mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-20 14:29:28 +02:00
Merge branch 'beta' into candy1-3
This commit is contained in:
commit
7063cd002d
@ -4,7 +4,7 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
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import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
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import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
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import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
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import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
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import * as Utils from "#app/utils";
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import * as Utils from "#app/utils";
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import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
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import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
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import { PokeballType } from "#enums/pokeball";
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import { PokeballType } from "#enums/pokeball";
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import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
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import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
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import { Phase } from "#app/phase";
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import { Phase } from "#app/phase";
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@ -47,7 +47,7 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container";
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import { biomeDepths, getBiomeName } from "#app/data/balance/biomes";
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import { biomeDepths, getBiomeName } from "#app/data/balance/biomes";
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import { SceneBase } from "#app/scene-base";
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import { SceneBase } from "#app/scene-base";
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import CandyBar from "#app/ui/candy-bar";
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import CandyBar from "#app/ui/candy-bar";
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import { Variant, variantData } from "#app/data/variant";
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import { Variant, variantColorCache, variantData, VariantSet } from "#app/data/variant";
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import { Localizable } from "#app/interfaces/locales";
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import { Localizable } from "#app/interfaces/locales";
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import Overrides from "#app/overrides";
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import Overrides from "#app/overrides";
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import { InputsController } from "#app/inputs-controller";
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import { InputsController } from "#app/inputs-controller";
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@ -345,6 +345,33 @@ export default class BattleScene extends SceneBase {
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this.load.atlas(key, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`);
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this.load.atlas(key, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`);
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}
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}
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/**
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* Load the variant assets for the given sprite and stores them in {@linkcode variantColorCache}
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*/
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loadPokemonVariantAssets(spriteKey: string, fileRoot: string, variant?: Variant) {
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const useExpSprite = this.experimentalSprites && this.hasExpSprite(spriteKey);
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if (useExpSprite) {
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fileRoot = `exp/${fileRoot}`;
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}
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let variantConfig = variantData;
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fileRoot.split("/").map(p => variantConfig ? variantConfig = variantConfig[p] : null);
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const variantSet = variantConfig as VariantSet;
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if (variantSet && (variant !== undefined && variantSet[variant] === 1)) {
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const populateVariantColors = (key: string): Promise<void> => {
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return new Promise(resolve => {
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if (variantColorCache.hasOwnProperty(key)) {
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return resolve();
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}
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this.cachedFetch(`./images/pokemon/variant/${fileRoot}.json`).then(res => res.json()).then(c => {
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variantColorCache[key] = c;
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resolve();
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});
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});
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};
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populateVariantColors(spriteKey);
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}
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}
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async preload() {
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async preload() {
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if (DEBUG_RNG) {
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if (DEBUG_RNG) {
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const scene = this;
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const scene = this;
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@ -891,7 +918,7 @@ export default class BattleScene extends SceneBase {
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return pokemon;
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return pokemon;
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}
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}
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addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon {
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addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, shinyLock: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon {
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if (Overrides.OPP_LEVEL_OVERRIDE > 0) {
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if (Overrides.OPP_LEVEL_OVERRIDE > 0) {
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level = Overrides.OPP_LEVEL_OVERRIDE;
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level = Overrides.OPP_LEVEL_OVERRIDE;
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}
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}
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@ -901,13 +928,11 @@ export default class BattleScene extends SceneBase {
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boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1;
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boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1;
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}
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}
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const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
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const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, shinyLock, dataSource);
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if (Overrides.OPP_FUSION_OVERRIDE) {
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if (Overrides.OPP_FUSION_OVERRIDE) {
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pokemon.generateFusionSpecies();
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pokemon.generateFusionSpecies();
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}
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}
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overrideModifiers(this, false);
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overrideHeldItems(this, pokemon, false);
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if (boss && !dataSource) {
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if (boss && !dataSource) {
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const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967296));
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const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967296));
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@ -3720,16 +3720,16 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
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/**
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/**
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* Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1)
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* Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1)
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* @param {Pokemon} pokemon Pokemon that has this ability
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* @param pokemon Pokemon that has this ability
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* @param {boolean} passive N/A
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* @param passive N/A
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* @param {boolean} simulated true if applying in a simulated call.
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* @param simulated `true` if applying in a simulated call.
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* @param {any[]} args N/A
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* @param args N/A
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* @returns {boolean} true if any opponents are sleeping
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* @returns `true` if any opponents are sleeping
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*/
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*/
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applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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let hadEffect: boolean = false;
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let hadEffect: boolean = false;
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for (const opp of pokemon.getOpponents()) {
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for (const opp of pokemon.getOpponents()) {
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if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
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if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !opp.switchOutStatus) {
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if (!simulated) {
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if (!simulated) {
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opp.damageAndUpdate(Utils.toDmgValue(opp.getMaxHp() / 8), HitResult.OTHER);
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opp.damageAndUpdate(Utils.toDmgValue(opp.getMaxHp() / 8), HitResult.OTHER);
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pokemon.scene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) }));
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pokemon.scene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) }));
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@ -5713,9 +5713,7 @@ export function initAbilities() {
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.condition(getSheerForceHitDisableAbCondition()),
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.condition(getSheerForceHitDisableAbCondition()),
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new Ability(Abilities.SHEER_FORCE, 5)
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new Ability(Abilities.SHEER_FORCE, 5)
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
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.attr(MoveEffectChanceMultiplierAbAttr, 0)
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.attr(MoveEffectChanceMultiplierAbAttr, 0), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
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.edgeCase() // Should disable shell bell and Meloetta's relic song transformation
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.edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
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new Ability(Abilities.CONTRARY, 5)
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new Ability(Abilities.CONTRARY, 5)
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.attr(StatStageChangeMultiplierAbAttr, -1)
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.attr(StatStageChangeMultiplierAbAttr, -1)
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.ignorable(),
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.ignorable(),
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@ -5953,7 +5951,7 @@ export function initAbilities() {
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.bypassFaint()
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.bypassFaint()
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.partial(), // Meteor form should protect against status effects and yawn
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.partial(), // Meteor form should protect against status effects and yawn
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new Ability(Abilities.STAKEOUT, 7)
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new Ability(Abilities.STAKEOUT, 7)
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.attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2),
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.attr(MovePowerBoostAbAttr, (user, target, move) => !!target?.turnData.switchedInThisTurn, 2),
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new Ability(Abilities.WATER_BUBBLE, 7)
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new Ability(Abilities.WATER_BUBBLE, 7)
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.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
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.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
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.attr(MoveTypePowerBoostAbAttr, Type.WATER, 2)
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.attr(MoveTypePowerBoostAbAttr, Type.WATER, 2)
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@ -1144,7 +1144,7 @@ class FireGrassPledgeTag extends ArenaTag {
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? arena.scene.getPlayerField()
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? arena.scene.getPlayerField()
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: arena.scene.getEnemyField();
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: arena.scene.getEnemyField();
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field.filter(pokemon => !pokemon.isOfType(Type.FIRE)).forEach(pokemon => {
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field.filter(pokemon => !pokemon.isOfType(Type.FIRE) && !pokemon.switchOutStatus).forEach(pokemon => {
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// "{pokemonNameWithAffix} was hurt by the sea of fire!"
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// "{pokemonNameWithAffix} was hurt by the sea of fire!"
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pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
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pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
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// TODO: Replace this with a proper animation
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// TODO: Replace this with a proper animation
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@ -3,10 +3,10 @@ import { Species } from "#enums/species";
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export const POKERUS_STARTER_COUNT = 5;
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export const POKERUS_STARTER_COUNT = 5;
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// #region Friendship constants
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// #region Friendship constants
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export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 2;
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export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 3;
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export const FRIENDSHIP_GAIN_FROM_BATTLE = 2;
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export const FRIENDSHIP_GAIN_FROM_BATTLE = 3;
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export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 5;
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export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 6;
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export const FRIENDSHIP_LOSS_FROM_FAINT = 10;
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export const FRIENDSHIP_LOSS_FROM_FAINT = 5;
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/**
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/**
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* Function to get the cumulative friendship threshold at which a candy is earned
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* Function to get the cumulative friendship threshold at which a candy is earned
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@ -16,19 +16,19 @@ export const FRIENDSHIP_LOSS_FROM_FAINT = 10;
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export function getStarterValueFriendshipCap(starterCost: number): number {
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export function getStarterValueFriendshipCap(starterCost: number): number {
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switch (starterCost) {
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switch (starterCost) {
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case 1:
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case 1:
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return 20;
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return 25;
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case 2:
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case 2:
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return 40;
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return 50;
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case 3:
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case 3:
