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Added left and right arrows to challenges
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@ -28,7 +28,7 @@ export default class GameChallengesUiHandler extends UiHandler {
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private descriptionText: BBCodeText;
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private descriptionText: BBCodeText;
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private challengeLabels: Array<{ label: Phaser.GameObjects.Text, value: Phaser.GameObjects.Text }>;
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private challengeLabels: Array<{ label: Phaser.GameObjects.Text, value: Phaser.GameObjects.Text, leftArrow: Phaser.GameObjects.Image, rightArrow: Phaser.GameObjects.Image }>;
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private monoTypeValue: Phaser.GameObjects.Sprite;
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private monoTypeValue: Phaser.GameObjects.Sprite;
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private cursorObj: Phaser.GameObjects.NineSlice | null;
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private cursorObj: Phaser.GameObjects.NineSlice | null;
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@ -135,14 +135,31 @@ export default class GameChallengesUiHandler extends UiHandler {
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this.valuesContainer.add(label);
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this.valuesContainer.add(label);
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const leftArrow = this.scene.add.image(0, 0, "cursor_reverse");
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leftArrow.setName(`challenge-left-arrow-${i}`);
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leftArrow.setOrigin(0, 0);
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leftArrow.setVisible(false);
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leftArrow.setScale(0.75);
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this.valuesContainer.add(leftArrow);
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const rightArrow = this.scene.add.image(0, 0, "cursor");
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rightArrow.setName(`challenge-right-arrow-${i}`);
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rightArrow.setOrigin(0, 0);
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rightArrow.setScale(0.75);
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rightArrow.setVisible(false);
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this.valuesContainer.add(rightArrow);
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const value = addTextObject(this.scene, 0, 28 + i * 16, "", TextStyle.SETTINGS_LABEL);
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const value = addTextObject(this.scene, 0, 28 + i * 16, "", TextStyle.SETTINGS_LABEL);
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value.setName(`challenge-value-text-${i}`);
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value.setName(`challenge-value-text-${i}`);
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value.setX((rightArrow.x - (leftArrow.x + leftArrow.width)) / 2);
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value.setPositionRelative(label, 100, 0);
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value.setPositionRelative(label, 100, 0);
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this.valuesContainer.add(value);
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this.valuesContainer.add(value);
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this.challengeLabels[i] = {
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this.challengeLabels[i] = {
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label: label,
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label: label,
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value: value
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value: value,
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leftArrow: leftArrow,
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rightArrow: rightArrow
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};
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};
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}
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}
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@ -191,6 +208,8 @@ export default class GameChallengesUiHandler extends UiHandler {
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if (i < this.scene.gameMode.challenges.length) {
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if (i < this.scene.gameMode.challenges.length) {
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this.challengeLabels[i].label.setVisible(true);
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this.challengeLabels[i].label.setVisible(true);
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this.challengeLabels[i].value.setVisible(true);
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this.challengeLabels[i].value.setVisible(true);
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this.challengeLabels[i].leftArrow.setVisible(true);
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this.challengeLabels[i].rightArrow.setVisible(true);
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}
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}
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}
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}
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}
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}
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@ -204,14 +223,20 @@ export default class GameChallengesUiHandler extends UiHandler {
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for (let i = 0; i < Math.min(9, this.scene.gameMode.challenges.length); i++) {
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for (let i = 0; i < Math.min(9, this.scene.gameMode.challenges.length); i++) {
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const challenge = this.scene.gameMode.challenges[this.scrollCursor + i];
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const challenge = this.scene.gameMode.challenges[this.scrollCursor + i];
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this.challengeLabels[i].label.setText(challenge.getName());
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this.challengeLabels[i].label.setText(challenge.getName());
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this.challengeLabels[i].leftArrow.setPositionRelative(this.challengeLabels[i].label, 90, 4.5);
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this.challengeLabels[i].leftArrow.setVisible(challenge.value !== 0);
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this.challengeLabels[i].rightArrow.setPositionRelative(this.challengeLabels[i].label, 130, 4.5);
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this.challengeLabels[i].rightArrow.setVisible(challenge.value !== challenge.maxValue);
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if (challenge.id === Challenges.SINGLE_TYPE) {
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if (challenge.id === Challenges.SINGLE_TYPE) {
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this.monoTypeValue.setPositionRelative(this.challengeLabels[i].label, 113, 8);
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this.monoTypeValue.setPositionRelative(this.challengeLabels[i].label, 112, 8);
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this.monoTypeValue.setFrame(challenge.getValue());
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this.monoTypeValue.setFrame(challenge.getValue());
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this.monoTypeValue.setVisible(true);
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this.monoTypeValue.setVisible(true);
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this.challengeLabels[i].value.setVisible(false);
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this.challengeLabels[i].value.setVisible(false);
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monoTypeVisible = true;
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monoTypeVisible = true;
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} else {
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} else {
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this.challengeLabels[i].value.setText(challenge.getValue());
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this.challengeLabels[i].value.setText(challenge.getValue());
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this.challengeLabels[i].value.setX(this.challengeLabels[i].rightArrow.x - (this.challengeLabels[i].rightArrow.x - (this.challengeLabels[i].leftArrow.x + this.challengeLabels[i].leftArrow.width)) / 2 - 0.5);
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this.challengeLabels[i].value.setOrigin(0.5, 0);
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this.challengeLabels[i].value.setVisible(true);
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this.challengeLabels[i].value.setVisible(true);
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}
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}
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}
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}
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