mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 09:02:47 +02:00
Merge remote-tracking branch 'upstream/beta' into chilly-reception-msg
This commit is contained in:
commit
77ad05f11f
35
.github/pull_request_template.md
vendored
35
.github/pull_request_template.md
vendored
@ -2,25 +2,28 @@
|
||||
<!-- Feel free to look at other PRs for examples -->
|
||||
<!--
|
||||
Make sure the title includes categorization (choose the one that best fits):
|
||||
- [Bug]: If the PR is primarily a bug fix
|
||||
- [Move]: If a move has new or changed functionality
|
||||
- [Ability]: If an ability has new or changed functionality
|
||||
- [Item]: For new or modified items
|
||||
- [Mystery]: For new or modified Mystery Encounters
|
||||
- [Test]: If the PR is primarily adding or modifying tests
|
||||
- [UI/UX]: If the PR is changing UI/UX elements
|
||||
- [Audio]: If the PR is adding or changing music/sfx
|
||||
- [Sprite]: If the PR is adding or changing sprites
|
||||
- [Balance]: If the PR is related to game balance
|
||||
- [Challenge]: If the PR is adding or modifying challenges
|
||||
- [Bug]: If the PR is primarily a bug fix
|
||||
- [Move]: If a move has new or changed functionality
|
||||
- [Ability]: If an ability has new or changed functionality
|
||||
- [Item]: For new or modified items
|
||||
- [Mystery]: For new or modified Mystery Encounters
|
||||
- [Test]: If the PR is primarily adding or modifying tests
|
||||
- [UI/UX]: If the PR is changing UI/UX elements
|
||||
- [Audio]: If the PR is adding or changing music/sfx
|
||||
- [Sprite]: If the PR is adding or changing sprites
|
||||
- [Balance]: If the PR is related to game balance
|
||||
- [Challenge]: If the PR is adding or modifying challenges
|
||||
- [Refactor]: If the PR is primarily rewriting existing code
|
||||
- [Docs]: If the PR is just adding or modifying documentation (such as tsdocs/code comments)
|
||||
- [GitHub]: For changes to GitHub workflows/templates/etc
|
||||
- [Misc]: If no other category fits the PR
|
||||
- [Dev]: If the PR is primarily changing something pertaining to development (lefthook hooks, linter rules, etc.)
|
||||
- [i18n]: If the PR is primarily adding/changing locale keys or key usage (may come with an associated locales PR)
|
||||
- [Docs]: If the PR is adding or modifying documentation (such as tsdocs/code comments)
|
||||
- [GitHub]: For changes to GitHub workflows/templates/etc
|
||||
- [Misc]: If no other category fits the PR
|
||||
-->
|
||||
|
||||
<!--
|
||||
Make sure that this PR is not overlapping with someone else's work
|
||||
Please try to keep the PR self-contained (and small)
|
||||
Please try to keep the PR self-contained (and small!)
|
||||
-->
|
||||
|
||||
## What are the changes the user will see?
|
||||
@ -66,7 +69,7 @@ Do the reviewers need to do something special in order to test your changes?
|
||||
- [ ] Have I provided a clear explanation of the changes?
|
||||
- [ ] Have I tested the changes manually?
|
||||
- [ ] Are all unit tests still passing? (`npm run test:silent`)
|
||||
- [ ] Have I created new automated tests (`npm run create-test`) or updated existing tests related to the PR's changes?
|
||||
- [ ] Have I created new automated tests (`npm run test:create`) or updated existing tests related to the PR's changes?
|
||||
- [ ] Have I provided screenshots/videos of the changes (if applicable)?
|
||||
- [ ] Have I made sure that any UI change works for both UI themes (default and legacy)?
|
||||
|
||||
|
@ -47,8 +47,8 @@
|
||||
"correctness": {
|
||||
"noUndeclaredVariables": "off",
|
||||
"noUnusedVariables": "error",
|
||||
"noSwitchDeclarations": "warn", // TODO: refactor and make this an error
|
||||
"noVoidTypeReturn": "warn", // TODO: Refactor and make this an error
|
||||
"noSwitchDeclarations": "error",
|
||||
"noVoidTypeReturn": "error",
|
||||
"noUnusedImports": "error"
|
||||
},
|
||||
"style": {
|
||||
@ -85,7 +85,7 @@
|
||||
"useLiteralKeys": "off",
|
||||
"noForEach": "off", // Foreach vs for of is not that simple.
|
||||
"noUselessSwitchCase": "off", // Explicit > Implicit
|
||||
"noUselessConstructor": "warn", // TODO: Refactor and make this an error
|
||||
"noUselessConstructor": "error",
|
||||
"noBannedTypes": "warn" // TODO: Refactor and make this an error
|
||||
},
|
||||
"nursery": {
|
||||
|
@ -18,7 +18,7 @@
|
||||
"eslint": "eslint --fix .",
|
||||
"eslint-ci": "eslint .",
|
||||
"biome": "biome check --write --changed --no-errors-on-unmatched",
|
||||
"biome-ci": "biome ci --diagnostic-level=error --reporter=github --changed --no-errors-on-unmatched",
|
||||
"biome-ci": "biome ci --diagnostic-level=error --reporter=github --no-errors-on-unmatched",
|
||||
"docs": "typedoc",
|
||||
"depcruise": "depcruise src",
|
||||
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
|
||||
|
@ -29,4 +29,4 @@ export type ModifierString = keyof ModifierConstructorMap;
|
||||
|
||||
export type ModifierPool = {
|
||||
[tier: string]: WeightedModifierType[];
|
||||
}
|
||||
};
|
||||
|
@ -9,6 +9,7 @@ import {
|
||||
randSeedInt,
|
||||
type Constructor,
|
||||
randSeedFloat,
|
||||
coerceArray,
|
||||
} from "#app/utils/common";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { GroundedTag } from "#app/data/battler-tags";
|
||||
@ -4689,7 +4690,7 @@ export class PreApplyBattlerTagImmunityAbAttr extends PreApplyBattlerTagAbAttr {
|
||||
constructor(immuneTagTypes: BattlerTagType | BattlerTagType[]) {
|
||||
super(true);
|
||||
|
||||
this.immuneTagTypes = Array.isArray(immuneTagTypes) ? immuneTagTypes : [immuneTagTypes];
|
||||
this.immuneTagTypes = coerceArray(immuneTagTypes);
|
||||
}
|
||||
|
||||
override canApplyPreApplyBattlerTag(
|
||||
@ -6694,7 +6695,7 @@ export class FlinchStatStageChangeAbAttr extends FlinchEffectAbAttr {
|
||||
constructor(stats: BattleStat[], stages: number) {
|
||||
super();
|
||||
|
||||
this.stats = Array.isArray(stats) ? stats : [stats];
|
||||
this.stats = stats;
|
||||
this.stages = stages;
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
|
||||
import { allMoves } from "./data-lists";
|
||||
import { MoveFlags } from "#enums/MoveFlags";
|
||||
import type Pokemon from "../field/pokemon";
|
||||
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
|
||||
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName, coerceArray } from "../utils/common";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SubstituteTag } from "./battler-tags";
|
||||
@ -520,7 +520,7 @@ function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
|
||||
* @param encounterAnim one or more animations to fetch
|
||||
*/
|
||||
export async function initEncounterAnims(encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
|
||||
const anims = Array.isArray(encounterAnim) ? encounterAnim : [encounterAnim];
|
||||
const anims = coerceArray(encounterAnim);
|
||||
const encounterAnimNames = getEnumKeys(EncounterAnim);
|
||||
const encounterAnimFetches: Promise<Map<EncounterAnim, AnimConfig>>[] = [];
|
||||
for (const anim of anims) {
|
||||
|
@ -21,7 +21,7 @@ import type { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import type { MovePhase } from "#app/phases/move-phase";
|
||||
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common";
|
||||
import { BooleanHolder, coerceArray, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
@ -50,7 +50,7 @@ export class BattlerTag {
|
||||
isBatonPassable = false,
|
||||
) {
|
||||
this.tagType = tagType;
|
||||
this.lapseTypes = Array.isArray(lapseType) ? lapseType : [lapseType];
|
||||
this.lapseTypes = coerceArray(lapseType);
|
||||
this.turnCount = turnCount;
|
||||
this.sourceMove = sourceMove!; // TODO: is this bang correct?