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return 60;
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return 75;
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case 4:
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case 4:
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return 100;
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return 100;
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case 5:
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case 5:
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return 140;
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return 150;
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case 6:
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case 6:
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return 200;
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return 200;
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case 7:
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case 7:
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return 280;
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return 300;
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case 8:
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case 8:
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case 9:
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case 9:
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return 450;
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return 450;
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@ -1085,10 +1085,6 @@ export class OctolockTag extends TrappedTag {
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super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, Moves.OCTOLOCK, sourceId);
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super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, Moves.OCTOLOCK, sourceId);
|
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}
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}
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|
|
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canAdd(pokemon: Pokemon): boolean {
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|
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return !pokemon.getTag(BattlerTagType.OCTOLOCK);
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|
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}
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|
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|
|
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
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const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
|
const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
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|
|
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|
@ -1867,7 +1867,7 @@ export class FlameBurstAttr extends MoveEffectAttr {
|
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applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled);
|
applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled);
|
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}
|
}
|
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|
|
||||||
if (cancelled.value || !targetAlly) {
|
if (cancelled.value || !targetAlly || targetAlly.switchOutStatus) {
|
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return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -7541,6 +7541,8 @@ const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Po
|
|||||||
return party.some(pokemon => pokemon.isActive() && !pokemon.isOnField());
|
return party.some(pokemon => pokemon.isActive() && !pokemon.isOnField());
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const failIfGhostTypeCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => !target.isOfType(Type.GHOST);
|
||||||
|
|
||||||
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
|
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
|
||||||
|
|
||||||
function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): Promise<void> {
|
function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): Promise<void> {
|
||||||
@ -8287,6 +8289,7 @@ export function initMoves() {
|
|||||||
new AttackMove(Moves.THIEF, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 2)
|
new AttackMove(Moves.THIEF, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 2)
|
||||||
.attr(StealHeldItemChanceAttr, 0.3),
|
.attr(StealHeldItemChanceAttr, 0.3),
|
||||||
new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2)
|
new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2)
|
||||||
|
.condition(failIfGhostTypeCondition)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
|
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
|
||||||
new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2)
|
new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2)
|
||||||
.attr(IgnoreAccuracyAttr),
|
.attr(IgnoreAccuracyAttr),
|
||||||
@ -8423,6 +8426,7 @@ export function initMoves() {
|
|||||||
new AttackMove(Moves.STEEL_WING, Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, 10, 0, 2)
|
new AttackMove(Moves.STEEL_WING, Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, 10, 0, 2)
|
||||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 1, true),
|
.attr(StatStageChangeAttr, [ Stat.DEF ], 1, true),
|
||||||
new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2)
|
new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2)
|
||||||
|
.condition(failIfGhostTypeCondition)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
|
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
|
||||||
new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2)
|
new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.INFATUATED)
|
.attr(AddBattlerTagAttr, BattlerTagType.INFATUATED)
|
||||||
@ -8802,6 +8806,7 @@ export function initMoves() {
|
|||||||
new SelfStatusMove(Moves.IRON_DEFENSE, Type.STEEL, -1, 15, -1, 0, 3)
|
new SelfStatusMove(Moves.IRON_DEFENSE, Type.STEEL, -1, 15, -1, 0, 3)
|
||||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
|
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
|
||||||
new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3)
|
new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3)
|
||||||
|
.condition(failIfGhostTypeCondition)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
|
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
|
||||||
new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3)
|
new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK ], 1)
|
.attr(StatStageChangeAttr, [ Stat.ATK ], 1)
|
||||||
@ -10096,6 +10101,7 @@ export function initMoves() {
|
|||||||
.attr(EatBerryAttr)
|
.attr(EatBerryAttr)
|
||||||
.target(MoveTarget.ALL),
|
.target(MoveTarget.ALL),
|
||||||
new StatusMove(Moves.OCTOLOCK, Type.FIGHTING, 100, 15, -1, 0, 8)
|
new StatusMove(Moves.OCTOLOCK, Type.FIGHTING, 100, 15, -1, 0, 8)
|
||||||
|
.condition(failIfGhostTypeCondition)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.OCTOLOCK, false, true, 1),
|
.attr(AddBattlerTagAttr, BattlerTagType.OCTOLOCK, false, true, 1),
|
||||||
new AttackMove(Moves.BOLT_BEAK, Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8)
|
new AttackMove(Moves.BOLT_BEAK, Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8)
|
||||||
.attr(FirstAttackDoublePowerAttr),
|
.attr(FirstAttackDoublePowerAttr),
|
||||||
|
@ -216,6 +216,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
|||||||
species: getPokemonSpecies(Species.GREEDENT),
|
species: getPokemonSpecies(Species.GREEDENT),
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
bossSegments: 3,
|
bossSegments: 3,
|
||||||
|
shiny: false, // Shiny lock because of consistency issues between the different options
|
||||||
moveSet: [ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ],
|
moveSet: [ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ],
|
||||||
modifierConfigs: bossModifierConfigs,
|
modifierConfigs: bossModifierConfigs,
|
||||||
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
||||||
@ -353,9 +354,9 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
|||||||
})
|
})
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
// Let it have the food
|
// Let it have the food
|
||||||
// Greedent joins the team, level equal to 2 below highest party member
|
// Greedent joins the team, level equal to 2 below highest party member (shiny locked)
|
||||||
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
|
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
|
||||||
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false);
|
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true);
|
||||||
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
|
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
|
||||||
greedent.passive = true;
|
greedent.passive = true;
|
||||||
|
|
||||||
|
@ -98,7 +98,9 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
|||||||
tint: 0.25,
|
tint: 0.25,
|
||||||
x: -5,
|
x: -5,
|
||||||
repeat: true,
|
repeat: true,
|
||||||
isPokemon: true
|
isPokemon: true,
|
||||||
|
isShiny: bossPokemon.shiny,
|
||||||
|
variant: bossPokemon.variant
|
||||||
}
|
}
|
||||||
];
|
];
|
||||||
|
|
||||||
|
@ -276,6 +276,8 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
|||||||
generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries");
|
generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries");
|
||||||
|
|
||||||
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
|
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
|
||||||
|
// For the purpose of this ME, Soothe Bells and Lucky Eggs are counted as Ultra tier
|
||||||
|
// And Golden Eggs as Rogue tier
|
||||||
let numUltra = 0;
|
let numUltra = 0;
|
||||||
let numRogue = 0;
|
let numRogue = 0;
|
||||||
items.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
items.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
||||||
@ -285,7 +287,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
|||||||
if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) {
|
if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) {
|
||||||
numRogue += m.stackCount;
|
numRogue += m.stackCount;
|
||||||
scene.removeModifier(m);
|
scene.removeModifier(m);
|
||||||
} else if (type.id === "LUCKY_EGG" || tier === ModifierTier.ULTRA) {
|
} else if (type.id === "LUCKY_EGG" || type.id === "SOOTHE_BELL" || tier === ModifierTier.ULTRA) {
|
||||||
numUltra += m.stackCount;
|
numUltra += m.stackCount;
|
||||||
scene.removeModifier(m);
|
scene.removeModifier(m);
|
||||||
}
|
}
|
||||||
@ -456,7 +458,6 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem
|
|||||||
[ modifierTypes.LEFTOVERS, 4 ],
|
[ modifierTypes.LEFTOVERS, 4 ],
|
||||||
[ modifierTypes.SHELL_BELL, 4 ],
|
[ modifierTypes.SHELL_BELL, 4 ],
|
||||||
[ modifierTypes.SOUL_DEW, 10 ],
|
[ modifierTypes.SOUL_DEW, 10 ],
|
||||||
[ modifierTypes.SOOTHE_BELL, 3 ],
|
|
||||||
[ modifierTypes.SCOPE_LENS, 1 ],
|
[ modifierTypes.SCOPE_LENS, 1 ],
|
||||||
[ modifierTypes.BATON, 1 ],
|
[ modifierTypes.BATON, 1 ],
|
||||||
[ modifierTypes.FOCUS_BAND, 5 ],
|
[ modifierTypes.FOCUS_BAND, 5 ],
|
||||||
|
@ -92,9 +92,13 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
|||||||
.withCatchAllowed(true)
|
.withCatchAllowed(true)
|
||||||
.withFleeAllowed(false)
|
.withFleeAllowed(false)
|
||||||
.withOnVisualsStart((scene: BattleScene) => {
|
.withOnVisualsStart((scene: BattleScene) => {
|
||||||
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, scene.getEnemyPokemon()!, scene.getPlayerPokemon()!);
|
const oricorio = scene.getEnemyPokemon()!;
|
||||||
danceAnim.play(scene);
|
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, oricorio, scene.getPlayerPokemon()!);
|
||||||
|
danceAnim.play(scene, false, () => {
|
||||||
|
if (oricorio.shiny) {
|
||||||
|
oricorio.sparkle();
|
||||||
|
}
|
||||||
|
});
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withIntroDialogue([
|
.withIntroDialogue([
|
||||||
@ -136,7 +140,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
|||||||
}
|
}
|
||||||
|
|
||||||
const oricorioData = new PokemonData(enemyPokemon);
|
const oricorioData = new PokemonData(enemyPokemon);
|
||||||
const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, oricorioData);
|
const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, false, oricorioData);
|
||||||
|
|
||||||
// Adds a real Pokemon sprite to the field (required for the animation)
|
// Adds a real Pokemon sprite to the field (required for the animation)
|
||||||
scene.getEnemyParty().forEach(enemyPokemon => {
|
scene.getEnemyParty().forEach(enemyPokemon => {
|
||||||
|
@ -114,7 +114,9 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
|||||||
tint: 0.25,
|
tint: 0.25,
|
||||||
x: -5,
|
x: -5,
|
||||||
repeat: true,
|
repeat: true,
|
||||||
isPokemon: true
|
isPokemon: true,
|
||||||
|
isShiny: bossPokemon.shiny,
|
||||||
|
variant: bossPokemon.variant
|
||||||
},
|
},
|
||||||
];
|
];
|
||||||
|
|
||||||
|
@ -194,10 +194,10 @@ async function summonPlayerPokemon(scene: BattleScene) {
|
|||||||
playerAnimationPromise = summonPlayerPokemonAnimation(scene, playerPokemon);
|
playerAnimationPromise = summonPlayerPokemonAnimation(scene, playerPokemon);
|
||||||
});
|
});
|
||||||
|
|
||||||
// Also loads Wobbuffet data
|
// Also loads Wobbuffet data (cannot be shiny)
|
||||||
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
|
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
|
||||||
scene.currentBattle.enemyParty = [];
|
scene.currentBattle.enemyParty = [];
|
||||||
const wobbuffet = scene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false);
|
const wobbuffet = scene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false, true);
|
||||||
wobbuffet.ivs = [ 0, 0, 0, 0, 0, 0 ];
|
wobbuffet.ivs = [ 0, 0, 0, 0, 0, 0 ];
|
||||||
wobbuffet.setNature(Nature.MILD);
|
wobbuffet.setNature(Nature.MILD);
|
||||||
wobbuffet.setAlpha(0);
|
wobbuffet.setAlpha(0);
|
||||||
|
@ -12,8 +12,7 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon
|
|||||||
import { getTypeRgb } from "#app/data/type";
|
import { getTypeRgb } from "#app/data/type";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import * as Utils from "#app/utils";
|
import { NumberHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils";
|
||||||
import { IntegerHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils";
|
|
||||||
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
@ -27,6 +26,7 @@ import { trainerNamePools } from "#app/data/trainer-names";
|
|||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import type { PokeballType } from "#enums/pokeball";
|
import type { PokeballType } from "#enums/pokeball";
|
||||||
|
import { doShinySparkleAnim } from "#app/field/anims";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounters/globalTradeSystem";
|
const namespace = "mysteryEncounters/globalTradeSystem";
|
||||||
@ -230,7 +230,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
|
const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
|
||||||
// Extra shiny roll at 1/128 odds (boosted by events and charms)
|
// Extra shiny roll at 1/128 odds (boosted by events and charms)
|
||||||
if (!tradePokemon.shiny) {
|
if (!tradePokemon.shiny) {
|
||||||
const shinyThreshold = new Utils.IntegerHolder(WONDER_TRADE_SHINY_CHANCE);
|
const shinyThreshold = new NumberHolder(WONDER_TRADE_SHINY_CHANCE);
|
||||||
if (scene.eventManager.isEventActive()) {
|
if (scene.eventManager.isEventActive()) {
|
||||||
shinyThreshold.value *= scene.eventManager.getShinyMultiplier();
|
shinyThreshold.value *= scene.eventManager.getShinyMultiplier();
|
||||||
}
|
}
|
||||||
@ -247,7 +247,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
const hiddenIndex = tradePokemon.species.ability2 ? 2 : 1;
|
const hiddenIndex = tradePokemon.species.ability2 ? 2 : 1;
|
||||||
if (tradePokemon.species.abilityHidden) {
|
if (tradePokemon.species.abilityHidden) {
|
||||||
if (tradePokemon.abilityIndex < hiddenIndex) {
|
if (tradePokemon.abilityIndex < hiddenIndex) {
|
||||||
const hiddenAbilityChance = new IntegerHolder(64);
|
const hiddenAbilityChance = new NumberHolder(64);
|
||||||
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||||
|
|
||||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||||
@ -797,6 +797,14 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
|
|||||||
receivedPokeballSprite.x = tradeBaseBg.displayWidth / 2;
|
receivedPokeballSprite.x = tradeBaseBg.displayWidth / 2;
|
||||||
receivedPokeballSprite.y = tradeBaseBg.displayHeight / 2 - 100;
|
receivedPokeballSprite.y = tradeBaseBg.displayHeight / 2 - 100;
|
||||||
|
|
||||||
|
// Received pokemon sparkles
|
||||||
|
let pokemonShinySparkle: Phaser.GameObjects.Sprite;
|
||||||
|
if (receivedPokemon.shiny) {
|
||||||
|
pokemonShinySparkle = scene.add.sprite(receivedPokemonSprite.x, receivedPokemonSprite.y, "shiny");
|
||||||
|
pokemonShinySparkle.setVisible(false);
|
||||||
|
tradeContainer.add(pokemonShinySparkle);
|
||||||
|
}
|
||||||
|
|
||||||
const BASE_ANIM_DURATION = 1000;
|
const BASE_ANIM_DURATION = 1000;
|
||||||
|
|
||||||
// Pokeball falls to the screen
|
// Pokeball falls to the screen
|
||||||
@ -835,6 +843,11 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
|
|||||||
scale: 1,
|
scale: 1,
|
||||||
alpha: 0,
|
alpha: 0,
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
if (receivedPokemon.shiny) {
|
||||||
|
scene.time.delayedCall(500, () => {
|
||||||
|
doShinySparkleAnim(scene, pokemonShinySparkle, receivedPokemon.variant);
|
||||||
|
});
|
||||||
|
}
|
||||||
receivedPokeballSprite.destroy();
|
receivedPokeballSprite.destroy();
|
||||||
scene.time.delayedCall(2000, () => resolve());
|
scene.time.delayedCall(2000, () => resolve());
|
||||||
}
|
}
|
||||||
|
@ -60,6 +60,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
|||||||
const pokemonConfig: EnemyPokemonConfig = {
|
const pokemonConfig: EnemyPokemonConfig = {
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
|
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
|
||||||
status: [ StatusEffect.SLEEP, 5 ], // Extra turns on timer for Snorlax's start of fight moves
|
status: [ StatusEffect.SLEEP, 5 ], // Extra turns on timer for Snorlax's start of fight moves
|
||||||
moveSet: [ Moves.REST, Moves.SLEEP_TALK, Moves.CRUNCH, Moves.GIGA_IMPACT ],
|
moveSet: [ Moves.REST, Moves.SLEEP_TALK, Moves.CRUNCH, Moves.GIGA_IMPACT ],
|
||||||
modifierConfigs: [
|
modifierConfigs: [
|
||||||
|
@ -72,13 +72,11 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
|||||||
|
|
||||||
let pokemon: PlayerPokemon;
|
let pokemon: PlayerPokemon;
|
||||||
if (randSeedInt(SHINY_MAGIKARP_WEIGHT) === 0 || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) {
|
if (randSeedInt(SHINY_MAGIKARP_WEIGHT) === 0 || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) {
|
||||||
// If no HA mon found or you roll 1%, give shiny Magikarp
|
// If no HA mon found or you roll 1%, give shiny Magikarp with random variant
|
||||||
species = getPokemonSpecies(Species.MAGIKARP);
|
species = getPokemonSpecies(Species.MAGIKARP);
|
||||||
const hiddenIndex = species.ability2 ? 2 : 1;
|
pokemon = new PlayerPokemon(scene, species, 5, 2, species.formIndex, undefined, true);
|
||||||
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex, undefined, true, 0);
|
|
||||||
} else {
|
} else {
|
||||||
const hiddenIndex = species.ability2 ? 2 : 1;
|
pokemon = new PlayerPokemon(scene, species, 5, 2, species.formIndex);
|
||||||
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex);
