mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-06 16:32:16 +02:00
renamed inputHandler to inputController
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@ -60,7 +60,7 @@ import CandyBar from './ui/candy-bar';
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import { Variant, variantData } from './data/variant';
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import { Localizable } from './plugins/i18n';
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import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE } from './overrides';
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import {Button, InputHandler} from "#app/inputHandler";
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import {Button, InputsController} from "#app/inputsController";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -84,7 +84,7 @@ export type AnySound = Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound
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export default class BattleScene extends SceneBase {
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public rexUI: UIPlugin;
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public inputHandler: InputHandler;
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public inputController: InputsController;
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public sessionPlayTime: integer = null;
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public masterVolume: number = 0.5;
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@ -205,7 +205,7 @@ export default class BattleScene extends SceneBase {
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}
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async preload() {
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this.load.scenePlugin('inputHandler', InputHandler);
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this.load.scenePlugin('inputController', InputsController);
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if (DEBUG_RNG) {
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const scene = this;
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const originalRealInRange = Phaser.Math.RND.realInRange;
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@ -249,13 +249,13 @@ export default class BattleScene extends SceneBase {
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}
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listenInputs() {
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this.inputHandler.events.on('input_down', (event) => {
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this.inputController.events.on('input_down', (event) => {
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const actions = this.getActionsKeyDown();
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const [inputSuccess, vibrationLength] = actions[event.button]();
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if (inputSuccess && this.enableVibration && typeof navigator.vibrate !== 'undefined')
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navigator.vibrate(vibrationLength);
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}, this);
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this.inputHandler.events.on('input_up', (event) => {
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this.inputController.events.on('input_up', (event) => {
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const actions = this.getActionsKeyUp();
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if (!actions.hasOwnProperty(event.button)) return;
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const [inputSuccess, vibrationLength] = actions[event.button]();
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@ -27,7 +27,7 @@ export enum Button {
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SLOW_DOWN
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}
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export class InputHandler extends Phaser.Plugins.ScenePlugin {
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export class InputsController extends Phaser.Plugins.ScenePlugin {
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private game: Phaser.Game;
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private buttonKeys;
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private gamepads;
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@ -5,7 +5,7 @@ import UiHandler from "./ui-handler";
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import { addWindow } from "./ui-theme";
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import * as Utils from "../utils";
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import { argbFromRgba } from "@material/material-color-utilities";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export interface OptionSelectConfig {
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xOffset?: number;
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@ -4,7 +4,7 @@ import MessageUiHandler from "./message-ui-handler";
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import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import { addWindow } from "./ui-theme";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class AchvsUiHandler extends MessageUiHandler {
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private achvsContainer: Phaser.GameObjects.Container;
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@ -1,7 +1,7 @@
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import BattleScene from "../battle-scene";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default abstract class AwaitableUiHandler extends UiHandler {
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protected awaitingActionInput: boolean;
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@ -6,7 +6,7 @@ import { Command } from "./command-ui-handler";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import { addWindow } from "./ui-theme";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class BallUiHandler extends UiHandler {
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private pokeballSelectContainer: Phaser.GameObjects.Container;
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@ -6,7 +6,7 @@ import MessageUiHandler from "./message-ui-handler";
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import { getStatName, Stat } from "../data/pokemon-stat";
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import { addWindow } from "./ui-theme";
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import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class BattleMessageUiHandler extends MessageUiHandler {
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private levelUpStatsContainer: Phaser.GameObjects.Container;
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@ -5,7 +5,7 @@ import PartyUiHandler, { PartyUiMode } from "./party-ui-handler";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import i18next from '../plugins/i18n';
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export enum Command {
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FIGHT = 0,
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@ -1,7 +1,7 @@
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import BattleScene from "../battle-scene";
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import AbstractOptionSelectUiHandler, { OptionSelectConfig } from "./abstact-option-select-ui-handler";
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import { Mode } from "./ui";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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private switchCheck: boolean;
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@ -9,7 +9,7 @@ import { getPokemonSpecies } from "../data/pokemon-species";
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import { addWindow } from "./ui-theme";
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import { Tutorial, handleTutorial } from "../tutorial";
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import { EggTier } from "../data/enums/egg-type";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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const defaultText = 'Select a machine.';
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@ -2,7 +2,7 @@ import BattleScene from "../battle-scene";
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import { EggHatchPhase } from "../egg-hatch-phase";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class EggHatchSceneHandler extends UiHandler {
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public eggHatchContainer: Phaser.GameObjects.Container;
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@ -6,7 +6,7 @@ import MessageUiHandler from "./message-ui-handler";
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import { EGG_SEED, Egg, GachaType, getEggGachaTypeDescriptor, getEggHatchWavesMessage, getEggDescriptor } from "../data/egg";
