diff --git a/src/battle-scene.ts b/src/battle-scene.ts index f5ffdd3b579..b8bdec15a9a 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -13,7 +13,7 @@ import { Arena, ArenaBase } from "#app/field/arena"; import { GameData } from "#app/system/game-data"; import { addTextObject, getTextColor, TextStyle } from "#app/ui/text"; import { allMoves } from "#app/data/move"; -import { MusicPreference } from "./system/settings/settings"; +import { MusicPreference } from "#app/system/settings/settings"; import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import AbilityBar from "#app/ui/ability-bar"; import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "#app/data/ability"; diff --git a/src/battle.ts b/src/battle.ts index 0192abef996..12d02553ba1 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -12,7 +12,7 @@ import { ArenaTagType } from "#enums/arena-tag-type"; import { BattleSpec } from "#enums/battle-spec"; import { Moves } from "#enums/moves"; import { PlayerGender } from "#enums/player-gender"; -import { MusicPreference } from "./system/settings/settings"; +import { MusicPreference } from "#app/system/settings/settings"; import { Species } from "#enums/species"; import { TrainerType } from "#enums/trainer-type"; import i18next from "#app/plugins/i18n"; diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index cfbe217c208..580d1c46227 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -3209,8 +3209,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } const key = this.species.getCryKey(this.formIndex); - //eslint-disable-next-line @typescript-eslint/no-unused-vars - let i = 0; let rate = 0.85; const cry = this.scene.playSound(key, { rate: rate }) as AnySound; if (!cry || this.scene.fieldVolume === 0) {