|
|
||||||
}
|
}
|
||||||
pokemon.generateAndPopulateMoveset();
|
pokemon.generateAndPopulateMoveset();
|
||||||
|
|
||||||
@ -88,7 +86,9 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
|||||||
fileRoot: fileRoot,
|
fileRoot: fileRoot,
|
||||||
hasShadow: true,
|
hasShadow: true,
|
||||||
repeat: true,
|
repeat: true,
|
||||||
isPokemon: true
|
isPokemon: true,
|
||||||
|
isShiny: pokemon.shiny,
|
||||||
|
variant: pokemon.variant
|
||||||
});
|
});
|
||||||
|
|
||||||
const starterTier = speciesStarterCosts[species.speciesId];
|
const starterTier = speciesStarterCosts[species.speciesId];
|
||||||
|
@ -79,6 +79,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
|||||||
species: getPokemonSpecies(Species.SHUCKLE),
|
species: getPokemonSpecies(Species.SHUCKLE),
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
bossSegments: 5,
|
bossSegments: 5,
|
||||||
|
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
|
||||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||||
nature: Nature.BOLD,
|
nature: Nature.BOLD,
|
||||||
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
||||||
|
@ -61,11 +61,12 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
|||||||
.withOnInit((scene: BattleScene) => {
|
.withOnInit((scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon (shiny locked)
|
||||||
const bossSpecies = getPokemonSpecies(Species.GARBODOR);
|
const bossSpecies = getPokemonSpecies(Species.GARBODOR);
|
||||||
const pokemonConfig: EnemyPokemonConfig = {
|
const pokemonConfig: EnemyPokemonConfig = {
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
|
shiny: false, // Shiny lock because of custom intro sprite
|
||||||
formIndex: 1, // Gmax
|
formIndex: 1, // Gmax
|
||||||
bossSegmentModifier: 1, // +1 Segment from normal
|
bossSegmentModifier: 1, // +1 Segment from normal
|
||||||
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ]
|
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ]
|
||||||
|
@ -100,7 +100,9 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
|||||||
hasShadow: true,
|
hasShadow: true,
|
||||||
x: -5,
|
x: -5,
|
||||||
repeat: true,
|
repeat: true,
|
||||||
isPokemon: true
|
isPokemon: true,
|
||||||
|
isShiny: pokemon.shiny,
|
||||||
|
variant: pokemon.variant
|
||||||
},
|
},
|
||||||
];
|
];
|
||||||
|
|
||||||
@ -113,13 +115,15 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
|||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const pokemonSprite = encounter.introVisuals!.getSprites();
|
const pokemonSprite = encounter.introVisuals!.getSprites();
|
||||||
|
|
||||||
scene.tweens.add({ // Bounce at the end
|
// Bounce at the end, then shiny sparkle if the Pokemon is shiny
|
||||||
|
scene.tweens.add({
|
||||||
targets: pokemonSprite,
|
targets: pokemonSprite,
|
||||||
duration: 300,
|
duration: 300,
|
||||||
ease: "Cubic.easeOut",
|
ease: "Cubic.easeOut",
|
||||||
yoyo: true,
|
yoyo: true,
|
||||||
y: "-=20",
|
y: "-=20",
|
||||||
loop: 1,
|
loop: 1,
|
||||||
|
onComplete: () => encounter.introVisuals?.playShinySparkles()
|
||||||
});
|
});
|
||||||
|
|
||||||
scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2"));
|
scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2"));
|
||||||
|
@ -184,7 +184,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||||||
dataSource = config.dataSource;
|
dataSource = config.dataSource;
|
||||||
enemySpecies = config.species;
|
enemySpecies = config.species;
|
||||||
isBoss = config.isBoss;
|
isBoss = config.isBoss;
|
||||||
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, dataSource);
|
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, false, dataSource);
|
||||||
} else {
|
} else {
|
||||||
battle.enemyParty[e] = battle.trainer.genPartyMember(e);
|
battle.enemyParty[e] = battle.trainer.genPartyMember(e);
|
||||||
}
|
}
|
||||||
@ -202,7 +202,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||||||
enemySpecies = scene.randomSpecies(battle.waveIndex, level, true);
|
enemySpecies = scene.randomSpecies(battle.waveIndex, level, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, isBoss, dataSource);
|
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, isBoss, false, dataSource);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -351,6 +351,10 @@ export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMove
|
|||||||
if (pokemon.scene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) {
|
if (pokemon.scene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) {
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
|
// Meloetta will not transform if it has the ability Sheer Force when using Relic Song
|
||||||
|
if (pokemon.hasAbility(Abilities.SHEER_FORCE)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
return super.canChange(pokemon);
|
return super.canChange(pokemon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,7 @@ import { EvolutionLevel, SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPr
|
|||||||
import { Type } from "#enums/type";
|
import { Type } from "#enums/type";
|
||||||
import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
|
import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { Variant, VariantSet, variantColorCache, variantData } from "#app/data/variant";
|
import { Variant, VariantSet, variantData } from "#app/data/variant";
|
||||||
import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
|
import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
|
||||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||||
|
|
||||||
@ -511,29 +511,8 @@ export abstract class PokemonSpeciesForm {
|
|||||||
} else {
|
} else {
|
||||||
scene.anims.get(spriteKey).frameRate = 10;
|
scene.anims.get(spriteKey).frameRate = 10;
|
||||||
}
|
}
|
||||||
let spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, "");
|
const spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, "");
|
||||||
const useExpSprite = scene.experimentalSprites && scene.hasExpSprite(spriteKey);
|
scene.loadPokemonVariantAssets(spriteKey, spritePath, variant);
|
||||||
if (useExpSprite) {
|
|
||||||
spritePath = `exp/${spritePath}`;
|
|
||||||
}
|
|
||||||
let config = variantData;
|
|
||||||
spritePath.split("/").map(p => config ? config = config[p] : null);
|
|
||||||
const variantSet = config as VariantSet;
|
|
||||||
if (variantSet && (variant !== undefined && variantSet[variant] === 1)) {
|
|
||||||
const populateVariantColors = (key: string): Promise<void> => {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
if (variantColorCache.hasOwnProperty(key)) {
|
|
||||||
return resolve();
|
|
||||||
}
|
|
||||||
scene.cachedFetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => {
|
|
||||||
variantColorCache[key] = c;
|
|
||||||
resolve();
|
|
||||||
});
|
|
||||||
});
|
|
||||||
};
|
|
||||||
populateVariantColors(spriteKey).then(() => resolve());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
resolve();
|
resolve();
|
||||||
});
|
});
|
||||||
if (startLoad) {
|
if (startLoad) {
|
||||||
|
@ -1173,16 +1173,28 @@ export function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: Tr
|
|||||||
if (!ignoreEvolution) {
|
if (!ignoreEvolution) {
|
||||||
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex);
|
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex);
|
||||||
}
|
}
|
||||||
return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess);
|
return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, false, undefined, postProcess);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
function getSpeciesFilterRandomPartyMemberFunc(speciesFilter: PokemonSpeciesFilter, trainerSlot: TrainerSlot = TrainerSlot.TRAINER, allowLegendaries?: boolean, postProcess?: (EnemyPokemon: EnemyPokemon) => void): PartyMemberFunc {
|
function getSpeciesFilterRandomPartyMemberFunc(
|
||||||
const originalSpeciesFilter = speciesFilter;
|
originalSpeciesFilter: PokemonSpeciesFilter,
|
||||||
speciesFilter = (species: PokemonSpecies) => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden() && originalSpeciesFilter(species);
|
trainerSlot: TrainerSlot = TrainerSlot.TRAINER,
|
||||||
return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => {
|
allowLegendaries?: boolean,
|
||||||
const ret = scene.addEnemyPokemon(getPokemonSpecies(scene.randomSpecies(scene.currentBattle.waveIndex, level, false, speciesFilter).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex)), level, trainerSlot, undefined, undefined, postProcess);
|
postProcess?: (EnemyPokemon: EnemyPokemon) => void
|
||||||
return ret;
|
): PartyMemberFunc {
|
||||||
|
|
||||||
|
const speciesFilter = (species: PokemonSpecies): boolean => {
|
||||||
|
const notLegendary = !species.legendary && !species.subLegendary && !species.mythical;
|
||||||
|
return (allowLegendaries || notLegendary) && !species.isTrainerForbidden() && originalSpeciesFilter(species);
|
||||||
|
};
|
||||||
|
|
||||||
|
return (scene: BattleScene, level: number, strength: PartyMemberStrength) => {
|
||||||
|
const waveIndex = scene.currentBattle.waveIndex;
|
||||||
|
const species = getPokemonSpecies(scene.randomSpecies(waveIndex, level, false, speciesFilter)
|
||||||
|
.getTrainerSpeciesForLevel(level, true, strength, waveIndex));
|
||||||
|
|
||||||
|
return scene.addEnemyPokemon(species, level, trainerSlot, undefined, false, undefined, postProcess);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { PokeballType } from "#enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import * as Utils from "../utils";
|
import { Variant } from "#app/data/variant";
|
||||||
|
import { getFrameMs, randGauss } from "#app/utils";
|
||||||
|
|
||||||
export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void {
|
export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void {
|
||||||
switch (pokeballType) {
|
switch (pokeballType) {
|
||||||
@ -127,7 +128,7 @@ function doFanOutParticle(scene: BattleScene, trigIndex: integer, x: integer, y:
|
|||||||
|
|
||||||
const particleTimer = scene.tweens.addCounter({
|
const particleTimer = scene.tweens.addCounter({
|
||||||
repeat: -1,
|
repeat: -1,
|
||||||
duration: Utils.getFrameMs(1),
|
duration: getFrameMs(1),
|
||||||
onRepeat: () => {
|
onRepeat: () => {
|
||||||
updateParticle();
|
updateParticle();
|
||||||
}
|
}
|
||||||
@ -159,7 +160,7 @@ export function addPokeballCaptureStars(scene: BattleScene, pokeball: Phaser.Gam
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
const dist = Utils.randGauss(25);
|
const dist = randGauss(25);
|
||||||
scene.tweens.add({
|
scene.tweens.add({
|
||||||
targets: particle,
|
targets: particle,
|
||||||
x: pokeball.x + dist,
|
x: pokeball.x + dist,
|
||||||
@ -185,3 +186,31 @@ export function sin(index: integer, amplitude: integer): number {
|
|||||||
export function cos(index: integer, amplitude: integer): number {
|
export function cos(index: integer, amplitude: integer): number {
|
||||||
return amplitude * Math.cos(index * (Math.PI / 128));
|
return amplitude * Math.cos(index * (Math.PI / 128));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Play the shiny sparkle animation and sound effect for the given sprite
|
||||||
|
* First ensures that the animation has been properly initialized
|
||||||
|
* @param sparkleSprite the Sprite to play the animation on
|
||||||
|
* @param variant which shiny {@linkcode variant} to play the animation for
|
||||||
|
*/
|
||||||
|
export function doShinySparkleAnim(scene: BattleScene, sparkleSprite: Phaser.GameObjects.Sprite, variant: Variant) {
|
||||||
|
const keySuffix = variant ? `_${variant + 1}` : "";
|
||||||
|
const spriteKey = `shiny${keySuffix}`;
|
||||||
|
const animationKey = `sparkle${keySuffix}`;
|
||||||
|
|
||||||
|
// Make sure the animation exists, and create it if not
|
||||||
|
if (!scene.anims.exists(animationKey)) {
|
||||||
|
const frameNames = scene.anims.generateFrameNames(spriteKey, { suffix: ".png", end: 34 });
|
||||||
|
scene.anims.create({
|
||||||
|
key: `sparkle${keySuffix}`,
|
||||||
|
frames: frameNames,
|
||||||
|
frameRate: 32,
|
||||||
|
showOnStart: true,
|
||||||
|
hideOnComplete: true,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Play the animation
|
||||||
|
sparkleSprite.play(animationKey);
|
||||||
|
scene.playSound("se/sparkle");
|
||||||
|
}
|
||||||
|
@ -1,10 +1,12 @@
|
|||||||
import { GameObjects } from "phaser";
|
import { GameObjects } from "phaser";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { isNullOrUndefined } from "#app/utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
|
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
|
||||||
|
import { Variant } from "#app/data/variant";
|
||||||
|
import { doShinySparkleAnim } from "#app/field/anims";
|
||||||
|
|
||||||
type KnownFileRoot =
|
type KnownFileRoot =
|
||||||
| "arenas"
|
| "arenas"
|
||||||
@ -59,6 +61,10 @@ export class MysteryEncounterSpriteConfig {
|
|||||||
scale?: number;
|
scale?: number;
|
||||||
/** If you are using a Pokemon sprite, set to `true`. This will ensure variant, form, gender, shiny sprites are loaded properly */
|
/** If you are using a Pokemon sprite, set to `true`. This will ensure variant, form, gender, shiny sprites are loaded properly */
|
||||||
isPokemon?: boolean;
|
isPokemon?: boolean;
|
||||||
|
/** If using a Pokemon shiny sprite, needs to be set to ensure the correct variant assets get loaded and displayed */
|
||||||
|
isShiny?: boolean;
|
||||||
|
/** If using a Pokemon shiny sprite, needs to be set to ensure the correct variant assets get loaded and displayed */
|
||||||
|
variant?: Variant;
|
||||||
/** If you are using an item sprite, set to `true` */
|
/** If you are using an item sprite, set to `true` */
|
||||||
isItem?: boolean;
|
isItem?: boolean;
|
||||||
/** The sprites alpha. `0` - `1` The lower the number, the more transparent */
|
/** The sprites alpha. `0` - `1` The lower the number, the more transparent */
|
||||||
@ -74,6 +80,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
public encounter: MysteryEncounter;
|
public encounter: MysteryEncounter;
|
||||||
public spriteConfigs: MysteryEncounterSpriteConfig[];
|
public spriteConfigs: MysteryEncounterSpriteConfig[];
|
||||||
public enterFromRight: boolean;
|
public enterFromRight: boolean;
|
||||||
|
private shinySparkleSprites: { sprite: Phaser.GameObjects.Sprite, variant: Variant }[];
|
||||||
|
|
||||||
constructor(scene: BattleScene, encounter: MysteryEncounter) {
|
constructor(scene: BattleScene, encounter: MysteryEncounter) {
|
||||||
super(scene, -72, 76);
|
super(scene, -72, 76);
|
||||||
@ -86,7 +93,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (!isNullOrUndefined(result.species)) {
|
if (!isNullOrUndefined(result.species)) {
|
||||||
const keys = getSpriteKeysFromSpecies(result.species);
|
const keys = getSpriteKeysFromSpecies(result.species, undefined, undefined, result.isShiny, result.variant);
|
||||||
result.spriteKey = keys.spriteKey;
|
result.spriteKey = keys.spriteKey;
|
||||||
result.fileRoot = keys.fileRoot;
|
result.fileRoot = keys.fileRoot;
|
||||||
result.isPokemon = true;
|
result.isPokemon = true;
|
||||||
@ -120,18 +127,36 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
// Sprites with custom X or Y defined will not count for normal spacing requirements
|
// Sprites with custom X or Y defined will not count for normal spacing requirements
|
||||||
const spacingValue = Math.round((maxX - minX) / Math.max(this.spriteConfigs.filter(s => !s.x && !s.y).length, 1));
|
const spacingValue = Math.round((maxX - minX) / Math.max(this.spriteConfigs.filter(s => !s.x && !s.y).length, 1));
|
||||||
|
|
||||||
|
this.shinySparkleSprites = [];
|
||||||
|
const shinySparkleSprites = scene.add.container(0, 0);
|
||||||
this.spriteConfigs?.forEach((config) => {
|
this.spriteConfigs?.forEach((config) => {
|
||||||
const { spriteKey, isItem, hasShadow, scale, x, y, yShadow, alpha } = config;
|
const { spriteKey, isItem, hasShadow, scale, x, y, yShadow, alpha, isPokemon, isShiny, variant } = config;
|
||||||
|
|
||||||
let sprite: GameObjects.Sprite;
|
let sprite: GameObjects.Sprite;
|
||||||
let tintSprite: GameObjects.Sprite;
|
let tintSprite: GameObjects.Sprite;
|
||||||
|
let pokemonShinySparkle: Phaser.GameObjects.Sprite | undefined;
|
||||||
|
|
||||||
if (!isItem) {
|
if (isItem) {
|
||||||
sprite = getSprite(spriteKey, hasShadow, yShadow);
|
|
||||||
tintSprite = getSprite(spriteKey);
|
|
||||||
} else {
|
|
||||||
sprite = getItemSprite(spriteKey, hasShadow, yShadow);
|
sprite = getItemSprite(spriteKey, hasShadow, yShadow);
|
||||||
tintSprite = getItemSprite(spriteKey);
|
tintSprite = getItemSprite(spriteKey);
|
||||||
|
} else {
|
||||||
|
sprite = getSprite(spriteKey, hasShadow, yShadow);
|
||||||
|
tintSprite = getSprite(spriteKey);
|
||||||
|
if (isPokemon && isShiny) {
|
||||||
|
// Set Pipeline for shiny variant
|
||||||
|
sprite.setPipelineData("spriteKey", spriteKey);
|
||||||
|
tintSprite.setPipelineData("spriteKey", spriteKey);
|
||||||
|
sprite.setPipelineData("shiny", true);
|
||||||
|
sprite.setPipelineData("variant", variant);
|
||||||
|
tintSprite.setPipelineData("shiny", true);
|
||||||
|
tintSprite.setPipelineData("variant", variant);
|
||||||
|
// Create Sprite for shiny Sparkle
|
||||||
|
pokemonShinySparkle = scene.add.sprite(sprite.x, sprite.y, "shiny");
|
||||||
|
pokemonShinySparkle.setOrigin(0.5, 1);
|
||||||
|
pokemonShinySparkle.setVisible(false);
|
||||||
|
this.shinySparkleSprites.push({ sprite: pokemonShinySparkle, variant: variant ?? 0 });
|
||||||
|
shinySparkleSprites.add(pokemonShinySparkle);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sprite.setVisible(!config.hidden);
|
sprite.setVisible(!config.hidden);
|
||||||
@ -165,6 +190,11 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!isNullOrUndefined(pokemonShinySparkle)) {
|
||||||
|
// Offset the sparkle to match the Pokemon's position
|
||||||
|
pokemonShinySparkle.setPosition(sprite.x, sprite.y);
|
||||||
|
}
|
||||||
|
|
||||||
if (!isNullOrUndefined(alpha)) {
|
if (!isNullOrUndefined(alpha)) {
|
||||||
sprite.setAlpha(alpha);
|
sprite.setAlpha(alpha);
|
||||||
tintSprite.setAlpha(alpha);
|
tintSprite.setAlpha(alpha);
|
||||||
@ -173,6 +203,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
this.add(sprite);
|
this.add(sprite);
|
||||||
this.add(tintSprite);
|
this.add(tintSprite);
|
||||||
});
|
});
|
||||||
|
this.add(shinySparkleSprites);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -187,6 +218,9 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
this.spriteConfigs.forEach((config) => {
|
this.spriteConfigs.forEach((config) => {
|
||||||
if (config.isPokemon) {
|
if (config.isPokemon) {
|
||||||
this.scene.loadPokemonAtlas(config.spriteKey, config.fileRoot);
|
this.scene.loadPokemonAtlas(config.spriteKey, config.fileRoot);
|
||||||
|
if (config.isShiny) {
|
||||||
|
this.scene.loadPokemonVariantAssets(config.spriteKey, config.fileRoot, config.variant);
|
||||||
|
}
|
||||||
} else if (config.isItem) {
|
} else if (config.isItem) {
|
||||||
this.scene.loadAtlas("items", "");
|
this.scene.loadAtlas("items", "");
|
||||||
} else {
|
} else {
|
||||||
@ -240,11 +274,21 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
this.getSprites().map((sprite, i) => {
|
this.getSprites().map((sprite, i) => {
|
||||||
if (!this.spriteConfigs[i].isItem) {
|
if (!this.spriteConfigs[i].isItem) {
|
||||||
sprite.setTexture(this.spriteConfigs[i].spriteKey).setFrame(0);
|
sprite.setTexture(this.spriteConfigs[i].spriteKey).setFrame(0);
|
||||||
|
if (sprite.texture.frameTotal > 1) {
|
||||||
|
// Show the first animation frame for a smooth transition when the animation starts.