|
||||
this.sourceId = sourceId;
|
||||
@ -125,16 +125,6 @@ export interface TerrainBattlerTag {
|
||||
* Players and enemies should not be allowed to select restricted moves.
|
||||
*/
|
||||
export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
constructor(
|
||||
tagType: BattlerTagType,
|
||||
lapseType: BattlerTagLapseType | BattlerTagLapseType[],
|
||||
turnCount: number,
|
||||
sourceMove?: MoveId,
|
||||
sourceId?: number,
|
||||
) {
|
||||
super(tagType, lapseType, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
|
||||
@ -1470,16 +1460,6 @@ export class WrapTag extends DamagingTrapTag {
|
||||
}
|
||||
|
||||
export abstract class VortexTrapTag extends DamagingTrapTag {
|
||||
constructor(
|
||||
tagType: BattlerTagType,
|
||||
commonAnim: CommonAnim,
|
||||
turnCount: number,
|
||||
sourceMove: MoveId,
|
||||
sourceId: number,
|
||||
) {
|
||||
super(tagType, commonAnim, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
|
||||
getTrapMessage(pokemon: Pokemon): string {
|
||||
return i18next.t("battlerTags:vortexOnTrap", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
|
@ -2173,6 +2173,7 @@ export class PlantHealAttr extends WeatherHealAttr {
|
||||
case WeatherType.SANDSTORM:
|
||||
case WeatherType.HAIL:
|
||||
case WeatherType.SNOW:
|
||||
case WeatherType.FOG:
|
||||
case WeatherType.HEAVY_RAIN:
|
||||
return 0.25;
|
||||
default:
|
||||
@ -4174,6 +4175,7 @@ export class AntiSunlightPowerDecreaseAttr extends VariablePowerAttr {
|
||||
case WeatherType.SANDSTORM:
|
||||
case WeatherType.HAIL:
|
||||
case WeatherType.SNOW:
|
||||
case WeatherType.FOG:
|
||||
case WeatherType.HEAVY_RAIN:
|
||||
power.value *= 0.5;
|
||||
return true;
|
||||
|
@ -11,10 +11,7 @@ import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requir
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPlayerModifierTypeOptions,
|
||||
regenerateModifierPoolThresholds,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
@ -7,10 +7,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { MusicPreference } from "#app/system/settings/settings";
|
||||
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPlayerModifierTypeOptions,
|
||||
regenerateModifierPoolThresholds,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
@ -11,7 +11,7 @@ import { WeatherType } from "#enums/weather-type";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
@ -272,7 +272,7 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
|
||||
|
||||
constructor(timeOfDay: TimeOfDay | TimeOfDay[]) {
|
||||
super();
|
||||
this.requiredTimeOfDay = Array.isArray(timeOfDay) ? timeOfDay : [timeOfDay];
|
||||
this.requiredTimeOfDay = coerceArray(timeOfDay);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -294,7 +294,7 @@ export class WeatherRequirement extends EncounterSceneRequirement {
|
||||
|
||||
constructor(weather: WeatherType | WeatherType[]) {
|
||||
super();
|
||||
this.requiredWeather = Array.isArray(weather) ? weather : [weather];
|
||||
this.requiredWeather = coerceArray(weather);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -360,7 +360,7 @@ export class PersistentModifierRequirement extends EncounterSceneRequirement {
|
||||
constructor(heldItem: string | string[], minNumberOfItems = 1) {
|
||||
super();
|
||||
this.minNumberOfItems = minNumberOfItems;
|
||||
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
|
||||
this.requiredHeldItemModifiers = coerceArray(heldItem);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -426,7 +426,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredSpecies = Array.isArray(species) ? species : [species];
|
||||
this.requiredSpecies = coerceArray(species);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -466,7 +466,7 @@ export class NatureRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredNature = Array.isArray(nature) ? nature : [nature];
|
||||
this.requiredNature = coerceArray(nature);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -504,7 +504,7 @@ export class TypeRequirement extends EncounterPokemonRequirement {
|
||||
this.excludeFainted = excludeFainted;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredType = Array.isArray(type) ? type : [type];
|
||||
this.requiredType = coerceArray(type);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -558,7 +558,7 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredMoves = Array.isArray(moves) ? moves : [moves];
|
||||
this.requiredMoves = coerceArray(moves);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -609,7 +609,7 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredMoves = Array.isArray(learnableMove) ? learnableMove : [learnableMove];
|
||||
this.requiredMoves = coerceArray(learnableMove);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -665,7 +665,7 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredAbilities = Array.isArray(abilities) ? abilities : [abilities];
|
||||
this.requiredAbilities = coerceArray(abilities);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -710,7 +710,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredStatusEffect = Array.isArray(statusEffect) ? statusEffect : [statusEffect];
|
||||
this.requiredStatusEffect = coerceArray(statusEffect);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -785,7 +785,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredFormChangeItem = Array.isArray(formChangeItem) ? formChangeItem : [formChangeItem];
|
||||
this.requiredFormChangeItem = coerceArray(formChangeItem);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -843,7 +843,7 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredEvolutionItem = Array.isArray(evolutionItems) ? evolutionItems : [evolutionItems];
|
||||
this.requiredEvolutionItem = coerceArray(evolutionItems);
|
||||
}
|
||||
|
||||
override meetsRequirement(): boolean {
|
||||
@ -908,7 +908,7 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
|
||||
this.requiredHeldItemModifiers = coerceArray(heldItem);
|
||||
this.requireTransferable = requireTransferable;
|
||||
}
|
||||
|
||||
@ -972,7 +972,7 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
|
||||
super();
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredHeldItemTypes = Array.isArray(heldItemTypes) ? heldItemTypes : [heldItemTypes];
|
||||
this.requiredHeldItemTypes = coerceArray(heldItemTypes);
|
||||
this.requireTransferable = requireTransferable;
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,7 @@ import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encoun
