Whether to ignore ability changing effects; Default `false`
|
||||||
* @returns An array of all the ability attributes on this ability.
|
* @returns An array of all the ability attributes on this ability.
|
||||||
*/
|
*/
|
||||||
public getAbilityAttrs<T extends AbAttr = AbAttr>(
|
public getAbilityAttrs<T extends AbAttrString>(attrType: T, canApply = true, ignoreOverride = false): AbAttrMap[T][] {
|
||||||
attrType: { new (...args: any[]): T },
|
const abilityAttrs: AbAttrMap[T][] = [];
|
||||||
canApply = true,
|
|
||||||
ignoreOverride = false,
|
|
||||||
): T[] {
|
|
||||||
const abilityAttrs: T[] = [];
|
|
||||||
|
|
||||||
if (!canApply || this.canApplyAbility()) {
|
if (!canApply || this.canApplyAbility()) {
|
||||||
abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs<T>(attrType));
|
abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs(attrType));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!canApply || this.canApplyAbility(true)) {
|
if (!canApply || this.canApplyAbility(true)) {
|
||||||
@ -2152,7 +2119,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
const ability = !passive ? this.getAbility() : this.getPassiveAbility();
|
const ability = !passive ? this.getAbility() : this.getPassiveAbility();
|
||||||
if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) {
|
if (this.isFusion() && ability.hasAttr("NoFusionAbilityAbAttr")) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
const arena = globalScene?.arena;
|
const arena = globalScene?.arena;
|
||||||
@ -2163,10 +2130,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
const suppressAbilitiesTag = arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag;
|
const suppressAbilitiesTag = arena.getTag(ArenaTagType.NEUTRALIZING_GAS) as SuppressAbilitiesTag;
|
||||||
const suppressOffField = ability.hasAttr(PreSummonAbAttr);
|
const suppressOffField = ability.hasAttr("PreSummonAbAttr");
|
||||||
if ((this.isOnField() || suppressOffField) && suppressAbilitiesTag && !suppressAbilitiesTag.isBeingRemoved()) {
|
if ((this.isOnField() || suppressOffField) && suppressAbilitiesTag && !suppressAbilitiesTag.isBeingRemoved()) {
|
||||||
const thisAbilitySuppressing = ability.hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr);
|
const thisAbilitySuppressing = ability.hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr");
|
||||||
const hasSuppressingAbility = this.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false);
|
const hasSuppressingAbility = this.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false);
|
||||||
// Neutralizing gas is up - suppress abilities unless they are unsuppressable or this pokemon is responsible for the gas
|
// Neutralizing gas is up - suppress abilities unless they are unsuppressable or this pokemon is responsible for the gas
|
||||||
// (Balance decided that the other ability of a neutralizing gas pokemon should not be neutralized)
|
// (Balance decided that the other ability of a neutralizing gas pokemon should not be neutralized)
|
||||||
// If the ability itself is neutralizing gas, don't suppress it (handled through arena tag)
|
// If the ability itself is neutralizing gas, don't suppress it (handled through arena tag)
|
||||||
@ -2207,7 +2174,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param ignoreOverride Whether to ignore ability changing effects; default `false`
|
* @param ignoreOverride Whether to ignore ability changing effects; default `false`
|
||||||
* @returns `true` if an ability with the given {@linkcode AbAttr} is present and active
|
* @returns `true` if an ability with the given {@linkcode AbAttr} is present and active
|
||||||
*/
|
*/
|
||||||
public hasAbilityWithAttr(attrType: Constructor<AbAttr>, canApply = true, ignoreOverride = false): boolean {
|
public hasAbilityWithAttr(attrType: AbAttrString, canApply = true, ignoreOverride = false): boolean {
|
||||||
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) {
|
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -2229,7 +2196,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const weight = new NumberHolder(this.species.weight - weightRemoved);
|
const weight = new NumberHolder(this.species.weight - weightRemoved);
|
||||||
|
|
||||||
// This will trigger the ability overlay so only call this function when necessary
|
// This will trigger the ability overlay so only call this function when necessary
|
||||||
applyAbAttrs(WeightMultiplierAbAttr, this, null, false, weight);
|
applyAbAttrs("WeightMultiplierAbAttr", this, null, false, weight);
|
||||||
return Math.max(minWeight, weight.value);
|
return Math.max(minWeight, weight.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2300,7 +2267,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false);
|
const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false);
|
||||||
|
|
||||||
for (const opponent of opposingField) {
|
for (const opponent of opposingField) {
|
||||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated);
|
applyCheckTrappedAbAttrs("CheckTrappedAbAttr", opponent, trappedByAbility, this, trappedAbMessages, simulated);
|
||||||
}
|
}
|
||||||
|
|
||||||
const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
|
||||||
@ -2322,7 +2289,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const moveTypeHolder = new NumberHolder(move.type);
|
const moveTypeHolder = new NumberHolder(move.type);
|
||||||
|
|
||||||
applyMoveAttrs("VariableMoveTypeAttr", this, null, move, moveTypeHolder);
|
applyMoveAttrs("VariableMoveTypeAttr", this, null, move, moveTypeHolder);
|
||||||
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
|
applyPreAttackAbAttrs("MoveTypeChangeAbAttr", this, null, move, simulated, moveTypeHolder);
|
||||||
|
|
||||||
// If the user is terastallized and the move is tera blast, or tera starstorm that is stellar type,
|
// If the user is terastallized and the move is tera blast, or tera starstorm that is stellar type,
|
||||||
// then bypass the check for ion deluge and electrify
|
// then bypass the check for ion deluge and electrify
|
||||||
@ -2387,16 +2354,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
const cancelledHolder = cancelled ?? new BooleanHolder(false);
|
const cancelledHolder = cancelled ?? new BooleanHolder(false);
|
||||||
if (!ignoreAbility) {
|
if (!ignoreAbility) {
|
||||||
applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
applyPreDefendAbAttrs("TypeImmunityAbAttr", this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||||
|
|
||||||
if (!cancelledHolder.value) {
|
if (!cancelledHolder.value) {
|
||||||
applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
applyPreDefendAbAttrs("MoveImmunityAbAttr", this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!cancelledHolder.value) {
|
if (!cancelledHolder.value) {
|
||||||
const defendingSidePlayField = this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
const defendingSidePlayField = this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||||
defendingSidePlayField.forEach(p =>
|
defendingSidePlayField.forEach(p =>
|
||||||
applyPreDefendAbAttrs(FieldPriorityMoveImmunityAbAttr, p, source, move, cancelledHolder),
|
applyPreDefendAbAttrs("FieldPriorityMoveImmunityAbAttr", p, source, move, cancelledHolder),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2411,7 +2378,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
// Apply Tera Shell's effect to attacks after all immunities are accounted for
|
// Apply Tera Shell's effect to attacks after all immunities are accounted for
|
||||||
if (!ignoreAbility && move.category !== MoveCategory.STATUS) {
|
if (!ignoreAbility && move.category !== MoveCategory.STATUS) {
|
||||||
applyPreDefendAbAttrs(FullHpResistTypeAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
applyPreDefendAbAttrs("FullHpResistTypeAbAttr", this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (move.category === MoveCategory.STATUS && move.hitsSubstitute(source, this)) {
|
if (move.category === MoveCategory.STATUS && move.hitsSubstitute(source, this)) {
|
||||||
@ -2463,8 +2430,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
if (source) {
|
if (source) {
|
||||||
const ignoreImmunity = new BooleanHolder(false);
|
const ignoreImmunity = new BooleanHolder(false);
|
||||||
if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) {
|
if (source.isActive(true) && source.hasAbilityWithAttr("IgnoreTypeImmunityAbAttr")) {
|
||||||
applyAbAttrs(IgnoreTypeImmunityAbAttr, source, ignoreImmunity, simulated, moveType, defType);
|
applyAbAttrs("IgnoreTypeImmunityAbAttr", source, ignoreImmunity, simulated, moveType, defType);
|
||||||
}
|
}
|
||||||
if (ignoreImmunity.value) {
|
if (ignoreImmunity.value) {
|
||||||
if (multiplier.value === 0) {
|
if (multiplier.value === 0) {
|
||||||
@ -3415,7 +3382,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!ignoreOppAbility) {
|
if (!ignoreOppAbility) {
|
||||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, opponent, null, simulated, stat, ignoreStatStage);
|
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", opponent, null, simulated, stat, ignoreStatStage);
|
||||||
}
|
}
|
||||||
if (move) {
|
if (move) {
|
||||||
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, opponent, move, ignoreStatStage);
|
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, opponent, move, ignoreStatStage);
|
||||||
@ -3454,8 +3421,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const ignoreAccStatStage = new BooleanHolder(false);
|
const ignoreAccStatStage = new BooleanHolder(false);
|
||||||
const ignoreEvaStatStage = new BooleanHolder(false);
|
const ignoreEvaStatStage = new BooleanHolder(false);
|
||||||
|
|
||||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, target, null, false, Stat.ACC, ignoreAccStatStage);
|
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", target, null, false, Stat.ACC, ignoreAccStatStage);
|
||||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, this, null, false, Stat.EVA, ignoreEvaStatStage);
|
applyAbAttrs("IgnoreOpponentStatStagesAbAttr", this, null, false, Stat.EVA, ignoreEvaStatStage);
|
||||||
