diff --git a/src/test/moves/fly.test.ts b/src/test/moves/fly.test.ts new file mode 100644 index 00000000000..a3566095f79 --- /dev/null +++ b/src/test/moves/fly.test.ts @@ -0,0 +1,121 @@ +import { BattlerTagType } from "#enums/battler-tag-type"; +import { StatusEffect } from "#enums/status-effect"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { BattlerIndex } from "#app/battle"; +import { allMoves } from "#app/data/move"; + +describe("Moves - Fly", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.FLY ]) + .battleType("single") + .startingLevel(100) + .enemySpecies(Species.SNORLAX) + .enemyLevel(100) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.TACKLE); + + vi.spyOn(allMoves[Moves.FLY], "accuracy", "get").mockReturnValue(100); + }); + + it("should make the user semi-invulnerable, then attack over 2 turns", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.FLY); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getTag(BattlerTagType.FLYING)).toBeDefined(); + expect(enemyPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.MISS); + expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp()); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + expect(playerPokemon.getMoveQueue()[0].move).toBe(Moves.FLY); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getTag(BattlerTagType.FLYING)).toBeUndefined(); + expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); + expect(playerPokemon.getMoveHistory()).toHaveLength(2); + + const playerFly = playerPokemon.getMoveset().find(mv => mv && mv.moveId === Moves.FLY); + expect(playerFly?.ppUsed).toBe(1); + }); + + it("should not allow the user to evade attacks from Pokemon with No Guard", async () => { + game.override.enemyAbility(Abilities.NO_GUARD); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.FLY); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.hp).toBeLessThan(playerPokemon.getMaxHp()); + expect(enemyPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS); + }); + + it("should not expend PP when the attack phase is cancelled", async () => { + game.override + .enemyAbility(Abilities.NO_GUARD) + .enemyMoveset(Moves.SPORE); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerFly = playerPokemon.getMoveset().find(mv => mv && mv.moveId === Moves.FLY); + + game.move.select(Moves.FLY); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getTag(BattlerTagType.FLYING)).toBeUndefined(); + expect(playerPokemon.status?.effect).toBe(StatusEffect.SLEEP); + expect(playerFly?.ppUsed).toBe(0); + }); + + it("should be cancelled when another Pokemon uses Gravity", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.GRAVITY ]); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + const playerFly = playerPokemon.getMoveset().find(mv => mv && mv.moveId === Moves.FLY); + + game.move.select(Moves.FLY); + + await game.forceEnemyMove(Moves.SPLASH); + + await game.toNextTurn(); + await game.forceEnemyMove(Moves.GRAVITY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + expect(playerFly?.ppUsed).toBe(0); + }); +});