mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-09-23 15:03:24 +02:00
Merge remote-tracking branch 'upstream/beta' into phase-interceptor
This commit is contained in:
commit
6e0d0cd495
11
biome.jsonc
11
biome.jsonc
@ -254,16 +254,9 @@
|
||||
},
|
||||
|
||||
// Overrides to prevent unused import removal inside `overrides.ts`, enums & `.d.ts` files (for TSDoc linkcodes),
|
||||
// as well as inside script boilerplate files.
|
||||
// as well as inside script boilerplate files (whose imports will _presumably_ be used in the generated file).
|
||||
{
|
||||
// TODO: Rename existing boilerplates in the folder and remove this last alias
|
||||
"includes": [
|
||||
"**/src/overrides.ts",
|
||||
"**/src/enums/**/*",
|
||||
"**/*.d.ts",
|
||||
"scripts/**/*.boilerplate.ts",
|
||||
"**/boilerplates/*.ts"
|
||||
],
|
||||
"includes": ["**/src/overrides.ts", "**/src/enums/**/*", "**/*.d.ts", "scripts/**/*.boilerplate.ts"],
|
||||
"linter": {
|
||||
"rules": {
|
||||
"correctness": {
|
||||
|
@ -43,6 +43,6 @@ describe("{{description}}", () => {
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(feebas).toHaveUsedMove({ move: MoveId.SPLASH, result: MoveResult.SUCCESS });
|
||||
expect(game.textInterceptor.logs).toContain(i18next.t("moveTriggers:splash"));
|
||||
expect(game).toHaveShownMessage(i18next.t("moveTriggers:splash"));
|
||||
});
|
||||
});
|
@ -102,9 +102,9 @@ async function promptFileName(selectedType) {
|
||||
function getBoilerplatePath(choiceType) {
|
||||
switch (choiceType) {
|
||||
// case "Reward":
|
||||
// return path.join(__dirname, "boilerplates/reward.ts");
|
||||
// return path.join(__dirname, "boilerplates/reward.boilerplate.ts");
|
||||
default:
|
||||
return path.join(__dirname, "boilerplates/default.ts");
|
||||
return path.join(__dirname, "boilerplates/default.boilerplate.ts");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { speciesEggMoves } from "#balance/egg-moves";
|
||||
import {
|
||||
BASE_LEVEL_WEIGHT_OFFSET,
|
||||
BASE_WEIGHT_MULTIPLIER,
|
||||
BOSS_EXTRA_WEIGHT_MULTIPLIER,
|
||||
COMMON_TIER_TM_LEVEL_REQUIREMENT,
|
||||
@ -72,7 +73,7 @@ function getAndWeightLevelMoves(pokemon: Pokemon): Map<MoveId, number> {
|
||||
continue;
|
||||
}
|
||||
|
||||
let weight = learnLevel + 20;
|
||||
let weight = learnLevel + BASE_LEVEL_WEIGHT_OFFSET;
|
||||
switch (learnLevel) {
|
||||
case EVOLVE_MOVE:
|
||||
weight = EVOLUTION_MOVE_WEIGHT;
|
||||
@ -132,6 +133,11 @@ function getTmPoolForSpecies(
|
||||
): void {
|
||||
const [allowCommon, allowGreat, allowUltra] = allowedTiers;
|
||||
const tms = speciesTmMoves[speciesId];
|
||||
// Species with no learnable TMs (e.g. Ditto) don't have entries in the `speciesTmMoves` object,
|
||||
// so this is needed to avoid iterating over `undefined`
|
||||
if (tms == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
let moveId: MoveId;
|
||||
for (const tm of tms) {
|
||||
@ -241,7 +247,11 @@ function getEggPoolForSpecies(
|
||||
excludeRare: boolean,
|
||||
rareEggMoveWeight = 0,
|
||||
): void {
|
||||