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import * as Utils from "../utils";
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import { addWindow } from "./ui-theme";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class EggListUiHandler extends MessageUiHandler {
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private eggListContainer: Phaser.GameObjects.Container;
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@ -2,7 +2,7 @@ import BattleScene from "../battle-scene";
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import MessageUiHandler from "./message-ui-handler";
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import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class EvolutionSceneHandler extends MessageUiHandler {
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public evolutionContainer: Phaser.GameObjects.Container;
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@ -8,7 +8,7 @@ import * as Utils from "../utils";
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import { CommandPhase } from "../phases";
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import { MoveCategory } from "#app/data/move.js";
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import i18next from '../plugins/i18n';
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class FightUiHandler extends UiHandler {
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private movesContainer: Phaser.GameObjects.Container;
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@ -6,7 +6,7 @@ import { WindowVariant, addWindow } from "./ui-theme";
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import InputText from "phaser3-rex-plugins/plugins/inputtext";
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import * as Utils from "../utils";
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import i18next from '../plugins/i18n';
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export interface FormModalConfig extends ModalConfig {
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errorMessage?: string;
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@ -6,7 +6,7 @@ import { addWindow } from "./ui-theme";
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import * as Utils from "../utils";
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import { DexAttr, GameData } from "../system/game-data";
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import { speciesStarters } from "../data/pokemon-species";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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interface DisplayStat {
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label?: string;
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@ -9,7 +9,7 @@ import { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui
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import { Tutorial, handleTutorial } from "../tutorial";
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import { updateUserInfo } from "../account";
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import i18next from '../plugins/i18n';
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export enum MenuOptions {
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GAME_SETTINGS,
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@ -3,7 +3,7 @@ import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import { WindowVariant, addWindow } from "./ui-theme";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export interface ModalConfig {
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buttonActions: Function[];
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@ -6,7 +6,7 @@ import AwaitableUiHandler from "./awaitable-ui-handler";
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import { Mode } from "./ui";
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import { LockModifierTiersModifier, PokemonHeldItemModifier } from "../modifier/modifier";
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import { handleTutorial, Tutorial } from "../tutorial";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export const SHOP_OPTIONS_ROW_LIMIT = 6;
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@ -16,7 +16,7 @@ import { pokemonEvolutions } from "../data/pokemon-evolutions";
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import { addWindow } from "./ui-theme";
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import { SpeciesFormChangeItemTrigger } from "../data/pokemon-forms";
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import { getVariantTint } from "#app/data/variant";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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const defaultMessage = 'Choose a Pokémon.';
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@ -8,7 +8,7 @@ import * as Utils from "../utils";
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import PokemonData from "../system/pokemon-data";
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import MessageUiHandler from "./message-ui-handler";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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const sessionSlotCount = 5;
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@ -5,7 +5,7 @@ import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import { addWindow } from "./ui-theme";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default class SettingsUiHandler extends UiHandler {
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private settingsContainer: Phaser.GameObjects.Container;
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@ -27,7 +27,7 @@ import { argbFromRgba } from "@material/material-color-utilities";
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import { OptionSelectItem } from "./abstact-option-select-ui-handler";
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import { pokemonPrevolutions } from "#app/data/pokemon-evolutions";
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import { Variant, getVariantTint } from "#app/data/variant";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export type StarterSelectCallback = (starters: Starter[]) => void;
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@ -17,7 +17,7 @@ import { Nature, getNatureStatMultiplier } from "../data/nature";
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import { loggedInUser } from "../account";
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import { PlayerGender } from "../system/game-data";
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import { Variant, getVariantTint } from "#app/data/variant";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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enum Page {
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PROFILE,
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@ -5,7 +5,7 @@ import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import * as Utils from "../utils";
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import { getMoveTargets } from "../data/move";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export type TargetSelectCallback = (cursor: integer) => void;
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@ -1,7 +1,7 @@
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import BattleScene from "../battle-scene";
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import { TextStyle, getTextColor } from "./text";
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import UI, { Mode } from "./ui";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export default abstract class UiHandler {
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protected scene: BattleScene;
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@ -35,7 +35,7 @@ import SavingIconHandler from './saving-icon-handler';
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import UnavailableModalUiHandler from './unavailable-modal-ui-handler';
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import OutdatedModalUiHandler from './outdated-modal-ui-handler';
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import SessionReloadModalUiHandler from './session-reload-modal-ui-handler';
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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export enum Mode {
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MESSAGE,
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@ -4,7 +4,7 @@ import MessageUiHandler from "./message-ui-handler";
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import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import { addWindow } from "./ui-theme";
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import {Button} from "#app/inputHandler";
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import {Button} from "#app/inputsController";
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const itemRows = 4;
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const itemCols = 17;
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