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Fix if statements
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@ -227,18 +227,16 @@ export function getEvilGruntPartyTemplate(): TrainerPartyTemplate {
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if (waveIndex <= ClassicFixedBossWaves.EVIL_GRUNT_1){
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return trainerPartyTemplates.TWO_AVG;
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}
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else if (waveIndex <= ClassicFixedBossWaves.EVIL_GRUNT_2){
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if (waveIndex <= ClassicFixedBossWaves.EVIL_GRUNT_2){
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return trainerPartyTemplates.THREE_AVG;
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}
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else if (waveIndex <= ClassicFixedBossWaves.EVIL_GRUNT_3){
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if (waveIndex <= ClassicFixedBossWaves.EVIL_GRUNT_3){
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return trainerPartyTemplates.TWO_AVG_ONE_STRONG;
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}
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else if (waveIndex <= ClassicFixedBossWaves.EVIL_ADMIN_1){
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if (waveIndex <= ClassicFixedBossWaves.EVIL_ADMIN_1){
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return trainerPartyTemplates.GYM_LEADER_4; // 3avg 1 strong 1 stronger
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}
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else {
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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}
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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}
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export function getWavePartyTemplate(...templates: TrainerPartyTemplate[]) {
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