|
||||||
|
const firstFrame = sprite.texture.frames["0001.png"];
|
||||||
|
sprite.setFrame(firstFrame ?? 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
this.getTintSprites().map((tintSprite, i) => {
|
this.getTintSprites().map((tintSprite, i) => {
|
||||||
if (!this.spriteConfigs[i].isItem) {
|
if (!this.spriteConfigs[i].isItem) {
|
||||||
tintSprite.setTexture(this.spriteConfigs[i].spriteKey).setFrame(0);
|
tintSprite.setTexture(this.spriteConfigs[i].spriteKey).setFrame(0);
|
||||||
|
if (tintSprite.texture.frameTotal > 1) {
|
||||||
|
// Show the first frame for a smooth transition when the animation starts.
|
||||||
|
const firstFrame = tintSprite.texture.frames["0001.png"];
|
||||||
|
tintSprite.setFrame(firstFrame ?? 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -288,6 +332,17 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Play shiny sparkle animations if there are shiny Pokemon
|
||||||
|
*/
|
||||||
|
playShinySparkles() {
|
||||||
|
for (const sparkleConfig of this.shinySparkleSprites) {
|
||||||
|
this.scene.time.delayedCall(500, () => {
|
||||||
|
doShinySparkleAnim(this.scene, sparkleConfig.sprite, sparkleConfig.variant);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* For sprites with animation and that do not have animation disabled, will begin frame animation
|
* For sprites with animation and that do not have animation disabled, will begin frame animation
|
||||||
*/
|
*/
|
||||||
|
@ -23,7 +23,7 @@ import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/
|
|||||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability";
|
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
@ -69,6 +69,7 @@ import { SpeciesFormKey } from "#enums/species-form-key";
|
|||||||
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
||||||
import { Nature } from "#enums/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
|
import { doShinySparkleAnim } from "#app/field/anims";
|
||||||
|
|
||||||
export enum FieldPosition {
|
export enum FieldPosition {
|
||||||
CENTER,
|
CENTER,
|
||||||
@ -325,6 +326,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
if (!this.scene) {
|
if (!this.scene) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (this.switchOutStatus) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
return this.scene.field.getIndex(this) > -1;
|
return this.scene.field.getIndex(this) > -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -670,21 +674,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
initShinySparkle(): void {
|
initShinySparkle(): void {
|
||||||
const keySuffix = this.variant ? `_${this.variant + 1}` : "";
|
const shinySparkle = this.scene.addFieldSprite(0, 0, "shiny");
|
||||||
const key = `shiny${keySuffix}`;
|
|
||||||
const shinySparkle = this.scene.addFieldSprite(0, 0, key);
|
|
||||||
shinySparkle.setVisible(false);
|
shinySparkle.setVisible(false);
|
||||||
shinySparkle.setOrigin(0.5, 1);
|
shinySparkle.setOrigin(0.5, 1);
|
||||||
const frameNames = this.scene.anims.generateFrameNames(key, { suffix: ".png", end: 34 });
|
|
||||||
if (!(this.scene.anims.exists(`sparkle${keySuffix}`))) {
|
|
||||||
this.scene.anims.create({
|
|
||||||
key: `sparkle${keySuffix}`,
|
|
||||||
frames: frameNames,
|
|
||||||
frameRate: 32,
|
|
||||||
showOnStart: true,
|
|
||||||
hideOnComplete: true,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
this.add(shinySparkle);
|
this.add(shinySparkle);
|
||||||
|
|
||||||
this.shinySparkle = shinySparkle;
|
this.shinySparkle = shinySparkle;
|
||||||
@ -1583,7 +1575,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const trappedByAbility = new Utils.BooleanHolder(false);
|
const trappedByAbility = new Utils.BooleanHolder(false);
|
||||||
const opposingField = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField();
|
/**
|
||||||
|
* Contains opposing Pokemon (Enemy/Player Pokemon) depending on perspective
|
||||||
|
* Afterwards, it filters out Pokemon that have been switched out of the field so trapped abilities/moves do not trigger
|
||||||
|
*/
|
||||||
|
const opposingFieldUnfiltered = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField();
|
||||||
|
const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false);
|
||||||
|
|
||||||
opposingField.forEach((opponent) =>
|
opposingField.forEach((opponent) =>
|
||||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated)
|
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated)
|
||||||
@ -1968,6 +1965,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
/**
|
/**
|
||||||
* Function that tries to set a Pokemon shiny based on seed.
|
* Function that tries to set a Pokemon shiny based on seed.
|
||||||
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
|
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
|
||||||
|
* If it rolls shiny, also sets a random variant and give the Pokemon the associated luck.
|
||||||
*
|
*
|
||||||
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / `65536`
|
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / `65536`
|
||||||
* @param thresholdOverride number that is divided by `2^16` (`65536`) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
|
* @param thresholdOverride number that is divided by `2^16` (`65536`) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
|
||||||
@ -1993,6 +1991,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.shiny = randSeedInt(65536) < shinyThreshold.value;
|
this.shiny = randSeedInt(65536) < shinyThreshold.value;
|
||||||
|
|
||||||
if (this.shiny) {
|
if (this.shiny) {
|
||||||
|
this.variant = this.generateShinyVariant();
|
||||||
|
this.luck = this.variant + 1 + (this.fusionShiny ? this.fusionVariant + 1 : 0);
|
||||||
this.initShinySparkle();
|
this.initShinySparkle();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2896,14 +2896,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
this.turnData.damageTaken += damage;
|
this.turnData.damageTaken += damage;
|
||||||
this.battleData.hitCount++;
|
this.battleData.hitCount++;
|
||||||
|
|
||||||
// Multi-Lens and Parental Bond check for Wimp Out/Emergency Exit
|
|
||||||
if (this.hasAbilityWithAttr(PostDamageForceSwitchAbAttr)) {
|
|
||||||
const multiHitModifier = source.getHeldItems().find(m => m instanceof PokemonMultiHitModifier);
|
|
||||||
if (multiHitModifier || source.hasAbilityWithAttr(AddSecondStrikeAbAttr)) {
|
|
||||||
applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const attackResult = { move: move.id, result: result as DamageResult, damage: damage, critical: isCritical, sourceId: source.id, sourceBattlerIndex: source.getBattlerIndex() };
|
const attackResult = { move: move.id, result: result as DamageResult, damage: damage, critical: isCritical, sourceId: source.id, sourceBattlerIndex: source.getBattlerIndex() };
|
||||||
this.turnData.attacksReceived.unshift(attackResult);
|
this.turnData.attacksReceived.unshift(attackResult);
|
||||||
if (source.isPlayer() && !this.isPlayer()) {
|
if (source.isPlayer() && !this.isPlayer()) {
|
||||||
@ -3004,13 +2996,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param ignoreFaintPhase boolean to ignore adding a FaintPhase, passsed to damage()
|
* @param ignoreFaintPhase boolean to ignore adding a FaintPhase, passsed to damage()
|
||||||
* @returns integer of damage done
|
* @returns integer of damage done
|
||||||
*/
|
*/
|
||||||
damageAndUpdate(damage: integer, result?: DamageResult, critical: boolean = false, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false, source?: Pokemon): integer {
|
damageAndUpdate(damage: number, result?: DamageResult, critical: boolean = false, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false, source?: Pokemon): number {
|
||||||
const damagePhase = new DamageAnimPhase(this.scene, this.getBattlerIndex(), damage, result as DamageResult, critical);
|
const damagePhase = new DamageAnimPhase(this.scene, this.getBattlerIndex(), damage, result as DamageResult, critical);
|
||||||
this.scene.unshiftPhase(damagePhase);
|
this.scene.unshiftPhase(damagePhase);
|
||||||
|
if (this.switchOutStatus && source) {
|
||||||
|
damage = 0;
|
||||||
|
}
|
||||||
damage = this.damage(damage, ignoreSegments, preventEndure, ignoreFaintPhase);
|
damage = this.damage(damage, ignoreSegments, preventEndure, ignoreFaintPhase);
|
||||||
// Damage amount may have changed, but needed to be queued before calling damage function
|
// Damage amount may have changed, but needed to be queued before calling damage function
|
||||||
damagePhase.updateAmount(damage);
|
damagePhase.updateAmount(damage);
|
||||||
|
/**
|
||||||
|
* Run PostDamageAbAttr from any source of damage that is not from a multi-hit
|
||||||
|
* Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr
|
||||||
|
*/
|
||||||
|
if (!source || source.turnData.hitCount <= 1) {
|
||||||
applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source);
|
applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source);
|
||||||
|
}
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3793,8 +3794,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
sparkle(): void {
|
sparkle(): void {
|
||||||
if (this.shinySparkle) {
|
if (this.shinySparkle) {
|
||||||
this.shinySparkle.play(`sparkle${this.variant ? `_${this.variant + 1}` : ""}`);
|
doShinySparkleAnim(this.scene, this.shinySparkle, this.variant);
|
||||||
this.scene.playSound("se/sparkle");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4636,12 +4636,13 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
public aiType: AiType;
|
public aiType: AiType;
|
||||||
public bossSegments: integer;
|
public bossSegments: integer;
|
||||||
public bossSegmentIndex: integer;
|
public bossSegmentIndex: integer;
|
||||||
/** To indicate of the instance was populated with a dataSource -> e.g. loaded & populated from session data */
|
/** To indicate if the instance was populated with a dataSource -> e.g. loaded & populated from session data */
|
||||||
public readonly isPopulatedFromDataSource: boolean;
|
public readonly isPopulatedFromDataSource: boolean;
|
||||||
|
|
||||||
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, dataSource?: PokemonData) {
|
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, shinyLock: boolean = false, dataSource?: PokemonData) {
|
||||||
super(scene, 236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex,
|
super(scene, 236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex, dataSource?.gender,
|
||||||
dataSource?.gender, dataSource ? dataSource.shiny : false, dataSource ? dataSource.variant : undefined, undefined, dataSource ? dataSource.nature : undefined, dataSource);
|
(!shinyLock && dataSource) ? dataSource.shiny : false, (!shinyLock && dataSource) ? dataSource.variant : undefined,
|
||||||
|
undefined, dataSource ? dataSource.nature : undefined, dataSource);
|
||||||
|
|
||||||
this.trainerSlot = trainerSlot;
|
this.trainerSlot = trainerSlot;
|
||||||
this.isPopulatedFromDataSource = !!dataSource; // if a dataSource is provided, then it was populated from dataSource
|
this.isPopulatedFromDataSource = !!dataSource; // if a dataSource is provided, then it was populated from dataSource
|
||||||
@ -4670,12 +4671,15 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
if (!dataSource) {
|
if (!dataSource) {
|
||||||
this.generateAndPopulateMoveset();
|
this.generateAndPopulateMoveset();
|
||||||
|
|
||||||
|
if (shinyLock || Overrides.OPP_SHINY_OVERRIDE === false) {
|
||||||
|
this.shiny = false;
|
||||||
|
} else {
|
||||||
this.trySetShiny();
|
this.trySetShiny();
|
||||||
if (Overrides.OPP_SHINY_OVERRIDE) {
|
}
|
||||||
|
|
||||||
|
if (!this.shiny && Overrides.OPP_SHINY_OVERRIDE) {
|
||||||
this.shiny = true;
|
this.shiny = true;
|
||||||
this.initShinySparkle();
|
this.initShinySparkle();
|
||||||
} else if (Overrides.OPP_SHINY_OVERRIDE === false) {
|
|
||||||
this.shiny = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.shiny) {
|
if (this.shiny) {
|
||||||
|
@ -1702,7 +1702,8 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
|
||||||
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
|
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
|
||||||
}, 8),
|
}, 8),
|
||||||
new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? 1 : 0, 1),
|
new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? 2 : 0, 2),
|
||||||
|
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 2),
|
||||||
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
||||||
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
|
||||||
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
||||||
@ -1730,8 +1731,14 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => {
|
||||||
const { gameMode, gameData } = party[0].scene;
|
const { gameMode, gameData } = party[0].scene;
|
||||||
if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) {
|
if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) {
|
||||||
return party.some(p => ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)))
|
return party.some(p => {
|
||||||
&& !p.getHeldItems().some(i => i instanceof EvolutionStatBoosterModifier) && !p.isMax()) ? 10 : 0;
|
// Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd
|
||||||
|
if (!p.isMax() && ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)))) {
|
||||||
|
// Check if Pokemon is already holding an Eviolite
|
||||||
|
return !p.getHeldItems().some(i => i.type.id === "EVIOLITE");
