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more cleanup
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56a2d4ba2e
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@ -103,7 +103,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("deals 1/4 of the attacker's maximum HP when hit by a damaging attack", async () => {
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game.override.enemyMoveset([Moves.TACKLE]);
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game.override.enemyMoveset(Moves.TACKLE);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const enemy = game.scene.getEnemyPokemon()!;
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@ -116,7 +116,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("does not have any effect when hit by non-damaging attack", async () => {
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game.override.enemyMoveset([Moves.TAIL_WHIP]);
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game.override.enemyMoveset(Moves.TAIL_WHIP);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -135,7 +135,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("lowers attacker's DEF stat stage by 1 when hit in Gulping form", async () => {
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game.override.enemyMoveset([Moves.TACKLE]);
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game.override.enemyMoveset(Moves.TACKLE);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -159,7 +159,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("paralyzes the enemy when hit in Gorging form", async () => {
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game.override.enemyMoveset([Moves.TACKLE]);
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game.override.enemyMoveset(Moves.TACKLE);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -183,7 +183,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("does not activate the ability when underwater", async () => {
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game.override.enemyMoveset([Moves.SURF]);
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game.override.enemyMoveset(Moves.SURF);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -196,7 +196,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("prevents effect damage but inflicts secondary effect on attacker with Magic Guard", async () => {
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game.override.enemyMoveset([Moves.TACKLE]).enemyAbility(Abilities.MAGIC_GUARD);
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game.override.enemyMoveset(Moves.TACKLE).enemyAbility(Abilities.MAGIC_GUARD);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -220,7 +220,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("activates on faint", async () => {
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game.override.enemyMoveset(Array(4).fill(Moves.THUNDERBOLT));
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game.override.enemyMoveset(Moves.THUNDERBOLT);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -236,7 +236,7 @@ describe("Abilities - Gulp Missile", () => {
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it("cannot be suppressed", async () => {
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game.override.enemyMoveset([Moves.GASTRO_ACID]);
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game.override.enemyMoveset(Moves.GASTRO_ACID);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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@ -256,7 +256,7 @@ describe("Abilities - Gulp Missile", () => {
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});
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it("cannot be swapped with another ability", async () => {
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game.override.enemyMoveset([Moves.SKILL_SWAP]);
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game.override.enemyMoveset(Moves.SKILL_SWAP);
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await game.classicMode.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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