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, target, sourceMove, ignoreEvaStatStage);
|
applyMoveAttrs("IgnoreOpponentStatStagesAttr", this, target, sourceMove, ignoreEvaStatStage);
|
||||||
|
|
||||||
globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage);
|
globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage);
|
||||||
@ -3475,16 +3442,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
: 3 / (3 + Math.min(targetEvaStage.value - userAccStage.value, 6));
|
: 3 / (3 + Math.min(targetEvaStage.value - userAccStage.value, 6));
|
||||||
}
|
}
|
||||||
|
|
||||||
applyStatMultiplierAbAttrs(StatMultiplierAbAttr, this, Stat.ACC, accuracyMultiplier, false, sourceMove);
|
applyStatMultiplierAbAttrs("StatMultiplierAbAttr", this, Stat.ACC, accuracyMultiplier, false, sourceMove);
|
||||||
|
|
||||||
const evasionMultiplier = new NumberHolder(1);
|
const evasionMultiplier = new NumberHolder(1);
|
||||||
applyStatMultiplierAbAttrs(StatMultiplierAbAttr, target, Stat.EVA, evasionMultiplier);
|
applyStatMultiplierAbAttrs("StatMultiplierAbAttr", target, Stat.EVA, evasionMultiplier);
|
||||||
|
|
||||||
const ally = this.getAlly();
|
const ally = this.getAlly();
|
||||||
if (!isNullOrUndefined(ally)) {
|
if (!isNullOrUndefined(ally)) {
|
||||||
const ignore = this.hasAbilityWithAttr(MoveAbilityBypassAbAttr) || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES);
|
const ignore =
|
||||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.ACC, accuracyMultiplier, false, this, ignore);
|
this.hasAbilityWithAttr("MoveAbilityBypassAbAttr") || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES);
|
||||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.EVA, evasionMultiplier, false, this, ignore);
|
applyAllyStatMultiplierAbAttrs(
|
||||||
|
"AllyStatMultiplierAbAttr",
|
||||||
|
ally,
|
||||||
|
Stat.ACC,
|
||||||
|
accuracyMultiplier,
|
||||||
|
false,
|
||||||
|
this,
|
||||||
|
ignore,
|
||||||
|
);
|
||||||
|
applyAllyStatMultiplierAbAttrs(
|
||||||
|
"AllyStatMultiplierAbAttr",
|
||||||
|
ally,
|
||||||
|
Stat.EVA,
|
||||||
|
evasionMultiplier,
|
||||||
|
false,
|
||||||
|
this,
|
||||||
|
ignore,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
return accuracyMultiplier.value / evasionMultiplier.value;
|
return accuracyMultiplier.value / evasionMultiplier.value;
|
||||||
@ -3599,7 +3583,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
applyMoveAttrs("CombinedPledgeStabBoostAttr", source, this, move, stabMultiplier);
|
applyMoveAttrs("CombinedPledgeStabBoostAttr", source, this, move, stabMultiplier);
|
||||||
|
|
||||||
if (!ignoreSourceAbility) {
|
if (!ignoreSourceAbility) {
|
||||||
applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier);
|
applyAbAttrs("StabBoostAbAttr", source, null, simulated, stabMultiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (source.isTerastallized && sourceTeraType === moveType && moveType !== PokemonType.STELLAR) {
|
if (source.isTerastallized && sourceTeraType === moveType && moveType !== PokemonType.STELLAR) {
|
||||||
@ -3748,7 +3732,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
);
|
);
|
||||||
if (!ignoreSourceAbility) {
|
if (!ignoreSourceAbility) {
|
||||||
applyPreAttackAbAttrs(
|
applyPreAttackAbAttrs(
|
||||||
AddSecondStrikeAbAttr,
|
"AddSecondStrikeAbAttr",
|
||||||
source,
|
source,
|
||||||
this,
|
this,
|
||||||
move,
|
move,
|
||||||
@ -3766,7 +3750,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/** The damage multiplier when the given move critically hits */
|
/** The damage multiplier when the given move critically hits */
|
||||||
const criticalMultiplier = new NumberHolder(isCritical ? 1.5 : 1);
|
const criticalMultiplier = new NumberHolder(isCritical ? 1.5 : 1);
|
||||||
applyAbAttrs(MultCritAbAttr, source, null, simulated, criticalMultiplier);
|
applyAbAttrs("MultCritAbAttr", source, null, simulated, criticalMultiplier);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A multiplier for random damage spread in the range [0.85, 1]
|
* A multiplier for random damage spread in the range [0.85, 1]
|
||||||
@ -3787,7 +3771,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
) {
|
) {
|
||||||
const burnDamageReductionCancelled = new BooleanHolder(false);
|
const burnDamageReductionCancelled = new BooleanHolder(false);
|
||||||
if (!ignoreSourceAbility) {
|
if (!ignoreSourceAbility) {
|
||||||
applyAbAttrs(BypassBurnDamageReductionAbAttr, source, burnDamageReductionCancelled, simulated);
|
applyAbAttrs("BypassBurnDamageReductionAbAttr", source, burnDamageReductionCancelled, simulated);
|
||||||
}
|
}
|
||||||
if (!burnDamageReductionCancelled.value) {
|
if (!burnDamageReductionCancelled.value) {
|
||||||
burnMultiplier = 0.5;
|
burnMultiplier = 0.5;
|
||||||
@ -3851,7 +3835,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/** Doubles damage if the attacker has Tinted Lens and is using a resisted move */
|
/** Doubles damage if the attacker has Tinted Lens and is using a resisted move */
|
||||||
if (!ignoreSourceAbility) {
|
if (!ignoreSourceAbility) {
|
||||||
applyPreAttackAbAttrs(DamageBoostAbAttr, source, this, move, simulated, damage);
|
applyPreAttackAbAttrs("DamageBoostAbAttr", source, this, move, simulated, damage);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Apply the enemy's Damage and Resistance tokens */
|
/** Apply the enemy's Damage and Resistance tokens */
|
||||||
@ -3864,12 +3848,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/** Apply this Pokemon's post-calc defensive modifiers (e.g. Fur Coat) */
|
/** Apply this Pokemon's post-calc defensive modifiers (e.g. Fur Coat) */
|
||||||
if (!ignoreAbility) {
|
if (!ignoreAbility) {
|
||||||
applyPreDefendAbAttrs(ReceivedMoveDamageMultiplierAbAttr, this, source, move, cancelled, simulated, damage);
|
applyPreDefendAbAttrs("ReceivedMoveDamageMultiplierAbAttr", this, source, move, cancelled, simulated, damage);
|
||||||
|
|
||||||
const ally = this.getAlly();
|
const ally = this.getAlly();
|
||||||
/** Additionally apply friend guard damage reduction if ally has it. */
|
/** Additionally apply friend guard damage reduction if ally has it. */
|
||||||
if (globalScene.currentBattle.double && !isNullOrUndefined(ally) && ally.isActive(true)) {
|
if (globalScene.currentBattle.double && !isNullOrUndefined(ally) && ally.isActive(true)) {
|
||||||
applyPreDefendAbAttrs(AlliedFieldDamageReductionAbAttr, ally, source, move, cancelled, simulated, damage);
|
applyPreDefendAbAttrs("AlliedFieldDamageReductionAbAttr", ally, source, move, cancelled, simulated, damage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3877,7 +3861,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
applyMoveAttrs("ModifiedDamageAttr", source, this, move, damage);
|
applyMoveAttrs("ModifiedDamageAttr", source, this, move, damage);
|
||||||
|
|
||||||
if (this.isFullHp() && !ignoreAbility) {
|
if (this.isFullHp() && !ignoreAbility) {
|
||||||
applyPreDefendAbAttrs(PreDefendFullHpEndureAbAttr, this, source, move, cancelled, false, damage);
|
applyPreDefendAbAttrs("PreDefendFullHpEndureAbAttr", this, source, move, cancelled, false, damage);
|
||||||
}
|
}
|
||||||
|
|
||||||
// debug message for when damage is applied (i.e. not simulated)
|
// debug message for when damage is applied (i.e. not simulated)
|
||||||
@ -3919,13 +3903,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
isCritical.value = true;
|
isCritical.value = true;
|
||||||
}
|
}
|
||||||
applyMoveAttrs("CritOnlyAttr", source, this, move, isCritical);
|
applyMoveAttrs("CritOnlyAttr", source, this, move, isCritical);
|
||||||
applyAbAttrs(ConditionalCritAbAttr, source, null, simulated, isCritical, this, move);
|
applyAbAttrs("ConditionalCritAbAttr", source, null, simulated, isCritical, this, move);
|
||||||
if (!isCritical.value) {
|
if (!isCritical.value) {
|
||||||
const critChance = [24, 8, 2, 1][Math.max(0, Math.min(this.getCritStage(source, move), 3))];
|
const critChance = [24, 8, 2, 1][Math.max(0, Math.min(this.getCritStage(source, move), 3))];
|
||||||
isCritical.value = critChance === 1 || !globalScene.randBattleSeedInt(critChance);
|
isCritical.value = critChance === 1 || !globalScene.randBattleSeedInt(critChance);
|
||||||
}
|
}
|
||||||
|
|
||||||
applyAbAttrs(BlockCritAbAttr, this, null, simulated, isCritical);
|
applyAbAttrs("BlockCritAbAttr", this, null, simulated, isCritical);
|
||||||
|
|
||||||
return isCritical.value;
|
return isCritical.value;
|
||||||
}
|
}
|
||||||
@ -4032,7 +4016,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr
|
* Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr
|
||||||
*/
|
*/
|
||||||
if (!source || source.turnData.hitCount <= 1) {
|
if (!source || source.turnData.hitCount <= 1) {
|
||||||
applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source);
|
applyPostDamageAbAttrs("PostDamageAbAttr", this, damage, this.hasPassive(), false, [], source);
|
||||||
}
|
}
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
@ -4080,11 +4064,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const stubTag = new BattlerTag(tagType, 0, 0);
|
const stubTag = new BattlerTag(tagType, 0, 0);
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyPreApplyBattlerTagAbAttrs(BattlerTagImmunityAbAttr, this, stubTag, cancelled, true);
|
applyPreApplyBattlerTagAbAttrs("BattlerTagImmunityAbAttr", this, stubTag, cancelled, true);
|
||||||
|
|
||||||
const userField = this.getAlliedField();
|
const userField = this.getAlliedField();
|
||||||
userField.forEach(pokemon =>
|
userField.forEach(pokemon =>
|
||||||
applyPreApplyBattlerTagAbAttrs(UserFieldBattlerTagImmunityAbAttr, pokemon, stubTag, cancelled, true, this),
|
applyPreApplyBattlerTagAbAttrs("UserFieldBattlerTagImmunityAbAttr", pokemon, stubTag, cancelled, true, this),
|
||||||
);
|
);
|
||||||
|
|
||||||
return !cancelled.value;
|
return !cancelled.value;
|
||||||
@ -4100,13 +4084,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const newTag = getBattlerTag(tagType, turnCount, sourceMove!, sourceId!); // TODO: are the bangs correct?
|
const newTag = getBattlerTag(tagType, turnCount, sourceMove!, sourceId!); // TODO: are the bangs correct?
