[Misc] Add decrypt-save.js utility script (#5731)

* Add decrypt-save.js

* Update scripts/decrypt-save.js

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
This commit is contained in:
Sirz Benjie 2025-05-27 15:41:06 -05:00 committed by GitHub
parent 68dddbc424
commit 6c676f1f11
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149
scripts/decrypt-save.js Normal file
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import pkg from "crypto-js";
const { AES, enc } = pkg;
// biome-ignore lint: This is how you import fs from node
import * as fs from "node:fs";
const SAVE_KEY = "x0i2O7WRiANTqPmZ";
/**
* A map of condensed keynames to their associated full names
* NOTE: Update this if `src/system/game-data#systemShortKeys` ever changes!
*/
const systemShortKeys = {
seenAttr: "$sa",
caughtAttr: "$ca",
natureAttr: "$na",
seenCount: "$s",
caughtCount: "$c",
hatchedCount: "$hc",
ivs: "$i",
moveset: "$m",
eggMoves: "$em",
candyCount: "$x",
friendship: "$f",
abilityAttr: "$a",
passiveAttr: "$pa",
valueReduction: "$vr",
classicWinCount: "$wc",
};
/**
* Replace the shortened key names with their full names
* @param {string} dataStr - The string to convert
* @returns {string} The string with shortened keynames replaced with full names
*/
function convertSystemDataStr(dataStr) {
const fromKeys = Object.values(systemShortKeys);
const toKeys = Object.keys(systemShortKeys);
for (const k in fromKeys) {
dataStr = dataStr.replace(new RegExp(`${fromKeys[k].replace("$", "\\$")}`, "g"), toKeys[k]);
}
return dataStr;
}
/**
* Decrypt a save
* @param {string} path - The path to the encrypted save file
* @returns {string} The decrypted save data
*/
function decryptSave(path) {
// Check if the file exists
if (!fs.existsSync(path)) {
console.error(`File not found: ${path}`);
process.exit(1);
}
let fileData;
try {
fileData = fs.readFileSync(path, "utf8");
} catch (e) {
switch (e.code) {
case "ENOENT":
console.error(`File not found: ${path}`);
break;
case "EACCES":
console.error(`Could not open ${path}: Permission denied`);
break;
case "EISDIR":
console.error(`Unable to read ${path} as it is a directory`);
break;
default:
console.error(`Error reading file: ${e.message}`);
}
process.exit(1);
}
return convertSystemDataStr(AES.decrypt(fileData, SAVE_KEY).toString(enc.Utf8));
}
/* Print the usage message and exits */
function printUsage() {
console.log(`
Usage: node decrypt-save.js <encrypted-file> [save-file]
Arguments:
file-path Path to the encrypted save file to decrypt.
save-file Path to where the decrypted data should be written. If not provided, the decrypted data will be printed to the console.
Options:
-h, --help Show this help message and exit.
Description:
This script decrypts an encrypted pokerogue save file
`);
}
/**
* Write `data` to `filePath`, gracefully communicating errors that arise
* @param {string} filePath
* @param {string} data
*/
function writeToFile(filePath, data) {
try {
fs.writeFileSync(filePath, data);
} catch (e) {
switch (e.code) {
case "EACCES":
console.error(`Could not open ${filePath}: Permission denied`);
break;
case "EISDIR":
console.error(`Unable to write to ${filePath} as it is a directory`);
break;
default:
console.error(`Error writing file: ${e.message}`);
}
process.exit(1);
}
}
function main() {
let args = process.argv.slice(2);
// Get options
const options = args.filter(arg => arg.startsWith("-"));
// get args
args = args.filter(arg => !arg.startsWith("-"));
if (args.length === 0 || options.includes("-h") || options.includes("--help") || args.length > 2) {
printUsage();
process.exit(0);
}
// If the user provided a second argument, check if the file exists already and refuse to write to it.
if (args.length === 2) {
const destPath = args[1];
if (fs.existsSync(destPath)) {
console.error(`Refusing to overwrite ${destPath}`);
process.exit(1);
}
}
// Otherwise, commence decryption.
const decrypt = decryptSave(args[0]);
if (args.length === 1) {
process.stdout.write(decrypt);
process.exit(0);
}
writeToFile(destPath, decrypt);
}
main();