From 6d1a69bfea20e5be10f3bcbe68fd44c0416f4857 Mon Sep 17 00:00:00 2001 From: Austin Fontaine <36677462+Fontbane@users.noreply.github.com> Date: Tue, 2 Dec 2025 01:52:54 -0500 Subject: [PATCH] [Bug] Fix Old Gateau disappearing on reload (#6813) --- src/data/mystery-encounters/encounters/weird-dream-encounter.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts index 56d3dda817f..16c4d681e42 100644 --- a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts +++ b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts @@ -463,7 +463,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) { // Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats if (shouldGetOldGateau(newPokemon)) { const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU(); - const modifier = modType?.newModifier(newPokemon); + const modifier = modType.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU).newModifier(newPokemon); if (modifier) { globalScene.addModifier(modifier, false, false, false, true); }