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyPreApplyBattlerTagAbAttrs(BattlerTagImmunityAbAttr, this, newTag, cancelled);
|
applyPreApplyBattlerTagAbAttrs("BattlerTagImmunityAbAttr", this, newTag, cancelled);
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (const pokemon of this.getAlliedField()) {
|
for (const pokemon of this.getAlliedField()) {
|
||||||
applyPreApplyBattlerTagAbAttrs(UserFieldBattlerTagImmunityAbAttr, pokemon, newTag, cancelled, false, this);
|
applyPreApplyBattlerTagAbAttrs("UserFieldBattlerTagImmunityAbAttr", pokemon, newTag, cancelled, false, this);
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -4626,7 +4610,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
// Check if the source Pokemon has an ability that cancels the Poison/Toxic immunity
|
// Check if the source Pokemon has an ability that cancels the Poison/Toxic immunity
|
||||||
const cancelImmunity = new BooleanHolder(false);
|
const cancelImmunity = new BooleanHolder(false);
|
||||||
if (sourcePokemon) {
|
if (sourcePokemon) {
|
||||||
applyAbAttrs(IgnoreTypeStatusEffectImmunityAbAttr, sourcePokemon, cancelImmunity, false, effect, defType);
|
applyAbAttrs("IgnoreTypeStatusEffectImmunityAbAttr", sourcePokemon, cancelImmunity, false, effect, defType);
|
||||||
if (cancelImmunity.value) {
|
if (cancelImmunity.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -4675,14 +4659,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet);
|
applyPreSetStatusAbAttrs("StatusEffectImmunityAbAttr", this, effect, cancelled, quiet);
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (const pokemon of this.getAlliedField()) {
|
for (const pokemon of this.getAlliedField()) {
|
||||||
applyPreSetStatusAbAttrs(
|
applyPreSetStatusAbAttrs(
|
||||||
UserFieldStatusEffectImmunityAbAttr,
|
"UserFieldStatusEffectImmunityAbAttr",
|
||||||
pokemon,
|
pokemon,
|
||||||
effect,
|
effect,
|
||||||
cancelled,
|
cancelled,
|
||||||
@ -4839,7 +4823,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
if (globalScene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) {
|
if (globalScene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) {
|
||||||
const bypassed = new BooleanHolder(false);
|
const bypassed = new BooleanHolder(false);
|
||||||
if (attacker) {
|
if (attacker) {
|
||||||
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
|
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
|
||||||
}
|
}
|
||||||
return !bypassed.value;
|
return !bypassed.value;
|
||||||
}
|
}
|
||||||
@ -4863,7 +4847,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
// If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite.
|
// If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite.
|
||||||
if (
|
if (
|
||||||
this.hasAbilityWithAttr(CommanderAbAttr) &&
|
this.hasAbilityWithAttr("CommanderAbAttr") &&
|
||||||
globalScene.currentBattle.double &&
|
globalScene.currentBattle.double &&
|
||||||
this.getAlly()?.species.speciesId === SpeciesId.DONDOZO
|
this.getAlly()?.species.speciesId === SpeciesId.DONDOZO
|
||||||
) {
|
) {
|
||||||
@ -5388,7 +5372,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.hideInfo();
|
this.hideInfo();
|
||||||
}
|
}
|
||||||
// Trigger abilities that activate upon leaving the field
|
// Trigger abilities that activate upon leaving the field
|
||||||
applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, this);
|
applyPreLeaveFieldAbAttrs("PreLeaveFieldAbAttr", this);
|
||||||
this.setSwitchOutStatus(true);
|
this.setSwitchOutStatus(true);
|
||||||
globalScene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true);
|
globalScene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true);
|
||||||
globalScene.field.remove(this, destroy);
|
globalScene.field.remove(this, destroy);
|
||||||
@ -5448,7 +5432,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
globalScene.removeModifier(heldItem, this.isEnemy());
|
globalScene.removeModifier(heldItem, this.isEnemy());
|
||||||
}
|
}
|
||||||
if (forBattle) {
|
if (forBattle) {
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false);
|
applyPostItemLostAbAttrs("PostItemLostAbAttr", this, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -44,12 +44,7 @@ import {
|
|||||||
} from "./modifier-type";
|
} from "./modifier-type";
|
||||||
import { Color, ShadowColor } from "#enums/color";
|
import { Color, ShadowColor } from "#enums/color";
|
||||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
||||||
import {
|
import { applyAbAttrs, applyPostItemLostAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
applyPostItemLostAbAttrs,
|
|
||||||
CommanderAbAttr,
|
|
||||||
PostItemLostAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
|
|
||||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||||
@ -1877,7 +1872,7 @@ export class BerryModifier extends PokemonHeldItemModifier {
|
|||||||
|
|
||||||
// munch the berry and trigger unburden-like effects
|
// munch the berry and trigger unburden-like effects
|
||||||
getBerryEffectFunc(this.berryType)(pokemon);
|
getBerryEffectFunc(this.berryType)(pokemon);
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs("PostItemLostAbAttr", pokemon, false);
|
||||||
|
|
||||||
// Update berry eaten trackers for Belch, Harvest, Cud Chew, etc.
|
// Update berry eaten trackers for Belch, Harvest, Cud Chew, etc.
|
||||||
// Don't recover it if we proc berry pouch (no item duplication)
|
// Don't recover it if we proc berry pouch (no item duplication)
|
||||||
@ -1965,7 +1960,7 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier {
|
|||||||
// Reapply Commander on the Pokemon's side of the field, if applicable
|
// Reapply Commander on the Pokemon's side of the field, if applicable
|
||||||
const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||||
for (const p of field) {
|
for (const p of field) {
|
||||||
applyAbAttrs(CommanderAbAttr, p, null, false);
|
applyAbAttrs("CommanderAbAttr", p, null, false);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,4 @@
|
|||||||
import {
|
import { applyAbAttrs, applyPreLeaveFieldAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
applyPreLeaveFieldAbAttrs,
|
|
||||||
PreLeaveFieldAbAttr,
|
|
||||||
RunSuccessAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon";
|
import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon";
|
||||||
@ -30,10 +25,10 @@ export class AttemptRunPhase extends PokemonPhase {
|
|||||||
|
|
||||||
this.attemptRunAway(playerField, enemyField, escapeChance);
|
this.attemptRunAway(playerField, enemyField, escapeChance);
|
||||||
|
|
||||||
applyAbAttrs(RunSuccessAbAttr, playerPokemon, null, false, escapeChance);
|
applyAbAttrs("RunSuccessAbAttr", playerPokemon, null, false, escapeChance);
|
||||||
|
|
||||||
if (playerPokemon.randBattleSeedInt(100) < escapeChance.value && !this.forceFailEscape) {
|
if (playerPokemon.randBattleSeedInt(100) < escapeChance.value && !this.forceFailEscape) {
|
||||||
enemyField.forEach(enemyPokemon => applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, enemyPokemon));
|
enemyField.forEach(enemyPokemon => applyPreLeaveFieldAbAttrs("PreLeaveFieldAbAttr", enemyPokemon));
|
||||||
|
|
||||||
globalScene.playSound("se/flee");
|
globalScene.playSound("se/flee");
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500);
|
globalScene.phaseManager.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/abilities/ability";
|
import { applyPostBattleAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier";
|
import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
import { BattlePhase } from "./battle-phase";
|
import { BattlePhase } from "./battle-phase";
|
||||||
|
|
||||||
@ -65,7 +65,7 @@ export class BattleEndPhase extends BattlePhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (const pokemon of globalScene.getPokemonAllowedInBattle()) {
|
for (const pokemon of globalScene.getPokemonAllowedInBattle()) {
|
||||||
applyPostBattleAbAttrs(PostBattleAbAttr, pokemon, false, this.isVictory);
|
applyPostBattleAbAttrs("PostBattleAbAttr", pokemon, false, this.isVictory);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (globalScene.currentBattle.moneyScattered) {
|
if (globalScene.currentBattle.moneyScattered) {
|
||||||
|
@ -1,9 +1,4 @@
|
|||||||
import {
|
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
PreventBerryUseAbAttr,
|
|
||||||
HealFromBerryUseAbAttr,
|
|
||||||
RepeatBerryNextTurnAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { CommonAnim } from "#enums/move-anims-common";
|
import { CommonAnim } from "#enums/move-anims-common";
|
||||||
import { BerryUsedEvent } from "#app/events/battle-scene";
|
import { BerryUsedEvent } from "#app/events/battle-scene";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
@ -25,7 +20,7 @@ export class BerryPhase extends FieldPhase {
|
|||||||
|
|
||||||
this.executeForAll(pokemon => {
|
this.executeForAll(pokemon => {
|
||||||
this.eatBerries(pokemon);
|
this.eatBerries(pokemon);
|
||||||
applyAbAttrs(RepeatBerryNextTurnAbAttr, pokemon, null);
|
applyAbAttrs("RepeatBerryNextTurnAbAttr", pokemon, null);
|
||||||
});
|
});
|
||||||
|
|
||||||
this.end();
|
this.end();
|
||||||
@ -47,7 +42,7 @@ export class BerryPhase extends FieldPhase {
|
|||||||
|
|
||||||
// TODO: If both opponents on field have unnerve, which one displays its message?
|
// TODO: If both opponents on field have unnerve, which one displays its message?
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
pokemon.getOpponents().forEach(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled));
|
pokemon.getOpponents().forEach(opp => applyAbAttrs("PreventBerryUseAbAttr", opp, cancelled));
|
||||||
if (cancelled.value) {
|
if (cancelled.value) {
|
||||||
globalScene.phaseManager.queueMessage(
|
globalScene.phaseManager.queueMessage(
|
||||||
i18next.t("abilityTriggers:preventBerryUse", {
|
i18next.t("abilityTriggers:preventBerryUse", {
|
||||||
@ -75,6 +70,6 @@ export class BerryPhase extends FieldPhase {
|
|||||||
globalScene.updateModifiers(pokemon.isPlayer());
|
globalScene.updateModifiers(pokemon.isPlayer());
|
||||||
|
|
||||||
// AbilityId.CHEEK_POUCH only works once per round of nom noms
|
// AbilityId.CHEEK_POUCH only works once per round of nom noms
|
||||||
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false));
|
applyAbAttrs("HealFromBerryUseAbAttr", pokemon, new BooleanHolder(false));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,12 +2,7 @@ import { BattlerIndex } from "#enums/battler-index";
|
|||||||
import { BattleType } from "#enums/battle-type";
|
import { BattleType } from "#enums/battle-type";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||||
import {
|
import { applyAbAttrs, applyPreSummonAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
SyncEncounterNatureAbAttr,
|
|
||||||
applyPreSummonAbAttrs,
|
|
||||||
PreSummonAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims";
|
import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims";
|
||||||
import { getCharVariantFromDialogue } from "#app/data/dialogue";
|
import { getCharVariantFromDialogue } from "#app/data/dialogue";
|
||||||
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
@ -132,7 +127,7 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
.slice(0, !battle.double ? 1 : 2)
|
.slice(0, !battle.double ? 1 : 2)
|
||||||
.reverse()
|
.reverse()
|
||||||
.forEach(playerPokemon => {
|
.forEach(playerPokemon => {
|
||||||
applyAbAttrs(SyncEncounterNatureAbAttr, playerPokemon, null, false, battle.enemyParty[e]);
|
applyAbAttrs("SyncEncounterNatureAbAttr", playerPokemon, null, false, battle.enemyParty[e]);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -253,7 +248,7 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
if (e < (battle.double ? 2 : 1)) {
|
if (e < (battle.double ? 2 : 1)) {
|
||||||
if (battle.battleType === BattleType.WILD) {
|
if (battle.battleType === BattleType.WILD) {
|
||||||
for (const pokemon of globalScene.getField()) {
|
for (const pokemon of globalScene.getField()) {
|
||||||
applyPreSummonAbAttrs(PreSummonAbAttr, pokemon, []);
|
applyPreSummonAbAttrs("PreSummonAbAttr", pokemon, []);
|
||||||
}
|
}
|
||||||
globalScene.field.add(enemyPokemon);
|
globalScene.field.add(enemyPokemon);
|
||||||
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
||||||
|
@ -5,10 +5,7 @@ import {
|
|||||||
applyPostFaintAbAttrs,
|
applyPostFaintAbAttrs,
|
||||||
applyPostKnockOutAbAttrs,
|
applyPostKnockOutAbAttrs,
|
||||||
applyPostVictoryAbAttrs,
|
applyPostVictoryAbAttrs,
|
||||||
PostFaintAbAttr,
|
} from "#app/data/abilities/apply-ab-attrs";
|
||||||
PostKnockOutAbAttr,
|
|
||||||
PostVictoryAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
||||||
import { battleSpecDialogue } from "#app/data/dialogue";
|
import { battleSpecDialogue } from "#app/data/dialogue";
|
||||||
import { allMoves } from "#app/data/data-lists";
|
import { allMoves } from "#app/data/data-lists";
|
||||||
@ -123,7 +120,7 @@ export class FaintPhase extends PokemonPhase {
|
|||||||
if (pokemon.turnData.attacksReceived?.length) {
|
if (pokemon.turnData.attacksReceived?.length) {
|
||||||
const lastAttack = pokemon.turnData.attacksReceived[0];
|
const lastAttack = pokemon.turnData.attacksReceived[0];
|
||||||
applyPostFaintAbAttrs(
|
applyPostFaintAbAttrs(
|
||||||
PostFaintAbAttr,
|
"PostFaintAbAttr",
|
||||||
pokemon,
|
pokemon,
|
||||||
globalScene.getPokemonById(lastAttack.sourceId)!,
|
globalScene.getPokemonById(lastAttack.sourceId)!,
|
||||||
new PokemonMove(lastAttack.move).getMove(),
|
new PokemonMove(lastAttack.move).getMove(),
|
||||||
@ -131,18 +128,18 @@ export class FaintPhase extends PokemonPhase {
|
|||||||
); // TODO: is this bang correct?