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}) ? 10 : 0;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}),
|
}),
|
||||||
@ -1794,7 +1801,6 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
||||||
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
||||||
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
|
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
|
||||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 4),
|
|
||||||
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
||||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
||||||
|
@ -18,7 +18,6 @@ import type { VoucherType } from "#app/system/voucher";
|
|||||||
import { Command } from "#app/ui/command-ui-handler";
|
import { Command } from "#app/ui/command-ui-handler";
|
||||||
import { addTextObject, TextStyle } from "#app/ui/text";
|
import { addTextObject, TextStyle } from "#app/ui/text";
|
||||||
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils";
|
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils";
|
||||||
import { Abilities } from "#enums/abilities";
|
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
@ -726,22 +725,6 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Applies to items with chance of activating secondary effects ie Kings Rock
|
|
||||||
getSecondaryChanceMultiplier(pokemon: Pokemon): number {
|
|
||||||
// Temporary quickfix to stop game from freezing when the opponet uses u-turn while holding on to king's rock
|
|
||||||
if (!pokemon.getLastXMoves()[0]) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
const sheerForceAffected = allMoves[pokemon.getLastXMoves()[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE);
|
|
||||||
|
|
||||||
if (sheerForceAffected) {
|
|
||||||
return 0;
|
|
||||||
} else if (pokemon.hasAbility(Abilities.SERENE_GRACE)) {
|
|
||||||
return 2;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number {
|
getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number {
|
||||||
const pokemon = this.getPokemon(scene);
|
const pokemon = this.getPokemon(scene);
|
||||||
if (!pokemon) {
|
if (!pokemon) {
|
||||||
@ -1614,9 +1597,16 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Class for Pokemon held items like King's Rock
|
||||||
|
* Because King's Rock can be stacked in PokeRogue, unlike mainline, it does not receive a boost from Abilities.SERENE_GRACE
|
||||||
|
*/
|
||||||
export class FlinchChanceModifier extends PokemonHeldItemModifier {
|
export class FlinchChanceModifier extends PokemonHeldItemModifier {
|
||||||
|
private chance: number;
|
||||||
constructor(type: ModifierType, pokemonId: number, stackCount?: number) {
|
constructor(type: ModifierType, pokemonId: number, stackCount?: number) {
|
||||||
super(type, pokemonId, stackCount);
|
super(type, pokemonId, stackCount);
|
||||||
|
|
||||||
|
this.chance = 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
matchType(modifier: Modifier) {
|
matchType(modifier: Modifier) {
|
||||||
@ -1644,7 +1634,8 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier {
|
|||||||
* @returns `true` if {@linkcode FlinchChanceModifier} has been applied
|
* @returns `true` if {@linkcode FlinchChanceModifier} has been applied
|
||||||
*/
|
*/
|
||||||
override apply(pokemon: Pokemon, flinched: BooleanHolder): boolean {
|
override apply(pokemon: Pokemon, flinched: BooleanHolder): boolean {
|
||||||
if (!flinched.value && pokemon.randSeedInt(10) < (this.getStackCount() * this.getSecondaryChanceMultiplier(pokemon))) {
|
// The check for pokemon.battleSummonData is to ensure that a crash doesn't occur when a Pokemon with King's Rock procs a flinch
|
||||||
|
if (pokemon.battleSummonData && !flinched.value && pokemon.randSeedInt(100) < (this.getStackCount() * this.chance)) {
|
||||||
flinched.value = true;
|
flinched.value = true;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -1652,7 +1643,7 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
getMaxHeldItemCount(pokemon: Pokemon): number {
|
getMaxHeldItemCount(_pokemon: Pokemon): number {
|
||||||
return 3;
|
return 3;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,6 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
|||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { BattlePhase } from "./battle-phase";
|
import { BattlePhase } from "./battle-phase";
|
||||||
import { PostSummonPhase } from "./post-summon-phase";
|
|
||||||
import { SummonMissingPhase } from "./summon-missing-phase";
|
import { SummonMissingPhase } from "./summon-missing-phase";
|
||||||
import { SwitchPhase } from "./switch-phase";
|
import { SwitchPhase } from "./switch-phase";
|
||||||
import { SwitchType } from "#enums/switch-type";
|
import { SwitchType } from "#enums/switch-type";
|
||||||
@ -54,7 +53,6 @@ export class CheckSwitchPhase extends BattlePhase {
|
|||||||
this.scene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => {
|
this.scene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => {
|
||||||
this.scene.ui.setMode(Mode.CONFIRM, () => {
|
this.scene.ui.setMode(Mode.CONFIRM, () => {
|
||||||
this.scene.ui.setMode(Mode.MESSAGE);
|
this.scene.ui.setMode(Mode.MESSAGE);
|
||||||
this.scene.tryRemovePhase(p => p instanceof PostSummonPhase && p.player && p.fieldIndex === this.fieldIndex);
|
|
||||||
this.scene.unshiftPhase(new SwitchPhase(this.scene, SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true));
|
this.scene.unshiftPhase(new SwitchPhase(this.scene, SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true));
|
||||||
this.end();
|
this.end();
|
||||||
}, () => {
|
}, () => {
|
||||||
|
@ -14,6 +14,7 @@ import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
|||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { EggLapsePhase } from "./egg-lapse-phase";
|
import { EggLapsePhase } from "./egg-lapse-phase";
|
||||||
import { EggHatchData } from "#app/data/egg-hatch-data";
|
import { EggHatchData } from "#app/data/egg-hatch-data";
|
||||||
|
import { doShinySparkleAnim } from "#app/field/anims";
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -341,8 +342,7 @@ export class EggHatchPhase extends Phase {
|
|||||||
this.pokemon.cry();
|
this.pokemon.cry();
|
||||||
if (isShiny) {
|
if (isShiny) {
|
||||||
this.scene.time.delayedCall(Utils.fixedInt(500), () => {
|
this.scene.time.delayedCall(Utils.fixedInt(500), () => {
|
||||||
this.pokemonShinySparkle.play(`sparkle${this.pokemon.variant ? `_${this.pokemon.variant + 1}` : ""}`);
|
doShinySparkleAnim(this.scene, this.pokemonShinySparkle, this.pokemon.variant);
|
||||||
this.scene.playSound("se/sparkle");
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
this.scene.time.delayedCall(Utils.fixedInt(!this.skipped ? !isShiny ? 1250 : 1750 : !isShiny ? 250 : 750), () => {
|
this.scene.time.delayedCall(Utils.fixedInt(!this.skipped ? !isShiny ? 1250 : 1750 : !isShiny ? 250 : 750), () => {
|
||||||
|
@ -34,6 +34,7 @@ import { Biome } from "#enums/biome";
|
|||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
|
|
||||||
@ -216,6 +217,11 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
if (!this.loaded && battle.battleType !== BattleType.MYSTERY_ENCOUNTER) {
|
if (!this.loaded && battle.battleType !== BattleType.MYSTERY_ENCOUNTER) {
|
||||||
regenerateModifierPoolThresholds(this.scene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD);
|
regenerateModifierPoolThresholds(this.scene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD);
|
||||||
this.scene.generateEnemyModifiers();
|
this.scene.generateEnemyModifiers();
|
||||||
|
overrideModifiers(this.scene, false);
|
||||||
|
this.scene.getEnemyField().forEach(enemy => {
|
||||||
|
overrideHeldItems(this.scene, enemy, false);
|
||||||
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
|
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
|
||||||
@ -379,6 +385,9 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
|
|
||||||
if (encounter.onVisualsStart) {
|
if (encounter.onVisualsStart) {
|
||||||
encounter.onVisualsStart(this.scene);
|
encounter.onVisualsStart(this.scene);
|
||||||
|
} else if (encounter.spriteConfigs && introVisuals) {
|
||||||
|
// If the encounter doesn't have any special visual intro, show sparkle for shiny Pokemon
|
||||||
|
introVisuals.playShinySparkles();
|
||||||
}
|
}
|
||||||
|
|
||||||
const doEncounter = () => {
|
const doEncounter = () => {
|
||||||
|
@ -4,11 +4,13 @@ import {
|
|||||||
AddSecondStrikeAbAttr,
|
AddSecondStrikeAbAttr,
|
||||||
AlwaysHitAbAttr,
|
AlwaysHitAbAttr,
|
||||||
applyPostAttackAbAttrs,
|
applyPostAttackAbAttrs,
|
||||||
|
applyPostDamageAbAttrs,
|
||||||
applyPostDefendAbAttrs,
|
applyPostDefendAbAttrs,
|
||||||
applyPreAttackAbAttrs,
|
applyPreAttackAbAttrs,
|
||||||
IgnoreMoveEffectsAbAttr,
|
IgnoreMoveEffectsAbAttr,
|
||||||
MaxMultiHitAbAttr,
|
MaxMultiHitAbAttr,
|
||||||
PostAttackAbAttr,
|
PostAttackAbAttr,
|
||||||
|
PostDamageAbAttr,
|
||||||
PostDefendAbAttr,
|
PostDefendAbAttr,
|
||||||
TypeImmunityAbAttr,
|
TypeImmunityAbAttr,
|
||||||
} from "#app/data/ability";
|
} from "#app/data/ability";
|
||||||
@ -228,9 +230,11 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
* If the move missed a target, stop all future hits against that target
|
* If the move missed a target, stop all future hits against that target
|
||||||
* and move on to the next target (if there is one).
|
* and move on to the next target (if there is one).
|
||||||
*/
|
*/
|
||||||
if (isCommanding || (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])) {
|
if (target.switchOutStatus || isCommanding || (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])) {
|
||||||
this.stopMultiHit(target);
|
this.stopMultiHit(target);
|
||||||
|
if (!target.switchOutStatus) {
|
||||||
this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
|
this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
|
||||||
|
}
|
||||||
if (moveHistoryEntry.result === MoveResult.PENDING) {
|
if (moveHistoryEntry.result === MoveResult.PENDING) {
|
||||||
moveHistoryEntry.result = MoveResult.MISS;
|
moveHistoryEntry.result = MoveResult.MISS;
|
||||||
}
|
}
|
||||||
@ -299,6 +303,13 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
*/
|
*/
|
||||||
if (lastHit) {
|
if (lastHit) {
|
||||||
this.scene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger);
|
this.scene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger);
|
||||||
|
/**
|
||||||
|
* Multi-Lens, Multi Hit move and Parental Bond check for PostDamageAbAttr
|
||||||
|
* other damage source are calculated in damageAndUpdate in pokemon.ts
|
||||||
|
*/
|
||||||
|
if (user.turnData.hitCount > 1) {
|
||||||
|
applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -27,9 +27,12 @@ export class PostSummonPhase extends PokemonPhase {
|
|||||||
pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON);
|
pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON);
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPostSummonAbAttrs(PostSummonAbAttr, pokemon).then(() => this.end());
|
applyPostSummonAbAttrs(PostSummonAbAttr, pokemon)
|
||||||
|
.then(() => {
|
||||||
const field = pokemon.isPlayer() ? this.scene.getPlayerField() : this.scene.getEnemyField();
|
const field = pokemon.isPlayer() ? this.scene.getPlayerField() : this.scene.getEnemyField();
|
||||||
field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false));
|
field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false));
|
||||||
|
|
||||||
|
this.end();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,7 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
|
|||||||
|
|
||||||
start() {
|
start() {
|
||||||
const pokemon = this.getPokemon();
|
const pokemon = this.getPokemon();
|
||||||
if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn()) {
|
if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn() && !pokemon.switchOutStatus) {
|
||||||
pokemon.status.incrementTurn();
|
pokemon.status.incrementTurn();
|
||||||
const cancelled = new Utils.BooleanHolder(false);
|
const cancelled = new Utils.BooleanHolder(false);
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||||
|
@ -3,6 +3,7 @@ import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handl
|
|||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import { SwitchType } from "#enums/switch-type";
|
import { SwitchType } from "#enums/switch-type";
|
||||||
import { BattlePhase } from "./battle-phase";
|
import { BattlePhase } from "./battle-phase";
|
||||||
|
import { PostSummonPhase } from "./post-summon-phase";
|
||||||
import { SwitchSummonPhase } from "./switch-summon-phase";
|
import { SwitchSummonPhase } from "./switch-summon-phase";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -63,6 +64,9 @@ export class SwitchPhase extends BattlePhase {
|
|||||||
|
|
||||||
this.scene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH, fieldIndex, (slotIndex: integer, option: PartyOption) => {
|
this.scene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH, fieldIndex, (slotIndex: integer, option: PartyOption) => {
|
||||||
if (slotIndex >= this.scene.currentBattle.getBattlerCount() && slotIndex < 6) {
|
if (slotIndex >= this.scene.currentBattle.getBattlerCount() && slotIndex < 6) {
|
||||||
|
// Remove any pre-existing PostSummonPhase under the same field index.
|
||||||
|
// Pre-existing PostSummonPhases may occur when this phase is invoked during a prompt to switch at the start of a wave.