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { PokemonMove } from "../moves/pokemon-move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils/common";
|
||||
import { capitalizeFirstLetter, coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||
import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro";
|
||||
@ -717,7 +717,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
withAnimations(
|
||||
...encounterAnimations: EncounterAnim[]
|
||||
): this & Required<Pick<IMysteryEncounter, "encounterAnimations">> {
|
||||
const animations = Array.isArray(encounterAnimations) ? encounterAnimations : [encounterAnimations];
|
||||
const animations = coerceArray(encounterAnimations);
|
||||
return Object.assign(this, { encounterAnimations: animations });
|
||||
}
|
||||
|
||||
@ -729,7 +729,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
withDisallowedGameModes(
|
||||
...disallowedGameModes: GameModes[]
|
||||
): this & Required<Pick<IMysteryEncounter, "disallowedGameModes">> {
|
||||
const gameModes = Array.isArray(disallowedGameModes) ? disallowedGameModes : [disallowedGameModes];
|
||||
const gameModes = coerceArray(disallowedGameModes);
|
||||
return Object.assign(this, { disallowedGameModes: gameModes });
|
||||
}
|
||||
|
||||
@ -741,7 +741,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
withDisallowedChallenges(
|
||||
...disallowedChallenges: Challenges[]
|
||||
): this & Required<Pick<IMysteryEncounter, "disallowedChallenges">> {
|
||||
const challenges = Array.isArray(disallowedChallenges) ? disallowedChallenges : [disallowedChallenges];
|
||||
const challenges = coerceArray(disallowedChallenges);
|
||||
return Object.assign(this, { disallowedChallenges: challenges });
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
|
||||
import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
@ -29,7 +29,7 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
|
||||
|
||||
constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) {
|
||||
super();
|
||||
this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
|
||||
this.requiredMoves = coerceArray(requiredMoves);
|
||||
|
||||
this.excludeLevelMoves = options.excludeLevelMoves ?? false;
|
||||
this.excludeTmMoves = options.excludeTmMoves ?? false;
|
||||
|
@ -25,7 +25,7 @@ import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-optio
|
||||
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
|
||||
import { PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
|
||||
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem, coerceArray } from "#app/utils/common";
|
||||
import type { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import type { TrainerType } from "#enums/trainer-type";
|
||||
@ -449,7 +449,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
* @param moves
|
||||
*/
|
||||
export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) {
|
||||
moves = Array.isArray(moves) ? moves : [moves];
|
||||
moves = coerceArray(moves);
|
||||
return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves));
|
||||
}
|
||||
|
||||
@ -792,7 +792,7 @@ export function setEncounterRewards(
|
||||
* @param useWaveIndex - set to false when directly passing the the full exp value instead of baseExpValue
|
||||
*/
|
||||
export function setEncounterExp(participantId: number | number[], baseExpValue: number, useWaveIndex = true) {
|
||||
const participantIds = Array.isArray(participantId) ? participantId : [participantId];
|
||||
const participantIds = coerceArray(participantId);
|
||||
|
||||
globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => {
|
||||
globalScene.phaseManager.unshiftNew("PartyExpPhase", baseExpValue, useWaveIndex, new Set(participantIds));
|
||||
|
@ -1,5 +1,5 @@
|
||||
import i18next from "i18next";
|
||||
import type { Constructor } from "#app/utils/common";
|
||||
import { coerceArray, type Constructor } from "#app/utils/common";
|
||||
import type { TimeOfDay } from "#enums/time-of-day";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
|
||||
@ -125,10 +125,7 @@ export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigg
|
||||
|
||||
constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) {
|
||||
super();
|
||||
if (!Array.isArray(statusEffects)) {
|
||||
statusEffects = [statusEffects];
|
||||
}
|
||||
this.statusEffects = statusEffects;
|
||||
this.statusEffects = coerceArray(statusEffects);
|
||||
this.invert = invert;
|
||||
// this.description = i18next.t("pokemonEvolutions:Forms.statusEffect");
|
||||
}
|
||||
|
@ -1,7 +1,14 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { modifierTypes } from "../data-lists";
|
||||
import { PokemonMove } from "../moves/pokemon-move";
|
||||
import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt, randSeedIntRange } from "#app/utils/common";
|
||||
import {
|
||||
toReadableString,
|
||||
isNullOrUndefined,
|
||||
randSeedItem,
|
||||
randSeedInt,
|
||||
coerceArray,
|
||||
randSeedIntRange,
|
||||
} from "#app/utils/common";
|
||||
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { tmSpecies } from "#app/data/balance/tms";
|
||||
@ -554,10 +561,7 @@ export class TrainerConfig {
|
||||
this.speciesPools = evilAdminTrainerPools[poolName];
|
||||
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
|
||||
const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
|
||||
@ -620,10 +624,7 @@ export class TrainerConfig {
|
||||
this.setPartyTemplates(trainerPartyTemplates.RIVAL_5);
|
||||
}
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
if (!isNullOrUndefined(specialtyType)) {
|
||||
this.setSpeciesFilter(p => p.isOfType(specialtyType));
|
||||
@ -668,12 +669,8 @@ export class TrainerConfig {
|
||||
|
||||
// Set up party members with their corresponding species.
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
// Ensure speciesPool is an array.
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
// Set a function to get a random party member from the species pool.
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
|
||||
// If specialty type is provided, set species filter and specialty type.
|
||||
@ -729,12 +726,8 @@ export class TrainerConfig {
|
||||
|
||||
// Set up party members with their corresponding species.
|
||||
signatureSpecies.forEach((speciesPool, s) => {
|
||||
// Ensure speciesPool is an array.
|
||||
if (!Array.isArray(speciesPool)) {
|
||||
speciesPool = [speciesPool];
|
||||
}
|
||||
// Set a function to get a random party member from the species pool.