|
); // TODO: is this bang correct?
|
||||||
} else {
|
} else {
|
||||||
//If killed by indirect damage, apply post-faint abilities without providing a last move
|
//If killed by indirect damage, apply post-faint abilities without providing a last move
|
||||||
applyPostFaintAbAttrs(PostFaintAbAttr, pokemon);
|
applyPostFaintAbAttrs("PostFaintAbAttr", pokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
const alivePlayField = globalScene.getField(true);
|
const alivePlayField = globalScene.getField(true);
|
||||||
for (const p of alivePlayField) {
|
for (const p of alivePlayField) {
|
||||||
applyPostKnockOutAbAttrs(PostKnockOutAbAttr, p, pokemon);
|
applyPostKnockOutAbAttrs("PostKnockOutAbAttr", p, pokemon);
|
||||||
}
|
}
|
||||||
if (pokemon.turnData.attacksReceived?.length) {
|
if (pokemon.turnData.attacksReceived?.length) {
|
||||||
const defeatSource = this.source;
|
const defeatSource = this.source;
|
||||||
|
|
||||||
if (defeatSource?.isOnField()) {
|
if (defeatSource?.isOnField()) {
|
||||||
applyPostVictoryAbAttrs(PostVictoryAbAttr, defeatSource);
|
applyPostVictoryAbAttrs("PostVictoryAbAttr", defeatSource);
|
||||||
const pvmove = allMoves[pokemon.turnData.attacksReceived[0].move];
|
const pvmove = allMoves[pokemon.turnData.attacksReceived[0].move];
|
||||||
const pvattrs = pvmove.getAttrs("PostVictoryStatStageChangeAttr");
|
const pvattrs = pvmove.getAttrs("PostVictoryStatStageChangeAttr");
|
||||||
if (pvattrs.length) {
|
if (pvattrs.length) {
|
||||||
|
@ -1,21 +1,12 @@
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import {
|
import {
|
||||||
AddSecondStrikeAbAttr,
|
|
||||||
AlwaysHitAbAttr,
|
|
||||||
applyExecutedMoveAbAttrs,
|
applyExecutedMoveAbAttrs,
|
||||||
applyPostAttackAbAttrs,
|
applyPostAttackAbAttrs,
|
||||||
applyPostDamageAbAttrs,
|
applyPostDamageAbAttrs,
|
||||||
applyPostDefendAbAttrs,
|
applyPostDefendAbAttrs,
|
||||||
applyPreAttackAbAttrs,
|
applyPreAttackAbAttrs,
|
||||||
ExecutedMoveAbAttr,
|
} from "#app/data/abilities/apply-ab-attrs";
|
||||||
IgnoreMoveEffectsAbAttr,
|
|
||||||
MaxMultiHitAbAttr,
|
|
||||||
PostAttackAbAttr,
|
|
||||||
PostDamageAbAttr,
|
|
||||||
PostDefendAbAttr,
|
|
||||||
ReflectStatusMoveAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { ConditionalProtectTag } from "#app/data/arena-tag";
|
import { ConditionalProtectTag } from "#app/data/arena-tag";
|
||||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||||
import { MoveAnim } from "#app/data/battle-anims";
|
import { MoveAnim } from "#app/data/battle-anims";
|
||||||
@ -179,7 +170,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
globalScene.phaseManager.create(
|
globalScene.phaseManager.create(
|
||||||
"ShowAbilityPhase",
|
"ShowAbilityPhase",
|
||||||
target.getBattlerIndex(),
|
target.getBattlerIndex(),
|
||||||
target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr),
|
target.getPassiveAbility().hasAttr("ReflectStatusMoveAbAttr"),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
this.queuedPhases.push(globalScene.phaseManager.create("HideAbilityPhase"));
|
this.queuedPhases.push(globalScene.phaseManager.create("HideAbilityPhase"));
|
||||||
@ -317,7 +308,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
// Assume single target for multi hit
|
// Assume single target for multi hit
|
||||||
applyMoveAttrs("MultiHitAttr", user, this.getFirstTarget() ?? null, move, hitCount);
|
applyMoveAttrs("MultiHitAttr", user, this.getFirstTarget() ?? null, move, hitCount);
|
||||||
// If Parental Bond is applicable, add another hit
|
// If Parental Bond is applicable, add another hit
|
||||||
applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null);
|
applyPreAttackAbAttrs("AddSecondStrikeAbAttr", user, null, move, false, hitCount, null);
|
||||||
// If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses
|
// If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses
|
||||||
globalScene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount);
|
globalScene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount);
|
||||||
// Set the user's relevant turnData fields to reflect the final hit count
|
// Set the user's relevant turnData fields to reflect the final hit count
|
||||||
@ -370,7 +361,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
// Add to the move history entry
|
// Add to the move history entry
|
||||||
if (this.firstHit) {
|
if (this.firstHit) {
|
||||||
user.pushMoveHistory(this.moveHistoryEntry);
|
user.pushMoveHistory(this.moveHistoryEntry);
|
||||||
applyExecutedMoveAbAttrs(ExecutedMoveAbAttr, user);
|
applyExecutedMoveAbAttrs("ExecutedMoveAbAttr", user);
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@ -434,7 +425,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
* @returns a `Promise` intended to be passed into a `then()` call.
|
* @returns a `Promise` intended to be passed into a `then()` call.
|
||||||
*/
|
*/
|
||||||
protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): void {
|
protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): void {
|
||||||
applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move, hitResult);
|
applyPostDefendAbAttrs("PostDefendAbAttr", target, user, this.move, hitResult);
|
||||||
target.lapseTags(BattlerTagLapseType.AFTER_HIT);
|
target.lapseTags(BattlerTagLapseType.AFTER_HIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -450,7 +441,11 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.hitsSubstitute(user, target)) {
|
if (
|
||||||
|
dealsDamage &&
|
||||||
|
!target.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") &&
|
||||||
|
!this.move.hitsSubstitute(user, target)
|
||||||
|
) {
|
||||||
const flinched = new BooleanHolder(false);
|
const flinched = new BooleanHolder(false);
|
||||||
globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched);
|
globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched);
|
||||||
if (flinched.value) {
|
if (flinched.value) {
|
||||||
@ -580,7 +575,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
// Strikes after the first in a multi-strike move are guaranteed to hit,
|
// Strikes after the first in a multi-strike move are guaranteed to hit,
|
||||||
// unless the move is flagged to check all hits and the user does not have Skill Link.
|
// unless the move is flagged to check all hits and the user does not have Skill Link.
