fix tabbing

This commit is contained in:
Temps Ray 2024-04-21 17:39:45 -04:00
parent c018e29077
commit 7bd912db5b

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@ -4135,10 +4135,10 @@ export function initMoves() {
.condition((user, target, move) => user.status?.effect === StatusEffect.SLEEP) .condition((user, target, move) => user.status?.effect === StatusEffect.SLEEP)
.soundBased(), .soundBased(),
new StatusMove(Moves.CURSE, Type.GHOST, -1, 10, -1, 0, 2) new StatusMove(Moves.CURSE, Type.GHOST, -1, 10, -1, 0, 2)
.attr(StatChangeAttr, BattleStat.SPD, -1, true) .attr(StatChangeAttr, BattleStat.SPD, -1, true)
.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], 1, true) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], 1, true)
.target(MoveTarget.USER) .target(MoveTarget.USER)
.partial(), .partial(),
new AttackMove(Moves.FLAIL, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2) new AttackMove(Moves.FLAIL, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2)
.attr(LowHpPowerAttr), .attr(LowHpPowerAttr),
new StatusMove(Moves.CONVERSION_2, Type.NORMAL, -1, 30, -1, 0, 2) new StatusMove(Moves.CONVERSION_2, Type.NORMAL, -1, 30, -1, 0, 2)