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fixes
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@ -2023,11 +2023,13 @@ export default class BattleScene extends SceneBase {
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percent: (p.getHpRatio(false))*100
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},
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moveset: p.moveset.map(m => {
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let moveData = m.getMove();
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return {
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moveId: m.moveId,
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name: m.getName(),
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ppUsed: m.ppUsed,
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ppUp: m.ppUp,
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ppBase: m.getMove().pp
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ppBase: moveData.pp,
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}
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})
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};
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