|
||||||
if (user.turnData.hitsLeft < user.turnData.hitCount) {
|
if (user.turnData.hitsLeft < user.turnData.hitCount) {
|
||||||
if (!move.hasFlag(MoveFlags.CHECK_ALL_HITS) || user.hasAbilityWithAttr(MaxMultiHitAbAttr)) {
|
if (!move.hasFlag(MoveFlags.CHECK_ALL_HITS) || user.hasAbilityWithAttr("MaxMultiHitAbAttr")) {
|
||||||
return [HitCheckResult.HIT, effectiveness];
|
return [HitCheckResult.HIT, effectiveness];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -626,7 +621,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
if (!user) {
|
if (!user) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr)) {
|
if (user.hasAbilityWithAttr("AlwaysHitAbAttr") || target.hasAbilityWithAttr("AlwaysHitAbAttr")) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (this.move.hasAttr("ToxicAccuracyAttr") && user.isOfType(PokemonType.POISON)) {
|
if (this.move.hasAttr("ToxicAccuracyAttr") && user.isOfType(PokemonType.POISON)) {
|
||||||
@ -789,7 +784,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
|
|
||||||
// Multi-hit check for Wimp Out/Emergency Exit
|
// Multi-hit check for Wimp Out/Emergency Exit
|
||||||
if (user.turnData.hitCount > 1) {
|
if (user.turnData.hitCount > 1) {
|
||||||
applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user);
|
applyPostDamageAbAttrs("PostDamageAbAttr", target, 0, target.hasPassive(), false, [], user);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -983,7 +978,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
this.triggerMoveEffects(MoveEffectTrigger.POST_APPLY, user, target, firstTarget, false);
|
this.triggerMoveEffects(MoveEffectTrigger.POST_APPLY, user, target, firstTarget, false);
|
||||||
this.applyHeldItemFlinchCheck(user, target, dealsDamage);
|
this.applyHeldItemFlinchCheck(user, target, dealsDamage);
|
||||||
this.applyOnGetHitAbEffects(user, target, hitResult);
|
this.applyOnGetHitAbEffects(user, target, hitResult);
|
||||||
applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move, hitResult);
|
applyPostAttackAbAttrs("PostAttackAbAttr", user, target, this.move, hitResult);
|
||||||
|
|
||||||
// We assume only enemy Pokemon are able to have the EnemyAttackStatusEffectChanceModifier from tokens
|
// We assume only enemy Pokemon are able to have the EnemyAttackStatusEffectChanceModifier from tokens
|
||||||
if (!user.isPlayer() && this.move.is("AttackMove")) {
|
if (!user.isPlayer() && this.move.is("AttackMove")) {
|
||||||
|
@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
|
|||||||
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
||||||
import { PokemonPhase } from "./pokemon-phase";
|
import { PokemonPhase } from "./pokemon-phase";
|
||||||
import type { BattlerIndex } from "#enums/battler-index";
|
import type { BattlerIndex } from "#enums/battler-index";
|
||||||
import { applyPostSummonAbAttrs, PostSummonRemoveEffectAbAttr } from "#app/data/abilities/ability";
|
import { applyPostSummonAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
|
|
||||||
export class MoveEndPhase extends PokemonPhase {
|
export class MoveEndPhase extends PokemonPhase {
|
||||||
@ -30,7 +30,7 @@ export class MoveEndPhase extends PokemonPhase {
|
|||||||
// Remove effects which were set on a Pokemon which removes them on summon (i.e. via Mold Breaker)
|
// Remove effects which were set on a Pokemon which removes them on summon (i.e. via Mold Breaker)
|
||||||
for (const target of this.targets) {
|
for (const target of this.targets) {
|
||||||
if (target) {
|
if (target) {
|
||||||
applyPostSummonAbAttrs(PostSummonRemoveEffectAbAttr, target);
|
applyPostSummonAbAttrs("PostSummonRemoveEffectAbAttr", target);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,16 +1,6 @@
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import {
|
import { applyAbAttrs, applyPostMoveUsedAbAttrs, applyPreAttackAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
applyPostMoveUsedAbAttrs,
|
|
||||||
applyPreAttackAbAttrs,
|
|
||||||
BlockRedirectAbAttr,
|
|
||||||
IncreasePpAbAttr,
|
|
||||||
PokemonTypeChangeAbAttr,
|
|
||||||
PostMoveUsedAbAttr,
|
|
||||||
RedirectMoveAbAttr,
|
|
||||||
ReduceStatusEffectDurationAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import type { DelayedAttackTag } from "#app/data/arena-tag";
|
import type { DelayedAttackTag } from "#app/data/arena-tag";
|
||||||
import { CommonAnim } from "#enums/move-anims-common";
|
import { CommonAnim } from "#enums/move-anims-common";
|
||||||
import { CenterOfAttentionTag } from "#app/data/battler-tags";
|
import { CenterOfAttentionTag } from "#app/data/battler-tags";
|
||||||
@ -228,7 +218,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
applyMoveAttrs("BypassSleepAttr", this.pokemon, null, this.move.getMove());
|
applyMoveAttrs("BypassSleepAttr", this.pokemon, null, this.move.getMove());
|
||||||
const turnsRemaining = new NumberHolder(this.pokemon.status.sleepTurnsRemaining ?? 0);
|
const turnsRemaining = new NumberHolder(this.pokemon.status.sleepTurnsRemaining ?? 0);
|
||||||
applyAbAttrs(
|
applyAbAttrs(
|
||||||
ReduceStatusEffectDurationAbAttr,
|
"ReduceStatusEffectDurationAbAttr",
|
||||||
this.pokemon,
|
this.pokemon,
|
||||||
null,
|
null,
|
||||||
false,
|
false,
|
||||||
@ -396,7 +386,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
*/
|
*/
|
||||||
if (success) {
|
if (success) {
|
||||||
const move = this.move.getMove();
|
const move = this.move.getMove();
|
||||||
applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, move);
|
applyPreAttackAbAttrs("PokemonTypeChangeAbAttr", this.pokemon, null, move);
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
"MoveEffectPhase",
|
"MoveEffectPhase",
|
||||||
this.pokemon.getBattlerIndex(),
|
this.pokemon.getBattlerIndex(),
|
||||||
@ -407,7 +397,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
if ([MoveId.ROAR, MoveId.WHIRLWIND, MoveId.TRICK_OR_TREAT, MoveId.FORESTS_CURSE].includes(this.move.moveId)) {
|
if ([MoveId.ROAR, MoveId.WHIRLWIND, MoveId.TRICK_OR_TREAT, MoveId.FORESTS_CURSE].includes(this.move.moveId)) {
|
||||||
applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove());
|
applyPreAttackAbAttrs("PokemonTypeChangeAbAttr", this.pokemon, null, this.move.getMove());
|
||||||
}
|
}
|
||||||
|
|
||||||
this.pokemon.pushMoveHistory({
|
this.pokemon.pushMoveHistory({
|
||||||
@ -437,7 +427,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
// Note that the `!this.followUp` check here prevents an infinite Dancer loop.
|
// Note that the `!this.followUp` check here prevents an infinite Dancer loop.
|
||||||
if (this.move.getMove().hasFlag(MoveFlags.DANCE_MOVE) && !this.followUp) {
|
if (this.move.getMove().hasFlag(MoveFlags.DANCE_MOVE) && !this.followUp) {
|
||||||
globalScene.getField(true).forEach(pokemon => {
|
globalScene.getField(true).forEach(pokemon => {
|
||||||
applyPostMoveUsedAbAttrs(PostMoveUsedAbAttr, pokemon, this.move, this.pokemon, this.targets);
|
applyPostMoveUsedAbAttrs("PostMoveUsedAbAttr", pokemon, this.move, this.pokemon, this.targets);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -449,7 +439,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
|
|
||||||
if (move.applyConditions(this.pokemon, targets[0], move)) {
|
if (move.applyConditions(this.pokemon, targets[0], move)) {
|
||||||
// Protean and Libero apply on the charging turn of charge moves
|
// Protean and Libero apply on the charging turn of charge moves
|
||||||
applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove());
|
applyPreAttackAbAttrs("PokemonTypeChangeAbAttr", this.pokemon, null, this.move.getMove());
|
||||||
|
|
||||||
this.showMoveText();
|
this.showMoveText();
|
||||||
globalScene.phaseManager.unshiftNew(
|
globalScene.phaseManager.unshiftNew(
|
||||||
@ -498,7 +488,7 @@ export class MovePhase extends BattlePhase {
|
|||||||
public getPpIncreaseFromPressure(targets: Pokemon[]): number {
|
public getPpIncreaseFromPressure(targets: Pokemon[]): number {
|
||||||
const foesWithPressure = this.pokemon
|
const foesWithPressure = this.pokemon
|
||||||
.getOpponents()
|
.getOpponents()
|
||||||
.filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr));
|
.filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr("IncreasePpAbAttr"));
|
||||||
return foesWithPressure.length;
|
return foesWithPressure.length;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -516,7 +506,9 @@ export class MovePhase extends BattlePhase {
|
|||||||
globalScene
|
globalScene
|
||||||
.getField(true)
|
.getField(true)
|
||||||
.filter(p => p !== this.pokemon)
|
.filter(p => p !== this.pokemon)
|
||||||
.forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget, this.pokemon));
|
.forEach(p =>
|
||||||
|
applyAbAttrs("RedirectMoveAbAttr", p, null, false, this.move.moveId, redirectTarget, this.pokemon),
|
||||||
|
);
|
||||||
|
|
||||||
/** `true` if an Ability is responsible for redirecting the move to another target; `false` otherwise */
|
/** `true` if an Ability is responsible for redirecting the move to another target; `false` otherwise */
|
||||||
let redirectedByAbility = currentTarget !== redirectTarget.value;
|
let redirectedByAbility = currentTarget !== redirectTarget.value;
|
||||||
@ -545,17 +537,17 @@ export class MovePhase extends BattlePhase {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
if (this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr)) {
|
if (this.pokemon.hasAbilityWithAttr("BlockRedirectAbAttr")) {
|
||||||
redirectTarget.value = currentTarget;
|
redirectTarget.value = currentTarget;
|
||||||
// TODO: Ability displays should be handled by the ability
|
// TODO: Ability displays should be handled by the ability
|
||||||
globalScene.phaseManager.queueAbilityDisplay(
|
globalScene.phaseManager.queueAbilityDisplay(
|
||||||
this.pokemon,
|
this.pokemon,
|
||||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
this.pokemon.getPassiveAbility().hasAttr("BlockRedirectAbAttr"),
|
||||||
true,
|
true,
|
||||||
);
|
);
|
||||||
globalScene.phaseManager.queueAbilityDisplay(
|
globalScene.phaseManager.queueAbilityDisplay(
|
||||||
this.pokemon,
|
this.pokemon,
|
||||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
this.pokemon.getPassiveAbility().hasAttr("BlockRedirectAbAttr"),
|
||||||
false,
|
false,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { applyAbAttrs, PostBiomeChangeAbAttr } from "#app/data/abilities/ability";
|
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { getRandomWeatherType } from "#app/data/weather";
|
import { getRandomWeatherType } from "#app/data/weather";
|
||||||
import { NextEncounterPhase } from "./next-encounter-phase";
|
import { NextEncounterPhase } from "./next-encounter-phase";
|
||||||
|
|
||||||
@ -14,7 +14,7 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
|
|||||||
if (pokemon) {
|
if (pokemon) {
|
||||||
pokemon.resetBattleAndWaveData();
|
pokemon.resetBattleAndWaveData();
|
||||||
if (pokemon.isOnField()) {
|
if (pokemon.isOnField()) {
|
||||||
applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null);
|
applyAbAttrs("PostBiomeChangeAbAttr", pokemon, null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,7 @@ import type Pokemon from "#app/field/pokemon";
|
|||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { PokemonPhase } from "./pokemon-phase";
|
import { PokemonPhase } from "./pokemon-phase";
|
||||||
import { SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
import { SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||||
import { applyPostSetStatusAbAttrs, PostSetStatusAbAttr } from "#app/data/abilities/ability";
|
import { applyPostSetStatusAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { isNullOrUndefined } from "#app/utils/common";
|
import { isNullOrUndefined } from "#app/utils/common";
|
||||||
|
|
||||||
export class ObtainStatusEffectPhase extends PokemonPhase {
|
export class ObtainStatusEffectPhase extends PokemonPhase {
|
||||||
@ -53,7 +53,7 @@ export class ObtainStatusEffectPhase extends PokemonPhase {
|
|||||||
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeStatusEffectTrigger, true);
|
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeStatusEffectTrigger, true);
|
||||||
// If mold breaker etc was used to set this status, it shouldn't apply to abilities activated afterwards
|
// If mold breaker etc was used to set this status, it shouldn't apply to abilities activated afterwards
|
||||||
globalScene.arena.setIgnoreAbilities(false);
|
globalScene.arena.setIgnoreAbilities(false);
|
||||||
applyPostSetStatusAbAttrs(PostSetStatusAbAttr, pokemon, this.statusEffect, this.sourcePokemon);
|
applyPostSetStatusAbAttrs("PostSetStatusAbAttr", pokemon, this.statusEffect, this.sourcePokemon);
|
||||||
}
|
}
|
||||||
this.end();
|
this.end();
|
||||||
});
|
});
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/abilities/ability";
|
import { applyAbAttrs, applyPostSummonAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { ArenaTrapTag } from "#app/data/arena-tag";
|
import { ArenaTrapTag } from "#app/data/arena-tag";
|
||||||
import { StatusEffect } from "#app/enums/status-effect";
|
import { StatusEffect } from "#app/enums/status-effect";
|
||||||
import { PokemonPhase } from "./pokemon-phase";
|
import { PokemonPhase } from "./pokemon-phase";
|
||||||
@ -26,10 +26,10 @@ export class PostSummonPhase extends PokemonPhase {
|
|||||||
pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON);
|
pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON);
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPostSummonAbAttrs(PostSummonAbAttr, pokemon);
|
applyPostSummonAbAttrs("PostSummonAbAttr", pokemon);
|
||||||
const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
|
||||||
for (const p of field) {
|
for (const p of field) {
|
||||||
applyAbAttrs(CommanderAbAttr, p, null, false);
|
applyAbAttrs("CommanderAbAttr", p, null, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.end();
|
this.end();
|
||||||
|
@ -1,13 +1,6 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import type { BattlerIndex } from "#enums/battler-index";
|
import type { BattlerIndex } from "#enums/battler-index";
|
||||||
import {
|
import { applyAbAttrs, applyPostDamageAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
applyPostDamageAbAttrs,
|
|
||||||
BlockNonDirectDamageAbAttr,
|
|
||||||
BlockStatusDamageAbAttr,
|
|
||||||
PostDamageAbAttr,
|
|
||||||
ReduceBurnDamageAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { CommonBattleAnim } from "#app/data/battle-anims";
|
import { CommonBattleAnim } from "#app/data/battle-anims";
|
||||||
import { CommonAnim } from "#enums/move-anims-common";
|
import { CommonAnim } from "#enums/move-anims-common";
|
||||||
import { getStatusEffectActivationText } from "#app/data/status-effect";
|
import { getStatusEffectActivationText } from "#app/data/status-effect";
|
||||||
@ -29,8 +22,8 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
|
|||||||
if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn() && !pokemon.switchOutStatus) {
|
if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn() && !pokemon.switchOutStatus) {
|
||||||
pokemon.status.incrementTurn();
|
pokemon.status.incrementTurn();
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
applyAbAttrs(BlockStatusDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockStatusDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
globalScene.phaseManager.queueMessage(
|
globalScene.phaseManager.queueMessage(
|
||||||
@ -46,14 +39,14 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
|
|||||||
break;
|
break;
|
||||||
case StatusEffect.BURN:
|
case StatusEffect.BURN:
|
||||||
damage.value = Math.max(pokemon.getMaxHp() >> 4, 1);
|
damage.value = Math.max(pokemon.getMaxHp() >> 4, 1);
|
||||||
applyAbAttrs(ReduceBurnDamageAbAttr, pokemon, null, false, damage);
|
applyAbAttrs("ReduceBurnDamageAbAttr", pokemon, null, false, damage);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (damage.value) {
|
if (damage.value) {
|
||||||
// Set preventEndure flag to avoid pokemon surviving thanks to focus band, sturdy, endure ...
