From 79f06289a44789f8311850da78b2108161aba373 Mon Sep 17 00:00:00 2001 From: xsn34kzx Date: Tue, 29 Oct 2024 17:54:30 -0400 Subject: [PATCH] Fix Linting Error --- src/modifier/modifier-type.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 2e873d94fc4..609f29725a3 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -1704,7 +1704,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => { const { gameMode, gameData } = party[0].scene; if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) { - return party.some(p => { + return party.some(p => { // Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd if (!p.isMax() && ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)))) { // Check if Pokemon is already holding an Eviolite