mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-10 18:32:16 +02:00
Merge branch 'pagefaultgames:main' into main
This commit is contained in:
commit
775398c098
@ -68,6 +68,17 @@ export class BattlerTag {
|
||||
? allMoves[this.sourceMove].name
|
||||
: null;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* This is meant to be inherited from by any battler tag with custom attributes
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
this.turnCount = source.turnCount;
|
||||
this.sourceMove = source.sourceMove;
|
||||
this.sourceId = source.sourceId;
|
||||
}
|
||||
}
|
||||
|
||||
export interface WeatherBattlerTag {
|
||||
@ -299,6 +310,15 @@ export class SeedTag extends BattlerTag {
|
||||
super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.sourceIndex = source.sourceIndex;
|
||||
}
|
||||
|
||||
canAdd(pokemon: Pokemon): boolean {
|
||||
return !pokemon.isOfType(Type.GRASS);
|
||||
}
|
||||
@ -404,6 +424,15 @@ export class EncoreTag extends BattlerTag {
|
||||
super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.moveId = source.moveId as Moves;
|
||||
}
|
||||
|
||||
canAdd(pokemon: Pokemon): boolean {
|
||||
if (pokemon.isMax())
|
||||
return false;
|
||||
@ -553,6 +582,15 @@ export abstract class DamagingTrapTag extends TrappedTag {
|
||||
this.commonAnim = commonAnim;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.commonAnim = source.commonAnim as CommonAnim;
|
||||
}
|
||||
|
||||
canAdd(pokemon: Pokemon): boolean {
|
||||
return !pokemon.isOfType(Type.GHOST) && !pokemon.findTag(t => t instanceof DamagingTrapTag);
|
||||
}
|
||||
@ -709,6 +747,15 @@ export class ContactDamageProtectedTag extends ProtectedTag {
|
||||
this.damageRatio = damageRatio;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.damageRatio = source.damageRatio;
|
||||
}
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
const ret = super.lapse(pokemon, lapseType);
|
||||
|
||||
@ -735,6 +782,16 @@ export class ContactStatChangeProtectedTag extends ProtectedTag {
|
||||
this.levels = levels;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.stat = source.stat as BattleStat;
|
||||
this.levels = source.levels;
|
||||
}
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
const ret = super.lapse(pokemon, lapseType);
|
||||
|
||||
@ -855,6 +912,15 @@ export class AbilityBattlerTag extends BattlerTag {
|
||||
|
||||
this.ability = ability;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.ability = source.ability as Abilities;
|
||||
}
|
||||
}
|
||||
|
||||
export class TruantTag extends AbilityBattlerTag {
|
||||
@ -912,6 +978,16 @@ export class HighestStatBoostTag extends AbilityBattlerTag {
|
||||
super(tagType, ability, BattlerTagLapseType.CUSTOM, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.stat = source.stat as Stat;
|
||||
this.multiplier = this.multiplier;
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
@ -953,6 +1029,15 @@ export class WeatherHighestStatBoostTag extends HighestStatBoostTag implements W
|
||||
super(tagType, ability);
|
||||
this.weatherTypes = weatherTypes;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.weatherTypes = source.weatherTypes.map(w => w as WeatherType);
|
||||
}
|
||||
}
|
||||
|
||||
export class TerrainHighestStatBoostTag extends HighestStatBoostTag implements TerrainBattlerTag {
|
||||
@ -962,6 +1047,15 @@ export class TerrainHighestStatBoostTag extends HighestStatBoostTag implements T
|
||||
super(tagType, ability);
|
||||
this.terrainTypes = terrainTypes;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.terrainTypes = source.terrainTypes.map(w => w as TerrainType);
|
||||
}
|
||||
}
|
||||
|
||||
export class HideSpriteTag extends BattlerTag {
|
||||
@ -989,6 +1083,15 @@ export class TypeImmuneTag extends BattlerTag {
|
||||
constructor(tagType: BattlerTagType, sourceMove: Moves, immuneType: Type, length: number) {
|
||||
super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.immuneType = source.immuneType as Type;
|
||||
}
|
||||
}
|
||||
|
||||
export class MagnetRisenTag extends TypeImmuneTag {
|
||||
@ -1010,6 +1113,17 @@ export class TypeBoostTag extends BattlerTag {
|
||||
this.oneUse = oneUse;