|
// Set preventEndure flag to avoid pokemon surviving thanks to focus band, sturdy, endure ...
|
||||||
globalScene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage.value, false, true));
|
globalScene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage.value, false, true));
|
||||||
pokemon.updateInfo();
|
pokemon.updateInfo();
|
||||||
applyPostDamageAbAttrs(PostDamageAbAttr, pokemon, damage.value, pokemon.hasPassive(), false, []);
|
applyPostDamageAbAttrs("PostDamageAbAttr", pokemon, damage.value, pokemon.hasPassive(), false, []);
|
||||||
}
|
}
|
||||||
new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(false, () => this.end());
|
new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(false, () => this.end());
|
||||||
} else {
|
} else {
|
||||||
|
@ -12,12 +12,7 @@ import type Pokemon from "#app/field/pokemon";
|
|||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { BattlePhase } from "./battle-phase";
|
import { BattlePhase } from "./battle-phase";
|
||||||
import type { MovePhase } from "./move-phase";
|
import type { MovePhase } from "./move-phase";
|
||||||
import {
|
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
ClearTerrainAbAttr,
|
|
||||||
ClearWeatherAbAttr,
|
|
||||||
PostTeraFormChangeStatChangeAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
|
|
||||||
export class QuietFormChangePhase extends BattlePhase {
|
export class QuietFormChangePhase extends BattlePhase {
|
||||||
public readonly phaseName = "QuietFormChangePhase";
|
public readonly phaseName = "QuietFormChangePhase";
|
||||||
@ -185,9 +180,9 @@ export class QuietFormChangePhase extends BattlePhase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (this.formChange.trigger instanceof SpeciesFormChangeTeraTrigger) {
|
if (this.formChange.trigger instanceof SpeciesFormChangeTeraTrigger) {
|
||||||
applyAbAttrs(PostTeraFormChangeStatChangeAbAttr, this.pokemon, null);
|
applyAbAttrs("PostTeraFormChangeStatChangeAbAttr", this.pokemon, null);
|
||||||
applyAbAttrs(ClearWeatherAbAttr, this.pokemon, null);
|
applyAbAttrs("ClearWeatherAbAttr", this.pokemon, null);
|
||||||
applyAbAttrs(ClearTerrainAbAttr, this.pokemon, null);
|
applyAbAttrs("ClearTerrainAbAttr", this.pokemon, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
super.end();
|
super.end();
|
||||||
|
@ -4,13 +4,7 @@ import {
|
|||||||
applyAbAttrs,
|
applyAbAttrs,
|
||||||
applyPostStatStageChangeAbAttrs,
|
applyPostStatStageChangeAbAttrs,
|
||||||
applyPreStatStageChangeAbAttrs,
|
applyPreStatStageChangeAbAttrs,
|
||||||
ConditionalUserFieldProtectStatAbAttr,
|
} from "#app/data/abilities/apply-ab-attrs";
|
||||||
PostStatStageChangeAbAttr,
|
|
||||||
ProtectStatAbAttr,
|
|
||||||
ReflectStatStageChangeAbAttr,
|
|
||||||
StatStageChangeCopyAbAttr,
|
|
||||||
StatStageChangeMultiplierAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { MistTag } from "#app/data/arena-tag";
|
import { MistTag } from "#app/data/arena-tag";
|
||||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||||
import type { ArenaTag } from "#app/data/arena-tag";
|
import type { ArenaTag } from "#app/data/arena-tag";
|
||||||
@ -132,7 +126,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
const stages = new NumberHolder(this.stages);
|
const stages = new NumberHolder(this.stages);
|
||||||
|
|
||||||
if (!this.ignoreAbilities) {
|
if (!this.ignoreAbilities) {
|
||||||
applyAbAttrs(StatStageChangeMultiplierAbAttr, pokemon, null, false, stages);
|
applyAbAttrs("StatStageChangeMultiplierAbAttr", pokemon, null, false, stages);
|
||||||
}
|
}
|
||||||
|
|
||||||
let simulate = false;
|
let simulate = false;
|
||||||
@ -152,9 +146,9 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!cancelled.value && !this.selfTarget && stages.value < 0) {
|
if (!cancelled.value && !this.selfTarget && stages.value < 0) {
|
||||||
applyPreStatStageChangeAbAttrs(ProtectStatAbAttr, pokemon, stat, cancelled, simulate);
|
applyPreStatStageChangeAbAttrs("ProtectStatAbAttr", pokemon, stat, cancelled, simulate);
|
||||||
applyPreStatStageChangeAbAttrs(
|
applyPreStatStageChangeAbAttrs(
|
||||||
ConditionalUserFieldProtectStatAbAttr,
|
"ConditionalUserFieldProtectStatAbAttr",
|
||||||
pokemon,
|
pokemon,
|
||||||
stat,
|
stat,
|
||||||
cancelled,
|
cancelled,
|
||||||
@ -164,7 +158,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
const ally = pokemon.getAlly();
|
const ally = pokemon.getAlly();
|
||||||
if (!isNullOrUndefined(ally)) {
|
if (!isNullOrUndefined(ally)) {
|
||||||
applyPreStatStageChangeAbAttrs(
|
applyPreStatStageChangeAbAttrs(
|
||||||
ConditionalUserFieldProtectStatAbAttr,
|
"ConditionalUserFieldProtectStatAbAttr",
|
||||||
ally,
|
ally,
|
||||||
stat,
|
stat,
|
||||||
cancelled,
|
cancelled,
|
||||||
@ -180,7 +174,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
!this.comingFromMirrorArmorUser
|
!this.comingFromMirrorArmorUser
|
||||||
) {
|
) {
|
||||||
applyPreStatStageChangeAbAttrs(
|
applyPreStatStageChangeAbAttrs(
|
||||||
ReflectStatStageChangeAbAttr,
|
"ReflectStatStageChangeAbAttr",
|
||||||
pokemon,
|
pokemon,
|
||||||
stat,
|
stat,
|
||||||
cancelled,
|
cancelled,
|
||||||
@ -228,11 +222,17 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
|
|
||||||
if (stages.value > 0 && this.canBeCopied) {
|
if (stages.value > 0 && this.canBeCopied) {
|
||||||
for (const opponent of pokemon.getOpponents()) {
|
for (const opponent of pokemon.getOpponents()) {
|
||||||
applyAbAttrs(StatStageChangeCopyAbAttr, opponent, null, false, this.stats, stages.value);
|
applyAbAttrs("StatStageChangeCopyAbAttr", opponent, null, false, this.stats, stages.value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPostStatStageChangeAbAttrs(PostStatStageChangeAbAttr, pokemon, filteredStats, this.stages, this.selfTarget);
|
applyPostStatStageChangeAbAttrs(
|
||||||
|
"PostStatStageChangeAbAttr",
|
||||||
|
pokemon,
|
||||||
|
filteredStats,
|
||||||
|
this.stages,
|
||||||
|
this.selfTarget,
|
||||||
|
);
|
||||||
|
|
||||||
// Look for any other stat change phases; if this is the last one, do White Herb check
|
// Look for any other stat change phases; if this is the last one, do White Herb check
|
||||||
const existingPhase = globalScene.phaseManager.findPhase(
|
const existingPhase = globalScene.phaseManager.findPhase(
|
||||||
|
@ -10,7 +10,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase";
|
import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
import { applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability";
|
import { applyPreSummonAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
|
|
||||||
export class SummonPhase extends PartyMemberPokemonPhase {
|
export class SummonPhase extends PartyMemberPokemonPhase {
|
||||||
@ -27,7 +27,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
|||||||
start() {
|
start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
|
||||||
applyPreSummonAbAttrs(PreSummonAbAttr, this.getPokemon());
|
applyPreSummonAbAttrs("PreSummonAbAttr", this.getPokemon());
|
||||||
this.preSummon();
|
this.preSummon();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,5 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import {
|
import { applyPreSummonAbAttrs, applyPreSwitchOutAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyPreSummonAbAttrs,
|
|
||||||
applyPreSwitchOutAbAttrs,
|
|
||||||
PostDamageForceSwitchAbAttr,
|
|
||||||
PreSummonAbAttr,
|
|
||||||
PreSwitchOutAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { allMoves } from "#app/data/data-lists";
|
import { allMoves } from "#app/data/data-lists";
|
||||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||||
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||||
@ -130,8 +124,8 @@ export class SwitchSummonPhase extends SummonPhase {
|
|||||||
switchedInPokemon.resetSummonData();
|
switchedInPokemon.resetSummonData();
|
||||||
switchedInPokemon.loadAssets(true);
|
switchedInPokemon.loadAssets(true);
|
||||||
|
|
||||||
applyPreSummonAbAttrs(PreSummonAbAttr, switchedInPokemon);
|
applyPreSummonAbAttrs("PreSummonAbAttr", switchedInPokemon);
|
||||||
applyPreSwitchOutAbAttrs(PreSwitchOutAbAttr, this.lastPokemon);
|
applyPreSwitchOutAbAttrs("PreSwitchOutAbAttr", this.lastPokemon);
|
||||||
if (!switchedInPokemon) {
|
if (!switchedInPokemon) {
|
||||||
this.end();
|
this.end();
|
||||||
return;
|
return;
|
||||||
@ -215,7 +209,7 @@ export class SwitchSummonPhase extends SummonPhase {
|
|||||||
const lastPokemonIsForceSwitchedAndNotFainted =
|
const lastPokemonIsForceSwitchedAndNotFainted =
|
||||||
lastUsedMove?.hasAttr("ForceSwitchOutAttr") && !this.lastPokemon.isFainted();
|
lastUsedMove?.hasAttr("ForceSwitchOutAttr") && !this.lastPokemon.isFainted();
|
||||||
const lastPokemonHasForceSwitchAbAttr =
|
const lastPokemonHasForceSwitchAbAttr =
|
||||||
this.lastPokemon.hasAbilityWithAttr(PostDamageForceSwitchAbAttr) && !this.lastPokemon.isFainted();
|
this.lastPokemon.hasAbilityWithAttr("PostDamageForceSwitchAbAttr") && !this.lastPokemon.isFainted();
|
||||||
|
|
||||||
// Compensate for turn spent summoning/forced switch if switched out pokemon is not fainted.
