mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-03 06:52:16 +02:00
Misc fixes
This commit is contained in:
parent
9289183e06
commit
6f3fa3137a
@ -1,7 +1,7 @@
|
||||
/**
|
||||
/*
|
||||
* This script creates a test boilerplate file in the appropriate
|
||||
* directory based on the type selected.
|
||||
* @example pnpm test:create
|
||||
* Usage: `pnpm test:create`
|
||||
*/
|
||||
|
||||
import fs from "node:fs";
|
||||
|
@ -1,8 +1,8 @@
|
||||
// Usage: node decrypt-save.js <encrypted-file> [save-file]
|
||||
|
||||
// biome-ignore lint/performance/noNamespaceImport: This is how you import fs from node
|
||||
import * as fs from "node:fs";
|
||||
import pkg from "crypto-js";
|
||||
|
||||
const { AES, enc } = pkg;
|
||||
import { AES, enc } from "crypto-js";
|
||||
|
||||
const SAVE_KEY = "x0i2O7WRiANTqPmZ";
|
||||
|
||||
|
@ -1,10 +1,9 @@
|
||||
/**
|
||||
* Re-exports of all the types defined in the modifier module.
|
||||
*/
|
||||
// Intentionally re-exports `ModifierConstructorMap` from `modifier.ts`
|
||||
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import type { ModifierConstructorMap } from "#modifiers/modifier";
|
||||
import type { ModifierType, WeightedModifierType } from "#modifiers/modifier-type";
|
||||
|
||||
export type ModifierTypeFunc = () => ModifierType;
|
||||
export type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number;
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */
|
||||
import type { BattleScene } from "#app/battle-scene";
|
||||
import type { SpeciesFormChangeRevertWeatherFormTrigger } from "#data/form-change-triggers";
|
||||
|
||||
/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */
|
||||
|
||||
import { applyAbAttrs } from "#abilities/apply-ab-attrs";
|
||||
|
@ -1,6 +1,5 @@
|
||||
/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */
|
||||
import type { initModifierTypes } from "#modifiers/modifier-type";
|
||||
|
||||
/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */
|
||||
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**
|
||||
/*
|
||||
* Contains modifier pools for different contexts in the game.
|
||||
* Can be safely imported without worrying about circular dependencies.
|
||||
*/
|
||||
|
@ -8,8 +8,6 @@ import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
//const TIMEOUT = 20 * 1000;
|
||||
|
||||
describe("Daily Mode", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
@ -11,7 +11,7 @@ import { TurnEndPhase } from "#phases/turn-end-phase";
|
||||
import { TurnInitPhase } from "#phases/turn-init-phase";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Dire Hit", () => {
|
||||
@ -19,7 +19,7 @@ describe("Items - Dire Hit", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -3,14 +3,14 @@ import { Stat } from "#enums/stat";
|
||||
import { StatBoosterModifier } from "#modifiers/modifier";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { NumberHolder, randItem } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Eviolite", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id";
|
||||
import { PokemonExpBoosterModifier } from "#modifiers/modifier";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("EXP Modifier Items", () => {
|
||||
@ -10,7 +10,7 @@ describe("EXP Modifier Items", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -6,7 +6,7 @@ import { SpeciesId } from "#enums/species-id";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import type { ContactHeldItemTransferChanceModifier } from "#modifiers/modifier";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Grip Claw", () => {
|
||||
@ -14,7 +14,7 @@ describe("Items - Grip Claw", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -3,7 +3,7 @@ import { SpeciesId } from "#enums/species-id";
|
||||
import { TurnEndPhase } from "#phases/turn-end-phase";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { randInt } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Leek", () => {
|
||||
@ -11,7 +11,7 @@ describe("Items - Leek", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -5,7 +5,7 @@ import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Light Ball", () => {
|
||||
@ -13,7 +13,7 @@ describe("Items - Light Ball", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -4,7 +4,7 @@ import { MoveId } from "#enums/move-id";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { SelectModifierPhase } from "#phases/select-modifier-phase";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Items - Lock Capsule", () => {
|
||||
@ -12,7 +12,7 @@ describe("Items - Lock Capsule", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -5,7 +5,7 @@ import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Metal Powder", () => {
|
||||
@ -13,7 +13,7 @@ describe("Items - Metal Powder", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -3,7 +3,7 @@ import { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Items - Mystical Rock", () => {
|
||||
@ -11,7 +11,7 @@ describe("Items - Mystical Rock", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -5,7 +5,7 @@ import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Quick Powder", () => {
|
||||
@ -13,7 +13,7 @@ describe("Items - Quick Powder", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -2,7 +2,7 @@ import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TurnEndPhase } from "#phases/turn-end-phase";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Scope Lens", () => {
|
||||
@ -10,7 +10,7 @@ describe("Items - Scope Lens", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -9,7 +9,7 @@ import { TempStatStageBoosterModifier } from "#modifiers/modifier";
|
||||
import { TurnEndPhase } from "#phases/turn-end-phase";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Temporary Stat Stage Boosters", () => {
|
||||
@ -17,7 +17,7 @@ describe("Items - Temporary Stat Stage Boosters", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -5,7 +5,7 @@ import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { NumberHolder, randInt } from "#utils/common";
|
||||
import Phase from "phaser";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Items - Thick Club", () => {
|
||||
@ -13,7 +13,7 @@ describe("Items - Thick Club", () => {
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
@ -1,4 +1,3 @@
|
||||
// import { apiFetch } from "#app/utils";
|
||||
import { GameManager } from "#test/testUtils/gameManager";
|
||||
import { waitUntil } from "#test/testUtils/gameManagerUtils";
|
||||
import Phaser from "phaser";
|
||||
|
@ -1,3 +1,7 @@
|
||||
/** biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */
|
||||
import type { NewArenaEvent } from "#app/events/battle-scene";
|
||||
/** biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */
|
||||
|
||||
import type { BattleStyle, RandomTrainerOverride } from "#app/overrides";
|
||||
import Overrides, { defaultOverrides } from "#app/overrides";
|
||||
import { Weather } from "#data/weather";
|
||||
|
Loading…
Reference in New Issue
Block a user