|
||||||
|
this.scene.tryRemovePhase(p => p instanceof PostSummonPhase && p.player && p.fieldIndex === this.fieldIndex);
|
||||||
const switchType = (option === PartyOption.PASS_BATON) ? SwitchType.BATON_PASS : this.switchType;
|
const switchType = (option === PartyOption.PASS_BATON) ? SwitchType.BATON_PASS : this.switchType;
|
||||||
this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, switchType, fieldIndex, slotIndex, this.doReturn));
|
this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, switchType, fieldIndex, slotIndex, this.doReturn));
|
||||||
}
|
}
|
||||||
|
@ -23,6 +23,7 @@ export class TurnEndPhase extends FieldPhase {
|
|||||||
this.scene.eventTarget.dispatchEvent(new TurnEndEvent(this.scene.currentBattle.turn));
|
this.scene.eventTarget.dispatchEvent(new TurnEndEvent(this.scene.currentBattle.turn));
|
||||||
|
|
||||||
const handlePokemon = (pokemon: Pokemon) => {
|
const handlePokemon = (pokemon: Pokemon) => {
|
||||||
|
if (!pokemon.switchOutStatus) {
|
||||||
pokemon.lapseTags(BattlerTagLapseType.TURN_END);
|
pokemon.lapseTags(BattlerTagLapseType.TURN_END);
|
||||||
|
|
||||||
this.scene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon);
|
this.scene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon);
|
||||||
@ -38,6 +39,7 @@ export class TurnEndPhase extends FieldPhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
applyPostTurnAbAttrs(PostTurnAbAttr, pokemon);
|
applyPostTurnAbAttrs(PostTurnAbAttr, pokemon);
|
||||||
|
}
|
||||||
|
|
||||||
this.scene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
|
this.scene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
|
||||||
|
|
||||||
|
@ -51,7 +51,7 @@ export class WeatherEffectPhase extends CommonAnimPhase {
|
|||||||
};
|
};
|
||||||
|
|
||||||
this.executeForAll((pokemon: Pokemon) => {
|
this.executeForAll((pokemon: Pokemon) => {
|
||||||
const immune = !pokemon || !!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length;
|
const immune = !pokemon || !!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length || pokemon.switchOutStatus;
|
||||||
if (!immune) {
|
if (!immune) {
|
||||||
inflictDamage(pokemon);
|
inflictDamage(pokemon);
|
||||||
}
|
}
|
||||||
@ -59,8 +59,12 @@ export class WeatherEffectPhase extends CommonAnimPhase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
this.scene.ui.showText(getWeatherLapseMessage(this.weather.weatherType)!, null, () => { // TODO: is this bang correct?
|
this.scene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => {
|
||||||
this.executeForAll((pokemon: Pokemon) => applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather));
|
this.executeForAll((pokemon: Pokemon) => {
|
||||||
|
if (!pokemon.switchOutStatus) {
|
||||||
|
applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
super.start();
|
super.start();
|
||||||
});
|
});
|
||||||
|
@ -171,7 +171,7 @@ export default class PokemonData {
|
|||||||
playerPokemon.nickname = this.nickname;
|
playerPokemon.nickname = this.nickname;
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
: scene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, this);
|
: scene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, false, this);
|
||||||
if (this.summonData) {
|
if (this.summonData) {
|
||||||
ret.primeSummonData(this.summonData);
|
ret.primeSummonData(this.summonData);
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,10 @@
|
|||||||
|
import { allAbilities } from "#app/data/ability";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
|
||||||
|
|
||||||
describe("Abilities - Arena Trap", () => {
|
describe("Abilities - Arena Trap", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
@ -55,4 +56,39 @@ describe("Abilities - Arena Trap", () => {
|
|||||||
|
|
||||||
expect(game.scene.getEnemyField().length).toBe(2);
|
expect(game.scene.getEnemyField().length).toBe(2);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This checks if the Player Pokemon is able to switch out/run away after the Enemy Pokemon with {@linkcode Abilities.ARENA_TRAP}
|
||||||
|
* is forcefully moved out of the field from moves such as Roar {@linkcode Moves.ROAR}
|
||||||
|
*
|
||||||
|
* Note: It should be able to switch out/run away
|
||||||
|
*/
|
||||||
|
it("should lift if pokemon with this ability leaves the field", async () => {
|
||||||
|
game.override
|
||||||
|
.battleType("double")
|
||||||
|
.enemyMoveset(Moves.SPLASH)
|
||||||
|
.moveset([ Moves.ROAR, Moves.SPLASH ])
|
||||||
|
.ability(Abilities.BALL_FETCH);
|
||||||
|
await game.classicMode.startBattle([ Species.MAGIKARP, Species.SUDOWOODO, Species.LUNATONE ]);
|
||||||
|
|
||||||
|
const [ enemy1, enemy2 ] = game.scene.getEnemyField();
|
||||||
|
const [ player1, player2 ] = game.scene.getPlayerField();
|
||||||
|
|
||||||
|
vi.spyOn(enemy1, "getAbility").mockReturnValue(allAbilities[Abilities.ARENA_TRAP]);
|
||||||
|
|
||||||
|
game.move.select(Moves.ROAR);
|
||||||
|
game.move.select(Moves.SPLASH, 1);
|
||||||
|
|
||||||
|
// This runs the fist command phase where the moves are selected
|
||||||
|
await game.toNextTurn();
|
||||||
|
// During the next command phase the player pokemons should not be trapped anymore
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
game.move.select(Moves.SPLASH, 1);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(player1.isTrapped()).toBe(false);
|
||||||
|
expect(player2.isTrapped()).toBe(false);
|
||||||
|
expect(enemy1.isOnField()).toBe(false);
|
||||||
|
expect(enemy2.isOnField()).toBe(true);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
@ -1,15 +1,12 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { applyAbAttrs, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability";
|
|
||||||
import { Stat } from "#enums/stat";
|
|
||||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
|
||||||
import * as Utils from "#app/utils";
|
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { allMoves } from "#app/data/move";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import { FlinchAttr } from "#app/data/move";
|
||||||
|
|
||||||
describe("Abilities - Serene Grace", () => {
|
describe("Abilities - Serene Grace", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
@ -27,66 +24,26 @@ describe("Abilities - Serene Grace", () => {
|
|||||||
|
|
||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
const movesToUse = [ Moves.AIR_SLASH, Moves.TACKLE ];
|
game.override
|
||||||
game.override.battleType("single");
|
.battleType("single")
|
||||||
game.override.enemySpecies(Species.ONIX);
|
.ability(Abilities.SERENE_GRACE)
|
||||||
game.override.startingLevel(100);
|
.moveset([ Moves.AIR_SLASH, Moves.TACKLE ])
|
||||||
game.override.moveset(movesToUse);
|
.enemyLevel(10)
|
||||||
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
|
.enemyMoveset([ Moves.SPLASH ]);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("Move chance without Serene Grace", async () => {
|
it("Serene Grace should double the secondary effect chance of a move", async () => {
|
||||||
const moveToUse = Moves.AIR_SLASH;
|
await game.classicMode.startBattle([ Species.SHUCKLE ]);
|
||||||
await game.startBattle([
|
|
||||||
Species.PIDGEOT
|
|
||||||
]);
|
|
||||||
|
|
||||||
|
const airSlashMove = allMoves[Moves.AIR_SLASH];
|
||||||
|
const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0];
|
||||||
|
vi.spyOn(airSlashFlinchAttr, "getMoveChance");
|
||||||
|
|
||||||
game.scene.getEnemyParty()[0].stats[Stat.SPDEF] = 10000;
|
game.move.select(Moves.AIR_SLASH);
|
||||||
expect(game.scene.getPlayerParty()[0].formIndex).toBe(0);
|
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
await game.move.forceHit();
|
||||||
|
await game.phaseInterceptor.to("BerryPhase");
|
||||||
|
|
||||||
// Check chance of Air Slash without Serene Grace
|
expect(airSlashFlinchAttr.getMoveChance).toHaveLastReturnedWith(60);
|
||||||
const phase = game.scene.getCurrentPhase() as MoveEffectPhase;
|
});
|
||||||
const move = phase.move.getMove();
|
|
||||||
expect(move.id).toBe(Moves.AIR_SLASH);
|
|
||||||
|
|
||||||
const chance = new Utils.IntegerHolder(move.chance);
|
|
||||||
console.log(move.chance + " Their ability is " + phase.getUserPokemon()!.getAbility().name);
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
|
|
||||||
expect(chance.value).toBe(30);
|
|
||||||
|
|
||||||
}, 20000);
|
|
||||||
|
|
||||||
it("Move chance with Serene Grace", async () => {
|
|
||||||
const moveToUse = Moves.AIR_SLASH;
|
|
||||||
game.override.ability(Abilities.SERENE_GRACE);
|
|
||||||
await game.startBattle([
|
|
||||||
Species.TOGEKISS
|
|
||||||
]);
|
|
||||||
|
|
||||||
game.scene.getEnemyParty()[0].stats[Stat.SPDEF] = 10000;
|
|
||||||
expect(game.scene.getPlayerParty()[0].formIndex).toBe(0);
|
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
|
||||||
|
|
||||||
// Check chance of Air Slash with Serene Grace
|
|
||||||
const phase = game.scene.getCurrentPhase() as MoveEffectPhase;
|
|
||||||
const move = phase.move.getMove();
|
|
||||||
expect(move.id).toBe(Moves.AIR_SLASH);
|
|
||||||
|
|
||||||
const chance = new Utils.IntegerHolder(move.chance);
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
|
|
||||||
expect(chance.value).toBe(60);
|
|
||||||
|
|
||||||
}, 20000);
|
|
||||||
|
|
||||||
//TODO King's Rock Interaction Unit Test
|
|
||||||
});
|
});
|
||||||
|
@ -1,15 +1,13 @@
|
|||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { applyAbAttrs, applyPostDefendAbAttrs, applyPreAttackAbAttrs, MoveEffectChanceMultiplierAbAttr, MovePowerBoostAbAttr, PostDefendTypeChangeAbAttr } from "#app/data/ability";
|
import { Type } from "#app/enums/type";
|
||||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
|
||||||
import { NumberHolder } from "#app/utils";
|
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
import { allMoves } from "#app/data/move";
|
import { allMoves, FlinchAttr } from "#app/data/move";
|
||||||
|
|
||||||
describe("Abilities - Sheer Force", () => {
|
describe("Abilities - Sheer Force", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
@ -27,143 +25,91 @@ describe("Abilities - Sheer Force", () => {
|
|||||||
|
|
||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
const movesToUse = [ Moves.AIR_SLASH, Moves.BIND, Moves.CRUSH_CLAW, Moves.TACKLE ];
|
game.override
|
||||||
game.override.battleType("single");
|
.battleType("single")
|
||||||
game.override.enemySpecies(Species.ONIX);
|
.ability(Abilities.SHEER_FORCE)
|
||||||
game.override.startingLevel(100);
|
.enemySpecies(Species.ONIX)
|
||||||
game.override.moveset(movesToUse);
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
|
.enemyMoveset([ Moves.SPLASH ])
|
||||||
|
.disableCrits();
|
||||||
});
|
});
|
||||||
|
|
||||||
it("Sheer Force", async () => {
|
const SHEER_FORCE_MULT = 5461 / 4096;
|
||||||
const moveToUse = Moves.AIR_SLASH;
|
|
||||||
game.override.ability(Abilities.SHEER_FORCE);
|
it("Sheer Force should boost the power of the move but disable secondary effects", async () => {
|
||||||
|
game.override.moveset([ Moves.AIR_SLASH ]);
|
||||||
|
await game.classicMode.startBattle([ Species.SHUCKLE ]);
|
||||||
|
|
||||||
|
const airSlashMove = allMoves[Moves.AIR_SLASH];
|
||||||
|
vi.spyOn(airSlashMove, "calculateBattlePower");
|
||||||
|
const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0];
|
||||||
|
vi.spyOn(airSlashFlinchAttr, "getMoveChance");
|
||||||
|
|
||||||
|
game.move.select(Moves.AIR_SLASH);
|
||||||
|
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.move.forceHit();
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
|
||||||
|
expect(airSlashMove.calculateBattlePower).toHaveLastReturnedWith(airSlashMove.power * SHEER_FORCE_MULT);
|
||||||
|
expect(airSlashFlinchAttr.getMoveChance).toHaveLastReturnedWith(0);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Sheer Force does not affect the base damage or secondary effects of binding moves", async () => {
|
||||||
|
game.override.moveset([ Moves.BIND ]);
|
||||||
|
await game.classicMode.startBattle([ Species.SHUCKLE ]);
|
||||||
|
|
||||||
|
const bindMove = allMoves[Moves.BIND];
|
||||||
|
vi.spyOn(bindMove, "calculateBattlePower");
|
||||||
|
|
||||||
|
game.move.select(Moves.BIND);
|
||||||
|
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
|
await game.move.forceHit();
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
|
||||||
|
expect(bindMove.calculateBattlePower).toHaveLastReturnedWith(bindMove.power);
|
||||||
|
}, 20000);
|
||||||
|
|
||||||
|
it("Sheer Force does not boost the base damage of moves with no secondary effect", async () => {
|
||||||
|
game.override.moveset([ Moves.TACKLE ]);
|
||||||
await game.classicMode.startBattle([ Species.PIDGEOT ]);
|
await game.classicMode.startBattle([ Species.PIDGEOT ]);
|
||||||
|
|
||||||
game.scene.getEnemyPokemon()!.stats[Stat.SPDEF] = 10000;
|
const tackleMove = allMoves[Moves.TACKLE];
|
||||||
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(0);
|
vi.spyOn(tackleMove, "calculateBattlePower");
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
|
||||||
|
|
||||||
|
game.move.select(Moves.TACKLE);
|
||||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
await game.move.forceHit();
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
|
||||||
const phase = game.scene.getCurrentPhase() as MoveEffectPhase;
|
expect(tackleMove.calculateBattlePower).toHaveLastReturnedWith(tackleMove.power);
|
||||||
const move = phase.move.getMove();
|
});
|
||||||
expect(move.id).toBe(Moves.AIR_SLASH);
|
|
||||||
|
|
||||||
//Verify the move is boosted and has no chance of secondary effects
|
it("Sheer Force can disable the on-hit activation of specific abilities", async () => {
|
||||||
const power = new NumberHolder(move.power);
|
game.override
|
||||||
const chance = new NumberHolder(move.chance);
|
.moveset([ Moves.HEADBUTT ])
|
||||||
|
.enemySpecies(Species.SQUIRTLE)
|
||||||
|
.enemyLevel(10)
|
||||||
|
.enemyAbility(Abilities.COLOR_CHANGE);
|
||||||
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
|
|
||||||
applyPreAttackAbAttrs(MovePowerBoostAbAttr, phase.getUserPokemon()!, phase.getFirstTarget()!, move, false, power);
|
|
||||||
|
|
||||||
expect(chance.value).toBe(0);
|
|
||||||
expect(power.value).toBe(move.power * 5461 / 4096);
|
|
||||||
|
|
||||||
|
|
||||||
}, 20000);
|
|
||||||
|
|
||||||
it("Sheer Force with exceptions including binding moves", async () => {
|
|
||||||
const moveToUse = Moves.BIND;
|
|
||||||
game.override.ability(Abilities.SHEER_FORCE);
|
|
||||||
await game.classicMode.startBattle([ Species.PIDGEOT ]);
|
await game.classicMode.startBattle([ Species.PIDGEOT ]);
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||||
|
const headbuttMove = allMoves[Moves.HEADBUTT];
|
||||||
|
vi.spyOn(headbuttMove, "calculateBattlePower");
|
||||||
|
const headbuttFlinchAttr = headbuttMove.getAttrs(FlinchAttr)[0];
|
||||||
|
vi.spyOn(headbuttFlinchAttr, "getMoveChance");
|
||||||
|
|
||||||
|
game.move.select(Moves.HEADBUTT);
|
||||||