|
// Compensate for turn spent summoning/forced switch if switched out pokemon is not fainted.
|
||||||
// Needed as we increment turn counters in `TurnEndPhase`.
|
// Needed as we increment turn counters in `TurnEndPhase`.
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/abilities/ability";
|
import { applyPostTurnAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
||||||
import { TerrainType } from "#app/data/terrain";
|
import { TerrainType } from "#app/data/terrain";
|
||||||
import { WeatherType } from "#app/enums/weather-type";
|
import { WeatherType } from "#app/enums/weather-type";
|
||||||
@ -49,7 +49,7 @@ export class TurnEndPhase extends FieldPhase {
|
|||||||
globalScene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon);
|
globalScene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPostTurnAbAttrs(PostTurnAbAttr, pokemon);
|
applyPostTurnAbAttrs("PostTurnAbAttr", pokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
|
globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/abilities/ability";
|
import { applyAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
import { allMoves } from "#app/data/data-lists";
|
import { allMoves } from "#app/data/data-lists";
|
||||||
import { AbilityId } from "#enums/ability-id";
|
import { AbilityId } from "#enums/ability-id";
|
||||||
import { Stat } from "#app/enums/stat";
|
import { Stat } from "#app/enums/stat";
|
||||||
@ -66,8 +66,8 @@ export class TurnStartPhase extends FieldPhase {
|
|||||||
globalScene.getField(true).map(p => {
|
globalScene.getField(true).map(p => {
|
||||||
const bypassSpeed = new BooleanHolder(false);
|
const bypassSpeed = new BooleanHolder(false);
|
||||||
const canCheckHeldItems = new BooleanHolder(true);
|
const canCheckHeldItems = new BooleanHolder(true);
|
||||||
applyAbAttrs(BypassSpeedChanceAbAttr, p, null, false, bypassSpeed);
|
applyAbAttrs("BypassSpeedChanceAbAttr", p, null, false, bypassSpeed);
|
||||||
applyAbAttrs(PreventBypassSpeedChanceAbAttr, p, null, false, bypassSpeed, canCheckHeldItems);
|
applyAbAttrs("PreventBypassSpeedChanceAbAttr", p, null, false, bypassSpeed, canCheckHeldItems);
|
||||||
if (canCheckHeldItems.value) {
|
if (canCheckHeldItems.value) {
|
||||||
globalScene.applyModifiers(BypassSpeedChanceModifier, p.isPlayer(), p, bypassSpeed);
|
globalScene.applyModifiers(BypassSpeedChanceModifier, p.isPlayer(), p, bypassSpeed);
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,9 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import {
|
import {
|
||||||
applyPreWeatherEffectAbAttrs,
|
applyPreWeatherEffectAbAttrs,
|
||||||
SuppressWeatherEffectAbAttr,
|
|
||||||
PreWeatherDamageAbAttr,
|
|
||||||
applyAbAttrs,
|
applyAbAttrs,
|
||||||
BlockNonDirectDamageAbAttr,
|
|
||||||
applyPostWeatherLapseAbAttrs,
|
applyPostWeatherLapseAbAttrs,
|
||||||
PostWeatherLapseAbAttr,
|
} from "#app/data/abilities/apply-ab-attrs";
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { CommonAnim } from "#enums/move-anims-common";
|
import { CommonAnim } from "#enums/move-anims-common";
|
||||||
import type { Weather } from "#app/data/weather";
|
import type { Weather } from "#app/data/weather";
|
||||||
import { getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather";
|
import { getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather";
|
||||||
@ -45,15 +41,15 @@ export class WeatherEffectPhase extends CommonAnimPhase {
|
|||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
|
|
||||||
this.executeForAll((pokemon: Pokemon) =>
|
this.executeForAll((pokemon: Pokemon) =>
|
||||||
applyPreWeatherEffectAbAttrs(SuppressWeatherEffectAbAttr, pokemon, this.weather, cancelled),
|
applyPreWeatherEffectAbAttrs("SuppressWeatherEffectAbAttr", pokemon, this.weather, cancelled),
|
||||||
);
|
);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
const inflictDamage = (pokemon: Pokemon) => {
|
const inflictDamage = (pokemon: Pokemon) => {
|
||||||
const cancelled = new BooleanHolder(false);
|
const cancelled = new BooleanHolder(false);
|
||||||
|
|
||||||
applyPreWeatherEffectAbAttrs(PreWeatherDamageAbAttr, pokemon, this.weather, cancelled);
|
applyPreWeatherEffectAbAttrs("PreWeatherDamageAbAttr", pokemon, this.weather, cancelled);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
|
||||||
|
|
||||||
if (
|
if (
|
||||||
cancelled.value ||
|
cancelled.value ||
|
||||||
@ -84,7 +80,7 @@ export class WeatherEffectPhase extends CommonAnimPhase {
|
|||||||
globalScene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => {
|
globalScene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => {
|
||||||
this.executeForAll((pokemon: Pokemon) => {
|
this.executeForAll((pokemon: Pokemon) => {
|
||||||
if (!pokemon.switchOutStatus) {
|
if (!pokemon.switchOutStatus) {
|
||||||
applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather);
|
applyPostWeatherLapseAbAttrs("PostWeatherLapseAbAttr", pokemon, this.weather);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -8,7 +8,7 @@ import i18next from "i18next";
|
|||||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||||
import { starterColors } from "#app/global-vars/starter-colors";
|
import { starterColors } from "#app/global-vars/starter-colors";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import type { Ability } from "#app/data/abilities/ability-class";
|
import type { Ability } from "#app/data/abilities/ability";
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||||
import { GrowthRate, getGrowthRateColor } from "#app/data/exp";
|
import { GrowthRate, getGrowthRateColor } from "#app/data/exp";
|
||||||
|
@ -33,7 +33,7 @@ import { loggedInUser } from "#app/account";
|
|||||||
import type { Variant } from "#app/sprites/variant";
|
import type { Variant } from "#app/sprites/variant";
|
||||||
import { getVariantTint } from "#app/sprites/variant";
|
import { getVariantTint } from "#app/sprites/variant";
|
||||||
import { Button } from "#enums/buttons";
|
import { Button } from "#enums/buttons";
|
||||||
import type { Ability } from "#app/data/abilities/ability-class";
|
import type { Ability } from "#app/data/abilities/ability";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { modifierSortFunc } from "#app/modifier/modifier";
|
import { modifierSortFunc } from "#app/modifier/modifier";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
|
@ -6,7 +6,6 @@ import GameManager from "#test/testUtils/gameManager";
|
|||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi, type MockInstance } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi, type MockInstance } from "vitest";
|
||||||
import { isNullOrUndefined } from "#app/utils/common";
|
import { isNullOrUndefined } from "#app/utils/common";
|
||||||
import { PostTurnResetStatusAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
|
|
||||||
@ -38,7 +37,7 @@ describe("Abilities - Healer", () => {
|
|||||||
.enemyAbility(AbilityId.BALL_FETCH)
|
.enemyAbility(AbilityId.BALL_FETCH)
|
||||||
.enemyMoveset(MoveId.SPLASH);
|
.enemyMoveset(MoveId.SPLASH);
|
||||||
|
|
||||||
healerAttr = allAbilities[AbilityId.HEALER].getAttrs(PostTurnResetStatusAbAttr)[0];
|
healerAttr = allAbilities[AbilityId.HEALER].getAttrs("PostTurnResetStatusAbAttr")[0];
|
||||||
healerAttrSpy = vi
|
healerAttrSpy = vi
|
||||||
.spyOn(healerAttr, "getCondition")
|
.spyOn(healerAttr, "getCondition")
|
||||||
.mockReturnValue((pokemon: Pokemon) => !isNullOrUndefined(pokemon.getAlly()));
|
.mockReturnValue((pokemon: Pokemon) => !isNullOrUndefined(pokemon.getAlly()));
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import type { CommandPhase } from "#app/phases/command-phase";
|
import type { CommandPhase } from "#app/phases/command-phase";
|
||||||
import { Command } from "#enums/command";
|
import { Command } from "#enums/command";
|
||||||
import { PostSummonWeatherChangeAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { AbilityId } from "#enums/ability-id";
|
import { AbilityId } from "#enums/ability-id";
|
||||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||||
import { MoveId } from "#enums/move-id";
|
import { MoveId } from "#enums/move-id";
|
||||||
@ -178,7 +177,7 @@ describe("Abilities - Neutralizing Gas", () => {
|
|||||||
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
||||||
|
|
||||||
const enemy = game.scene.getEnemyPokemon()!;
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
const weatherChangeAttr = enemy.getAbilityAttrs(PostSummonWeatherChangeAbAttr, false)[0];
|
const weatherChangeAttr = enemy.getAbilityAttrs("PostSummonWeatherChangeAbAttr", false)[0];
|
||||||
vi.spyOn(weatherChangeAttr, "applyPostSummon");
|
vi.spyOn(weatherChangeAttr, "applyPostSummon");
|
||||||
|
|
||||||
expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined();
|
expect(game.scene.arena.getTag(ArenaTagType.NEUTRALIZING_GAS)).toBeDefined();
|
||||||
|
@ -9,7 +9,6 @@ import Phaser from "phaser";
|
|||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants";
|
import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants";
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import { MoveTypeChangeAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { toDmgValue } from "#app/utils/common";
|
import { toDmgValue } from "#app/utils/common";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -160,7 +159,7 @@ describe.each([
|
|||||||
|
|
||||||
