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Added forgotten conditional.
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@ -1631,7 +1631,7 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier {
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*/
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override apply(pokemon: Pokemon, flinched: BooleanHolder): boolean {
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// The check for pokemon.battleSummonData is to ensure that a crash doesn't occur when a Pokemon with King's Rock procs a flinch
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if (!flinched.value && pokemon.randSeedInt(100) < (this.getStackCount() * this.chance)) {
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if (pokemon.battleSummonData && !flinched.value && pokemon.randSeedInt(100) < (this.getStackCount() * this.chance)) {
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flinched.value = true;
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return true;
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}
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@ -1639,7 +1639,7 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier {
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return false;
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}
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getMaxHeldItemCount(pokemon: Pokemon): number {
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getMaxHeldItemCount(_pokemon: Pokemon): number {
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return 3;
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}
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}
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