game.scene.getEnemyPokemon()!.stats[Stat.DEF] = 10000;
|
|
||||||
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(0);
|
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
await game.move.forceHit();
|
||||||
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
|
||||||
const phase = game.scene.getCurrentPhase() as MoveEffectPhase;
|
expect(enemyPokemon?.getTypes()[0]).toBe(Type.WATER);
|
||||||
const move = phase.move.getMove();
|
expect(headbuttMove.calculateBattlePower).toHaveLastReturnedWith(headbuttMove.power * SHEER_FORCE_MULT);
|
||||||
expect(move.id).toBe(Moves.BIND);
|
expect(headbuttFlinchAttr.getMoveChance).toHaveLastReturnedWith(0);
|
||||||
|
});
|
||||||
//Binding moves and other exceptions are not affected by Sheer Force and have a chance.value of -1
|
|
||||||
const power = new NumberHolder(move.power);
|
|
||||||
const chance = new NumberHolder(move.chance);
|
|
||||||
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
|
|
||||||
applyPreAttackAbAttrs(MovePowerBoostAbAttr, phase.getUserPokemon()!, phase.getFirstTarget()!, move, false, power);
|
|
||||||
|
|
||||||
expect(chance.value).toBe(-1);
|
|
||||||
expect(power.value).toBe(move.power);
|
|
||||||
|
|
||||||
|
|
||||||
}, 20000);
|
|
||||||
|
|
||||||
it("Sheer Force with moves with no secondary effect", async () => {
|
|
||||||
const moveToUse = Moves.TACKLE;
|
|
||||||
game.override.ability(Abilities.SHEER_FORCE);
|
|
||||||
await game.classicMode.startBattle([ Species.PIDGEOT ]);
|
|
||||||
|
|
||||||
|
|
||||||
game.scene.getEnemyPokemon()!.stats[Stat.DEF] = 10000;
|
|
||||||
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(0);
|
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
|
||||||
|
|
||||||
const phase = game.scene.getCurrentPhase() as MoveEffectPhase;
|
|
||||||
const move = phase.move.getMove();
|
|
||||||
expect(move.id).toBe(Moves.TACKLE);
|
|
||||||
|
|
||||||
//Binding moves and other exceptions are not affected by Sheer Force and have a chance.value of -1
|
|
||||||
const power = new NumberHolder(move.power);
|
|
||||||
const chance = new NumberHolder(move.chance);
|
|
||||||
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
|
|
||||||
applyPreAttackAbAttrs(MovePowerBoostAbAttr, phase.getUserPokemon()!, phase.getFirstTarget()!, move, false, power);
|
|
||||||
|
|
||||||
expect(chance.value).toBe(-1);
|
|
||||||
expect(power.value).toBe(move.power);
|
|
||||||
|
|
||||||
|
|
||||||
}, 20000);
|
|
||||||
|
|
||||||
it("Sheer Force Disabling Specific Abilities", async () => {
|
|
||||||
const moveToUse = Moves.CRUSH_CLAW;
|
|
||||||
game.override.enemyAbility(Abilities.COLOR_CHANGE);
|
|
||||||
game.override.startingHeldItems([{ name: "KINGS_ROCK", count: 1 }]);
|
|
||||||
game.override.ability(Abilities.SHEER_FORCE);
|
|
||||||
await game.startBattle([ Species.PIDGEOT ]);
|
|
||||||
|
|
||||||
|
|
||||||
game.scene.getEnemyPokemon()!.stats[Stat.DEF] = 10000;
|
|
||||||
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(0);
|
|
||||||
|
|
||||||
game.move.select(moveToUse);
|
|
||||||
|
|
||||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
|
||||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
|
||||||
|
|
||||||
const phase = game.scene.getCurrentPhase() as MoveEffectPhase;
|
|
||||||
const move = phase.move.getMove();
|
|
||||||
expect(move.id).toBe(Moves.CRUSH_CLAW);
|
|
||||||
|
|
||||||
//Disable color change due to being hit by Sheer Force
|
|
||||||
const power = new NumberHolder(move.power);
|
|
||||||
const chance = new NumberHolder(move.chance);
|
|
||||||
const user = phase.getUserPokemon()!;
|
|
||||||
const target = phase.getFirstTarget()!;
|
|
||||||
const opponentType = target.getTypes()[0];
|
|
||||||
|
|
||||||
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, chance, move, target, false);
|
|
||||||
applyPreAttackAbAttrs(MovePowerBoostAbAttr, user, target, move, false, power);
|
|
||||||
applyPostDefendAbAttrs(PostDefendTypeChangeAbAttr, target, user, move, target.apply(user, move));
|
|
||||||
|
|
||||||
expect(chance.value).toBe(0);
|
|
||||||
expect(power.value).toBe(move.power * 5461 / 4096);
|
|
||||||
expect(target.getTypes().length).toBe(2);
|
|
||||||
expect(target.getTypes()[0]).toBe(opponentType);
|
|
||||||
|
|
||||||
}, 20000);
|
|
||||||
|
|
||||||
it("Two Pokemon with abilities disabled by Sheer Force hitting each other should not cause a crash", async () => {
|
it("Two Pokemon with abilities disabled by Sheer Force hitting each other should not cause a crash", async () => {
|
||||||
const moveToUse = Moves.CRUNCH;
|
const moveToUse = Moves.CRUNCH;
|
||||||
@ -191,5 +137,19 @@ describe("Abilities - Sheer Force", () => {
|
|||||||
expect(onix.getTypes()).toStrictEqual(expectedTypes);
|
expect(onix.getTypes()).toStrictEqual(expectedTypes);
|
||||||
});
|
});
|
||||||
|
|
||||||
//TODO King's Rock Interaction Unit Test
|
it("Sheer Force should disable Meloetta's transformation from Relic Song", async () => {
|
||||||
|
game.override
|
||||||
|
.ability(Abilities.SHEER_FORCE)
|
||||||
|
.moveset([ Moves.RELIC_SONG ])
|
||||||
|
.enemyMoveset([ Moves.SPLASH ])
|
||||||
|
.enemyLevel(100);
|
||||||
|
await game.classicMode.startBattle([ Species.MELOETTA ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon();
|
||||||
|
const formKeyStart = playerPokemon?.getFormKey();
|
||||||
|
|
||||||
|
game.move.select(Moves.RELIC_SONG);
|
||||||
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
expect(formKeyStart).toBe(playerPokemon?.getFormKey());
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
85
src/test/abilities/stakeout.test.ts
Normal file
85
src/test/abilities/stakeout.test.ts
Normal file
@ -0,0 +1,85 @@
|
|||||||
|
import { BattlerIndex } from "#app/battle";
|
||||||
|
import { isBetween } from "#app/utils";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
|
|
||||||
|
describe("Abilities - Stakeout", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.SPLASH, Moves.SURF ])
|
||||||
|
.ability(Abilities.STAKEOUT)
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.startingLevel(100)
|
||||||
|
.enemyLevel(100)
|
||||||
|
.enemySpecies(Species.SNORLAX)
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.enemyMoveset([ Moves.SPLASH, Moves.FLIP_TURN ])
|
||||||
|
.startingWave(5);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should do double damage to a pokemon that switched out", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
|
||||||
|
const [ enemy1, ] = game.scene.getEnemyParty();
|
||||||
|
|
||||||
|
game.move.select(Moves.SURF);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
const damage1 = enemy1.getInverseHp();
|
||||||
|
enemy1.hp = enemy1.getMaxHp();
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
game.forceEnemyToSwitch();
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
game.move.select(Moves.SURF);
|
||||||
|
game.forceEnemyToSwitch();
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(enemy1.isFainted()).toBe(false);
|
||||||
|
expect(isBetween(enemy1.getInverseHp(), (damage1 * 2) - 5, (damage1 * 2) + 5)).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should do double damage to a pokemon that switched out via U-Turn/etc", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
|
||||||
|
const [ enemy1, ] = game.scene.getEnemyParty();
|
||||||
|
|
||||||
|
game.move.select(Moves.SURF);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
const damage1 = enemy1.getInverseHp();
|
||||||
|
enemy1.hp = enemy1.getMaxHp();
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.FLIP_TURN);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
game.move.select(Moves.SURF);
|
||||||
|
await game.forceEnemyMove(Moves.FLIP_TURN);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(enemy1.isFainted()).toBe(false);
|
||||||
|
expect(isBetween(enemy1.getInverseHp(), (damage1 * 2) - 5, (damage1 * 2) + 5)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
@ -632,4 +632,34 @@ describe("Abilities - Wimp Out", () => {
|
|||||||
const hasFled = enemyPokemon.switchOutStatus;
|
const hasFled = enemyPokemon.switchOutStatus;
|
||||||
expect(isVisible && !hasFled).toBe(true);
|
expect(isVisible && !hasFled).toBe(true);
|
||||||
});
|
});
|
||||||
|
it("wimp out will not skip battles when triggered in a double battle", async () => {
|
||||||
|
const wave = 2;
|
||||||
|
game.override
|
||||||
|
.enemyMoveset(Moves.SPLASH)
|
||||||
|
.enemySpecies(Species.WIMPOD)
|
||||||
|
.enemyAbility(Abilities.WIMP_OUT)
|
||||||
|
.moveset([ Moves.MATCHA_GOTCHA, Moves.FALSE_SWIPE ])
|
||||||
|
.startingLevel(50)
|
||||||
|
.enemyLevel(1)
|
||||||
|
.battleType("double")
|
||||||
|
.startingWave(wave);
|
||||||
|
await game.classicMode.startBattle([
|
||||||
|
Species.RAICHU,
|
||||||
|
Species.PIKACHU
|
||||||
|
]);
|
||||||
|
const [ wimpod0, wimpod1 ] = game.scene.getEnemyField();
|
||||||
|
|
||||||
|
game.move.select(Moves.FALSE_SWIPE, 0, BattlerIndex.ENEMY);
|
||||||
|
game.move.select(Moves.MATCHA_GOTCHA, 1);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]);
|
||||||
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
|
expect(wimpod0.hp).toBeGreaterThan(0);
|
||||||
|
expect(wimpod0.switchOutStatus).toBe(true);
|
||||||
|
expect(wimpod0.isFainted()).toBe(false);
|
||||||
|
expect(wimpod1.isFainted()).toBe(true);
|
||||||
|
|
||||||
|
await game.toNextWave();
|
||||||
|
expect(game.scene.currentBattle.waveIndex).toBe(wave + 1);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { describe, expect, it, vi } from "vitest";
|
import { describe, expect, it, vi } from "vitest";
|
||||||
import Pokemon from "#app/field/pokemon";
|
import Pokemon from "#app/field/pokemon";
|
||||||
import { BattlerTag, BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags";
|
import { BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags";
|
||||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
|
|
||||||
vi.mock("#app/battle-scene.js");
|
vi.mock("#app/battle-scene.js");
|
||||||
@ -33,30 +32,4 @@ describe("BattlerTag - OctolockTag", () => {
|
|||||||
it ("traps its target (extends TrappedTag)", async () => {
|
it ("traps its target (extends TrappedTag)", async () => {
|
||||||
expect(new OctolockTag(1)).toBeInstanceOf(TrappedTag);
|
expect(new OctolockTag(1)).toBeInstanceOf(TrappedTag);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("can be added to pokemon who are not octolocked", async => {
|
|
||||||
const mockPokemon = {
|
|
||||||
getTag: vi.fn().mockReturnValue(undefined) as Pokemon["getTag"],
|
|
||||||
} as Pokemon;
|
|
||||||
|
|
||||||
const subject = new OctolockTag(1);
|
|
||||||
|
|
||||||
expect(subject.canAdd(mockPokemon)).toBeTruthy();
|
|
||||||
|
|
||||||
expect(mockPokemon.getTag).toHaveBeenCalledTimes(1);
|
|
||||||
expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK);
|
|
||||||
});
|
|
||||||
|
|
||||||
it("cannot be added to pokemon who are octolocked", async => {
|
|
||||||
const mockPokemon = {
|
|
||||||
getTag: vi.fn().mockReturnValue(new BattlerTag(null!, null!, null!, null!)) as Pokemon["getTag"],
|
|
||||||
} as Pokemon;
|
|
||||||
|
|
||||||
const subject = new OctolockTag(1);
|
|
||||||
|
|
||||||
expect(subject.canAdd(mockPokemon)).toBeFalsy();
|
|
||||||
|
|
||||||
expect(mockPokemon.getTag).toHaveBeenCalledTimes(1);
|
|
||||||
expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK);
|
|
||||||
});
|
|
||||||
});
|
});
|
||||||
|
@ -6,7 +6,7 @@ import { Abilities } from "#app/enums/abilities";
|
|||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import * as Messages from "#app/messages";
|
import * as Messages from "#app/messages";
|
||||||
import { TerastallizeModifier } from "#app/modifier/modifier";
|
import { TerastallizeModifier, overrideHeldItems } from "#app/modifier/modifier";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
|
||||||
@ -15,15 +15,17 @@ function testMoveEffectiveness(game: GameManager, move: Moves, targetSpecies: Sp
|
|||||||
expected: number, targetAbility: Abilities = Abilities.BALL_FETCH, teraType?: Type): void {
|
expected: number, targetAbility: Abilities = Abilities.BALL_FETCH, teraType?: Type): void {
|
||||||
// Suppress getPokemonNameWithAffix because it calls on a null battle spec
|
// Suppress getPokemonNameWithAffix because it calls on a null battle spec
|
||||||
vi.spyOn(Messages, "getPokemonNameWithAffix").mockReturnValue("");
|
vi.spyOn(Messages, "getPokemonNameWithAffix").mockReturnValue("");
|
||||||
game.override.enemyAbility(targetAbility);
|
game.override
|
||||||
|
.enemyAbility(targetAbility)
|
||||||
if (teraType !== undefined) {
|
.enemyHeldItems([{ name:"TERA_SHARD", type: teraType }]);
|
||||||
game.override.enemyHeldItems([{ name:"TERA_SHARD", type: teraType }]);
|
|
||||||
}
|
|
||||||
|
|
||||||
const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5);
|
const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5);
|
||||||
const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE);
|
const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE);
|
||||||
|
|
||||||
|
if (teraType !== undefined) {
|
||||||
|
overrideHeldItems(game.scene, target, false);
|
||||||
|
}
|
||||||
|
|
||||||
expect(target.getMoveEffectiveness(user, allMoves[move])).toBe(expected);
|
expect(target.getMoveEffectiveness(user, allMoves[move])).toBe(expected);
|
||||||
user.destroy();
|
user.destroy();
|
||||||
target.destroy();
|
target.destroy();
|
||||||
|
@ -1,11 +1,8 @@
|
|||||||
import { Stat } from "#enums/stat";
|
|
||||||
import { TrappedTag } from "#app/data/battler-tags";
|
import { TrappedTag } from "#app/data/battler-tags";
|
||||||
import { CommandPhase } from "#app/phases/command-phase";
|
|
||||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
|
||||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||||
@ -27,12 +24,13 @@ describe("Moves - Octolock", () => {
|
|||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
|
|
||||||
game.override.battleType("single")
|
game.override
|
||||||
.enemySpecies(Species.RATTATA)
|
.battleType("single")
|
||||||
|
.enemySpecies(Species.MAGIKARP)
|
||||||
.enemyMoveset(Moves.SPLASH)
|
.enemyMoveset(Moves.SPLASH)
|
||||||
.enemyAbility(Abilities.BALL_FETCH)
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
.startingLevel(2000)
|
.startingLevel(2000)
|
||||||
.moveset([ Moves.OCTOLOCK, Moves.SPLASH ])
|
.moveset([ Moves.OCTOLOCK, Moves.SPLASH, Moves.TRICK_OR_TREAT ])
|
||||||
.ability(Abilities.BALL_FETCH);
|
.ability(Abilities.BALL_FETCH);
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -43,16 +41,15 @@ describe("Moves - Octolock", () => {
|
|||||||
|
|
||||||
// use Octolock and advance to init phase of next turn to check for stat changes
|
// use Octolock and advance to init phase of next turn to check for stat changes
|
||||||
game.move.select(Moves.OCTOLOCK);
|
game.move.select(Moves.OCTOLOCK);
|
||||||
await game.phaseInterceptor.to(TurnInitPhase);
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1);
|
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1);
