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Fixed bug
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@ -128,7 +128,7 @@ describe("Test Battle Phase", () => {
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it("start battle with selected team", async () => {
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it("start battle with selected team", async () => {
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await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.CHANSEY, SpeciesId.MEW]);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.CHANSEY, SpeciesId.MEW]);
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expect(game.scene.getPlayerParty().map(p => p.species.speciesId)).toBe([
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expect(game.scene.getPlayerParty().map(p => p.species.speciesId)).toEqual([
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SpeciesId.CHARIZARD,
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SpeciesId.CHARIZARD,
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SpeciesId.CHANSEY,
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SpeciesId.CHANSEY,
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SpeciesId.MEW,
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SpeciesId.MEW,
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