diff --git a/src/overrides.ts b/src/overrides.ts index 01a01c7c050..6ae3af64299 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -1,3 +1,4 @@ +import { WeatherType } from "./data/weather"; import { Variant } from "./data/variant"; import { TempBattleStat } from "./data/temp-battle-stat"; import { Nature } from "./data/nature"; @@ -15,7 +16,6 @@ import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { TimeOfDay } from "#enums/time-of-day"; -import { WeatherType } from "./data/weather"; /** * Overrides for testing different in game situations @@ -75,7 +75,7 @@ export const STARTING_LEVEL_OVERRIDE: integer = 0; * @example SPECIES_OVERRIDE = Species.Bulbasaur; */ export const STARTER_SPECIES_OVERRIDE: Species | integer = 0; -export const ABILITY_OVERRIDE: Abilities = Abilities.DAMP; +export const ABILITY_OVERRIDE: Abilities = Abilities.NONE; export const PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; export const STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; export const GENDER_OVERRIDE: Gender = null; @@ -87,13 +87,13 @@ export const VARIANT_OVERRIDE: Variant = 0; * OPPONENT / ENEMY OVERRIDES */ -export const OPP_SPECIES_OVERRIDE: Species | integer = Species.RATTATA; +export const OPP_SPECIES_OVERRIDE: Species | integer = 0; export const OPP_LEVEL_OVERRIDE: number = 0; export const OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE; export const OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; export const OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; export const OPP_GENDER_OVERRIDE: Gender = null; -export const OPP_MOVESET_OVERRIDE: Array = [Moves.EXPLOSION, Moves.SELF_DESTRUCT, Moves.MISTY_EXPLOSION, Moves.MIND_BLOWN]; +export const OPP_MOVESET_OVERRIDE: Array = []; export const OPP_SHINY_OVERRIDE: boolean = false; export const OPP_VARIANT_OVERRIDE: Variant = 0; export const OPP_IVS_OVERRIDE: integer | integer[] = [];