for (const [idx, moveId] of speciesEggMoves[rootSpeciesId].entries()) {
|
||||
const eggMoves = speciesEggMoves[rootSpeciesId];
|
||||
if (eggMoves == null) {
|
||||
return;
|
||||
}
|
||||
for (const [idx, moveId] of eggMoves.entries()) {
|
||||
if (levelPool.has(moveId) || (idx === 3 && excludeRare)) {
|
||||
continue;
|
||||
}
|
||||
@ -416,7 +426,6 @@ function adjustDamageMoveWeights(pool: Map<MoveId, number>, pokemon: Pokemon, wi
|
||||
* @param pool - The move pool to calculate the total weight for
|
||||
* @returns The total weight of all moves in the pool
|
||||
*/
|
||||
// biome-ignore lint/correctness/noUnusedVariables: May be useful
|
||||
function calculateTotalPoolWeight(pool: Map<MoveId, number>): number {
|
||||
let totalWeight = 0;
|
||||
for (const weight of pool.values()) {
|
||||
@ -622,7 +631,7 @@ function fillInRemainingMovesetSlots(
|
||||
* @param note - Short note to include in the log for context
|
||||
*/
|
||||
function debugMoveWeights(pokemon: Pokemon, pool: Map<MoveId, number>, note: string): void {
|
||||
if (isBeta || import.meta.env.DEV) {
|
||||
if ((isBeta || import.meta.env.DEV) && import.meta.env.NODE_ENV !== "test") {
|
||||
const moveNameToWeightMap = new Map<string, number>();
|
||||
const sortedByValue = Array.from(pool.entries()).sort((a, b) => b[1] - a[1]);
|
||||
for (const [moveId, weight] of sortedByValue) {
|
||||
@ -713,3 +722,49 @@ export function generateMoveset(pokemon: Pokemon): void {
|
||||
filterPool(baseWeights, (m: MoveId) => !pokemon.moveset.some(mo => m[0] === mo.moveId)),
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports for internal testing purposes.
|
||||
* ⚠️ These *must not* be used outside of tests, as they will not be defined.
|
||||
* @internal
|
||||
*/
|
||||
export const __INTERNAL_TEST_EXPORTS: {
|
||||
getAndWeightLevelMoves: typeof getAndWeightLevelMoves;
|
||||
getAllowedTmTiers: typeof getAllowedTmTiers;
|
||||
getTmPoolForSpecies: typeof getTmPoolForSpecies;
|
||||
getAndWeightTmMoves: typeof getAndWeightTmMoves;
|
||||
getEggMoveWeight: typeof getEggMoveWeight;
|
||||
getEggPoolForSpecies: typeof getEggPoolForSpecies;
|
||||
getAndWeightEggMoves: typeof getAndWeightEggMoves;
|
||||
filterMovePool: typeof filterMovePool;
|
||||
adjustWeightsForTrainer: typeof adjustWeightsForTrainer;
|
||||
adjustDamageMoveWeights: typeof adjustDamageMoveWeights;
|
||||
calculateTotalPoolWeight: typeof calculateTotalPoolWeight;
|
||||
filterPool: typeof filterPool;
|
||||
forceStabMove: typeof forceStabMove;
|
||||
filterRemainingTrainerMovePool: typeof filterRemainingTrainerMovePool;
|
||||
fillInRemainingMovesetSlots: typeof fillInRemainingMovesetSlots;
|
||||
} = {} as any;
|
||||
|
||||
// We can't use `import.meta.vitest` here, because this would not be set
|
||||
// until the tests themselves begin to run, which is after imports
|
||||
// So we rely on NODE_ENV being test instead
|
||||
if (import.meta.env.NODE_ENV === "test") {
|
||||
Object.assign(__INTERNAL_TEST_EXPORTS, {
|
||||
getAndWeightLevelMoves,
|
||||
getAllowedTmTiers,
|
||||
getTmPoolForSpecies,
|