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
|
||||
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
|
||||
});
|
||||
|
||||
// Set species filter and specialty type if provided, otherwise filter by base total.
|
||||
|
@ -262,7 +262,7 @@ export class Arena {
|
||||
return 5;
|
||||
}
|
||||
break;
|
||||
case SpeciesId.LYCANROC:
|
||||
case SpeciesId.LYCANROC: {
|
||||
const timeOfDay = this.getTimeOfDay();
|
||||
switch (timeOfDay) {
|
||||
case TimeOfDay.DAY:
|
||||
@ -274,6 +274,7 @@ export class Arena {
|
||||
return 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import Pokemon from "./pokemon";
|
||||
import { fixedInt, randInt } from "#app/utils/common";
|
||||
import { fixedInt, coerceArray, randInt } from "#app/utils/common";
|
||||
|
||||
export default class PokemonSpriteSparkleHandler {
|
||||
private sprites: Set<Phaser.GameObjects.Sprite>;
|
||||
@ -57,9 +57,7 @@ export default class PokemonSpriteSparkleHandler {
|
||||
}
|
||||
|
||||
add(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
|
||||
if (!Array.isArray(sprites)) {
|
||||
sprites = [sprites];
|
||||
}
|
||||
sprites = coerceArray(sprites);
|
||||
for (const s of sprites) {
|
||||
if (this.sprites.has(s)) {
|
||||
continue;
|
||||
@ -69,9 +67,7 @@ export default class PokemonSpriteSparkleHandler {
|
||||
}
|
||||
|
||||
remove(sprites: Phaser.GameObjects.Sprite | Phaser.GameObjects.Sprite[]): void {
|
||||
if (!Array.isArray(sprites)) {
|
||||
sprites = [sprites];
|
||||
}
|
||||
sprites = coerceArray(sprites);
|
||||
for (const s of sprites) {
|
||||
this.sprites.delete(s);
|
||||
}
|
||||
|
@ -41,6 +41,7 @@ import {
|
||||
type nil,
|
||||
type Constructor,
|
||||
randSeedIntRange,
|
||||
coerceArray,
|
||||
} from "#app/utils/common";
|
||||
import type { TypeDamageMultiplier } from "#app/data/type";
|
||||
import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
||||
@ -1774,9 +1775,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
|
||||
? Overrides.MOVESET_OVERRIDE
|
||||
: Overrides.OPP_MOVESET_OVERRIDE;
|
||||
if (!Array.isArray(overrideArray)) {
|
||||
overrideArray = [overrideArray];
|
||||
}
|
||||
overrideArray = coerceArray(overrideArray);
|
||||
if (overrideArray.length > 0) {
|
||||
if (!this.isPlayer()) {
|
||||
this.moveset = [];
|
||||
@ -4386,14 +4385,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// biome-ignore lint: there are a ton of issues..
|
||||
faintCry(callback: Function): void {
|
||||
if (this.fusionSpecies && this.getSpeciesForm() !== this.getFusionSpeciesForm()) {
|
||||
return this.fusionFaintCry(callback);
|
||||
this.fusionFaintCry(callback);
|
||||
return;
|
||||
}
|
||||
|
||||
const key = this.species.getCryKey(this.formIndex);
|
||||
let rate = 0.85;
|
||||
const cry = globalScene.playSound(key, { rate: rate }) as AnySound;
|
||||
if (!cry || globalScene.fieldVolume === 0) {
|
||||
return callback();
|
||||
callback();
|
||||
return;
|
||||
}
|
||||
const sprite = this.getSprite();
|
||||
const tintSprite = this.getTintSprite();
|
||||
@ -4461,7 +4462,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
rate: rate,
|
||||
}) as AnySound;
|
||||
if (!cry || !fusionCry || globalScene.fieldVolume === 0) {
|
||||
return callback();
|
||||
callback();
|
||||
return;
|
||||
}
|
||||
fusionCry.stop();
|
||||
duration = Math.min(duration, fusionCry.totalDuration * 1000);
|
||||
|
@ -2393,8 +2393,6 @@ export interface ModifierPool {
|
||||
[tier: string]: WeightedModifierType[];
|
||||
}
|
||||
|
||||
const modifierPool: ModifierPool = {};
|
||||
|
||||
let modifierPoolThresholds = {};
|
||||
let ignoredPoolIndexes = {};
|
||||
|
||||
@ -2859,7 +2857,7 @@ function getNewModifierTypeOption(
|
||||
}
|
||||
|
||||
tier += upgradeCount;
|
||||
while (tier && (!modifierPool.hasOwnProperty(tier) || !modifierPool[tier].length)) {
|
||||
while (tier && (!pool.hasOwnProperty(tier) || !pool[tier].length)) {
|
||||
tier--;
|
||||
if (upgradeCount) {
|
||||
upgradeCount--;
|
||||
@ -2870,7 +2868,7 @@ function getNewModifierTypeOption(
|
||||
if (tier < ModifierTier.MASTER && allowLuckUpgrades) {
|
||||
const partyLuckValue = getPartyLuckValue(party);
|
||||
const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4));
|
||||
while (modifierPool.hasOwnProperty(tier + upgradeCount + 1) && modifierPool[tier + upgradeCount + 1].length) {
|
||||
while (pool.hasOwnProperty(tier + upgradeCount + 1) && pool[tier + upgradeCount + 1].length) {
|
||||
if (randSeedInt(upgradeOdds) < 4) {
|
||||
upgradeCount++;
|
||||
} else {
|
||||
@ -2920,6 +2918,7 @@ function getNewModifierTypeOption(
|
||||
}
|
||||
|
||||
export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType {
|
||||
const modifierPool = getModifierPoolForType(ModifierPoolType.PLAYER);
|
||||
let modifierType: ModifierType | WeightedModifierType = modifierPool[tier || ModifierTier.COMMON][0];
|
||||
if (modifierType instanceof WeightedModifierType) {
|
||||
modifierType = (modifierType as WeightedModifierType).modifierType;
|
||||
|
@ -12,7 +12,7 @@ import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase";
|
||||
import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
import type { Constructor } from "#app/utils/common";
|
||||
import { coerceArray, type Constructor } from "#app/utils/common";
|
||||
import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
|
||||
import type { DynamicPhaseType } from "#enums/dynamic-phase-type";
|
||||
import { EggHatchPhase } from "#app/phases/egg-hatch-phase";
|
||||
@ -438,9 +438,7 @@ export class PhaseManager {
|
||||
* @returns boolean if a targetPhase was found and added
|
||||
*/
|
||||
prependToPhase(phase: Phase | Phase[], targetPhase: PhaseString): boolean {
|
||||
if (!Array.isArray(phase)) {
|
||||
phase = [phase];
|
||||
}
|
||||
phase = coerceArray(phase);
|
||||
const target = PHASES[targetPhase];
|
||||
const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof target);
|
||||
|
||||
@ -460,9 +458,7 @@ export class PhaseManager {
|
||||
* @returns `true` if a `targetPhase` was found to append to
|
||||
*/
|
||||
appendToPhase(phase: Phase | Phase[], targetPhase: PhaseString, condition?: (p: Phase) => boolean): boolean {
|
||||
if (!Array.isArray(phase)) {
|
||||
phase = [phase];
|
||||
}
|
||||
phase = coerceArray(phase);
|
||||
const target = PHASES[targetPhase];
|
||||
const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof target && (!condition || condition(ph)));
|
||||
|
||||
|
@ -1,8 +1,5 @@
