diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 26def895b51..bc0671e8f6c 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -3910,7 +3910,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // If we aren't already guaranteed to crit, do a random roll & check overrides isCritical ||= Overrides.CRITICAL_HIT_OVERRIDE ?? globalScene.randBattleSeedInt(critChance) === 0; - // apply crit block effects from lucky chant & co., overridding previous effects + // apply crit block effects from lucky chant & co., overriding previous effects const blockCrit = new BooleanHolder(false); applyAbAttrs("BlockCritAbAttr", this, null, false, blockCrit); const blockCritTag = globalScene.arena.getTagOnSide(