||||
getAndWeightTmMoves,
|
||||
getEggMoveWeight,
|
||||
getEggPoolForSpecies,
|
||||
getAndWeightEggMoves,
|
||||
filterMovePool,
|
||||
adjustWeightsForTrainer,
|
||||
adjustDamageMoveWeights,
|
||||
calculateTotalPoolWeight,
|
||||
filterPool,
|
||||
forceStabMove,
|
||||
filterRemainingTrainerMovePool,
|
||||
fillInRemainingMovesetSlots,
|
||||
});
|
||||
}
|
||||
|
@ -1346,13 +1346,12 @@ export class BattleScene extends SceneBase {
|
||||
if (newBattleType === BattleType.TRAINER) {
|
||||
const trainerType =
|
||||
Overrides.RANDOM_TRAINER_OVERRIDE?.trainerType ?? this.arena.randomTrainerType(newWaveIndex);
|
||||
const hasDouble = trainerConfigs[trainerType].hasDouble;
|
||||
let doubleTrainer = false;
|
||||
if (trainerConfigs[trainerType].doubleOnly) {
|
||||
doubleTrainer = true;
|
||||
} else if (trainerConfigs[trainerType].hasDouble) {
|
||||
doubleTrainer =
|
||||
Overrides.RANDOM_TRAINER_OVERRIDE?.alwaysDouble
|
||||
|| !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
} else if (hasDouble) {
|
||||
doubleTrainer = !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
|
||||
// Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance
|
||||
if (
|
||||
trainerConfigs[trainerType].trainerTypeDouble
|
||||
@ -1361,11 +1360,19 @@ export class BattleScene extends SceneBase {
|
||||
doubleTrainer = false;
|
||||
}
|
||||
}
|
||||
const variant = doubleTrainer
|
||||
? TrainerVariant.DOUBLE
|
||||
: randSeedInt(2)
|
||||
? TrainerVariant.FEMALE
|
||||
: TrainerVariant.DEFAULT;
|
||||
|
||||
// Forcing a double battle on wave 1 causes a bug where only one enemy is sent out,
|
||||
// making it impossible to complete the fight without a reload
|
||||
const overrideVariant =
|
||||
Overrides.RANDOM_TRAINER_OVERRIDE?.trainerVariant === TrainerVariant.DOUBLE
|
||||
&& (!hasDouble || newWaveIndex <= 1)
|
||||
? TrainerVariant.DEFAULT
|
||||
: Overrides.RANDOM_TRAINER_OVERRIDE?.trainerVariant;
|
||||
|
||||
const variant =
|
||||
overrideVariant
|
||||
?? (doubleTrainer ? TrainerVariant.DOUBLE : randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT);
|
||||
|
||||
newTrainer = trainerData !== undefined ? trainerData.toTrainer() : new Trainer(trainerType, variant);
|
||||
this.field.add(newTrainer);
|
||||
}
|
||||
|
@ -83,6 +83,33 @@ export const GREAT_TM_MOVESET_WEIGHT = 14;
|
||||
/** The weight given to TMs in the ultra tier during moveset generation */
|
||||
export const ULTRA_TM_MOVESET_WEIGHT = 18;
|
||||
|
||||
/**
|
||||
* The base weight offset for level moves
|
||||
*
|
||||
* @remarks
|
||||
* The relative likelihood of moves learned at different levels is determined by
|
||||
* the ratio of their weights,
|
||||
* or, the formula:
|
||||
* `(levelB + BASE_LEVEL_WEIGHT_OFFSET) / (levelA + BASE_LEVEL_WEIGHT_OFFSET)`
|
||||
*
|
||||
* For example, consider move A and B that are learned at levels 1 and 60, respectively,
|
||||
* but have no other differences (same power, accuracy, category, etc).
|
||||
* The following table demonstrates the likelihood of move B being chosen over move A.