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import {
|
||||
regenerateModifierPoolThresholds,
|
||||
getEnemyBuffModifierForWave,
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { regenerateModifierPoolThresholds, getEnemyBuffModifierForWave } from "#app/modifier/modifier-type";
|
||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||
import { EnemyPersistentModifier } from "#app/modifier/modifier";
|
||||
import { Phase } from "#app/phase";
|
||||
|
@ -149,7 +149,7 @@ export class CommandPhase extends FieldPhase {
|
||||
|
||||
switch (command) {
|
||||
case Command.TERA:
|
||||
case Command.FIGHT:
|
||||
case Command.FIGHT: {
|
||||
let useStruggle = false;
|
||||
const turnMove: TurnMove | undefined = args.length === 2 ? (args[1] as TurnMove) : undefined;
|
||||
if (
|
||||
@ -233,7 +233,8 @@ export class CommandPhase extends FieldPhase {
|
||||
);
|
||||
}
|
||||
break;
|
||||
case Command.BALL:
|
||||
}
|
||||
case Command.BALL: {
|
||||
const notInDex =
|
||||
globalScene
|
||||
.getEnemyField()
|
||||
@ -337,8 +338,9 @@ export class CommandPhase extends FieldPhase {
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Command.POKEMON:
|
||||
case Command.RUN:
|
||||
case Command.RUN: {
|
||||
const isSwitch = command === Command.POKEMON;
|
||||
const { currentBattle, arena } = globalScene;
|
||||
const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed;
|
||||
@ -445,6 +447,7 @@ export class CommandPhase extends FieldPhase {
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (success) {
|
||||
|
@ -135,7 +135,8 @@ export class MovePhase extends BattlePhase {
|
||||
this.showMoveText();
|
||||
this.showFailedText();
|
||||
}
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
this.pokemon.turnData.acted = true;
|
||||
@ -310,7 +311,8 @@ export class MovePhase extends BattlePhase {
|
||||
if (fail) {
|
||||
this.showMoveText();
|
||||
this.showFailedText();
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -53,7 +53,8 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
private doSubstituteAddAnim(): void {
|
||||
const substitute = this.pokemon.getTag(SubstituteTag);
|
||||
if (isNullOrUndefined(substitute)) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const getSprite = () => {
|
||||
@ -116,12 +117,14 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
|
||||
private doSubstitutePreMoveAnim(): void {
|
||||
if (this.fieldAssets.length !== 1) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const subSprite = this.fieldAssets[0];
|
||||
if (subSprite === undefined) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
globalScene.tweens.add({
|
||||
@ -145,12 +148,14 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
|
||||
private doSubstitutePostMoveAnim(): void {
|
||||
if (this.fieldAssets.length !== 1) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const subSprite = this.fieldAssets[0];
|
||||
if (subSprite === undefined) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
globalScene.tweens.add({
|
||||
@ -174,12 +179,14 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
|
||||
private doSubstituteRemoveAnim(): void {
|
||||
if (this.fieldAssets.length !== 1) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const subSprite = this.fieldAssets[0];
|
||||
if (subSprite === undefined) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const getSprite = () => {
|
||||
@ -244,12 +251,14 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
|
||||
private doCommanderApplyAnim(): void {
|
||||
if (!globalScene.currentBattle?.double) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
const dondozo = this.pokemon.getAlly();
|
||||
|
||||
if (dondozo?.species?.speciesId !== SpeciesId.DONDOZO) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const tatsugiriX = this.pokemon.x + this.pokemon.getSprite().x;
|
||||
@ -329,7 +338,8 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
const tatsugiri = this.pokemon.getAlly();
|
||||
if (isNullOrUndefined(tatsugiri)) {
|
||||
console.warn("Aborting COMMANDER_REMOVE anim: Tatsugiri is undefined");
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const tatsuSprite = globalScene.addPokemonSprite(
|
||||
|
@ -29,7 +29,8 @@ export class PokemonTransformPhase extends PokemonPhase {
|
||||
const target = globalScene.getField(true).find(p => p.getBattlerIndex() === this.targetIndex);
|
||||
|
||||
if (!target) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
user.summonData.speciesForm = target.getSpeciesForm();
|
||||
|
@ -29,7 +29,8 @@ export class QuietFormChangePhase extends BattlePhase {
|
||||
super.start();
|
||||
|
||||
if (this.pokemon.formIndex === this.pokemon.species.forms.findIndex(f => f.formKey === this.formChange.formKey)) {
|
||||
return this.end();
|
||||
this.end();
|
||||
return;
|
||||
}
|
||||
|
||||
const preName = getPokemonNameWithAffix(this.pokemon);
|
||||
|
@ -1,10 +1,8 @@
|
||||
import { coerceArray } from "#app/utils/common";
|
||||
|
||||
let manifest: object;
|
||||
|
||||
export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin {
|
||||
constructor(scene: Phaser.Scene) {
|
||||
super(scene);
|
||||
}
|
||||
|
||||
get manifest() {
|
||||
return manifest;
|
||||
}
|
||||
@ -14,9 +12,7 @@ export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin
|
||||
}
|
||||
|
||||
addFile(file): void {
|
||||
if (!Array.isArray(file)) {
|
||||
file = [file];
|
||||
}
|
||||
file = coerceArray(file);
|
||||
|
||||
file.forEach(item => {
|
||||
if (manifest) {
|
||||
|
@ -174,7 +174,24 @@ export async function initI18n(): Promise<void> {
|
||||
"es-MX": ["es-ES", "en"],
|
||||
default: ["en"],
|
||||
},
|
||||
supportedLngs: ["en", "es-ES", "es-MX", "fr", "it", "de", "zh-CN", "zh-TW", "pt-BR", "ko", "ja", "ca", "da", "tr", "ro", "ru"],
|
||||
supportedLngs: [
|
||||
"en",
|
||||
"es-ES",
|
||||
"es-MX",
|
||||
"fr",
|
||||
"it",
|
||||
"de",
|
||||
"zh-CN",
|
||||
"zh-TW",
|
||||
"pt-BR",
|
||||
"ko",
|
||||
"ja",
|
||||
"ca",
|
||||
"da",
|
||||
"tr",
|
||||
"ro",
|
||||
"ru",
|
||||
],
|
||||
backend: {
|
||||
loadPath(lng: string, [ns]: string[]) {
|
||||
let fileName: string;
|
||||
|
@ -41,9 +41,9 @@ export function minifyJsonPlugin(basePath: string | string[], recursive?: boolea
|
||||
},
|
||||
async closeBundle() {
|
||||
console.log("Minifying JSON files...");
|
||||
const basePathes = Array.isArray(basePath) ? basePath : [basePath];
|
||||
const basePaths = Array.isArray(basePath) ? basePath : [basePath];
