added generator held item names to override comment

This commit is contained in:
Matthew Olker 2024-05-09 14:35:51 -04:00
parent 8e451019ad
commit 73dd37a7b5

View File

@ -68,11 +68,11 @@ export const OPP_SPECIES_OVERRIDE: Species | integer = 0;
* Some items are generated based on a sub-type (i.e. berries), to override those:
* @example [{name: "BERRY", count: 5, type: BerryType.SITRUS}]
* types are listed in interface below
* - TempBattleStat is for X items (Dire hit is separate)
* - Stat is for vitamins
* - Nature is for mints
* - Type is for Tera Shard
* - BerryType is for Berries
* - TempBattleStat is for TEMP_STAT_BOOSTER / X Items (Dire hit is separate)
* - Stat is for BASE_STAT_BOOSTER / Vitamin
* - Nature is for MINT
* - Type is for TERA_SHARD or ATTACK_TYPE_BOOSTER (type boosting items i.e Silk Scarf)
* - BerryType is for BERRY
*/
interface ModifierOverride {
name: string,
@ -82,5 +82,5 @@ interface ModifierOverride {
export const STARTING_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
export const OPP_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
export const STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [{name: "LUCKY_EGG"}];
export const STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
export const OPP_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];