|
||||
*
|
||||
* | Offset | Likelihood |
|
||||
* |--------|------------|
|
||||
* | 0 | 60x |
|
||||
* | 1 | 30x |
|
||||
* | 5 | 10.8x |
|
||||
* | 20 | 3.8x |
|
||||
* | 60 | 2x |
|
||||
*
|
||||
* Note that increasing this without adjusting the other weights will decrease the likelihood of non-level moves
|
||||
*
|
||||
* For a complete picture, see {@link https://www.desmos.com/calculator/wgln4dxigl}
|
||||
*/
|
||||
export const BASE_LEVEL_WEIGHT_OFFSET = 20;
|
||||
|
||||
/**
|
||||
* The maximum weight an egg move can ever have
|
||||
* @remarks
|
||||
|
@ -18,6 +18,7 @@ import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import { Unlockables } from "#enums/unlockables";
|
||||
import { VariantTier } from "#enums/variant-tier";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
@ -311,8 +312,12 @@ export type BattleStyle = "double" | "single" | "even-doubles" | "odd-doubles";
|
||||
export type RandomTrainerOverride = {
|
||||
/** The Type of trainer to force */
|
||||
trainerType: Exclude<TrainerType, TrainerType.UNKNOWN>;
|
||||
/* If the selected trainer type has a double version, it will always use its double version. */
|
||||
alwaysDouble?: boolean;
|
||||
/**
|
||||
* The {@linkcode TrainerVariant} to force.
|
||||
* @remarks
|
||||
* `TrainerVariant.DOUBLE` cannot be forced on the first wave of a game due to issues with trainer party generation.
|
||||
*/
|
||||
trainerVariant?: TrainerVariant;
|
||||
};
|
||||
|
||||
/** The type of the {@linkcode DefaultOverrides} class */
|
||||
|
@ -33,7 +33,7 @@ export class LoginPhase extends Phase {
|
||||
globalScene.ui.showText(i18next.t("menu:logInOrCreateAccount"));
|
||||
}
|
||||
|
||||
globalScene.playSound("menu_open");
|
||||
globalScene.playSound("ui/menu_open");
|
||||
|
||||
const loadData = () => {
|
||||
updateUserInfo().then(success => {
|
||||
@ -53,7 +53,7 @@ export class LoginPhase extends Phase {
|
||||
loadData();
|
||||
},
|
||||
() => {
|
||||
globalScene.playSound("menu_open");
|
||||
globalScene.playSound("ui/menu_open");
|
||||
globalScene.ui.setMode(UiMode.REGISTRATION_FORM, {
|
||||
buttonActions: [
|
||||
() => {
|
||||
|
@ -23,11 +23,13 @@ export function getCookie(cName: string): string {
|
||||
}
|
||||
const name = `${cName}=`;
|
||||
const ca = document.cookie.split(";");
|
||||
// Check all cookies in the document and see if any of them match, grabbing the first one whose value lines up
|
||||
for (const c of ca) {
|
||||
const cTrimmed = c.trim();
|
||||
if (cTrimmed.startsWith(name)) {
|
||||
return c.slice(name.length, c.length);
|
||||
for (let c of ca) {
|
||||
// ⚠️ DO NOT REPLACE THIS WITH C = C.TRIM() - IT BREAKS IN NON-CHROMIUM BROWSERS ⚠️
|
||||
while (c.charAt(0) === " ") {
|
||||
c = c.substring(1);
|
||||
}
|
||||
if (c.indexOf(name) === 0) {
|
||||
return c.substring(name.length, c.length);
|
||||
}
|
||||
}
|
||||
return "";
|
||||
|
3
src/vite.env.d.ts
vendored
3
src/vite.env.d.ts
vendored
@ -9,8 +9,9 @@ interface ImportMetaEnv {
|
||||
readonly VITE_DISCORD_CLIENT_ID?: string;
|
||||
readonly VITE_GOOGLE_CLIENT_ID?: string;
|
||||
readonly VITE_I18N_DEBUG?: string;
|
||||
readonly NODE_ENV?: string;
|
||||
}
|
||||
|
||||
interface ImportMeta {
|
||||
declare interface ImportMeta {
|
||||
readonly env: ImportMetaEnv;
|
||||
}
|
||||
|
285
test/ai/ai-moveset-gen.test.ts
Normal file
285
test/ai/ai-moveset-gen.test.ts
Normal file
@ -0,0 +1,285 @@
|
||||
import { __INTERNAL_TEST_EXPORTS } from "#app/ai/ai-moveset-gen";
|
||||
import {
|
||||
COMMON_TIER_TM_LEVEL_REQUIREMENT,
|
||||
GREAT_TIER_TM_LEVEL_REQUIREMENT,
|
||||
ULTRA_TIER_TM_LEVEL_REQUIREMENT,
|
||||
} from "#balance/moveset-generation";
|
||||
import { allMoves, allSpecies } from "#data/data-lists";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { EnemyPokemon } from "#field/pokemon";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import { afterEach } from "node:test";
|
||||
import { afterAll, beforeAll, describe, expect, it, vi } from "vitest";
|
||||
|
||||
/**
|
||||
* Parameters for {@linkcode createTestablePokemon}
|
||||
*/
|
||||
interface MockPokemonParams {
|
||||
/** The level to set the Pokémon to */
|
||||
level: number;
|
||||
/**
|
||||
* Whether the pokemon is a boss or not.