|
||||||
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
|
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
|
||||||
|
|
||||||
// take a second turn to make sure stat changes occur again
|
// take a second turn to make sure stat changes occur again
|
||||||
await game.phaseInterceptor.to(CommandPhase);
|
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to(TurnInitPhase);
|
|
||||||
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-2);
|
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-2);
|
||||||
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-2);
|
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-2);
|
||||||
});
|
});
|
||||||
@ -65,7 +62,7 @@ describe("Moves - Octolock", () => {
|
|||||||
|
|
||||||
// use Octolock and advance to init phase of next turn to check for stat changes
|
// use Octolock and advance to init phase of next turn to check for stat changes
|
||||||
game.move.select(Moves.OCTOLOCK);
|
game.move.select(Moves.OCTOLOCK);
|
||||||
await game.phaseInterceptor.to(TurnInitPhase);
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
|
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||||
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
|
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
|
||||||
@ -79,7 +76,7 @@ describe("Moves - Octolock", () => {
|
|||||||
|
|
||||||
// use Octolock and advance to init phase of next turn to check for stat changes
|
// use Octolock and advance to init phase of next turn to check for stat changes
|
||||||
game.move.select(Moves.OCTOLOCK);
|
game.move.select(Moves.OCTOLOCK);
|
||||||
await game.phaseInterceptor.to(TurnInitPhase);
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
|
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||||
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0);
|
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0);
|
||||||
@ -93,7 +90,7 @@ describe("Moves - Octolock", () => {
|
|||||||
|
|
||||||
// use Octolock and advance to init phase of next turn to check for stat changes
|
// use Octolock and advance to init phase of next turn to check for stat changes
|
||||||
game.move.select(Moves.OCTOLOCK);
|
game.move.select(Moves.OCTOLOCK);
|
||||||
await game.phaseInterceptor.to(TurnInitPhase);
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
|
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||||
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0);
|
expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0);
|
||||||
@ -110,7 +107,44 @@ describe("Moves - Octolock", () => {
|
|||||||
game.move.select(Moves.OCTOLOCK);
|
game.move.select(Moves.OCTOLOCK);
|
||||||
|
|
||||||
// after Octolock - enemy should be trapped
|
// after Octolock - enemy should be trapped
|
||||||
await game.phaseInterceptor.to(MoveEndPhase);
|
await game.phaseInterceptor.to("MoveEndPhase");
|
||||||
expect(enemyPokemon.findTag(t => t instanceof TrappedTag)).toBeDefined();
|
expect(enemyPokemon.findTag(t => t instanceof TrappedTag)).toBeDefined();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("does not work on ghost type pokemon", async () => {
|
||||||
|
game.override.enemyMoveset(Moves.OCTOLOCK);
|
||||||
|
await game.classicMode.startBattle([ Species.GASTLY ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
|
// before Octolock - player should not be trapped
|
||||||
|
expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined();
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
// after Octolock - player should still not be trapped, and no stat loss
|
||||||
|
expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined();
|
||||||
|
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||||
|
expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(0);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("does not work on pokemon with added ghost type via Trick-or-Treat", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||||
|
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
|
||||||
|
// before Octolock - pokemon should not be trapped
|
||||||
|
expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined();
|
||||||
|
|
||||||
|
game.move.select(Moves.TRICK_OR_TREAT);
|
||||||
|
await game.toNextTurn();
|
||||||
|
game.move.select(Moves.OCTOLOCK);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
// after Octolock - pokemon should still not be trapped, and no stat loss
|
||||||
|
expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined();
|
||||||
|
expect(enemy.getStatStage(Stat.DEF)).toBe(0);
|
||||||
|
expect(enemy.getStatStage(Stat.SPDEF)).toBe(0);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
@ -266,6 +266,9 @@ describe("Clowning Around - Mystery Encounter", () => {
|
|||||||
// 5 Lucky Egg on lead (ultra)
|
// 5 Lucky Egg on lead (ultra)
|
||||||
itemType = generateModifierType(scene, modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType);
|
await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType);
|
||||||
|
// 3 Soothe Bell on lead (great tier, but counted as ultra by this ME)
|
||||||
|
itemType = generateModifierType(scene, modifierTypes.SOOTHE_BELL) as PokemonHeldItemModifierType;
|
||||||
|
await addItemToPokemon(scene, scene.getPlayerParty()[0], 3, itemType);
|
||||||
// 5 Soul Dew on lead (rogue)
|
// 5 Soul Dew on lead (rogue)
|
||||||
itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType);
|
await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType);
|
||||||
@ -286,7 +289,7 @@ describe("Clowning Around - Mystery Encounter", () => {
|
|||||||
const rogueCountAfter = leadItemsAfter
|
const rogueCountAfter = leadItemsAfter
|
||||||
.filter(m => m.type.tier === ModifierTier.ROGUE)
|
.filter(m => m.type.tier === ModifierTier.ROGUE)
|
||||||
.reduce((a, b) => a + b.stackCount, 0);
|
.reduce((a, b) => a + b.stackCount, 0);
|
||||||
expect(ultraCountAfter).toBe(10);
|
expect(ultraCountAfter).toBe(13);
|
||||||
expect(rogueCountAfter).toBe(7);
|
expect(rogueCountAfter).toBe(7);
|
||||||
|
|
||||||
const secondItemsAfter = scene.getPlayerParty()[1].getHeldItems();
|
const secondItemsAfter = scene.getPlayerParty()[1].getHeldItems();
|
||||||
|
@ -18,6 +18,7 @@ import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
|||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
|
import * as Utils from "#app/utils";
|
||||||
|
|
||||||
const namespace = "mysteryEncounters/globalTradeSystem";
|
const namespace = "mysteryEncounters/globalTradeSystem";
|
||||||
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
||||||
@ -176,6 +177,23 @@ describe("Global Trade System - Mystery Encounter", () => {
|
|||||||
expect(defaultParty.includes(speciesAfter!)).toBeFalsy();
|
expect(defaultParty.includes(speciesAfter!)).toBeFalsy();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("Should roll for shiny twice, with random variant and associated luck", async () => {
|
||||||
|
// This ensures that the first shiny roll gets ignored, to test the ME rerolling for shiny
|
||||||
|
game.override.enemyShiny(false);
|
||||||
|
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||||
|
|
||||||
|
vi.spyOn(Utils, "randSeedInt").mockReturnValue(1); // force shiny on reroll
|
||||||
|
|
||||||
|
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 });
|
||||||
|
|
||||||
|
const receivedPokemon = scene.getPlayerParty().at(-1)!;
|
||||||
|
|
||||||
|
expect(receivedPokemon.shiny).toBeTruthy();
|
||||||
|
expect(receivedPokemon.variant).toBeDefined();
|
||||||
|
expect(receivedPokemon.luck).toBe(receivedPokemon.variant + 1);
|
||||||
|
});
|
||||||
|
|
||||||
it("should leave encounter without battle", async () => {
|
it("should leave encounter without battle", async () => {
|
||||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||||
|
|
||||||
|
@ -18,6 +18,7 @@ import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/e
|
|||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { EggTier } from "#enums/egg-type";
|
import { EggTier } from "#enums/egg-type";
|
||||||
import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
|
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||||
|
|
||||||
const namespace = "mysteryEncounters/theExpertPokemonBreeder";
|
const namespace = "mysteryEncounters/theExpertPokemonBreeder";
|
||||||
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
||||||
@ -182,7 +183,10 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
|
|||||||
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
||||||
|
|
||||||
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship;
|
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship;
|
||||||
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
|
// 20 from ME + extra from winning battle (that extra is not accurate to what happens in game.
|
||||||
|
// The Pokemon normally gets FRIENDSHIP_GAIN_FROM_BATTLE 3 times, once for each defeated Pokemon
|
||||||
|
// but due to how skipBattleRunMysteryEncounterRewardsPhase is implemented, it only receives it once)
|
||||||
|
expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -261,7 +265,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
|
|||||||
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
||||||
|
|
||||||
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship;
|
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship;
|
||||||
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
|
expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); // 20 from ME + extra for friendship gained from winning battle
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -340,7 +344,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
|
|||||||
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
||||||
|
|
||||||
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship;
|
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship;
|
||||||
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
|
expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); // 20 + extra for friendship gained from winning battle
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
@ -123,7 +123,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
it("Should update the player's money properly", async () => {
|
it("should update the player's money properly", async () => {
|
||||||
const initialMoney = 20000;
|
const initialMoney = 20000;
|
||||||
scene.money = initialMoney;
|
scene.money = initialMoney;
|
||||||
const updateMoneySpy = vi.spyOn(EncounterPhaseUtils, "updatePlayerMoney");
|
const updateMoneySpy = vi.spyOn(EncounterPhaseUtils, "updatePlayerMoney");
|
||||||
@ -137,7 +137,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
|
|||||||
expect(scene.money).toBe(initialMoney - price);
|
expect(scene.money).toBe(initialMoney - price);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("Should add the Pokemon to the party", async () => {
|
it("should add the Pokemon to the party", async () => {
|
||||||
scene.money = 20000;
|
scene.money = 20000;
|
||||||
await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty);
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty);
|
||||||
|
|
||||||
@ -153,6 +153,18 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
|
|||||||
expect(newlyPurchasedPokemon!.moveset.length > 0).toBeTruthy();
|
expect(newlyPurchasedPokemon!.moveset.length > 0).toBeTruthy();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("should give the purchased Pokemon its HA or make it shiny", async () => {
|
||||||
|
scene.money = 20000;
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty);
|
||||||
|
await runMysteryEncounterToEnd(game, 1);
|
||||||
|
|
||||||
|
const newlyPurchasedPokemon = scene.getPlayerParty()[scene.getPlayerParty().length - 1];
|
||||||
|
const isshiny = newlyPurchasedPokemon.shiny;
|
||||||
|
const hasHA = newlyPurchasedPokemon.abilityIndex === 2;
|
||||||
|
expect(isshiny || hasHA).toBeTruthy();
|
||||||
|
expect(isshiny && hasHA).toBeFalsy();
|
||||||
|
});
|
||||||
|
|
||||||
it("should be disabled if player does not have enough money", async () => {
|
it("should be disabled if player does not have enough money", async () => {
|
||||||
scene.money = 0;
|
scene.money = 0;
|
||||||
await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty);
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty);
|
||||||
|
@ -109,6 +109,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||||||
species: getPokemonSpecies(Species.SHUCKLE),
|
species: getPokemonSpecies(Species.SHUCKLE),
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
bossSegments: 5,
|
bossSegments: 5,
|
||||||
|
shiny: false,
|
||||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||||
nature: Nature.BOLD,
|
nature: Nature.BOLD,
|
||||||
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
||||||
|
@ -92,6 +92,7 @@ describe("Trash to Treasure - Mystery Encounter", () => {
|
|||||||
{
|
{
|
||||||
species: getPokemonSpecies(Species.GARBODOR),
|
species: getPokemonSpecies(Species.GARBODOR),
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
|
shiny: false,
|
||||||
formIndex: 1,
|
formIndex: 1,
|
||||||
bossSegmentModifier: 1,
|
bossSegmentModifier: 1,
|
||||||
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ],
|
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ],
|
||||||
|
@ -51,6 +51,7 @@ import { Abilities } from "#enums/abilities";
|
|||||||
import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters";
|
import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters";
|
||||||
import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils";
|
import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils";
|
||||||
import type { Nature } from "#enums/nature";
|
import type { Nature } from "#enums/nature";
|
||||||
|
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||||
|
|
||||||
export type StarterSelectCallback = (starters: Starter[]) => void;
|
export type StarterSelectCallback = (starters: Starter[]) => void;
|
||||||
|
|
||||||
@ -1462,7 +1463,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, gen: number, i: number) => total += this.scene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0);
|
const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, gen: number, i: number) => total += this.scene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0);
|
||||||
const newCost = this.scene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId);
|
const newCost = this.scene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId);
|
||||||
if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < 6) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party
|
if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < PLAYER_PARTY_MAX_SIZE) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party
|
||||||
options = [
|
options = [
|
||||||
{
|
{
|
||||||
label: i18next.t("starterSelectUiHandler:addToParty"),
|
label: i18next.t("starterSelectUiHandler:addToParty"),
|
||||||
|
Loading…
Reference in New Issue
Block a user