diff --git a/src/data/battle-anims.ts b/src/data/battle-anims.ts index f02fc1fcc28..a6cc786565a 100644 --- a/src/data/battle-anims.ts +++ b/src/data/battle-anims.ts @@ -494,7 +494,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise { .then(response => { const contentType = response.headers.get("content-type"); if (!response.ok || contentType?.indexOf("application/json") === -1) { - useDefaultAnim(move, defaultMoveAnim, response.status, response.statusText); + useAndLogDefaultAnim(move, defaultMoveAnim, response.status, response.statusText); return resolve(); } return response.json(); @@ -516,7 +516,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise { } }) .catch(error => { - useDefaultAnim(move, defaultMoveAnim, error); + useAndLogDefaultAnim(move, defaultMoveAnim, error); return resolve(); }); }; @@ -532,7 +532,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise { * @param defaultMoveAnim the default move to use as the default animation * @param optionalParams parameters to add to the error logging */ -function useDefaultAnim(move: Moves, defaultMoveAnim: Moves, ...optionalParams: any[]) { +function useAndLogDefaultAnim(move: Moves, defaultMoveAnim: Moves, ...optionalParams: any[]) { const moveName = Utils.animationFileName(move); console.error(`Could not load animation file for move '${moveName}'`, ...optionalParams); populateMoveAnim(move, moveAnims.get(defaultMoveAnim));