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new name 2024-09-02 02:36:30 -04:00
parent 5c2a34f1d2
commit 784009f5d0

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@ -2861,10 +2861,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param quiet a boolean value that is sometimes used as the asPhase boolean which in this case affects that.
* @param overrideStatus a boolean value to determine whether a status should be overriden. If true, the pokemon cannot be statused essentially
* @param sourcePokemon {@linkcode Pokemon} The pokemon causing the status. The target pokemon is 'this'.
* @returns true if the pokemon can be affected by the status, false if not.
* @returns true if the pokemon can be affected by the status, false if not. Also, while not a return value, it will apply applyPreSetStatusAbAttrs which means this function should be used sparingly compared to checkIfCanSetStatus
*/
canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
const canSetStatus = this.checkIfCanSetStatus(effect, quiet, overrideStatus, sourcePokemon);
const canSetStatusResult = this.checkIfCanSetStatus(effect, quiet, overrideStatus, sourcePokemon);
const cancelled = new Utils.BooleanHolder(false);
applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet);
@ -2876,7 +2876,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return false;
}
return canSetStatus;
return canSetStatusResult;
}
trySetStatus(effect: StatusEffect | undefined, asPhase: boolean = false, sourcePokemon: Pokemon | null = null, cureTurn: integer | null = 0, sourceText: string | null = null): boolean {