|
||||
|
||||
basePathes.forEach(basePath => {
|
||||
basePaths.forEach(basePath => {
|
||||
const baseDir = path.resolve(buildDir, basePath);
|
||||
if (fs.existsSync(baseDir)) {
|
||||
applyToDir(baseDir, recursive);
|
||||
|
@ -1,3 +1,5 @@
|
||||
import { coerceArray } from "#app/utils/common";
|
||||
|
||||
export const legacyCompatibleImages: string[] = [];
|
||||
|
||||
export class SceneBase extends Phaser.Scene {
|
||||
@ -88,9 +90,7 @@ export class SceneBase extends Phaser.Scene {
|
||||
} else {
|
||||
folder += "/";
|
||||
}
|
||||
if (!Array.isArray(filenames)) {
|
||||
filenames = [filenames];
|
||||
}
|
||||
filenames = coerceArray(filenames);
|
||||
for (const f of filenames as string[]) {
|
||||
this.load.audio(folder + key, this.getCachedUrl(`audio/${folder}${f}`));
|
||||
}
|
||||
|
@ -32,7 +32,10 @@ const pressAction = i18next.t("settings:pressActionToAssign");
|
||||
|
||||
export const settingGamepadOptions = {
|
||||
[SettingGamepad.Controller]: [i18next.t("settings:controllerDefault"), i18next.t("settings:controllerChange")],
|
||||
[SettingGamepad.Gamepad_Support]: [i18next.t("settings:gamepadSupportAuto"), i18next.t("settings:gamepadSupportDisabled")],
|
||||
[SettingGamepad.Gamepad_Support]: [
|
||||
i18next.t("settings:gamepadSupportAuto"),
|
||||
i18next.t("settings:gamepadSupportDisabled"),
|
||||
],
|
||||
[SettingGamepad.Button_Up]: [`KEY ${Button.UP.toString()}`, pressAction],
|
||||
[SettingGamepad.Button_Down]: [`KEY ${Button.DOWN.toString()}`, pressAction],
|
||||
[SettingGamepad.Button_Left]: [`KEY ${Button.LEFT.toString()}`, pressAction],
|
||||
|
@ -959,7 +959,7 @@ export function setSetting(setting: string, value: number): boolean {
|
||||
},
|
||||
{
|
||||
label: "Türkçe (Needs Help)",
|
||||
handler: () => changeLocaleHandler("tr")
|
||||
handler: () => changeLocaleHandler("tr"),
|
||||
},
|
||||
{
|
||||
label: "Русский (Needs Help)",
|
||||
@ -967,11 +967,11 @@ export function setSetting(setting: string, value: number): boolean {
|
||||
},
|
||||
{
|
||||
label: "Dansk (Needs Help)",
|
||||
handler: () => changeLocaleHandler("da")
|
||||
handler: () => changeLocaleHandler("da"),
|
||||
},
|
||||
{
|
||||
label: "Română (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ro")
|
||||
handler: () => changeLocaleHandler("ro"),
|
||||
},
|
||||
{
|
||||
label: i18next.t("settings:back"),
|
||||
|
@ -56,10 +56,6 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
|
||||
protected defaultTextStyle: TextStyle = TextStyle.WINDOW;
|
||||
protected textContent: string;
|
||||
|
||||
constructor(mode: UiMode | null) {
|
||||
super(mode);
|
||||
}
|
||||
|
||||
abstract getWindowWidth(): number;
|
||||
|
||||
getWindowHeight(): number {
|
||||
|
@ -69,7 +69,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
|
||||
case AdminMode.SEARCH:
|
||||
inputFieldConfigs.push({ label: "Username" });
|
||||
break;
|
||||
case AdminMode.ADMIN:
|
||||
case AdminMode.ADMIN: {
|
||||
const adminResult = this.adminResult ?? {
|
||||
username: "",
|
||||
discordId: "",
|
||||
@ -90,6 +90,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
|
||||
inputFieldConfigs.push({ label: "Last played", isReadOnly: true });
|
||||
inputFieldConfigs.push({ label: "Registered", isReadOnly: true });
|
||||
break;
|
||||
}
|
||||
}
|
||||
return inputFieldConfigs;
|
||||
}
|
||||
|
@ -169,12 +169,13 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container {
|
||||
entryContainer.add(scoreLabel);
|
||||
|
||||
switch (this.category) {
|
||||
case ScoreboardCategory.DAILY:
|
||||
case ScoreboardCategory.DAILY: {
|
||||
const waveLabel = addTextObject(68, 0, wave, TextStyle.WINDOW, {
|
||||
fontSize: "54px",
|
||||
});
|
||||
entryContainer.add(waveLabel);
|
||||
break;
|
||||
}
|
||||
case ScoreboardCategory.WEEKLY:
|
||||
scoreLabel.x -= 16;
|
||||
break;
|
||||
|
@ -131,7 +131,7 @@ export default class EggGachaUiHandler extends MessageUiHandler {
|
||||
gachaInfoContainer.add(gachaUpLabel);
|
||||
|
||||
switch (gachaType as GachaType) {
|
||||
case GachaType.LEGENDARY:
|
||||
case GachaType.LEGENDARY: {
|
||||
if (["de", "es-ES"].includes(currentLanguage)) {
|
||||
gachaUpLabel.setAlign("center");
|
||||
gachaUpLabel.setY(0);
|
||||
@ -152,6 +152,7 @@ export default class EggGachaUiHandler extends MessageUiHandler {
|
||||
|
||||
gachaInfoContainer.add(pokemonIcon);
|
||||
break;
|
||||
}
|
||||
case GachaType.MOVE:
|
||||
if (["de", "es-ES", "fr", "pt-BR", "ru"].includes(currentLanguage)) {
|
||||
gachaUpLabel.setAlign("center");
|
||||
@ -623,11 +624,12 @@ export default class EggGachaUiHandler extends MessageUiHandler {
|
||||
updateGachaInfo(gachaType: GachaType): void {
|
||||
const infoContainer = this.gachaInfoContainers[gachaType];
|
||||
switch (gachaType as GachaType) {
|
||||
case GachaType.LEGENDARY:
|
||||
case GachaType.LEGENDARY: {
|
||||
const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(new Date().getTime()));
|
||||
const pokemonIcon = infoContainer.getAt(1) as Phaser.GameObjects.Sprite;
|
||||
pokemonIcon.setTexture(species.getIconAtlasKey(), species.getIconId(false));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -686,7 +686,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
error = true;
|
||||
}
|
||||
break;
|
||||
case MenuOptions.LOG_OUT:
|
||||
case MenuOptions.LOG_OUT: {
|
||||
success = true;
|
||||
const doLogout = () => {
|
||||
ui.setMode(UiMode.LOADING, {
|
||||
@ -718,6 +718,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
||||
doLogout();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if (button === Button.CANCEL) {
|
||||
success = true;
|
||||
|
@ -1385,7 +1385,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
case PartyOption.MOVE_1:
|
||||
case PartyOption.MOVE_2:
|
||||
case PartyOption.MOVE_3:
|
||||
case PartyOption.MOVE_4:
|
||||
case PartyOption.MOVE_4: {
|
||||
const move = pokemon.moveset[option - PartyOption.MOVE_1];
|
||||
if (this.showMovePp) {
|
||||
const maxPP = move.getMovePp();
|
||||
@ -1395,7 +1395,8 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
optionName = move.getName();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
}
|
||||
default: {
|
||||
const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon);
|
||||
if (formChangeItemModifiers && option >= PartyOption.FORM_CHANGE_ITEM) {
|
||||
const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
|
||||
@ -1410,6 +1411,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
|
