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added more automated tests
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@ -77,7 +77,6 @@ describe("Moves - Spectral Thief", () => {
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const dmgBefore = enemy.getAttackDamage(player, moveToCheck, false, false, false, false).damage;
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enemy.setStatStage(Stat.ATK, 6);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -95,7 +94,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 6);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -114,7 +112,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 3);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -133,7 +130,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 3);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -152,7 +148,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 3);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -171,7 +166,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 3);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -190,7 +184,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 3);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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@ -199,6 +192,7 @@ describe("Moves - Spectral Thief", () => {
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expect(player.getStatStage(Stat.ATK)).toEqual(3);
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expect(enemy.getStatStage(Stat.ATK)).toEqual(0);
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//-1 Damage since Subsitute damages enemy for 1
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expect(enemy.hp).toBeLessThan(enemy.getMaxHp() - 1);
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});
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@ -211,7 +205,6 @@ describe("Moves - Spectral Thief", () => {
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const enemy = game.scene.getEnemyPokemon()!;
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enemy.setStatStage(Stat.ATK, 3);
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player.setStatStage(Stat.ATK, 0);
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game.move.select(Moves.SPECTRAL_THIEF);
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