activates on faint as well

This commit is contained in:
shayebeadlingkl 2024-05-08 17:26:16 -04:00
parent 4f3e425fde
commit 6f82a2d9a3

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@ -3414,7 +3414,8 @@ export function initAbilities() {
new Ability(Abilities.BALL_FETCH, 8)
.unimplemented(),
new Ability(Abilities.COTTON_DOWN, 8)
.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattleStat.SPD, -1, false, true),
.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattleStat.SPD, -1, false, true)
.bypassFaint(),
new Ability(Abilities.PROPELLER_TAIL, 8)
.unimplemented(),
new Ability(Abilities.MIRROR_ARMOR, 8)