||||
const learnableLevelMoves = pokemon.getLearnableLevelMoves();
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { fixedInt } from "#app/utils/common";
|
||||
import { fixedInt, coerceArray } from "#app/utils/common";
|
||||
|
||||
export enum PokemonIconAnimMode {
|
||||
NONE,
|
||||
@ -49,9 +49,7 @@ export default class PokemonIconAnimHandler {
|
||||
}
|
||||
|
||||
addOrUpdate(icons: PokemonIcon | PokemonIcon[], mode: PokemonIconAnimMode): void {
|
||||
if (!Array.isArray(icons)) {
|
||||
icons = [icons];
|
||||
}
|
||||
icons = coerceArray(icons);
|
||||
for (const i of icons) {
|
||||
if (this.icons.has(i) && this.icons.get(i) === mode) {
|
||||
continue;
|
||||
@ -66,9 +64,7 @@ export default class PokemonIconAnimHandler {
|
||||
}
|
||||
|
||||
remove(icons: PokemonIcon | PokemonIcon[]): void {
|
||||
if (!Array.isArray(icons)) {
|
||||
icons = [icons];
|
||||
}
|
||||
icons = coerceArray(icons);
|
||||
for (const i of icons) {
|
||||
if (this.toggled) {
|
||||
const icon = this.icons.get(i);
|
||||
|
@ -567,7 +567,7 @@ export default class RunInfoUiHandler extends UiHandler {
|
||||
case GameModes.SPLICED_ENDLESS:
|
||||
modeText.appendText(`${i18next.t("gameMode:endlessSpliced")}`, false);
|
||||
break;
|
||||
case GameModes.CHALLENGE:
|
||||
case GameModes.CHALLENGE: {
|
||||
modeText.appendText(`${i18next.t("gameMode:challenge")}`, false);
|
||||
modeText.appendText(`${i18next.t("runHistory:challengeRules")}: `);
|
||||
modeText.setWrapMode(1); // wrap by word
|
||||
@ -582,6 +582,7 @@ export default class RunInfoUiHandler extends UiHandler {
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GameModes.ENDLESS:
|
||||
modeText.appendText(`${i18next.t("gameMode:endless")}`, false);
|
||||
break;
|
||||
@ -687,7 +688,7 @@ export default class RunInfoUiHandler extends UiHandler {
|
||||
case Challenges.SINGLE_GENERATION:
|
||||
rules.push(i18next.t(`runHistory:challengeMonoGen${this.runInfo.challenges[i].value}`));
|
||||
break;
|
||||
case Challenges.SINGLE_TYPE:
|
||||
case Challenges.SINGLE_TYPE: {
|
||||
const typeRule = PokemonType[this.runInfo.challenges[i].value - 1];
|
||||
const typeTextColor = `[color=${TypeColor[typeRule]}]`;
|
||||
const typeShadowColor = `[shadow=${TypeShadow[typeRule]}]`;
|
||||
@ -695,16 +696,18 @@ export default class RunInfoUiHandler extends UiHandler {
|
||||
typeTextColor + typeShadowColor + i18next.t(`pokemonInfo:Type.${typeRule}`)! + "[/color]" + "[/shadow]";
|
||||
rules.push(typeText);
|
||||
break;
|
||||
}
|
||||
case Challenges.INVERSE_BATTLE:
|
||||
rules.push(i18next.t("challenges:inverseBattle.shortName"));
|
||||
break;
|
||||
default:
|
||||
default: {
|
||||
const localisationKey = Challenges[this.runInfo.challenges[i].id]
|
||||
.split("_")
|
||||
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
|
||||
.join("");
|
||||
rules.push(i18next.t(`challenges:${localisationKey}.name`));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -126,6 +126,11 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler
|
||||
);
|
||||
this.actionsBg.setOrigin(0, 0);
|
||||
|
||||
/*
|
||||
* If there isn't enough space to fit all the icons and texts, there will be an overlap
|
||||
* This currently doesn't happen, but it's something to keep in mind.
|
||||
*/
|
||||
|
||||
const iconAction = globalScene.add.sprite(0, 0, "keyboard");
|
||||
iconAction.setOrigin(0, -0.1);
|
||||
iconAction.setPositionRelative(this.actionsBg, this.navigationContainer.width - 32, 4);
|
||||
@ -137,7 +142,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler
|
||||
|
||||
const iconCancel = globalScene.add.sprite(0, 0, "keyboard");
|
||||
iconCancel.setOrigin(0, -0.1);
|
||||
iconCancel.setPositionRelative(this.actionsBg, this.navigationContainer.width - 100, 4);
|
||||
iconCancel.setPositionRelative(this.actionsBg, actionText.x - 28, 4);
|
||||
this.navigationIcons["BUTTON_CANCEL"] = iconCancel;
|
||||
|
||||
const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL);
|
||||
@ -146,7 +151,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler
|
||||
|
||||
const iconReset = globalScene.add.sprite(0, 0, "keyboard");
|
||||
iconReset.setOrigin(0, -0.1);
|
||||
iconReset.setPositionRelative(this.actionsBg, this.navigationContainer.width - 180, 4);
|
||||
iconReset.setPositionRelative(this.actionsBg, cancelText.x - 28, 4);
|
||||
this.navigationIcons["BUTTON_HOME"] = iconReset;
|
||||
|
||||
const resetText = addTextObject(0, 0, i18next.t("settings:reset"), TextStyle.SETTINGS_LABEL);
|
||||
|
@ -94,7 +94,7 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
|
||||
const iconCancel = globalScene.add.sprite(0, 0, "keyboard");
|
||||
iconCancel.setOrigin(0, -0.1);
|
||||
iconCancel.setPositionRelative(actionsBg, this.navigationContainer.width - 100, 4);
|
||||
iconCancel.setPositionRelative(actionsBg, actionText.x - 28, 4);
|
||||
this.navigationIcons["BUTTON_CANCEL"] = iconCancel;
|
||||
|
||||
const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL);
|
||||
@ -332,12 +332,13 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
case Button.CYCLE_SHINY:
|
||||
success = this.navigationContainer.navigate(button);
|
||||
break;
|
||||
case Button.ACTION:
|
||||
case Button.ACTION: {
|
||||
const setting: Setting = this.settings[cursor];
|
||||
if (setting?.activatable) {
|
||||
success = this.activateSetting(setting);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1763,7 +1763,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
}
|
||||
} else if (this.randomCursorObj.visible) {
|
||||
switch (button) {
|
||||
case Button.ACTION:
|
||||
case Button.ACTION: {
|
||||
if (this.starterSpecies.length >= 6) {
|
||||
error = true;
|
||||
break;
|
||||
@ -1815,6 +1815,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
}
|
||||
});
|
||||
break;
|
||||
}
|
||||
case Button.UP:
|
||||
this.randomCursorObj.setVisible(false);
|
||||
this.filterBarCursor = this.filterBar.numFilters - 1;
|
||||
|
@ -10,10 +10,6 @@ import { UiMode } from "#enums/ui-mode";
|
||||
export default class TestDialogueUiHandler extends FormModalUiHandler {
|
||||
keys: string[];
|
||||
|
||||
constructor(mode) {
|
||||
super(mode);
|
||||
}
|
||||
|
||||
setup() {
|
||||
super.setup();
|
||||
|
||||
|
@ -611,3 +611,12 @@ export function getShinyDescriptor(variant: Variant): string {
|
||||
return i18next.t("common:commonShiny");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If the input isn't already an array, turns it into one.
