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Docstrings for StatStageChangeAttr
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@ -2668,6 +2668,20 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
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}
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}
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/**
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* Attribute used for moves that change stat stages
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* @param stats {@linkcode BattleStat} array of stats to be changed
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* @param stages stages by which to change the stats, from -6 to 6
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* @param selfTarget whether the changes are applied to the user (true) or the target (false)
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* @param condition {@linkcode MoveConditionFunc} optional condition to trigger the stat change
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* @param firstHitOnly whether the stat change only applies on the first hit of a multi hit move
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* @param moveEffectTrigger {@linkcode MoveEffectTrigger} the trigger for the effect to take place
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* @param firstTargetOnly whether, if this is a multi target move, to only apply the effect after the first target is hit, rather than once for each target
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* @param lastHitOnly whether the effect should only apply after the last hit of a multi hit move
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*
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* @extends MoveEffectAttr
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* @see {@linkcode apply}
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*/
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export class StatStageChangeAttr extends MoveEffectAttr {
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public stats: BattleStat[];
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public stages: integer;
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@ -2682,6 +2696,14 @@ export class StatStageChangeAttr extends MoveEffectAttr {
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this.showMessage = showMessage;
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}
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/**
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* Attempts to change stats of the user or target (depending on value of selfTarget) if conditions are met
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* @param user {@linkcode Pokemon} the user of the move
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* @param target {@linkcode Pokemon} the target of the move
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* @param move {@linkcode Move} the move
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* @param args unused
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* @returns whether stat stages were changed
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*/
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apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise<boolean> {
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if (!super.apply(user, target, move, args) || (this.condition && !this.condition(user, target, move))) {
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return false;
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