fix: flakyness in teleporting hijinks encounter test

This commit is contained in:
flx-sta 2024-09-22 22:00:53 -07:00
parent c387f498c8
commit 79d7b5b5a4

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@ -42,7 +42,8 @@ describe("Teleporting Hijinks - Mystery Encounter", () => {
.startingWave(defaultWave) .startingWave(defaultWave)
.startingBiome(defaultBiome) .startingBiome(defaultBiome)
.disableTrainerWaves() .disableTrainerWaves()
.enemyPassiveAbility(Abilities.BALL_FETCH); .enemyPassiveAbility(Abilities.BALL_FETCH)
.enemyAbility(Abilities.BALL_FETCH);
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
new Map<Biome, MysteryEncounterType[]>([ new Map<Biome, MysteryEncounterType[]>([