From 6bc489de72727ae7519cc18b9166b6c68d73bf37 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sat, 7 Sep 2024 00:52:09 -0700 Subject: [PATCH] Make sure phases occur in the correct order --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 7da152f6e9e..d886f4272d3 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -6234,7 +6234,7 @@ export class AfterYouAttr extends MoveEffectAttr { const nextAttackPhase: MovePhase = target.scene.findPhase((phase: MovePhase) => phase.pokemon === target) as MovePhase; if (target.scene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { - target.scene.unshiftPhase(new MovePhase(target.scene, target, [...nextAttackPhase.targets], nextAttackPhase.move)); + target.scene.prependToPhase(new MovePhase(target.scene, target, [...nextAttackPhase.targets], nextAttackPhase.move), MovePhase); } return true;