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.boostedType = source.boostedType as Type;
|
||||
this.boostValue = source.boostValue;
|
||||
this.oneUse = source.oneUse;
|
||||
}
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
return lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
|
||||
}
|
||||
@ -1056,6 +1170,15 @@ export class SaltCuredTag extends BattlerTag {
|
||||
super(BattlerTagType.SALT_CURED, BattlerTagLapseType.TURN_END, 1, Moves.SALT_CURE, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.sourceIndex = source.sourceIndex;
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
@ -1091,6 +1214,15 @@ export class CursedTag extends BattlerTag {
|
||||
super(BattlerTagType.CURSED, BattlerTagLapseType.TURN_END, 1, Moves.CURSE, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.sourceIndex = source.sourceIndex;
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
@ -1231,4 +1363,15 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, creates an actual BattlerTag object with the same data.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
* @return {BattlerTag} The valid battler tag
|
||||
*/
|
||||
export function loadBattlerTag(source: BattlerTag | any): BattlerTag {
|
||||
const tag = getBattlerTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId);
|
||||
tag.loadTag(source);
|
||||
return tag;
|
||||
}
|
||||
|
||||
|
216
src/data/move.ts
216
src/data/move.ts
@ -5753,79 +5753,116 @@ export function initMoves() {
|
||||
.ignoresProtect(),
|
||||
/* Unused */
|
||||
new AttackMove(Moves.BREAKNECK_BLITZ__PHYSICAL, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.BREAKNECK_BLITZ__SPECIAL, Type.NORMAL, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.ALL_OUT_PUMMELING__PHYSICAL, Type.FIGHTING, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.ALL_OUT_PUMMELING__SPECIAL, Type.FIGHTING, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__PHYSICAL, Type.FLYING, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__SPECIAL, Type.FLYING, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.ACID_DOWNPOUR__PHYSICAL, Type.POISON, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.ACID_DOWNPOUR__SPECIAL, Type.POISON, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.TECTONIC_RAGE__PHYSICAL, Type.GROUND, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.TECTONIC_RAGE__SPECIAL, Type.GROUND, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.CONTINENTAL_CRUSH__PHYSICAL, Type.ROCK, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.CONTINENTAL_CRUSH__SPECIAL, Type.ROCK, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SAVAGE_SPIN_OUT__PHYSICAL, Type.BUG, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SAVAGE_SPIN_OUT__SPECIAL, Type.BUG, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__PHYSICAL, Type.GHOST, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__SPECIAL, Type.GHOST, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.CORKSCREW_CRASH__PHYSICAL, Type.STEEL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.CORKSCREW_CRASH__SPECIAL, Type.STEEL, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.INFERNO_OVERDRIVE__PHYSICAL, Type.FIRE, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.INFERNO_OVERDRIVE__SPECIAL, Type.FIRE, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.HYDRO_VORTEX__PHYSICAL, Type.WATER, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.HYDRO_VORTEX__SPECIAL, Type.WATER, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.BLOOM_DOOM__PHYSICAL, Type.GRASS, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.BLOOM_DOOM__SPECIAL, Type.GRASS, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.GIGAVOLT_HAVOC__PHYSICAL, Type.ELECTRIC, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.GIGAVOLT_HAVOC__SPECIAL, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SHATTERED_PSYCHE__PHYSICAL, Type.PSYCHIC, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SHATTERED_PSYCHE__SPECIAL, Type.PSYCHIC, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SUBZERO_SLAMMER__PHYSICAL, Type.ICE, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SUBZERO_SLAMMER__SPECIAL, Type.ICE, