From 70b47945e89547937cdde6ece0aa2f89d0965495 Mon Sep 17 00:00:00 2001 From: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Date: Sat, 23 Aug 2025 18:47:39 -0500 Subject: [PATCH] [Bug] Fix nicknames not showing up in battle (#6378) --- src/field/pokemon.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index e73d1cdf273..4904964ac1b 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -454,7 +454,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container { getNameToRender(useIllusion = true) { const illusion = this.summonData.illusion; const name = useIllusion ? (illusion?.name ?? this.name) : this.name; - const nickname: string | undefined = useIllusion ? illusion?.nickname : this.nickname; + const nickname: string | undefined = useIllusion ? (illusion?.nickname ?? this.nickname) : this.nickname; try { if (nickname) { return decodeURIComponent(escape(atob(nickname))); // TODO: Remove `atob` and `escape`... eventually...