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remove log statement
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@ -2059,7 +2059,6 @@ export class TurnStartPhase extends FieldPhase {
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const hasRunAway = playerPokemon.find(p => p.hasAbility(Abilities.RUN_AWAY));
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runningPokemon = hasRunAway != undefined ? hasRunAway : fasterPokemon;
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}
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console.log(runningPokemon.name)
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this.scene.unshiftPhase(new AttemptRunPhase(this.scene, runningPokemon.getFieldIndex()));
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break;
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}
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