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.DEVASTATING_DRAKE__PHYSICAL, Type.DRAGON, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.DEVASTATING_DRAKE__SPECIAL, Type.DRAGON, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.BLACK_HOLE_ECLIPSE__PHYSICAL, Type.DARK, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.BLACK_HOLE_ECLIPSE__SPECIAL, Type.DARK, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.TWINKLE_TACKLE__PHYSICAL, Type.FAIRY, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.TWINKLE_TACKLE__SPECIAL, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.CATASTROPIKA, Type.ELECTRIC, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new SelfStatusMove(Moves.SHORE_UP, Type.GROUND, -1, 5, -1, 0, 7)
|
||||
.attr(SandHealAttr)
|
||||
@ -5933,23 +5970,32 @@ export function initMoves() {
|
||||
/* Unused */
|
||||
new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
|
||||
.makesContact(false)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SOUL_STEALING_7_STAR_STRIKE, Type.GHOST, MoveCategory.PHYSICAL, 195, -1, 1, -1, 0, 7)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, 100, 0, 7)
|
||||
.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 2, true),
|
||||
.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 2, true)
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.GENESIS_SUPERNOVA, Type.PSYCHIC, MoveCategory.SPECIAL, 185, -1, 1, -1, 0, 7)
|
||||
.attr(TerrainChangeAttr, TerrainType.PSYCHIC),
|
||||
.attr(TerrainChangeAttr, TerrainType.PSYCHIC)
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.SHELL_TRAP, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, -3, 7)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||
@ -5987,7 +6033,8 @@ export function initMoves() {
|
||||
.partial(),
|
||||
/* Unused */
|
||||
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7)
|
||||
.condition(failIfDampCondition)
|
||||
@ -6003,21 +6050,27 @@ export function initMoves() {
|
||||
/* Unused */
|
||||
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
|
||||
.attr(PhotonGeyserCategoryAttr)
|
||||
.ignoresAbilities(),
|
||||
.ignoresAbilities()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SEARING_SUNRAZE_SMASH, Type.STEEL, MoveCategory.PHYSICAL, 200, -1, 1, -1, 0, 7)
|
||||
.ignoresAbilities(),
|
||||
.ignoresAbilities()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MENACING_MOONRAZE_MAELSTROM, Type.GHOST, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
|
||||
.ignoresAbilities(),
|
||||
.ignoresAbilities()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
|
||||
.attr(ClearTerrainAttr)
|
||||
.makesContact(false),
|
||||
.makesContact(false)
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.CLANGOROUS_SOULBLAZE, Type.DRAGON, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7)
|
||||
.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true)
|
||||
.soundBased()
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||
.partial(),
|
||||
.partial()
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 100, 2, 7)
|
||||
.attr(CritOnlyAttr),
|
||||
@ -6054,7 +6107,8 @@ export function initMoves() {
|
||||
.punchingMove(),
|
||||
/* Unused */
|
||||
new SelfStatusMove(Moves.MAX_GUARD, Type.NORMAL, -1, 10, -1, 4, 8)
|
||||
.attr(ProtectAttr),
|
||||
.attr(ProtectAttr)
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.DYNAMAX_CANNON, Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8)
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.level > 200 ? 2 : 1)
|
||||
@ -6098,58 +6152,76 @@ export function initMoves() {
|
||||
/* Unused */
|
||||