|
||||
* @defaultValue `false`
|
||||
*/
|
||||
boss?: boolean;
|
||||
/**
|
||||
* The trainer slot to assign to the pokemon, if any.
|
||||
* @defaultValue `TrainerSlot.NONE`
|
||||
*/
|
||||
trainerSlot?: TrainerSlot;
|
||||
/**
|
||||
* The form index to assign to the pokemon, if any.
|
||||
* This *must* be one of the valid form indices for the species, or the test will break.
|
||||
* @defaultValue `0`
|
||||
*/
|
||||
formIndex?: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct an `EnemyPokemon` that can be used for testing
|
||||
* @param species - The species ID of the pokemon to create
|
||||
* @returns The newly created `EnemyPokemon`.
|
||||
* @todo Move this to a dedicated unit test util folder if more tests come to rely on it
|
||||
*/
|
||||
function createTestablePokemon(
|
||||
species: SpeciesId,
|
||||
{ level, trainerSlot = TrainerSlot.NONE, boss = false, formIndex = 0 }: MockPokemonParams,
|
||||
): EnemyPokemon {
|
||||
const pokemon = new EnemyPokemon(allSpecies[species], level, trainerSlot, boss);
|
||||
if (formIndex !== 0) {
|
||||
const formIndexLength = allSpecies[species]?.forms.length;
|
||||
const name = allSpecies[species]?.name;
|
||||
expect(formIndex, `${name} does not have a form with index ${formIndex}`).toBeLessThan(formIndexLength);
|
||||
pokemon.formIndex = formIndex;
|
||||
}
|
||||
|
||||
return pokemon;
|
||||
}
|
||||
|
||||
describe("Unit Tests - ai-moveset-gen.ts", () => {
|
||||
describe("filterPool", () => {
|
||||
const { filterPool } = __INTERNAL_TEST_EXPORTS;
|
||||
it("clones a pool when there are no predicates", () => {
|
||||
const pool = new Map<MoveId, number>([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
]);
|
||||
|
||||
const filtered = filterPool(pool, () => true);
|
||||
const expected = [
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
];
|
||||
expect(filtered).toEqual(expected);
|
||||
});
|
||||
|
||||
it("does not modify the original pool", () => {
|
||||
const pool = new Map<MoveId, number>([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
]);
|
||||
const original = new Map(pool);
|
||||
|
||||
filterPool(pool, moveId => moveId !== MoveId.TACKLE);
|
||||
expect(pool).toEqual(original);
|
||||
});
|
||||
|
||||
it("filters out moves that do not match the predicate", () => {
|
||||
const pool = new Map<MoveId, number>([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
[MoveId.SPLASH, 3],
|
||||
]);
|
||||
const filtered = filterPool(pool, moveId => moveId !== MoveId.SPLASH);
|
||||
expect(filtered).toEqual([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
]);
|
||||
});
|
||||
|
||||
it("returns an empty array if no moves match the predicate", () => {