|
||||
* @returns An array with the same type as the type of the input
|
||||
*/
|
||||
export function coerceArray<T>(input: T): T extends any[] ? T : [T];
|
||||
export function coerceArray<T>(input: T): T | [T] {
|
||||
return Array.isArray(input) ? input : [input];
|
||||
}
|
||||
|
@ -164,15 +164,13 @@ describe("Moves - Last Respects", () => {
|
||||
await game.toNextWave();
|
||||
expect(game.scene.currentBattle.enemyFaints).toBe(0);
|
||||
|
||||
game.removeEnemyHeldItems();
|
||||
|
||||
game.move.select(MoveId.LAST_RESPECTS);
|
||||
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
const player = game.field.getPlayerPokemon();
|
||||
const items = `Player items: ${player.getHeldItems()} | Enemy Items: ${enemy.getHeldItems()} |`;
|
||||
|
||||
expect(move.calculateBattlePower, items).toHaveLastReturnedWith(50);
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(50);
|
||||
});
|
||||
|
||||
it("should reset playerFaints count if we enter new trainer battle", async () => {
|
||||
|
@ -12,6 +12,7 @@ import { UiMode } from "#enums/ui-mode";
|
||||
import { getMovePosition } from "#test/testUtils/gameManagerUtils";
|
||||
import { GameManagerHelper } from "#test/testUtils/helpers/gameManagerHelper";
|
||||
import { vi } from "vitest";
|
||||
import { coerceArray } from "#app/utils/common";
|
||||
|
||||
/**
|
||||
* Helper to handle a Pokemon's move
|
||||
@ -157,9 +158,7 @@ export class MoveHelper extends GameManagerHelper {
|
||||
* @param moveset - The {@linkcode MoveId} (single or array) to change the Pokemon's moveset to.
|
||||
*/
|
||||
public changeMoveset(pokemon: Pokemon, moveset: MoveId | MoveId[]): void {
|
||||
if (!Array.isArray(moveset)) {
|
||||
moveset = [moveset];
|
||||
}
|
||||
moveset = coerceArray(moveset);
|
||||
pokemon.moveset = [];
|
||||
moveset.forEach(move => {
|
||||
pokemon.moveset.push(new PokemonMove(move));
|
||||
|
@ -14,7 +14,7 @@ import { StatusEffect } from "#enums/status-effect";
|
||||
import type { WeatherType } from "#enums/weather-type";
|
||||
import { expect, vi } from "vitest";
|
||||
import { GameManagerHelper } from "./gameManagerHelper";
|
||||
import { shiftCharCodes } from "#app/utils/common";
|
||||
import { coerceArray, shiftCharCodes } from "#app/utils/common";
|
||||
import type { RandomTrainerOverride } from "#app/overrides";
|
||||
import type { BattleType } from "#enums/battle-type";
|
||||
|
||||
@ -202,9 +202,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
*/
|
||||
public moveset(moveset: MoveId | MoveId[]): this {
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
|
||||
if (!Array.isArray(moveset)) {
|
||||
moveset = [moveset];
|
||||
}
|
||||
moveset = coerceArray(moveset);
|
||||
const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
|
||||
this.log(`Player Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
|
||||
return this;
|
||||
@ -382,9 +380,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
*/
|
||||
public enemyMoveset(moveset: MoveId | MoveId[]): this {
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
|
||||
if (!Array.isArray(moveset)) {
|
||||
moveset = [moveset];
|
||||
}
|
||||
moveset = coerceArray(moveset);
|
||||
const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
|
||||
this.log(`Enemy Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
|
||||
return this;
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { coerceArray } from "#app/utils/common";
|
||||
import type MockTextureManager from "#test/testUtils/mocks/mockTextureManager";
|
||||
import type { MockGameObject } from "../mockGameObject";
|
||||
|
||||
@ -216,11 +217,7 @@ export default class MockContainer implements MockGameObject {
|
||||
}
|
||||
|
||||
add(obj: MockGameObject | MockGameObject[]): this {
|
||||
if (Array.isArray(obj)) {
|
||||
this.list.push(...obj);
|
||||
} else {
|
||||
this.list.push(obj);
|
||||
}
|
||||
this.list.push(...coerceArray(obj));
|
||||
return this;
|
||||
}
|
||||
|
||||
@ -232,18 +229,12 @@ export default class MockContainer implements MockGameObject {
|
||||
|
||||
addAt(obj: MockGameObject | MockGameObject[], index = 0): this {
|
||||
// Adds a Game Object to this Container at the given index.
|
||||
if (!Array.isArray(obj)) {
|
||||
obj = [obj];
|
||||
}
|
||||
this.list.splice(index, 0, ...obj);
|
||||
this.list.splice(index, 0, ...coerceArray(obj));
|
||||
return this;
|
||||
}
|
||||
|
||||
remove(obj: MockGameObject | MockGameObject[], destroyChild = false): this {
|
||||
if (!Array.isArray(obj)) {
|
||||
obj = [obj];
|
||||
}
|
||||
for (const item of obj) {
|
||||
for (const item of coerceArray(obj)) {
|
||||
const index = this.list.indexOf(item);
|
||||
if (index !== -1) {
|
||||
this.list.splice(index, 1);
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { coerceArray } from "#app/utils/common";
|
||||
import type { MockGameObject } from "../mockGameObject";
|
||||
|
||||
export default class MockRectangle implements MockGameObject {
|
||||
@ -50,11 +51,7 @@ export default class MockRectangle implements MockGameObject {
|
||||
|
||||
add(obj: MockGameObject | MockGameObject[]): this {
|
||||
// Adds a child to this Game Object.
|
||||
if (Array.isArray(obj)) {
|
||||
this.list.push(...obj);
|
||||
} else {
|
||||
this.list.push(obj);
|
||||
}
|
||||
this.list.push(...coerceArray(obj));
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
import { coerceArray } from "#app/utils/common";
|
||||
import Phaser from "phaser";
|
||||
import type { MockGameObject } from "../mockGameObject";
|
||||
import Frame = Phaser.Textures.Frame;
|
||||
|
||||
type Frame = Phaser.Textures.Frame;
|
||||
|
||||
export default class MockSprite implements MockGameObject {
|
||||
private phaserSprite;
|
||||
@ -204,11 +206,7 @@ export default class MockSprite implements MockGameObject {
|
||||
|
||||
add(obj: MockGameObject | MockGameObject[]): this {
|
||||
// Adds a child to this Game Object.
|
||||
if (Array.isArray(obj)) {
|
||||
this.list.push(...obj);
|
||||
} else {
|
||||
this.list.push(obj);
|
||||
}
|
||||
this.list.push(...coerceArray(obj));
|
||||
return this;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user