new AttackMove(Moves.MAX_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_FLUTTERBY, Type.BUG, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_LIGHTNING, Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_STRIKE, Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_KNUCKLE, Type.FIGHTING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_PHANTASM, Type.GHOST, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_HAILSTORM, Type.ICE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_OOZE, Type.POISON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_GEYSER, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_AIRSTREAM, Type.FLYING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_STARFALL, Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_WYRMWIND, Type.DRAGON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_MINDSTORM, Type.PSYCHIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_ROCKFALL, Type.ROCK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_QUAKE, Type.GROUND, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_DARKNESS, Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_OVERGROWTH, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
new AttackMove(Moves.MAX_STEELSPIKE, Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||
.target(MoveTarget.NEAR_ENEMY)
|
||||
.unimplemented(),
|
||||
.unimplemented()
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new SelfStatusMove(Moves.CLANGOROUS_SOUL, Type.DRAGON, 100, 5, 100, 0, 8)
|
||||
.attr(CutHpStatBoostAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, 3)
|
||||
|
@ -3232,4 +3232,13 @@ export class PokemonMove {
|
||||
getName(): string {
|
||||
return this.getMove().name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies an existing move or creates a valid PokemonMove object from json representing one
|
||||
* @param {PokemonMove | any} source The data for the move to copy
|
||||
* @return {PokemonMove} A valid pokemonmove object
|
||||
*/
|
||||
static loadMove(source: PokemonMove | any): PokemonMove {
|
||||
return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual);
|
||||
}
|
||||
}
|
||||
|
@ -147,6 +147,9 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
const difficultyWaveIndex = this.scene.gameMode.getWaveForDifficulty(waveIndex);
|
||||
let baseLevel = 1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2);
|
||||
|
||||
if (this.isDouble() && partyTemplate.size < 2)
|
||||
partyTemplate.size = 2;
|
||||
|
||||
for (let i = 0; i < partyTemplate.size; i++) {
|
||||
let multiplier = 1;
|
||||
|
||||
|
@ -11,6 +11,7 @@ import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/
|
||||
import { TrainerSlot } from "../data/trainer-config";
|
||||
import { Moves } from "../data/enums/moves";
|
||||
import { Variant } from "#app/data/variant";
|
||||
import { loadBattlerTag } from '../data/battler-tags';
|
||||
|
||||
export default class PokemonData {
|
||||
public id: integer;
|
||||
@ -112,9 +113,18 @@ export default class PokemonData {
|
||||
if (!forHistory && source.summonData) {
|
||||
this.summonData.battleStats = source.summonData.battleStats;
|
||||
this.summonData.moveQueue = source.summonData.moveQueue;
|
||||
this.summonData.tags = []; // TODO
|
||||
this.summonData.moveset = source.summonData.moveset;
|
||||
this.summonData.disabledMove = source.summonData.disabledMove;
|
||||
this.summonData.disabledTurns = source.summonData.disabledTurns;
|
||||
this.summonData.abilitySuppressed = source.summonData.abilitySuppressed;
|
||||
|
||||
this.summonData.ability = source.summonData.ability;
|
||||
this.summonData.moveset = source.summonData.moveset?.map(m => PokemonMove.loadMove(m));
|
||||
this.summonData.types = source.summonData.types;
|
||||
|
||||
if (source.summonData.tags)
|
||||
this.summonData.tags = source.summonData.tags?.map(t => loadBattlerTag(t));
|
||||
else
|
||||
this.summonData.tags = [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1098,7 +1098,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
// starterMoveData doesn't have base form moves or is using the single form format
|
||||
if (!this.scene.gameData.starterData[speciesId].moveset || Array.isArray(this.scene.gameData.starterData[speciesId].moveset))
|
||||
this.scene.gameData.starterData[speciesId].moveset = { [props.formIndex]: this.starterMoveset.slice(0) as StarterMoveset };
|
||||
const starterMoveData = this.scene.gameData.starterData[speciesId].moveset[props.formIndex];
|
||||
const starterMoveData = this.scene.gameData.starterData[speciesId].moveset;
|
||||
|
||||
// starterMoveData doesn't have active form moves
|
||||
if (!starterMoveData.hasOwnProperty(props.formIndex))
|
||||
|
Loading…
Reference in New Issue
Block a user