|
||||
const pool = new Map<MoveId, number>([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
]);
|
||||
const filtered = filterPool(pool, () => false);
|
||||
expect(filtered).toEqual([]);
|
||||
});
|
||||
|
||||
it("calculates totalWeight correctly when provided", () => {
|
||||
const pool = new Map<MoveId, number>([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
[MoveId.SPLASH, 3],
|
||||
]);
|
||||
const totalWeight = new NumberHolder(0);
|
||||
const filtered = filterPool(pool, moveId => moveId !== MoveId.SPLASH, totalWeight);
|
||||
expect(filtered).toEqual([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
]);
|
||||
expect(totalWeight.value).toBe(3);
|
||||
});
|
||||
|
||||
it("Clears totalWeight when provided", () => {
|
||||
const pool = new Map<MoveId, number>([
|
||||
[MoveId.TACKLE, 1],
|
||||
[MoveId.FLAMETHROWER, 2],
|
||||
]);
|
||||
const totalWeight = new NumberHolder(42);
|
||||
const filtered = filterPool(pool, () => false, totalWeight);
|
||||
expect(filtered).toEqual([]);
|
||||
expect(totalWeight.value).toBe(0);
|
||||
});
|
||||
});
|
||||
|
||||
describe("getAllowedTmTiers", () => {
|
||||
const { getAllowedTmTiers } = __INTERNAL_TEST_EXPORTS;
|
||||
|
||||
it.each([
|
||||
{ tierName: "common", resIdx: 0, level: COMMON_TIER_TM_LEVEL_REQUIREMENT - 1 },
|
||||
{ tierName: "great", resIdx: 1, level: GREAT_TIER_TM_LEVEL_REQUIREMENT - 1 },
|
||||
{ tierName: "ultra", resIdx: 2, level: ULTRA_TIER_TM_LEVEL_REQUIREMENT - 1 },
|
||||
])("should prevent $name TMs when below level $level", ({ level, resIdx }) => {
|
||||
expect(getAllowedTmTiers(level)[resIdx]).toBe(false);
|
||||
});
|
||||
|
||||
it.each([
|
||||
{ tierName: "common", resIdx: 0, level: COMMON_TIER_TM_LEVEL_REQUIREMENT },
|
||||
{ tierName: "great", resIdx: 1, level: GREAT_TIER_TM_LEVEL_REQUIREMENT },
|
||||
{ tierName: "ultra", resIdx: 2, level: ULTRA_TIER_TM_LEVEL_REQUIREMENT },
|
||||
])("should allow $name TMs when at level $level", ({ level, resIdx }) => {
|
||||
expect(getAllowedTmTiers(level)[resIdx]).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
// Unit tests for methods that require a game context
|
||||
describe("", () => {
|
||||
//#region boilerplate
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
/**A pokemon object that will be cleaned up after every test */
|
||||
let pokemon: EnemyPokemon | null = null;
|
||||
|
||||
beforeAll(async () => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
// Game manager can be reused between tests as we are not really modifying the global state
|
||||
// So there is no need to put this in a beforeEach with cleanup in afterEach.
