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Add AFD track loop points
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@ -2657,6 +2657,10 @@ export default class BattleScene extends SceneBase {
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return 41.42;
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case "mystery_encounter_delibirdy": // Firel Delibirdy
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return 82.28;
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case "title_afd": // Andr06 - PokéRogue Title Remix (AFD)
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return 47.660;
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case "battle_rival_3_afd": // Andr06 - Final N Battle Remix (AFD)
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return 49.147;
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}
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return 0;
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