// get the power boost from the ability so we can compare it to the item
|
// get the power boost from the ability so we can compare it to the item
|
||||||
// @ts-expect-error power multiplier is private
|
// @ts-expect-error power multiplier is private
|
||||||
const boost = allAbilities[ab]?.getAttrs(MoveTypeChangeAbAttr)[0]?.powerMultiplier;
|
const boost = allAbilities[ab]?.getAttrs("MoveTypeChangeAbAttr")[0]?.powerMultiplier;
|
||||||
expect(boost, "power boost should be defined").toBeDefined();
|
expect(boost, "power boost should be defined").toBeDefined();
|
||||||
|
|
||||||
const powerSpy = vi.spyOn(testMoveInstance, "calculateBattlePower");
|
const powerSpy = vi.spyOn(testMoveInstance, "calculateBattlePower");
|
||||||
@ -177,7 +176,7 @@ describe.each([
|
|||||||
|
|
||||||
// get the power boost from the ability so we can compare it to the item
|
// get the power boost from the ability so we can compare it to the item
|
||||||
// @ts-expect-error power multiplier is private
|
// @ts-expect-error power multiplier is private
|
||||||
const boost = allAbilities[ab]?.getAttrs(MoveTypeChangeAbAttr)[0]?.powerMultiplier;
|
const boost = allAbilities[ab]?.getAttrs("MoveTypeChangeAbAttr")[0]?.powerMultiplier;
|
||||||
expect(boost, "power boost should be defined").toBeDefined();
|
expect(boost, "power boost should be defined").toBeDefined();
|
||||||
|
|
||||||
const tackle = allMoves[MoveId.TACKLE];
|
const tackle = allMoves[MoveId.TACKLE];
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
import { BypassSpeedChanceAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import { FaintPhase } from "#app/phases/faint-phase";
|
import { FaintPhase } from "#app/phases/faint-phase";
|
||||||
import { AbilityId } from "#enums/ability-id";
|
import { AbilityId } from "#enums/ability-id";
|
||||||
@ -35,9 +34,11 @@ describe("Abilities - Quick Draw", () => {
|
|||||||
game.override.enemyAbility(AbilityId.BALL_FETCH);
|
game.override.enemyAbility(AbilityId.BALL_FETCH);
|
||||||
game.override.enemyMoveset([MoveId.TACKLE]);
|
game.override.enemyMoveset([MoveId.TACKLE]);
|
||||||
|
|
||||||
vi.spyOn(allAbilities[AbilityId.QUICK_DRAW].getAttrs(BypassSpeedChanceAbAttr)[0], "chance", "get").mockReturnValue(
|
vi.spyOn(
|
||||||
100,
|
allAbilities[AbilityId.QUICK_DRAW].getAttrs("BypassSpeedChanceAbAttr")[0],
|
||||||
);
|
"chance",
|
||||||
|
"get",
|
||||||
|
).mockReturnValue(100);
|
||||||
});
|
});
|
||||||
|
|
||||||
test("makes pokemon going first in its priority bracket", async () => {
|
test("makes pokemon going first in its priority bracket", async () => {
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
import { StatMultiplierAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import { CommandPhase } from "#app/phases/command-phase";
|
import { CommandPhase } from "#app/phases/command-phase";
|
||||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||||
@ -46,7 +45,7 @@ describe("Abilities - Sand Veil", () => {
|
|||||||
|
|
||||||
vi.spyOn(leadPokemon[0], "getAbility").mockReturnValue(allAbilities[AbilityId.SAND_VEIL]);
|
vi.spyOn(leadPokemon[0], "getAbility").mockReturnValue(allAbilities[AbilityId.SAND_VEIL]);
|
||||||
|
|
||||||
const sandVeilAttr = allAbilities[AbilityId.SAND_VEIL].getAttrs(StatMultiplierAbAttr)[0];
|
const sandVeilAttr = allAbilities[AbilityId.SAND_VEIL].getAttrs("StatMultiplierAbAttr")[0];
|
||||||
vi.spyOn(sandVeilAttr, "applyStatStage").mockImplementation(
|
vi.spyOn(sandVeilAttr, "applyStatStage").mockImplementation(
|
||||||
(_pokemon, _passive, _simulated, stat, statValue, _args) => {
|
(_pokemon, _passive, _simulated, stat, statValue, _args) => {
|
||||||
if (stat === Stat.EVA && game.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) {
|
if (stat === Stat.EVA && game.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) {
|
||||||
|
@ -1,10 +1,5 @@
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import {
|
import { applyAbAttrs, applyPreDefendAbAttrs } from "#app/data/abilities/apply-ab-attrs";
|
||||||
applyAbAttrs,
|
|
||||||
applyPreDefendAbAttrs,
|
|
||||||
IgnoreMoveEffectsAbAttr,
|
|
||||||
MoveEffectChanceMultiplierAbAttr,
|
|
||||||
} from "#app/data/abilities/ability";
|
|
||||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||||
import { NumberHolder } from "#app/utils/common";
|
import { NumberHolder } from "#app/utils/common";
|
||||||
import { AbilityId } from "#enums/ability-id";
|
import { AbilityId } from "#enums/ability-id";
|
||||||
@ -57,7 +52,7 @@ describe("Abilities - Shield Dust", () => {
|
|||||||
|
|
||||||
const chance = new NumberHolder(move.chance);
|
const chance = new NumberHolder(move.chance);
|
||||||
await applyAbAttrs(
|
await applyAbAttrs(
|
||||||
MoveEffectChanceMultiplierAbAttr,
|
"MoveEffectChanceMultiplierAbAttr",
|
||||||
phase.getUserPokemon()!,
|
phase.getUserPokemon()!,
|
||||||
null,
|
null,
|
||||||
false,
|
false,
|
||||||
@ -67,7 +62,7 @@ describe("Abilities - Shield Dust", () => {
|
|||||||
false,
|
false,
|
||||||
);
|
);
|
||||||
await applyPreDefendAbAttrs(
|
await applyPreDefendAbAttrs(
|
||||||
IgnoreMoveEffectsAbAttr,
|
"IgnoreMoveEffectsAbAttr",
|
||||||
phase.getFirstTarget()!,
|
phase.getFirstTarget()!,
|
||||||
phase.getUserPokemon()!,
|
phase.getUserPokemon()!,
|
||||||
null,
|
null,
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import { PostItemLostAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { StealHeldItemChanceAttr } from "#app/data/moves/move";
|
import { StealHeldItemChanceAttr } from "#app/data/moves/move";
|
||||||
import { allMoves } from "#app/data/data-lists";
|
import { allMoves } from "#app/data/data-lists";
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
@ -277,7 +276,7 @@ describe("Abilities - Unburden", () => {
|
|||||||
const [treecko, purrloin] = game.scene.getPlayerParty();
|
const [treecko, purrloin] = game.scene.getPlayerParty();
|
||||||
const initialTreeckoSpeed = treecko.getStat(Stat.SPD);
|
const initialTreeckoSpeed = treecko.getStat(Stat.SPD);
|
||||||
const initialPurrloinSpeed = purrloin.getStat(Stat.SPD);
|
const initialPurrloinSpeed = purrloin.getStat(Stat.SPD);
|
||||||
const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0];
|
const unburdenAttr = treecko.getAbilityAttrs("PostItemLostAbAttr")[0];
|
||||||
vi.spyOn(unburdenAttr, "applyPostItemLost");
|
vi.spyOn(unburdenAttr, "applyPostItemLost");
|
||||||
|
|
||||||
// Player uses Baton Pass, which also passes the Baton item
|
// Player uses Baton Pass, which also passes the Baton item
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import { PostDefendContactApplyStatusEffectAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import { AbilityId } from "#enums/ability-id";
|
import { AbilityId } from "#enums/ability-id";
|
||||||
import { StatusEffect } from "#app/enums/status-effect";
|
import { StatusEffect } from "#app/enums/status-effect";
|
||||||
@ -139,7 +138,7 @@ describe("Moves - Safeguard", () => {
|
|||||||
it("protects from ability-inflicted status", async () => {
|
it("protects from ability-inflicted status", async () => {
|
||||||
game.override.ability(AbilityId.STATIC);
|
game.override.ability(AbilityId.STATIC);
|
||||||
vi.spyOn(
|
vi.spyOn(
|
||||||
allAbilities[AbilityId.STATIC].getAttrs(PostDefendContactApplyStatusEffectAbAttr)[0],
|
allAbilities[AbilityId.STATIC].getAttrs("PostDefendContactApplyStatusEffectAbAttr")[0],
|
||||||
"chance",
|
"chance",
|
||||||
"get",
|
"get",
|
||||||
).mockReturnValue(100);
|
).mockReturnValue(100);
|
||||||
|
@ -11,7 +11,6 @@ import { StatusEffect } from "#enums/status-effect";
|
|||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||||
import { ArenaTagSide } from "#enums/arena-tag-side";
|
import { ArenaTagSide } from "#enums/arena-tag-side";
|
||||||
import { MoveEffectChanceMultiplierAbAttr } from "#app/data/abilities/ability";
|
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
|
|
||||||
describe("Moves - Secret Power", () => {
|
describe("Moves - Secret Power", () => {
|
||||||
@ -68,7 +67,7 @@ describe("Moves - Secret Power", () => {
|
|||||||
.battleStyle("double");
|
.battleStyle("double");
|
||||||
await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]);
|
await game.classicMode.startBattle([SpeciesId.BLASTOISE, SpeciesId.CHARIZARD]);
|
||||||
|
|
||||||
const sereneGraceAttr = allAbilities[AbilityId.SERENE_GRACE].getAttrs(MoveEffectChanceMultiplierAbAttr)[0];
|
const sereneGraceAttr = allAbilities[AbilityId.SERENE_GRACE].getAttrs("MoveEffectChanceMultiplierAbAttr")[0];
|
||||||
vi.spyOn(sereneGraceAttr, "canApply");
|
vi.spyOn(sereneGraceAttr, "canApply");
|
||||||
|
|
||||||
game.move.select(MoveId.WATER_PLEDGE, 0, BattlerIndex.ENEMY);
|
game.move.select(MoveId.WATER_PLEDGE, 0, BattlerIndex.ENEMY);
|
||||||
|
@ -4,7 +4,7 @@ import type { globalScene } from "#app/global-scene";
|
|||||||
// -- end tsdoc imports --
|
// -- end tsdoc imports --
|
||||||
|
|
||||||
import type { BattlerIndex } from "#enums/battler-index";
|
import type { BattlerIndex } from "#enums/battler-index";
|
||||||
import type { Ability } from "#app/data/abilities/ability-class";
|
import type { Ability } from "#app/data/abilities/ability";
|
||||||
import { allAbilities } from "#app/data/data-lists";
|
import { allAbilities } from "#app/data/data-lists";
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||||
|
Loading…
Reference in New Issue
Block a user