|
||||
game = new GameManager(phaserGame);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
pokemon?.destroy();
|
||||
});
|
||||
// Sanitize the interceptor after running the suite to ensure other tests are not affected
|
||||
afterAll(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
//#endregion boilerplate
|
||||
|
||||
function createCharmander(_ = pokemon): asserts _ is EnemyPokemon {
|
||||
pokemon?.destroy();
|
||||
pokemon = createTestablePokemon(SpeciesId.CHARMANDER, { level: 10 });
|
||||
expect(pokemon).toBeInstanceOf(EnemyPokemon);
|
||||
}
|
||||
describe("getAndWeightLevelMoves", () => {
|
||||
const { getAndWeightLevelMoves } = __INTERNAL_TEST_EXPORTS;
|
||||
|
||||
it("returns an empty map if getLevelMoves throws", async () => {
|
||||
createCharmander(pokemon);
|
||||
vi.spyOn(pokemon, "getLevelMoves").mockImplementation(() => {
|
||||
throw new Error("fail");
|
||||
});
|
||||
// Suppress the warning from the test output
|
||||
const warnMock = vi.spyOn(console, "warn").mockImplementationOnce(() => {});
|
||||
|
||||
const result = getAndWeightLevelMoves(pokemon);
|
||||
expect(warnMock).toHaveBeenCalled();
|
||||
expect(result.size).toBe(0);
|
||||
});
|
||||
|
||||
it("skips unimplemented moves", () => {
|
||||
createCharmander(pokemon);
|
||||
vi.spyOn(pokemon, "getLevelMoves").mockReturnValue([
|
||||
[1, MoveId.TACKLE],
|
||||
[5, MoveId.GROWL],
|
||||
]);
|
||||
vi.spyOn(allMoves[MoveId.TACKLE], "name", "get").mockReturnValue("Tackle (N)");
|
||||
const result = getAndWeightLevelMoves(pokemon);
|
||||
expect(result.has(MoveId.TACKLE)).toBe(false);
|
||||
expect(result.has(MoveId.GROWL)).toBe(true);
|
||||
});
|
||||
|
||||
it("skips moves already in the pool", () => {
|
||||
createCharmander(pokemon);
|
||||
vi.spyOn(pokemon, "getLevelMoves").mockReturnValue([
|
||||
[1, MoveId.TACKLE],
|
||||
[5, MoveId.TACKLE],
|
||||
]);
|
||||
|
||||
const result = getAndWeightLevelMoves(pokemon);
|
||||
expect(result.get(MoveId.TACKLE)).toBe(21);
|
||||
});
|
||||
|
||||
it("weights moves based on level", () => {
|
||||
createCharmander(pokemon);
|
||||
vi.spyOn(pokemon, "getLevelMoves").mockReturnValue([
|
||||
[1, MoveId.TACKLE],
|
||||
[5, MoveId.GROWL],
|
||||
[9, MoveId.EMBER],
|
||||
]);
|
||||
|
||||
const result = getAndWeightLevelMoves(pokemon);
|
||||
expect(result.get(MoveId.TACKLE)).toBe(21);
|
||||
expect(result.get(MoveId.GROWL)).toBe(25);
|
||||
expect(result.get(MoveId.EMBER)).toBe(29);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe("Regression Tests - ai-moveset-gen.ts", () => {
|
||||
//#region boilerplate
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
/**A pokemon object that will be cleaned up after every test */
|
||||
let pokemon: EnemyPokemon | null = null;
|
||||
|
||||
beforeAll(async () => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
// Game manager can be reused between tests as we are not really modifying the global state
|
||||
// So there is no need to put this in a beforeEach with cleanup in afterEach.
|
||||
game = new GameManager(phaserGame);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
pokemon?.destroy();
|
||||
});
|
||||
|
||||
afterAll(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
//#endregion boilerplate
|
||||
|
||||
describe("getTmPoolForSpecies", () => {
|
||||
const { getTmPoolForSpecies } = __INTERNAL_TEST_EXPORTS;
|
||||
|
||||
it("should not crash when generating a moveset for Pokemon without TM moves", () => {
|
||||
pokemon = createTestablePokemon(SpeciesId.DITTO, { level: 50 });
|
||||
expect(() =>
|
||||
getTmPoolForSpecies(SpeciesId.DITTO, ULTRA_TIER_TM_LEVEL_REQUIREMENT, "", new Map(), new Map(), new Map(), [
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
]),
|
||||
).not.toThrow();
|
||||
});
|
||||
});
|
||||
});
|
@ -10,6 +10,7 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
@ -193,7 +194,7 @@ describe("Moves - Whirlwind", () => {
|
||||
.battleType(BattleType.TRAINER)
|
||||
.randomTrainer({
|
||||
trainerType: TrainerType.BREEDER,
|
||||
alwaysDouble: true,
|
||||
trainerVariant: TrainerVariant.DOUBLE,
|
||||
})
|
||||
.enemyMoveset([MoveId.SPLASH, MoveId.LUNAR_DANCE])
|
||||
.moveset([MoveId.WHIRLWIND, MoveId.SPLASH]);
|
||||
|
Loading…
Reference in New Issue
Block a user